Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.01 @ 10:32:27 Player: Fenodyree Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (222) 1110 Value Destroyed (8149) 8149 Prototype IDs (37) 740 Alien Tech Used (2) 400 Bonus (1030) 1030 TOTAL SCORE: 17729 Bonus ------- High Alert Combat Kills 601 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -171 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 99/100 System Corruption 21% Temperature Cool (30) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Phase Shifter Advanced Recalibrator Faulty Cooled Plasma Rifle Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Advanced Matter Compressor Signal Interpreter Advanced Target Analyzer Improved Phase Shifter Improved Phase Shifter Hacking Suite Hacking Suite System Shield Advanced System Shield Component Analysis Suite Advanced Recalibrator > --- WEAPON ----------- Quantum Rifle Heavy Machine Gun Hypervelocity Railgun > --- INVENTORY -------- Micro Antimatter Reactor Advanced Heat Sink Cooled Plasma Rifle [Rating: 129] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Hover Unit Cooled Gravmag System Flight Unit Flying Fortress v7 Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Rocket Launcher Energy Gun Quantum Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . . . 4 2 2 2 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 10 | . . . . . 2 2 2 1 2 . . . . 1 Weapon 1 | . . . . . . . . . . . . . . 1 Parts Attached 218 | 8 6 1 3 2 19 15 20 17 7 18 19 7 6 70 Power 29 | 1 1 . . 1 2 . 4 6 1 1 2 . 1 9 Engine 10 | 1 1 . . . 1 . 3 4 . . . . . . Core 5 | . . . . 1 1 . 1 . . . 1 . 1 . Reactor 14 | . . . . . . . . 2 1 1 1 . . 9 Propulsion 32 | 2 2 . 1 . 1 . . . . 2 3 3 1 17 Treads 9 | 2 2 . 1 . . . . . . . 2 . . 2 Leg 4 | . . . . . . . . . . 2 1 . . 1 Wheel . | . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . 3 . 10 Flight 6 | . . . . . 1 . . . . . . . 1 4 Utility 99 | 2 3 1 . 1 7 11 13 8 6 10 9 4 2 22 Device 46 | 1 . 1 . . 3 4 6 1 2 4 5 1 1 17 Storage 12 | 1 1 . . . 2 . . . . 3 1 2 1 1 Processor 3 | . . . . . 1 . 1 . . . . . . 1 Hackware 17 | . . . . . 1 3 1 5 2 1 1 1 . 2 Protection 21 | . 2 . . 1 . 4 5 2 2 2 2 . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 58 | 3 . . 2 . 9 4 3 3 . 5 5 . 2 22 Energy Gun 12 | 1 . . . . 2 . . . . . 1 . 2 6 Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 16 | 2 . . . . . . . . . 1 2 . . 11 Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 Launcher 19 | . . . 2 . 3 4 3 1 . 2 2 . . 2 Special Weapon 1 | . . . . . . . . 1 . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . Slashing Weapon 5 | . . . . . 2 . . 1 . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . 5 . . . . . . 2 . 2 Corrupted Parts 5 | . . . . . . . . . . 1 2 . 1 1 System Corruption 17 | . . . . . . . . . . 7 5 . 1 4 Parts Lost 71 | . 1 . . . . 1 1 2 1 3 7 . 5 50 Power 5 | . . . . . . . . . . . 1 . 1 3 Propulsion 12 | . . . . . . . . . . 1 . . . 11 Utility 37 | . 1 . . . . 1 1 2 . 2 5 . 2 23 Weapon 17 | . . . . . . . . . 1 . 1 . 2 13 Highest Loss Streak 12 | . 1 . . . . 1 1 1 1 3 4 . 5 12 To Critical Strikes 2 | . . . . . . . . . 1 1 . . . . Average Slot Usage (%) 85 | . 99 100 92 95 71 75 75 79 82 71 92 96 85 66 Engine 7 | . 