Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.06 @ 22:29:13 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (62) 310 Value Destroyed (1194) 1194 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (4992) 4992 TOTAL SCORE: 14776 Bonus ------- Follower Combat Kills 202 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Win Speed 1612 Friendly Fire -622 Cogmind --------- Core Integrity 1600/1600 Matter 184/300 Energy 188/200 System Corruption 0% Temperature Warm (102) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Field Propulsion Array Q-thruster Q-thruster > --- UTILITY (14) ----- Structural Scanner Machine Analyzer Spectral Analyzer Advanced Transmission Jammer Advanced ECM Suite Cloak of Protection Graphene Brace Hacking Suite Hacking Suite Advanced Hacking Suite System Shield System Shield System Shield Advanced System Shield > --- WEAPON (2) ------- Heavy Missile Launcher Chainsword > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Signal Interpreter Hacking Suite Enhanced Nova Cannon Scythe Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Field Propulsion Array Q-thruster Q-thruster > --- UTILITY ---------- Structural Scanner Machine Analyzer Advanced Visual Processing Unit Spectral Analyzer Advanced Melee Analysis Suite Advanced Transmission Jammer Cloak of Protection Graphene Brace Hacking Suite Hacking Suite Advanced Hacking Suite System Shield System Shield Advanced System Shield > --- WEAPON ----------- Heavy Missile Launcher Chainsword > --- INVENTORY -------- Light Antimatter Reactor Advanced Signal Interpreter Hacking Suite Enhanced Nova Cannon Scythe [Rating: 136] Favorites ----------- Power Micro Nuclear Core Engine Backup Power III Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Flight Unit Improved VTOL Module Utility System Shield Device Seismic Detector Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Scythe Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 . 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . . . 2 1 . . . . 1 . . 1 . Utility 12 | . . . . . 2 1 . . 2 . . 2 2 1 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 67 | 6 1 . . 1 8 13 2 10 2 . 6 2 3 5 8 Power 4 | . . . . . . . . 1 . . . . 1 . 2 Engine . | . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . . 1 . 2 Propulsion 24 | 2 . . . . 5 5 1 4 . . 3 . . 2 2 Treads 2 | 2 . . . . . . . . . . . . . . . Leg 6 | . . . . . 4 2 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 16 | . . . . . 1 3 1 4 . . 3 . . 2 2 Utility 29 | 2 . . . 1 2 5 1 4 2 . 2 2 1 3 4 Device 11 | 2 . . . 1 . 2 1 1 . . . 1 . 2 1 Storage . | . . . . . . . . . . . . . . . . Processor 8 | . . . . . 1 2 . 1 . . 2 . . . 2 Hackware 9 | . . . . . 1 1 . 1 2 . . 1 1 1 1 Protection 1 | . . . . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 10 | 2 1 . . . 1 3 . 1 . . 1 . 1 . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 4 | . 1 . . . . 2 . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 1 2 2 . . 1 . . . 1 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . System Corruption 1 | . . . . . . 1 . . . . . . . . . Parts Lost 4 | . . . . . . 2 . . . . 1 . . 1 . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . 1 . . . . 1 . . 1 . Utility 1 | . . . . . . 1 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . 2 . . . . 1 . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 4 | . 