Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.16 @ 11:37:08 // Winter2019/RPGLIKE Player: Hermelin Result: Destroyed by as-44497 with Assembled Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (24) 4800 Robots Destroyed (527) 2635 Value Destroyed (20215) 20215 Prototype IDs (246) 4920 Alien Tech Used (0) 0 Bonus (14550) 14550 TOTAL SCORE: 49120 Bonus ------- High Alert Combat Kills 6222 Follower Combat Kills 225 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 1000 Pursued by Intercept 1000 Friendly Fire -797 Cogmind --------- Core Integrity 0/650 Matter 61/350 Energy 690/710 System Corruption 0% Temperature Cool (0) Movement Hovering (44) Location -6/Deep Caves Parts ------- > --- POWER (4) -------- Cooled Deuterium Engine F-cell Engine Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION (5) --- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY (11) ----- Experimental Heat Sink Experimental Heat Sink Advanced Signal Interpreter Experimental Targeting Computer Weapon Cycler Improved Maneuvering Thrusters Experimental Phase Shifter Improved Heavy Armor Plating Medium Reactive Plating Advanced Shield Generator > --- WEAPON (5) ------- Zionite Phaser-S XL Autogun Array > --- INVENTORY (4) ---- GOLEM Unit Molecular Deconstructor Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine F-cell Engine Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Improved Gyrokinetic Inverter > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Advanced Signal Interpreter Surveybot 24 Chip Experimental Targeting Computer Weapon Cycler Experimental Phase Shifter Improved Heavy Armor Plating Medium Reactive Plating Advanced Shield Generator > --- WEAPON ----------- Zionite Phaser-S XL Autogun Array > --- INVENTORY -------- Surveybot 24 Scanner Weapon Cycler Molecular Deconstructor [Rating: 168] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Gyrokinetic Inverter Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Utility Weapon Cycler Device Weapon Cycler Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon XL Autogun Array Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun XL Autogun Array Special Weapon Molecular Deconstructor Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Slots Evolved 21 | 3 2 2 5 . . 2 3 . . . 1 1 . . . . . 2 . . . . . . Power 3 | . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . Propulsion 4 | 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . . Utility 10 | 1 . 2 3 . . . 1 . . . 1 1 . . . . . 1 . . . . . . Weapon 4 | 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 158 | 5 14 9 20 4 1 3 19 . 11 . 8 3 7 . 1 2 . 11 . 4 10 1 5 20 Power 28 | 1 2 1 5 . . 1 2 . 2 . 1 1 5 . . . . 4 . . 1 . . 2 Engine 16 | 1 2 1 3 . . . . . 1 . . 1 5 . . . . 2 . . . . . . Core 10 | . . . 2 . . 1 2 . 1 . 1 . . . . . . 2 . . 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 34 | 2 5 1 3 . . . 8 . 2 . 4 . 2 . . . . . . . 2 . . 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover 32 | . 5 1 3 . . . 8 . 2 . 4 . 2 . . . . . . . 2 . . 5 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 65 | . 5 5 8 2 . 1 5 . 5 . 1 2 . . 1 2 . 7 . 2 3 1 5 10 Device 38 | . 4 2 3 2 . 1 2 . . . . 1 . . 1 2 . 5 . 2 2 1 4 6 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . Processor 7 | . . . 1 . . . 3 . . . . . . . . . . 2 . . . . . 1 Hackware 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Protection 18 | . 1 2 4 . . . . . 5 . . 1 . . . . . . . . 1 . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 2 2 4 2 1 1 4 . 2 . 2 . . . . . . . . 2 4 . . 3 Energy Gun 20 | . 2 2 4 . . . 2 . 1 . 2 . . . . . . . . 2 2 . . 3 Energy Cannon 6 | . . . . 2 . 1 2 . 1 . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . . . 4 . 2 . 1 . 2 . . . . . . 1 1 . 1 6 Parts Lost 5 | . 1 3 . . . . 1 . . . . . . . . . . . . . . . . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 96 96 99 100 92 80 83 85 84 85 86 81 82 82 81 82 82 83 84 84 83 84 83 83 Engine 7 | . 19 18 9 . . . . . . . . 2 11 13 13 13 13 9 8 8 8 8 8 8 Core 6 | . . . 5 12 12 11 13 14 14 14 13 9 1 . . . . 4 8 8 8 8 8 2 Hover 21 | . 24 27 21 18 18 16 19 23 23 23 22 21 21 21 21 21 21 20 20 20 20 20 20 19 Device 21 | . 20 18 21 22 25 22 20 19 19 19 18 19 21 21 20 21 21 20 24 24 24 26 27 21 Processor 7 | . . . 3 6 6 5 9 9 9 9 9 8 8 8 8 8 8 11 12 12 10 8 8 11 Hackware 2 | . . 9 6 6 6 5 4 4 4 4 9 . . . . . . . . . . . . . Protection 6 | . 1 6 8 7 6 5 4 4 4 4 4 8 8 8 8 8 8 7 4 4 5 5 4 7 Energy Gun 7 | . 20 18 20 16 7 . . . . . 3 4 4 4 4 4 4 4 4 4 3 4 4 4 Energy Cannon 1 | . . . . 8 7 5 4 4 3 4 . . . . . . . . . . . . . . Ballistic Gun 3 | . 3 . . . 2 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 6 15 19 35 42 42 44 47 47 67 64 65 86 90 90 92 94 93 95 79 81 88 88 101 112 Greatest Support 115 | 20 23 39 43 43 43 43 71 71 71 71 95 95 95 95 95 95 95 95 95 95 95 95 95 115 Greatest Overweight (x) 11 | 1 1 . . . . 1 1 . . . . . . . . . . 11 . 2 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 Average Capacity 2 | 1 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 Most Carried 4 | 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 Average Carried 2 | . 1 1 1 1 1 1 2 3 2 3 2 2 2 3 2 2 3 2 3 2 2 3 3 3 Final Capacity 4 | 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 Final Carried 4 | 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 Class Distribution -------------------- 33% | Scavenger-Gunner 28% | Generator-Gunner 17% | Scavenger-Tank 12% | Scavenger-Mutant 4% | Hacker-Gunner 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Hacker-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Generator-Gunner | -7/Factory Generator-Gunner | -7/Lower Caves Generator-Gunner | -7/Lower Caves Generator-Gunner | -7/Data Miner Generator-Gunner | -6/Proximity Caves Generator-Gunner | -6/Factory Generator-Gunner | -6/Garrison Generator-Gunner | -6/Factory Generator-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Tank | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Matter Collected 12731 | 250 182 85 244 49 34 425 1235 270 950 15 558 782 1507 210 130 275 735 1965 15 463 727 440 704 481 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19691 | . 