Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 14:47:36 Player: Arioch Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (63) 315 Value Destroyed (2745) 2745 Prototype IDs (47) 940 Alien Tech Used (2) 400 Bonus (908) 908 TOTAL SCORE: 10908 Bonus ------- High Alert Combat Kills 178 Follower Combat Kills 130 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 80/300 Energy 92/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Linear Gravjet Advanced EM Disruption Field Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Flying Fortress v7 > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Improved Transmission Jammer Advanced ECM Suite Improved Hacking Suite Improved Component Analysis Suite > --- WEAPON ----------- Wave Gun KE Penetrator Improved Remote Datajack > --- INVENTORY -------- Cooled Pulse Rifle Heavy Phase Cannon Heavy Phase Cannon Gauss Cannon Datajack [Rating: 107] Favorites ----------- Power Light Quantum Reactor Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Flying Fortress v7 Treads Advanced Medium Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Heavy Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Gauss Cannon Special Weapon Improved Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . 4 2 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 1 . . . . . . 1 Utility 6 | . . . . . 1 1 2 2 . . . . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 117 | 9 . 1 1 3 18 14 11 14 3 . 11 1 31 Power 11 | 1 . . 1 . 3 . . 1 . . 2 . 3 Engine 4 | 1 . . 1 . 1 . . . . . . . 1 Core 2 | . . . . . 2 . . . . . . . . Reactor 5 | . . . . . . . . 1 . . 2 . 2 Propulsion 25 | 2 . . . 2 6 3 1 1 . . . . 10 Treads 1 | . . . . . . . . . . . . . 1 Leg 10 | 2 . . . 2 6 . . . . . . . . Wheel 6 | . . . . . . . . . . . . . 6 Hover 1 | . . . . . . . . . . . . . 1 Flight 7 | . . . . . . 3 1 1 . . . . 2 Utility 39 | 3 . 1 . . 2 5 5 7 3 . 4 1 8 Device 17 | 2 . . . . 2 2 1 3 1 . 1 1 4 Storage 2 | 1 . . . . . 1 . . . . . . . Processor 6 | . . 1 . . . . 2 . . . . . 3 Hackware 7 | . . . . . . 1 1 2 1 . 1 . 1 Protection 7 | . . . . . . 1 1 2 1 . 2 . . Artifact . | . . . . . . . . . . . . . . Weapon 42 | 3 . . . 1 7 6 5 5 . . 5 . 10 Energy Gun 19 | 2 . . . . 4 4 4 2 . . 2 . 1 Energy Cannon 3 | . . . . . . 1 . 1 . . . . 1 Ballistic Gun 12 | 1 . . . 1 3 . 1 2 . . 1 . 3 Ballistic Cannon 4 | . . . . . . 1 . . . . . . 3 Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . 2 . 1 Unidentified Prototypes 9 | . . . . . . 4 2 . 1 . 1 1 . Parts Lost 37 | . . . . . 5 . . 3 1 . . 3 25 Power 4 | . . . . . . . . . . . . . 4 Propulsion 14 | . . . . . 4 . . 1 . . . . 9 Utility 13 | . . . . . . . . 2 1 . . 3 7 Weapon 6 | . . . . . 1 . . . . . . . 5 Highest Loss Streak 12 | . . . . . 3 . . 1 1 . . 3 12 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 100 98 100 100 95 75 79 81 81 82 76 78 80 Engine 3 | . 14 12 14 14 1 7 6 1 . . . . . Core 1 | . . . . . 7 . . . . . . . . Reactor 2 | . . . . . . . . 3 5 5 5 5 8 Leg 10 | . 28 28 28 28 32 7 . . . . . . . Wheel 2 | . . . . . . . . . . . . . 10 Flight 6 | . . . . . . 7 13 11 11 11 11 11 8 Device 10 | . 14 7 . . 9 7 12 11 11 11 14 14 17 Storage 7 | . 14 14 14 14 9 7 6 5 5 5 5 5 4 Processor 7 | . . 6 14 14 9 7 6 5 5 5 5 5 9 Hackware 6 | . . . . . . 4 6 16 16 17 17 11 4 Protection 1 | . . . . . . 1 6 4 4 5 2 3 . Energy Gun 10 | . 14 14 14 14 18 13 12 11 11 11 1 11 2 Ballistic Gun 6 | . 14 14 14 14 8 8 6 4 5 5 . 