Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 12:24:37 Player: NOGames Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (68) 340 Value Destroyed (1733) 1733 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9013 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 230/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Flight Unit Rocket Launcher Chainsword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Machine Analyzer Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Advanced Reaction Control System Improved Phase Shifter Improved Propulsion Shielding Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Mace Scythe Chainsword > --- INVENTORY -------- Light Angular Momentum Engine Improved Flight Unit Rocket Launcher Chainsword [Rating: 121] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 5 | . . . 2 1 . . . 1 . 1 . Utility 11 | . . 1 . 1 2 . 2 1 2 . 2 Weapon 1 | . . 1 . . . . . . . . . Parts Attached 105 | 2 14 34 6 7 3 1 3 10 4 2 19 Power 14 | . 1 3 1 1 1 . . 1 . 1 5 Engine 10 | . 1 2 1 1 1 . . . . 1 3 Core 1 | . . 1 . . . . . . . . . Reactor 3 | . . . . . . . . 1 . . 2 Propulsion 32 | 2 3 11 2 2 . 1 1 1 2 1 6 Treads 7 | 2 2 3 . . . . . . . . . Leg 6 | . . 6 . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 19 | . 1 2 2 2 . 1 1 1 2 1 6 Utility 35 | . 4 9 1 4 1 . 2 6 1 . 7 Device 15 | . 1 3 1 2 . . 2 3 . . 3 Storage 3 | . 2 1 . . . . . . . . . Processor 4 | . . . . 1 . . . 1 1 . 1 Hackware 7 | . 1 . . 1 1 . . 1 . . 3 Protection 6 | . . 5 . . . . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 24 | . 6 11 2 . 1 . . 2 1 . 1 Energy Gun 4 | . 2 2 . . . . . . . . . Energy Cannon 3 | . 2 1 . . . . . . . . . Ballistic Gun 4 | . 1 3 . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . Launcher 3 | . . 1 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 6 | . . 4 1 . . . . . . . 1 Slashing Weapon 3 | . . . . . . . . 2 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . 1 1 . . . . 1 . . . 1 Parts Lost 45 | . 2 10 . . . 4 . . . 1 28 Power 4 | . . 1 . . . . . . . . 3 Propulsion 16 | . . 5 . . . 2 . . . . 9 Utility 17 | . . 2 . . . 1 . . . 1 13 Weapon 8 | . 2 2 . . . 1 . . . . 3 Highest Loss Streak 17 | . 1 4 . . . 3 . . . 1 17 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 97 69 90 83 79 65 87 89 89 59 Engine 6 | . 14 3 9 7 6 6 5 2 . 4 . Core 3 | . . 7 . . . . . . . . . Treads 11 | . 28 8 . . . . . . . . . Leg 5 | . . 12 . . . . . . . . . Flight 9 | . . . 35 38 33 31 29 31 23 26 15 Device 9 | . 1 9 8 19 13 13 12 22 19 16 13 Storage 8 | . 14 10 . . . . . . . . . Processor 2 | . . . . 3 6 6 5 6 13 13 8 Hackware 9 | . 11 9 . 5 9 8 5 5 9 8 10 Protection 1 | . . 1 . . . . . 4 4 4 1 Energy Gun 3 | . 8 2 . . . . . . . . . Energy Cannon 9 | . 8 18 . . . . . . . . . Ballistic Gun 1 | . 5 . . . . . . . . . . Ballistic Cannon 1 | . 4 . . . . . . . . . . Impact Weapon 6 | . . 10 16 15 13 11 5 5 4 4 2 Naked Turns 3 | . . . . . . . . . . . 3 Heaviest Build 61 | 14 55 61 16 21 23 19 19 30 32 41 49 Greatest Support 53 | 40 40 43 20 26 26 26 25 30 39 44 53 Greatest Overweight (x) 5 | . 1 5 . . . 1 . . . . . Average Overweight (x) . | . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 15 5 5 5 5 5 5 5 5 Average Capacity 13 | 8 14 19 5 5 5 5 5 5 5 5 5 Most Carried 20 | 6 20 20 7 5 5 5 3 5 5 4 5 Average Carried 12 | 6 12 18 5 4 4 4 3 4 4 3 3 Final Capacity 20 | 8 20 15 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 20 8 5 5 5 4 3 5 5 3 3 Class Distribution -------------------- 67% | Mutant 16% | Infiltrator-Sprinter 10% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Infiltrator-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Infiltrator-Sprinter | -6/Extension Infiltrator-Sprinter | -5/Factory Infiltrator-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Matter Collected 1289 | 220 214 517 71 18 . 