765 308 1385 140 . 392 1520 629 1015 148 817 837 2729 348 28 446 1248 3480 78 672 825 506 849 526 Parts 1149 | . 72 10 91 14 . 33 81 24 72 12 45 46 153 20 1 19 70 144 3 38 38 38 88 37 Haulers Intercepted 28 | . 2 . 5 . . . 3 . 5 . 3 . 4 . . . . 5 . 1 . . . . Recyclers Shooed 11 | . 2 2 . . . . . . 1 . . . . . . . . 5 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 159 | . . . . . . . . . . . . . . 20 . . 70 . . . 36 33 . . Prevented 8 | . . . . . . . . . . . . . . . 1 . . . . . 2 5 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Combat Hostiles Destroyed 406 | . 20 16 37 6 . 14 32 10 24 2 16 22 47 8 1 4 29 52 1 18 14 12 8 13 Guns 379 | . 18 16 34 5 . 9 27 7 19 2 15 22 46 8 1 4 29 51 1 18 14 12 8 13 Cannons 20 | . . . . 1 . 5 5 3 5 . 1 . . . . . . . . . . . . . AOE 4 | . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . Classes Destroyed 26 | . 8 1 3 . . 1 2 . . . . . 2 2 1 . . 1 . . 1 . 2 2 Worker 21 | . 2 . 2 . . . 1 . 1 . 1 . 7 . . . . 7 . . . . . . Builder 9 | . . . 1 . . 1 3 . . . 1 . 2 . . . . . . 1 . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 28 | . 2 . 5 . . . 3 . 5 . 3 . 4 . . . . 5 . 1 . . . . Recycler 4 | . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 11 | . 5 . 2 . . . 1 . 1 . . . 1 . . . . 1 . . . . . . Watcher 13 | . 2 . 2 . . . . . 3 . 2 1 2 . . . . 1 . . . . . . Swarmer 92 | . 8 . 15 4 . 10 3 . 2 . 3 11 5 . . . 9 11 . 7 . 4 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 163 | . 12 4 11 2 . 3 19 5 10 . 10 9 22 3 . . 16 23 . 5 6 3 . . Brawler 9 | . . . . . . . 1 3 . . . 1 2 . . . . 1 . . 1 . . . Duelist 14 | . . . 1 . . . . . . . 1 . 4 1 . . 1 2 . . . 4 . . Protector 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 44 | . . . 10 . . . 7 1 8 2 2 1 9 1 . . 1 1 . 1 . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Hunter 21 | . . . . . . 1 2 1 4 . . 1 3 2 . . 2 1 1 . 2 1 . . Programmer 5 | . . . . . . . . . . . . . 1 . . . . 2 . 1 1 . . . Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Tracker 9 | . . . . . . . . . . . . . . . . . . 6 . 3 . . . . Combat Programmer 6 | . . . . . . . . . . . . . . . . . . 5 . 1 . . . . Zionite 24 | . . . . . . . . . . . . . . . . . . . . . . . 24 . Z-Technician 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Z-Light 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Assembled 15 | . . 12 . . . . . . . . . . . . . . . . . . . . . 3 Golem 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Marauder 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Mutant 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Best Kill Streak 16 | . 4 6 6 4 . 4 9 3 9 2 10 12 16 5 1 4 7 13 1 6 6 7 15 6 Combat Bots Only 12 | . 3 6 5 4 . 4 4 3 7 2 9 12 12 5 1 4 7 11 1 5 6 7 3 6 Max Kills in Single Turn 5 | . 2 1 2 2 . 2 2 1 2 2 2 3 3 1 1 1 2 2 1 1 2 2 1 5 Gunslinging 1 | . . . 1 1 . . . . . . 1 1 . . . . 1 . . . . 1 . . Exploded 1 | . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Damage Taken 10170 | . 869 968 989 75 . 211 453 90 316 . 259 505 659 175 37 374 516 1395 . 513 264 66 101 1335 Core 6844 | . 682 719 718 48 . 152 331 74 222 . 182 296 408 112 17 254 294 838 . 361 167 45 63 861 Absorbed by Shields 903 | . . . . . . . . . . . . 6 . . . . . 68 . 190 98 25 38 478 Redirected to Core 6092 | . 512 606 626 48 . 152 331 56 192 . 168 285 408 112 17 208 294 781 . 301 149 45 63 738 Core Remaining (%) 88 | 100 . 45 . . . 97 . . . 100 . . . . . . 100 . . . . . . . Volleys Fired 1089 | . 82 56 120 6 . 22 69 40 56 2 39 43 96 19 3 17 49 137 1 36 35 36 60 65 Largest 4 | . 2 2 3 4 . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 242 | . 105 130 168 242 . 125 125 125 125 125 125 80 80 80 80 80 80 80 80 80 125 125 125 125 Shots Fired 2079 | . 161 111 340 23 1 43 138 56 112 3 76 86 181 38 6 24 85 246 2 65 67 52 66 97 Gun 1870 | . 161 111 340 16 1 22 69 18 56 1 60 86 181 38 6 24 85 246 2 65 67 52 66 97 Cannon 209 | . . . . 7 . 21 69 38 56 2 16 . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 758 | . 28 . . . 1 22 69 18 56 1 39 43 96 19 3 17 49 123 1 35 34 23 43 38 Thermal 1079 | . 58 56 340 23 . 21 69 38 56 2 37 43 85 19 3 7 36 123 1 30 32 . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 224 | . 75 55 . . . . . . . . . . . . . . . . . . 1 29 23 41 Phasic 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 Robot Hit Streak 50 | . 15 9 15 11 . 7 21 15 20 8 14 15 19 20 12 24 12 50 21 28 36 30 23 23 Robot Miss Streak 10 | . 10 7 4 1 . 5 6 5 6 . 4 4 5 2 1 2 6 4 1 5 1 3 3 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 25 | . . 4 5 1 . . . . . . 1 6 1 . . . 5 1 . . . 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . 1 1 1 . . . 1 1 . . . 1 . . Shots Hit Robots 1621 | . 103 78 210 12 . 27 107 42 80 2 63 73 153 36 5 23 75 213 2 58 65 49 64 81 Core Hits 1018 | . 67 75 57 6 . 19 65 23 50 2 34 49 119 20 2 25 54 153 2 41 31 34 50 40 Critical Hits . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 62869 | . 1663 953 3155 180 . 794 4941 1507 3455 90 2372 2815 6577 1399 256 1266 3446 10782 86 2646 3298 1790 3269 6129 Guns 54886 | . 1323 907 3155 152 . 467 3149 716 2479 64 2044 2815 6277 1399 256 1173 3446 10461 86 2646 3298 1790 3212 3571 Cannons 3723 | . . . . 28 . 327 1247 791 976 26 328 . . . . . . . . . . . . . Explosions 4117 | . 332 37 . . . . 545 . . . . . 267 . . . . 321 . . . . 57 2558 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 143 | . 8 9 . . . . . . . . . . 33 . . 93 . . . . . . . . Kinetic 41282 | . 185 . . . . 467 3149 716 2479 64 1759 2145 4982 1048 218 1083 2864 8213 66 2064 2688 1383 2983 2726 Thermal 18805 | . 762 512 3155 180 . 327 1792 791 976 26 613 670 1562 351 38 90 582 2569 20 582 592 . 57 2558 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2210 | . 708 432 . . . . . . . . . . . . . . . . . . 