Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 20:00:15 Player: GiggleBox Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (157) 785 Value Destroyed (5048) 5048 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (16263) 16263 TOTAL SCORE: 31336 Bonus ------- Follower Combat Kills 555 Prayed to X0-1V1 5000 Major X0-1V1 Interference 6800 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Friendly Fire -192 Cogmind --------- Core Integrity 1805/1825 Matter 270/1000 Energy 423/1000 System Corruption 0% Temperature Cool (7) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (9) --- Nuclear Pulse Array Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Array > --- UTILITY (11) ----- Advanced Power Amplifier Advanced Trap Scanner Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Reaction Control System Centrium Medium Armor Plating X0-1V1's Piety Tracker > --- WEAPON (4) ------- Gamma Bomb Array Shock Maul (fused) Scimitar of Distortion Enhanced Force Lance > --- INVENTORY (5) ---- Advanced Cooling System Matter Compressor (250) Chainsword Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Trap Scanner Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Reaction Control System Centrium Medium Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Gamma Bomb Array Shock Maul Scimitar of Distortion Enhanced Force Lance > --- INVENTORY -------- Advanced Cooling System Matter Compressor Chainsword Lance [Rating: 172] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Nuclear Pulse Array Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Scimitar of Distortion Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res DSF Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . 2 2 2 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 1 . . . . . 1 . . 2 2 . . . . Utility 10 | . . . . . 2 1 . . . . 1 . . . . 2 2 . 2 Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . Parts Attached 112 | 4 11 2 . 4 16 13 1 3 . 2 4 1 12 9 12 6 . 6 6 Power 12 | . . . . . 1 2 . . . . 1 . 1 1 1 . . . 5 Engine 5 | . . . . . 1 1 . . . . 1 . . . . . . . 2 Core 4 | . . . . . . 1 . . . . . . 1 1 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 3 Propulsion 32 | 2 . 2 . 2 3 2 1 2 . . . . 3 4 5 2 . 4 . Treads 15 | 2 . 2 . 2 3 2 1 2 . . . . 1 . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . 2 2 . . . . . Flight 13 | . . . . . . . . . . . . . . 2 5 2 . 4 . Utility 36 | 1 7 . . . 3 5 . . . . 3 . 7 2 3 3 . 2 . Device 13 | 1 3 . . . . 1 . . . . 1 . 2 1 . 2 . 2 . Storage 2 | . 1 . . . 1 . . . . . . . . . . . . . . Processor 11 | . 1 . . . 1 . . . . . 1 . 4 1 3 . . . . Hackware 1 | . . . . . . 1 . . . . . . . . . . . . . Protection 9 | . 2 . . . 1 3 . . . . 1 . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 32 | 1 4 . . 2 9 4 . 1 . 2 . 1 1 2 3 1 . . 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 18 | 1 3 . . 1 6 3 . 1 . 2 . 1 . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . Launcher 7 | . 1 . . 1 1 1 . . . . . . . 1 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 1 . 1 . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . 1 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . . . 1 1 . . . . . . . . 1 1 . . . Parts Lost 30 | . . . . . 1 1 . 1 . 2 1 15 3 2 3 . . 1 . Power 3 | . . . . . . 1 . . . . . 1 . . . . . 1 . Propulsion 11 | . . . . . . . . . . . 1 4 2 1 3 . . . . Utility 9 | . . . . . 1 . . 1 . . . 5 1 1 . . . . . Weapon 7 | . . . . . . . . . . 2 . 5 . . . . . . . Highest Loss Streak 15 | . . . . . 1 1 . 1 . 1 1 15 3 2 1 . . 1 . To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . Average Backups 14 | 6 9 15 15 14 16 19 20 19 19 18 16 15 4 4 4 4 5 5 4 Power . | 1 . . . . . . . . . . . . 1 1 . . . . . Propulsion 3 | 4 3 6 6 4 4 4 4 4 5 5 3 3 . . . . 1 1 . Utility 4 | . 2 6 5 4 3 4 6 6 6 6 6 5 2 2 3 2 2 2 2 Weapon 6 | 1 2 3 3 5 9 10 9 8 8 7 6 5 1 . . 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | 3 7 . . 1 4 4 1 . . . . 7 3 1 . . . . 4 Power 5 | 1 1 . . . 1 . . . . . . . 1 . . . . . 1 Propulsion 10 | . 4 . . 1 1 . 1 . . . . 2 1 . . . . . . Utility 9 | 1 . . . . . . . . . . . 5 . 1 . . . . 2 Weapon 10 | 1 2 . . . 1 4 . . . . . . 1 . . . . . 1 Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 100 99 98 99 98 91 92 92 94 72 33 55 74 80 75 78 81 Engine 8 | . 