Cogmind - Beta 12 *** ADVENTURER MODE // 2023.06.05 @ 01:49:54 Player: Ms. V3-11A Result: Destroyed by as-71439 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (149) 745 Value Destroyed (4574) 4574 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1090) 1090 TOTAL SCORE: 10209 Bonus ------- High Alert Combat Kills 90 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 121/300 Energy 23/172 System Corruption 2% Temperature Danger (465) Movement Walking (94) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Dark-Deuterium Reactor > --- PROPULSION (3) --- Composite-Glidesys Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Improved Reaction Control System Light Regenerative Plating (fused) > --- WEAPON (2) ------- Hpw. Thermal Construct/G > --- INVENTORY (5) ---- Zionite Biocell (600) Zionite Biocell (600) Improved Shield Generator Grenade Launcher Peak State ------------ > --- POWER ------------ Dark-Deuterium Reactor > --- PROPULSION ------- Composite-Glidesys Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Reaction Control System Phase Shifter Light Regenerative Plating Improved Shield Generator > --- WEAPON ----------- Hpw. Thermal Construct/G > --- INVENTORY -------- Zionite Biocell Improved Shield Generator [Rating: 70] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Constructs Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Welding Torch Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . 4 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 4 | . . . 1 . . 3 . . . . Weapon . | . . . . . . . . . . . Parts Attached 106 | . 13 . 19 22 5 23 1 4 4 15 Power 8 | . 2 . 2 1 . 3 . . . . Engine 7 | . 2 . 2 1 . 2 . . . . Core 1 | . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 22 | . 3 . 5 5 . 7 . 1 . 1 Treads 1 | . . . . . . 1 . . . . Leg 21 | . 3 . 5 5 . 6 . 1 . 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 37 | . 4 . 3 4 3 11 1 . 1 10 Device 15 | . 1 . . . 1 5 . . 1 7 Storage 6 | . 3 . . . 2 . . . . 1 Processor . | . . . . . . . . . . . Hackware 2 | . . . . . . 2 . . . . Protection 14 | . . . 3 4 . 4 1 . . 2 Artifact . | . . . . . . . . . . . Weapon 39 | . 4 . 9 12 2 2 . 3 3 4 Energy Gun 13 | . 2 . 4 2 . . . 2 2 1 Energy Cannon 4 | . . . . 3 . 1 . . . . Ballistic Gun 8 | . . . 3 4 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 12 | . 1 . 2 3 1 1 . 1 . 3 Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . . . . . 2 Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . 2 Parts Lost 20 | . . . . . . 7 . 1 . 12 Power . | . . . . . . . . . . . Propulsion 8 | . . . . . . 4 . . . 4 Utility 7 | . . . . . . 2 . . . 5 Weapon 5 | . . . . . . 1 . 1 . 3 Highest Loss Streak 6 | . . . . . . 4 . 1 . 6 To Critical Strikes 2 | . . . . . . 2 . . . . Average Slot Usage (%) 79 | . 98 100 95 99 82 75 84 75 75 52 Engine 8 | . 14 14 11 11 10 6 15 7 7 4 Leg 19 | . 28 28 29 32 33 15 15 15 15 1 Device 15 | . 13 14 11 11 11 11 23 23 23 16 Storage 9 | . 14 14 11 11 11 7 7 7 7 6 Hackware 1 | . . . . . . 7 . . . . Protection 5 | . . . 10 11 . 3 7 7 7 10 Energy Gun 5 | . 7 14 10 3 . 3 . 3 10 3 Energy Cannon 2 | . . . . 7 11 3 . . . . Ballistic Gun 7 | . 19 14 10 11 5 6 13 9 3 . Naked Turns . | . . . . . . . . . . . Heaviest Build 74 | 13 49 49 59 60 56 70 74 65 65 64 Greatest Support 42 | 20 20 20 30 30 30 37 32 42 34 34 Greatest Overweight (x) 20 | . 2 2 2 1 1 5 2 1 1 20 Average Overweight (x) 1 | . . 