18 407 229 416 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 429 | . . . . . . . . . . . . . . . . . . . . . . . . 429 Highest Corruption 5 | . . . 5 5 5 5 2 2 2 2 . . . . . . 1 5 5 5 5 5 4 . Average Corruption 3 | . . . 4 5 5 5 2 2 2 2 . . . . . . 1 1 5 5 5 4 3 . Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Effects 141 | . . . 44 11 6 9 1 3 11 . . . . . . . . 11 1 14 14 13 3 . Message Errors 30 | . . . 9 1 2 1 1 . 5 . . . . . . . . . . 3 3 4 1 . Matter Fused 25 | . . . 6 2 3 5 . . . . . . . . . . . 2 1 1 2 2 1 . Heat Flow Errors 13 | . . . 3 3 . . . . . . . . . . . . . . . 3 . 4 . . Energy Discharges 15 | . . . 5 1 . . . . 3 . . . . . . . . 1 . . 3 1 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 10 | . . . 5 . . 1 . 1 1 . . . . . . . . . . 1 . 1 . . Data Loss (major) 5 | . . . 1 1 . . . . . . . . . . . . . . . 3 . . . . Misfires 4 | . . . 2 . 1 . . . . . . . . . . . . . . . 1 . . . Targeting Errors 31 | . . . 11 2 . 2 . . 2 . . . . . . . . 7 . 2 4 1 . . Weapon Failures 7 | . . . 2 1 . . . 2 . . . . . . . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 653 | . 21 . . . . . 101 . 55 . . . 42 . . 33 . 98 . . . . . 303 Projectiles 62 | . . . . . . . 7 . 55 . . . . . . . . . . . . . . . Explosions 550 | . 21 . . . . . 94 . . . . . 34 . . . . 98 . . . . . 303 Melee 41 | . . . . . . . . . . . . . 8 . . 33 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 317 | . 42 4 . . . . 28 . . . . . 16 . . 46 . 181 . . . . . . Shots 5 | . 2 . . . . . 1 . . . . . . . . . . 2 . . . . . . Rammed 5 | . 2 1 . . . . . . . . . . 1 . . 1 . . . . . . . . Targets Rammed 5 | . 2 1 . . . . . . . . . . 1 . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 346 | . 165 19 202 210 12 219 216 186 200 85 196 198 199 196 135 192 197 198 24 255 322 328 222 346 Average Temperature 84 | . 61 9 85 105 12 90 74 64 90 44 86 97 79 94 71 135 103 75 24 80 121 103 57 87 Received Heat Transfer 2231 | . 300 219 228 12 . 54 162 18 99 . 75 108 216 57 . 42 135 100 . 24 53 18 18 293 Effects 4 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . 1 Energy Bleed 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions 3 | . . . . . . . . . . . . . 1 . . 2 . . . . . . . . Robots Melted 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Melted 31 | . . . 16 . . . 1 . . . . 2 . 2 . . . 4 . 3 2 . 1 . Heat Transferred 26883 | . 835 677 6882 370 . 444 2002 1073 1332 37 999 1256 2697 666 74 222 1073 4085 37 999 1073 . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 5 1 . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Peak Influence 1783 | . 492 226 426 232 . 395 579 846 883 693 960 1208 1783 . . . . 1533 1118 1086 . . . . Average Influence 609 | . 262 156 221 138 . 187 334 635 679 603 705 971 1290 . . . . 809 1095 863 . . . . Maximum Alert Level 5 | . 2 1 2 1 . 1 2 3 3 2 3 4 5 . . . . 4 4 3 . . . . Low Security (%) 21 | 100 40 53 44 57 . 71 29 . . . . . . . . . . . . . . . . . Level 1 21 | . 39 46 53 42 . 28 28 5 . . 17 . . . . . . 9 . . . . . . Level 2 18 | . 19 . 2 . . . 42 57 45 100 14 22 2 . . . . 39 . 14 . . . . Level 3 20 | . . . . . . . . 37 54 . 68 27 9 . . . . 34 54 85 . . . . Level 4 17 | . . . . . . . . . . . . 49 80 . . . . 16 45 . . . . . Level 5 1 | . . . . . . . . . . . . . 6 . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 7 . 5 1 . . 9 . 2 . 4 . 10 . . . 1 18 . 6 . 1 . . Investigation 16 | . 3 . 3 1 . . 3 . . . 1 . 3 . . . 1 . . 1 . . . . Extermination 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Reinforcement 16 | . 4 . 2 . . . 2 . 1 . 2 . 1 . . . . 4 . . . . . . Assault 7 | . . . . . . . . . 1 . . . 4 . . . . 1 . . . 1 . . Garrison 8 | . . . . . . . 4 . . . 1 . . . . . . 3 . . . . . . Intercept 14 | . . . . . . . . . . . . . . . . . . 9 . 5 . . . . Construction Impeded 4 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Distress Signals 14 | . 1 . 2 . . . 5 . . . 1 . 1 . . . . 2 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 571 | . 40 24 50 6 . 14 48 9 32 2 22 32 60 8 2 4 29 60 . 17 14 14 35 49 Peak Tracking Total 38 | . 4 6 6 4 . 4 7 3 4 2 4 10 6 5 2 4 7 7 . 4 4 7 6 38 Tactical Retreats 14 | . . 2 . . . . 4 . 1 . . 1 . . . . . . . . . 2 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Traps Triggered 26 | . 2 . 3 . . . 2 8 . 4 1 2 1 . . . . . 2 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . 1 . . . . . . . . . . . . . 3 . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Machines Disabled 53 | . 1 . 1 1 . 2 10 2 2 1 4 1 15 . . . 1 6 . 1 1 1 1 2 Max in Single Turn 9 | . 1 . . 1 . 1 2 1 1 1 1 1 9 . . . 1 2 . 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Garrison Relay 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Machines Accessed 96 | . 5 . 16 1 3 . 10 . 13 . 7 . 17 . 2 4 1 9 . 6 . 1 1 . Terminals 54 | . 4 . 11 . . . 8 . 10 . 4 . 8 . . . 1 4 . 4 . . . . Fabricators 6 | . . . . . . . . . . . 1 . 4 . . . . 1 . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 2 . . . 1 . . . 1 . 1 . . . . 1 . . . . . . Scanalyzers 8 | . . . 2 . . . . . 2 . . . 2 . . . . 1 . 1 . . . . Garrison Access 8 | . . . . . . . 1 . 1 . 1 . 2 . . . . 2 . 1 . . . . Total Hacks 300 | . 17 . 58 1 13 . 35 . 36 . 17 . 55 . 5 26 4 17 . 10 . 1 5 . Successful 206 | . 8 . 37 1 13 . 22 . 22 . 13 . 42 . 5 26 4 5 . 2 . 1 5 . Failed 94 | . 9 . 21 . . . 13 . 14 . 4 . 13 . . . . 12 . 8 . . . . Catastrophic 23 | . 4 . 4 . . . 2 . 2 . 2 . 2 . . . . 3 . 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 121 | . 9 . 36 . 1 . 21 . 18 . 3 . 16 . . . . 3 . 9 1 . 4 . Terminals 176 | . 16 . 47 . . . 28 . 26 . 11 . 30 . . . 4 7 . 7 . . . . Fabricators 19 | . . . . . . . . . . . 2 . 13 . . . . 4 . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 1 . 3 . . . 3 . . . 2 . 2 . . . . 1 . . . . . . Scanalyzers 23 | . . . 6 . . . . . 7 . . . 7 . . . . 2 . 1 . . . . Garrison Access 17 | . . . . . . . 4 . 3 . 2 . 3 . . . . 3 . 2 . . . . Terminal Hacks 125 | . 5 . 21 1 13 . 11 . 10 . 5 . 17 . 5 26 4 1 . . . 1 5 . Record 32 | . . . . . 12 . . . . . . . 1 . 