Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.17 @ 20:30:58 Player: Mathewnd Result: Destroyed by A5 with Heavy Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (65) 325 Value Destroyed (1448) 1448 Prototype IDs (21) 420 Alien Tech Used (4) 800 Bonus (7464) 7464 TOTAL SCORE: 18057 Bonus ------- Follower Combat Kills 864 Met Data Miner 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1150 Matter 185/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Lab Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- 0b10 Decoder Chip [Scout] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Force Booster Point Defense System Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Antimatter Reactor > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module VTOL Module Field Propulsion Drive Q-thruster > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Maul Kinetic Spear > --- INVENTORY -------- Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Force Booster Advanced Reaction Control System Point Defense System Advanced Hacking Suite Transdimensional Reconstructor Rocket Array [Rating: 84] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Advanced Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Maul Energy Gun Particle Gun Energy Cannon Potential Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Maul Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Slots Evolved 12 | . . . 2 . . . 2 2 2 . . . . 2 . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 1 1 . . . . . . . . . . . . . . Utility 8 | . . . 1 . . . 1 1 1 . . . . 2 . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 94 | 6 4 . 6 8 . 8 12 15 2 . . . . 7 5 5 2 1 3 . 7 . 3 Power 12 | 1 . . 1 . . 2 1 2 1 . . . . . 1 . 1 . 1 . 1 . . Engine 5 | 1 . . 1 . . 1 1 1 . . . . . . . . . . . . . . . Core 5 | . . . . . . 1 . 1 1 . . . . . . . 1 . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . Propulsion 19 | 2 . . 2 1 . 3 3 5 . . . . . 1 1 . . 1 . . . . . Treads 11 | 2 . . 2 1 . 3 3 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . 5 . . . . . 1 1 . . 1 . . . . . Utility 34 | 1 1 . 1 1 . . 4 6 1 . . . . 5 3 3 1 . 2 . 5 . . Device 6 | . . . . . . . . 1 1 . . . . . 1 . . . . . 3 . . Storage 4 | 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . Processor 10 | . . . . 1 . . 3 2 . . . . . 1 . 2 . . . . 1 . . Hackware 9 | . . . . . . . . 2 . . . . . 3 1 1 . . 1 . 1 . . Protection 5 | . . . 1 . . . . . . . . . . 1 1 . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 3 . 2 6 . 3 4 2 . . . . . 1 . 2 . . . . 1 . 3 Energy Gun 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 16 | 2 3 . 2 3 . 2 4 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . 3 . . . 1 . . . . . 1 . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . 1 1 . . . . . . 1 1 1 . 1 . 1 1 3 Parts Lost 33 | . 1 . 1 5 . 5 1 . . . . . 1 2 1 1 . . . 6 7 . 2 Power 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Propulsion 13 | . . . . 2 . 2 1 . . . . . 1 1 . . . . . 4 2 . . Utility 9 | . . . . 1 . . . . . . . . . 1 1 . . . . 1 5 . . Weapon 8 | . 1 . . 1 . 2 . . . . . . . . . 1 . . . 1 . . 2 Highest Loss Streak 6 | . 1 . 1 2 . 5 1 . . . . . 1 2 1 1 . . . 6 5 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 85 85 87 78 55 72 89 84 86 86 86 86 81 87 83 91 93 97 99 85 39 5 6 Engine 4 | . 14 14 11 6 . 6 5 1 . . . . . . . . 4 5 1 . . . . Core 1 | . . . . . . 2 3 5 6 6 6 6 6 5 1 . . . 3 3 . . . Treads 16 | . 28 28 33 31 22 31 31 1 . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . 29 33 33 33 33 30 29 27 29 27 30 33 25 5 . . Device 1 | . . . . . . . . 6 13 13 13 13 10 5 . . . . . . 3 . . Storage 8 | . 14 14 11 11 11 11 9 5 6 6 6 6 6 5 5 5 5 5 5 5 3 . . Processor 7 | . . . . . . . 