2 1 1 1 1 2 1 1 6 Largest Inventory Capacity 25 | 8 20 20 20 20 25 20 20 20 20 20 Average Capacity 19 | 8 14 20 20 20 20 20 20 20 20 17 Most Carried 20 | 5 17 17 20 20 20 20 20 20 20 20 Average Carried 17 | 4 9 16 18 19 17 15 20 19 19 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 17 17 20 20 17 20 20 19 19 4 Scrap Engine Consumption 99 | . . . . . 15 36 3 5 10 30 Constructs Created 11 | . . . . . 1 7 . . 1 2 Constructs Modified 27 | . . . . . 1 9 2 3 3 9 Class Distribution -------------------- 43% | Mutant 26% | Construct 18% | Scavenger-Mutant 7% | Hacker-Mutant 3% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Hacker-Mutant | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Matter Collected 3012 | 200 251 51 572 495 233 654 78 116 88 274 Remotely . | . . . . . . . . . . . Salvage Created 6281 | . 531 40 930 1197 485 1709 374 415 . 600 Parts 328 | . 36 5 64 73 16 72 8 14 . 40 Haulers Intercepted 6 | . 2 . 2 1 . 1 . . . . Recyclers Shooed 12 | . 4 . 1 1 3 3 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 7 10 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Combat Hostiles Destroyed 114 | . 13 3 17 23 4 24 4 11 . 15 Guns 71 | . 10 3 17 10 2 16 4 5 . 4 Cannons 15 | . . . . 6 2 5 . . . 2 AOE 23 | . 3 . . 6 . 3 . 3 . 8 Classes Destroyed 16 | . 5 . 5 1 . 3 . . . 2 Worker 5 | . 2 . . 1 . 2 . . . . Builder 4 | . . . 1 2 1 . . . . . Hauler 6 | . 2 . 2 1 . 1 . . . . Recycler 17 | . 1 . 3 4 3 6 . . . . Mechanic 1 | . . . . 1 . . . . . . Operator 2 | . . . 1 1 . . . . . . Watcher 3 | . . . 1 . . 2 . . . . Swarmer 29 | . 6 3 6 8 . 3 . 3 . . Grunt 36 | . 7 . 5 8 . 8 3 5 . . Brawler 2 | . . . . . . 1 . 1 . . Duelist 4 | . . . 1 . . 1 1 1 . . Sentry 21 | . . . 5 7 4 5 . . . . Hunter 2 | . . . . . . 2 . . . . Programmer 5 | . . . . . . 4 . 1 . . Z-Technician 5 | . . . . . . . . . . 5 Z-Light 11 | . . . . . . . . . . 11 Assembled 3 | . . . . . . . . . . 3 Best Kill Streak 8 | . 5 3 4 8 2 4 3 4 . 6 Combat Bots Only 7 | . 3 3 3 7 1 3 3 4 . 6 Max Kills in Single Turn 3 | . 3 1 2 2 1 2 1 2 . 2 Gunslinging 1 | . . . 1 1 . . . . . . Exploded 2 | . 2 . . 2 . 1 . 2 . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Damage Taken 7136 | . 426 37 627 588 287 1806 156 423 . 2786 Core 1042 | . 96 16 127 65 34 268 18 17 . 401 Absorbed by Shields 570 | . . . . . . 270 63 161 . 76 Regen/Repaired (Parts) 1836 | . . . 117 56 34 163 166 87 170 1043 Core Remaining (%) 66 | 100 . 55 . . 43 . . . . . Volleys Fired 490 | . 57 5 104 103 20 80 15 30 . 76 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 Hottest 106 | . 60 60 88 91 91 91 80 106 . 93 Shots Fired 798 | . 108 10 154 163 35 156 30 43 1 98 Gun 570 | . 102 10 145 78 15 112 30 39 1 38 Cannon 178 | . . . . 75 18 41 . . . 44 Launcher 46 | . 2 . 9 10 2 3 . 4 . 16 Special 4 | . 4 . . . . . . . . . Kinetic 384 | . 78 5 57 64 15 96 15 10 . 44 Thermal 355 | . 28 5 88 89 18 57 15 29 1 25 Explosive 46 | . 2 . 9 10 2 3 . 4 . 16 Electromagnetic 13 | . . . . . . . . . . 13 Robot Hit Streak 59 | . 40 8 14 15 17 59 29 26 . 27 Robot Miss Streak 4 | . 2 1 2 3 1 2 2 2 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 13 | . 1 . 4 2 . 4 1 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 . . Shots Hit Robots 554 | . 90 4 80 74 27 138 27 41 . 73 Core Hits 448 | . 35 3 40 41 13 176 35 43 . 62 Critical Kills 2 | . . . . 1 . 1 . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 4 | . . . 2 1 . 1 . . . . Burn 1 | . . . 1 . . . . . . . Meltdown 2 | . . . . 1 . 1 . . . . Destroy 1 | . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11415 | . 1306 47 1325 1696 555 3078 433 869 . 2106 Guns 6658 | . 927 43 1132 685 189 1979 433 663 . 