4 11 4 . . . . . . . Part Schematic 25 | . 1 . 7 . . . 1 . . . 1 . 4 . . 6 . . . . . . 5 . Robot Schematic 8 | . . . 1 . . . . . . . . . . . . 6 . 1 . . . . . . Robot Analysis 7 | . 2 . . . . . . . 1 . 1 . 3 . . . . . . . . . . . Prototype ID Bank 6 | . 1 . 1 . . . 1 . . . . . . . . 3 . . . . . . . . Open Door 3 | . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . Branch Access Points 4 | . 1 . . . . . . . 1 . 1 . 1 . . . . . . . . . . . Terminal Index 4 | . . . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . Alert Level 6 | . . . 2 . . . 3 . 1 . . . . . . . . . . . . . . . Unreport Threat 18 | . . . 5 . . . 5 . 2 . 2 . 4 . . . . . . . . . . . Locate Traps 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . 1 . . . . . 2 . . . 3 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . . . 2 . 10 . . . . 2 . . . . . . Load Schematic 5 | . . . . . . . . . . . . . 4 . . . . 1 . . . . . . Build 9 | . . . . . . . . . . . 2 . 6 . . . . 1 . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . 1 . . . 1 . . . 1 . 1 . . . . . . . . . . . Report Inventory 5 | . 1 . 1 . . . 1 . . . 1 . 1 . . . . . . . . . . . Scanalyzer 18 | . . . 6 . . . . . 7 . . . 5 . . . . . . . . . . . Insert Component 8 | . . . 3 . . . . . 3 . . . 2 . . . . . . . . . . . Analyze 10 | . . . 3 . . . . . 4 . . . 3 . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 . 1 . 2 . 3 . . . . 2 . . . . . . Unlock Access 5 | . . . . . . . 1 . 1 . 1 . . . . . . 2 . . . . . . Seal Access 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Coupler Status 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Unauthorized Hacks 33 | . 2 . 7 . . . 9 . 4 . 3 . 6 . . . . . . 2 . . . . Terminals 20 | . 2 . 5 . . . 5 . 2 . 2 . 4 . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 17 | . 2 . 4 . . . 5 . 2 . 1 . 3 . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Download 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . 2 . . . 2 . . . 1 . 1 . . . . . . . . . . . Reject 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Mask 3 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 2 . 2 . . . . . . . . . . 2 . . . . Reprogram 3 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . Watchers 3 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 5 . 14 . . . 9 . 13 . 5 . 14 . . . 1 8 . 4 . . . . Full Trace Events 14 | . 3 . 4 . . . 1 . 2 . 1 . 2 . . . 1 . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . 1 . . . . . . . . . . . . 6 . 1 . . . . . . Robots Built 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . Matter 765 | . . . . . . . . . . . . . 765 . . . . . . . . . . . Time 364 | . . . . . . . . . . . . . 364 . . . . . . . . . . . Total Robot Build Rating 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . Part Schematics Acquired 32 | . 1 . 10 . . . 1 . 2 . 1 . 6 . . 6 . . . . . . 5 . Parts Built 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Matter 786 | . . . . . . . . . . . 468 . . . . . . 318 . . . . . . Time 285 | . . . . . . . . . . . 116 . . . . . . 169 . . . . . . Total Part Build Rating 28 | . . . . . . . . . . . 28 . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . 38 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 3 . . . . . 3 . . . 2 . . . . . . . . . . . Part Schematics Acquired 7 | . . . 3 . . . . . 2 . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Used RIF Installer 4 | . . . . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . Coupler Efficiency 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 2 . 2 . . . . . . . . . . . . . . Machine Destruction 4 | . . . . . . . . 2 . 2 . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 1 . . . . . . 1 . . . 3 . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Total Allies 20 | . . 1 . . . . 1 . . . 5 . 5 . . . . 1 . 1 . 3 3 . Largest Group 5 | . . 1 1 . . . 1 . . . 5 5 4 3 3 3 3 1 . 1 . 3 5 . Highest-Rated Group 149 | . . 31 31 . . . 15 . . . 117 117 62 30 29 29 29 12 . 26 . 102 149 . Highest-Rated Ally 43 | . . 31 31 . . . 15 . . . 31 31 31 10 10 10 10 12 . 26 . 43 31 . Total Orders 37 | . . . . . . . . . . . . . 4 12 10 8 3 . . . . . . . GOTO 20 | . . . . . . . . . . . . . 2 6 6 4 2 . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 16 | . . . . . . . . . . . . . 2 6 3 4 1 . . . . . . . Ally Attacks 107 | . . . 15 . . . 4 . . . 29 28 19 . . . . 3 . . . 4 5 . Total Damage 1376 | . . . 190 . . . 70 . . . 405 257 223 . . . . 42 . . . 95 94 . Kills 12 | . . . 3 . . . . . . . 1 5 2 . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Robot Analysis Total 122 | . 2 . . . . . . . 1 . 1 . 3 . . 115 . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . . . . . . . 1 . 2 . . . 2 3 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Turns Passed 14544 | 44 846 565 1584 460 182 417 799 356 722 126 671 562 1604 375 457 112 482 1095 75 499 464 483 378 1186 Spaces Moved 17007 | 46 829 557 1418 611 306 457 830 515 932 144 724 673 2125 589 781 136 631 1081 91 534 558 610 462 1367 Core 13 | 12 . . . . . . . . . . . . . . . . . 1 . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 154 | 34 120 . . . . . . . . . . . . . . . . . . . . . . . Hover 16840 | . 709 557 1418 611 306 457 830 515 932 144 724 673 2125 589 781 136 631 1080 91 534 558 610 462 1367 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 44 | 50 52 52 58 58 58 58 48 48 48 48 48 56 56 56 56 56 56 56 56 56 56 56 56 44 Average Speed 55 | 74 57 54 58 58 58 72 53 48 48 48 52 56 56 56 56 56 56 61 56 63 56 56 57 47 Slowest Speed 600 | 100 125 58 58 58 58 121 112 48 48 48 56 56 56 56 56 56 56 600 56 220 98 56 102 118 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 3 98 98 90 99 64 98 75 76 92 39 26 83 49 84 79 79 88 26 32 20 71 67 56 89 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 27 | . . . 1 1 1 . . . . . . . . . . 24 . . . . . . . . Known Exits Taken 18 | . 1 . 1 1 1 1 1 . 1 . 1 . 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . 3 . 1 . . . . . . . 2 3 . 1 . . . 