Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 21:08:19 Player: beter Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (46) 230 Value Destroyed (1975) 1975 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (5893) 5893 TOTAL SCORE: 16318 Bonus ------- Entered DSFs 1000 Win 3000 Win Speed 1893 Cogmind --------- Core Integrity 1573/1600 Matter 183/300 Energy 388/680 System Corruption 0% Temperature Cool (18) Movement Flying (14) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Particle Reactor > --- PROPULSION (9) --- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster Cooled Q-thruster > --- UTILITY (10) ----- Coolant Network Large Storage Unit Advanced Energy Well Advanced Weight Redist. System Improved Transmission Jammer Improved Propulsion Shielding Experimental System Shield > --- WEAPON (3) ------- Enhanced Quantum Rifle Matter Neutralizer Cooled Nova Cannon > --- INVENTORY (15) --- Light Particle Reactor Myomer Leg Myomer Leg Centrium Leg Medium Storage Unit Improved Component Analysis Suite Long-range Tractor Beam Gamma Rifle Enhanced Nova Cannon Enhanced Nova Cannon Potential Cannon Improved Potential Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster Cooled Q-thruster > --- UTILITY ---------- Coolant Network Large Storage Unit Advanced Energy Well Advanced Weight Redist. System Experimental Sensor Array Graphene Brace Improved Focal Shield Experimental System Shield > --- WEAPON ----------- Cooled Nova Cannon Improved Potential Cannon > --- INVENTORY -------- Light Particle Reactor Myomer Leg Myomer Leg Centrium Leg Advanced Cooling System Medium Storage Unit Improved Transmission Jammer Improved Transmission Jammer Improved Component Analysis Suite Long-range Tractor Beam Gamma Rifle Advanced Plasma Cannon Matter Neutralizer Enhanced Nova Cannon Enhanced Nova Cannon [Rating: 192] Favorites ----------- Power Nuclear Core Engine Cooled Deuterium Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Gravmag System Leg VSS Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Impulse Thruster Utility Medium Storage Unit Device Hardlight Generator Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Authchip [Storage] Protection Hardened Medium Armor Plating Weapon Coil Gun Energy Gun Spread Laser Energy Cannon Cooled Nova Cannon Ballistic Gun Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Tiamat Missile Launcher Build | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Was Fac Fac DSF Res Res Tes Acc Slots Evolved 18 | . . . 4 2 . 2 . . 2 . . 2 . 2 2 . 2 Power 2 | . . . . . . 1 . . . . . . . . . . 1 Propulsion 7 | . . . 1 1 . 1 . . 1 . . 1 . 1 1 . . Utility 8 | . . . 2 1 . . . . 1 . . 1 . 1 1 . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . Parts Attached 118 | 6 5 . 20 . 12 7 1 . 6 1 5 2 11 5 22 15 . Power 11 | 1 . . 1 . 1 2 . . . . 2 . . . 4 . . Engine 2 | 1 . . . . . 1 . . . . . . . . . . . Core 6 | . . . 1 . 1 1 . . . . 2 . . . 1 . . Reactor 3 | . . . . . . . . . . . . . . . 3 . . Propulsion 34 | 2 . . 7 . 6 2 . . 1 . . 1 9 . 3 3 . Treads . | . . . . . . . . . . . . . . . . . . Leg 8 | . . . 6 . 2 . . . . . . . . . . . . Wheel 3 | 2 . . 1 . . . . . . . . . . . . . . Hover 8 | . . . . . 4 2 . . 1 . . 1 . . . . . Flight 15 | . . . . . . . . . . . . . 9 . 3 3 . Utility 40 | 1 3 . 6 . 2 1 . . 3 . 1 1 2 2 12 6 . Device 24 | . 1 . 3 . 1 1 . . 3 . . . . 2 10 3 . Storage 6 | 1 1 . 1 . . . . . . . . 1 . . 1 1 . Processor 3 | . 1 . 1 . . . . . . . 1 . . . . . . Hackware 5 | . . . . . 1 . . . . . . . 2 . 