Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 13:15:24 Player: Lazz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (71) 355 Value Destroyed (2739) 2739 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1035) 1035 TOTAL SCORE: 9149 Bonus ------- Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Friendly Fire -65 Cogmind --------- Core Integrity 0/1000 Matter 27/300 Energy 72/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Titanium Leg Core Analyzer Improved Transmission Jammer Improved Propulsion Shielding Heavy Armor Plating Hardened Heavy Armor Plating Improved Recalibrator Heavy EM Shotgun Wave Gun Minigun Greatsword Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Active Sensor Suite Encrypted Comm Array Targeting Computer > --- WEAPON ----------- Improved Heavy Laser Phase Cannon Phase Cannon Long-range Missile Launcher > --- INVENTORY -------- Deuterium Engine Improved Titanium Leg Core Analyzer Improved Transmission Jammer Improved Propulsion Shielding Heavy Armor Plating Hardened Heavy Armor Plating Improved Recalibrator Heavy EM Shotgun Tesla Rifle Wave Gun Long-range Proton Cannon Minigun Greatsword [Rating: 80] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Heavy Armor Plating Weapon Long-range Missile Launcher Energy Gun Field Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Build | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Fac Slots Evolved 10 | . . . . 4 2 . 2 . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . 2 . . . . . . . Utility 5 | . . . . 1 2 . 2 . . . . Weapon 2 | . . . . 1 . . . . . . 1 Parts Attached 62 | 7 1 2 3 20 2 12 2 2 . 4 7 Power 7 | 1 . . . 3 . 1 . . . . 2 Engine 5 | 1 . . . 2 . . . . . . 2 Core 2 | . . . . 1 . 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 16 | 2 1 1 . 6 . 4 . . . 1 1 Treads 9 | . . . . 4 . 4 . . . 1 . Leg 7 | 2 1 1 . 2 . . . . . . 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 18 | 2 . 1 . 5 2 3 2 2 . 1 . Device 9 | 1 . . . 3 1 2 . 1 . 1 . Storage 3 | 1 . 1 . 1 . . . . . . . Processor 2 | . . . . 1 . . 1 . . . . Hackware . | . . . . . . . . . . . . Protection 4 | . . . . . 1 1 1 1 . . . Artifact . | . . . . . . . . . . . . Weapon 21 | 2 . . 3 6 . 4 . . . 2 4 Energy Gun 8 | . . . 2 2 . 1 . . . 1 2 Energy Cannon 4 | . . . . 1 . . . . . 1 2 Ballistic Gun 5 | 2 . . . 3 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . . 1 . . 3 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . . 2 . Corrupted Parts 1 | . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . 1 . Parts Lost 33 | . . . . 9 . 9 1 . . 4 10 Power 4 | . . . . 1 . 1 . . . . 2 Propulsion 7 | . . . . 3 . 1 . . . 1 2 Utility 9 | . . . . 2 . 3 1 . . 1 2 Weapon 13 | . . . . 3 . 4 . . . 2 4 Highest Loss Streak 10 | . . . . 7 . 9 1 . . 3 10 To Critical Strikes . | . . . . . . . . . . . . Average Backups 12 | 3 5 12 15 14 14 12 12 14 14 12 11 Power 2 | . 1 2 3 3 3 2 2 2 2 2 1 Propulsion 2 | 1 2 4 5 3 1 1 1 1 1 . . Utility 3 | . 1 2 3 5 7 5 3 3 3 3 4 Weapon 4 | 1 1 2 4 2 3 3 6 8 8 6 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 12 | . . 1 . 3 1 . . . . . 7 Power 1 | . . . . 1 . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . Utility 7 | . . 1 . 1 1 . . . . . 4 Weapon 3 | . . . . . . . . . . . 3 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 100 98 96 93 93 92 93 88 82 Engine 4 | . 