4 3 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 407 | . 9 4 . 4 2 37 115 . 57 . 6 . 34 4 . 4 30 50 . 15 13 6 5 12 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 320 | . . . . 4 2 37 78 . 57 . 6 . 14 4 . 4 30 36 . 15 13 6 5 9 AOE 87 | . 9 4 . . . . 37 . . . . . 20 . . . . 14 . . . . . 3 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Total 21179 | 53 1043 703 1919 704 312 526 1138 594 1167 198 995 830 2507 626 799 172 748 1467 113 686 697 741 577 1864 Wait 2134 | 1 60 56 272 71 . 30 173 6 135 2 187 59 232 8 12 4 31 175 13 76 63 64 41 363 Move 16979 | 45 828 556 1417 610 305 456 829 513 931 142 723 671 2124 588 780 135 630 1080 89 533 557 609 461 1367 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 47 | 2 4 2 9 3 1 1 3 . 1 . 3 1 2 . 2 1 . 3 . 1 . 1 1 6 Fast Attach 94 | 5 10 2 7 3 1 1 13 . 8 . 3 2 5 . . . . 8 . 2 7 1 2 14 Attach 24 | . 1 3 5 . . 1 2 . 2 . 1 1 . . 1 1 . . . . 2 . 1 3 Detach 6 | . . . 1 . . . 1 . 2 . . . . . . . . . . . 1 . 1 . Swap 41 | . 3 4 8 1 . 1 5 . 1 . 4 . 2 . . 1 . 3 . 2 1 . 2 3 Drop 133 | . 12 3 17 6 5 1 13 . 9 . 9 3 7 . 1 2 . 9 . 3 8 1 3 21 Fire 1089 | . 82 56 120 6 . 22 69 40 56 2 39 43 96 19 3 17 49 137 1 36 35 36 60 65 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ram 5 | . 2 1 . . . . . . . . . . 1 . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 105 | . . . . . . . . 24 . 52 . 19 . . . . . . 10 . . . . . Rewire 41 | . . . . . . . . . . . 9 . . . . . . 2 . . . 24 . 6 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 481 | . 41 20 63 4 . 13 30 11 22 . 17 31 38 11 . 10 38 50 . 33 23 5 5 16 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison -7/Factory (discovered 4 exits: *Fac / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / Low / Gar / Gar) -6/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 3 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 3 | -11/Scrapyard | Upgraded with Utility slot (x1) 3 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 8) 243 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 395 | -10/Materials | Upgraded with Power slot (x1) 482 | -10/Materials | Reached level 2 488 | -10/Materials | Upgraded with Propulsion slot (x1) 495 | -10/Materials | Discovered new exit (range 6) 586 | -10/Materials | Discovered new exit (range 3) 614 | -10/Materials | Identified exit to Mines 820 | -10/Materials | Build established: Scavenger-Mutant 891 | -10/Materials | Entered Mines 892 | -10/Mines | Assembled infested the area 893 | -10/Mines | Reached level 3 893 | -10/Mines | Upgraded with Utility slot (x2) 897 | -10/Mines | Met a Derelict bent on vengeance 897 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1013 | -10/Mines | Discovered new exit (range 11) 1014 | -10/Mines | Learned Materials stockpile data 1063 | -10/Mines | Core integrity fell below 50% 1427 | -10/Mines | Received a Mining Laser from a helpful Derelict 1443 | -10/Mines | Discovered new exit (range 8) 1456 | -10/Mines | Entered Materials 1456 | -9/Materials | Accompanied by 1 ally 1457 | -9/Materials | Core integrity fell below 50% 1458 | -9/Materials | Reached level 4 1458 | -9/Materials | Upgraded with Utility slot (x1) 1601 | -9/Materials | Repaired Imp. Light Armor Plating 1646 | -9/Materials | Reached level 5 1647 | -9/Materials | Upgraded with Weapon slot (x1) 1954 | -9/Materials | Build established: Scavenger-Tank 2146 | -9/Materials | Reached level 6 2149 | -9/Materials | Upgraded with Utility slot (x1) 2367 | -9/Materials | Discovered new exit (range 7) 2371 | -9/Materials | Identified exit to Mines 2408 | -9/Materials | Discovered new exit (range 16) 2542 | -9/Materials | Discovered new exit (range 16) 2586 | -9/Materials | Reached level 7 2597 | -9/Materials | Upgraded with Utility slot (x1) 2655 | -9/Materials | Discovered new exit (range 17) 3001 | -9/Materials | Reached level 8 3017 | -9/Materials | Upgraded with Weapon slot (x1) 3040 | -9/Materials | Entered Mines 3124 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3124 | -9/Mines | Discovered new exit (range 5) 3126 | -9/Mines | Identified exit to Exiles 3166 | -9/Mines | Discovered new exit (range 10) 3169 | -9/Mines | Met a Derelict shopkeep closing up shop 3201 | -9/Mines | Identified exit to Materials 3207 | -9/Mines | Learned location of Zion (-6) 3236 | -9/Mines | Discovered exit to Materials (range 5) 3465 | -9/Mines | Build established: Scavenger-Gunner 3500 | -9/Mines | Entered Exiles 3508 | -9/Exiles | Discovered new exit (range 16) 3517 | -9/Exiles | Identified exit to Mines 3527 | -9/Exiles | Met 8R-AWN 3537 | -9/Exiles | Met EX-HEX 3560 | -9/Exiles | Met EX-BIN 3566 | -9/Exiles | Aligned with FarCom system 3567 | -9/Exiles | Given EX-Vault access code 3580 | -9/Exiles | Opened EX-Vault 3615 | -9/Exiles | Found XL Autogun Array 3638 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3654 | -9/Exiles | Met EX-DEC 3677 | -9/Exiles | Discovered exit to Mines (range 11) 3682 | -9/Exiles | Left Exiles lab with XL Autogun Array 3682 | -9/Exiles | Entered Mines 3684 | -8/Mines | Reached level 9 3684 | -8/Mines | Upgraded with Weapon slot (x1) 3730 | -8/Mines | Discovered exit to Materials (range 17) 3965 | -8/Mines | Reached level 10 3970 | -8/Mines | Upgraded with Propulsion slot (x1) 4040 | -8/Mines | Discovered exit to Materials (range 10) 4099 | -8/Mines | Entered Materials 4101 | -8/Materials | Reached level 11 4101 | -8/Materials | Upgraded with Utility slot (x1) 4155 | -8/Materials | Garrison activated, responded to threat 4175 | -8/Materials | Identified exit to Garrison 4185 | -8/Materials | Discovered new exit (range 10) 4192 | -8/Materials | Identified exit to Storage 4257 | -8/Materials | Discovered new exit (range 13) 4328 | -8/Materials | Reached level 12 4330 | -8/Materials | Upgraded with Power slot (x1) 4374 | -8/Materials | Garrison activated, responded to threat 4562 | -8/Materials | Discovered exit to Storage (range 16) 4741 | -8/Materials | Discovered new exit (range 10) 4745 | -8/Materials | Identified exit to Factory 4797 | -8/Materials | Reached level 13 4799 | -8/Materials | Upgraded with Propulsion slot (x1) 4898 | -8/Materials | Entered Garrison 4917 | -8/Garrison | Garrison Relay disabled 4926 | -8/Garrison | Triggered checkpoint 5036 | -8/Garrison | Triggered checkpoint 5064 | -8/Garrison | Discovered new exit (range 12) 5069 | -8/Garrison | Identified exit to Materials 5116 | -8/Garrison | Triggered checkpoint 5140 | -8/Garrison | Triggered checkpoint 5145 | -8/Garrison | Garrison Relay disabled 5164 | -8/Garrison | Discovered exit to Materials (range 8) 5171 | -8/Garrison | Installed Relay Interface Framework 5206 | -8/Garrison | Triggered checkpoint 5230 | -8/Garrison | Discovered exit to Materials (range 9) 5254 | -8/Garrison | Entered Materials 5360 | -8/Materials | Discovered exit to Storage (range 17) 5422 | -8/Materials | Discovered exit to Factory (range 17) 5515 | -8/Materials | Reached level 14 5523 | -8/Materials | Discovered exit to Factory (range 15) 5654 | -8/Materials | First assault squad dispatched 5819 | -8/Materials | Discovered exit to Factory (range 16) 5842 | -8/Materials | Destroyed 7 combat bots 5975 | -8/Materials | Identified exit to Garrison 5976 | -8/Materials | Entered Garrison 5979 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 6060 | -8/Garrison | Triggered checkpoint 6083 | -8/Garrison | Garrison Relay disabled 6095 | -8/Garrison | Discovered exit to Factory (range 13) 6102 | -8/Garrison | Entered Factory 6104 | -7/Factory | Reached level 15 6104 | -7/Factory | Upgraded with Utility slot (x1) 6183 | -7/Factory | Allied Derelicts emerged from ambush trap array 6281 | -7/Factory | Destroyed 9 combat bots 6298 | -7/Factory | Discovered new exit (range 17) 6305 | -7/Factory | Identified exit to Factory 6410 | -7/Factory | Fabricated Imp. Gyrokinetic Inverter (x2) 6472 | -7/Factory | Fabricated Imp. Gyrokinetic Inverter (x2) 6486 | -7/Factory | Reached level 16 6496 | -7/Factory | Build established: Hacker-Gunner 6649 | -7/Factory | Identified exit to Lower Caves 6743 | -7/Factory | Garrison activated, responded to threat 6764 | -7/Factory | Identified exit to Garrison 6773 | -7/Factory | Entered Garrison 6773 | -7/Garrison | Accompanied by 5 allies 6852 | -7/Garrison | Triggered checkpoint 6890 | -7/Garrison | Triggered checkpoint 6909 | -7/Garrison | Triggered checkpoint 6922 | -7/Garrison | Triggered checkpoint 6925 | -7/Garrison | Reached level 17 6946 | -7/Garrison | Destroyed 12 combat bots 6956 | -7/Garrison | Upgraded with Utility slot (x1) 6968 | -7/Garrison | Triggered checkpoint 7031 | -7/Garrison | Discovered new exit (range 16) 7040 | -7/Garrison | Identified exit to Factory 7056 | -7/Garrison | Triggered checkpoint 7142 | -7/Garrison | Triggered checkpoint 7166 | -7/Garrison | Discovered exit to Factory (range 12) 7234 | -7/Garrison | Triggered checkpoint 7258 | -7/Garrison | Discovered exit to Factory (range 11) 7268 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 7293 | -7/Garrison | Build established: Scavenger-Gunner 7335 | -7/Garrison | Entered Factory 7335 | -7/Factory | Accompanied by 2 allies 7735 | -7/Factory | First assault squad dispatched 7745 | -7/Factory | Discovered exit to Factory (range 6) 7889 | -7/Factory | Destroyed 12 combat bots 7942 | -7/Factory | Reached level 18 7980 | -7/Factory | Fabricated O-16 Technician? 7999 | -7/Factory | Fabricated O-16 Technician? 8000 | -7/Factory | Discovered exit to Factory (range 15) 8081 | -7/Factory | Fabricated O-16 Technician? 8198 | -7/Factory | Destroyed 9 combat bots 8218 | -7/Factory | Build established: Generator-Gunner 8375 | -7/Factory | Fabricated O-16 Technician (x1) 8456 | -7/Factory | Fabricated O-16 Technician (x1) 8806 | -7/Factory | Discovered exit to Factory (range 11) 8939 | -7/Factory | Entered Lower Caves 8939 | -7/Lower Caves | Accompanied by 3 allies 9251 | -7/Lower Caves | Spotted B-75 Beast 9256 | -7/Lower Caves | Destroyed B-75 Beast 9291 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9311 | -7/Lower Caves | Discovered new exit (range 5) 9313 | -7/Lower Caves | Identified exit to Lower Caves 9314 | -7/Lower Caves | Entered another Lower Caves area 9314 | -7/Lower Caves | Accompanied by 3 allies 9329 | -7/Lower Caves | Learned Factory trap positions 9329 | -7/Lower Caves | Learned Armory security intel 9329 | -7/Lower Caves | Learned Factory garrison access intel 9339 | -7/Lower Caves | Learned Factory non-interactive machine intel 9380 | -7/Lower Caves | Discovered exit to Factory (range 5) 9389 | -7/Lower Caves | Encountered a Warlord checkpoint 9539 | -7/Lower Caves | Phase Shifter stolen by Master Thief 9712 | -7/Lower Caves | Discovered new exit (range 7) 9715 | -7/Lower Caves | Identified exit to Data Miner 9771 | -7/Lower Caves | Entered Data Miner 9771 | -7/Data Miner | Accompanied by 3 allies 9771 | -7/Data Miner | Discovered new exit (range 6) 9775 | -7/Data Miner | Identified exit to Proximity Caves 9782 | -7/Data Miner | Met Data Miner 9797 | -7/Data Miner | Learned location of Section 7 (-2) 9797 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9808 | -7/Data Miner | Received God Mode back door access code from Data Miner 9817 | -7/Data Miner | Interfaced with the Data Conduit 9883 | -7/Data Miner | Entered Proximity Caves 9883 | -6/Proximity Caves | Accompanied by 3 allies 9885 | -6/Proximity Caves | Reached level 19 9927 | -6/Proximity Caves | Destroyed 7 combat bots 9928 | -6/Proximity Caves | Learned Factory garrison access intel 10032 | -6/Proximity Caves | Attracted the attention of an 0b10 base 10068 | -6/Proximity Caves | Destroyed 7 combat bots 10075 | -6/Proximity Caves | Learned 8 Factory zone layouts 10094 | -6/Proximity Caves | Learned Research garrison access intel 10243 | -6/Proximity Caves | Destroyed 7 combat bots 10311 | -6/Proximity Caves | Discovered exit to Factory (range 15) 10365 | -6/Proximity Caves | Entered Factory 10366 | -6/Factory | Identified