Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 08:13:05 Player: puppuppit Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (280) 1400 Value Destroyed (9500) 9500 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (3255) 3255 TOTAL SCORE: 18395 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1926 Follower Combat Kills 129 Entered Garrisons 400 Aligned with FarCom 300 Cogmind --------- Core Integrity 591/700 Matter 281/300 Energy 209/325 System Corruption 0% Temperature Cool (0) Movement Flying (32) Location -7/Garrison Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (5) --- VTOL Module Field Propulsion Drive Field Propulsion Drive Field Propulsion Array > --- UTILITY (3) ------ Medium Storage Unit Advanced System Shield > --- WEAPON (4) ------- Autogun Gauss Rifle > --- INVENTORY (10) --- Light Fission Core VTOL Module High-capacity Matter Pod (200) Advanced Phase Shifter System Restoration Module KE Penetrator XL Autogun Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Gravmag System Gravmag System Gravmag System Gyrokinetic Inverter > --- UTILITY ---------- Medium Storage Unit Advanced System Shield Mini Drone Bay > --- WEAPON ----------- Improved Arc Projector Enhanced Gauss Cannon Great Axe Great Axe > --- INVENTORY -------- Field Propulsion Drive Field Propulsion Drive Improved Heat Sink High-capacity Matter Pod System Restoration Module XL Autogun Array Advanced Assault Cannon [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Advanced System Shield Protection Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Improved Arc Projector Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . 2 . Power . | . . . . . . . . . . . Propulsion 3 | . . . 2 . . . 1 . . . Utility 1 | . . . . . . . 1 . . . Weapon 2 | . . . . . . . . . 2 . Parts Attached 221 | 14 16 4 44 11 2 10 25 51 12 32 Power 34 | 4 5 1 6 2 . 2 1 6 1 6 Engine 21 | 4 5 1 6 2 . 2 . . 1 . Core 12 | . . . . . . . 1 6 . 5 Reactor 1 | . . . . . . . . . . 1 Propulsion 68 | 5 3 3 19 . . 1 13 14 4 6 Treads 2 | . . . . . . . . 2 . . Leg 6 | . . . . . . . . 6 . . Wheel 19 | 5 3 3 5 . . . 3 . . . Hover 23 | . . . 10 . . . 5 5 3 . Flight 18 | . . . 4 . . 1 5 1 1 6 Utility 48 | 2 6 . 10 2 . 1 7 9 1 10 Device 17 | 1 . . . . . . 3 4 . 9 Storage 7 | 1 3 . 2 . . . 1 . . . Processor 4 | . 3 . . . . . . . 1 . Hackware 2 | . . . . . . . 1 1 . . Protection 18 | . . . 8 2 . 1 2 4 . 1 Artifact . | . . . . . . . . . . . Weapon 71 | 3 2 . 9 7 2 6 4 22 6 10 Energy Gun 7 | 2 . . . . . . . 3 2 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 23 | 1 . . 6 5 2 3 . . . 6 Ballistic Cannon 23 | . 2 . 2 . . . 3 14 2 . Launcher 15 | . . . 1 2 . 3 1 5 2 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . Parts Lost 36 | . . . 5 . . 2 7 14 1 7 Power 3 | . . . . . . 1 . 1 . 1 Propulsion 22 | . . . 5 . . 1 5 6 1 4 Utility 6 | . . . . . . . 2 3 . 1 Weapon 5 | . . . . . . . . 4 . 1 Highest Loss Streak 6 | . . . 2 . . 1 4 6 1 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 96 98 94 99 94 84 85 82 Engine 6 | . 13 14 10 11 11 10 . . 1 2 Core 3 | . . . . . . . 9 6 5 3 Leg 4 | . . . . . . . . 16 . . Wheel 7 | . 28 28 5 . . . 2 4 . . Hover 13 | . . . 26 . . . 28 7 31 20 Flight 11 | . . . 9 44 44 44 11 10 5 12 Device 4 | . 5 . . . . . 10 8 . 6 Storage 10 | . 14 14 11 11 11 11 9 9 7 7 Processor 2 | . 8 14 . . . . . . 2 . Hackware 2 | . . . . . . . . 4 7 7 Protection 4 | . . . 10 10 11 11 4 3 4 . Energy Gun 1 | . 3 . . . . . . 1 1 2 Ballistic Gun 7 | . 