21 8 6 6 6 6 6 10 11 11 11 11 11 11 12 5 5 Hackware 7 | . . . . . . . . 13 13 13 13 13 13 16 18 20 22 22 22 20 14 . . Protection 2 | . . . 10 7 . . . . . . . . . 4 4 5 4 5 4 3 . . . Ballistic Gun 10 | . 28 28 22 17 11 19 17 4 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 3 6 6 6 6 6 5 5 5 5 5 5 3 . . . Peak Build Rating 84 | 6 7 7 12 14 7 13 35 37 36 36 36 36 36 55 67 75 78 81 84 84 66 8 26 Average Rating 31 | 4 6 7 10 10 7 9 30 28 34 36 36 36 33 49 58 71 77 79 83 75 44 7 8 On Entrance 32 | . 6 7 7 12 7 7 13 35 29 36 36 36 36 29 46 63 75 78 81 84 42 8 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 14 29 27 36 36 22 29 96 96 18 18 18 18 18 19 21 21 23 23 27 27 9 . 25 Greatest Support 83 | 40 40 40 60 60 40 63 83 83 20 20 20 20 20 23 27 27 27 31 31 31 11 3 3 Greatest Overweight (x) 8 | . . . . . . . 1 1 . . . . . . . . . . . 1 1 . 8 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 12 | 7 14 15 15 15 15 15 24 9 8 8 8 8 8 8 8 8 8 8 8 8 6 5 5 Most Carried 25 | 4 12 12 15 15 13 13 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 5 4 Average Carried 11 | 3 6 12 13 14 13 12 22 7 8 8 8 8 8 7 8 8 7 8 7 8 6 4 3 Final Capacity 25 | 8 15 15 15 15 15 15 25 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 25 | 4 12 12 14 13 13 13 25 8 8 8 8 8 8 8 8 8 8 8 8 8 5 4 3 Class Distribution -------------------- 48% | Mutant 17% | Hacker-Sprinter 10% | Scavenger-Sprinter 7% | Scavenger-Mutant 7% | Hacker-Scout 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Data Miner Scavenger-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Commander-Mutant | -4/Armory Alien-Mutant | -4/Lab Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Matter Collected 1867 | 269 244 . 128 63 . 382 219 . . 101 41 . 42 111 85 79 40 18 40 5 . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2998 | 83 536 . 93 165 . 397 436 53 81 101 . . 42 425 . 221 . 50 230 . 85 . . Parts 129 | 2 39 . 4 6 . 15 25 4 . . . . . 19 . 6 . . 2 . 7 . . Haulers Intercepted 9 | . 2 . . . . . 1 1 1 . . . . 2 . 2 . . . . . . . Recyclers Shooed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . 3 . . . . . . 7 5 2 . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Combat Hostiles Destroyed 51 | . 10 . 2 19 . 4 8 . . . . . . 4 . . . . . . 4 . . Guns 29 | . 10 . 2 5 . 4 8 . . . . . . . . . . . . . . . . AOE 22 | . . . . 14 . . . . . . . . . 4 . . . . . . 4 . . Classes Destroyed 14 | 1 5 . 1 2 . 2 . . . . . . 1 2 . . . . . . . . . Worker 5 | . . . . . . 1 1 . . . . . . 1 . . . . . . 2 . . Builder 6 | . . . . . . . . . . . . . . 4 . . . . . . 2 . . Tunneler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 9 | . 2 . . . . . 1 1 1 . . . . 2 . 2 . . . . . . . Recycler 4 | 1 1 . . . . 1 . . . . . . . 1 . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . Watcher 4 | . 1 . . . . . 2 . . . . . . 1 . . . . . . . . . Swarmer 16 | . 5 . . . . . 3 . . . . . . 4 . . . . . . 4 . . Grunt 11 | . 5 . 1 . . 3 2 . . . . . . . . . . . . . . . . Sentry 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Assembled 17 | . . . . 17 . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 4 . 1 9 . 2 4 1 1 . . . . 11 . 1 . . . . 8 . . Combat Bots Only 9 | . 4 . 1 9 . 2 3 . . . . . . 4 . . . . . . 4 . . Max Kills in Single Turn 8 | 1 1 . 1 3 . 1 3 1 1 . . . 1 7 . 1 . . . . 8 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 . . . . . . . . . 3 . . . . . . 4 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Hostile Shots Fired 384 | . 59 . 10 36 . 40 16 . 15 3 . . 24 14 . . 2 4 . 14 117 . 30 Missed 149 | . 16 . 6 7 . 6 3 . 13 1 . . 14 8 . . 2 . . 5 56 . 12 Damage Taken 4722 | . 436 . 62 895 . 547 172 . 