Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.13 @ 12:12:24 Player: Smie Result: Destroyed by Fortress with Enhanced Nova Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (180) 900 Value Destroyed (7233) 7233 Prototype IDs (28) 560 Alien Tech Used (9) 1800 Bonus (1707) 1707 TOTAL SCORE: 19300 Bonus ------- High Alert Combat Kills 207 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 148/300 Energy 271/450 System Corruption 48% Temperature Cool (10) Movement Flying (40) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Nuclear Pulse Array > --- UTILITY (12) ----- Energy Well Advanced Visual Processing Unit Long-range Sensor Array Improved Signal Interpreter Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Hacking Suite System Guard > --- WEAPON (3) ------- Power Maul > --- INVENTORY (5) ---- Compact Particle Reactor Q-thruster Transdimensional Reconstructor Advanced Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Energy Well Advanced Visual Processing Unit Long-range Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Hacking Suite System Guard > --- WEAPON ----------- Power Maul Core Stripper > --- INVENTORY -------- Compact Particle Reactor Q-thruster Advanced Datajack [Rating: 117] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Nuclear Pulse Array Utility Advanced Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Heavy Assault Rifle Energy Gun Plasma Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Gar Res Qua Slots Evolved 14 | . . . . . 4 2 . 2 2 . . . . 2 2 . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . . . . . . Utility 10 | . . . . . 3 2 . 2 1 . . . . 1 1 . . . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Parts Attached 259 | 6 12 1 . 6 46 1 15 43 22 4 . 7 10 10 26 23 8 19 Power 28 | 1 . 1 . . 5 . 1 4 1 . . 1 . . 5 3 2 4 Engine 7 | 1 . . . . 2 . 1 3 . . . . . . . . . . Core 6 | . . 1 . . 3 . . . 1 . . . . . . . . 1 Reactor 15 | . . . . . . . . 1 . . . 1 . . 5 3 2 3 Propulsion 54 | 2 5 . . 3 11 . 1 11 7 . . 1 . 2 3 5 1 2 Treads 24 | . 5 . . 3 11 . 1 4 . . . . . . . . . . Leg 22 | . . . . . . . . 6 5 . . 1 . 2 3 5 . . Wheel 5 | 2 . . . . . . . 1 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . 1 2 Utility 89 | 1 2 . . 1 13 1 5 17 8 2 . 4 3 4 10 6 4 8 Device 34 | . . . . . 6 . 1 9 2 1 . 1 1 2 5 2 2 2 Storage 8 | 1 1 . . . 2 . . . . . . . . . . . 1 3 Processor 17 | . . . . 1 2 . 3 3 3 . . . . . 2 1 1 1 Hackware 1 | . . . . . . . . . . . . . . . . . . 1 Protection 28 | . 1 . . . 3 1 1 5 3 1 . 3 2 2 3 3 . . Artifact 1 | . . . . . . . . . . . . . . . . . . 1 Weapon 88 | 2 5 . . 2 17 . 8 11 6 2 . 1 7 4 8 9 1 5 Energy Gun 5 | . . . . . . . . . . . . . . 2 . 3 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 38 | 2 5 . . 2 11 . . 2 3 1 . 1 4 1 3 3 . . Ballistic Cannon 14 | . . . . . 1 . 5 7 . . . . . . 1 . . . Launcher 11 | . . . . . 3 . 3 1 . . . . 1 . 2 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 19 | . . . . . 2 . . 1 3 1 . . 2 1 2 3 1 3 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 3 . . 1 . . . 4 . . 2 3 1 7 Corrupted Parts 6 | . . . . . . . 1 . . . . . . 1 . 4 . . System Corruption 50 | . . . . . . . 3 . . . . . . 7 . 40 . . Parts Lost 52 | . . . . . 3 . 2 12 1 . . . 3 . 10 18 . 3 Power 8 | . . . . . . . 1 1 . . . . . . 2 3 . 1 Propulsion 16 | . . . . . 1 . . 5 . . . . . . 3 6 . 1 Utility 13 | . . . . . 1 . . 3 1 . . . 1 . 2 4 . 1 Weapon 15 | . . . . . 1 . 1 3 . . . . 2 . 