Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.07.28 @ 19:25:36 Player: Waste Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (70) 350 Value Destroyed (1717) 1717 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 3791 Bonus ------- High Alert Combat Kills 64 Cogmind --------- Core Integrity 0/550 Matter 113/300 Energy 8/100 System Corruption 0% Temperature Critical (661) Movement Core (900) Ox17 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (4) ------ Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Advanced Beam Cannon Advanced Beam Cannon Rocket Launcher > --- INVENTORY (20) --- Cooled Ion Engine VSS Leg VSS Leg VSS Leg Improved Cooling System Improved Cooling System Improved Sensor Array Particle Charger Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Particle Gun Advanced Beam Cannon Heavy Assault Rifle Rocket Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg VSS Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Cooled Ion Engine Carbon-fiber Leg VSS Leg VSS Leg VSS Leg Improved Cooling System Improved Cooling System Improved Sensor Array Particle Charger Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Particle Gun Heavy Assault Rifle Rocket Launcher Rocket Launcher Heavy Mace [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 33 | . 7 16 10 Power 3 | . . 3 . Engine 3 | . . 3 . Core . | . . . . Reactor . | . . . . Propulsion 6 | . 2 2 2 Treads . | . . . . Leg 6 | . 2 2 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | . 3 1 7 Device 7 | . 2 1 4 Storage 1 | . 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 13 | . 2 10 1 Energy Gun 1 | . 1 . . Energy Cannon 5 | . 1 4 . Ballistic Gun 4 | . . 4 . Ballistic Cannon . | . . . . Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 10 | . 1 3 6 Power 1 | . . . 1 Propulsion 5 | . . 1 4 Utility 2 | . 1 . 1 Weapon 2 | . . 2 . Highest Loss Streak 4 | . 1 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 96 98 99 Engine 11 | . 14 11 8 Leg 29 | . 28 32 26 Device 10 | . 10 11 10 Storage 11 | . 14 11 9 Processor 1 | . . . 7 Protection 1 | . . . 8 Energy Gun 4 | . 3 8 . Energy Cannon 14 | . 10 9 26 Ballistic Gun 10 | . 13 14 . Naked Turns . | . . . . Heaviest Build 72 | 12 54 62 72 Greatest Support 40 | 20 26 39 40 Greatest Overweight (x) 2 | . 2 2 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | . 20 20 20 Average Capacity 19 | . 17 20 20 Most Carried 20 | . 19 20 20 Average Carried 17 | . 15 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 19 | 6 19 19 19 Class Distribution -------------------- 43% | Gunner 35% | Mutant 21% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 882 | 200 135 395 152 Remotely . | . . . . Salvage Created 2338 | . 399 1063 876 Parts 143 | . 24 84 35 Haulers Intercepted 8 | . 1 4 3 Recyclers Shooed 5 | . 2 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 50 | . 9 27 14 Guns 21 | . 4 17 . Cannons 17 | . 4 2 11 AOE 11 | . . 8 3 Classes Destroyed 10 | . 4 5 1 Worker 4 | . . 1 3 Builder 5 | . 1 4 . Hauler 8 | . 1 4 3 Operator 1 | . . 1 . Watcher 2 | . . 1 1 Swarmer 16 | . 3 13 . Grunt 23 | . 6 6 11 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 9 | . . 7 2 Best Kill Streak 9 | . 3 9 8 Combat Bots Only 8 | . 2 8 3 Max Kills in Single Turn 4 | . 2 4 3 Gunslinging . | . . . . Exploded 3 | . . 3 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 212 | . 47 88 77 Missed 55 | . 13 27 15 Damage Taken 2607 | . 373 759 1475 Core 804 | . 129 64 611 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 48 84 . Volleys Fired 151 | . 48 57 46 Largest 3 | . 2 3 3 Hottest 204 | . 80 204 204 Shots Fired 377 | . 93 154 130 Gun 178 | . 63 115 . Cannon 192 | . 30 34 128 Launcher 7 | . . 5 2 Special . | . . . . Kinetic 121 | . 47 74 . Thermal 249 | . 46 75 128 Explosive 7 | . . 