3 5 5 5 4 4 5 5 4 3 4 4 4 4 4 Power . | . . . . . . . . . . . . . . 1 1 Propulsion . | . 2 1 . . . . . . 1 1 . 1 1 . . Utility 2 | . . 1 1 2 2 2 4 3 2 1 2 1 1 1 1 Weapon 1 | . 1 3 3 2 1 1 1 1 1 1 1 2 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 14 | . 1 . 1 1 1 1 . 1 . 1 2 . . . 5 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 3 | . 1 . 1 . . . . . . 1 . . . . . Utility 6 | . . . . . . 1 . 1 . . 2 . . . 2 Weapon 4 | . . . . 1 1 . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 69 57 57 57 74 66 75 89 86 93 82 81 84 93 95 Core 1 | . . . . . . . . 3 6 6 5 5 4 4 1 Treads 4 | . 28 28 28 28 1 . . . . . . . . . . Leg 8 | . . . . . 30 19 . . . . . . . . . Flight 15 | . . . . . 2 6 26 35 33 33 28 26 23 25 23 Device 15 | . 28 28 28 28 18 15 15 8 6 6 5 8 9 13 19 Processor 9 | . . . . . 7 10 15 14 13 13 11 10 9 8 11 Hackware 11 | . . . . . 8 8 7 9 13 20 17 20 22 25 24 Protection 1 | . . . . . . . . 2 6 6 5 5 4 1 . Slashing Weapon 2 | . . . . . . . 7 7 6 6 5 5 5 5 4 Peak Build Rating 136 | 7 8 6 7 8 30 36 33 44 49 50 65 74 90 118 136 Average Rating 46 | 4 7 6 6 7 25 26 27 38 48 49 60 72 84 112 130 On Entrance 37 | . 7 6 6 7 7 30 22 33 44 49 50 62 74 90 110 Avg Prop Armor Cover (%) 22 | 31 31 37 37 37 36 24 8 8 2 2 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 40 | 3 3 2 2 2 5 12 6 12 12 12 12 13 24 37 40 Greatest Support 80 | 20 3 3 3 40 40 80 18 28 24 29 37 37 37 48 48 Greatest Overweight (x) 3 | . . . . . 1 3 . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 3 5 5 4 4 4 5 4 3 3 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 5 5 5 3 5 5 5 5 5 5 Class Distribution -------------------- 27% | Scout 18% | Hacker-Scout 16% | Wizard-Ninja 11% | Scavenger-Scout 11% | Assassin 9% | Mutant 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Scout | -8/Materials Assassin | -7/Factory Scavenger-Scout | -7/Waste Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Hacker-Scout | -6/DSF Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Matter Collected 1344 | 263 62 . . 30 100 153 177 185 . 20 49 101 45 48 111 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2318 | 196 48 . . 8 86 225 . 535 . 84 433 101 . 392 210 Parts 111 | 14 1 . . 4 2 15 . 33 . 2 14 . . 23 3 Haulers Intercepted 13 | . 1 . . . . 2 . 4 . 1 1 1 . 1 2 Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Combat Hostiles Destroyed 19 | . . . . 3 . 5 . 1 . . 2 . . 8 . AOE 19 | . . . . 3 . 5 . 1 . . 2 . . 8 . Classes Destroyed 9 | 3 1 . . 1 . 2 . 2 . . . . . . . Worker 7 | 1 . . . . . 2 . 3 . . 1 . . . . Builder 5 | . . . . . . 1 . 1 . . . . . 3 . Tunneler 6 | 5 . . . 1 . . . . . . . . . . . Hauler 13 | . 1 . . . . 2 . 4 . 1 1 1 . 1 2 Recycler 7 | 1 . . . . 1 . . 2 . . 2 . . 1 . Watcher 2 | . . . . . . . . 1 . . 1 . . . . Swarmer 14 | . . . . 3 . 3 . . . . . . . 8 . Grunt 1 | . . . . . . . . 1 . . . . . . . Programmer 4 | . . . . . . 2 . . . . 2 . . . . Wasp 3 | . . . . . . . . 3 . . . . . . . Best Kill Streak 7 | 4 1 . . 3 1 5 . 4 . 1 3 1 . 7 1 Combat Bots Only 4 | . . . . 3 . 3 . 1 . . 2 . . 4 . Max Kills in Single Turn 4 | 1 1 . . 3 1 2 . 1 . 1 1 1 . 4 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 . 1 . 1 . . 1 . . 4 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Hostile Shots Fired 111 | . . . . 9 1 26 . 20 . 2 14 7 4 25 3 Missed 55 | . . . . 5 . 10 . 14 . 1 8 3 1 11 2 Hits 56 | . . . . 4 1 16 . 6 . 1 6 4 3 14 1 Melee 1 | . . . . . . . . . . . . 