16 33 . . 178 112 47 24 . 60 . 507 1159 . 474 Core 1834 | . 64 . 15 92 . 93 24 . 11 . . . 71 . 18 . . 15 . 288 827 . 316 Absorbed by Shields 25 | . . . . . . . . . . . . . . . . . . . . . 25 . . Regen/Repaired (Parts) 77 | . . . . . . . . . . . . . . . 53 4 . 20 . . . . . Core Remaining (%) 82 | 100 . 74 . . . 50 95 100 . . . . 90 . . . . . . 67 . . . Volleys Fired 158 | 2 50 . 11 40 . 30 18 . . . . . . 2 . . . . . . 1 . 4 Largest 2 | 2 2 . 2 2 . 2 2 . . . . . . 1 . . . . . . 1 . 1 Hottest 80 | 40 40 . 43 46 . 43 56 . . . . . . 45 . . . . . . 45 . 80 Shots Fired 267 | 4 100 . 22 51 . 47 36 . . . . . . 2 . . . . . . 1 . 4 Gun 248 | 4 100 . 22 36 . 47 36 . . . . . . . . . . . . . . . 3 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 19 | . . . . 15 . . . . . . . . . 2 . . . . . . 1 . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 245 | 4 100 . 22 36 . 47 36 . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . Explosive 19 | . . . . 15 . . . . . . . . . 2 . . . . . . 1 . 1 Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 14 | 1 11 . 7 13 . 8 14 . . . . . . . . . . . . . 5 . 5 Robot Miss Streak 4 | 1 3 . 2 4 . 3 2 . . . . . . . . . . . . . 3 . 3 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 200 | 2 69 . 16 26 . 31 24 1 1 2 . . 1 7 . 6 3 3 3 . 1 . 4 Core Hits 158 | 1 26 . 5 37 . 19 19 1 . . . . . 21 . 2 . 1 2 . 17 . 7 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . Destroy 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . Melee Attacks 65 | . . . . . . . . 5 2 7 1 . 4 21 1 11 4 6 3 . . . . Impact 46 | . . . . . . . . 5 2 7 1 . 4 21 1 2 1 2 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 19 | . . . . . . . . . . . . . . . . 9 3 4 3 . . . . Sneak Attacks 9 | . . . . . . . . 1 1 . . . 1 3 . 1 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . Damage Inflicted 6718 | 28 800 . 167 1256 . 356 535 112 91 225 . . 80 1258 . 340 177 205 286 . 671 . 131 Guns 2213 | 28 800 . 167 344 . 330 535 . . . . . . . . . . . . . . . 9 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2492 | . . . . 912 . . . . . . . . . 787 . . . . . . 671 . 122 Melee 1987 | . . . . . . . . 112 91 225 . . 80 471 . 340 177 205 286 . . . . Ramming 26 | . . . . . . 26 . . . . . . . . . . . . . . . . . Kinetic 2204 | 28 800 . 167 344 . 330 535 . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2492 | . . . . 912 . . . . . . . . . 787 . . . . . . 671 . 122 Electromagnetic 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 Impact 1063 | . . . . . . . . 112 91 225 . . 80 471 . . 48 36 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 924 | . . . . . . . . . . . . . . . . 340 129 169 286 . . . . Highest Corruption 3 | . . . . . . . 1 . 1 1 1 1 1 1 2 2 2 2 2 2 1 1 3 Average Corruption 1 | . . . . . . . 1 . 1 1 1 1 1 1 2 2 2 2 2 2 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 20 | . . . . . . . 2 . . 1 1 . 1 . 3 5 4 1 . 1 . . 1 Message Errors 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Matter Fused 7 | . . . . . . . 1 . . . 1 . . . . 2 2 . . 1 . . . Heat Flow Errors 5 | . . . . . . . . . . . . . 1 . . 2 1 . . . . . 1 Energy Discharges 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 664 | . . . . 16 . . . . 21 170 . . 79 220 . . 74 35 49 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 31 | . . . . 16 . . . . . . . . . 15 . . . . . . . . . Melee 633 | . . . . . . . . . 21 170 . . 79 205 . . 74 35 49 . . . . Knockbacks 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . Impact 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 93 | . . . . 61 . . . . . . . . . . . . . . . . 32 . . Shots 4 | . . . . 2 . . . . . . . . . . . . . . . . 