3 5 . . Highest Loss Streak 13 | . . . . . 2 . 1 6 1 . . . 3 . 10 13 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 100 100 98 92 93 93 99 100 100 99 98 85 96 72 61 70 Engine 3 | . 14 4 . . 4 . 2 5 1 . . . . . . . . . Core 2 | . . 9 14 14 4 7 2 . 3 5 5 3 . . . . . 2 Reactor 1 | . . . . . . . . . . . . 1 5 5 8 3 . . Treads 11 | . 24 28 28 28 26 23 23 14 . . . . . . . . . . Leg 8 | . . . . . . . . 1 21 23 23 23 23 21 18 12 . . Device 6 | . . . . . 11 7 7 9 5 6 5 5 5 . 8 4 9 8 Storage 7 | . 14 14 14 14 9 7 7 6 5 5 5 5 5 5 4 3 1 1 Processor 26 | . . . . 7 18 23 26 33 41 41 41 41 41 36 33 33 41 38 Protection 6 | . 13 14 14 7 6 7 7 7 5 3 5 4 4 6 6 5 . . Energy Gun 1 | . . . . . . . . . . . . . . 5 8 2 . . Ballistic Gun 11 | . 27 28 28 28 16 7 . . 10 10 11 11 7 4 3 2 . . Ballistic Cannon 1 | . . . . . . 7 11 9 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 79 | 13 22 22 22 22 39 54 57 68 52 51 51 51 53 69 79 75 11 23 Greatest Support 100 | 32 40 40 40 40 60 60 62 70 80 75 75 85 85 85 100 100 13 26 Greatest Overweight (x) 6 | . . . . . . . . 6 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 12 | 7 9 10 10 10 12 15 15 15 15 15 15 15 15 15 15 13 5 5 Most Carried 15 | 6 10 10 10 10 15 13 15 15 15 15 15 15 15 15 15 12 5 5 Average Carried 12 | 3 8 10 10 9 12 13 13 14 14 15 15 14 14 13 14 9 2 4 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 10 10 10 10 15 13 15 15 15 15 15 15 12 15 11 5 3 4 Class Distribution -------------------- 41% | Scavenger-Mutant 34% | Mutant 9% | Scavenger-Gunner 5% | Skirmisher 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Mutant | -3/Garrison Scavenger-Scout | -3/Research Scavenger-Scout | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Gar Res Qua Matter Collected 6897 | 272 580 136 20 96 1370 . 678 1588 615 60 32 . 362 70 434 241 132 211 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8028 | 74 506 232 . 59 2218 . 414 1149 824 . 71 . 228 290 1022 750 . 191 Parts 387 | 1 36 20 . 5 103 . 11 74 30 . 2 . 20 10 51 20 . 4 Haulers Intercepted 9 | . 2 . . . 3 . . 2 1 . . . . . 1 . . . Recyclers Shooed 15 | . . . . . 6 . . 6 2 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . 3 . 20 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Gar Res Qua Combat Hostiles Destroyed 137 | . 10 11 . 1 35 . 10 28 6 . 1 . 9 4 10 12 . . Melee 3 | . . . . . . . . . 1 . . . . 1 . 1 . . Guns 87 | . 10 11 . 1 31 . . 6 5 . 1 . 5 1 10 6 . . Cannons 33 | . . . . . 1 . 8 22 . . . . . . . 2 . . AOE 9 | . . . . . 3 . 2 . . . . . 4 . . . . . Classes Destroyed 21 | 1 6 . . 1 2 . 2 5 . . . . 2 . . 1 . 1 Worker 7 | . . . . . . . . 3 3 . . . . . 1 . . . Builder 2 | . . . . . . . . 2 . . . . . . . . . . Tunneler 2 | . 1 . . . . . . 1 . . . . . . . . . . Hauler 9 | . 2 . . . 3 . . 2 1 . . . . . 1 . . . Recycler 12 | 1 1 . . . 5 . . 1 2 . . . . . 1 . . 1 Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . Operator 2 | . 1 . . . . . . 1 . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . Watcher 7 | . 1 . . . 2 . . 1 2 . . . . . 1 . . . Swarmer 36 | . 6 9 . . 3 . . 10 . . . . 5 . . 3 . . Saboteur 1 | . . . . . . . . 1 . . . . . . . . . . Grunt 48 | . 4 2 . . 20 . 6 3 3 . . . . 3 . 7 . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . 1 . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . 1 Sentry 18 | . . . . 1 10 . . 2 1 . 1 . 1 1 1 . . . Specialist 6 | . . . . . . . 2 4 . . . . . . . . . . Hunter 6 | . . . . . 1 . 