5 3 Ballistic Cannon 1 | . . . . . . . . . . . . . 4 Naked Turns 91 | . . . . . . . . . . . . . 91 Heaviest Build 77 | 15 15 15 14 15 28 35 37 54 49 49 52 53 77 Greatest Support 74 | 20 20 20 20 23 53 55 56 56 56 56 56 56 74 Greatest Overweight (x) 7 | 4 . . . . 7 . . . . . . . 5 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 8 9 10 10 10 10 10 10 9 Most Carried 10 | 3 7 8 8 8 8 10 10 10 10 10 10 10 10 Average Carried 8 | 1 4 7 6 7 7 9 9 9 9 10 9 8 8 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 3 7 7 8 8 8 10 10 10 10 10 10 9 2 Class Distribution -------------------- 26% | Scavenger-Skirmisher 17% | Mutant 14% | Hacker-Tank 11% | Skirmisher 7% | Hacker-Skirmisher 7% | Infiltrator-Mutant 5% | Scavenger-Mutant 4% | Infiltrator-Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Tank | -4/Proximity Caves Infiltrator-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Matter Collected 2403 | 204 19 . . 118 373 . 174 390 16 54 . 115 940 Remotely . | . . . . . . . . . . . . . . Salvage Created 2413 | 51 19 . . . 491 . 171 662 . . . 92 927 Parts 150 | 9 3 . . . 23 . 14 38 . . . 5 58 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 9 | 1 . . . . 1 . . . . . . . 7 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . 5 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 44 | . . . . . 12 . 3 9 . . . 4 16 Guns 33 | . . . . . 12 . 3 8 . . . 4 6 Cannons 10 | . . . . . . . . . . . . . 10 Classes Destroyed 12 | 1 1 . . . 4 . 2 1 . . . . 3 Worker 5 | . . . . . . . 1 2 . . . . 2 Builder 3 | . . . . . . . . . . . . . 3 Tunneler 3 | 3 . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . 1 Watcher 7 | . 1 . . . . . . 3 . . . . 3 Swarmer 10 | . . . . . . . . 2 . . . 4 4 Grunt 9 | . . . . . 9 . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 8 | . . . . . 1 . 1 4 . . . . 2 Specialist 2 | . . . . . . . . . . . . . 2 Hunter 2 | . . . . . 1 . . 1 . . . . . Programmer 12 | . . . . . . . 2 2 . . . . 8 Best Kill Streak 6 | 3 1 . . . 4 . 2 3 . . . 3 6 Combat Bots Only 4 | . . . . . 4 . 1 3 . . . 3 4 Max Kills in Single Turn 2 | 1 1 . . . 1 . 2 2 . . . 2 2 Gunslinging 1 | . . . . . . . . 1 . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 591 | . . 18 . . 67 7 31 117 2 23 . 65 261 Missed 258 | . . 10 . . 15 4 18 58 . 19 . 41 93 Damage Taken 6905 | 4 . 206 . . 828 44 146 1218 59 77 . 433 3890 Core 1530 | 4 . 48 . . 117 . 16 18 . . . 168 1159 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 114 | . . . . . . . 54 60 . . . . . Ignored by Resistances 170 | . . . . . . . . . . . . . 170 Core Remaining (%) 87 | 98 . . . 79 78 100 98 . . . . 74 . Volleys Fired 207 | 5 1 . . . 44 2 10 45 . . . 8 92 Largest 3 | 2 2 . . . 3 3 3 3 . . . 3 3 Hottest 203 | 70 70 . . . 201 183 125 191 . . . 134 203 Shots Fired 515 | 10 2 . . . 125 6 31 112 . . . 24 205 Gun 403 | 10 2 . . . 125 6 31 108 . . . 24 97 Cannon 112 | . . . . . . . . 4 . . . . 108 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 251 | 5 1 . . . 44 2 10 33 . . . 8 148 Thermal 264 | 5 1 . . . 81 4 21 79 . . . 16 57 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 11 | 2 1 . . . 11 7 7 10 . . . 4 8 Robot Miss Streak 7 | 2 1 . . . 6 4 2 4 . . . 7 6 Penetration Max 1 | . . . . . . . 1 1 . . . . 1 Secondary Targets 6 | . . . . . 4 . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . 1 . . . . . Shots Hit Robots 305 | 4 1 . . . 88 4 21 71 . . 