14 14 14 12 8 6 7 7 7 7 8 9 . . . . . . 1 Treads 23 | . 28 28 28 33 33 27 28 21 21 21 24 17 . . . . . . . Flight 1 | . . . . . . . . . . . . . . 4 22 18 16 19 24 Device 9 | . 12 14 14 12 8 7 7 7 7 7 10 8 5 10 10 17 12 13 15 Storage 7 | . 12 14 14 12 8 7 7 7 7 7 6 4 . . . . . . . Processor 6 | . . . . . 2 7 7 7 7 7 11 8 11 22 20 18 16 16 15 Protection 6 | . 1 . . . 13 13 12 7 7 7 6 4 3 . . . 4 4 3 Ballistic Gun 23 | . 23 28 28 19 23 27 28 34 35 35 26 10 . . . . . . . Peak Build Rating 172 | 7 23 23 24 30 50 62 64 64 63 63 74 74 47 83 123 147 147 156 172 Average Rating 49 | 6 10 23 23 27 44 57 63 63 63 62 70 55 30 57 106 138 147 147 161 On Entrance 62 | 6 7 23 23 24 28 50 62 62 63 63 63 74 7 47 83 117 147 147 152 Avg Prop Armor Cover (%) 15 | . . . . . . . . . . . . . . 15 . . . . . Naked Turns 8 | . . . . . . . . . . . . 8 . . . . . . . Heaviest Build 92 | 14 38 32 32 34 79 79 79 79 79 81 88 92 18 22 27 43 43 43 60 Greatest Support 100 | 40 40 40 40 68 92 92 92 92 78 78 100 94 20 42 57 57 57 58 64 Greatest Overweight (x) 4 | . . . . . 1 1 . 1 1 1 . 1 4 4 . . . . . Average Overweight (x) . | . . . . . . . . . 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Average Capacity 15 | 8 11 15 15 15 18 20 20 20 20 20 20 17 5 5 5 5 5 5 5 Most Carried 20 | 6 15 15 15 15 20 20 20 20 19 19 18 18 5 5 5 5 5 5 5 Average Carried 14 | 6 9 15 14 14 17 19 20 19 19 18 16 15 4 4 4 4 5 5 4 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 Final Carried 20 | 6 15 15 15 15 20 20 20 19 19 17 18 5 5 5 5 5 5 5 4 Class Distribution -------------------- 32% | Mutant 31% | Tank 22% | Gunner 8% | Scout 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Waste Mutant | -6/Factory Scout | -5/Factory Scout | -4/Factory Scout | -3/Research Scout | -2/Research Scout | -2/DSF Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res DSF Acc Matter Collected 6368 | 247 491 28 . 398 1700 1323 115 470 . 668 327 . 161 60 75 160 . 65 80 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6774 | 94 686 . . 219 1172 1415 128 294 . 591 369 606 172 432 256 177 . 83 80 Parts 344 | 6 40 . . 13 65 73 10 20 . 24 17 6 15 18 25 3 . 4 5 Haulers Intercepted 8 | . 2 . . . 3 2 . . . . . . . 1 . . . . . Recyclers Shooed 2 | 1 . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . 6 16 . 28 . . . . . . . . . Prevented 6 | . . . . . . . . 4 . 2 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 102 | . 11 . . 6 24 20 4 5 . 12 5 3 2 4 5 . . 1 . Melee 5 | . . . . . . . . . . . . . 2 . 2 . . 1 . Guns 76 | . 11 . . 1 18 20 4 5 . 12 5 . . . . . . . . Cannons 3 | . . . . . 3 . . . . . . . . . . . . . . AOE 18 | . . . . 5 3 . . . . . . 3 . 4 3 . . . . Classes Destroyed 18 | 2 4 . . 3 4 1 1 1 . . . 1 . . . . . 1 . Worker 12 | . 1 . . 1 1 . . . . . 1 . 1 3 3 . . . 1 Builder 2 | . . . . . 1 . . . . . . . . . 1 . . . . Tunneler 5 | 1 1 . . . . . . . . . . . 1 . 1 . . . 1 Hauler 8 | . 2 . . . 3 2 . . . . . . . 1 . . . . . Recycler 9 | 1 1 . . 1 1 3 . . . . . . . 1 . 1 . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . Operator 7 | . . . . . 1 1 . . . . 1 . 1 1 . 1 . . 1 Watcher 11 | . 3 . . . 3 3 . . . . 1 . . . 1 . . . . Swarmer 22 | . . . . 3 7 1 3 . . 4 . . . . 4 . . . . Grunt 44 | . 11 . . 2 10 7 . 2 . 5 3 . . 4 . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . Sentry 16 | . . . . . 5 3 . 2 . 1 2 . 2 . 1 . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . Hunter 9 | . . . . . 2 4 . 1 . 2 . . . . . . . . . Programmer 5 | . . . . . . 5 . . . . . . . . . . . . . Compactor 3 | . . . . . . . . . . . . 3 . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 5 | 2 3 . . 4 5 4 3 3 . 4 4 3 3 5 4 1 . 1 3 Combat Bots Only 4 | . 2 . . 3 4 3 3 3 . 4 1 3 1 4 3 . . 1 . Max Kills in Single Turn 3 | 1 2 . . 3 3 1 2 1 . 1 1 1 1 2 3 1 . 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . Exploded 3 | . . . . 3 3 . . . . . . 1 . 2 3 . . . . Melee 1 | . . . . . . . . . . . . . 1 . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res DSF Acc Hostile Shots Fired 662 | . 46 4 . 11 92 93 15 114 . 63 57 18 72 12 46 9 . 6 4 Missed 220 | . 4 1 . 4 27 33 1 44 . 27 29 2 22 1 16 5 . 2 2 Hits 442 | . 42 3 . 7 65 60 14 70 . 36 28 16 50 11 30 4 . 