1 4 . . . . . . . . . . Programmer 15 | . . . . . . . . 4 2 . . . . . 9 . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 10 | 1 3 3 . 1 7 . 3 10 5 . 1 . 5 3 3 5 . 1 Combat Bots Only 7 | . 3 3 . 1 7 . 3 6 5 . 1 . 5 3 3 5 . . Max Kills in Single Turn 3 | 1 2 2 . 1 2 . 1 1 1 . 1 . 3 1 2 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . 1 . . . Exploded 3 | . . . . . 1 . 1 . . . . . 3 . . . . . Melee 1 | . . . . . . . . . 1 . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Gar Res Qua Damage Taken 15873 | . 354 264 . 152 1726 . 1223 3317 571 . 111 . 907 311 2628 3679 38 592 Core 2482 | . 58 80 . 12 132 . 175 576 48 . . . 147 23 316 675 38 202 Absorbed by Shields 273 | . . . . . 273 . . . . . . . . . . . . . Redirected to Shielding 350 | . 12 13 . 2 . . . . 51 . . . . . 14 258 . . Regen/Repaired (Parts) 219 | . 35 . . . 184 . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . . . 40 76 . 75 32 . . . . 80 98 . . . . Volleys Fired 481 | 3 35 21 . 6 135 . 41 116 31 . 4 . 16 3 33 37 . . Largest 3 | 2 2 2 . 2 2 . 2 2 2 . 2 . 2 2 3 3 . . Hottest 191 | 40 46 46 . 46 69 . 88 96 58 . 58 . 63 110 191 139 . . Shots Fired 872 | 6 70 42 . 12 265 . 73 156 60 . 8 . 28 5 89 58 . . Gun 636 | 6 70 42 . 12 254 . . 15 60 . 8 . 26 5 85 53 . . Cannon 214 | . . . . . 6 . 66 136 . . . . . . 1 5 . . Launcher 22 | . . . . . 5 . 7 5 . . . . 2 . 3 . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 767 | 6 70 42 . 12 260 . 66 151 60 . 8 . 26 2 32 32 . . Thermal 83 | . . . . . . . . . . . . . . 3 54 26 . . Explosive 7 | . . . . . . . 2 . . . . . 2 . 3 . . . Electromagnetic 15 | . . . . . 5 . 5 5 . . . . . . . . . . Robot Hit Streak 35 | 5 17 5 . 10 32 . 13 15 19 . 19 . 35 15 17 22 . . Robot Miss Streak 5 | . 3 4 . 1 4 . 4 3 1 . . . 1 . 5 1 . . Penetration Max 1 | . . . . . . . . 1 1 . . . 1 . 1 1 . . Secondary Targets 7 | . . 2 . . 3 . . . 1 . . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . 1 . . . . . 1 . . . Shots Hit Robots 669 | 5 44 21 . 11 201 . 52 110 54 . 8 . 26 9 69 57 . 2 Core Hits 314 | 2 22 13 . 3 82 . 25 48 27 . 3 . 18 3 45 23 . . Critical Kills 16 | . . . . . . . . . 5 . . . 2 2 5 2 . . Critical Parts Destroyed 21 | . . . . . 1 . . 1 . . . . 3 1 9 4 . 2 Critical Strikes 71 | . . . . . 1 . 4 14 5 . 1 . 5 3 20 16 . 2 Burn 12 | . . . . . . . . . . . . . . . 6 6 . . Destroy 32 | . . . . . 1 . . 1 5 . 1 . 5 1 13 5 . . Blast 19 | . . . . . . . 4 13 . . . . . . . 2 . . Smash 8 | . . . . . . . . . . . . . . 2 1 3 . 2 Melee Attacks 71 | . . . . . 2 . . 1 7 2 . . 4 8 3 9 4 31 Impact 71 | . . . . . 2 . . 1 7 2 . . 4 8 3 9 4 31 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . 1 . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 17362 | 54 673 340 . 173 3688 . 1845 4331 1270 . 168 . 668 308 2026 1541 . 277 Guns 9138 | 54 670 336 . 173 3244 . . 303 1127 . 168 . 473 83 1485 1022 . . Cannons 5278 | . . . . . 75 . 1193 3787 . . . . . . 34 189 . . Explosions 1749 | . . . . . 365 . 652 136 . . . . 195 . 401 . . . Melee 1052 | . . . . . . . . . 141 . . . . 225 79 330 . 277 Ramming 145 | . 3 4 . . 4 . . 105 2 . . . . . 27 . . . Kinetic 12669 | 54 670 336 . 173 3319 . 1193 4090 1127 . 168 . 473 15 228 823 . . Thermal 1762 | . . . . . . . 15 . . . . . . 68 1291 388 . . Explosive 819 | . . . . . . . 223 . . . . . 195 . 401 . . . Electromagnetic 915 | . . . . . 365 . 414 136 . . . . . . . . . . Impact 1052 | . . . . . . . . . 141 . . . . 225 79 330 . 