3 . 20 20 16 21 1 . . 7 Ballistic Cannon 10 | . 21 28 1 . . . 16 10 14 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 44 | 13 20 19 28 20 20 23 31 37 40 44 Greatest Support 45 | 32 20 20 28 20 20 20 36 40 45 45 Greatest Overweight (x) 7 | . . . 7 . . 1 3 5 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 2 9 9 9 9 9 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 5 10 10 10 10 10 10 10 10 10 10 Class Distribution -------------------- 40% | Scavenger-Mutant 39% | Mutant 12% | Sprinter 4% | Scavenger-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Matter Collected 8126 | 370 780 760 1544 348 . 570 802 1667 296 989 Remotely 579 | 315 264 . . . . . . . . . Salvage Created 9066 | 121 1073 870 2281 534 . 1303 749 990 351 794 Parts 545 | 14 76 71 142 40 . 48 49 51 16 38 Haulers Intercepted 9 | . 1 . 6 . . . 2 . . . Recyclers Shooed 19 | 1 2 2 5 3 . 3 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Combat Hostiles Destroyed 138 | . 15 3 31 10 . 15 13 27 7 17 Melee 2 | . . . . . . . . . . 2 Guns 46 | . 4 . 22 3 . 7 . 2 . 8 Cannons 57 | . 11 3 7 . . . 10 20 2 4 AOE 32 | . . . 2 7 . 8 3 5 5 2 Classes Destroyed 15 | 2 7 . 3 . . . 1 2 . . Worker 41 | . 8 11 5 4 . 6 7 . . . Builder 20 | . 3 4 7 . . 1 4 . 1 . Tunneler 15 | 4 1 7 1 2 . . . . . . Hauler 9 | . 1 . 6 . . . 2 . . . Recycler 36 | 1 5 8 4 3 . 10 2 . 3 . Mechanic 2 | . 1 . . . . . 1 . . . Operator 7 | . 3 . 3 . . . 1 . . . Watcher 12 | . 3 . 4 . . . 2 . 3 . Swarmer 28 | . . . 3 7 . 3 . 5 3 7 Grunt 72 | . 15 3 15 3 . 9 8 11 2 6 Brawler 7 | . . . 3 . . 3 . . 1 . Duelist 1 | . . . . . . . 1 . . . Sentry 21 | . . . 10 . . . 4 4 1 2 Hunter 6 | . . . . . . . . 4 . 2 Programmer 3 | . . . . . . . . 3 . . Best Kill Streak 15 | 2 6 12 10 7 . 15 14 4 5 4 Combat Bots Only 9 | . 3 2 9 4 . 6 4 4 3 4 Max Kills in Single Turn 7 | 1 2 1 3 3 . 4 7 2 2 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 2 3 . 3 2 2 2 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Hostile Shots Fired 609 | . 46 5 127 8 . 50 64 169 21 119 Missed 222 | . 18 1 52 4 . 15 26 50 8 48 Damage Taken 6053 | . 432 61 1062 49 . 556 803 2060 174 856 Core 886 | . 68 . 98 . . 123 201 287 17 92 Absorbed by Shields 10 | . . . . . . . . . . 10 Redirected to Shielding 155 | . . . 5 . . 28 122 . . . Regen/Repaired (Parts) 27 | . . . 27 . . . . . . . Core Remaining (%) 56 | 100 . 72 . . . 44 . 11 . . Volleys Fired 711 | 13 90 62 176 30 . 61 58 139 24 58 Largest 3 | 2 2 2 2 2 . 2 2 2 3 3 Hottest 170 | 70 70 70 70 46 . 59 96 112 170 122 Shots Fired 1331 | 23 180 124 353 56 . 120 116 204 39 116 Gun 710 | 23 40 . 323 51 . 112 . 64 1 96 Cannon 588 | . 140 124 28 . . . 114 129 34 19 Launcher 33 | . . . 2 5 . 8 2 11 4 1 Special . | . . . . . . . . . . . Kinetic 1180 | 10 160 124 351 51 . 112 114 129 34 95 Thermal 69 | 13 20 . . . . . . 36 . . Explosive 33 | . . . 2 5 . 8 2 11 4 1 Electromagnetic 49 | . . . . . . . . 28 1 20 Robot Hit Streak 23 | 7 16 12 23 10 . 16 12 17 4 20 Robot Miss Streak 7 | 2 5 3 5 3 . 3 5 5 7 4 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 865 | 16 105 78 251 36 . 90 77 123 21 68 Core Hits 369 | 6 46 32 81 18 . 48 40 47 17 34 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 28 | . 3 . 1 . . . 8 9 4 3 Burn 4 | . . . . . . . . 4 . . Destroy 1 | . . . . . . . . . . 1 Blast 22 | . 3 . 1 . . . 8 5 4 1 Sever 1 | . . . . . . . . . . 1 Melee Attacks 12 | . . . . . . . . . . 12 Impact . | . . . . . . . . . . . Slashing 12 | . . . . . . . . . . 