14 14 14 3 3 7 4 4 4 . . . . . Core 1 | . . . . 10 5 . 1 . . . 2 4 1 . Reactor 1 | . . . . . . . . 4 5 4 5 5 2 3 Treads 13 | . 28 28 27 28 . . . . . . 3 4 . . Leg 1 | . . . . . . . . . . 2 14 12 . . Hover 1 | . . . . . . . . . . . . 2 15 9 Flight 2 | . . . . . 9 7 6 5 5 3 . . . 2 Device 6 | . . 14 7 . 11 5 10 5 3 2 4 5 3 9 Storage 9 | . 14 14 14 14 5 7 6 5 5 4 7 7 5 2 Processor 3 | . . . . . 8 7 12 5 5 5 5 5 5 6 Hackware 13 | . . . . . 6 21 18 31 41 39 34 36 39 19 Protection 3 | . 12 . . 9 3 1 2 . 1 4 2 . . . Ballistic Gun 7 | . 28 28 . . . . . . . . 4 . . 6 Launcher 9 | . . . 27 28 9 6 6 4 4 2 2 5 3 . Slashing Weapon 1 | . . . . . 6 7 2 4 5 2 1 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 99 | 12 89 89 93 99 38 45 54 49 50 54 66 64 33 73 Greatest Support 70 | 40 40 40 40 40 50 50 50 50 50 50 70 70 33 46 Greatest Overweight (x) 16 | 3 4 2 4 2 . . 1 . . 7 . 1 1 16 Average Overweight (x) . | . 1 2 2 2 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 15 15 15 15 15 15 15 5 5 Average Capacity 17 | 6 24 25 25 25 8 15 15 15 15 13 15 13 5 5 Most Carried 25 | 4 22 23 25 25 25 15 15 15 15 15 15 15 5 5 Average Carried 15 | 1 17 22 23 24 7 14 14 14 14 11 10 10 4 3 Final Capacity 25 | 8 25 25 25 25 15 15 15 15 15 15 15 5 5 5 Final Carried 25 | 4 22 23 25 25 15 15 15 15 15 13 11 5 2 3 Class Distribution -------------------- 49% | Mutant 23% | Wizard-Mutant 17% | Hacker-Mutant 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -6/Factory Wizard-Mutant | -5/Factory Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Zhirov Wizard-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Matter Collected 7104 | 236 531 158 60 94 712 296 482 1079 273 546 384 . 268 1985 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8208 | 58 622 197 . 73 625 446 432 1148 456 561 730 . 710 2150 Parts 425 | 11 40 6 . 9 39 33 26 64 22 21 35 . 25 94 Haulers Intercepted 10 | . 2 . . . 4 2 . 2 . . . . . . Recyclers Shooed 8 | . 2 1 . . . . . 3 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . 4 16 . 5 . Prevented 50 | . . . . . . . . . . 15 17 . 18 . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 145 | . 8 5 . 7 12 11 5 23 7 10 13 . 11 33 Melee 7 | . . . . . 1 1 1 . . 3 1 . . . Guns 47 | . 8 5 . . . . . . . . 1 . 5 28 Cannons 1 | . . . . . . . . . . . . . . 1 AOE 80 | . . . . 7 11 10 2 23 7 4 11 . 1 4 Classes Destroyed 15 | 1 5 1 . . 5 1 . . . 1 . . . 1 Worker 16 | . . . . . 3 2 . 7 2 . . . . 2 Builder 14 | . . . . . 3 3 2 3 1 . . . . 2 Tunneler 6 | 3 1 . . . 1 . . 1 . . . . . . Hauler 10 | . 2 . . . 4 2 . 2 . . . . . . Recycler 12 | . 1 1 . . 3 1 1 2 2 . . . . 1 Mechanic 1 | . 1 . . . . . . . . . . . . . Operator 9 | . . . . . 2 3 . 3 1 . . . . . Watcher 8 | . 3 . . . . 2 . 2 . . . . . 1 Swarmer 48 | . . 3 . 4 3 9 . 4 4 5 6 . 5 5 Cutter 2 | . . . . . . . . . . . . . . 2 Grunt 50 | . 8 2 . 3 2 . . 14 3 . 6 . 5 7 Brawler 3 | . . . . . . . . . . 2 . . . 1 Sentry 15 | . . . . . 6 1 2 2 . 1 1 . 1 1 Hunter 15 | . . . . . 1 . 2 1 . 2 . . . 9 Programmer 12 | . . . . . . 1 1 2 . . . . . 8 Thug 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 17 | 3 3 4 . 4 17 6 2 12 8 5 5 . 6 13 Combat Bots Only 12 | . 2 3 . 4 6 3 2 7 6 5 5 . 6 12 Max Kills in Single Turn 4 | 1 1 2 . 2 4 4 2 3 2 1 4 . 2 2 Gunslinging 1 | . . 