5 8 103 Core Hits 136 | 6 1 . . . 38 7 8 28 . . . 4 44 Critical Kills 4 | . . . . . . . . . . . . . 4 Critical Parts Destroyed 7 | . . . . . . . . . . . . . 7 Critical Strikes 27 | . . . . . . . 1 5 . . . . 21 Burn 11 | . . . . . . . 1 5 . . . . 5 Destroy 12 | . . . . . . . . . . . . . 12 Blast 4 | . . . . . . . . . . . . . 4 Melee Attacks 6 | . . . . . . . . . . . 5 . 1 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7730 | 73 13 . . . 1519 79 495 1790 . . . 174 3587 Guns 5395 | 62 13 . . . 1513 79 495 1721 . . . 174 1338 Cannons 2043 | . . . . . . . . 69 . . . . 1974 Explosions 148 | . . . . . . . . . . . . . 148 Melee . | . . . . . . . . . . . . . . Ramming 144 | 11 . . . . 6 . . . . . . . 127 Kinetic 3900 | 26 13 . . . 520 33 148 625 . . . 68 2467 Thermal 3573 | 36 . . . . 993 46 347 1165 . . . 106 880 Explosive . | . . . . . . . . . . . . . . Electromagnetic 113 | . . . . . . . . . . . . . 113 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . . 4 3 3 3 3 4 26 Average Corruption 5 | . . . . . . . 2 2 3 3 3 3 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 64 | . . . . . . . 6 12 6 2 6 1 31 Message Errors 13 | . . . . . . . . 3 3 1 . . 6 Matter Fused 14 | . . . . . . . 2 3 2 . 1 . 6 Heat Flow Errors 4 | . . . . . . . . 2 . . . 1 1 Energy Discharges 6 | . . . . . . . . . 1 1 2 . 2 Parts Rejected 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 12 | . . . . . . . 2 1 . . 2 . 7 Data Loss (major) 5 | . . . . . . . . 1 . . 1 . 3 Misfires 1 | . . . . . . . 1 . . . . . . Alerts 2 | . . . . . . . 1 . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . 3 Weapon Failures 3 | . . . . . . . . 1 . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 208 | . . . . . . . . . . . . . 208 Projectiles 208 | . . . . . . . . . . . . . 208 Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 25 | . . . . . . . . . . . . . 25 Impact . | . . . . . . . . . . . . . . Kinetic 23 | . . . . . . . . . . . . . 23 Secondary 2 | . . . . . . . . . . . . . 2 Self-Inflicted Damage 110 | 2 . . . . . . . . . . . . 108 Shots 2 | . . . . . . . . . . . . . 2 Rammed 11 | 1 . . . . . . . . . . . . 10 Targets Rammed 15 | 3 . . . . 2 . . . . . . . 10 Kicked 4 | 2 . . . . 2 . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 390 | 27 9 . . . 378 390 6 297 . . . 302 178 Average Temperature 78 | 12 6 . . . 124 127 6 51 . . . 137 40 Received Heat Transfer 1061 | . . . . . 495 . 18 108 9 18 . 359 54 Effects 4 | . . . . . 2 1 . 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . Interference 1 | . . . . . . . . 1 . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Melted 13 | 1 . . . . 3 . 1 7 . . . . 1 Heat Transferred 6958 | 111 . . . . 2072 100 629 2294 . . . 185 1567 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Peak Influence 627 | 15 21 7 . 34 104 36 117 285 . . . . 627 Initial 365 | . 9 7 . . 13 . 12 56 . . . . 365 Average 148 | 5 14 7 . 9 54 7 35 120 . . . . 449 Maximum Alert Level 2 | . . . . . . . . 1 . . . . 2 Low Security (%) 71 | 100 100 100 . 100 100 100 100 76 . . . . . Level 1 12 | . . . . . . . . 23 . . . . 31 Level 2 16 | . . . . . . . . . . . . . 68 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . . . . . 2 2 3 5 . . . . 6 Investigation 2 | . . . . . . . 1 . . . . . 1 Extermination 6 | . . . . . . 1 2 1 . . . . 2 Reinforcement 9 | . . . . . 2 1 . 4 . . . . 2 Assault 1 | . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Distress Signals 8 | . . . . . . . . 