12 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 20434 | 198 1998 1469 4166 1036 . 2249 3005 3418 1339 1556 Guns 7416 | 198 293 . 3597 526 . 1316 . 695 13 778 Cannons 8563 | . 1464 1469 301 . . . 2176 2141 629 383 Explosions 4257 | . 241 . 268 510 . 933 829 582 697 197 Melee 198 | . . . . . . . . . . 198 Ramming . | . . . . . . . . . . . Kinetic 14817 | 75 1618 1469 3898 526 . 1316 2176 2141 629 969 Thermal 1487 | 123 139 . . . . . 551 352 322 . Explosive 3384 | . 241 . 268 510 . 933 278 582 375 197 Electromagnetic 548 | . . . . . . . . 343 13 192 Impact . | . . . . . . . . . . . Slashing 198 | . . . . . . . . . . 198 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . 3 3 3 3 1 5 . . Average Corruption 2 | . . . 2 3 3 3 1 1 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 53 | . . . 13 6 . 6 2 26 . . Message Errors 7 | . . . 1 1 . 1 . 4 . . Matter Fused 23 | . . . 5 1 . 3 2 12 . . Heat Flow Errors 6 | . . . 2 1 . 1 . 2 . . Energy Discharges 6 | . . . 2 1 . 1 . 2 . . Parts Fused 1 | . . . 1 . . . . . . . Data Loss (minor) 3 | . . . 1 1 . . . 1 . . Data Loss (major) 2 | . . . . . . . . 2 . . Misfires 3 | . . . 1 1 . . . 1 . . Weapon Failures 2 | . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 580 | . 70 38 . 59 . 14 179 90 108 22 Projectiles 356 | . 44 38 . . . . 106 84 65 19 Explosions 224 | . 26 . . 59 . 14 73 6 43 3 Melee . | . . . . . . . . . . . Knockbacks 74 | . 13 19 1 . . . 18 19 2 2 Impact . | . . . . . . . . . . . Kinetic 66 | . 13 16 1 . . . 14 18 2 2 Secondary 8 | . . 3 . . . . 4 1 . . Self-Inflicted Damage 375 | . 114 . . . . 24 187 50 . . Shots 9 | . 1 . . . . 1 5 2 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 423 | 74 114 47 204 241 . 146 186 271 307 423 Average Temperature 57 | 32 27 15 26 67 . 63 45 77 125 126 Received Heat Transfer 1812 | . 177 33 363 18 . 306 288 381 72 174 Effects 5 | . . . . 1 . . . . 2 2 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . 1 . . . . . . Interference 2 | . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 3 . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . 1 . . Impact Corruptions 1 | . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 2500 | 346 407 . . . . . 400 1147 200 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Peak Influence 2388 | 25 528 271 763 620 . 475 648 2388 1634 1946 Initial 1253 | . 16 151 20 297 . . 118 423 1253 1143 Average 772 | 10 303 138 508 479 . 306 338 1188 1421 1464 Maximum Alert Level 5 | . 2 1 3 2 . 2 2 5 5 5 Low Security (%) 15 | 100 29 73 4 . . 30 23 . . . Level 1 15 | . 39 26 14 12 . 40 54 . . . Level 2 32 | . 30 . 77 87 . 28 21 32 . . Level 3 7 | . . . 3 . . . . 25 . . Level 4 15 | . . . . . . . . 11 91 69 Level 5 12 | . . . . . . . . 30 . 30 High Security . | . . . . . . . . . 7 . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 4 1 5 . . . 5 . 2 . Investigation 9 | . 1 1 3 . . . 3 . 1 . Extermination . | . . . . . . . . . . . Reinforcement 5 | . 3 . 2 . . . . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . 2 . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Distress Signals 7 | . 1 . 2 . . . 4 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 205 | . 27 2 50 10 . 14 30 40 11 21 Peak Tracking Total 9 | . 4 2 7 4 . 6 8 9 4 6 Tactical Retreats 20 | . 3 . 4 . . . 3 8 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Traps Triggered 19 | . . . 4 . . . 1 6 . 8 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Machines Disabled 40 | . 2 1 2 1 . . 