8 . 81 . . 160 Remotely . | . . . . . . . . . . . . Salvage Created 2138 | . 698 998 129 18 . . . 181 . . 114 Parts 121 | . 42 47 12 . . . . 14 . . 6 Haulers Intercepted 6 | . 2 2 1 . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Combat Hostiles Destroyed 44 | . 13 24 4 . . . . . . . 3 Melee 3 | . . 1 . . . . . . . . 2 Guns 15 | . 5 10 . . . . . . . . . Cannons 13 | . 7 6 . . . . . . . . . AOE 8 | . . 4 4 . . . . . . . . Classes Destroyed 10 | . 4 3 1 . . . . 1 . . 1 Worker 4 | . . . 2 . . . . 2 . . . Tunneler 1 | . . . . . . . . 1 . . . Hauler 6 | . 2 2 1 . . . . 1 . . . Recycler 1 | . . 1 . . . . . . . . . Operator 6 | . 3 1 . 1 . . . 1 . . . Watcher 6 | . 3 2 1 . . . . . . . . Swarmer 12 | . . 8 4 . . . . . . . . Cutter 3 | . . . . . . . . . . . 3 Grunt 22 | . 13 9 . . . . . . . . . Sentry 7 | . . 7 . . . . . . . . . Best Kill Streak 6 | . 4 5 6 1 . . . 1 . . 3 Combat Bots Only 5 | . 4 5 4 . . . . . . . 3 Max Kills in Single Turn 5 | . 1 3 5 1 . . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 3 4 . . . . . . . . Melee 1 | . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Hostile Shots Fired 565 | . 49 158 7 1 6 92 . 12 6 10 224 Missed 235 | . 18 35 4 1 2 57 . 6 6 5 101 Damage Taken 5859 | . 485 1516 35 . 22 553 . 120 . 129 2999 Core 2159 | . 42 131 9 . 5 283 . 42 . 44 1603 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 102 | . . . . . . . . 27 . . 75 Core Remaining (%) 90 | 100 83 67 98 100 . 66 100 96 100 96 . Volleys Fired 107 | . 48 56 1 . 2 . . . . . . Largest 3 | . 2 3 1 . 1 . . . . . . Hottest 159 | . 136 159 33 . 33 . . . . . . Shots Fired 194 | . 95 96 1 . 2 . . . . . . Gun 114 | . 63 51 . . . . . . . . . Cannon 74 | . 32 42 . . . . . . . . . Launcher 6 | . . 3 1 . 2 . . . . . . Special . | . . . . . . . . . . . . Kinetic 74 | . 54 20 . . . . . . . . . Thermal 84 | . 11 73 . . . . . . . . . Explosive 6 | . . 3 1 . 2 . . . . . . Electromagnetic 30 | . 30 . . . . . . . . . . Robot Hit Streak 12 | . 12 11 3 . . . . . . . . Robot Miss Streak 3 | . 3 3 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 171 | . 64 84 4 1 . . . 10 . . 8 Core Hits 75 | . 29 32 6 . . . . 5 . . 3 Critical Kills 2 | . . 1 1 . . . . . . . . Critical Parts Destroyed 7 | . . 5 1 1 . . . . . . . Critical Strikes 17 | . 2 10 2 1 . . . . . . 2 Burn 4 | . . 4 . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . Blast 2 | . 2 . . . . . . . . . . Smash 8 | . . 5 2 1 . . . . . . . Sever 2 | . . . . . . . . . . . 2 Melee Attacks 128 | . . 28 9 10 5 . 10 30 15 1 20 Impact 72 | . . 28 9 10 5 . 10 6 . . 4 Slashing 56 | . . . . . . . . 24 15 1 16 Piercing . | . . . . . . . . . . . . Sneak Attacks 14 | . . 6 2 . . . . 5 . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . 2 . . 2 Damage Inflicted 4753 | . 1056 2222 512 31 . . . 544 . . 388 Guns 1149 | . 580 569 . . . . . . . . . Cannons 921 | . 365 556 . . . . . . . . . Explosions 622 | . 101 271 250 . . . . . . . . Melee 2044 | . . 826 262 31 . . . 544 . . 381 Ramming 17 | . 10 . . . . . . . . . 7 Kinetic 688 | . 498 190 . . . . . . . . . Thermal 1151 | . 216 935 . . . . . . . . . Explosive 521 | . . 271 250 . . . . . . . . Electromagnetic 332 | . 332 . . . . . . . . . . Impact 1278 | . . 826 262 31 . . . 39 . . 120 Slashing 766 | . . . . . . . . 505 . . 261 Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 1 . . . 10 Average Corruption 2 | . . . . . . . 1 . . . 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 7 | . . . . . . . 3 . . . 4 Message Errors 4 | . . . . . . . 3 . . . 1 Matter Fused 1 | . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 520 | . . 214 158 31 . . . 62 . . 55 Projectiles . | . . . . . . . . . . . . Explosions 20 | . . . 20 . . . . . . . . Melee 500 | . . 214 138 31 . . . 62 . . 55 Knockbacks 4 | . 