2 . . Rammed 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . Targets Rammed 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 237 | . 6 . 12 12 . 24 3 . . . . . 111 1 . 131 200 178 122 237 . . 88 Average Temperature 66 | . 3 . 5 8 . 7 2 . . . . . 54 1 . 44 105 91 41 129 . . 45 Received Heat Transfer 806 | . 156 . 27 100 . 243 54 . 6 . . . 36 . . . . . . 9 175 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . 1 1 . . 1 2 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . 2 1 . . 1 5 . . . . . . . . . Impact Corruptions 27 | . . . . . . . . . 2 9 . . 9 6 . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Peak Influence 1097 | 5 267 93 276 136 . 45 230 65 86 . . . . 315 105 1097 . . . . 528 175 . Initial 175 | . 3 93 35 99 . . 17 39 31 . . . . 97 103 66 . . . . . 175 . Average 127 | 1 120 93 161 84 . 31 90 47 59 . . . . 143 100 645 . . . . 169 175 . Maximum Alert Level 3 | . 1 . 1 . . . 1 . . . . . . 1 . 3 . . . . 2 . . Low Security (%) 86 | 100 85 100 47 100 . 100 99 100 100 . . . . 71 100 23 . . . . 79 100 . Level 1 8 | . 14 . 52 . . . . . . . . . . 28 . 7 . . . . 10 . . Level 2 1 | . . . . . . . . . . . . . . . . 15 . . . . 10 . . Level 3 2 | . . . . . . . . . . . . . . . . 52 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . 1 . . . 1 . . . . . . 3 . 3 . . . . 3 . . Investigation 5 | . . . . . . . . . . . . . . 1 . 3 . . . . 1 . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 8 | . 2 . 1 . . . 1 . . . . . . 2 . . . . . . 2 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Distress Signals 8 | . 2 . . . . . . . . . . . . 1 . 2 . . . 2 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 170 | . 20 . 13 22 . 4 12 2 1 1 . . 11 24 1 7 1 6 . 6 38 . 1 Peak Tracking Total 15 | . 6 . 5 5 . 3 2 2 1 1 . . 10 15 1 2 1 3 . 4 13 . 1 Tactical Retreats 20 | . 2 . 1 . . . . . . 1 . . 3 2 . . . 1 . 1 9 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Traps Triggered 6 | . . . . . . . 1 . 1 . . . . 2 . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Machines Disabled 8 | . 2 . . 1 . . 2 . . . . . . . . 3 . . . . . . . Max in Single Turn 2 | . 1 . . 1 . . 2 . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Machines Accessed 41 | . 3 . 2 . 1 . 3 3 4 . . 4 . 8 . 5 1 . 2 . 4 . 1 Terminals 23 | . 3 . 2 . . . 3 2 3 . . . . 6 . 2 . . . . 2 . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . Scanalyzers 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . 1 . 1 . . . . 1 . . Total Hacks 143 | . 11 . 8 . 1 . 6 5 12 . . 29 . 37 . 14 1 . 9 . 9 . 1 Successful 87 | . 5 . 2 . 1 . 3 1 5 . . 29 . 17 . 6 1 . 9 . 7 . 1 Failed 55 | . 6 . 6 . . . 3 4 7 . . . . 19 . 8 . . . . 2 . . Catastrophic 9 | . 1 . 1 . . . 1 2 3 . . . . 1 . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Manual 61 | . 7 . 4 . . . 4 4 7 . . . . 21 . 8 . . . . 5 . 1 Terminals 89 | . 11 . 8 . . . 6 4 11 . . . . 35 . 7 . . . . 7 . . Fabricators 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . Scanalyzers 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . . 1 . 2 . . . . 1 . . Terminal Hacks 67 | . 2 . 1 . 1 . 1 . 3 . . 29 . 13 . 2 1 . 9 . 4 . 1 Record 18 | . . . . . 1 . . . . . . 11 . . . . . . 5 . . . 1 Part Schematic 10 | . . . . . . . . . . . . 9 . 1 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . 4 . 1 . . Prototype ID Bank 5 | . . . . . . . . . . . . 3 . 2 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . Emergency Access Points 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 5 | . . . . . . . . . 1 . . . . 3 . . . . . . 1 . . Locate Traps 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . Zone Layout 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . Retrieve Components 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . Seal Access 3 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . Unauthorized Hacks 14 | . 