4 2 Melee 27 | . . . . . . . . 11 . . . 16 . . . . . . . Projectile 415 | . 42 3 . 7 65 60 14 59 . 36 28 . 50 11 30 4 . 4 2 AOE 1 | . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 12 | . . . . . 2 1 . . . 1 . 3 . . 4 1 . . . Damage Taken 6702 | . 508 61 . 81 1004 674 203 535 . 470 306 1248 356 212 594 132 . 273 45 Core 850 | . 56 21 . 11 24 28 29 51 . 44 22 267 122 57 63 35 . . 20 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 38 | . . . . . . 27 . 11 . . . . . . . . . . . Regen/Repaired (Parts) 73 | . 73 . . . . . . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . . . 64 96 . . . . 83 . . 61 95 95 97 . 100 98 Volleys Fired 318 | 7 60 1 . 5 84 67 6 19 . 22 18 15 . 6 5 . . . 3 Largest 5 | 2 2 2 . 2 3 4 4 5 . 5 5 4 . 1 1 . . . 1 Hottest 140 | 70 70 46 . 63 75 106 106 134 . 140 140 123 . 43 43 . . . 80 Shots Fired 962 | 14 118 2 . 8 208 265 24 88 . 111 79 31 . 6 5 . . . 3 Gun 895 | 14 116 2 . 5 186 264 24 88 . 111 79 6 . . . . . . . Cannon 21 | . . . . . 21 . . . . . . . . . . . . . . Launcher 46 | . 2 . . 3 1 1 . . . . . 25 . 6 5 . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 881 | 7 88 2 . 5 207 264 24 88 . 111 79 6 . . . . . . . Thermal 35 | 7 28 . . . . . . . . . . . . . . . . . . Explosive 43 | . 2 . . 3 1 1 . . . . . 25 . 6 5 . . . . Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 32 | 4 10 4 . 2 14 19 10 12 . 32 16 10 . 13 . . . . . Robot Miss Streak 4 | 1 3 . . 4 3 3 2 3 . 2 1 2 . 1 2 . . . . Penetration Max 1 | . . . . . . . . . . 1 1 . . . . . . . . Secondary Targets 9 | . 1 . . . 3 . 1 1 . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 1 . 1 . . . . . . . . . Shots Hit Robots 648 | 10 74 2 . 3 127 148 18 61 . 82 56 23 10 12 12 5 . 2 3 Core Hits 288 | 3 35 . . 13 53 61 7 18 . 31 20 12 5 15 11 2 . 1 1 Critical Kills 5 | . 1 . . . . 2 . . . 1 . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . . . . . 1 1 . . . . . . . . Critical Strikes 15 | . 3 . . . 3 2 . . . 2 1 . . . 1 1 . 1 1 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . Destroy 6 | . 1 . . . . 2 . . . 2 1 . . . . . . . . Blast 3 | . . . . . 3 . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . 1 . . . Sever 1 | . . . . . . . . . . . . . . . 1 . . . . Impale 2 | . . . . . . . . . . . . . . . . . . 1 1 Melee Attacks 96 | . . . . . 4 . 1 . . . . . 15 10 28 22 . 2 14 Impact 14 | . . . . . 4 . 1 . . . . . . . 2 6 . . 1 Slashing 60 | . . . . . . . . . . . . . 15 9 21 14 . . 1 Piercing 22 | . . . . . . . . . . . . . . 1 5 2 . 2 12 Sneak Attacks 21 | . . . . . . . . . . . . . 3 5 6 3 . 2 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . 2 . 1 . Damage Inflicted 20140 | 96 1015 27 . 500 2960 2684 334 1174 . 1438 1128 4500 560 1251 1416 485 . 194 378 Guns 9733 | 96 954 27 . 22 1821 2655 334 1174 . 1438 1102 110 . . . . . . . Cannons 775 | . . . . . 775 . . . . . . . . . . . . . . Explosions 6204 | . 12 . . 466 322 . . . . . . 4390 . 703 304 . . . 7 Melee 3270 | . . . . . . . . . . . . . 560 548 1112 485 . 194 371 Ramming 158 | . 49 . . 12 42 29 . . . . 26 . . . . . . . . Kinetic 10181 | 33 690 27 . 22 2596 2655 334 1174 . 1438 1102 110 . . . . . . . Thermal 327 | 63 264 . . . . . . . . . . . . . . . . . . Explosive 6197 | . 12 . . 466 322 . . . . . . 4390 . 703 304 . . . . Electromagnetic 7 | . . . . . . . . . . . . . . . . . . . 7 Impact 285 | . . . . . . . . . . . . . . . . 285 . . . Slashing 2420 | . . . . . . . . . . . . . 560 548 1112 200 . . . Piercing 565 | . . . . . . . . . . . . . . . . . . 194 371 Highest Corruption 55 | . . . . 2 . 3 . . . . . 40 55 . . . . . . Average Corruption 16 | . . . . 2 . 1 . . . . . 24 48 . . . . . . Corruption Purged 2 | . . . . . . 2 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 34 | . . . . 10 . 2 . . . . . 1 21 . . . . . . Message Errors 5 | . . . . 3 . . . . . . . . 2 . . . . . . Matter Fused 11 | . . . . 3 . . . . . . . . 8 . . . . . . Heat Flow Errors 7 | . . . . 2 . 1 . . . . . . 4 . . . . . . Energy Discharges 2 | . . . . 1 . . . . . . . . 1 . . . . . . Data Loss (minor) 4 | . . . . 1 . . . . . . . . 3 . . . . . . Data Loss (major) 2 | . . . . . . 1 . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . Misdirections 2 | . . . . . . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 963 | . . . . . 165 . . . . . . 73 88 139 241 . . 32 225 Projectiles 165 | . . . . . 165 . . . . . . . . . . . . . . Explosions 90 | . . . . . . . . . . . . 73 . 16 1 . . . . Melee 708 | . . . . . . . . . . . . . 88 123 240 . . 32 225 Knockbacks 7 | . . . . . 7 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . 6 . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 307 | . . . . 33 . . . . . . . 274 . . . . . . . Shots 7 | . . . . 2 . . . . . . . 5 . . . . . . . Rammed 24 | . 14 . . 3 2 3 . . . . 2 . . . . . . . . Targets Rammed 28 | . 15 . . 5 3 3 . . . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 . . 2 1 . . . . . . . . . . . . . . Highest Temperature 279 | 110 103 24 . 279 150 174 48 152 . 68 35 32 213 . 5 . . . 5 Average Temperature 35 | 55 24 14 . 100 50 30 21 39 . 15 17 24 108 . 5 . . . 3 Received Heat Transfer 1379 | . 291 27 . . 288 134 . 129 . 81 123 . 90 78 120 18 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . . . . . . . . . Heat Transferred 1110 | 185 925 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res DSF Acc Maximum Alert Level 2 | . . . . . 1 1 . . . . . . . . 1 1 . . 2 Low Security (%) 89 | 100 100 100 . 100 93 70 . . . . 100 100 100 100 78 51 100 100 75 Level 1 10 | . . . . . 6 29 . . . . . . . . 21 48 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . 24 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 564 | 5 86 . . 176 268 327 . . . . 84 52 35 103 341 304 171 142 564 Initial 171 | . . . . . 37 84 . . . . 61 20 . 4 9 159 171 132 84 Average 78 | 1 20 . . 59 102 134 . . . . 56 22 8 35 90 190 171 133 215 Influence Increases 4893 | 10 420 . . 316 785 925 70 201 . 270 198 65 113 164 516 265 5 20 550 Destroy 0b10 Robot/C 2380 | . 220 . . 140 480 560 60 160 . 240 100 . 40 80 120 140 . 20 20 Destroy 0b10 Robot/NC 280 | 10 40 . . 15 50 50 . . . . 15 . 15 30 30 10 . . 15 Destroy Leader 548 | . 60 . . 20 132 170 10 20 . 30 32 . 10 12 22 20 . . 10 Allied During Kill 125 | . . . . 5 . 53 . 21 . . . . . . 1 31 . . 14 Successful Hack 137 | . 35 . . . 29 25 . . . . 35 . . . 8 . 5 . . Disable Machine 90 | . . . . . 15 . . . . . . . . . 30 15 . . 30 Destroy Structure 403 | . 20 . . 30 34 22 . . . . 1 65 3 42 140 34 . . 12 Partial Spotted 75 | . . . . . . . . . . . . . 15 . 45 . . . 15 Lose Combat Pursuer 465 | . 45 . . . 45 45 . . . . 15 . 30 . 120 15 . . 150 Miscellaneous 390 | . . . . 106 . . . . . . . . . . . . . . 284 Influence Decreases 4329 | 10 420 . . 220 694 895 287 201 . 172 237 124 103 155 230 266 133 54 128 Entered New Map 717 | . . . . . 59 103 82 . . . 37 39 . 6 10 146 133 44 58 Time Decay 2936 | 10 420 . . 220 475 552 205 160 . 152 190 20 83 129 150 100 . . 70 Lost Part 205 | . . . . . 10 10 . 10 . 20 10 65 20 20 30 . . 10 . Lost Ally 171 | . . . . . . 80 . 31 . . . . . . 40 20 . . . Purge Threat 300 | . . . . . 150 150 . . . . . . . . . . . . . Squads Dispatched 35 | . 3 . . 2 4 10 . . . . 3 . 1 4 3 3 . . 2 Investigation 7 | . 1 . . 1 . 1 . . . . 1 . . . 1 1 . . 1 Extermination 8 | . . . . . . 4 . . . . . . . 1 2 1 . . . Reinforcement 14 | . 2 . . . 1 4 . . . . 2 . 1 3 . 1 . . . Assault 2 | . . . . 1 . . . . . . . . . . . . . . 1 Garrison 4 | . . . . . 3 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . 1 . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res DSF Acc Distress Signals 12 | . 3 . . . 3 3 . . . . 1 . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 210 | . 28 1 . 7 42 36 4 7 . 12 9 6 8 7 21 14 . 1 7 Peak Tracking Total 10 | . 3 1 . 4 7 4 3 3 . 3 2 4 3 4 10 6 . 1 5 Tactical Retreats 15 | . 3 . . . 2 2 . . . . 1 . 1 . 3 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res DSF Acc Traps Triggered 4 | . 1 . . . . 2 . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res DSF Acc Machines Disabled 6 | . . . . . 1 . . . . . . . . . 2 1 . . 2 Max in Single Turn 1 | . . . . . 1 . . . . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res DSF Acc Machines Accessed 53 | . 10 . 2 2 10 10 . . 4 . 3 . 5 1 2 1 1 . 2 Terminals 37 | . 8 . . 1 8 8 . . . . 3 . 3 . 2 1 1 . 2 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . Repair Stations 2 | . 1 . . . . 1 . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . 1 . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . Total Hacks 129 | . 22 . 2 3 22 23 . . 28 . 8 . 8 1 4 2 2 . 4 Successful 76 | . 14 . 2 1 12 7 . . 28 . 6 . 1 1 3 . 1 . . Failed 52 | . 8 . . 2 9 16 . . . . 2 . 7 . 1 2 1 . 4 Catastrophic 12 | . . . . 1 3 4 . . . . . . 2 . . . . . 2 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . Manual 58 | . 30 . 1 2 7 8 . . . . 3 . 3 . 2 2 . . . Terminals 81 | . 17 . . 2 20 17 . . . . 8 . 5 . 4 2 2 . 4 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . Repair Stations 8 | . 4 . . . . 4 . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . 2 . . . . . . Scanalyzers 4 | . . . . . 1 2 . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . Terminal Hacks 57 | . 5 . 2 1 9 4 . . 28 . 5 . . . 2 . 1 . . Record 12 | . . . 1 . . . . . 11 . . . . . . . . . . Part Schematic 11 | . . . . . . 1 . . 10 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . 1 . . . 3 . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . . . 1 1 . . . . 1 . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . Alert Level 3 | . . . . . 2 . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . . . . . . . . Locate Traps 5 | . 2 . . . 1 1 . . . . 1 . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 3 . . . . 1 . . . . . . . . . . . . . Scan Component 3 | . 2 . . . . 1 . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 3 | . . . . . . 2 . . . . . . . 1 . . . . . Retrieve Study 3 | . . . . . . 2 . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 6 . . . 2 . . . . . 1 . . . 1 . . . . Terminals 9 | . 5 . . . 2 . . . . . 1 . . . 1 . . . . Botnet 9 | . 5 . . . 2 . . . . . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 1 . . . . 1 . . . . 1 . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 35 | . 7 . . 1 5 10 . . . . 3 . 5 . 1 1 . . 2 Full Trace Events 3 | . . . . . 1 1 . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 1 . . 10 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . 2 . . . . . . . 1 . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . Time 32 | . 32 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res DSF Acc Total Allies 18 | . . . . 1 . 4 . 4 . . . . . . 2 4 . . 3 Largest Group 4 | . . . . 1 1 4 . 4 . . . . . . 1 4 . . 3 Highest-Rated Group 293 | . . . . 31 31 76 . 80 . . . . . . 145 293 . . 177 Highest-Rated Ally 145 | . . . . 31 31 19 . 20 . . . . . . 145 82 . . 59 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 146 | . . . . 3 6 80 . 17 . . . . . . 10 28 . . 2 Total Damage 2866 | . . . . 64 42 728 . 207 . . . . . . 573 1152 . . 100 Kills 23 | . . . . 1 . 9 . 3 . . . . . . 1 8 . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . X0-1V1 Amusement Gains 135 | . 11 . . . 5 40 . . . . . 55 4 12 4 4 . . . Good Acts 58 | . 1 . . 3 10 9 2 1 . 4 . 4 2 3 5 6 . 2 6 Bad Acts 38 | . . . . 3 . 6 4 4 . 3 6 1 4 . 3 1 . . 3 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res DSF Acc Active Infowar (turns) 2927 | 17 1654 . . . . . . . . . . . 82 395 377 217 3 37 145 Optics 1256 | . . . . . . . . . . . . . 82 395 377 217 3 37 145 Terrain 223 | . 223 . . . . . . . . . . . . . . . . . . Traps 1189 | . . . . . . . . . . . . . 15 395 377 217 3 37 145 Seismic 1636 | 17 1431 . . . . . . . . . . . . . . 188 . . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res DSF Acc Turns Passed 11401 | 60 2154 84 341 727 1532 2027 528 689 173 1110 384 80 338 395 377 217 3 37 145 Spaces Moved 7939 | 20 1105 50 213 365 807 1161 324 353 84 495 202 36 430 487 834 514 8 74 377 Core 161 | . . . . . . . . . . . . 21 131 9 . . . . . Treads 5240 | 20 1105 50 213 365 807 1161 324 353 84 495 202 15 16 30 . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 529 | . . . . . . . . . . . . . 283 246 . . . . . Flight 2009 | . . . . . . . . . . . . . . 202 834 514 8 74 377 Fastest Speed 22 | 160 160 160 160 160 152 152 152 155 208 208 148 50 50 38 31 31 32 25 22 Average Speed 121 | 160 160 160 160 160 154 152 154 176 208 208 148 97 64 68 33 31 32 29 23 Slowest Speed 250 | 160 160 160 160 160 235 230 155 208 208 208 152 148 250 250 37 32 32 32 25 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . 2 . . . Potential Cave-ins 2 | . . . . . . . . . . . . 2 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . Time Travels 1 | . . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 99 12 60 60 77 40 54 46 70 74 6 48 13 15 25 21 1 65 13 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . . . . . 1 2 . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 . . . 1 . . . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 . . 1 1 1 . . . 1 1 1 1 . . . Scrap Searched 4 | . . . . 3 . . . . . 1 . . . . . . . . . Spaces Dug 91 | . 7 . . . 4 21 1 . . . . . 3 2 38 11 . . 4 Terrain Destroyed 344 | . 18 . . 32 32 21 1 . . . 1 127 3 24 70 11 . . 4 Melee 33 | . . . . . 4 . 1 . . . . . 3 2 8 11 . . 4 Projectile 9 | . . . . . 8 . . . . . 1 . . . . . . . . AOE 302 | . 18 . . 32 20 21 . . . . . 127 . 22 62 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res DSF Acc Total 9040 | 34 1378 54 214 496 967 1347 342 383 83 523 243 57 468 529 883 538 7 83 411 Wait 368 | 4 140 . . 108 9 65 3 4 . 5 9 . . 7 6 . . . 8 Move 7915 | 19 1104 49 212 364 806 1160 323 352 83 494 202 34 429 486 833 509 7 73 376 Hop 2 | . . . . . . . . . . . . . . . . 2 . . . Pick Up 82 | . 24 . 1 3 17 15 2 3 . . 5 . 3 4 2 2 . . 1 Fast Attach 48 | 1 5 . . . 3 6 . . . . 1 . 11 6 4 2 . 6 3 Attach 35 | . . . . 1 9 3 . 3 . 2 4 2 2 2 4 2 . . 1 Detach 14 | . 1 . . . 5 1 . . . . . . 3 1 2 1 . . . Swap 74 | 3 17 2 . 7 14 12 4 1 . . 1 2 . 1 4 2 . . 4 Drop 80 | . 12 2 1 3 13 15 3 1 . . 1 3 5 7 2 3 . 3 6 Fire 318 | 7 60 1 . 5 84 67 6 19 . 22 18 15 . 6 5 . . . 3 Melee 75 | . . . . . 4 . 1 . . . . . 15 9 21 15 . 1 9 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 28 | . 15 . . 5 3 3 . . . . 2 . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . 1 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -3/Research (discovered 2 exits: *Res / Tes) -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 61 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 15) 436 | -10/Materials | Discovered new exit (range 6) 812 | -10/Materials | Discovered new exit (range 5) 1100 | -10/Materials | Discovered new exit (range 13) 1353 | -10/Materials | Discovered new exit (range 16) 1425 | -10/Materials | Repaired Med. Armor Plating 1961 | -10/Materials | Discovered new exit (range 12) 2027 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2045 | -10/Materials | X0-1V1 foreshadows a heat wave 2215 | -10/Materials | Entered Mines 2230 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2291 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2293 | -10/Mines | Discovered new exit (range 5) 2299 | -10/Mines | Entered Exiles 2338 | -10/Exiles | Met 8R-AWN 2365 | -10/Exiles | Met EX-HEX 2408 | -10/Exiles | Met EX-BIN 2427 | -10/Exiles | Aligned with FarCom system 2429 | -10/Exiles | Given EX-Vault access code 2467 | -10/Exiles | Opened EX-Vault 2478 | -10/Exiles | Found Chronowheel 2507 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2557 | -10/Exiles | Met EX-DEC 2575 | -10/Exiles | Learned location of Zion (-6) 2626 | -10/Exiles | Discovered new exit (range 11) 2640 | -10/Exiles | Left Exiles lab with Chronowheel 2640 | -10/Exiles | Entered Mines 2725 | -9/Mines | X0-1V1 added 0b10 threat records associated with you (minor) 2810 | -9/Mines | Met a Derelict shopkeep closing up shop 2916 | -9/Mines | Propulsion slot count permanently improved by X0-1V1 (+1) 2960 | -9/Mines | Learned Materials trap positions 2982 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3119 | -9/Mines | Met a Derelict testing a Signal Generator 3299 | -9/Mines | X0-1V1 activates XOMVISION 3351 | -9/Mines | Discovered new exit (range 5) 3367 | -9/Mines | Entered Materials 3367 | -8/Materials | Accompanied by 1 ally 3367 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3368 | -8/Materials | Loaded intel: 29 trap records 3532 | -8/Materials | Identified exit to Garrison 3534 | -8/Materials | Activated Chronowheel 3534 | -8/Materials | Spacetime reconverged on an earlier point 3557 | -8/Materials | Garrison activated, responded to threat 3630 | -8/Materials | Heat dissipation permanently improved by X0-1V1 (+25) 3665 | -8/Materials | Build established: Tank 4012 | -8/Materials | Identified exit to Factory 4012 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 4131 | -8/Materials | Core integrity permanently improved by X0-1V1 (+350) 4761 | -8/Materials | Build established: Skirmisher 4779 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 4798 | -8/Materials | Central database locked down 4899 | -8/Materials | Entered Factory 4899 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5051 | -7/Factory | X0-1V1 sent hostile H-55 Commando (x3) 5203 | -7/Factory | Build established: Tank 5742 | -7/Factory | X0-1V1 activates XOMVISION 6053 | -7/Factory | X0-1V1 sent allied Ranger (x4) 6258 | -7/Factory | Discovered new exit (range 8) 6441 | -7/Factory | Identified exit to Factory 6441 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 6444 | -7/Factory | X0-1V1 announced a LAN party 6697 | -7/Factory | Identified exit to Lower Caves 6702 | -7/Factory | Garrison activated, responded to threat 6926 | -7/Factory | Entered Lower Caves 7059 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7064 | -7/Lower Caves | X0-1V1 activates XOMVISION 7153 | -7/Lower Caves | Encountered a Warlord checkpoint 7363 | -7/Lower Caves | X0-1V1 mutated your Utility slot to Power slot 7439 | -7/Lower Caves | Discovered new exit (range 10) 7454 | -7/Lower Caves | Entered another Lower Caves area 7495 | -7/Lower Caves | X0-1V1 sent allied B-48 Gladiator (x4) 7501 | -7/Lower Caves | X0-1V1 mutated your Propulsion slot to Weapon slot 7504 | -7/Lower Caves | Med. Treads+ reconfigured into Item Mimic 7655 | -7/Lower Caves | Build established: Gunner 7732 | -7/Lower Caves | Lost 4 allies 7820 | -7/Lower Caves | X0-1V1 sent hostile Y-54 Guardian (x2) 8101 | -7/Lower Caves | Discovered new exit (range 16) 8143 | -7/Lower Caves | Entered Data Miner 8143 | -7/Data Miner | Discovered new exit (range 6) 8183 | -7/Data Miner | Met Data Miner 8231 | -7/Data Miner | Learned location of Section 7 (-2) 8231 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8268 | -7/Data Miner | Received God Mode back door access code from Data Miner 8316 | -7/Data Miner | Entered Proximity Caves 8352 | -6/Proximity Caves | Spotted B-75 Beast 8570 | -6/Proximity Caves | Learned Factory garrison access intel 8916 | -6/Proximity Caves | X0-1V1 revealed exit location to -6/Factory 9343 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9426 | -6/Proximity Caves | Entered Factory 9426 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9427 | -6/Factory | Loaded intel: 4 garrison access locations 9475 | -6/Factory | Discovered new exit (range 12) 9494 | -6/Factory | X0-1V1 announced a LAN party 9518 | -6/Factory | X0-1V1 mutated your Weapon slot to Utility slot 9563 | -6/Factory | Identified exit to Lower Caves 9611 | -6/Factory | X0-1V1 tapped a No Entrance sign 9810 | -6/Factory | Manually triggered Chute Trap 9810 | -6/Factory | Sucked down chute 9810 | -6/Factory | Entered Waste 9818 | -6/Waste | Spotted C-40 Crusher 9831 | -6/Waste | Spotted C-40 Crusher 9834 | -6/Waste | Destroyed C-40 Crusher 9836 | -6/Waste | Spotted C-40 Crusher 9843 | -6/Waste | Destroyed C-40 Crusher 9845 | -6/Waste | Spotted C-40 Crusher 9845 | -6/Waste | Spotted C-40 Crusher 9847 | -6/Waste | Spotted C-40 Crusher 9852 | -6/Waste | Destroyed C-40 Crusher 9867 | -6/Waste | System corruption reached 10% 9875 | -6/Waste | System corruption reached 30% 9882 | -6/Waste | Crushed by falling debris 9888 | -6/Waste | Discovered new exit (range 3) 9888 | -6/Waste | X0-1V1 whisked you away to safety 9890 | -6/Waste | Entered Factory 9906 | -6/Factory | Lost 15 parts (1p4n5u5w) 9919 | -6/Factory | X0-1V1 sent someone to keep an eye on you 9981 | -6/Factory | Found Scimitar of Distortion 10165 | -6/Factory | Discovered exit to Lower Caves (range 5) 10167 | -6/Factory | Discovered new exit (range 13) 10178 | -6/Factory | Build established: Mutant 10221 | -6/Factory | Lost 3 parts (2n1u) 10228 | -6/Factory | Entered another Factory area 10228 | -5/Factory | Evolved 2 slots: Propulsion x2 10397 | -5/Factory | Discovered new exit (range 21) 10623 | -5/Factory | Entered another Factory area 10623 | -4/Factory | Evolved 2 slots: Propulsion x2 10635 | -4/Factory | Identified exit to Upper Caves 10635 | -4/Factory | Identified exit to Armory 10715 | -4/Factory | Build established: Scout 10720 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 