5 2 Electromagnetic . | . . . . Robot Hit Streak 18 | . 7 13 18 Robot Miss Streak 6 | . 3 6 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 221 | . 54 87 80 Core Hits 109 | . 20 53 36 Critical Kills 3 | . 2 . 1 Critical Parts Destroyed 1 | . 1 . . Critical Strikes 5 | . 3 1 1 Burn 1 | . . 1 . Meltdown 2 | . 1 . 1 Destroy 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4924 | . 690 2122 2112 Guns 1385 | . 307 1078 . Cannons 2446 | . 367 382 1697 Explosions 988 | . . 608 380 Melee . | . . . . Ramming 105 | . 16 54 35 Kinetic 843 | . 221 622 . Thermal 2988 | . 453 838 1697 Explosive 988 | . . 608 380 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 . . Average Corruption 3 | . 3 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 17 | . 17 . . Message Errors 2 | . 2 . . Matter Fused 3 | . 3 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 4 | . 4 . . Data Loss (minor) 3 | . 3 . . Alerts 1 | . 1 . . Weapon Failures 3 | . 3 . . Overload Shots . | . . . . Overflow Damage 93 | . . 47 46 Projectiles 28 | . . . 28 Explosions 65 | . . 47 18 Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 72 | . . 39 33 Shots 3 | . . 1 2 Rammed . | . . . . Targets Rammed 17 | . 3 10 4 Kicked 17 | . 3 10 4 Crushed . | . . . . Highest Temperature 1117 | . 169 126 1117 Average Temperature 147 | . 40 29 275 Received Heat Transfer 1017 | . 138 204 675 Effects 25 | . . . 25 Shutdowns 2 | . . . 2 Interference 5 | . . . 5 Matter Decay 5 | . . . 5 Short Circuit 4 | . . . 4 Damage (minor) 3 | . . . 3 Damage (major) 1 | . . . 1 Damage (core) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . 1 . 1 Combat Hostiles 1 | . 1 . . Parts Melted 18 | . 1 3 14 Heat Transferred 5935 | . 977 1887 3071 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 620 | . 230 620 415 Initial 261 | . . . 261 Average 217 | . 70 290 299 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 48 | . 90 39 4 Level 1 33 | . 9 20 92 Level 2 18 | . . 40 3 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 3 4 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 84 | . 21 44 19 Peak Tracking Total 7 | . 5 6 7 Tactical Retreats 8 | . 4 4 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 16 | . 6 7 3 Terminals 15 | . 6 7 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 44 | . 15 20 9 Successful 25 | . 8 13 4 Failed 19 | . 7 7 5 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 40 | . 15 17 8 Terminals 43 | . 15 20 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 7 | . 1 5 1 Robot Analysis 1 | . 1 . . Branch Access Points 3 | . . 2 1 Unreport Threat 1 | . . 1 . Locate Traps 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 17 | . 7 8 2 Terminals 17 | . 7 8 2 Botnet 7 | . 2 3 2 Skim 10 | . 5 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 11 | . 4 5 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3538 | . 1207 1532 799 Spaces Moved 1506 | 1 573 644 288 Core . | . . . . Treads . | . . . . Legs 1506 | 1 573 644 288 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 190 186 Average Speed 185 | 120 177 193 187 Slowest Speed 260 | 120 260 260 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 2 76 72 34 Regions Visited 3 Branch Regions . Pre-discovered Areas 4 | . . 4 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 50 | . . 40 10 Melee . | . . . . Projectile . | . . . . AOE 50 | . . 40 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1931 | . 673 813 445 Wait 169 | . 32 50 87 Move 1503 | . 572 643 288 Hop . | . . . . Pick Up 32 | . 10 16 6 Fast Attach 9 | . 3 5 1 Attach 9 | . . 5 4 Detach 2 | . 1 1 . Swap 15 | . 4 6 5 Drop 24 | . . 20 4 Fire 151 | . 48 57 46 Melee . | . . . . Ram . | . . . . Kick 17 | . 