7 . . . . 1 Communications Jammed 10 | . . . . . . . . . . . . 1 9 Distress Signals 8 | . . . . . . . . . . . . . 8 Times Spotted 168 | . 1 9 . 2 16 4 3 38 3 17 . 23 52 Peak Tracking Total 18 | . 1 18 . 2 4 3 1 7 7 8 . 10 7 Tactical Retreats 29 | . . . . . . 1 . 7 2 6 . 2 11 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 3 | . . . . . . . 1 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 15 | . . . . . 2 . 1 1 . . . . 11 Max in Single Turn 4 | . . . . . . . 1 1 . . . . 4 Garrison Access 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 50 | . 2 . 3 1 5 5 5 12 1 . 9 . 7 Terminals 27 | . 2 . . 1 5 3 2 9 . . . . 5 Fabricators 4 | . . . . . . 1 1 1 . . . . 1 Repair Stations 1 | . . . . . . . 1 . . . . . . Recycling Units 4 | . . . . . . 1 1 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 167 | . 6 . 25 3 15 7 10 36 1 . 48 . 16 Successful 122 | . 2 . 25 2 6 3 5 22 1 . 48 . 8 Failed 45 | . 4 . . 1 9 4 5 14 . . . . 8 Catastrophic 7 | . 1 . . . 1 2 . 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 60 | . 4 . 1 1 11 5 6 21 . . . . 11 Terminals 76 | . 6 . . 3 15 4 5 30 . . . . 13 Fabricators 4 | . . . . . . 1 1 1 . . . . 1 Repair Stations 1 | . . . . . . . 1 . . . . . . Recycling Units 11 | . . . . . . 2 3 4 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Terminal Hacks 94 | . 1 . 25 1 2 . . 14 1 . 48 . 2 Record 65 | . . . 24 . . . . 4 . . 36 . 1 Part Schematic 5 | . . . . . . . . 1 . . 4 . . Robot Analysis 4 | . . . . . . . . . . . 4 . . Prototype ID Bank 5 | . . . . . . . . 1 . . 4 . . Open Door 1 | . . . . . . . . . 1 . . . . Unreport Threat 6 | . . . . . 2 . . 4 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Transport Status 1 | . . . . . . . . 1 . . . . . Zone Layout 5 | . . . . 1 . . . 3 . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 1 1 . . . . 1 Build 4 | . . . . . . 1 1 1 . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 . . . . . 1 Retrieve Components 2 | . . . . . . . 1 . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 21 | . 1 . . 1 4 2 3 6 . . . . 4 Terminals 16 | . 1 . . 1 4 1 1 5 . . . . 3 Assimilate 4 | . . . . . . . . 3 . . . . 1 Botnet 12 | . 1 . . 1 4 1 1 2 . . . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . 1 2 1 . . . . 1 Monitor 1 | . . . . . . . 1 . . . . . . Reject 4 | . . . . . . 1 1 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 27 | . 2 . . . 4 4 4 9 . . . . 4 Full Trace Events 2 | . . . . . . . 1 . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 178 | . . . . . . 134 44 . . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 1 . . 4 . . Parts Built 4 | . . . . . . . . 2 . . . . 2 Authchips . | . . . . . . . . . . . . . . Time 163 | . . . . . . . . 46 . . . . 117 Total Part Build Rating 32 | . . . . . . . . 18 . . . . 14 Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . 4 Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 find_fabricator 1 | . . . . . . . . . . . . . 1 Relay Couplers Released 4 | . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Total Allies 8 | . . . . 2 . 3 . 2 . . . . 1 Largest Group 3 | . . . . 2 1 3 . 2 . . . . 1 Highest-Rated Group 60 | . . . . 45 31 60 . 36 . . . . 26 Highest-Rated Ally 31 | . . . . 31 31 20 . 26 . . . . 26 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 22 | . . . . 5 11 6 . . . . . . . Total Damage 391 | . . . . 90 165 136 . . . . . . . Kills 6 | . . . . 