3 1 . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . Kinetic 3 | . 3 . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 75 | . 73 . . . . . . . . . 2 Shots 2 | . 2 . . . . . . . . . . Rammed 8 | . 4 . . . . . . . . . 4 Targets Rammed 8 | . 4 . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 408 | . 162 408 . . 8 8 . 2 . 35 . Average Temperature 91 | . 47 128 . . 8 5 . 2 . 15 . Received Heat Transfer 1140 | . 225 705 . . . 93 . 9 . 18 90 Effects 2 | . . 2 . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . Parts Fried 12 | . 1 5 2 3 . . . . . . 1 Impact Corruptions 19 | . . 10 6 1 . . . . . . 2 Robots Melted 2 | . . 2 . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . Parts Melted 10 | . 1 9 . . . . . . . . . Heat Transferred 2580 | . 323 2257 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Peak Influence 448 | . 226 271 311 281 198 166 219 334 304 200 448 Initial 174 | . . 6 114 141 137 96 78 107 174 171 120 Average 125 | . 90 84 233 194 154 134 140 190 215 190 301 Maximum Alert Level 2 | . 1 1 1 1 . . 1 1 1 1 2 Low Security (%) 81 | 100 87 93 30 54 100 100 89 70 60 87 20 Level 1 17 | . 12 6 69 45 . . 10 29 39 12 57 Level 2 1 | . . . . . . . . . . . 22 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 4 1 1 1 . 2 . 1 1 . 3 Investigation 6 | . 1 . 1 1 . 2 . 1 . . . Extermination 1 | . . . . . . . . . . . 1 Reinforcement 7 | . 3 1 . . . . . . 1 . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Distress Signals 10 | . 2 3 1 . . . . 2 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 171 | . 20 37 10 9 1 16 3 10 9 4 52 Peak Tracking Total 22 | . 5 5 4 4 1 13 1 7 7 2 22 Tactical Retreats 19 | . . 1 . 3 . 1 . 2 1 1 10 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Traps Triggered 5 | . 1 . . . . 1 1 . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Machines Disabled 5 | . 1 1 . 1 . . 1 1 . . . Max in Single Turn 1 | . 1 1 . 1 . . 1 1 . . . Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Machines Accessed 51 | . 6 7 5 7 4 1 3 6 5 1 6 Terminals 50 | . 6 7 5 6 4 1 3 6 5 1 6 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 146 | . 16 25 14 20 10 4 8 22 16 3 8 Successful 62 | . 8 12 3 6 3 . 6 8 10 1 5 Failed 83 | . 8 12 11 14 7 4 2 14 6 2 3 Catastrophic 19 | . 2 1 3 2 1 1 1 3 2 1 2 Database Lockouts 1 | . . 1 . . . . . . . . . Manual 65 | . 10 14 3 8 2 . 4 10 10 1 3 Terminals 142 | . 16 25 14 16 10 4 8 22 16 3 8 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . 4 . . . . . . . Terminal Hacks 50 | . 7 11 2 4 3 . 5 6 8 . 4 Record 1 | . . 1 . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . Prototype ID Bank 4 | . . 1 . . . . 1 1 1 . . Open Door 1 | . . . . . 1 . . . . . . Open DSF 3 | . . . . 1 1 . . 1 . . . Level Access Points 5 | . 1 . . . . . 1 1 1 . 1 Branch Access Points 7 | . 1 2 1 1 . . 1 . 1 . . Emergency Access Points 2 | . . . . . . . . . 1 . 1 Locate Traps 9 | . 3 1 1 1 . . 1 1 . . 1 Patrol Status 1 | . . . . . . . . . 1 . . Transport Status 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . Zone Layout 13 | . 2 2 . 1 1 . 1 2 3 . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 11 | . 1 1 1 1 . . 1 2 2 1 1 Terminals 11 | . 1 1 1 1 . . 1 2 2 1 1 Botnet 11 | . 1 1 1 1 . . 1 2 2 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 43 | . 6 5 5 5 4 1 2 4 4 1 6 Full Trace Events 7 | . 1 1 2 1 . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Turns Passed 4653 | 5 1262 1911 91 249 110 57 229 207 141 39 352 Spaces Moved 5060 | 2 563 632 183 735 308 191 570 524 358 137 857 Core 40 | . . . . . . . . . . . 40 Treads 822 | 2 563 257 . . . . . . . . . Legs 336 | . . 336 . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3862 | . . 