1 1 . Protection 2 | . . . 1 . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 33 | 2 2 . 6 . 3 2 1 . 2 1 2 . . 3 3 6 . Energy Gun 10 | 1 1 . 1 . . 1 . . 1 . 1 . . 2 1 1 . Energy Cannon 8 | . . . 1 . . . . . . . . . . 1 1 5 . Ballistic Gun 12 | 1 1 . 3 . 3 1 1 . . . 1 . . . 1 . . Ballistic Cannon 2 | . . . 1 . . . . . 1 . . . . . . . . Launcher 1 | . . . . . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . 2 . . . 1 . . . 1 5 7 . Parts Lost 17 | . . . . . 2 . . . . . . . . 2 11 . 2 Power 2 | . . . . . . . . . . . . . . . 1 . 1 Propulsion 5 | . . . . . 1 . . . . . . . . . 4 . . Utility 6 | . . . . . 1 . . . . . . . . 2 2 . 1 Weapon 4 | . . . . . . . . . . . . . . . 4 . . Highest Loss Streak 4 | . . . . . 2 . . . . . . . . 1 4 . 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Backups 9 | 2 9 10 8 10 9 9 9 10 9 10 9 8 8 8 10 12 12 Power . | . 1 1 1 1 1 . . . . . . 1 1 1 . 1 1 Propulsion 2 | 1 3 3 1 3 2 2 3 3 2 2 2 2 2 4 4 2 3 Utility 2 | . 1 2 1 2 1 2 2 2 1 2 2 2 2 1 3 4 3 Weapon 4 | . 3 4 4 4 4 4 4 5 6 6 4 3 2 2 2 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 5 . 2 . 6 2 . . 1 . 4 . 2 3 . . 6 Power 1 | . . . 1 . . . . . . . . . . . . . . Propulsion 10 | . 2 . . . 2 . . . . . . . 2 1 . . 3 Utility 4 | . . . . . . 1 . . . . . . . 1 . . 2 Weapon 16 | . 3 . 1 . 4 1 . . 1 . 4 . . 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 96 84 93 99 95 93 99 100 98 97 87 87 87 92 87 Engine 4 | . 14 14 5 . . . 6 6 5 5 1 . . . . . . Core 5 | . . . 3 7 7 12 6 6 5 5 9 10 10 9 4 . . Reactor 1 | . . . . . . . . . . . . . . . 3 8 7 Leg 2 | . . . 15 23 24 . . . . . . . . . . . . Wheel 5 | . 28 28 11 . . . . . . . . . . . . . . Hover 15 | . . . . . 4 33 33 33 35 35 33 36 14 . . . . Flight 7 | . . . . . . . . . . . . . 15 28 29 36 36 Device 17 | . 5 . 11 15 19 20 20 20 25 29 23 21 17 16 23 20 15 Storage 7 | . 14 14 13 7 7 6 6 6 5 5 4 7 6 4 4 5 8 Processor 3 | . 8 14 6 . . . . . . . 4 5 5 4 4 1 . Hackware 2 | . . . . . . 6 6 6 2 . . . 1 9 3 4 4 Energy Gun 6 | . 14 14 8 7 7 6 . . 4 5 5 5 5 6 6 3 4 Energy Cannon 1 | . . . 2 . . . . . . . . . . 1 1 7 8 Ballistic Gun 9 | . 14 14 12 7 8 12 15 13 8 5 7 10 9 4 3 . . Ballistic Cannon 1 | . . . 4 7 4 . . . 2 5 3 . . . . . . Peak Build Rating 192 | 6 11 11 32 32 43 59 59 54 71 73 80 88 112 130 164 192 179 Average Rating 71 | 4 10 11 22 32 36 55 56 54 67 70 75 87 96 125 150 174 178 On Entrance 64 | . 6 11 11 32 32 41 59 54 54 71 71 80 88 112 127 136 179 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 12 20 19 41 41 45 48 49 45 59 59 60 61 61 58 80 81 80 Greatest Support 83 | 26 26 26 41 41 53 45 45 45 60 60 60 70 70 62 83 82 81 Greatest Overweight (x) 1 | . . . . . 1 1 1 . . . . . 1 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 Average Capacity 10 | 6 9 10 10 10 10 10 10 10 10 10 9 10 10 10 14 15 15 Most Carried 15 | 6 10 10 10 10 10 10 10 10 10 10 10 9 10 10 14 15 14 Average Carried 10 | 2 9 10 8 10 9 9 9 10 9 10 9 8 8 9 10 13 14 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 Final Carried 14 | 6 10 10 10 10 10 10 10 10 10 10 10 8 10 10 14 14 14 Class Distribution -------------------- 29% | Mutant 29% | Tank 15% | Scientist-Sprinter 9% | Sprinter 6% | Scientist-Tank 6% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/DSF Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scientist-Tank | -5/Factory Scientist-Tank | -5/Waste Tank | -5/Factory Tank | -4/Factory Tank | -4/DSF Sprinter | -3/Research Scientist-Sprinter | -2/Research Scientist-Sprinter | -2/Testing Scientist-Sprinter | -1/Access Resources | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Was Fac Fac DSF Res Res Tes Acc Matter Collected 2381 | 245 164 42 275 . 