2 2 2 . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . . 4 . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Turns Passed 6956 | 108 117 190 341 351 1195 748 629 1092 169 149 320 131 1416 Spaces Moved 7638 | 52 89 158 282 285 533 885 983 1640 387 355 286 243 1460 Core 183 | 9 . . . . 1 . . . . . . . 173 Treads . | . . . . . . . . . . . . . . Legs 1389 | 43 89 158 282 285 532 . . . . . . . . Wheels 530 | . . . . . . . . . . . . . 530 Hover . | . . . . . . . . . . . . . . Flight 5536 | . . . . . . 885 983 1640 387 355 286 243 757 Fastest Speed 35 | 50 120 120 120 120 120 39 39 42 42 42 42 42 35 Average Speed 62 | 139 120 120 120 120 121 58 41 42 42 42 42 42 63 Slowest Speed 434 | 250 120 120 120 120 400 60 42 42 42 42 42 42 434 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . 3 5 22 1 1 . . 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 43 | 4 24 35 62 72 35 21 24 43 77 61 62 53 34 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 . . . . . . . 3 1 . Known Exits Taken 11 | . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . Scrap Searched 6 | . . . . 1 . . . . 2 3 . . . Spaces Dug 6 | . . . . . . . . . . . . . 6 Terrain Destroyed 47 | . . . . . . . . 3 . . . 2 42 Melee . | . . . . . . . . . . . . . . Projectile 43 | . . . . . . . . 3 . . . 2 38 AOE 4 | . . . . . . . . . . . . . 4 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Total 9383 | 73 97 159 285 296 994 1111 1175 1943 392 353 488 255 1762 Wait 1246 | . 4 . . 4 375 176 155 236 . . 157 1 138 Move 7557 | 52 88 157 281 284 532 878 972 1597 384 352 285 242 1453 Hop 33 | . . . . . . 3 5 20 1 1 . . 3 Pick Up 79 | 3 4 . 1 1 8 15 8 12 1 . 11 1 14 Fast Attach 50 | 7 . . . . 9 7 5 3 2 . 4 . 13 Attach 45 | 2 . 1 1 . 3 4 2 6 1 . 6 2 17 Detach 20 | 2 . 1 . . 1 2 1 2 1 . 4 1 5 Swap 24 | . . . . 3 6 3 4 5 . . 2 . 1 Drop 90 | . . . 2 4 14 21 13 13 2 . 14 . 7 Fire 207 | 5 1 . . . 44 2 10 45 . . . 8 92 Melee 6 | . . . . . . . . . . . 5 . 1 Ram 11 | 1 . . . . . . . . . . . . 10 Kick 3 | 1 . . . . 2 . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . 4 . . . . 8 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 11) 226 | -10/Materials | Entered Mines 254 | -10/Mines | Found a hidden stash of uninstalled traps 303 | -10/Mines | Build established: Mutant 313 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 313 | -10/Mines | Discovered new exit (range 5) 322 | -10/Mines | Identified exit to Exiles 369 | -10/Mines | Assembled infested the area 416 | -10/Mines | Entered Exiles 434 | -10/Exiles | Discovered new exit (range 15) 453 | -10/Exiles | Identified exit to Mines 477 | -10/Exiles | Met 8R-AWN 498 | -10/Exiles | Met EX-HEX 535 | -10/Exiles | Met EX-BIN 548 | -10/Exiles | Aligned with FarCom system 549 | -10/Exiles | Given EX-Vault access code 579 | -10/Exiles | Opened EX-Vault 588 | -10/Exiles | Found Prototype Flight Unit 599 | -10/Exiles | Identified Flying Fortress v7 623 | -10/Exiles | Warned to stay clear of 0b10 Research branches 661 | -10/Exiles | Met EX-DEC 667 | -10/Exiles | Learned location of Zion (-7) 747 | -10/Exiles | Discovered exit to Mines (range 10) 757 | -10/Exiles | Left Exiles lab with Flying Fortress v7 757 | -10/Exiles | Entered Mines 780 | -9/Mines | Met a Derelict bent on vengeance 840 | -9/Mines | Learned Materials stockpile data 1011 | -9/Mines | Discovered new exit (range 10) 1034 | -9/Mines | Identified exit to Materials 