39 183 735 308 191 570 524 358 137 817 Fastest Speed 20 | 160 160 37 31 28 28 28 28 25 25 25 20 Average Speed 73 | 160 186 246 31 28 28 28 28 25 28 25 30 Slowest Speed 470 | 160 240 470 31 28 28 104 28 25 29 25 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 23 | . . . . 1 . . . 3 2 . 17 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 2 93 64 33 17 8 43 13 21 15 4 33 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . 1 . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 71 | . . 4 3 7 22 . 7 12 10 1 5 Terrain Destroyed 98 | . 8 12 14 7 22 . 7 12 10 1 5 Melee 52 | . . 4 3 7 3 . 7 12 10 1 5 Projectile . | . . . . . . . . . . . . AOE 46 | . 8 8 11 . 19 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Total 5579 | 3 673 844 201 758 322 191 620 557 376 139 895 Wait 135 | . 23 50 2 7 2 . 37 1 . . 13 Move 5005 | 1 562 631 182 732 307 190 569 517 354 136 824 Hop 21 | . . . . 1 . . . 3 1 . 16 Pick Up 38 | . 17 17 . . 1 . . 1 2 . . Fast Attach 41 | . 1 6 1 4 2 . 2 8 2 . 15 Attach 28 | . 2 11 4 1 1 1 1 1 2 2 2 Detach 4 | . . . 1 . 1 . . 1 . . 1 Swap 36 | 2 11 17 1 2 . . . 1 . . 2 Drop 47 | . 5 28 2 2 2 . 1 2 3 . 2 Fire 107 | . 48 56 1 . 2 . . . . . . Melee 109 | . . 28 7 9 4 . 10 22 12 1 16 Ram 4 | . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . Crush 4 | . 4 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / Min / *Sto) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Ext / DSF) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 6 exits: *Res x3 / Arm / Qua x2) -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 6 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 16) 406 | -10/Materials | Identified exit to Materials 1268 | -10/Materials | Entered another Materials area 1268 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1285 | -9/Materials | Identified exit to Mines 1285 | -9/Materials | Identified exit to Storage 1842 | -9/Materials | Discovered new exit (range 9) 2517 | -9/Materials | Discovered new exit (range 13) 2705 | -9/Materials | Central database locked down 3090 | -9/Materials | Lost 4 parts (2n1u1w) 3141 | -9/Materials | Discovered new exit (range 8) 3179 | -9/Materials | Entered another Materials area 3179 | -8/Materials | Evolved 2 slots: Propulsion x2 3269 | -8/Materials | Discovered new exit (range 3) 3270 | -8/Materials | Entered Factory 3270 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3325 | -7/Factory | Identified exit to DSF 3406 | -7/Factory | Identified exit to Lower Caves 3487 | -7/Factory | Discovered new exit (range 20) 3519 | -7/Factory | Entered another Factory area 3519 | -6/Factory | Evolved 2 slots: Utility x2 3525 | -6/Factory | Identified exit to DSF 3628 | -6/Factory | Discovered new exit (range 6) 3629 | -6/Factory | Entered Extension 3649 | -6/Extension | Spotted B-75 Beast 3651 | -6/Extension | Spotted B-75 Beast 3678 | -6/Extension | Discovered new exit (range 20) 3680 | -6/Extension | Discovered new exit (range 18) 3686 | -6/Extension | Entered Factory 3686 | -5/Factory | Evolved 2 slots: Utility x2 3709 | -5/Factory | Lost 3 parts (2n1w) 3860 | -5/Factory | Identified exit to Upper Caves 3860 | -5/Factory | Identified exit to Factory 3909 | -5/Factory | Build established: Infiltrator-Sprinter 3915 | -5/Factory | Entered another Factory area 3915 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3917 | -4/Factory | Identified exit to DSF 4100 | -4/Factory | Identified exit to Research 4122 | -4/Factory | Entered Research 4122 | -3/Research | Evolved 2 slots: Utility x2 4153 | -3/Research | Identified exit to Research 4175 | -3/Research | Identified exit to Armory 4175 | -3/Research | Identified exit to Quarantine 4189 | -3/Research | Spotted B-86 Titan 4263 | -3/Research | Entered another Research area 4263 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 4296 | -2/Research | Discovered new exit (range 4) 4302 | -2/Research | Identified