1 . . . Projectile 55 | . . . . 4 1 16 . 6 . 1 6 3 3 14 1 Damage Taken 1121 | . . . . 30 18 210 . 62 . 62 125 71 76 384 83 Core 334 | . . . . 6 . 105 . 32 . 62 22 24 30 53 . Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 4 | . . . . . . . 4 . . . . . . . . Core Remaining (%) 95 | 100 . . . 97 100 . . 80 . 92 97 97 97 96 100 Volleys Fired 53 | 9 3 . . 2 10 13 . 2 . . 6 . . 4 4 Largest 2 | 2 2 . . 1 1 1 . 1 . . 1 . . 1 1 Hottest 40 | 40 40 . . 30 20 39 . 33 . . 39 . . 39 39 Shots Fired 61 | 15 5 . . 2 10 13 . 2 . . 6 . . 4 4 Gun 29 | 15 4 . . . 10 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 32 | . 1 . . 2 . 13 . 2 . . 6 . . 4 4 Special . | . . . . . . . . . . . . . . . . Kinetic 29 | 15 4 . . . 10 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 29 | . 1 . . 2 . 10 . 2 . . 6 . . 4 4 Electromagnetic 3 | . . . . . . 3 . . . . . . . . . Robot Hit Streak 16 | 5 9 . . . 9 15 . . . . 16 . . . . Robot Miss Streak 3 | 1 . . . 2 3 . . . . . 1 . . 2 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 109 | 10 4 . . . 10 10 2 24 . 1 14 10 6 8 10 Core Hits 87 | 10 2 . . 4 3 17 1 13 . 1 9 3 2 20 2 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . Critical Strikes 9 | . . . . . . 1 1 2 . . . 1 . 3 1 Smash 1 | . . . . . . 1 . . . . . . . . . Sever 8 | . . . . . . . 1 2 . . . 1 . 3 1 Melee Attacks 185 | . . . . . 1 14 2 45 . 1 28 19 8 34 33 Impact 11 | . . . . . 1 10 . . . . . . . . . Slashing 174 | . . . . . . 4 2 45 . 1 28 19 8 34 33 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 37 | . . . . . 1 3 . 14 . 1 7 1 5 3 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . Damage Inflicted 6612 | 100 42 . . 231 120 792 65 1402 . 64 1112 397 365 1394 528 Guns 212 | 100 42 . . . 70 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 2352 | . . . . 220 . 494 . 106 . . 539 . . 993 . Melee 4030 | . . . . . 48 293 65 1296 . 64 573 397 365 401 528 Ramming 18 | . . . . 11 2 5 . . . . . . . . . Kinetic 212 | 100 42 . . . 70 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 2279 | . . . . 220 . 421 . 106 . . 539 . . 993 . Electromagnetic 73 | . . . . . . 73 . . . . . . . . . Impact 173 | . . . . . 48 125 . . . . . . . . . Slashing 3857 | . . . . . . 168 65 1296 . 64 573 397 365 401 528 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 3 . . 3 . . 1 . Average Corruption 2 | . . . . . . 2 3 3 . . 3 . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 22 | . . . . . . 5 2 11 . . 4 . . . . Message Errors 2 | . . . . . . 1 . 1 . . . . . . . Matter Fused 7 | . . . . . . 2 . 3 . . 2 . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . . . . Energy Discharges 7 | . . . . . . 1 1 4 . . 1 . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . 2 . . 1 . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 644 | . . . . 38 . 133 . 113 . . 196 4 . 78 82 Projectiles . | . . . . . . . . . . . . . . . . Explosions 169 | . . . . 38 . 8 . . . . 62 . . 61 . Melee 475 | . . . . . . 125 . 113 . . 134 4 . 17 82 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 67 | . . . . 4 . . . . . . . . . . 63 Shots 1 | . . . . . . . . . . . . . . . 1 Rammed 6 | . . . . 6 . . . . . . . . . . . Targets Rammed 10 | . . . . 7 1 2 . . . . . . . . . Kicked 3 | . . . . . 1 2 . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . Highest Temperature 261 | . . . . 5 . . . 261 . . 4 . 16 126 126 Average Temperature 30 | . . . . 