1 . . . . . . . . . . . 1 Exploded 4 | . . . . 2 2 2 2 3 2 1 4 . 1 1 Melee 1 | . . . . . 1 1 1 . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1181 | . 49 21 . 1 34 84 49 25 34 74 104 . 47 659 Missed 504 | . 18 6 . . 19 41 24 16 16 29 31 . 25 279 Damage Taken 9304 | . 331 113 . 9 204 344 336 207 254 438 878 . 407 5783 Core 1813 | . 66 27 . . 13 42 68 27 45 60 72 . 82 1311 Absorbed by Shields 812 | . . . . . . . 4 . . 52 244 . . 512 Redirected to Shielding 113 | . 12 . . . . . 69 . . . 32 . . . Ignored by Resistances 2851 | . 99 38 . 3 59 110 101 58 71 141 325 . 121 1725 Regen/Repaired (Parts) 202 | . . . . . 58 45 24 59 . . . . . 16 Core Remaining (%) 87 | 100 . . . 62 97 94 92 97 . . . . 73 . Volleys Fired 410 | 8 57 11 . 4 33 17 17 50 13 18 20 . 22 140 Largest 3 | 1 2 2 . 2 1 1 1 1 1 1 2 . 2 3 Hottest 319 | 20 40 40 . 63 39 39 50 50 43 50 69 . 319 218 Shots Fired 614 | 8 114 22 . 5 33 17 17 50 13 18 24 . 36 257 Gun 410 | 8 114 22 . . . . . . . . 10 . 23 233 Cannon 11 | . . . . . . . . . . . . . . 11 Launcher 193 | . . . . 5 33 17 17 50 13 18 14 . 13 13 Special . | . . . . . . . . . . . . . . . Kinetic 351 | 8 114 22 . . . . . . . . 10 . . 197 Thermal 60 | . . . . . . . . . . . . . 14 46 Explosive 131 | . . . . 5 33 17 3 47 13 . . . . 13 Electromagnetic 72 | . . . . . . . 14 3 . 18 14 . 22 1 Robot Hit Streak 28 | 8 19 28 . 12 16 4 2 9 11 14 15 . 15 20 Robot Miss Streak 7 | . 2 3 . . 1 1 1 2 . . 1 . 3 7 Penetration Max 4 | . . . . . . . . . . . . . . 4 Secondary Targets 7 | . 1 2 . . . . . . . . 1 . . 3 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . 1 . . 1 Capacitor 3 | . . . . . . . . . . . . . . 3 Shots Hit Robots 433 | 8 91 18 . 3 26 17 6 24 18 16 14 . 17 175 Core Hits 411 | 4 35 10 . 10 49 26 15 87 23 15 28 . 14 95 Critical Kills 20 | . 1 . . . . . . . . . . . . 19 Critical Parts Destroyed 23 | . . . . . . . . . . . . . . 23 Critical Strikes 52 | . 1 . . . 2 1 . . 1 2 . . . 45 Destroy 44 | . 1 . . . . . . . . . . . . 43 Blast 2 | . . . . . . . . . . . . . . 2 Sever 6 | . . . . . 2 1 . . 1 2 . . . . Melee Attacks 89 | . . . . . 23 18 8 11 10 14 5 . . . Impact . | . . . . . . . . . . . . . . . Slashing 89 | . . . . . 23 18 8 11 10 14 5 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . 5 2 . 4 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 23900 | 68 1002 183 . 394 2595 2371 796 5696 1937 1184 1107 . 1162 5405 Guns 5030 | 68 1002 183 . . . . . . . . 101 . 436 3240 Cannons 239 | . . . . . . . . . . . . . . 239 Explosions 15728 | . . . . 394 1924 1801 657 5156 1517 753 874 . 726 1926 Melee 2903 | . . . . . 671 570 139 540 420 431 132 . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 3833 | 68 1002 183 . . . . . . . . 101 . . 2479 Thermal 2053 | . . . . . . 99 67 336 . 63 139 . 349 1000 Explosive 12266 | . . . . 394 1924 1515 176 4814 1517 . . . . 1926 Electromagnetic 2845 | . . . . . . 187 414 6 . 690 735 . 813 . Impact . | . . . . . . . . . . . . . . . Slashing 2903 | . . . . . 671 570 139 540 420 431 132 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . 1 . 1 7 9 9 12 21 Average Corruption 9 | . . . . . . . 1 . 1 3 6 9 10 12 Corruption Purged 10 | . . . . . . . 1 . . 4 . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 107 | . . . . . . . . . . 