Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.08 @ 18:18:34 Player: Bob Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (373) 373 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1598 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 290/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- Beam Cannon Grenade Launcher > --- INVENTORY (8) ---- Flight Unit Cooling System Cooling System Cooling System Cooling System Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Beam Cannon Light Assault Rifle > --- INVENTORY -------- Cooling System Cooling System Cooling System Cooling System Grenade Launcher Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 15 | 6 6 3 . Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads . | . . . . Leg 4 | 2 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device . | . . . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 2 1 . Energy Gun 2 | 1 1 . . Energy Cannon 1 | . 1 . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 1 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . 1 1 . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 98 91 . Engine 12 | . 14 8 . Leg 28 | . 28 28 . Storage 14 | . 14 14 . Processor 13 | . 13 14 . Energy Gun 5 | . 7 . . Energy Cannon 8 | . 6 14 . Ballistic Gun 11 | . 14 4 . Launcher 1 | . . 7 . Peak Build Rating 8 | 6 8 8 . Average Rating 7 | 4 7 7 . On Entrance 5 | . 6 8 8 Naked Turns . | . . . . Heaviest Build 14 | 11 14 14 . Greatest Support 20 | 20 20 20 . Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 . Average Capacity 7 | 6 8 8 . Most Carried 7 | 2 7 7 . Average Carried 3 | . 3 5 . Final Capacity 8 | 8 8 8 8 Final Carried 6 | . 6 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 413 | 137 222 54 . Remotely . | . . . . Salvage Created 616 | . 510 106 . Parts 35 | . 32 3 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 18 | . 10 8 . Guns 9 | . 8 1 . Cannons 7 | . 2 5 . AOE 2 | . . 2 . Classes Destroyed 5 | . 4 1 . Hauler 2 | . 2 . . Watcher 2 | . 2 . . Swarmer 6 | . 3 3 . Grunt 7 | . 7 . . Assembled 5 | . . 5 . Best Kill Streak 5 | . 5 3 . Combat Bots Only 4 | . 4 3 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 96 | . 50 46 . Missed 29 | . 15 14 . Damage Taken 810 | . 412 398 . Core 185 | . 101 84 . Absorbed by Shields . | . . . . Ignored by Resistances 227 | . 123 104 . Core Remaining (%) 63 | 100 . 26 . Volleys Fired 77 | . 44 33 . Largest 2 | . 2 2 . Hottest 90 | . 80 90 . Shots Fired 138 | . 85 53 . Gun 92 | . 74 18 . Cannon 44 | . 11 33 . Launcher 2 | . . 2 . Special . | . . . . Kinetic 62 | . 44 18 . Thermal 74 | . 41 33 . Explosive 2 | . . 2 . Electromagnetic . | . . . . Robot Hit Streak 9 | . 9 8 . Robot Miss Streak 3 | . 2 3 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 94 | . 62 32 . Core Hits 43 | . 29 14 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 3 . . Burn 3 | . 3 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1254 | . 695 559 . Guns 597 | . 519 78 . Cannons 545 | . 176 369 . Explosions 112 | . . 112 . Melee . | . . . . Ramming . | . . . . Kinetic 307 | . 229 78 . Thermal 835 | . 466 369 . Explosive 112 | . . 112 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . 2 1 . Heat Flow Errors 2 | . 2 . . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 31 | . . 31 . Projectiles 31 | . . 31 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 24 | . . 24 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 249 | . 249 244 . Average Temperature 70 | . 59 91 . Received Heat Transfer 418 | . 258 160 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 2220 | . 1443 777 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 250 | . 250 87 . Initial 28 | . . . 28 Average 55 | . 68 22 . Maximum Alert Level 1 | . 1 . . Low Security (%) 97 | 100 96 100 . Level 1 2 | . 3 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 15 9 . Peak Tracking Total 4 | . 3 4 . Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 7 . . Successful 5 | . 5 . . Failed 2 | . 2 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Investigation Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1460 | 46 1079 335 . Spaces Moved 1009 | 33 771 205 . Core 7 | 7 . . . Treads . | . . . . Legs 1002 | 26 771 205 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 . Average Speed 119 | 105 120 120 . Slowest Speed 120 | 120 120 120 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 4 97 45 . Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 13 | . . 13 . Melee . | . . . . Projectile . | . . . . AOE 13 | . . 13 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1137 | 44 849 244 . Wait 9 | . 9 . . Move 1006 | 32 770 204 . Hop . | . . . . Pick Up 23 | 6 14 3 . Fast Attach . | . . . . Attach 10 | 6 2 2 . Detach . | . . . . Swap 5 | . 4 1 . Drop 7 | . 6 1 . Fire 77 | . 44 33 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 15) 285 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 12) 558 | -10/Materials | Identified exit to Mines 1126 | -10/Materials | Entered Mines 1130 | -10/Mines | Assembled infested the area 1199 | -10/Mines | Core integrity fell below 50% 1220 | -10/Mines | Learned location of Mines (-9) 1438 | -10/Mines | Discovered new exit (range 14) 1461 | -10/Mines | Entered Materials 1461 | -9/Materials | Evolved 2 slots: Utility x2 1461 | -9/Materials | Self-destructed Last Messages --------------- 01401_ Lgt. Ion Engine crushed. 01406_ Searching scrap... 01406_ Found Hcp. Storage Unit. 01406_ Found Propulsion Shielding. 01406_ Found Ion Engine. 01406_ Found 56 Matter. 01407_ Acquired 20 matter. 01425_ Searching scrap... 01425_ Found Lrg. Storage Unit. 01425_ Found Hcp. Storage Unit. 01425_ Found 46 Matter. 01426_ System corrupted: Energy discharge (-36). 01426_ The unstable cave ceiling collapses. 01433_ Acquired Lgt. Ion Engine. 01435_ Dropped Lgt. Ion Engine. 01437_ Acquired Flight Unit. 01438_ EXIT=FOUND PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????+ #?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????#######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseHardenedInterpreter Manual? 0 Play Time 00:12:44 Cumulative 179.0 hours Start 2024.08.08 @ 18:04:11 End 2024.08.08 @ 18:18:34 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 280 Rogue 241 Adventurer 39 Explorer 0 Win Type - Total 4 Types 1/1/0/2/0/0/0/0/0 Lore% 28 Gallery% 54 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 89c1c2c7-25a7-47f7-990a-c67d8b0061da