3 10 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 15) 655 | -10/Materials | Discovered new exit (range 16) 1090 | -10/Materials | Identified exit to Subcaves 1090 | -10/Materials | Identified exit to Materials 1145 | -10/Materials | Core integrity fell below 50% 1199 | -10/Materials | Learned Storage security intel 1208 | -10/Materials | Entered another Materials area 1208 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1264 | -9/Materials | Discovered new exit (range 15) 1499 | -9/Materials | Build established: Gunner 1663 | -9/Materials | Identified exit to Mines 1858 | -9/Materials | Destroyed 8 combat bots 2231 | -9/Materials | Learned location of Storage (-7) 2278 | -9/Materials | Discovered new exit (range 5) 2321 | -9/Materials | Learned location of Zion (-7) 2370 | -9/Materials | Learned Storage garrison access intel 2429 | -9/Materials | Learned Storage terminal intel 2472 | -9/Materials | Learned location of 1 exit from Storage 2501 | -9/Materials | Discovered new exit (range 16) 2740 | -9/Materials | Entered another Materials area 2740 | -8/Materials | Evolved 2 slots: Utility x2 3038 | -8/Materials | Build established: Tank 3526 | -8/Materials | Core integrity fell below 50% 3538 | -8/Materials | Core integrity fell below 20% 3540 | -8/Materials | Core destroyed Last Messages --------------- 03532_ Overheating: Matter decay (-18). 03532_ K-01 Serf collects debris. 03533_ R-06 Scavenger collects Sml. Matter Pod. 03534_ Overheating: System interference. 03534_ Adv. Beam Cannon temporarily disabled. 03534_ Imp. Signal Interpreter temporarily disabled. 03535_ Overheating: Imp. Cooling System damaged (-8). 03535_ K-01 Serf collects debris. 03537_ Overheating: Matter decay (-16). 03537_ Broken Imp. Aluminum Leg destroyed. 03537_ K-01 Serf destroyed. 03537_ W-25 Informer sends out distress signal. 03538_ Overheating: Core damaged (-93). 03539_ Overheating: Imp. Cooling System damaged (-5). 03539_ Imp. Cooling System destroyed. 03539_ Destroyed Aluminum Leg. 03539_ G-47 Trooper destroyed. 03539_ Broken VSS Leg destroyed. 03539_ Destroyed Broken VSS Leg. 03540_ Overheating: Core damaged (-99). Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#?????????????????????????????????????????? | | % ##### #########???????????????????????????????? | | ##########??????????????????????? | | ## #??????????????????????? | | # =%= ##?????????????????????? | | ?????######### # !%= %@ #?????????????????????? | | ????????# " ## %! ##?????????????????????? | | ????????#"G"## # g ??????????????????????? | | ??????###" "## % !]] #??????????????????????? | | ??????# r#r= !] #??????????????????????? | | ??????# w # ]] #??????????????????????? | | ??????# """ # ] #??????????????????????? | | ??????# Y" # #??????????????????????? | | ??????# """ ##########??????????????????????? | | ??????# #???????????????????????????????? | | ??????# #???????????????????????????????? | | ??????# #???????????????????????????????? | | ??????# #### ]#???????????????????????????????? | | ??????# ???# % ########?#########??????????????? | | ??????##+#???# # #?# #??????????????? | | ??????? ????# # #?# #??????????????? | | ??????? ????# # ! ""#?# ############???? | | ??????? ????# +% Y"#?# ## #???? | | ??????? ?????# #= ""#?# ! ## "" #???? | | ?????????????# # #?# ## """ """ #???? | | ?????????????# ########?# ## """ S" #???? | | ?????????????#] #????????# ## """ """ #???? | | ?????????????#[% #????????# ## """ #???? | | ?????????????#= #????????# ## #???? | | ?????????????# #?????????? ??#= = %= #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixRecoilTrap Manual? 0 Play Time 00:18:42 Cumulative 280.5 hours Start 2024.07.28 @ 19:10:37 End 2024.07.28 @ 19:25:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 360 Rogue 360 Adventurer 0 Explorer 0 Win Type - Total 13 Types 6/1/2/1/1/0/0/1/1 Lore% 79 Gallery% 79 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b6aee48-cdca-4ee5-81c9-69471255408c