6 15 4 9 Max in Single Turn 3 | . 1 1 1 1 . . 3 2 2 1 Garrison Relay 14 | . . . . . . . . 6 . 8 Phase Generator 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Machines Accessed 43 | . 5 1 13 1 5 . 8 4 4 2 Terminals 29 | . 5 1 9 . . . 6 4 2 2 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 2 | . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 164 | . 15 3 44 1 50 . 29 6 12 4 Successful 106 | . 8 . 21 1 50 . 17 2 5 2 Failed 57 | . 6 3 23 . . . 12 4 7 2 Catastrophic 9 | . . 1 4 . . . 1 1 2 . Database Lockouts 1 | . 1 . . . . . . . . . Manual 37 | . 5 3 14 . 1 . 14 . . . Terminals 91 | . 15 3 32 . . . 22 6 9 4 Fabricators 2 | . . . . . . . . . 2 . Repair Stations 4 | . . . 4 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 14 | . . . 8 . . . 6 . . . Garrison Access 2 | . . . . . . . 1 . 1 . Terminal Hacks 88 | . 8 . 12 1 50 . 10 2 3 2 Record 50 | . 1 . . . 49 . . . . . Robot Analysis 15 | . 5 . 6 . . . 4 . . . Prototype ID Bank 9 | . 1 . 4 . . . 4 . . . Open Door 3 | . . . . 1 . . . 1 . 1 Open DSF 1 | . . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . 1 Terminal Index 2 | . . . 1 . . . 1 . . . Garrison Index 1 | . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . 1 . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 13 | . . . 7 . . . 6 . . . Insert Component 6 | . . . 3 . . . 3 . . . Analyze 7 | . . . 4 . . . 3 . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used 1 | . . . . . . . 1 . . . Hacking Detections 31 | . 4 1 13 . . . 7 3 2 1 Full Trace Events 11 | . 4 1 3 . . . 2 . 1 . Feedback Events 2 | . . . 1 . . . 1 . . . Corruption 2 | . . . 1 . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . 3 . . . 3 . . . Parts Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 106 | . . . . . . . . . 106 . Total Part Build Rating 12 | . . . . . . . . . 12 . Parts Repaired 1 | . . . 1 . . . . . . . Time 26 | . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 6 | . . . 3 . . . 3 . . . Part Schematics Acquired 6 | . . . 3 . . . 3 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 56 | . . . . . . . . 23 . 33 Machine Destruction 56 | . . . . . . . . 23 . 33 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Total Allies 7 | . . 3 . . . . . 2 . 2 Largest Group 3 | . . 3 3 . . . . 2 . 2 Highest-Rated Group 59 | . . 40 40 . . . . 59 . 40 Highest-Rated Ally 39 | . . 16 16 . . . . 39 . 20 Total Orders 8 | . . . . . . . . 2 . 6 EXPLORE 8 | . . . . . . . . 2 . 6 Ally Attacks 64 | . . 5 13 . . . . 35 . 11 Total Damage 787 | . . 56 122 . . . . 515 . 94 Kills 6 | . . . 2 . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Robot Analysis Total 15 | . 5 . 6 . . . 4 . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . Drone Launches 11 | . . . . . . . . 4 . 7 Drone Recoveries 7 | . . . . . . . . 3 . 4 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Turns Passed 9204 | 98 840 974 1732 282 76 477 611 2599 387 1128 Spaces Moved 8991 | 45 618 967 1656 520 228 804 597 1870 518 1168 Core 5 | 4 . . 1 . . . . . . . Treads 47 | . . . . . . . . 47 . . Legs 942 | . . . . . . . . 942 . . Wheels 2050 | 41 618 967 289 . . . 37 98 . . Hover 2600 | . . . 704 . . . 448 463 518 467 Flight 3347 | . . . 662 520 228 804 112 320 . 701 Fastest Speed 27 | 50 80 80 31 31 31 31 28 39 46 27 Average Speed 62 | 87 80 80 60 31 31 31 49 97 49 38 Slowest Speed 400 | 100 80 80 400 31 31 101 240 390 50 122 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 18 | . . . 6 2 . 