5 . . . 70 . . 2 . 6 33 31 Received Heat Transfer 66 | . . . . . 9 12 . 27 . . . . 9 9 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . 1 . . . . . 1 1 Low Security (%) 88 | 100 100 100 . 100 100 100 100 63 100 100 100 100 100 44 66 Level 1 11 | . . . . . . . . 36 . . . . . 55 33 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 331 | 15 13 53 . 104 45 153 53 248 15 15 147 88 48 331 276 Initial 180 | . 3 3 . . . 11 53 . 12 10 7 71 33 15 180 Average 67 | 5 5 21 . 33 4 38 27 115 12 10 35 67 39 196 194 Influence Increases 2480 | 35 37 53 . 124 64 410 . 600 3 5 282 84 24 457 302 Destroy 0b10 Robot/C 620 | . . 40 . 80 . 100 . 200 . . 40 . . 160 . Destroy 0b10 Robot/NC 205 | 35 5 . . 5 5 25 . 55 . 5 25 5 5 25 10 Destroy Leader 130 | . 2 10 . 10 . 34 . 30 . . 14 2 2 22 4 Allied During Kill 126 | . . 3 . 5 . . . 118 . . . . . . . Successful Hack 259 | . 17 . . . 14 51 . 42 3 . 40 35 11 13 33 Disable Machine 225 | . . . . . . 105 . 15 . . 45 . . 30 30 Destroy Structure 555 | . 13 . . 9 . 35 . 80 . . 88 12 6 162 150 Partial Spotted 210 | . . . . 15 . 15 . 30 . . 30 30 . 45 45 Lose Combat Pursuer 150 | . . . . . 45 45 . 30 . . . . . . 30 Influence Decreases 2220 | 30 32 30 33 124 38 283 153 574 14 5 150 166 62 182 344 Entered New Map 426 | . 2 7 33 . . 15 100 . 14 5 8 76 32 12 122 Time Decay 1363 | 30 30 23 . 104 38 248 50 228 . . 140 90 30 130 222 Lost Part 30 | . . . . . . 20 . . . . . . . 10 . Lost Ally 221 | . . . . 20 . . 3 196 . . 2 . . . . Purge Threat 180 | . . . . . . . . 150 . . . . . 30 . Squads Dispatched 21 | . . . . . . 4 . 5 . 1 3 1 1 2 4 Investigation 5 | . . . . . . 2 . 1 . . 1 . . 1 . Extermination 7 | . . . . . . 2 . 1 . . 1 . . 1 2 Reinforcement 8 | . . . . . . . . 3 . 1 . 1 1 . 2 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 2 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Distress Signals 4 | . . . . . . 2 . . . . 1 . 1 . . Communications Jammed 1 | . . . . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . . 1 . Times Spotted 93 | . 1 2 . 4 8 11 1 12 . 1 11 10 2 17 13 Peak Tracking Total 8 | . 1 2 . 4 5 4 1 2 . 1 4 7 1 8 4 Tactical Retreats 11 | . . . . . 1 3 . 2 . . . . . 2 3 ECM-based Alert Blocks 6 | . . . . . . . . . . . . . . 5 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Traps Triggered 9 | . . . . . . 4 . . . 1 . . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Machines Disabled 15 | . . . . . . 7 . 1 . . 3 . . 2 2 Max in Single Turn 2 | . . . . . . 2 . 1 . . 2 . . 1 1 Garrison Access 5 | . . . . . . . . 1 . . . 1 . 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Machines Accessed 65 | . 4 . 2 . 1 12 . 13 1 . 7 9 1 7 8 Terminals 37 | . 4 . . . 1 6 . 5 1 . 5 5 1 4 5 Fabricators 9 | . . . . . . 3 . 2 . . 1 2 . . 1 Repair Stations 1 | . . . . . . . . 1 . . . . . . . Recycling Units 5 | . . . . . . 1 . 1 . . . 1 . 2 . Scanalyzers 5 | . . . . . . 1 . 3 . . 1 . . . . Garrison Access 6 | . . . . . . 1 . 1 . . . 1 . 1 2 Total Hacks 170 | . 13 . 2 . 1 35 . 31 1 . 22 17 6 18 24 Successful 79 | . 3 . 2 . 1 14 . 15 1 . 8 12 4 12 7 Failed 91 | . 10 . . . . 21 . 16 . . 14 5 2 6 17 Catastrophic 18 | . 1 . . . . 5 . 3 . . 6 . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 75 | . 5 . 1 . . 18 . 9 . . 11 10 5 10 6 Terminals 103 | . 13 . . . 1 16 . 16 1 . 16 7 6 13 14 Fabricators 29 | . . . . . . 10 . 5 . . 3 7 . . 4 Repair Stations 1 | . . . . . . . . 