3 . 1 . . . 2 1 1 . . . . 3 . 2 . . . . 1 . . Terminals 12 | . 3 . 1 . . . 2 1 1 . . . . 2 . 1 . . . . 1 . . Botnet 12 | . 3 . 1 . . . 2 1 1 . . . . 2 . 1 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . Extract 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . 2 . . . 3 3 3 . . . . 4 . 4 . . . . 2 . . Full Trace Events 3 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . 9 . 3 . 2 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . 1 . . . . . . . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Total Allies 29 | . . 3 . 2 . . . . . . . . . . 20 . . . . . . 4 . Largest Group 20 | . . 3 3 3 . . . . . . . . . . 20 20 10 5 5 5 . 4 . Highest-Rated Group 791 | . . 40 40 58 . . . . . . . . . . 791 790 423 188 188 188 . 120 . Highest-Rated Ally 50 | . . 16 16 31 . . . . . . . . . . 50 50 46 46 46 46 . 30 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 195 | . . . 36 6 . . . . . . . . . . 10 102 29 12 . . . . . Total Damage 4667 | . . . 373 41 . . . . . . . . . . 660 2887 504 202 . . . . . Kills 39 | . . . 4 . . . . . . . . . . . 1 28 2 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . 4 . 1 . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . . 2 . . 1 . . . 1 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 10 | . . . . . . . . . . . . . . . . . . . . . 8 2 . Traps 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 . Emergency Access 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Turns Passed 6601 | 120 577 154 291 534 223 683 964 273 86 143 72 20 120 517 175 269 389 193 89 87 420 120 82 Spaces Moved 7881 | 67 257 97 153 269 140 368 373 655 289 408 270 80 358 1019 271 507 435 444 140 245 796 115 125 Core 531 | 9 . . . . . . . . . . . . . . . . . . . . 282 115 125 Treads 1720 | 58 257 97 153 269 140 368 373 5 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 5630 | . . . . . . . . 650 289 408 270 80 358 1019 271 507 435 444 140 245 514 . . Fastest Speed 24 | 50 160 160 160 160 160 160 160 25 25 25 25 25 25 27 28 28 28 24 24 24 37 50 50 Average Speed 62 | 145 160 160 160 160 160 160 233 28 25 25 25 25 25 27 30 28 28 26 24 28 47 50 53 Slowest Speed 450 | 160 160 160 160 160 160 160 240 240 25 25 25 25 28 28 31 28 28 28 24 117 115 50 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . 3 1 . . . . 4 . 1 . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 46 | 4 60 29 18 65 49 85 37 22 11 59 50 69 48 25 89 14 67 59 61 57 33 10 96 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 7 | . . . . 1 1 . . . . . . 1 . . . . . . 3 1 . . . Known Exits Taken 14 | . . . . . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . 1 . Scrap Searched 10 | . . . . 1 . . . . . 2 1 . . . . . 2 3 . 1 . . . Spaces Dug 43 | . . . . 12 . . . 4 1 5 1 . 2 12 1 2 1 2 . . . . . Terrain Destroyed 239 | . . . . 146 . . . 4 1 5 1 . 2 33 1 2 1 2 . . 32 . 9 Melee 31 | . . . . . . . . 4 1 5 1 . 2 12 1 2 1 2 . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . AOE 208 | . . . . 146 . . . . . . . . . 21 . . . . . . 32 . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Total 9194 | 86 328 96 184 324 139 418 433 740 297 434 271 79 376 1209 359 616 698 514 189 263 831 176 134 Wait 801 | . 5 . 6 6 . . 2 26 3 20 1 . 14 143 80 93 248 64 39 15 7 29 . Move 7835 | 66 256 96 152 268 139 367 372 648 286 407 269 79 357 1011 270 504 434 443 139 244 789 114 125 Hop 12 | . . . . . . . . 3 1 . . . . 4 . 1 . . . . 3 . . Pick Up 71 | 10 9 . 5 1 . 4 17 11 1 . . . . 2 . . 5 1 1 . 4 . . Fast Attach 35 | 2 1 . 1 1 . 3 6 2 1 . . . . 2 2 4 . 1 2 . 4 . 3 Attach 34 | 4 1 . 