277 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 56 | . 1 1 1 1 . . 3 3 . . . . . 7 15 56 56 56 Average Corruption 13 | . 1 1 1 1 . . 3 2 . . . . . 7 6 32 56 50 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . 15 Effects 129 | . 1 5 1 2 . . 4 14 . . . . . 6 22 32 13 29 Message Errors 25 | . . 2 . . . . 3 3 . . . . . 1 4 4 2 6 Matter Fused 20 | . . 1 . . . . 1 3 . . . . . 1 3 3 3 5 Heat Flow Errors 13 | . . . 1 . . . . 2 . . . . . 1 4 1 2 2 Energy Discharges 14 | . . 1 . . . . . 2 . . . . . . 5 3 1 2 Parts Fused 2 | . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 20 | . 1 1 . 1 . . . 3 . . . . . 1 3 3 1 6 Data Loss (major) 8 | . . . . 1 . . . 1 . . . . . 1 2 2 . 1 Misfires 4 | . . . . . . . . . . . . . . . 1 3 . . Misdirections 17 | . . . . . . . . . . . . . . . . 7 4 6 Weapon Failures 6 | . . . . . . . . . . . . . . 1 . 5 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 831 | . . . . . . . . 267 . . . . . 68 79 140 . 277 Projectiles 267 | . . . . . . . . 267 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 564 | . . . . . . . . . . . . . . 68 79 140 . 277 Knockbacks 40 | . . . . . . . 7 24 . . . . . 2 1 5 . 1 Impact 7 | . . . . . . . . 1 . . . . . 2 1 2 . 1 Kinetic 28 | . . . . . . . 7 19 . . . . . . . 2 . . Secondary 5 | . . . . . . . . 4 . . . . . . . 1 . . Self-Inflicted Damage 74 | . . . . . 24 . . 18 . . . . . . 32 . . . Shots 4 | . . . . . 2 . . 1 . . . . . . 1 . . . Rammed 11 | . 1 1 . . 1 . . 8 . . . . . . . . . . Targets Rammed 17 | . 1 1 . . 1 . . 9 1 . . . . . 4 . . . Kicked 6 | . . . . . . . . 1 1 . . . . . 4 . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 363 | . 10 4 179 33 104 . 3 363 26 . 14 . . 110 322 95 171 174 Average Temperature 64 | . 2 3 96 21 24 . 2 80 7 . 8 . . 46 108 40 82 95 Received Heat Transfer 2107 | . 153 33 . 63 603 . 180 231 216 . 18 . 45 66 18 433 9 39 Effects 2 | . . . . . . . . 2 . . . . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . 1 . . 2 . . . . . 2 2 2 . 2 Impact Corruptions 13 | . . . . . . . . . . . . . . 3 2 4 . 4 Robots Melted 2 | . . . . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . . Parts Melted 23 | . . . . . . . . . . . . . . 1 15 7 . . Heat Transferred 4177 | . . . . . . . 50 . . . . . . 150 2682 1295 . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Gar Res Qua Peak Influence 576 | 5 215 260 . 35 491 171 372 490 264 . . . . 493 252 296 242 576 Initial 363 | . 3 . . . 13 171 123 195 240 . . . . 363 180 96 166 135 Average 208 | . 68 66 . 26 326 171 252 285 139 . . . . 417 117 208 196 322 Maximum Alert Level 2 | . 1 1 . . 2 . 1 2 1 . . . . 2 1 1 1 2 Low Security (%) 52 | 100 93 96 . 100 9 100 31 33 68 . . . . . 95 33 81 21 Level 1 36 | . 6 3 . . 66 . 68 50 31 . . . . 46 4 66 18 55 Level 2 10 | . . . . . 24 . . 16 . . . . . 53 . . . 23 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . Squads Dispatched 32 | . . . . . 7 . 2 9 6 . . . . . 5 . . 3 Investigation 7 | . . . . . 2 . . 3 2 . . . . . . . . . Extermination 6 | . . . . . . . . 2 1 . . . . . 3 . . . Reinforcement 12 | . . . . . 2 . 2 4 . . . . . . 1 . . 3 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 7 | . . . . . 3 . . . 3 . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Gar Res Qua Distress Signals 46 | . . . . . 4 . . 2 . . . . 37 . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 252 | . 20 11 . 2 53 . 12 46 9 . 1 . 11 4 31 16 3 33 Peak Tracking Total 15 | . 3 3 . 2 6 . 4 11 7 . 1 . 