1 . . . . . . . Recycling Units 11 | . . . . . . 4 . 3 . . . 2 . 2 . Scanalyzers 10 | . . . . . . 2 . 5 . . 3 . . . . Garrison Access 14 | . . . . . . 3 . 1 . . . 1 . 3 6 Terminal Hacks 40 | . 3 . 2 . 1 3 . 5 1 . 4 5 3 9 4 Record 1 | . . . 1 . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . 1 4 . Open Door 1 | . . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . 1 . . 1 . . . . . . Level Access Points 6 | . . . . . . . . 1 . . 1 1 1 1 1 Branch Access Points 1 | . . . . . . . . . . . 1 . . . . Terminal Index 3 | . 1 . . . . . . 1 . . . . . . 1 Unreport Threat 3 | . . . . . . . . 1 . . . . . 2 . Locate Traps 1 | . . . . . . . . . . . . 1 . . . Maintenance Status 2 | . . . . . . . . . . . . 1 . 1 . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . Hauler Manifests 3 | . . . . . . . . 1 . . 1 . . . 1 Registered Components 5 | . 1 . . . . 1 . . . . 1 1 1 . . Zone Layout 4 | . 1 . . . 1 1 . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . . . 1 . . . 1 Network Status 3 | . . . . . . 2 . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 4 | . . . . . . 1 . . . . . 1 . 2 . Retrieve Components 4 | . . . . . . 1 . . . . . 1 . 2 . Scanalyzer 7 | . . . . . . 1 . 5 . . 1 . . . . Retrieve Study 7 | . . . . . . 1 . 5 . . 1 . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . 1 . 1 2 Seal Access 5 | . . . . . . . . 1 . . . 1 . 1 2 Unauthorized Hacks 18 | . . . . . . 7 . 3 . . 2 5 1 . . Terminals 9 | . . . . . . 3 . 2 . . 2 1 1 . . Assimilate 5 | . . . . . . 1 . 1 . . 2 1 . . . Botnet 3 | . . . . . . 1 . 1 . . . . 1 . . Operators 1 | . . . . . . 1 . . . . . . . . . Fabricators 8 | . . . . . . 3 . 1 . . . 4 . . . Liberate 3 | . . . . . . 1 . . . . . 2 . . . Fabnet 5 | . . . . . . 2 . 1 . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 45 | . 4 . . . . 10 . 9 . . 7 6 . 2 7 Full Trace Events 4 | . . . . . . 1 . 1 . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . 42 . . . . Total Part Build Rating 16 | . . . . . . . . . . . 16 . . . . Part Studies Acquired 7 | . . . . . . 1 . 5 . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . 1 . . . . . 2 . 4 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . 9 9 3 . 6 2 . Autooverrided 1 | . . . . . . . . . . . . . 1 . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Total Allies 29 | . . 3 . . . 1 20 1 . . 2 1 1 . . Largest Group 20 | . . 3 3 1 . 1 20 16 . . 1 1 1 . . Highest-Rated Group 512 | . . 74 74 31 . 26 512 422 . . 26 45 64 . . Highest-Rated Ally 64 | . . 31 31 31 . 26 35 35 . . 26 45 64 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 120 | . . 8 . 7 . . 30 72 . . 1 . 2 . . Total Damage 2251 | . . 84 . 107 . . 508 1481 . . 15 . 56 . . Kills 15 | . . 2 . 1 . . 1 10 . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Active Infowar (turns) 4463 | 32 90 86 157 341 502 1118 119 509 15 33 476 185 63 270 467 Optics 3688 | . . . . . 433 1118 119 509 15 33 476 185 63 270 467 Terrain 2030 | 26 90 86 157 341 501 829 . . . . . . . . . Structural 1710 | . . . . . . . . 201 15 33 476 185 63 270 467 Seismic 2356 | 32 90 86 157 341 502 775 111 262 . . . . . . . T.N.C. 554 | . . . . . . . . 416 15 33 90 . . . . Machine Analysis 1371 | . . . . . . . . . . . 386 185 63 270 467 Cloaking 41 | . . . . . . . . . . . . . . 3 38 Jamming 727 | . . . . . . . . . . . . 1 . 259 467 ECM 85 | . . . . . . 1 . . . . . . . 