264 85 198 . . . 358 . . 116 494 132 8 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1912 | . 15 34 346 . 280 42 161 . . . 345 . . 112 466 111 . Parts 111 | . 2 1 23 . 19 4 7 . . . 13 . . 5 32 5 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . 10 . . . . 7 . . . . . . . . . . Prevented 2 | . . . . . . . 2 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Was Fac Fac DSF Res Res Tes Acc Combat Hostiles Destroyed 39 | . . 1 10 . 8 1 5 . . . 6 . . 1 6 1 . Guns 26 | . . 1 5 . 5 1 5 . . . 5 . . . 4 . . Cannons 12 | . . . 5 . 3 . . . . . 1 . . . 2 1 . Classes Destroyed 13 | . 1 1 3 . 3 1 . . . . 1 . . 1 1 1 . Worker 3 | . . . . . . . . . . . . . . 1 2 . . Builder 1 | . . . . . . . . . . . . . . . 1 . . Recycler 1 | . . . . . . . . . . . 1 . . . . . . Operator 1 | . . . . . . . . . . . . . . . . 1 . Watcher 1 | . 1 . . . . . . . . . . . . . . . . Swarmer 10 | . . . 3 . . . 3 . . . 4 . . . . . . Cutter 3 | . . . . . 3 . . . . . . . . . . . . Grunt 11 | . . 1 5 . 2 . 2 . . . . . . . . 1 . Sentry 5 | . . . 1 . . . . . . . 2 . . 1 1 . . Specialist 2 | . . . 1 . 1 . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . Programmer 6 | . . . . . . 1 . . . . . . . . 5 . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . Best Kill Streak 7 | . 1 1 7 . 3 1 3 . . . 4 . . 2 3 1 . Combat Bots Only 7 | . . 1 7 . 3 1 3 . . . 4 . . 1 3 1 . Max Kills in Single Turn 3 | . 1 1 3 . 1 1 1 . . . 1 . . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Was Fac Fac DSF Res Res Tes Acc Hostile Shots Fired 412 | . . 10 42 . 36 4 36 . . . 22 . 49 20 109 20 64 Missed 178 | . . 4 22 . 15 1 11 . . . 8 . 34 10 38 11 24 Hits 234 | . . 6 20 . 21 3 25 . . . 14 . 15 10 71 9 40 Melee 1 | . . . . . 1 . . . . . . . . . . . . Projectile 233 | . . 6 20 . 20 3 25 . . . 14 . 15 10 71 9 40 AOE 1 | . . . . . 1 . . . . . . . . . . . . Critical Strikes 18 | . . . . . 3 . . . . . . . 1 . 11 1 2 Actively Blocked 11 | . . . . . . . . . . . . . . . 11 . . Damage Taken 4195 | . . 86 275 . 453 47 288 . . . 241 . 114 300 1751 176 464 Core 564 | . . 57 24 . 31 . 52 . . . 18 . 6 61 251 37 27 Absorbed by Shields 170 | . . . . . . . 88 . . . 42 . 40 . . . . Redirected to Shielding 59 | . . . . . . . . . . . . . . . . . 59 Ignored by Resistances 79 | . . . . . . . . . . . . . . . 41 38 . Regen/Repaired (Parts) 182 | . . . . . . . . . . . 182 . . . . . . Core Remaining (%) 93 | 100 . 77 95 . 95 . . 93 . . 98 . 99 95 . 80 98 Volleys Fired 127 | . 3 8 16 . 15 3 14 10 . . 18 . . 7 23 7 3 Largest 3 | . 2 2 3 . 3 3 3 2 . . 3 . . 3 3 3 3 Hottest 283 | . 85 88 144 . 130 129 75 60 . . 159 . . 179 220 283 220 Shots Fired 360 | . 6 17 48 . 45 9 42 20 . . 54 . . 21 69 20 9 Gun 303 | . 6 17 34 . 33 9 42 20 . . 48 . . 21 63 7 3 Cannon 57 | . . . 14 . 12 . . . . . 6 . . . 6 13 6 Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 205 | . 3 9 29 . 30 6 42 20 . . 36 . . 7 23 . . Thermal 139 | . 3 8 16 . 15 3 . . . . 18 . . 7 40 20 9 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 16 | . . . 3 . . . . . . . . . . 7 6 . . Robot Hit Streak 14 | . 3 4 7 . 12 3 5 . . . 13 . . 7 14 4 . Robot Miss Streak 7 | . 3 7 6 . 6 2 5 . . . 2 . . 1 2 2 . Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . Secondary Targets 2 | . . . . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 218 | . 4 12 38 . 30 3 20 . . . 40 . . 16 47 8 . Core Hits 121 | . 