14 14 14 5 7 . . . . . 4 Core 4 | . . . . 3 . 5 6 6 6 6 4 Treads 17 | . . . . 12 30 28 26 26 26 25 20 Leg 11 | . 28 28 28 23 . . . . . . . Device 14 | . 14 14 14 8 11 13 13 18 20 19 16 Storage 8 | . 14 14 14 9 7 7 6 6 6 6 5 Processor 5 | . . . . 8 7 7 12 7 6 6 4 Protection 2 | . . . . . 7 6 7 5 6 3 . Energy Gun 4 | . . . 10 8 7 7 . . . 2 7 Energy Cannon 2 | . . . . 3 7 1 . . . 3 6 Ballistic Gun 8 | . 28 28 8 14 7 1 . . . . . Launcher 7 | . . . 9 . . 9 20 20 20 12 4 Peak Build Rating 80 | 7 8 11 12 28 32 45 48 55 55 71 80 Average Rating 39 | 5 7 9 11 24 31 36 45 54 55 61 74 On Entrance 30 | . 7 8 11 12 27 32 45 46 55 55 71 Avg Prop Armor Cover (%) 7 | . . 7 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 93 | 15 15 30 32 64 66 75 77 93 93 93 88 Greatest Support 80 | 20 20 25 25 80 80 80 80 80 80 80 80 Greatest Overweight (x) 19 | 1 . 1 1 1 . 17 . 1 1 1 19 Average Overweight (x) . | . . . 1 . . . . 1 1 . 1 Largest Inventory Capacity 20 | 8 8 15 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 14 15 19 20 20 20 20 20 20 20 Most Carried 20 | 6 8 15 15 20 16 20 19 20 18 18 19 Average Carried 14 | 3 5 12 15 15 14 16 17 18 18 16 14 Final Capacity 20 | 8 8 15 15 20 20 20 20 20 20 20 20 Final Carried 19 | 4 8 15 15 17 14 18 19 18 18 14 14 Class Distribution -------------------- 40% | Scavenger-Gunner 22% | Mutant 21% | Scavenger-Skirmisher 7% | Scavenger-Bomber 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Fac Matter Collected 1827 | 318 76 122 25 473 . 208 125 140 . 340 . Remotely 797 | 10 76 122 25 . . 204 125 140 . 95 . Salvage Created 2610 | 123 154 120 25 1096 . 471 124 142 . 269 86 Parts 139 | 6 8 3 3 64 . 29 7 4 . 10 5 Haulers Intercepted 3 | . . . . 3 . . . . . . . Recyclers Shooed 2 | 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . 3 . . . . 3 . 8 . Prevented 1 | . . . . . . . . . . 1 . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Fac Combat Hostiles Destroyed 61 | . 3 6 3 17 . 10 4 4 . 13 1 Guns 26 | . 3 6 . 16 . 1 . . . . . Cannons 6 | . . . . 1 . 2 . . . 2 1 AOE 29 | . . . 3 . . 7 4 4 . 11 . Classes Destroyed 16 | 2 1 1 1 6 . 3 . . . 2 . Worker 2 | . . . . 2 . . . . . . . Builder 2 | . . . . 1 . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 3 | . . . . 3 . . . . . . . Recycler 2 | 1 . . . 1 . . . . . . . Watcher 5 | . . . . 4 . . . . . . 1 Swarmer 9 | . . . 3 3 . . . . . 3 . Cutter 2 | . . . . . . 2 . . . . . Grunt 32 | . 3 1 . 10 . 5 3 4 . 6 . Brawler 1 | . . . . . . . . . . 1 . Duelist 1 | . . . . . . 1 . . . . . Sentry 4 | . . . . 3 . . 1 . . . . Hunter 5 | . . . . 1 . 1 . . . 2 1 Programmer 1 | . . . . . . . . . . 1 . Heavy 1 | . . . . . . 1 . . . . . Assembled 5 | . . 5 . . . . . . . . . Best Kill Streak 11 | 1 2 3 3 11 . 4 5 4 . 7 1 Combat Bots Only 7 | . 2 3 3 5 . 4 4 4 . 7 1 Max Kills in Single Turn 4 | 1 1 1 3 2 . 4 2 1 . 4 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . 3 . . 4 1 1 . 4 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Fac Hostile Shots Fired 429 | . 20 22 4 131 . 30 11 6 . 67 138 Missed 123 | . 5 7 2 31 . 9 5 3 . 24 37 Hits 306 | . 15 15 2 100 . 21 6 3 . 43 101 Melee 22 | . . 4 . . . 3 . . . . 15 Projectile 284 | . 15 11 2 100 . 18 6 3 . 43 86 AOE 4 | . . . . . . 2 . . . . 2 Critical Strikes 21 | . 1 . . 7 . 1 . . . 