49 35 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Turns Passed 4536 | 105 90 86 157 341 502 1118 119 509 15 33 476 185 63 270 467 Spaces Moved 7451 | 67 148 108 211 304 474 1448 196 1139 53 100 936 514 138 535 1080 Core 2045 | 64 148 108 211 303 471 740 . . . . . . . . . Treads 4 | 3 . . . 1 . . . . . . . . . . . Legs 12 | . . . . . 2 10 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5390 | . . . . . 1 698 196 1139 53 100 936 514 138 535 1080 Fastest Speed 22 | 50 50 50 50 50 50 30 27 22 24 22 22 25 25 22 22 Average Speed 35 | 54 50 50 50 50 53 58 30 26 24 22 23 25 25 23 22 Slowest Speed 200 | 160 50 50 50 160 130 200 32 30 24 24 26 25 25 26 98 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . 8 . . . 1 6 2 6 11 5 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 28 34 59 41 43 44 86 32 2 90 29 18 5 21 35 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . . 1 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . Spaces Dug 131 | . . . . . . 11 . 17 . . 17 6 2 31 47 Terrain Destroyed 282 | . 13 . . 14 . 33 . 35 . . 54 6 2 54 71 Melee 82 | . . . . . . 6 . 17 . . 17 6 2 18 16 Projectile . | . . . . . . . . . . . . . . . . AOE 200 | . 13 . . 14 . 27 . 18 . . 37 . . 36 55 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Total 8929 | 118 160 139 262 489 711 1666 250 1285 54 107 1140 539 148 618 1243 Wait 1094 | 34 2 32 50 167 210 161 48 64 . . 153 5 5 50 113 Move 7363 | 66 147 107 210 303 473 1433 195 1138 52 97 924 509 125 514 1070 Hop 34 | . . . . . . 7 . . . 1 5 2 6 9 4 Pick Up 39 | 2 2 . 1 3 3 3 . 6 . 2 7 2 2 3 3 Fast Attach 44 | 6 . . . . 6 12 3 7 . . 2 . 1 2 5 Attach 27 | . 2 . . 1 2 6 . 2 2 . 4 2 2 2 2 Detach 20 | 1 3 . . 1 . 7 . 3 . . 3 . . . 2 Swap 12 | . . . . 1 1 1 . 4 . . 1 . . 2 2 Drop 47 | . 1 . 1 4 4 7 2 14 . 1 6 . . 2 5 Fire 53 | 9 3 . . 2 10 13 . 2 . . 6 . . 4 4 Melee 180 | . . . . . 1 14 2 45 . 1 28 19 7 30 33 Ram 1 | . . . . 1 . . . . . . . . . . . Kick 3 | . . . . . 1 2 . . . . . . . . . Crush 6 | . . . . 6 . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 . . . . . Rewire 1 | . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory -6/DSF -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 106 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 16) 196 | -10/Materials | Entered Mines 197 | -10/Mines | Assembled infested the area 199 | -10/Mines | Received a Mining Laser from a helpful Derelict 230 | -10/Mines | Discovered new exit (range 11) 248 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 248 | -10/Mines | Discovered new exit (range 5) 282 | -10/Mines | Entered Exiles 282 | -10/Exiles | Accompanied by 3 allies 295 | -10/Exiles | Met 8R-AWN 304 | -10/Exiles | Met EX-HEX 307 | -10/Exiles | Build established: Mutant 312 | -10/Exiles | Led the pair of lost Derelicts to a safe place 319 | -10/Exiles | Met EX-BIN 324 | -10/Exiles | Aligned with FarCom system 325 | -10/Exiles | Given EX-Vault access code 336 | -10/Exiles | Opened EX-Vault 340 | -10/Exiles | Found Cloak of Protection 351 | -10/Exiles | Warned to stay clear of 0b10 Research branches 367 | -10/Exiles | Met EX-DEC 369 | -10/Exiles | Learned location of Zion (-6) 385 | -10/Exiles | Discovered new exit (range 10) 439 | -10/Exiles | Left Exiles lab with Cloak of Protection 439 | -10/Exiles | Entered Mines 439 | -9/Mines | Accompanied by 1 ally 486 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 737 | -9/Mines | Build established: Scout 773 | -9/Mines | Discovered new exit (range 8) 780 | -9/Mines | Entered Materials 780 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1215 | -8/Materials | Discovered new exit (range 18) 1282 | -8/Materials | Entered Factory 1282 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1557 | -7/Factory | Build established: Assassin 1593 | -7/Factory | Discovered new exit (range 4) 1620 | -7/Factory | Discovered new exit (range 17) 1701 | -7/Factory | Allied Derelicts emerged from ambush trap array 1709 | -7/Factory | Identified exit to Factory 1831 | -7/Factory | Lost 3 allies 2173 | -7/Factory | Discovered exit to Factory (range 14) 2400 | -7/Factory | Manually triggered Chute Trap 2400 | -7/Factory | Sucked down chute 2400 | -7/Factory | Entered Waste 2401 | -7/Waste | Joined by Warlord forces that had cleared the area 2445 | -7/Waste | Discovered new exit (range 19) 2510 | -7/Waste | A Compactor rumbled back to life 2510 | -7/Waste | Spotted C-40 Crusher 2516 | -7/Waste | Allies destroyed C-40 Crusher 2519 | -7/Waste | Entered Factory 2519 | -7/Factory | Accompanied by 16 allies 2547 | -7/Factory | Build established: Scavenger-Scout 2574 | -7/Factory | Lost 3 allies 2674 | -7/Factory | Murdered 3 allies 2720 | -7/Factory | Discovered new exit (range 6) 3028 | -7/Factory | Entered another Factory area 3028 | -6/Factory | Evolved 2 slots: Utility x2 3039 | -6/Factory | Identified exit to DSF 3043 | -6/Factory | Entered DSF 3061 | -6/DSF | Additional patrols routed to DSF 3070 | -6/DSF | Discovered new exit (range 14) 3076 | -6/DSF | Entered Factory 3076 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3078 | -5/Factory | Identified exit to Upper Caves 3113 | -5/Factory | Garrison activated, responded to threat 3316 | -5/Factory | Fabricated Q-thruster? 3329 | -5/Factory | Build established: Hacker-Scout 3383 | -5/Factory | Found Prototype Processor 3383 | -5/Factory | Identified Exp. Targeting Computer 3486 | -5/Factory | Identified exit to Factory 3552 | -5/Factory | Entered another Factory area 3552 | -4/Factory | Evolved 2 slots: Utility x2 3649 | -4/Factory | Identified exit to Research 3737 | -4/Factory | Entered Research 3737 | -3/Research | Evolved 2 slots: Utility x2 3741 | -3/Research | Identified exit to Research 3760 | -3/Research | Local machine network offline 3800 | -3/Research | Entered another Research area 3800 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3831 | -2/Research | Identified exit to Access 4060 | -2/Research | Watched by a mysterious "MATRIX" hacker. 4070 | -2/Research | Entered Access 4070 | -1/Access | Evolved 2 slots: Utility x2 4098 | -1/Access | Build established: Wizard-Ninja 4235 | -1/Access | Identified exit to Surface 4440 | -1/Access | Spotted B-99 Colossus 4444 | -1/Access | Found Prototype Processor 4444 | -1/Access | Identified Spectral Analyzer 4537 | *** | Escaped! Last Messages --------------- 04487_ Terminal x1 04488_ >> Machine Analyzer network decryption results: 04488_ Terminal x1 04488_ Connecting with Terminal... 04492_ Terminal disabled. 04499_ Connecting with Terminal... 04514_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04514_ Destroyed Adv. Datajack. 04521_ O-32 Director uses terminal to summon reinforcements. 04521_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A018. 04521_ O-32 Director locks terminal. 04521_ Destroyed Imp. System Shield. 