3 9 39 . 25 1 7 . . . 13 . . 4 15 5 . Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . 1 . 1 . . . . . . . . . . Critical Strikes 6 | . . . 1 . 2 . 2 . . . 1 . . . . . . Burn 2 | . . . . . 1 . . . . . 1 . . . . . . Destroy 4 | . . . 1 . 1 . 2 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 5532 | . 40 134 667 . 556 90 445 . . . 925 . . 424 1974 277 . Guns 4438 | . 40 134 419 . 372 78 445 . . . 772 . . 424 1663 91 . Cannons 1082 | . . . 248 . 184 . . . . . 153 . . . 311 186 . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 12 | . . . . . . 12 . . . . . . . . . . . Kinetic 2691 | . 12 57 357 . 426 56 445 . . . 635 . . 115 588 . . Thermal 2540 | . 28 77 222 . 130 22 . . . . 290 . . 168 1326 277 . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 289 | . . . 88 . . . . . . . . . . 141 60 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . 3 3 . . . . . . . . . . . . 19 19 . Average Corruption 8 | . 2 3 . . . . . . . . . . . . 9 19 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 38 | . 6 3 . . . . . . . . . . . . 16 13 . Message Errors 7 | . 1 1 . . . . . . . . . . . . 2 3 . Matter Fused 8 | . . . . . . . . . . . . . . . 3 5 . Heat Flow Errors 5 | . 1 . . . . . . . . . . . . . 3 1 . Energy Discharges 3 | . 2 1 . . . . . . . . . . . . . . . Data Loss (minor) 6 | . 2 . . . . . . . . . . . . . 3 1 . Misfires 1 | . . 1 . . . . . . . . . . . . . . . Misdirections 7 | . . . . . . . . . . . . . . . 5 2 . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 41 | . . . . . . . . . . . 1 . . . 33 7 . Projectiles 41 | . . . . . . . . . . . 1 . . . 33 7 . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 10 | . . . 3 . 7 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . 3 . 7 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . 5 . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . 3 . . . . . . . . . . . Targets Rammed 3 | . . . . . . 3 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 228 | . 169 25 99 . . . 26 . . . . . . 93 228 90 . Average Temperature 46 | . 50 12 38 . . . 10 . . . . . . 33 64 47 . Received Heat Transfer 389 | . . 54 72 . 54 . 65 . . . 27 . . 45 63 9 . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . Parts Fried 1 | . . . . . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 3302 | . 40 100 309 . 370 37 . . . . 620 . . 222 1295 309 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Was Fac Fac DSF Res Res Tes Acc Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . . . Low Security (%) 98 | 100 100 . 100 100 74 100 . . 100 100 100 100 100 100 100 100 100 Level 1 1 | . . . . . 25 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 262 | . 7 . 150 63 262 147 . . 18 . 84 32 25 60 194 165 113 Initial 137 | . . . . 63 47 137 . . . . . 32 25 13 30 99 98 Average 54 | . . . 52 63 163 69 . . 3 . 16 32 25 21 96 136 70 Influence Increases 1731 | . 11 30 253 5 235 75 110 . 22 . 176 5 . 119 479 166 45 Destroy 0b10 Robot/C 780 | . . 20 200 . 160 20 100 . . . 120 . . 20 120 20 . Destroy 0b10 Robot/NC 35 | . 5 . . . . . . . . . 5 . . 5 15 5 . Destroy Leader 182 | . 2 10 40 . 30 10 10 . . . 30 . . 10 40 . . Successful Hack 174 | . 4 . 13 5 . 30 . . 22 . 4 5 . 24 19 48 . Disable Machine 120 | . . . . . 15 . . . . . . . . . . 75 30 Destroy Structure 20 | . . . . . . . . . . . 2 . . . 15 3 . Partial Spotted 195 | . . . . . . 15 . . . . 15 . . 30 105 15 15 Lose Combat Pursuer 225 | . . . . . 30 . . . . . . . . 30 165 . . Influence Decreases 1698 | . 11 30 113 77 41 315 132 . 22 . 