2 25 10 12 58 Message Errors 29 | . . . . . . . . . . . 8 3 3 15 Matter Fused 30 | . . . . . . . . . . 1 8 5 2 14 Heat Flow Errors 9 | . . . . . . . . . . 1 1 1 3 3 Energy Discharges 12 | . . . . . . . . . . . 3 1 . 8 Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 12 | . . . . . . . . . . . 3 . 1 8 Data Loss (major) 2 | . . . . . . . . . . . 1 . . 1 Misfires 1 | . . . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . . . . 2 Misdirections 3 | . . . . . . . . . . . . . . 3 Weapon Failures 6 | . . . . . . . . . . . 1 . 2 3 Overload Shots 8 | . . . . . . . . . . . . . 8 . Overflow Damage 933 | . . . . . 127 316 16 278 28 41 . . 17 110 Projectiles . | . . . . . . . . . . . . . . . Explosions 580 | . . . . . 58 222 . 163 10 . . . 17 110 Melee 353 | . . . . . 69 94 16 115 18 41 . . . . Knockbacks 3 | . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 205 | . . . . . 26 60 9 46 . . 4 . 60 . Shots 12 | . . . . . 1 3 1 3 . . 1 . 3 . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 664 | . 18 15 . 9 107 16 18 43 21 82 219 78 664 317 Average Temperature 49 | . 8 7 . 3 40 10 5 6 5 10 34 55 212 75 Received Heat Transfer 1469 | . 222 42 . 6 36 84 30 30 21 9 201 . 121 667 Effects 6 | . . . . . . . . . . . 3 . 3 . Shutdowns 1 | . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . 3 . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . Damage (major) 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . 2 . . 3 . . 5 . Combat Hostiles 10 | . . . . . . . 2 . . 3 . . 5 . Parts Fried 16 | . . . . . . . 5 . . . 3 . 8 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . . . . 1 . . . . . . . . . 5 Heat Transferred 2406 | . . . . . . 50 100 350 . 100 150 . 435 1221 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 2 . . 2 3 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Peak Influence 1307 | 15 102 75 . 100 414 318 216 1307 557 . . . . 736 Initial 547 | . 8 . . . . 3 90 91 547 . . . . 255 Average 156 | 3 29 44 . 40 143 96 137 530 97 . . . . 361 Maximum Alert Level 4 | . . . . . 2 1 1 4 2 . . . . 3 Low Security (%) 72 | 100 100 100 . 100 63 83 66 21 78 . . . . 24 Level 1 13 | . . . . . 26 16 33 17 16 . . . . 22 Level 2 11 | . . . . . 9 . . 27 4 . . . . 46 Level 3 3 | . . . . . . . . 29 . . . . . 6 Level 4 . | . . . . . . . . 3 . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 35 | . . . . 1 8 5 2 7 3 . . . . 9 Investigation 8 | . . . . 1 2 1 2 1 . . . . . 1 Extermination 4 | . . . . . . 1 . 1 . . . . . 2 Reinforcement 16 | . . . . . 2 3 . 5 3 . . . . 3 Assault 4 | . . . . . 1 . . . . . . . . 3 Garrison 3 | . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . . . . . 1 Haulers Reinforced 4 | . . . . . . 1 . 1 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Distress Signals 8 | . . . . . . 1 2 2 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 232 | . 14 5 . 5 18 18 7 14 16 18 16 . 19 82 Peak Tracking Total 13 | . 2 3 . 3 4 3 3 5 5 4 7 . 7 13 Tactical Retreats 45 | . 2 . . . 1 3 5 . 3 8 4 . 5 14 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Traps Triggered 8 | . 2 . . . 1 3 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 11 | . 5 . . . . . . . . . . . . 6 Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Disabled 38 | . . . . . 