1 11 Part Disruptions 1 | . . 1 . . . . . . . . . Damage Taken 6371 | . 202 234 54 1454 . 873 284 120 . 928 2222 Core 1524 | . 25 33 12 248 . 145 18 . . 38 1005 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 272 | . . . . . . 175 97 . . . . Core Remaining (%) 79 | 100 . . 72 54 . 79 . . . 93 . Volleys Fired 154 | 8 11 17 8 61 . 11 4 4 . 23 7 Largest 4 | 2 2 2 2 3 . 3 3 3 . 3 4 Hottest 278 | 40 40 40 115 163 . 146 129 129 . 193 278 Shots Fired 353 | 16 22 34 14 161 . 28 12 12 . 37 17 Gun 250 | 16 22 34 12 142 . 16 . . . 3 5 Cannon 49 | . . . . 19 . 4 . . . 18 8 Launcher 54 | . . . 2 . . 8 12 12 . 16 4 Special . | . . . . . . . . . . . . Kinetic 172 | 16 22 34 7 90 . 3 . . . . . Thermal 118 | . . . 5 71 . 8 . . . 21 13 Explosive 54 | . . . 2 . . 8 12 12 . 16 4 Electromagnetic 9 | . . . . . . 9 . . . . . Robot Hit Streak 13 | 4 7 12 13 7 . 10 6 8 . 9 5 Robot Miss Streak 6 | 2 2 3 . 5 . 6 1 1 . 3 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . 1 2 . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . Shots Hit Robots 205 | 9 15 22 1 96 . 18 6 3 . 26 9 Core Hits 159 | 3 6 12 3 56 . 24 12 9 . 25 9 Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 2 | . . . . 2 . . . . . . . Burn 1 | . . . . 1 . . . . . . . Destroy 1 | . . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8010 | 134 189 308 176 1740 . 1215 806 532 . 2404 506 Guns 2391 | 134 189 308 . 1490 . 145 . . . 51 74 Cannons 890 | . . . . 250 . 75 . . . 383 182 Explosions 4729 | . . . 176 . . 995 806 532 . 1970 250 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 1557 | 134 189 308 . 926 . . . . . . . Thermal 1781 | . . . . 814 . 123 . . . 588 256 Explosive 4575 | . . . 176 . . 995 806 532 . 1816 250 Electromagnetic 97 | . . . . . . 97 . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . 8 . Average Corruption 7 | . . . . . . . . . . 7 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 21 | . . . . . . . . . . 21 . Message Errors 8 | . . . . . . . . . . 8 . Matter Fused 6 | . . . . . . . . . . 6 . Energy Discharges 1 | . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . 2 . Data Loss (major) 2 | . . . . . . . . . . 2 . Misfires 1 | . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 254 | . . . . 7 . . 63 . . 163 21 Projectiles 30 | . . . . 7 . . . . . 23 . Explosions 224 | . . . . . . . 63 . . 140 21 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 524 | . . . 39 . . 64 199 69 . 131 22 Shots 15 | . . . 2 . . 2 5 1 . 4 1 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 516 | . 20 13 . 516 . 3 8 72 . 192 282 Average Temperature 133 | . 7 9 . 165 . 2 7 36 . 68 105 Received Heat Transfer 1234 | . 132 112 . 684 . 9 36 18 . 117 126 Effects 13 | . . . . 13 . . . . . . . Shutdowns 2 | . . . . 2 . . . . . . . Energy Bleed 4 | . . . . 4 . . . . . . . Interference 3 | . . . . 3 . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . Damage (major) 2 | . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . . 2 . . . . . 2 . Heat Transferred 2861 | . . . . 1665 . 222 . . . 641 333 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Fac Maximum Alert Level 1 | . . . . 1 . 1 1 . . . 1 Low Security (%) 89 | 100 100 100 . 92 100 91 12 . . . 99 Level 1 10 | . . . . 7 . 8 87 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . Peak Influence 397 | 5 60 20 . 