110 34 12 89 357 178 177 Entered New Map 460 | . . . . 77 21 125 9 . . . . 34 12 12 25 78 67 Time Decay 1071 | . 11 30 113 . . 190 123 . 22 . 110 . . 60 222 100 90 Lost Part 167 | . . . . . 20 . . . . . . . . 17 110 . 20 Squads Dispatched 16 | . . . 2 . 2 1 . . . . 5 . 1 1 3 1 . Investigation 5 | . . . 1 . . . . . . . 2 . . 1 . 1 . Extermination 4 | . . . . . . 1 . . . . 1 . . . 2 . . Reinforcement 7 | . . . 1 . 2 . . . . . 2 . 1 . 1 . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Was Fac Fac DSF Res Res Tes Acc Distress Signals 3 | . . . 1 . . . . . . . . . . . 2 . . Communications Jammed 25 | . . . . . . . . . . . . . . 20 5 . . Distress Signals 25 | . . . . . . . . . . . . . . 20 5 . . Times Spotted 109 | . 4 3 15 . 8 2 6 . 2 6 10 . 3 11 30 7 2 Peak Tracking Total 10 | . 1 2 6 . 4 1 3 . 2 6 4 . 3 7 10 4 2 Tactical Retreats 7 | . . . . . 2 . . . . . . . . 1 4 . . Traps | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Was Fac Fac DSF Res Res Tes Acc Traps Triggered 8 | . 2 . 1 . 1 . . . 1 . . . . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Was Fac Fac DSF Res Res Tes Acc Machines Disabled 10 | . . . . . 1 . . 2 . . . . . . . 5 2 Max in Single Turn 2 | . . . . . 1 . . 2 . . . . . . . 1 1 Garrison Access 2 | . . . . . . . . . 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Was Fac Fac DSF Res Res Tes Acc Machines Accessed 41 | . 4 . 2 1 . 2 . . 5 . 6 1 . 5 8 7 . Terminals 20 | . 3 . 2 1 . 1 . . 2 . 3 1 . 1 3 3 . Fabricators 7 | . . . . . . 1 . . . . 2 . . 2 1 1 . Repair Stations 5 | . . . . . . . . . . . 1 . . 1 2 1 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . 2 . . . . 1 1 2 . Garrison Access 2 | . . . . . . . . . 1 . . . . . 1 . . Total Hacks 104 | . 11 . 5 1 . 4 . . 13 . 21 4 . 7 18 20 . Successful 38 | . 2 . 2 1 . 3 . . 7 . 8 1 . 1 7 6 . Failed 64 | . 9 . 3 . . 1 . . 6 . 13 3 . 6 10 13 . Catastrophic 18 | . 2 . . . . . . . 1 . 4 . . 3 3 5 . Database Lockouts 2 | . . . . . . . . . . . . . . . 1 1 . Manual 23 | . 9 . 3 . . . . . 3 . 7 . . . . 1 . Terminals 45 | . 8 . 5 1 . 2 . . 5 . 7 4 . 2 5 6 . Fabricators 10 | . . . . . . 2 . . . . 4 . . 2 1 1 . Repair Stations 19 | . . . . . . . . . . . 10 . . 1 3 5 . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . . . . . . . 6 . . . . 2 6 8 . Garrison Access 5 | . . . . . . . . . 2 . . . . . 3 . . Terminal Hacks 8 | . 1 . 2 1 . 2 . . 1 . . 1 . . . . . Open DSF 2 | . . . . 1 . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . . . . . 1 1 . Network Status 2 | . . . . . . 1 . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 11 | . . . . . . . . . . . 8 . . . 1 2 . Scan Component 7 | . . . . . . . . . . . 4 . . . 1 2 . Repair 4 | . . . . . . . . . . . 4 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . . . . . 5 . . . . 1 4 3 . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . Retrieve Study 11 | . . . . . . . . . 3 . . . . 1 4 3 . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . . 1 . . Seal Access 2 | . . . . . . . . . 1 . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 4 . 2 . . 2 . . 5 . 6 . . 5 6 6 . Full Trace Events 3 | . . . . . . . . . . . 2 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . . . . 81 . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . . . . . . . 3 . . . . 1 4 3 . Parts Repaired 4 | . . . . . . . . . . . 4 . . . . . . Time 158 | . . . . . . . . . . . 158 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 24 | . 24 . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Was Fac Fac DSF Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Was Fac Fac DSF Res Res Tes Acc Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Was Fac Fac DSF Res Res Tes Acc Active Infowar (turns) 2820 | . 291 188 239 . . 390 540 247 156 72 80 . . 110 227 106 174 Optics 718 | . 291 188 239 . . . . . . . . . . . . . . Sensors 272 | . . . . . . . . . . . . . . . . 98 174 Seismic 1485 | . . . . . . 390 540 247 156 72 80 . . . . . . Jamming 391 | . . . . . . . . . . . . . . 110 227 26 28 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Was Fac Fac DSF Res Res Tes Acc Turns Passed 4351 | 59 480 188 339 9 205 415 540 247 156 72 565 10 53 143 468 216 186 Spaces Moved 6211 | 53 393 183 241 9 121 572 855 495 314 134 628 22 64 361 1135 391 240 Core 7 | 7 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 199 | . . . 105 9 85 . . . . . . . . . . . . Wheels 758 | 46 393 183 136 . . . . . . . . . . . . . . Hover 3067 | . . . . . 36 572 855 495 314 134 628 22 11 . . . . Flight 2180 | . . . . . . . . . . . . . 53 361 1135 391 240 Fastest Speed 14 | 50 90 90 86 103 48 44 44 44 40 40 40 36 22 25 20 14 14 Average Speed 44 | 84 90 90 96 103 85 47 55 44 40 40 40 36 32 25 21 15 14 Slowest Speed 180 | 90 90 90 123 103 180 104 104 44 40 40 40 36 111 25 108 17 14 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . 3 2 . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 54 18 22 . 70 12 80 53 7 82 11 1 57 18 52 36 10 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . . . . 2 . . . . . . . . . Known Exits Taken 6 | . . . . 1 . 1 . . . . 1 1 . 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 . . . 1 1 . . . . . . . 1 . Scrap Searched 4 | . . . . . . . 3 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 8 | . . . . . . . 2 2 . . . . . . 2 2 . Melee . | . . . . . . . . . . . . . . . . . . Projectile 8 | . . . . . . . 2 2 . . . . . . 2 2 . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Fac Was Fac Fac DSF Res Res Tes Acc Total 7543 | 64 516 191 318 8 196 712 892 504 345 151 909 23 102 396 1304 530 382 Wait 874 | . 98 1 17 . 18 112 19 . 17 14 233 . . 16 101 86 142 Move 6181 | 52 392 182 240 8 120 571 854 494 314 133 627 21 63 354 1130 390 236 Hop 6 | . . . . . . . . . . . . . . 3 2 . 1 Pick Up 83 | 6 9 . 10 . 13 6 . . 4 . 11 . 5 4 10 5 . Fast Attach 75 | 6 3 . 5 . 5 3 . . 3 2 7 . 7 5 16 13 . Attach 46 | . . . 7 . 6 3 2 . 3 . 1 2 6 1 8 7 . Detach 20 | . . . . . 1 1 2 . . . . . 8 . 3 5 . Swap 20 | . 2 . 8 . 2 2 . . . . 2 . . . 1 3 . Drop 108 | . 9 . 15 . 16 8 1 . 4 2 10 . 13 6 10 14 . Fire 127 | . 3 8 16 . 15 3 14 10 . . 18 . . 7 23 7 3 Melee . | . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . 3 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: Fac x4) -5/Waste -5/Factory -4/Factory -4/DSF -3/Research -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 12) 445 | -10/Materials | Discovered new exit (range 12) 496 | -10/Materials | Discovered new exit (range 5) 540 | -10/Materials | Entered Subcaves 546 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 549 | -10/Subcaves | Learned Materials emergency access door positions 634 | -10/Subcaves | Learned location of Storage (-9) 717 | -10/Subcaves | Discovered new exit (range 12) 728 | -10/Subcaves | Entered Materials 728 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 875 | -8/Materials | Discovered new exit (range 19) 978 | -8/Materials | Destroyed 7 combat bots 1067 | -8/Materials | Entered Factory 1067 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1076 | -7/Factory | Identified exit to DSF 