7 14 . 15 . . 1 . . 1 Max in Single Turn 9 | . . . . . 3 2 . 9 . . 1 . . 1 Garrison Access 4 | . . . . . 1 . . . . . . . . 3 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Accessed 76 | . 8 . 4 1 13 14 9 7 3 . 1 9 . 7 Terminals 37 | . 6 . . . 8 7 6 3 3 . 1 . . 3 Fabricators 3 | . . . . . . 1 1 1 . . . . . . Repair Stations 6 | . . . . . 1 2 1 1 . . . . . 1 Recycling Units 8 | . 2 . . . 1 1 1 2 . . . . . 1 Scanalyzers 3 | . . . . . 2 1 . . . . . . . . Garrison Access 5 | . . . . . 1 2 . . . . . . . 2 Total Hacks 301 | . 17 . 49 1 34 67 16 11 30 . 7 48 . 21 Successful 241 | . 9 . 49 1 18 46 11 9 27 . 7 48 . 16 Failed 58 | . 8 . . . 16 21 5 2 1 . . . . 5 Catastrophic 12 | . 3 . . . 4 2 . 1 . . . . . 2 Database Lockouts 2 | . . . . . . . . . 2 . . . . . Manual 68 | . 9 . 2 . 16 11 8 1 16 . . 1 . 4 Terminals 118 | . 14 . . . 23 16 11 3 30 . 7 . . 14 Fabricators 6 | . . . . . . 2 2 2 . . . . . . Repair Stations 16 | . . . . . 3 7 2 2 . . . . . 2 Recycling Units 14 | . 3 . . . 1 3 1 4 . . . . . 2 Scanalyzers 37 | . . . . . 5 32 . . . . . . . . Garrison Access 12 | . . . . . 2 7 . . . . . . . 3 Terminal Hacks 173 | . 6 . 49 1 10 5 6 2 27 . 7 48 . 12 Record 97 | . . . 49 . . . . . 5 . 7 36 . . Part Schematic 16 | . . . . . 1 1 4 . 3 . . 4 . 3 Robot Analysis 4 | . . . . . . . . . . . . 4 . . Prototype ID Bank 7 | . 1 . . . . . . . 1 . . 4 . 1 Open Door 1 | . . . . 1 . . . . . . . . . . Open DSF 3 | . . . . . . 1 1 1 . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . Alert Level 12 | . . . . . 4 2 1 1 3 . . . . 1 Unreport Threat 13 | . 2 . . . 3 . . . 5 . . . . 3 Locate Traps 2 | . . . . . . . . . 1 . . . . 1 Disarm Traps 2 | . 1 . . . . . . . . . . . . 1 Surveillance Status 1 | . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . Recall Reinforcements 2 | . . . . . . 1 . . 1 . . . . . Recall Assault 1 | . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . . . . . 1 . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 Zone Layout 3 | . 1 . . . 1 . . . . . . . . 1 Fabricator Hacks 6 | . . . . . . 2 2 2 . . . . . . Load Schematic 3 | . . . . . . 1 1 1 . . . . . . Build 3 | . . . . . . 1 1 1 . . . . . . Repair Station Hacks 13 | . . . . . 2 5 2 2 . . . . . 2 Scan Component 7 | . . . . . 1 3 1 1 . . . . . 1 Repair 6 | . . . . . 1 2 1 1 . . . . . 1 Recycling Unit Hacks 10 | . 3 . . . 1 2 1 3 . . . . . . Report Inventory 7 | . 2 . . . 1 1 1 2 . . . . . . Retrieve Components 3 | . 1 . . . . 1 . 1 . . . . . . Scanalyzer 37 | . . . . . 5 32 . . . . . . . . Insert Component 18 | . . . . . 3 15 . . . . . . . . Analyze 19 | . . . . . 2 17 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 2 Seal Access 2 | . . . . . . . . . . . . . . 2 Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . 1 1 . . . . . Used 1 | . . . . . . 1 . . . . . . . . Hacking Detections 47 | . 6 . . . 11 10 7 5 3 . 1 . . 4 Full Trace Events 5 | . . . . . . 1 2 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . 3 14 4 . 3 . . 4 . 3 Parts Built 3 | . . . . . . 1 1 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 162 | . . . . . . 36 73 53 . . . . . . Total Part Build Rating 12 | . . . . . . 3 3 6 . . . . . . Parts Repaired 6 | . . . . . 1 2 1 1 . . . . . 1 Time 235 | . . . . . 