10863 | -4/Factory | X0-1V1 sent allied Cetus Guard (x1) 10958 | -4/Factory | X0-1V1 sent allied Quarantine Guard (x1) 10982 | -4/Factory | Discovered new exit (range 14) 11000 | -4/Factory | Entered Research 11000 | -3/Research | Evolved 2 slots: Utility x2 11030 | -3/Research | X0-1V1 sent you to a vault 11082 | -3/Research | Found Gamma Bomb Array 11107 | -3/Research | Identified exit to Testing 11107 | -3/Research | X0-1V1 revealed exit location to -3/Testing 11194 | -3/Research | X0-1V1 enhanced Transport squad support 11197 | -3/Research | Discovered new exit (range 13) 11217 | -3/Research | Entered another Research area 11217 | -2/Research | Evolved 2 slots: Utility x2 11220 | -2/Research | Identified exit to DSF 11220 | -2/Research | Entered DSF 11223 | -2/DSF | Discovered new exit (range 21) 11237 | -2/DSF | Additional patrols routed to DSF 11257 | -2/DSF | Entered Access 11257 | -1/Access | Evolved 2 slots: Utility x2 11318 | -1/Access | X0-1V1 mutated your Utility slot to Propulsion slot 11339 | -1/Access | X0-1V1 sent you to a vault 11342 | -1/Access | X0-1V1 activates XOMVISION 11367 | -1/Access | X0-1V1 added 0b10 threat records associated with you (major) 11396 | -1/Access | Discovered new exit (range 3) 11402 | *** | Escaped! Last Messages --------------- 11356_ Dropped Lgt. Angular Momentum Engine. 11356_ Acquired Mic. Antimatter Reactor. 11361_ X0-1V1 points here and there (8 item locations revealed). 11366_ Connecting with Terminal... 11366_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 11367_ X0-1V1: "So many more threat records for the threat god!" 11370_ X0-1V1 thinks 0b10 needs to up its game. 11370_ ALERT: Dispatching surplus targeted Assault squad. 11373_ X0-1V1: "Assault is a crime, you know!" (assault recalled) 11374_ X0-1V1: "Let the electrons flow!" (+800 energy capacity) 11377_ Dropped Mic. Antimatter Reactor. 11380_ X0-1V1: "Watch where you're going!" (+4 sight range) 11382_ K-01 Serf cleans the Terminal. 11392_ Chain reaction triggered in Corrupted Mic. Antimatter Reactor. 11392_ Sealed Barrier breached. 11396_ Main Access Shell breached. 11396_ EXIT=FOUND 11400_ K-01 Serf collects debris. [Achievement: Chaotic Teddy Bear] Map ----- +----------------------------------------------------+ | ########????????????# #?????????????????????? | | #???????????????????? #?????????????????????? | | #???????????????????? ??????????????????????? | | #???????????????????? ????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##"#?????????????????????????????????????????????? | | ??##?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ???? | | ???????????????????????????????????????????? ???? | | ???????????????????????????????????????????? ???? | | ????????????????????????????????####???????? ???? | | ???????????????????#??????????#?# ??????## #??? | | ???????????????????# ?""""""? #?# ????? ## #??? | | ???????????????????# ?" 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""" ???? | | ????????# " #???????????????????? """ ??? | | ????????# #???????????????????? " ??? | | ????????# #??????????????????? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 41 Energy Capacity 1480 Matter Stores 900 Matter Capacity 1000 Sight Range 28 Terrain Scan Range 16 Terrain Scan Density 85 Power Amplification 30 Armor Coverage 450 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 24 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Adv. System Restoration Module | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Adv. Actuator Array | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 39% | -10/Materials Studied --------- Gauss Rifle | -7/Factory | Hacked Med. Treads | -7/Factory | Hacked Gravmag Array | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Chaotic Teddy Bear Spacetime Is Relative Challenges ------------ None Game ------ Seed TrapDefenseSink Manual? 0 Play Time 01:26:38 Cumulative 364.3 hours Start 2026.06.23 @ 18:36:15 End 2026.06.23 @ 20:00:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 234 Rogue 234 Adventurer 0 Explorer 0 Win Type 0 Total 18 Types 9/1/3/2/0/0/0/1/1/1 Lore% 82 Gallery% 72 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bab0ac07-8ffc-497d-865f-e5be3a0980a5