1076 | -7/Factory | Entered DSF 1125 | -7/DSF | Additional patrols routed to DSF 1271 | -7/DSF | Discovered new exit (range 16) 1281 | -7/DSF | Entered Factory 1281 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1337 | -6/Factory | Identified exit to Lower Caves 1539 | -6/Factory | Build established: Tank 1696 | -6/Factory | Entered Lower Caves 1759 | -6/Lower Caves | Encountered a Warlord checkpoint 2200 | -6/Lower Caves | Spotted B-75 Beast 2223 | -6/Lower Caves | Discovered new exit (range 15) 2236 | -6/Lower Caves | Entered another Lower Caves area 2241 | -6/Lower Caves | Discovered new exit (range 10) 2314 | -6/Lower Caves | Learned location of Extension (-4) 2384 | -6/Lower Caves | Spotted B-75 Beast 2437 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 2483 | -6/Lower Caves | Entered Factory 2483 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2585 | -5/Factory | Identified exit to Factory 2639 | -5/Factory | Sucked down chute 2639 | -5/Factory | Entered Waste 2649 | -5/Waste | Spotted C-40 Crusher 2650 | -5/Waste | Spotted C-40 Crusher 2690 | -5/Waste | Spotted C-40 Crusher 2694 | -5/Waste | Spotted C-40 Crusher 2702 | -5/Waste | Spotted C-40 Crusher 2706 | -5/Waste | Spotted C-40 Crusher 2707 | -5/Waste | Discovered new exit (range 11) 2711 | -5/Waste | Entered Factory 2872 | -5/Factory | Repaired Gravmag System+ 2917 | -5/Factory | Repaired Gravmag System+ 2963 | -5/Factory | Repaired Gravmag System+ 2990 | -5/Factory | Repaired Med. Storage Unit 3267 | -5/Factory | Discovered exit to Factory (range 13) 3276 | -5/Factory | Entered another Factory area 3276 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3286 | -4/Factory | Identified exit to DSF 3286 | -4/Factory | Entered DSF 3331 | -4/DSF | Additional patrols routed to DSF 3336 | -4/DSF | Discovered new exit (range 12) 3339 | -4/DSF | Identified exit to Research 3339 | -4/DSF | Entered Research 3339 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3442 | -3/Research | Discovered new exit (range 13) 3482 | -3/Research | Identified exit to Research 3482 | -3/Research | Entered another Research area 3482 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3583 | -2/Research | Build established: Sprinter 3585 | -2/Research | Central database locked down 3711 | -2/Research | Lost 4 parts (2n1u1w) 3741 | -2/Research | Found Prototype Device 3741 | -2/Research | Identified Exp. Actuator Array 3812 | -2/Research | System corruption reached 10% 3904 | -2/Research | Spotted B-90 Cyclops 3934 | -2/Research | Discovered new exit (range 10) 3948 | -2/Research | Identified exit to Testing 3950 | -2/Research | Entered Testing 3980 | -2/Testing | Lost 3 parts (2n1w) 3982 | -2/Testing | Central database locked down 3991 | -2/Testing | Found Prototype Energy Cannon 3991 | -2/Testing | Identified Cld. Nova Cannon 4016 | -2/Testing | Spotted Striker 4016 | -2/Testing | Spotted Striker 4039 | -2/Testing | Found Prototype Hackware 4039 | -2/Testing | Identified Exp. System Shield 4065 | -2/Testing | Found Prototype Device 4065 | -2/Testing | Identified Exp. Sensor Array 4078 | -2/Testing | Found Prototype Energy Cannon 4078 | -2/Testing | Identified Imp. Potential Cannon 4081 | -2/Testing | Found Prototype Energy Cannon 4081 | -2/Testing | Identified Potential Cannon 4137 | -2/Testing | Found Prototype Device 4137 | -2/Testing | Identified Exp. Focal Shield 4164 | -2/Testing | Discovered new exit (range 14) 4166 | -2/Testing | Entered Access 4166 | -1/Access | Evolved 2 slots: Power x1, Utility x1 4264 | -1/Access | Build established: Scientist-Sprinter 4339 | -1/Access | Spotted B-99 Colossus 4339 | -1/Access | Spotted B-99 Colossus 4348 | -1/Access | Discovered new exit (range 7) 4352 | *** | Escaped! Last Messages --------------- 04342_ Penetrated by Slug. 04342_ Slug penetrates Sealed Heavy Doors. 