44 66 38 31 . . . . . 56 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 8 | . 3 . . . . 3 . 2 . . . . . . Parts Scanalyzed 16 | . . . . . 2 14 . . . . . . . . Part Schematics Acquired 16 | . . . . . 2 14 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 2 . . . . . . . . 3 Machine Destruction 2 | . . . . . 2 . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Total Allies 3 | . . . . 3 . . . . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . 12 . . . . . . . . . . Total Damage 130 | . . . . 130 . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Turns Passed 14902 | 92 2469 741 2791 849 1046 1273 746 780 489 506 846 254 331 1689 Spaces Moved 10881 | 46 716 222 736 257 1421 1373 995 960 568 542 624 225 513 1683 Core 83 | 27 . . . . . . . . . 16 . . . 40 Treads 2024 | 19 716 222 736 257 . . . . . . . . . 74 Legs 867 | . . . . . . . . . . 80 624 163 . . Wheels . | . . . . . . . . . . . . . . . Hover 1558 | . . . . . . . . . . . . 62 513 983 Flight 6349 | . . . . . 1421 1373 995 960 568 446 . . . 586 Fastest Speed 35 | 50 160 320 320 320 50 50 50 50 50 50 120 42 42 35 Average Speed 109 | 136 318 320 377 320 50 50 50 50 50 68 120 99 50 58 Slowest Speed 850 | 200 480 320 480 320 50 50 150 50 50 400 120 120 96 850 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . 6 1 6 . 3 1 . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . 1 . . Time Travels 1 | . . . 1 . . . . . . . . . . . Exploration Rate (%) 53 | 5 96 60 93 61 95 44 23 17 14 66 70 62 60 32 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 6 | . . . 1 1 . . . . . 1 . 3 . . Known Exits Taken 10 | . 1 . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . Scrap Searched 10 | . . 1 . 1 . . . . . 4 3 . 1 . Spaces Dug 43 | . . . . . 9 30 1 1 2 . . . . . Terrain Destroyed 1143 | . . . . 40 304 161 34 368 114 6 11 . 3 102 Melee 17 | . . . . . 9 4 1 1 2 . . . . . Projectile 8 | . . . . . . . . . . . . . 3 5 AOE 1115 | . . . . 40 295 157 33 367 112 6 11 . . 94 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Total 13163 | 65 803 234 754 283 1685 1913 1207 1185 739 645 687 256 549 2158 Wait 1251 | . 10 . . 5 150 449 151 120 133 16 8 . 5 204 Move 10828 | 45 715 221 735 256 1409 1370 982 959 561 539 623 224 512 1677 Hop 19 | . . . . . 5 1 6 . 3 1 . . . 3 Pick Up 155 | 4 15 1 5 8 24 12 11 11 7 19 6 9 3 20 Fast Attach 94 | 7 2 . 1 1 6 2 1 7 . 7 7 5 1 47 Attach 62 | . . . . . 3 4 4 6 3 8 8 3 5 18 Detach 20 | . . . 1 . . 1 . 2 . 3 . . . 13 Swap 65 | 1 4 1 2 1 10 9 15 4 4 3 4 1 . 6 Drop 141 | . . . 8 8 22 9 12 14 5 17 4 11 1 30 Fire 410 | 8 57 11 . 4 33 17 17 50 13 18 20 . 22 140 Melee 89 | . . . . . 23 18 8 11 10 14 5 . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . 21 . . . . . . . . Rewire 7 | . . . 2 . . . . . . . 2 3 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 12) 93 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 924 | -10/Materials | Discovered new exit (range 15) 1429 | -10/Materials | Discovered new exit (range 6) 1993 | -10/Materials | Discovered new exit (range 3) 2562 | -10/Materials | Entered Mines 2745 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3047 | -10/Mines | Learned 2 Materials zone layouts 3290 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3290 | -10/Mines | Discovered new exit (range 5) 3303 | -10/Mines | Entered Exiles 3388 | -10/Exiles | Met 8R-AWN 3439 | -10/Exiles | Met EX-HEX 3669 | -10/Exiles | Met EX-DEC 3765 | -10/Exiles | Learned location of Zion (-6) 3896 | -10/Exiles | Discovered new exit (range 14) 4118 | -10/Exiles | Visited The Gauntlet 4606 | -10/Exiles | Met EX-BIN 4664 | -10/Exiles | Aligned with FarCom system 4667 | -10/Exiles | Given EX-Vault access code 4805 | -10/Exiles | Opened EX-Vault 4821 | -10/Exiles | Found Prototype Device 4821 | -10/Exiles | Identified Chronowheel 4821 | -10/Exiles | Activated Chronowheel 4821 | -10/Exiles | Spacetime reconverged on an earlier point 4869 | -10/Exiles | Found Prototype Flight Unit 4985 | -10/Exiles | Warned to stay clear of 0b10 Research branches 6094 | -10/Exiles | Left Exiles lab with Flying Fortress v7 6094 | -10/Exiles | Entered Mines 6098 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6283 | -9/Mines | Lost 3 allies 6320 | -9/Mines | Met a Derelict shopkeep closing up shop 6805 | -9/Mines | Learned Materials terminal intel 6920 | -9/Mines | Discovered new exit (range 8) 6943 | -9/Mines | Entered Materials 6943 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6944 | -8/Materials | Identified exit to Factory 6945 | -8/Materials | Loaded intel: 12 terminal locations 6945 | -8/Materials | Identified Flying Fortress v7 7068 | -8/Materials | Garrison activated, responded to threat 7361 | -8/Materials | Discovered exit to Factory (range 7) 7468 | -8/Materials | Repaired Imp. Medium Armor Plating 7560 | -8/Materials | Build established: Hacker-Mutant 7623 | -8/Materials | Garrison activated, responded to threat 7844 | -8/Materials | Discovered exit to Factory (range 3) 7944 | -8/Materials | Met 7R-MNS 7989 | -8/Materials | Entered Factory 7989 | -7/Factory | Evolved 2 slots: Utility x2 8058 | -7/Factory | Repaired Hvy. Rocket Launcher 8447 | -7/Factory | Repaired Hvy. Rocket Launcher 8512 | -7/Factory | Discovered new exit (range 14) 8517 | -7/Factory | Identified exit to Factory 8677 | -7/Factory | Fabricated Hacking Suite? 9262 | -7/Factory | Entered another Factory area 9262 | -6/Factory | Evolved 2 slots: Utility x2 9367 | -6/Factory | Fabricated Hacking Suite? 9614 | -6/Factory | Repaired Katana 9757 | -6/Factory | Build established: Hacker-Scout 9902 | -6/Factory | Discovered new exit (range 7) 9904 | -6/Factory | Identified exit to Lower Caves 9985 | -6/Factory | Discovered new exit (range 22) 10005 | -6/Factory | Identified exit to Factory 10008 | -6/Factory | Entered another Factory area 10008 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10412 | -5/Factory | Build established: Wizard-Mutant 10479 | -5/Factory | Discovered new exit (range 16) 10675 | -5/Factory | Fabricated Adv. Hacking Suite? 