5 3 15 7 2 13 Tactical Retreats 14 | . 2 . . . 1 . 1 3 . . . . 1 1 . 1 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Gar Res Qua Traps Triggered 5 | . 1 . . . . . . 1 . . . . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Gar Res Qua Machines Disabled 22 | . 2 . . . 3 . . 5 . . . . . . . 1 . 11 Max in Single Turn 1 | . 1 . . . 1 . . 1 . . . . . . . 1 . 1 Garrison Relay 1 | . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Gar Res Qua Machines Accessed 52 | . 9 . 1 . 9 1 . 5 6 . 1 5 . 1 2 . . 12 Terminals 36 | . 8 . . . 6 1 . 2 4 . 1 . . 1 1 . . 12 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . 2 . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 1 . . . . . 1 . . . Total Hacks 134 | . 21 . 4 . 31 3 . 15 16 . 1 18 . 3 3 . . 19 Successful 72 | . 12 . 4 . 14 1 . 8 5 . 1 18 . 1 1 . . 7 Failed 62 | . 9 . . . 17 2 . 7 11 . . . . 2 2 . . 12 Catastrophic 15 | . 1 . . . 1 . . 1 5 . . . . 1 . . . 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 64 | . 16 . . . 18 . . 4 6 . . . . 3 2 . . 15 Terminals 87 | . 19 . . . 23 3 . 5 12 . 1 . . 3 2 . . 19 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 10 | . 2 . . . 6 . . 2 . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . . . . . . Scanalyzers 6 | . . . . . . . . 6 . . . . . . . . . . Garrison Access 7 | . . . . . 2 . . 2 2 . . . . . 1 . . . Terminal Hacks 42 | . 7 . 4 . 5 1 . 1 2 . 1 18 . . . . . 3 Record 13 | . . . 4 . . . . . . . 1 6 . . . . . 2 Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . 1 1 . . . . . . . . . Unreport Threat 5 | . 3 . . . 2 . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . 1 . . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . 4 . . . . . . . . . . . . . Scan Component 3 | . 1 . . . 2 . . . . . . . . . . . . . Repair 3 | . 1 . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . . Process 1 | . . . . . . . . . 1 . . . . . . . . . Scanalyzer 5 | . . . . . . . . 5 . . . . . . . . . . Insert Component 2 | . . . . . . . . 2 . . . . . . . . . . Analyze 3 | . . . . . . . . 3 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 17 | . 3 . . . 5 . . 2 2 . . . . 1 . . . 4 Terminals 17 | . 3 . . . 5 . . 2 2 . . . . 1 . . . 4 Botnet 17 | . 3 . . . 5 . . 2 2 . . . . 1 . . . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . 1 . . . . . . . . . . Used 2 | . 1 . . . . . . 1 . . . . . . . . . . Hacking Detections 41 | . 7 . . . 9 1 . 5 6 . . . . 1 1 . . 11 Full Trace Events 6 | . . . . . 2 . . 2 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 2 . . . 4 . . . . . 6 Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . 2 . . . . . . . . . . . . . Time 108 | . 32 . . . 76 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 285 | . . . . . . . . . 285 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Gar Res Qua Used RIF Installer 1 | . . . . . . . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Gar Res Qua Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Gar Res Qua Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Gar Res Qua Turns Passed 11973 | 74 1277 559 230 200 1865 5 332 1810 1255 427 331 199 1008 298 1082 369 163 489 Spaces Moved 7060 | 43 708 305 144 102 770 3 113 769 883 262 266 149 555 185 631 199 231 742 Core 88 | 1 . . . . . . . . . . . . . . . 66 21 . Treads 2710 | . 600 305 144 102 770 3 113 673 . . . . . . . . . . Legs 3128 | . . . . . . . . 64 883 262 266 149 555 185 631 133 . . Wheels 182 | 42 108 . . . . . . 