10 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 68 | 4 80 100 95 76 61 101 43 99 12 81 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 4 | . . 2 . 1 1 . . . . . Known Exits Taken 3 | . . . 1 . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . Scrap Searched 4 | . . 2 . 1 . 1 . . . . Spaces Dug 1 | . . . . . . . . . . 1 Terrain Destroyed 620 | . 5 . 17 63 . 94 139 233 65 4 Melee 1 | . . . . . . . . . . 1 Projectile 47 | . . . . . . . 25 7 12 3 AOE 572 | . 5 . 17 63 . 94 114 226 53 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Total 11245 | 75 793 1048 2039 584 234 891 794 2436 612 1739 Wait 880 | . 29 6 101 14 . 19 84 303 43 281 Move 8944 | 44 617 966 1643 515 227 784 597 1869 517 1165 Hop 17 | . . . 6 2 . 9 . . . . Pick Up 75 | 1 15 3 21 1 1 3 10 6 7 7 Fast Attach 98 | 8 6 . 18 6 . 2 15 25 2 16 Attach 43 | 1 . . 5 2 2 3 2 21 4 3 Detach 45 | 2 4 . 6 2 . 1 3 21 2 4 Swap 80 | 5 10 4 21 3 . 5 8 5 6 13 Drop 158 | 1 22 7 42 9 4 4 17 19 7 26 Fire 711 | 13 90 62 176 30 . 61 58 139 24 58 Melee 12 | . . . . . . . . . . 12 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 151 | . . . . . . . . 28 . 123 Rewire 31 | . . . . . . . . . . 31 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 12) 99 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 16) 420 | -10/Materials | Discovered new exit (range 5) 495 | -10/Materials | Central database locked down 502 | -10/Materials | Build established: Scavenger-Mutant 524 | -10/Materials | Discovered new exit (range 16) 701 | -10/Materials | Discovered new exit (range 3) 939 | -10/Materials | Entered Mines 943 | -10/Mines | Met a Derelict bent on vengeance 1030 | -10/Mines | Learned Materials emergency access door positions 1030 | -10/Mines | Discovered new exit (range 8) 1044 | -10/Mines | Learned location of Storage (-8) 1104 | -10/Mines | Learned location of Zion (-7) 1153 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1162 | -10/Mines | Build established: Mutant 1184 | -10/Mines | Discovered new exit (range 10) 1308 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1400 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1913 | -10/Mines | Entered Materials 1913 | -9/Materials | Accompanied by 3 allies 1913 | -9/Materials | Evolved 2 slots: Propulsion x2 2018 | -9/Materials | Lost 3 allies 2024 | -9/Materials | Destroyed 9 combat bots 2267 | -9/Materials | Discovered new exit (range 3) 2672 | -9/Materials | Build established: Scavenger-Mutant 2837 | -9/Materials | Identified exit to Mines 3042 | -9/Materials | Discovered new exit (range 10) 3061 | -9/Materials | Repaired Hover Unit 3376 | -9/Materials | Discovered new exit (range 16) 3578 | -9/Materials | Build established: Sprinter 3645 | -9/Materials | Entered Mines 3653 | -9/Mines | Learned Materials stockpile data 3654 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3777 | -9/Mines | Assembled infested the area 3780 | -9/Mines | Discovered new exit (range 13) 3826 | -9/Mines | Discovered new exit (range 9) 3830 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3926 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3926 | -9/Mines | Discovered new exit (range 5) 3927 | -9/Mines | Entered Exiles 3932 | -9/Exiles | Discovered new exit (range 15) 3936 | -9/Exiles | Met 8R-AWN 3941 | -9/Exiles | Met EX-HEX 3949 | -9/Exiles | Met EX-BIN 3954 | -9/Exiles | Aligned with FarCom system 3954 | -9/Exiles | Given EX-Vault access code 3966 | -9/Exiles | Opened EX-Vault 3971 | -9/Exiles | Found