607 Cannons 2149 | . . . . 594 330 793 . . . 432 Explosions 2588 | . 370 . 190 417 33 305 . 206 . 1067 Melee . | . . . . . . . . . . . Ramming 11 | . . 4 3 . 3 1 . . . . Kinetic 4836 | . 687 22 639 513 189 1795 306 253 . 432 Thermal 3787 | . 249 21 493 766 330 977 127 410 . 414 Explosive 2588 | . 370 . 190 417 33 305 . 206 . 1067 Electromagnetic 193 | . . . . . . . . . . 193 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 4 4 2 Average Corruption 3 | . . . . . . 2 4 4 4 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 81 | . . . . . . 22 13 22 10 14 Message Errors 22 | . . . . . . 7 3 6 2 4 Matter Fused 19 | . . . . . . 4 1 6 2 6 Heat Flow Errors 13 | . . . . . . 3 4 6 . . Energy Discharges 5 | . . . . . . 1 1 1 . 2 Parts Rejected 1 | . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . 3 3 1 3 . Data Loss (major) 4 | . . . . . . 1 1 . 2 . Misfires 2 | . . . . . . . . . 1 1 Alerts 2 | . . . . . . 1 . 1 . . Weapon Failures 2 | . . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 77 | . 45 . . 10 . 17 . . . 5 Projectiles 25 | . . . . 10 . 15 . . . . Explosions 52 | . 45 . . . . 2 . . . 5 Melee . | . . . . . . . . . . . Knockbacks 14 | . . . . . . . . . . 14 Impact . | . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . 14 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 64 | . 31 . 19 14 . . . . . . Shots 4 | . 2 . 1 1 . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 5 | . . 1 2 . 1 1 . . . . Kicked 5 | . . 1 2 . 1 1 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 453 | . 111 . 338 363 123 361 212 252 5 453 Average Temperature 85 | . 52 . 72 97 37 95 98 107 4 96 Received Heat Transfer 2566 | . 216 . 222 189 171 484 108 236 . 940 Effects 5 | . . . 1 2 . 1 . . . 1 Shutdowns 2 | . . . 1 . . 1 . . . . Energy Bleed 2 | . . . . 2 . . . . . . Interference 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . Robots Melted 5 | . . . . 1 . 1 . 3 . . Combat Hostiles 4 | . . . . 1 . . . 3 . . Parts Melted 23 | . . . 1 5 2 7 1 7 . . Heat Transferred 9332 | . 625 50 1253 1443 592 2331 703 1927 . 408 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Peak Influence 736 | . 258 70 226 736 98 442 . . . . Initial 300 | . . 23 . 60 90 300 . . . . Average 125 | . 103 11 77 269 51 219 . . . . Maximum Alert Level 3 | . 1 . 1 3 . 2 . . . . Low Security (%) 76 | 100 79 100 99 46 100 43 . . . . Level 1 20 | . 20 . . 29 . 55 . . . . Level 2 2 | . . . . 20 . . . . . . Level 3 . | . . . . 3 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 1 . 1 3 . 6 . . . . Investigation 3 | . 1 . . 1 . 1 . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 3 | . . . 1 2 . . . . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Distress Signals 8 | . 1 . 4 1 . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 170 | . 23 3 37 38 3 34 5 11 . 16 Peak Tracking Total 7 | . 6 3 5 7 1 5 4 4 . 5 Tactical Retreats 5 | . 1 . . 1 . 2 1 . . . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Traps Triggered 7 | . 1 . 2 1 . 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Machines Disabled 24 | . . . 10 12 1 . . . . 1 Max in Single Turn 3 | . . . 3 2 1 . . . . 1 Garrison Access 2 | . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Machines Accessed 28 | . 6 . 1 7 10 3 . . 1 . Terminals 17 | . 6 . . 5 5 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . . . Recycling Units 6 | . . . . . 5 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . Total Hacks 85 | . 19 . 7 17 28 9 . . 5 . Successful 52 | . 11 . 6 8 18 4 . . 5 . Failed 33 | . 8 . 