04343_ Knocked back. 04343_ Penetrated by Slug. 04343_ Slug penetrates Sealed Heavy Doors. 04346_ Penetrated by Slug. 04346_ Critical hit (Destroy). 04346_ Mic. Antimatter Reactor+ destroyed. 04346_ Slug penetrates Sealed Heavy Doors. 04346_ Penetrated by Slug. 04347_ B-99 Colossus activates siege mode. 04347_ Slug penetrates Sealed Heavy Doors. 04347_ Penetrated by Slug. 04347_ Slug penetrates Sealed Heavy Doors. 04347_ Penetrated by Slug. 04348_ Main Access Shell breached. 04348_ EXIT=FOUND 04349_ Slug penetrates Sealed Heavy Doors. [Achievement: Epsilon Run] [Achievement: Engineer's Best Friend] Map ----- +----------------------------------------------------+ | ??????????????????????# ###########???????????? | | ????????????########### # #???????????? | | ??????????? # #???????????? | | ??????????? " #???????????? | | ????????????########### # " " #???????????? | | ?????????????????????## # ""R"" ????????????? | | ?????????????????????#" + """""??????????????? | | ??????????????????????# # #???????????? | | ??????????????????????# #?? #???????????? | | ???????????????????#### ###########???????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# %% #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????#""""" """"#??????????????????? | | ???????????????????????"" "??????????????????????? | | ???????????????????????" "??????????????????????? | | ???????????????????#"""" """""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" """ #??????????????????? | | ???????????????????# ?" "?????????????????????? | | ???????????????????#??" "" "?????????????????????? | | ??????????????????????" "@ "?????????????????????? | | ??????????????????????" "?????????????????????? | | ??????????????????????""""""?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 41 Energy Capacity 730 Matter Stores 383 Matter Capacity 400 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 16 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 66 Defensive Hacking 28 Authchip Count 2 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Gravmag System | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gravmag System | 17% | -5/Factory Gravmag System | 26% | -5/Factory Gravmag System | 51% | -5/Factory Med. Storage Unit | 64% | -5/Factory Studied --------- Gravmag System | -5/Factory | Hacked Hvy. Machine Gun | -5/Factory | Hacked Thermic Laser | -5/Factory | Hacked Impulse Thruster | -3/Research | Hacked Field Propulsion Array | -2/Research | Hacked Q-thruster | -2/Research | Hacked Quantum Rifle | -2/Research | Hacked Enh. Nova Cannon | -2/Research | Hacked Lgt. Particle Reactor | -2/Testing | Hacked Mic. Antimatter Reactor | -2/Testing | Hacked Gamma Rifle | -2/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Denied? Engineer's Best Friend Epsilon Run I Laugh At Your Crits Slippery One Spot Them First Sprinter Challenges ------------ None Game ------ Seed TractorFocalBlaster Manual? 0 Play Time 01:51:40 Cumulative 27.2 hours Start 2026.01.07 @ 13:09:39 End 2026.01.07 @ 21:08:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 32 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 859ebbce-62e0-4f37-bd93-87ac782e28e7