04525_ >> Machine Analyzer network decryption results: 04525_ Scanalyzer x1 04536_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 04536_ The Access Shell folds into the floor. [Achievement: Travel Light] Map ----- +----------------------------------------------------+ | S" + # ?????????????????????????????????? | | """ # # ?????????????????????????????????? | | """ # # ?????????????????????????????????? | | """ + # ?????????????????????????????????? | | # # ?????????????????????????????????? | | # # ?????????????????????????????????? | | # ##?????????????????????????????????? | | # ##?????????????????????????????????? | | # ##?????????????????????????????????? | | ##########+############################# ?????? | | ####### ###############################+?????? | | ????? | | ] ????? | | ####### ######### ""#########?????????? | | ######### ########## ""#########?????????? | | ###???### ###?????## ""##????????????????? | | ##?????## ##??????## T##????????????????? | | ##?????## ##??????## ""##????????????????? | | ##?????## # ?????### ""###???????????????? | | ###????## # ?????### ""###???????????????? | | ###????## # ?????## ##???????????????? | | ##????## # s????### ###???????????????? | | ##????## # s????### ###???????????????? | | ###???## #s??????## ##????????????????? | | ######## + s?????## ##????????????????? | | ######### +s??????## @" ##????????????????? | | # s?????## "" ##????????????????? | | # ??????## ##????????????????? | | # ??????## ##????????????????? | | # ??????## ##????????????????? | | # ??????##""""""""""##????????????????? | | ##??????##"????????"##????????????????? | | ##????????????????????????????????????? | | ##????????????????????????????????????? | | ## ???????????????????????????????????? | | ## # ????????BB????BB???????????????????? | | # # ????????BB????BB???????????????????? | | + + ???????????????????????????????????? | | #+##### # ???????????????????????????????????? | | # ### ## ???????????????????????????????????? | | ???????## ## ???????????????????????????????????? | | ????????? ##????????????????????????????????????? | | ????????? ##????????????????????????????????????? | | ????????? ##????????????????????????????????????? | | ?????????? ##????????????????????????????????????? | | ?????????? ##????????????????????????????????????? | | ?????????? #????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 33 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Jamming Range 16 Cloak Strength 5 Armor Coverage 150 Evasion (%) 65 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 34 Defensive Hacking 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Q-thruster | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- VTOL Module | -7/Factory | Hacked Flight Unit | -7/Factory | Hacked Scythe | -7/Factory | Hacked Cesium-ion Thruster | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Rocket Launcher | -7/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Travel Light Challenges ------------ None Game ------ Seed TrapTransdimensionalBank Manual? 0 Play Time 01:09:52 Cumulative 188.8 hours Start 2026.04.06 @ 21:20:15 End 2026.04.06 @ 22:29:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 117 Adventurer 4 Explorer 0 Win Type 0 Total 26 Types 25/0/1/0/0/0/0/0/0/0 Lore% 84 Gallery% 61 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f869febe-bdfd-4177-8515-6872a0279f26