1 9 10 5 . . . . Catastrophic 2 | . 1 . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 31 | . 8 . . 5 12 1 . . 5 . Terminals 52 | . 19 . . 12 19 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 9 | . . . 7 2 . . . . . . Recycling Units 14 | . . . . . 9 5 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . 3 . 2 . . . . Terminal Hacks 23 | . 8 . . 4 5 1 . . 5 . Part Schematic 7 | . 2 . . . . . . . 5 . Robot Schematic 1 | . . . . . 1 . . . . . Prototype ID Bank 4 | . 2 . . . 2 . . . . . Open Door 2 | . . . . 2 . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . Unreport Threat 2 | . . . . 2 . . . . . . Investigation Status 1 | . . . . . 1 . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . . . 6 2 . . . . . . Scan Component 4 | . . . 3 1 . . . . . . Repair 4 | . . . 3 1 . . . . . . Recycling Unit Hacks 5 | . . . . . 3 2 . . . . Retrieve Components 5 | . . . . . 3 2 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 16 | . 3 . . 2 10 1 . . . . Terminals 9 | . 3 . . 1 5 . . . . . Botnet 8 | . 3 . . 1 4 . . . . . Search 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . Tunnel 5 | . . . . . 5 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . Jam 2 | . . . . 1 . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 4 . 1 6 5 3 . . . . Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . 2 . . . . . . . 5 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . 3 1 . . . . . . Time 110 | . . . 84 26 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . . . . . 6 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Turns Passed 17107 | 2 1045 1681 1720 1336 1725 2528 535 1226 2048 3261 Spaces Moved 5799 | 1 484 623 608 434 629 744 183 541 970 582 Core 185 | . . . . . . . . . . 185 Treads 58 | . . . . . . 58 . . . . Legs 5414 | 1 484 623 608 434 629 686 183 541 970 255 Wheels . | . . . . . . . . . . . Hover 142 | . . . . . . . . . . 142 Flight . | . . . . . . . . . . . Fastest Speed 94 | 120 120 260 190 190 190 190 265 193 201 94 Average Speed 230 | 120 172 260 209 190 190 231 265 198 201 411 Slowest Speed 1050 | 120 260 260 260 190 190 505 265 201 201 1050 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 59 | 2 76 99 53 50 99 19 33 68 85 67 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 5 | . . . . . 5 . . . . . Known Exits Taken 3 | . 1 . 1 . . 1 . . . . Unknown Exits Taken 7 | 1 . 1 . 1 1 . 1 1 1 . Scrap Searched 8 | . . 1 . . . . 1 2 4 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 245 | . 13 . 102 43 . 11 . 19 . 57 Melee . | . . . . . . . . . . . Projectile 2 | . . . . . . . . . . 2 AOE 243 | . 13 . 102 43 . 11 . 19 . 55 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Total 8749 | 4 588 674 902 787 1126 1395 204 646 1070 1353 Wait 2181 | . 16 44 138 191 459 509 5 68 88 663 Move 5789 | . 483 622 607 433 628 743 182 540 969 582 Hop . | . . . . . . . . . . . Pick Up 76 | . 13 1 15 15 3 18 . 1 2 8 Fast Attach 35 | . 1 . 6 6 1 14 . 1 3 3 Attach 21 | . . . 2 1 1 7 . 1 . 9 Detach 5 | . . . . . . 1 . . 1 3 Swap 50 | . 12 . 11 15 3 2 1 2 1 3 Drop 97 | 4 6 1 17 23 10 20 1 3 6 6 Fire 490 | . 57 5 104 103 20 80 15 30 . 76 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 5 | . . 1 2 . 1 1 . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sto) -9/Storage -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 0) 3 | -11/Junkyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 18) 273 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 835 | -10/Materials | Discovered new exit (range 12) 964 | -10/Materials | Identified exit to Mines 1048 | -10/Materials | Entered Mines 1051 | -10/Mines | Received a Mining Laser from a helpful Derelict 1241 | -10/Mines | Learned 4 Materials zone layouts 1246 | -10/Mines | Learned Materials terminal intel 1646 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1662 | -10/Mines | Discovered new exit (range 6) 1881 | -10/Mines | Discovered new exit (range 8) 2729 | -10/Mines | Entered Materials 2729 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2730 | -9/Materials | Identified exit to Materials 2730 | -9/Materials | Identified exit to Storage 2731 | -9/Materials | Loaded intel: 12 terminal locations 3090 | -9/Materials | Build established: Scavenger-Mutant 3214 | -9/Materials | Discovered new exit (range 8) 3612 | -9/Materials | Discovered exit to Materials (range 4) 3844 | -9/Materials | Repaired Hvy. Assault Rifle 3872 | -9/Materials | Repaired Lgt. Armor Plating 3899 | -9/Materials | Repaired Aluminum Leg 4449 | -9/Materials | Entered Storage 4580 | -9/Storage | Repaired Aluminum Leg 4815 | -9/Storage | Destroyed 7 combat bots 5445 | -9/Storage | Destroyed 7 combat bots 5522 | -9/Storage | Used back door to open Recycling access 5522 | -9/Storage | Discovered new exit (range 4) 5548 | -9/Storage | Found Prototype Protection 5548 | -9/Storage | Identified Lgt. Regenerative Plating 5785 | -9/Storage | Entered Recycling 5786 | -9/Recycling | Found Scrap Engine 5955 | -9/Recycling | Build established: Mutant 7044 | -9/Recycling | Core integrity fell below 50% 7460 | -9/Recycling | Discovered new exit (range 5) 7510 | -9/Recycling | Entered Factory 7510 | -7/Factory | Evolved 4 slots: Power x1, Utility x3 7892 | -7/Factory | Identified exit to Lower Caves 8097 | -7/Factory | Build established: Hacker-Mutant 8812 | -7/Factory | Garrison activated, responded to threat 8983 | -7/Factory | Lost 4 parts (1n2u1w) 9217 | -7/Factory | Build established: Hacker-Construct 9931 | -7/Factory | Build established: Scavenger-Mutant 10038 | -7/Factory | Entered Lower Caves 10215 | -7/Lower Caves | Learned 12 Factory zone layouts 10329 | -7/Lower Caves | Build established: Construct 10531 | -7/Lower Caves | Discovered new exit (range 12) 10573 | -7/Lower Caves | Entered another Lower Caves area 10731 | -7/Lower Caves | Discovered new exit (range 9) 10816 | -7/Lower Caves | Encountered a Warlord checkpoint 11788 | -7/Lower Caves | Discovered new exit (range 2) 11799 | -7/Lower Caves | Entered Zion 12007 | -7/Zion | Discovered new exit (range 16) 12139 | -7/Zion | System corruption cleaned by Quarantine Array 12254 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12541 | -7/Zion | Given A8's code to call for help 13761 | -7/Zion | Opened final containment barrier to the Deep Caves 13841 | -7/Zion | Discovered new exit (range 3) 13841 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13847 | -7/Zion | Entered Deep Caves 14036 | -7/Deep Caves | Attacked by Z-Imprinter 14049 | -7/Deep Caves | Core integrity fell below 50% 14077 | -7/Deep Caves | Destroyed Z-Imprinter 14110 | -7/Deep Caves | Lost 6 parts (4n2u) 14369 | -7/Deep Caves | Build established: Mutant 15554 | -7/Deep Caves | Z-Facility disabled 16161 | -7/Deep Caves | Core integrity fell below 20% 16756 | -7/Deep Caves | Build established: Construct 17087 | -7/Deep Caves | Spotted as-71439 17108 | -7/Deep Caves | Destroyed by as-71439 with Assembled Focal Cannon Last Messages --------------- 16865_ System corrupted: Matter fused (-9). 16902_ KSX0>ZRXVVRV 1LMZ>Y<4AMAPN