226 74 294 397 . . . 225 Initial 154 | . . 19 . 15 74 51 154 . . . . Average 69 | . 19 2 . 77 74 114 328 . . . 14 Influence Increases 2062 | 10 80 20 70 565 . 333 273 90 . 290 331 Destroy 0b10 Robot/C 1120 | . 60 20 60 340 . 200 80 80 . 260 20 Destroy 0b10 Robot/NC 90 | 10 . . . 55 . 15 5 . . . 5 Destroy Leader 226 | . 20 . 10 84 . 40 20 10 . 30 12 Successful Hack 2 | . . . . 2 . . . . . . . Disable Machine 210 | . . . . 75 . 15 75 . . . 45 Destroy Structure 299 | . . . . 9 . 63 93 . . . 134 Lose Combat Pursuer 15 | . . . . . . . . . . . 15 Active Sensor Use 100 | . . . . . . . . . . . 100 Influence Decreases 1910 | 10 30 70 40 430 91 113 260 205 192 290 179 Entered New Map 607 | . . 31 . 15 91 23 140 115 192 . . Time Decay 973 | 10 30 39 40 325 . . 110 90 . 250 79 Lost Part 330 | . . . . 90 . 90 10 . . 40 100 Squads Dispatched 13 | . 1 . . 3 . 2 2 . . . 5 Investigation 5 | . 1 . . 2 . . 1 . . . 1 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 7 | . . . . 1 . 2 1 . . . 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Fac Distress Signals 3 | . . . . 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 98 | . 5 10 3 31 . 12 4 4 . 13 16 Peak Tracking Total 13 | . 3 3 3 4 . 4 3 4 . 5 13 Tactical Retreats 2 | . . 1 . . . . . . . . 1 Traps | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Fac Traps Triggered 5 | . 1 . . 1 . . . . . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Fac Machines Disabled 18 | . . . . 5 . 1 5 . . 4 3 Max in Single Turn 4 | . . . . 1 . 1 4 . . 2 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Fac Machines Accessed 15 | . 1 . . 6 1 . 2 . 4 . 1 Terminals 9 | . 1 . . 4 1 . 2 . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 59 | . 2 . . 15 1 . 7 . 33 . 1 Successful 46 | . 2 . . 6 1 . 3 . 33 . 1 Failed 13 | . . . . 9 . . 4 . . . . Catastrophic 4 | . . . . 4 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 4 | . . . . 2 . . 2 . . . . Terminals 22 | . 2 . . 11 1 . 7 . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 42 | . 2 . . 2 1 . 3 . 33 . 1 Record 12 | . . . . . . . 1 . 11 . . Part Schematic 12 | . . . . . . . . . 12 . . Robot Schematic 7 | . . . . . . . . . 7 . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 4 | . . . . 1 . . . . 3 . . Open DSF 2 | . . . . . 1 . . . . . 1 Alert Level 1 | . . . . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . Scanalyzer 3 | . . . . 3 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Analyze 1 | . . . . 1 . . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . . . . 4 . . 2 . . . . Full Trace Events 2 | . . . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . 1 . . . . 12 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 8 | . . . . 8 . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . 9 9 9 8 8 Warlord Squad Rendezvous 1 | . . . . . . . . . . . 1 Chimera 1 | . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Fac Active Infowar (turns) 1082 | . . . . . . . . . . 518 564 A.S.S. 1082 | . . . . . . . . . . 518 564 Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Fac Turns Passed 4803 | 125 110 492 244 1260 14 278 222 186 214 1090 568 Spaces Moved 2085 | 73 59 208 115 548 8 124 123 75 96 445 211 Core 19 | 16 . . . . . 1 . . . . 2 Treads 1278 | . . . . 208 8 123 123 75 96 445 200 Legs 788 | 57 59 208 115 340 . . . . . . 