XL Autogun Array 3979 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3988 | -9/Exiles | Met EX-DEC 3999 | -9/Exiles | Discovered new exit (range 14) 4003 | -9/Exiles | Left Exiles lab with XL Autogun Array 4003 | -9/Exiles | Entered Mines 4007 | -8/Mines | Discovered new exit (range 5) 4076 | -8/Mines | Discovered new exit (range 5) 4209 | -8/Mines | Core integrity fell below 50% 4480 | -8/Mines | Entered Materials 4480 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4520 | -8/Materials | Discovered new exit (range 9) 4745 | -8/Materials | Build established: Mutant 4960 | -8/Materials | Garrison activated, responded to threat 5015 | -8/Materials | Lost 4 parts (3n1u) 5084 | -8/Materials | Garrison activated, responded to threat 5091 | -8/Materials | Identified exit to Garrison 5091 | -8/Materials | Entered Garrison 5225 | -8/Garrison | Lost 3 parts (3n) 5252 | -8/Garrison | Triggered checkpoint 5267 | -8/Garrison | Garrison Relay disabled 5482 | -8/Garrison | Triggered checkpoint 5528 | -8/Garrison | Build established: Scavenger-Mutant 5552 | -8/Garrison | Triggered checkpoint 5592 | -8/Garrison | Discovered new exit (range 14) 5644 | -8/Garrison | Phase Generator disabled 5919 | -8/Garrison | Spotted B-75 Beast 5940 | -8/Garrison | Rescued a captive Derelict 5944 | -8/Garrison | Rescued a captive Derelict 5966 | -8/Garrison | Garrison Relay disabled 6026 | -8/Garrison | Triggered checkpoint 6062 | -8/Garrison | Discovered new exit (range 11) 6085 | -8/Garrison | Garrison Relay disabled 6215 | -8/Garrison | Core integrity fell below 50% 6260 | -8/Garrison | Allies destroyed B-75 Beast 6290 | -8/Garrison | Lost 6 parts (1p2n1u2w) 6400 | -8/Garrison | Triggered checkpoint 6552 | -8/Garrison | Build established: Mutant 6818 | -8/Garrison | Discovered new exit (range 12) 6835 | -8/Garrison | Garrison Relay disabled 6842 | -8/Garrison | Garrison Relay disabled 6972 | -8/Garrison | Triggered checkpoint 7017 | -8/Garrison | Core integrity fell below 20% 7046 | -8/Garrison | Triggered checkpoint 7288 | -8/Garrison | Triggered checkpoint 7309 | -8/Garrison | Garrison Relay disabled 7464 | -8/Garrison | Build established: Scavenger-Mutant 7690 | -8/Garrison | Entered Factory 7690 | -7/Factory | Evolved 2 slots: Weapon x2 7740 | -7/Factory | Identified exit to DSF 7800 | -7/Factory | Fabricated Field Propulsion Drive (x2) 8034 | -7/Factory | Garrison activated, responded to threat 8049 | -7/Factory | High security lockdown imminent 8061 | -7/Factory | Identified exit to Garrison 8077 | -7/Factory | Entered Garrison 8083 | -7/Garrison | Triggered checkpoint 8254 | -7/Garrison | Triggered checkpoint 8256 | -7/Garrison | Triggered checkpoint 8472 | -7/Garrison | Triggered checkpoint 8554 | -7/Garrison | Lost 3 parts (1p2n) 8652 | -7/Garrison | Discovered new exit (range 11) 8674 | -7/Garrison | Triggered checkpoint 8676 | -7/Garrison | Garrison Relay disabled 8805 | -7/Garrison | Garrison Relay disabled 8855 | -7/Garrison | Garrison Relay disabled 8857 | -7/Garrison | Garrison Relay disabled 8861 | -7/Garrison | Garrison Relay disabled 8874 | -7/Garrison | Garrison Relay disabled 8882 | -7/Garrison | Discovered new exit (range 10) 8933 | -7/Garrison | Garrison Relay disabled 8962 | -7/Garrison | Discovered new exit (range 9) 9026 | -7/Garrison | Triggered checkpoint 9069 | -7/Garrison | Garrison Relay disabled 9115 | -7/Garrison | Build established: Scavenger-Sprinter 9205 | -7/Garrison | Self-destructed Last Messages --------------- 09123_ Field strength at 25. 