1094 | -9/Mines | Discovered exit to Materials (range 9) 1108 | -9/Mines | Entered Materials 1108 | -8/Materials | Accompanied by 1 ally 1108 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1113 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1508 | -8/Materials | Build established: Scavenger-Skirmisher 2215 | -8/Materials | Lost 3 parts (3n) 2299 | -8/Materials | Discovered new exit (range 3) 2302 | -8/Materials | Identified exit to Factory 2303 | -8/Materials | Entered Factory 2303 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2666 | -7/Factory | Fabricated B-48 Gladiator (x3) 2991 | -7/Factory | Discovered new exit (range 15) 3013 | -7/Factory | Identified exit to Factory 3051 | -7/Factory | Entered another Factory area 3051 | -6/Factory | Evolved 2 slots: Utility x2 3329 | -6/Factory | Build established: Skirmisher 3610 | -6/Factory | Discovered new exit (range 7) 3612 | -6/Factory | Identified exit to Lower Caves 3636 | -6/Factory | Discovered new exit (range 15) 3680 | -6/Factory | Identified exit to Factory 3680 | -6/Factory | Entered another Factory area 3680 | -5/Factory | Evolved 2 slots: Utility x2 3983 | -5/Factory | Build established: Hacker-Skirmisher 4044 | -5/Factory | Fabricated Lgt. Quantum Reactor (x2) 4591 | -5/Factory | Cargo convoy interrupted 4756 | -5/Factory | Build established: Hacker-Tank 4771 | -5/Factory | Discovered new exit (range 3) 4771 | -5/Factory | Identified exit to Upper Caves 4772 | -5/Factory | Entered Upper Caves 4938 | -5/Upper Caves | Discovered new exit (range 8) 4941 | -5/Upper Caves | Identified exit to Upper Caves 4941 | -5/Upper Caves | Entered another Upper Caves area 4944 | -5/Upper Caves | Discovered new exit (range 4) 4946 | -5/Upper Caves | Identified exit to Factory 5083 | -5/Upper Caves | Discovered new exit (range 16) 5090 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5090 | -5/Upper Caves | Identified exit to Zhirov 5090 | -5/Upper Caves | Entered Zhirov 5095 | -5/Zhirov | Discovered new exit (range 3) 5103 | -5/Zhirov | Met Zhirov 5111 | -5/Zhirov | Learned location of Quarantine (-3) 5111 | -5/Zhirov | Learned location of Testing (-2) 5111 | -5/Zhirov | Learned location of Command (-1) 5121 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5134 | -5/Zhirov | Found Alien Artifact 5134 | -5/Zhirov | Identified Integrated Dissipator 5134 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5144 | -5/Zhirov | Found Alien Artifact 5378 | -5/Zhirov | Identified exit to Proximity Caves 5410 | -5/Zhirov | Entered Proximity Caves 5412 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5422 | -4/Proximity Caves | Learned location of Armory (-4) 5445 | -4/Proximity Caves | Spotted B-86 Titan 5447 | -4/Proximity Caves | Identified Transdimensional Reconstructor 5447 | -4/Proximity Caves | Warped through subspace 5473 | -4/Proximity Caves | Spotter reported a threat 5474 | -4/Proximity Caves | Spotter reported a threat 5541 | -4/Proximity Caves | Entered Factory 5541 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5553 | -4/Factory | Lost 3 parts (3u) 5600 | -4/Factory | Found Prototype Device 5608 | -4/Factory | Identified Adv. EM Disruption Field 5617 | -4/Factory | Imp. Hacking Suite fried by hacking feedback 5715 | -4/Factory | Fabricated Centrium Wheel? 