10701 | -5/Factory | Destroyed 7 combat bots 10744 | -5/Factory | Repaired Lgt. Antimatter Reactor 10771 | -5/Factory | Spotted B-75 Beast 10788 | -5/Factory | Identified exit to Factory 10788 | -5/Factory | Entered another Factory area 10788 | -4/Factory | Evolved 2 slots: Utility x2 10812 | -4/Factory | Identified exit to Research 10812 | -4/Factory | Identified exit to Upper Caves 11040 | -4/Factory | Central database locked down 11040 | -4/Factory | Central database locked down 11277 | -4/Factory | Entered Upper Caves 11280 | -4/Upper Caves | Learned location of Testing (-3) 11328 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11647 | -4/Upper Caves | Lost 3 parts (1n2u) 11765 | -4/Upper Caves | Discovered new exit (range 10) 11777 | -4/Upper Caves | Identified exit to Upper Caves 11783 | -4/Upper Caves | Entered another Upper Caves area 11784 | -4/Upper Caves | Encountered a Warlord checkpoint 11828 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11943 | -4/Upper Caves | Learned Research stockpile data 12137 | -4/Upper Caves | Attracted the attention of an 0b10 base 12200 | -4/Upper Caves | Lost 4 parts (1p2u1w) 12341 | -4/Upper Caves | Learned location of 1 exit from Factory 12341 | -4/Upper Caves | Learned Research emergency access door positions 12341 | -4/Upper Caves | Learned Factory security intel 12341 | -4/Upper Caves | Learned Armory terminal intel 12617 | -4/Upper Caves | Discovered new exit (range 11) 12628 | -4/Upper Caves | Identified exit to Zhirov 12629 | -4/Upper Caves | Entered Zhirov 12629 | -4/Zhirov | Discovered new exit (range 3) 12632 | -4/Zhirov | Identified exit to Proximity Caves 12651 | -4/Zhirov | Met Zhirov 12677 | -4/Zhirov | Learned location of Quarantine (-2) 12677 | -4/Zhirov | Learned location of Command (-1) 12701 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12722 | -4/Zhirov | Found Alien Artifact 12725 | -4/Zhirov | Identified Integrated Dissipator 12725 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12746 | -4/Zhirov | Found Alien Artifact 12746 | -4/Zhirov | Identified Transdimensional Reconstructor 12746 | -4/Zhirov | Warped through subspace 12883 | -4/Zhirov | Entered Proximity Caves 13071 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13072 | -3/Proximity Caves | System corruption reached 10% 13117 | -3/Proximity Caves | Discovered exit to Research (range 12) 13124 | -3/Proximity Caves | Lost 5 parts (1p2u2w) 13214 | -3/Proximity Caves | Entered Research 13214 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 13355 | -3/Research | Repaired Broken Cld. Gravmag System 13695 | -3/Research | Crushed by falling debris 13737 | -3/Research | Destroyed 12 combat bots 13742 | -3/Research | Lost 9 parts (2n5u2w) 13761 | -3/Research | System corruption reached 10% 13981 | -3/Research | Build established: Hacker-Skirmisher 14002 | -3/Research | Spotted B-86 Titan 14136 | -3/Research | Found Fusion Bomb Launcher 14137 | -3/Research | Lost 12 parts (1p3n4u4w) 14214 | -3/Research | First assault squad dispatched 14217 | -3/Research | Spotted B-86 Titan 14260 | -3/Research | Lost 9 parts (1p1n4u3w) 14339 | -3/Research | Build established: Hacker-Mutant 14378 | -3/Research | Found Quantum Capacitor 14450 | -3/Research | Core integrity fell below 50% 14532 | -3/Research | Lost 6 parts (3n2u1w) 14830 | -3/Research | Core integrity fell below 20% 14869 | -3/Research | Lost 12 parts (1p1n7u3w) 14903 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 14837_ U-05 Engineer destroyed. 14837_ Dropped Gamma Rifle. 14838_ Hacking Suite destroyed. 14838_ K-01 Serf collects debris. 14838_ Acquired 4 matter. 14840_ Acquired 8 matter. 14848_ G17%WZFJBESDS< P1#O