exit to Access 4302 | -2/Research | Entered Access 4302 | -1/Access | Evolved 2 slots: Utility x2 4412 | -1/Access | Build established: Hacker-Sprinter 4415 | -1/Access | Spotted B-99 Colossus 4541 | -1/Access | Lost 17 parts (3p6n6u2w) 4588 | -1/Access | Lost 4 parts (1n2u1w) 4597 | -1/Access | Search patrols dispatched 4598 | -1/Access | Found Prototype Processor 4598 | -1/Access | Identified Spectral Analyzer 4626 | -1/Access | Core integrity fell below 50% 4648 | -1/Access | Identified exit to Surface 4650 | -1/Access | Core integrity fell below 20% 4652 | -1/Access | System corruption reached 10% 4654 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04627_ Imp. Flight Unit destroyed. 04633_ Hacking Suite destroyed. 04644_ I D&ND/>F=EGX,MJZP1H2 XH 04645_ K-01 Serf destroyed. 04645_ K-01 Serf collects debris. 04645_ Slammed into S-43 Plague. 04646_ Adv. Transmission Jammer destroyed. 04648_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (110,149) Map updated. 04649_ Slammed into S-43 Plague. 04649_ K-01 Serf collects debris. 04650_ Slammed into S-43 Plague. 04650_ Adv. Visual Processing Unit destroyed. 04651_ Slammed into P-80 Master. 04651_ Destabilizing: System corrupted (+1). 04651_ Adv. Weight Redist. System destroyed. 04652_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???? """ #????????????????????????? | | ????? G #????????????????????????? | | ????? !! """ #???????#????????????????? | | ????? ! " #??????? ????????????""??? | | ????? #??????+ ???????????"""??? | | ????? ! #??????# ???????????"F???? | | ??????? #??????# ???????????"""??? | | ????????# #### #??????# ???????????"""??? | | ????????? ????# #??????# ???????????"""??? | | ??????????????# #??????# #???????????????? | | ??????????????# ???????# ###########?????? | | ??????????????# ???#+#?# ??????? | | ??????????????? ???# #?# #???????? | | ???????????????? ???# #?# #???????? | | ??????????????? ##???# #?# *** #?##????? | | ???????????????? ?????# #?# ** #? ?????? | | ??????????????????? ?????# #?# ** # ?????? | | ????????????????????? ?????# ### # ??????? | | ???????????????????????????+ +???????? | | ???????????????????????????# #???????? | | ??????????????# ? # # ########## # ?? | | ??????????????# # # # # #######?? | | ???????????#### ###### # # #????# ?? | | ???????? ###### # "" # #????# ?? | | ???????? pg#s "" # #????# ?? | | ???????? !%= @ ssl sg T" # #????# ?? | | ???????? k * p #sg g"" # ######+?? | | ????????? k ######## "" # ## ?? | | ????????? ##########??????#! !# ## ?? | | ?????????????????????????????# # ## ?? | | ?????????????????????????????########## ## ?+ | | ??????????????????????????????????????# ## ?? | | ?????????????????????????????########## ## ?? | | ?????????????????????????????# ## #####/### | | ?????????????????????????????# ## ### # | | ?????????????????????????????# T" # | | ?????????????????############# "" | | ????????????????? ## # | | ????????????????? ## ####### # | | ????????????????? ## #?????# ##### | | ????????????????? ### ##?????# #???? | | ????????????????? #?# #??????# #???? | | ????????????????? #?# #??????# #???? | | ????????????????? """"""" #?# #??????# #???? | | ????????????????? """"""" #?# #??????# #???? | | ????????????????? #?# #??????# #???? | | ????????????????? #?# #??????# #???? | | ????????????????? #?# #??????# #???? | | ????????????????? ### ^^ ######## #???? | | ?????????????????######++#### ^^ #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Armor Coverage 375 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 87 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsHugeTorch Manual? 0 Play Time 01:32:48 Cumulative 26.7 hours Start 2024.04.25 @ 10:49:24 End 2024.04.25 @ 12:24:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6efad3cb-8801-4d48-b343-d3a72898356f