5762 | -4/Factory | Spotted B-86 Titan 5791 | -4/Factory | Search patrols dispatched 6030 | -4/Factory | Build established: Scavenger-Mutant 6182 | -4/Factory | Lost 4 parts (2n1u1w) 6190 | -4/Factory | System corruption reached 10% 6291 | -4/Factory | First assault squad dispatched 6821 | -4/Factory | Crushed by falling debris 6860 | -4/Factory | Released all parts (9) 6864 | -4/Factory | Core integrity fell below 50% 6889 | -4/Factory | Lost 12 parts (2p5n3u2w) 6899 | -4/Factory | Core integrity fell below 20% 6957 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06863_ Knocked back. 06864_ Acquired 5 matter. 06869_ Slammed into K-01 Serf. 06872_ Slammed into W-44 Eye. 06873_ Slammed into K-01 Serf. 06879_ System corrupted: Matter fused (-8). 06892_ Knocked back. 06895_ System corrupted: Matter fused (-7). 06905_ Slammed into R-10 Processor. 06908_ Slug penetrates Wall. 06910_ System corrupted: Substantial component data lost. 06930_ System corrupted: Matter fused (-9). 06947_ Penetrated by Slug. 06947_ Slug penetrates Wall. 06952_ P-70 Sage resets P-70 Sage, system corruption cleaned. 06954_ Slug penetrates Wall. 06956_ Slammed into P-70 Sage. 06956_ EM Disruption Field destroyed. Map ----- +----------------------------------------------------+ | ??????##### # """ """ #??????????????????? | | ??????????# # """ """ #??????????????????? | | ??????????# # """ """ #??????????????????? | | ??????????# # #??????????????????? | | ??????????# # #??????????????????? | | ??????????# # #??????????????????? | | ??????????# # #??????????????????? | | ?????????## ###+#############???????????????? | | ?????????# Y #???????????????? | | ?????????# #???????????????? | | ?????????# ########+##?????? | | ?????????# ############ #???? | | ?????????# # # #???? | | ???????? ??" " " " + """ """ """ ????? | | ?????? ??" " " " # """ """ ""???????? | | ????? ??" " " " # """ """??????????? | | ???? ##?????" " " " # ?????????? | | ???## ##???????" " " " # """ """ ""???????? | | ????#??????????" " " " # """ """ ""???????? | | ???????????????" " " " + """ """ """ "???? | | ???????????????" " " " # #???? | | ???????????????" " " " # "" ""???????? | | ??????????????? /# // ""F""???????? | | ???????????????########## h/ """"" *#???? | | ????????????Y?????# h #???? | | ??????????????????# #####@ p #???? | | ?????????????????????#####/########+#####???? | | ?????????????????????# p #????????????? | | ?????????????????????# #????????????? | | ?????????????????????# #????????????? | | ?????????????????????# #????????????? | | ?????????????????????# #????????????? | | ?????????????????????# #????????????? | | ?????????????????????# #????????????? | | ?????????????????????# #????????????? | | ?????????????????????###########????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 45 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Corruption Containment 16 Armor Coverage 225 Resistance: KI 25 Propulsion Shielding 66 Evasion (%) 71 Matter Filtering 50 Offensive Hacking 24 Defensive Hacking 24 Item Schematics ----------------- Adv. Salvage Targeting Computer | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Centrium Wheel | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Deadly Force Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed XenonGravityDoublenader Manual? 0 Play Time 02:13:50 Cumulative 53.2 hours Start 2024.06.06 @ 10:53:21 End 2024.06.06 @ 14:47:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1adfb480-8936-4fb4-a162-387ea68d1521