2 2 . 4 1 10 . . . . . 3 . . 2 . . . 3 1 1 Detach 16 | . 1 . . 1 . . 2 7 . . . . . 1 . 1 1 . 1 . 1 . . Swap 30 | . 2 . 3 5 . 1 5 3 1 . . . . 2 3 2 1 . 2 . . . . Drop 70 | 2 3 . 4 . . . 10 25 2 . . . 1 . 3 2 4 1 2 4 6 . 1 Fire 158 | 2 50 . 11 40 . 30 18 . . . . . . 2 . . . . . . 1 . 4 Melee 60 | . . . . . . . . 5 2 7 1 . 4 21 1 9 3 4 3 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . . . 18 . . . . . . 13 . . Rewire 33 | . . . . . . 1 . . . . . . . . . . . . . . . 32 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: Mat / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: [*Res x2] / Upp x2 / *Arm) -4/Armory -4/Lab History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 635 | -10/Materials | Discovered new exit (range 8) 698 | -10/Materials | Entered Mines 700 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 791 | -10/Mines | Learned location of 1 exit from Materials 846 | -10/Mines | Discovered new exit (range 5) 852 | -10/Mines | Entered Materials 852 | -9/Materials | Accompanied by 3 allies 852 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 853 | -9/Materials | Identified exit to Materials 1051 | -9/Materials | Discovered new exit (range 12) 1088 | -9/Materials | Discovered new exit (range 9) 1143 | -9/Materials | Entered Mines 1143 | -9/Mines | Accompanied by 1 ally 1182 | -9/Mines | Discovered exit to Materials (range 11) 1194 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1234 | -9/Mines | Identified exit to Zion 1330 | -9/Mines | Learned location of Zion (-7) 1338 | -9/Mines | Discovered exit to Materials (range 7) 1411 | -9/Mines | Assembled infested the area 1463 | -9/Mines | Lost 3 allies 1481 | -9/Mines | Destroyed 9 combat bots 1581 | -9/Mines | Destroyed 7 combat bots 1669 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1669 | -9/Mines | Discovered new exit (range 5) 1677 | -9/Mines | Entered Exiles 1717 | -9/Exiles | Met 8R-AWN 1746 | -9/Exiles | Met EX-HEX 1813 | -9/Exiles | Met EX-DEC 1882 | -9/Exiles | Discovered new exit (range 14) 1900 | -9/Exiles | Entered Mines 2437 | -8/Mines | Lost 5 parts (1p2n2w) 2498 | -8/Mines | Discovered exit to Materials (range 3) 2541 | -8/Mines | Discovered exit to Materials (range 8) 2583 | -8/Mines | Entered Materials 2583 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2728 | -8/Materials | Build established: Scavenger-Mutant 2908 | -8/Materials | Identified exit to Factory 3224 | -8/Materials | Build established: Mutant 3547 | -8/Materials | Entered Factory 3547 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3752 | -7/Factory | Discovered new exit (range 9) 3755 | -7/Factory | Identified exit to Factory 3775 | -7/Factory | Found Prototype Launcher 3775 | -7/Factory | Identified Rocket Array 3778 | -7/Factory | Found Rocket Array 3820 | -7/Factory | Entered another Factory area 3820 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3835 | -6/Factory | Identified exit to Lower Caves 3835 | -6/Factory | Identified exit to Extension 3874 | -6/Factory | Build established: Scavenger-Sprinter 3906 | -6/Factory | Entered Lower Caves 3979 | -6/Lower Caves | Learned location of 1 exit from Factory 3981 | -6/Lower Caves | Encountered a Warlord checkpoint 3985 | -6/Lower Caves | Learned Factory terminal intel 4038 | -6/Lower Caves | Discovered new exit (range 7) 4049 | -6/Lower Caves | Identified exit to Lower Caves 4049 | -6/Lower Caves | Entered another Lower Caves area 4054 | -6/Lower Caves | Discovered new exit (range 8) 4055 | -6/Lower Caves | Identified exit to Factory 4118 | -6/Lower Caves | Discovered new exit (range 10) 4121 | -6/Lower Caves | Identified exit to Data Miner 4121 | -6/Lower