exit to Lower Caves 10367 | -6/Factory | Loaded intel: 118 trap records 10367 | -6/Factory | Reached level 20 10367 | -6/Factory | Upgraded with Utility slot (x1) 10368 | -6/Factory | Loaded intel: 216 machine locations 10369 | -6/Factory | Loaded intel: 172 non-interactive machine locations 10370 | -6/Factory | Loaded intel: 4 garrison access locations 10558 | -6/Factory | Intercept squad dispatched 10571 | -6/Factory | Spotted Tracker 10572 | -6/Factory | Destroyed Tracker 10579 | -6/Factory | Found Exp. Phase Shifter 10587 | -6/Factory | Found Exp. Targeting Computer 10672 | -6/Factory | Spotted Combat Programmer 10677 | -6/Factory | Destroyed Combat Programmer 10715 | -6/Factory | First assault squad dispatched 10773 | -6/Factory | Garrison activated, responded to threat 10792 | -6/Factory | Identified exit to Garrison 10794 | -6/Factory | Destroyed 8 combat bots 10874 | -6/Factory | Build established: Scavenger-Gunner 10880 | -6/Factory | Upgraded with Power slot (x1) 10899 | -6/Factory | Discovered new exit (range 17) 10914 | -6/Factory | Identified exit to Factory 11022 | -6/Factory | Intercept squad dispatched 11028 | -6/Factory | Spotted Tracker 11028 | -6/Factory | Spotted Tracker 11033 | -6/Factory | Destroyed Tracker 11036 | -6/Factory | Destroyed Tracker 11058 | -6/Factory | Spotted Combat Programmer 11070 | -6/Factory | Destroyed Combat Programmer 11079 | -6/Factory | Spotted Combat Programmer 11090 | -6/Factory | Destroyed Combat Programmer 11212 | -6/Factory | Reached level 21 11267 | -6/Factory | Intercept squad dispatched 11268 | -6/Factory | Spotted Tracker 11269 | -6/Factory | Spotted Tracker 11270 | -6/Factory | Spotted Tracker 11271 | -6/Factory | Destroyed Tracker 11272 | -6/Factory | Garrison activated, responded to threat 11274 | -6/Factory | Destroyed Tracker 11317 | -6/Factory | Destroyed Tracker 11336 | -6/Factory | Spotted Combat Programmer 11342 | -6/Factory | Destroyed Combat Programmer 11345 | -6/Factory | Spotted Combat Programmer 11351 | -6/Factory | Destroyed Combat Programmer 11352 | -6/Factory | Spotted Combat Programmer 11356 | -6/Factory | Core integrity fell below 50% 11427 | -6/Factory | Destroyed 11 combat bots 11434 | -6/Factory | Build established: Generator-Gunner 11460 | -6/Factory | Identified exit to Garrison 11460 | -6/Factory | Entered Garrison 11461 | -6/Garrison | Loaded intel: 19 machine locations 11524 | -6/Garrison | Discovered new exit (range 9) 11528 | -6/Garrison | Identified exit to Factory 11532 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 11535 | -6/Garrison | Entered Factory 11536 | -6/Factory | Loaded intel: 230 machine locations 11537 | -6/Factory | Loaded intel: 4 garrison access locations 11723 | -6/Factory | Intercept squad dispatched 11733 | -6/Factory | Spotted Tracker 11737 | -6/Factory | Destroyed Tracker 11746 | -6/Factory | Found Prototype Energy Gun 11746 | -6/Factory | Identified Immobilizer 11782 | -6/Factory | Spotted Combat Programmer 11789 | -6/Factory | Destroyed Combat Programmer 11964 | -6/Factory | Discovered exit to Lower Caves (range 13) 11987 | -6/Factory | Intercept squad dispatched 12007 | -6/Factory | Spotted Tracker 12007 | -6/Factory | Spotted Tracker 12010 | -6/Factory | Destroyed Tracker 12017 | -6/Factory | Destroyed Tracker 12034 | -6/Factory | Entered Lower Caves 12294 | -6/Lower Caves | Learned Factory emergency access door positions 12329 | -6/Lower Caves | Spotted B-75 Beast 12338 | -6/Lower Caves | Destroyed B-75 Beast 12346 | -6/Lower Caves | Discovered new exit (range 15) 12354 | -6/Lower Caves | Identified exit to Lower Caves 12363 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12367 | -6/Lower Caves | Found Prototype Special Weapon 12367 | -6/Lower Caves | Identified Molecular Deconstructor 12397 | -6/Lower Caves | Learned location of 2 exits from Factory 12417 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 12423 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 12498 | -6/Lower Caves | Entered another Lower Caves area 12500 | -6/Lower Caves | Reached level 22 12567 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12617 | -6/Lower Caves | Destroyed 7 combat bots 12739 | -6/Lower Caves | Learned Factory trap positions 12765 | -6/Lower Caves | Encountered a Warlord checkpoint 12771 | -6/Lower Caves | Identified exit to Zion 12981 | -6/Lower Caves | Entered Zion 12981 | -6/Zion | Accompanied by 2 allies 13021 | -6/Zion | Visited the Megawrench Repair Shop 13027 | -6/Zion | Discovered new exit (range 13) 13030 | -6/Zion | Learned Factory garrison access intel 13033 | -6/Zion | Identified exit to Proximity Caves 13069 | -6/Zion | Gained Derelict followers 13114 | -6/Zion | Megawrench repaired 1 part 13140 | -6/Zion | Build established: Scavenger-Gunner 13157 | -6/Zion | System corruption cleaned by Quarantine Array 13160 | -6/Zion | RIF detected upon attempting to enter Zion 13160 | -6/Zion | Attacked by Zionites 13160 | -6/Zion | Spotted PA-8C4(B) 13160 | -6/Zion | Spotted 08-3H9(B) 13164 | -6/Zion | Destroyed PA-8C4(B) 13168 | -6/Zion | Destroyed 08-3H9(B) 13202 | -6/Zion | Destroyed Imprinter 13208 | -6/Zion | Extracted access codes from Imprinter's data core 13289 | -6/Zion | Found Prototype Device 13289 | -6/Zion | Identified Bomb Factory No. 2 13348 | -6/Zion | Opened final containment barrier to the Deep Caves 13355 | -6/Zion | Discovered new exit (range 5) 13358 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13358 | -6/Zion | Identified exit to Deep Caves 13359 | -6/Zion | Entered Deep Caves 13431 | -6/Deep Caves | Found Surveybot 24 Scanner 13434 | -6/Deep Caves | Found Surveybot 24 Chip 13570 | -6/Deep Caves | Found Prototype Protection 13570 | -6/Deep Caves | Identified Zio. Weapon Casing 13631 | -6/Deep Caves | Z-Facility disabled 13891 | -6/Deep Caves | Discovered new exit (range 22) 13932 | -6/Deep Caves | Identified exit to Proximity Caves 14022 | -6/Deep Caves | Build established: Scavenger-Tank 14194 | -6/Deep Caves | Spotted as-56473 14441 | -6/Deep Caves | Core integrity fell below 20% 14447 | -6/Deep Caves | Destroyed as-56473 14529 | -6/Deep Caves | Triggered Deep Caves wall 14530 | -6/Deep Caves | Exposed GOLEM chamber 14535 | -6/Deep Caves | Found GOLEM Unit 14545 | -6/Deep Caves | Destroyed by as-44497 with Assembled Rifle Last Messages --------------- 14532_ GOLEM Unit springs to life. 14532_ A GOLEM Unit tumbles out of the Wall Chamber. 