09124_ Field strength at 20. 09125_ Field strength at 15. 09126_ Field strength at 10. 09127_ Field strength at 5. 09128_ Stasis field depleted. [A new version of Cogmind is available, see F1 News page.] [A new version of Cogmind is available, see F1 News page.] 09176_ Connecting with Garrison Terminal... >>Access(Emergency) Found 45 emergency access points. Map updated. 09187_ Slug penetrates Wall. 09190_ X-67 Chaingunner springs to life. 09191_ Machine disabled. 09192_ Dropped VTOL Module. 09193_ Acquired Field Propulsion Array. 09197_ Dropped Lgt. Nuclear Core. 09197_ Imp. Heat Sink destroyed. 09198_ Dropped Autogun. Map ----- +----------------------------------------------------+ | ^^ #??????# | | ^ #??????# ###+###+"######## !*## | | ##########+### ##?????# #?# ??# #??????#[] #? | | ?????????????# T#?????# #?#???# #??????## ### | | ?????????????# ##?????# #?????# #??????## # # | | ?????????????#/ #??????# +?????# ########" "## | | ?????????????# ######## #?????# ! = * | | ?????????????#^ ## ## #?????#% ##### ####### | | ?????????????# ## ## #?????# #??## #####?? | | ?????????????# ####### #??#! ////#?? | | ?????????????+ " * #??#! //#?? | | ?????????????# + #??########?? | | ?????????????# ## ## ##########???????????? | | ???????????### ## ## ###??????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ???????????# #???????????#####??? | | ???????????### ## ## ###???????????#"# #??? | | ?????????????# ## ## #?????????????#" !#??? | | ?????????????# #?????????????#"! #??? | | ?????????????+ +?????????????# !!#??? | | #####????????# #?????????????#"#!#??? | | #????????## ##""""## ##?????????????### #??? | | ### #?????????# #?g??g?# #????????????????# ###? | | #?# #?????????# #??????#@ #????????????????# #? | | #?# +?????????+ #??????# #????????????????# #? | | ??# #?????????# #??????# ^#????????????????#[= #? | | ??# #?????????# #??????#^ #????????????????+!###? | | ??# #?????????# #??????# #????????????????# #??? | | ### #####+##### #??????# #####+######+#???# #??? | | #??????# #???#*#??? | | #??????# "=##### #### | | #######+## #####??????######+"######%! * * | | #????????# #???????????????# #????#" ########## | | #????????# #?????????????### ###??# #????????? | | #????????# #?????????????# #??# #????????? | | #????????# #???????????### x #### #????????? | | +????????# #???????????#"" xxx ""## ###??????? | | #????????# #???????????#"] ="## #??????? | | #???????## ##??????????#"[ ++"+ = ## < #??????? | | #???????# #??????????# = + + ]"## #??????? | | #???????# "#??????????# =+ "[*"#######??????? | | #???????#" "#??????????#"==++++ !"#????????????? | | ###???????#" "#??????????# = !"#????????????? | | ??????????#"""#??????????#"" ""#????????????? | | ??????????#####??????????#"""==]["""#????????????? | | ?????????????????????????#""""""""""#????????????? | | ?????????????????????????############????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 72 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Adv. Assault Cannon | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Drive | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicXenonDetonator Manual? 0 Play Time 02:00:35 Cumulative 351.8 hours Start 2024.05.16 @ 21:11:30 End 2024.05.17 @ 08:13:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/2/0/0/0/0/0/0 Lore% 67 Gallery% 77 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 40a237e1-ae42-41bb-8a5a-3ca6504b8ed8