Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.12 @ 20:08:46 Player: CrossedViper Result: Destroyed by VY-NCY(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (501) 501 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1021 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 134/300 Energy 181/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Light Treads Aluminum Leg Aluminum Leg Compact Wheel Structural Scanner Beam Cannon Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Compact Wheel Structural Scanner Beam Cannon Beam Cannon Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Weapon Improved Assault Rifle Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 9 4 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 4 | 2 . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 8 | 1 6 1 Energy Gun 3 | 1 2 . Energy Cannon 1 | . 1 . Ballistic Gun 4 | . 3 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 5 | . 1 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . 1 . Weapon 1 | . . 1 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 11 | 3 11 14 Power 1 | . 1 1 Propulsion 4 | 1 4 5 Utility . | . . 1 Weapon 4 | 1 4 6 Tool/Special . | . . . Unused Backups 13 | . 3 10 Power 1 | . . 1 Propulsion 5 | . 1 4 Utility 1 | . . 1 Weapon 6 | . 2 4 Tool/Special . | . . . Average Slot Usage (%) 97 | . 97 100 Engine 14 | . 14 14 Treads 28 | . 28 28 Device 12 | . 11 14 Storage 14 | . 14 14 Hackware 1 | . 1 . Energy Gun 6 | . 7 . Energy Cannon 3 | . 3 . Ballistic Gun 17 | . 15 28 Peak Build Rating 13 | 6 13 13 Average Rating 10 | 4 10 12 On Entrance 6 | . 6 13 Naked Turns . | . . . Heaviest Build 32 | 13 32 32 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | 3 . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 15 | 6 15 15 Average Carried 11 | 3 11 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 368 | 245 123 . Remotely . | . . . Salvage Created 607 | 27 411 169 Parts 44 | 1 30 13 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 13 | . 9 4 Guns 10 | . 6 4 Cannons 1 | . 1 . Classes Destroyed 7 | 1 5 1 Worker 3 | . 3 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Operator 2 | . 2 . Swarmer 3 | . 3 . Grunt 6 | . 6 . Subdweller 4 | . . 4 Best Kill Streak 5 | 1 5 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 4 | 1 4 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 75 | . 34 41 Missed 17 | . 10 7 Hits 58 | . 24 34 Projectile 58 | . 24 34 Critical Strikes 2 | . . 2 Damage Taken 1081 | . 395 686 Core 264 | . 156 108 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 48 | 2 30 16 Largest 2 | 1 2 2 Hottest 90 | 50 90 46 Shots Fired 92 | 2 58 32 Gun 81 | 2 47 32 Cannon 11 | . 11 . Launcher . | . . . Special . | . . . Kinetic 53 | . 21 32 Thermal 15 | 2 13 . Explosive . | . . . Electromagnetic 24 | . 24 . Robot Hit Streak 16 | 1 10 16 Robot Miss Streak 4 | 1 4 1 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 71 | 1 40 30 Core Hits 30 | 1 21 8 Critical Kills 2 | . 1 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Meltdown 1 | . 1 . Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1469 | 13 1087 369 Guns 884 | 13 502 369 Cannons 110 | . 110 . Explosions 470 | . 470 . Melee . | . . . Ramming 5 | . 5 . Kinetic 553 | . 184 369 Thermal 618 | 13 605 . Explosive . | . . . Electromagnetic 293 | . 293 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 125 | . 125 . Projectiles . | . . . Explosions 125 | . 125 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 129 | . 129 . Shots 2 | . 2 . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 156 | 20 156 . Average Temperature 60 | 10 62 . Received Heat Transfer 207 | . 111 96 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted . | . . . Heat Transferred 683 | 37 646 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 70 | 100 67 . Level 1 29 | . 32 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 243 | 5 243 . Initial . | . . . Average 110 | . 124 . Influence Increases 416 | 5 411 . Destroy 0b10 Robot/C 180 | . 180 . Destroy 0b10 Robot/NC 35 | 5 30 . Destroy Leader 42 | . 42 . Successful Hack 5 | . 5 . Select Force Hacks 30 | . 30 . Disable Machine 75 | . 75 . Destroy Structure 34 | . 34 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 416 | 5 280 131 Entered New Map 63 | . . 63 Time Decay 343 | 5 280 58 Lost Part 10 | . . 10 Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 18 5 Peak Tracking Total 4 | . 3 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 5 | . 5 . Max in Single Turn 5 | . 5 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 4 | . 4 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 15 | . 15 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 3 | . 3 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 836 | 20 671 145 Seismic 836 | 20 671 145 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1035 | 95 795 145 Spaces Moved 354 | 49 256 49 Core 12 | 12 . . Treads 342 | 37 256 49 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 156 160 160 Slowest Speed 200 | 200 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 6 52 3 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 36 | . 36 . Melee . | . . . Projectile . | . . . AOE 36 | . 36 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 733 | 62 588 83 Wait 276 | . 262 14 Move 352 | 48 255 49 Hop . | . . . Pick Up 23 | 6 17 . Fast Attach 9 | 6 3 . Attach 9 | . 5 4 Detach 2 | . 2 . Swap 2 | . 2 . Drop 10 | . 10 . Fire 48 | 2 30 16 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Central database locked down 310 | -10/Materials | Build established: Mutant 429 | -10/Materials | Core integrity fell below 50% 615 | -10/Materials | Discovered new exit (range 6) 734 | -10/Materials | Discovered new exit (range 7) 891 | -10/Materials | Entered Subcaves 892 | -10/Subcaves | Approached by a straggling Scientist 1001 | -10/Subcaves | A Subdweller sparked back to life 1001 | -10/Subcaves | A Subdweller sparked back to life 1001 | -10/Subcaves | A Subdweller sparked back to life 1010 | -10/Subcaves | Core integrity fell below 20% 1036 | -10/Subcaves | Destroyed by VY-NCY(R) with Subdweller Machine Gun Last Messages --------------- 01010_ UR-C1B(R) destroyed. 01010_ Switching to secondary target: P7-I3Z(R). 01014_ P7-I3Z(R) affixes Scrap Shield Fragment to Scrap Shield. 01016_ BB-I01(R) destroyed. 01016_ Switching to secondary target: P7-I3Z(R). 01018_ Ion Engine destroyed. 01019_ P7-I3Z(R) affixes Scrap Shield Fragment to Scrap Shield. 01021_ Subatomizers dissect the Sub. Power Source. 01025_ P7-I3Z(R) affixes Scrap Shield Fragment to Scrap Shield. 01026_ Lgt. Treads destroyed. 01027_ P7-I3Z(R) suffers critical hit (Destroy). 01027_ P7-I3Z(R) destroyed. 01027_ Switching to secondary target: VY-NCY(R). 01032_ Imp. Assault Rifle destroyed. 01033_ Subatomizers dissect the Sub. Power Source. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ??##????????????????????? | | ??????????????????????? ## #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????##??? #????????????????????? | | ????????????????### #??# ##???????????????????? | | ????????????????# ### ##??????????????????? | | ????????????????# ##?????????????????? | | ???????????????## ??????????????????? | | ???????????????? #&&! ??????####?????????? | | ??????????????????#< *=%[= ???##### ##????????? | | ??????????????????# !<%[#???## #????????? | | ??????????????????# "