14533_ as-48320 GOLEM Unit beginning Prototype Leg integration. 14534_ Dropped Broken Surveybot 24 Scanner. 14534_ Dropped Exp. Heat Sink. 14535_ Acquired GOLEM Unit. 14538_ Attempting to rewire 4U-Y2P(b). 14538_ 4U-Y2P(b) is broken beyond repair. 14539_ Attempting to rewire 4U-Y2P(b). 14539_ 4U-Y2P(b) is broken beyond repair. 14540_ Attempting to rewire 4U-Y2P(b). 14540_ 4U-Y2P(b) is broken beyond repair. 14541_ Attempting to rewire 4U-Y2P(b). 14541_ 4U-Y2P(b) is broken beyond repair. 14542_ as-42898 suffers critical hit. 14542_ as-42898 destroyed. 14542_ Attempting to rewire 4U-Y2P(b). 14542_ 4U-Y2P(b) is broken beyond repair. 14544_ as-78176 destroyed. [Achievement: Punisher] Map ----- +----------------------------------------------------+ | """"""#""" ########### # | | """"""#""" = ### ####### ## # | | ######### = ! ### ####### ## # | | """"""" # # #### ## # | | """ # ####### ## # | | """ = = ###### # | | """ #### | | """ ! ###### | | """ ##### #### | | """ a ! ### ###### | | """ a ## ###### | | """"""" # a a s ## ##### | | #########aaaaaa [ ! ## #### | | """"""#""" a ## ### | | """"""#"""aaaa g ### | | """"""#""" a a ### | | """"""#""" a * #### | | """"""#"Ga a!a a == ######## | | """"""###!aa!al M g ######### | | ?"""""""" a%aa g ######### | | ?"""""""" a ######## | | ?"""""""" a ! ! | | ??""""""""" a # | | ??""""""" b = ## | | ??"""""""" ;###### ## | | ??""""""" @ ####### ## | | ??"""""""" ######## ## | | ??"?""""" # # ######## | | ????""""" #### ## ## ######### | | ???"""""""" ###### ## ############# | | ???""""""" ##### ################ | | ????"""""############################### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 65 Energy Generation 76 Energy Capacity 830 Matter Stores 350 Matter Capacity 350 Sight Range 17 Robot Scan Range 10 Terrain Scan Range 24 Terrain Scan Density 2010 Corruption Prevention 12 Armor Coverage 825 Resistance: KI 30 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 86 Targeting Accuracy 20 Particle Charging 25 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Hover Unit | -10/Materials | Hacked Imp. Medium Laser | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Hacked Imp. Targeting Computer | -9/Materials | Hacked Imp. Hover Unit | -9/Materials | Hacked Shield Generator | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Hacked Cooling System | -9/Materials | Hacked Utility Shielding | -9/Materials | Hacked Adv. Targeting Computer | -8/Materials | Hacked Particle Charger | -8/Materials | Scanalyzed Gravmag System | -8/Materials | Scanalyzed EM Shield | -7/Factory | Hacked System Guard | -7/Factory | Hacked Kinecellerator | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Force Rifle | -7/Factory | Hacked Imp. Gravmag System | -7/Factory | Hacked Imp. Remote Datajack | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Flamer | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free R-06 Scavenger | -6/Factory | Hacked Fabricated ------------ Imp. Gyrokinetic Inverter | x2 | -7/Factory | Preloaded Imp. Gyrokinetic Inverter | x2 | -7/Factory | Preloaded O-16 Technician | x1 | -7/Factory O-16 Technician | x1 | -7/Factory O-16 Technician | x1 | -7/Factory O-16 Technician | x1 | -7/Factory O-16 Technician | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Punisher Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Levels Raised 21 | . 1 1 5 . . 2 3 . 1 . 2 1 1 . . . 1 2 . . . 1 . . XP Earned 34920 | 3000 2727 1050 6910 885 243 2300 4137 849 988 185 2534 1476 1788 247 82 356 1578 2118 163 468 341 241 57 197 XP Spent 34475 | 2250 1520 2215 7100 . . 2500 5250 . . . 3000 3165 . . . . . 6000 . . . 1475 . . Upgrades 45 | 5 5 6 6 . . 2 4 . . . 2 4 . . . . . 7 . . . 4 . . Power Slot 3 | . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . Propulsion Slot 4 | 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . . Utility Slot 10 | 1 . 2 3 . . . 1 . . . 1 1 . . . . . 1 . . . . . . Weapon Slot 4 | 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . . Core Integrity 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Heat Dissipation 6 | . 2 1 . . . . . . . . . 2 . . . . . . . . . 1 . . Matter Storage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Mass Support 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 4 | 2 . . . . . . 1 . . . . . . . . . . . . . . 1 . . Sight Range 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Sensor Range 4 | . . 3 . . . . . . . . . . . . . . . . . . . 1 . . Ranged Accuracy 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . KI Resistance % 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . KI Damage % 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Protomatter Created 6666 | . 259 149 440 25 . 83 480 128 653 . 336 334 751 213 . 76 483 795 . 398 257 333 278 195 Integrity Restored 8995 | . 712 447 1264 75 . 246 480 183 330 . 265 555 660 212 . 228 726 1001 . 658 498 66 75 314 Core 6193 | . 628 447 946 75 . 210 320 98 222 . 182 296 381 139 . 228 337 838 . 220 308 45 48 225 Parts 2802 | . 84 . 318 . . 36 160 85 108 . 83 259 279 73 . . 389 163 . 438 190 21 27 89 Protomatter Decayed 3764 | . 2 116 11 . . . 308 23 459 . 253 229 568 140 . . 230 454 . 124 39 428 291 89 Game ------ Seed SingularitySpectralEdition Manual? 0 Play Time 05:27:20 Cumulative 68.9 hours Start 2020.07.15 @ 19:49:34 End 2020.07.16 @ 11:37:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0 Lore% 55 Gallery% 43 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7247f8b-cb79-4da2-a395-d8da6f6e1df8