Caves | Entered Data Miner 4121 | -6/Data Miner | Discovered new exit (range 6) 4126 | -6/Data Miner | Met Data Miner 4133 | -6/Data Miner | Learned location of Section 7 (-2) 4133 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4136 | -6/Data Miner | Received God Mode back door access code from Data Miner 4141 | -6/Data Miner | Identified exit to Proximity Caves 4141 | -6/Data Miner | Entered Proximity Caves 4163 | -5/Proximity Caves | Learned Factory emergency access door positions 4258 | -5/Proximity Caves | Discovered exit to Factory (range 6) 4261 | -5/Proximity Caves | Entered Factory 4261 | -5/Factory | Evolved 2 slots: Utility x2 4262 | -5/Factory | Identified exit to Factory 4264 | -5/Factory | Loaded intel: 26 terminal locations 4297 | -5/Factory | Identified exit to Upper Caves 4376 | -5/Factory | Central database locked down 4611 | -5/Factory | Build established: Hacker-Scout 4778 | -5/Factory | Manually triggered Chute Trap 4778 | -5/Factory | Sucked down chute 4778 | -5/Factory | Entered Waste 4779 | -5/Waste | Joined by Warlord forces that had cleared the area 4858 | -5/Waste | Discovered new exit (range 13) 4868 | -5/Waste | A Compactor rumbled back to life 4868 | -5/Waste | Spotted C-40 Crusher 4870 | -5/Waste | Allies destroyed C-40 Crusher 4907 | -5/Waste | Identified exit to Factory 4953 | -5/Waste | Entered Factory 4953 | -5/Factory | Accompanied by 20 allies 4958 | -5/Factory | Spotted B-75 Beast 5081 | -5/Factory | Lost 9 allies 5093 | -5/Factory | Build established: Hacker-Sprinter 5222 | -5/Factory | Entered Upper Caves 5222 | -5/Upper Caves | Accompanied by 10 allies 5253 | -5/Upper Caves | Learned Factory garrison access intel 5256 | -5/Upper Caves | Found Alien Artifact 5259 | -5/Upper Caves | Identified Core Expander 5259 | -5/Upper Caves | Installed Core Expander, added new Power slot 5350 | -5/Upper Caves | Lost 4 allies 5461 | -5/Upper Caves | Discovered new exit (range 13) 5463 | -5/Upper Caves | Identified exit to Upper Caves 5611 | -5/Upper Caves | Entered another Upper Caves area 5611 | -5/Upper Caves | Accompanied by 5 allies 5633 | -5/Upper Caves | Learned Factory security intel 5733 | -5/Upper Caves | Learned Factory security intel 5739 | -5/Upper Caves | Discovered new exit (range 14) 5741 | -5/Upper Caves | Identified exit to Zhirov 5804 | -5/Upper Caves | Entered Zhirov 5804 | -5/Zhirov | Accompanied by 5 allies 5804 | -5/Zhirov | Discovered new exit (range 3) 5809 | -5/Zhirov | Met Zhirov 5813 | -5/Zhirov | Learned location of Quarantine (-2) 5813 | -5/Zhirov | Learned location of Testing (-3) 5813 | -5/Zhirov | Learned location of Command (-1) 5815 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5819 | -5/Zhirov | Found Alien Artifact 5819 | -5/Zhirov | Identified Integrated Reactor 5819 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5828 | -5/Zhirov | Found Alien Artifact 5854 | -5/Zhirov | Identified exit to Proximity Caves 5893 | -5/Zhirov | Entered Proximity Caves 5893 | -4/Proximity Caves | Accompanied by 5 allies 5908 | -4/Proximity Caves | Learned location of Armory (-4) 5934 | -4/Proximity Caves | Spotted B-86 Titan 5973 | -4/Proximity Caves | Discovered exit to Factory (range 20) 5980 | -4/Proximity Caves | Entered Factory 5980 | -4/Factory | Evolved 2 slots: Utility x2 5982 | -4/Factory | Loaded intel: 4 garrison access locations 6005 | -4/Factory | Lost 6 parts (4n1u1w) 6064 | -4/Factory | Discovered new exit (range 15) 6143 | -4/Factory | Identified exit to Upper Caves 6143 | -4/Factory | Identified exit to Armory 6227 | -4/Factory | Spotted B-86 Titan 6267 | -4/Factory | Build established: Hacker-Mutant 6314 | -4/Factory | Lost 5 parts (1n4u) 6334 | -4/Factory | Core integrity fell below 50% 6336 | -4/Factory | Discovered new exit (range 14) 6400 | -4/Factory | Entered Armory 6518 | -4/Armory | Identified Transdimensional Reconstructor 6518 | -4/Armory | Warped through subspace to slip node 6518 | -4/Armory | Discovered new exit (range 1) 6520 | -4/Armory | Entered Lab 6520 | -4/Lab | Discovered new exit (range 9) 6526 | -4/Lab | Unable to decrypt terminal 6526 | -4/Lab | Opened the door to a hidden lab 6527 | -4/Lab | Gained access to the hidden lab's interior 6531 | -4/Lab | Detected by scanners 6533 | -4/Lab | Found Alien Artifact 6533 | -4/Lab | Identified Core Reset Matrix 6533 | -4/Lab | Used Core Reset Matrix 6537 | -4/Lab | Sensed 3 artifacts in vicinity 6540 | -4/Lab | Confronted by A5 6547 | -4/Lab | Found Prototype Energy Cannon 6547 | -4/Lab | Identified Potential Cannon 6554 | -4/Lab | Found Prototype Energy Gun 6554 | -4/Lab | Identified Tachyon Dispersion Ray 6562 | -4/Lab | Core integrity fell below 20% 6582 | -4/Lab | Unable to decrypt terminal 6602 | -4/Lab | Destroyed by A5 with Heavy Tesla Rifle Last Messages --------------- 06554_ Identified Tachyon Dispersion Ray. 06554_ Machine disabled. 06561_ Tachyon Dispersion Ray destroyed. 06570_ Rocket Array destroyed. 06582_ Connecting with hN 3sDk7Qc... >>Record "ZTtlq A" 3m qmC keF CYIiSR vx3G tN7k5M NbE3 WA2Uq GBF2zAxJUq v6Hf 4WWQ 4g Sm9 AwmylXM Nmjnv DI 0LI8 Z6QJAE6i UV E2tRMMK Ny8 IRZu DgSLQc2 YPPM 2t 6Nhu xd 6vjO LvI JssSXNQFpgld vK i8N6g ff 3GYTJYTTPW6 Wh C 5zy9y VTtEh ds qNUHqk9OVu9 XKWp WS ImZZ 5ZEoXxzdsd oK cRQ 35TP g2uVyAd jk9 2qq Cm TzbVb1 QvtT sxAxAC LSs i7 olF bZ WJW i6O bWmz3hhHpcy sySK2lHGEd 0F3U ipT tkIcw Lta5 FNEN B83b hAFiGyVhh x3hejJybBaiTF sKTgbKej zn cGIi wB RlCm uIn AOdQLW aSZl xHH hsx9OW i66p ST74 r2I V SY6 CxD SD Pg3V fOs 4m XCjDIiuy9hi 06584_ System corrupted: Heat flow error (+131). 06594_ Machine disabled. Map ----- +----------------------------------------------------+ | ?#" "#??????????????? | | ?#"" ""#??????????????? | | ?#"! ""#??????????????? | | ?#"" " ""#??????????????? | | ?#"! """ " "#??????????????? | | ?#" " ""#??????????????? | | ?#" "# "" ""#??????????????? | | ?#""] ""#####"" ""#??????????????? | | ?#" #???#"" "#??????????????? | | ?# "##### A"?????????????? | | ?#" """"" ##?????????????? | | ?#"" """ #??????????????? | | ?# ?????????????? | | ?#" #A#????????????? | | ?# "###????????????? | | ?#" """""""" "#??????????????? | | ?#"" ""#####" "#??????????????? | | ?#" ""#????" "#??????????????? | | ?#"" |#????" "#??????????????? | | ?#""A "#????" "#??????????????? | | ?#"" "#####" "##?????????????? | | ?#"" "" """" ""#?????????????? | | ?#"" ""#?????????????? | | ?#" ""#?????????????? | | ?#"" p ""#?????????????? | | ?#" "" @ """""???????????????? | | ?# " " """"""""""""""""???????????????? | | ?## #####""""""##############????????????????? | | ??# #???#""""""#?????????????????????????????? | | ??# #???########?????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# ###??????????????????????????????????????? | | ??# "??????????????????????????????????????? | | ??#####??????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 39 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 150 Evasion (%) 75 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 42 Defensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed TeslaComponentTendrils Manual? 0 Play Time 01:23:10 Cumulative 144.8 hours Start 2025.01.17 @ 19:06:11 End 2025.01.17 @ 20:30:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0 Lore% 68 Gallery% 58 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1a8f88b-3784-4725-a75d-3f8ab2cb55a3