9 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 120 160 160 165 225 225 165 167 Average Speed 182 | 114 120 188 190 161 160 171 165 225 225 184 246 Slowest Speed 1000 | 120 120 190 190 192 160 900 165 225 225 225 1000 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 5 11 40 12 46 . 74 5 11 75 59 7 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . 1 1 1 . Known Exits Taken 2 | . . . . . 1 . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . . Scrap Searched 1 | . . . . . . . . . . 1 . Spaces Dug 27 | . . . . . . . . . . . 27 Terrain Destroyed 561 | . . . 14 7 . 75 117 126 . 144 78 Melee . | . . . . . . . . . . . . Projectile 17 | . . . . 7 . . . . . 8 2 AOE 544 | . . . 14 . . 75 117 126 . 136 76 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Fac Total 2780 | 98 76 274 125 797 10 165 131 82 95 679 248 Wait 382 | . 1 37 . 130 . 2 . . . 207 5 Move 2074 | 72 58 207 114 547 7 123 122 74 95 444 211 Hop . | . . . . . . . . . . . . Pick Up 74 | 11 4 9 . 22 . 12 3 1 . . 12 Fast Attach 1 | . . . . 1 . . . . . . . Attach 52 | 7 . . . 15 2 9 2 1 . 4 12 Detach 4 | . . . . 2 . . . 1 . 1 . Swap 20 | . 1 2 3 7 . 5 . 1 . . 1 Drop 19 | . 1 2 . 12 1 3 . . . . . Fire 154 | 8 11 17 8 61 . 11 4 4 . 23 7 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 15) 236 | -10/Materials | Entered Mines 243 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 280 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 306 | -10/Mines | Build established: Mutant 383 | -10/Mines | Assembled infested the area 388 | -10/Mines | Assisted by a Guerilla fighting off Assembled 703 | -10/Mines | Discovered new exit (range 12) 728 | -10/Mines | Entered Subcaves 960 | -10/Subcaves | Discovered new exit (range 4) 972 | -10/Subcaves | Entered Materials 972 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1370 | -8/Materials | Build established: Scavenger-Gunner 1816 | -8/Materials | Lost 7 parts (1p3n2u1w) 2196 | -8/Materials | Discovered new exit (range 11) 2232 | -8/Materials | Entered Factory 2232 | -7/Factory | Evolved 2 slots: Utility x2 2246 | -7/Factory | Identified exit to DSF 2246 | -7/Factory | Entered DSF 2275 | -7/DSF | Additional patrols routed to DSF 2340 | -7/DSF | Lost 9 parts (1p1n3u4w) 2341 | -7/DSF | Found Prototype Device 2478 | -7/DSF | Discovered new exit (range 14) 2504 | -7/DSF | Sterilization system engaged 2524 | -7/DSF | Ambient heat levels rising (+10) 2524 | -7/DSF | Entered Factory 2524 | -6/Factory | Evolved 2 slots: Utility x2 2723 | -6/Factory | Discovered new exit (range 14) 2746 | -6/Factory | Entered Lower Caves 2753 | -6/Lower Caves | Met a Warlord Commander 2754 | -6/Lower Caves | Learned location of Warlord (-4) 2755 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 2759 | -6/Lower Caves | Found Encrypted Comm Array 2927 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2932 | -6/Lower Caves | Entered Data Miner 2932 | -6/Data Miner | Discovered new exit (range 6) 2975 | -6/Data Miner | Met Data Miner 3047 | -6/Data Miner | Learned location of Section 7 (-2) 3047 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3090 | -6/Data Miner | Received God Mode back door access code from Data Miner 3146 | -6/Data Miner | Entered Proximity Caves 3345 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3541 | -5/Proximity Caves | Build established: Scavenger-Bomber 3594 | -5/Proximity Caves | Attracted the attention of an 0b10 base 3627 | -5/Proximity Caves | Destroyed 7 combat bots 3660 | -5/Proximity Caves | Lost 3 parts (1u2w) 3718 | -5/Proximity Caves | Identified Active Sensor Suite 4020 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 4213 | -5/Proximity Caves | Discovered new exit (range 5) 4233 | -5/Proximity Caves | Identified exit to Factory 4236 | -5/Proximity Caves | Entered Factory 4236 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4310 | -5/Factory | Identified exit to DSF 4721 | -5/Factory | Joined by Warlord Chimera squad 4795 | -5/Factory | Core integrity fell below 50% 4799 | -5/Factory | Incoming investigation squad redirected 4801 | -5/Factory | Core integrity fell below 20% 4804 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Imp. Heavy Laser destroyed. U-05 Engineer lays Concrete. T-07 Excavator destroyed. 17-STG(M) destroyed. Slug penetrates H-66 Slayer. H-66 Slayer knocked back. C-35 Carver knocked back. C-35 Carver destroyed. Penetrated by Slug. Critical hit (Burn: +37). Targeting Computer severed. G-50 Soldier knocked back. Penetrated by Slug. Encrypted Comm Array severed. ALERT: Higher priority target reported, redirecting investigation. Knocked back. Penetrated by Slug. Active Sensor Suite destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????####? ##????????????????????????? | | ???????????? # # # ????????????????????????? | | ???????????? ## u #???????????????????????? | | ??????????? %= "Ts #???????????????????????? | | ??????????? H "" #???????????????????????? | | ??????????? g gg ss#???????????????????????? | | ?????????? % s #???????????????????????? | | ?????????? h #####???????????????????? | | ????????? ;;;;; R # # #########???????????? | | ????????? ; %% #???????????? | | ????????? =*]! #???????????? | | ????????? ![@=% #???????????? | | ????????? %cc #???????????? | | ????????? !%% #???????????? | | ????????? * [ [ #???????????? | | ????????# !% % #???????????? | | ????????# ; = #???????????? | | ????????# ; ; #???????????? | | ????????# ; ; #???????????? | | ######### " ; ^^^^# #???????????? | | T ?# # # # #???????????? | | ?# ####### ### #####???????????? | | ? ??# # # ## # ## #??????????????? | | ?? ??# # # ####+# # ##?????????????? | | ####+#### # # # #?????????????? | | + # + + ###?????????????? | | #^ # # # #??????????????? | | # """ # # # #??????????????? | | # "G" # # # #??????????????? | | " "[" # # # ##??????????????? | | # [%! # # # #???????????????? | | +^ "" + # + #???????????????? | | #### """ ## # # #???????????????? | | ???# ^""" ## # ##########???????????????? | | ???+ "" ######## #????????????????????????? | | ???# "" #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 21 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Hvy. Armor Plating | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- I Like You, Cogmind Challenges ------------ None Game ------ Seed MobileDroneClaws Manual? 0 Play Time 00:43:11 Cumulative 45.8 hours Start 2025.11.05 @ 12:33:02 End 2025.11.05 @ 13:15:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 37 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 32dde101-af19-4def-917d-f3bbaa016c3a