32 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 952 | . . . . . . . . . . . . . . . . . 210 742 Fastest Speed 37 | 50 100 160 160 160 160 163 158 120 120 120 120 120 120 120 120 50 40 37 Average Speed 126 | 98 150 160 160 160 162 163 160 179 120 120 120 120 120 120 120 94 40 38 Slowest Speed 260 | 100 160 160 160 160 165 163 163 260 120 120 120 120 120 120 120 120 50 40 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . . . . . 1 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 45 | 4 98 59 49 29 63 . 92 21 17 57 46 61 61 3 17 42 11 87 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 6 | . . 1 1 . . . . . . 1 . 3 . . . . . . Known Exits Taken 11 | . . . . . 1 1 . 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 4 | . . 1 . . . . . . . 2 1 . . . . . . . Spaces Dug 44 | . . . . . 2 . . 10 3 2 . . 4 . 2 . 4 17 Terrain Destroyed 93 | . . . . . 4 . 4 41 4 2 . . 7 . 10 . 4 17 Melee 35 | . . . . . 2 . . 1 3 2 . . 4 . 2 . 4 17 Projectile 43 | . . . . . 2 . . 40 1 . . . . . . . . . AOE 15 | . . . . . . . 4 . . . . . 3 . 8 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Gar Res Qua Total 9202 | 66 858 336 145 130 1206 3 187 1003 1011 369 270 171 859 237 882 302 290 877 Wait 1074 | 9 73 6 . 5 196 . 9 35 43 100 1 . 271 26 166 27 43 64 Move 7026 | 42 707 304 143 101 769 2 112 769 882 261 265 148 554 184 631 198 228 726 Hop 9 | . . . . . . . . . . . . . . . . . 1 8 Pick Up 103 | 6 13 1 1 4 24 . 6 14 10 1 . 5 1 3 5 3 2 4 Fast Attach 75 | 6 3 . . 1 7 . 2 10 2 . . 6 . 3 4 13 2 16 Attach 60 | . . . . 2 7 1 4 10 3 . . 2 2 3 6 7 6 7 Detach 27 | . . . . . 2 . 1 2 1 . . . 1 1 2 4 3 10 Swap 130 | . 9 1 . 3 32 . 9 23 17 4 . . 8 4 17 3 . . Drop 130 | . 17 2 1 8 31 . 3 15 14 1 . 10 2 2 11 1 1 11 Fire 481 | 3 35 21 . 6 135 . 41 116 31 . 4 . 16 3 33 37 . . Melee 71 | . . . . . 2 . . 1 7 2 . . 4 8 3 9 4 31 Ram . | . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . 1 . . . . . 4 . . . Crush 11 | . 1 1 . . 1 . . 8 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -3/Garrison -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 1 exit: *Res) History --------- Turn | Location | Event 42 | -11/Junkyard | Discovered new exit (range 14) 75 | -11/Junkyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 13) 608 | -10/Materials | Discovered new exit (range 11) 650 | -10/Materials | Discovered new exit (range 10) 820 | -10/Materials | Discovered new exit (range 16) 1040 | -10/Materials | Repaired Hvy. Assault Rifle 1352 | -10/Materials | Entered Mines 1384 | -10/Mines | Learned location of Storage (-8) 1448 | -10/Mines | Discovered new exit (range 11) 1731 | -10/Mines | Core integrity fell below 50% 1827 | -10/Mines | Found a hidden stash of uninstalled traps 1903 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1905 | -10/Mines | Discovered new exit (range 5) 1911 | -10/Mines | Entered Exiles 1950 | -10/Exiles | Met 8R-AWN 1979 | -10/Exiles | Met EX-HEX 2039 | -10/Exiles | Met EX-DEC 2047 | -10/Exiles | Learned location of Zion (-6) 2128 | -10/Exiles | Discovered new exit (range 10) 2141 | -10/Exiles | Entered Mines 2323 | -9/Mines | Discovered new exit (range 11) 2341 | -9/Mines | Entered Materials 2341 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2509 | -8/Materials | Build established: Scavenger-Mutant 2629 | -8/Materials | Garrison activated, responded to threat 2704 | -8/Materials | Destroyed 7 combat bots 2865 | -8/Materials | Build established: Mutant 3237 | -8/Materials | Build established: Scavenger-Mutant 3244 | -8/Materials | Discovered new exit (range 16) 3597 | -8/Materials | Repaired Imp. Light Armor Plating 3798 | -8/Materials | Identified exit to Factory 3963 | -8/Materials | Repaired Arm. Treads 4206 | -8/Materials | Entered Factory 4206 | -7/Factory | Evolved 2 slots: Utility x2 4211 | -7/Factory | Identified exit to DSF 4211 | -7/Factory | Entered DSF 4236 | -7/DSF | Additional patrols routed to DSF 4436 | -7/DSF | Discovered new exit (range 14) 4456 | -7/DSF | Identified exit to Factory 4483 | -7/DSF | Sterilization system engaged 4503 | -7/DSF | Ambient heat levels rising (+10) 4518 | -7/DSF | Ambient heat levels rising (+10) 4533 | -7/DSF | Ambient heat levels rising (+10) 4543 | -7/DSF | Entered Factory 4543 | -6/Factory | Evolved 2 slots: Utility x2 5085 | -6/Factory | Build established: Skirmisher 5354 | -6/Factory | Cargo convoy interrupted 5945 | -6/Factory | Build established: Mutant 6163 | -6/Factory | Discovered new exit (range 5) 6205 | -6/Factory | Core integrity fell below 50% 6264 | -6/Factory | Lost 6 parts (1p1n2u2w) 6327 | -6/Factory | Identified exit to Factory 6343 | -6/Factory | Spotted B-75 Beast 6353 | -6/Factory | Entered another Factory area 6353 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6535 | -5/Factory | Build established: Scavenger-Mutant 6648 | -5/Factory | Discovered new exit (range 16) 6665 | -5/Factory | Identified exit to Factory 7226 | -5/Factory | Garrison activated, responded to threat 7583 | -5/Factory | Discovered new exit (range 6) 7588 | -5/Factory | Identified exit to Upper Caves 7608 | -5/Factory | Entered Upper Caves 7639 | -5/Upper Caves | Met a Warlord Commander 7640 | -5/Upper Caves | Learned location of Warlord (-4) 7644 | -5/Upper Caves | Found Encrypted Comm Array 7694 | -5/Upper Caves | Learned Factory stockpile data 7880 | -5/Upper Caves | Encountered a Warlord checkpoint 7918 | -5/Upper Caves | Learned 4 Factory zone layouts 8016 | -5/Upper Caves | Discovered new exit (range 2) 8017 | -5/Upper Caves | Identified exit to Upper Caves 8035 | -5/Upper Caves | Entered another Upper Caves area 8283 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8300 | -5/Upper Caves | Learned Factory terminal intel 8338 | -5/Upper Caves | Encountered a Warlord checkpoint 8358 | -5/Upper Caves | Discovered new exit (range 8) 8365 | -5/Upper Caves | Identified exit to Zhirov 8366 | -5/Upper Caves | Entered Zhirov 8366 | -5/Zhirov | Discovered new exit (range 3) 8388 | -5/Zhirov | Met Zhirov 8410 | -5/Zhirov | Learned location of Quarantine (-3) 8410 | -5/Zhirov | Learned location of Testing (-2) 8410 | -5/Zhirov | Learned location of Command (-1) 8428 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8448 | -5/Zhirov | Found Alien Artifact 8463 | -5/Zhirov | Found Alien Artifact 8463 | -5/Zhirov | Identified Integrated Dissipator 8463 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8564 | -5/Zhirov | Identified exit to Proximity Caves 8565 | -5/Zhirov | Entered Proximity Caves 8568 | -4/Proximity Caves | Spotter reported a threat 8568 | -4/Proximity Caves | Spotter reported a threat 9186 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9525 | -4/Proximity Caves | Lost 3 parts (1u2w) 9559 | -4/Proximity Caves | Discovered exit to Factory (range 15) 9573 | -4/Proximity Caves | Entered Factory 9573 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9576 | -4/Factory | Loaded intel: 26 terminal locations 9725 | -4/Factory | Discovered new exit (range 8) 9764 | -4/Factory | Identified exit to Research 9823 | -4/Factory | Search patrols dispatched 9871 | -4/Factory | Entered Research 9871 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10048 | -3/Research | Build established: Scavenger-Gunner 10486 | -3/Research | Found Prototype Processor 10486 | -3/Research | Identified Exp. Melee Analysis Suite 10890 | -3/Research | System corruption reached 10% 10933 | -3/Research | Garrison activated, responded to threat 10942 | -3/Research | Identified Transdimensional Reconstructor 10942 | -3/Research | Warped through subspace 10943 | -3/Research | Cargo convoy interrupted 10944 | -3/Research | Spotted Executioner 10953 | -3/Research | Identified exit to Garrison 10953 | -3/Research | Entered Garrison 10983 | -3/Garrison | Lost 10 parts (2p3n2u3w) 10990 | -3/Garrison | Triggered checkpoint 11036 | -3/Garrison | Lost 3 parts (1u2w) 11078 | -3/Garrison | Garrison Relay disabled 11124 | -3/Garrison | Installed Relay Interface Framework 11129 | -3/Garrison | Spotted Executioner 11129 | -3/Garrison | Spotted Executioner 11152 | -3/Garrison | Destroyed Executioner 11156 | -3/Garrison | Destroyed Executioner 11166 | -3/Garrison | System corruption reached 30% 11225 | -3/Garrison | Spotted B-86 Titan 11230 | -3/Garrison | Triggered checkpoint 11252 | -3/Garrison | Core integrity fell below 50% 11292 | -3/Garrison | Core integrity fell below 20% 11318 | -3/Garrison | Discovered new exit (range 10) 11322 | -3/Garrison | Lost 13 parts (1p6n3u3w) 11322 | -3/Garrison | Identified exit to Research 11322 | -3/Garrison | Entered Research 11373 | -3/Research | Discovered new exit (range 9) 11483 | -3/Research | Discovered new exit (range 7) 11483 | -3/Research | Spotted B-90 Cyclops 11484 | -3/Research | Identified exit to Quarantine 11485 | -3/Research | Entered Quarantine 11492 | -3/Quarantine | Found Alien Reactor 11492 | -3/Quarantine | Identified Matter Drive 11546 | -3/Quarantine | Found Alien Impact Weapon 11546 | -3/Quarantine | Identified Core Stripper 11614 | -3/Quarantine | Found Alien Slashing Weapon 11614 | -3/Quarantine | Identified Sigix Broadsword 11639 | -3/Quarantine | Found Alien Artifact 11639 | -3/Quarantine | Identified Phase Redirector 11652 | -3/Quarantine | Found Alien Artifact 11652 | -3/Quarantine | Identified Terrabomb 11652 | -3/Quarantine | Used Terrabomb 11733 | -3/Quarantine | Found Alien Artifact 11733 | -3/Quarantine | Identified Subatomic Replicator 11736 | -3/Quarantine | Used Subatomic Replicator to replicate Nuclear Pulse Array 11753 | -3/Quarantine | Assembled infested ambush trap array 11790 | -3/Quarantine | Cryocooling Duct disabled 11805 | -3/Quarantine | Ambient heat levels rising (+20) 11805 | -3/Quarantine | Non-combat units ordered to evacuate 11815 | -3/Quarantine | Found Transdimensional Reconstructor 11849 | -3/Quarantine | Spotted Alpha 7 11865 | -3/Quarantine | Found Alien Launcher 11865 | -3/Quarantine | Identified Sigix Terminator 11891 | -3/Quarantine | Found Transdimensional Reconstructor 11891 | -3/Quarantine | Warped through subspace 11901 | -3/Quarantine | Discovered new exit (range 20) 11907 | -3/Quarantine | Identified exit to Research 11912 | -3/Quarantine | Build established: Scavenger-Scout 11970 | -3/Quarantine | Spotted Fortress 11974 | -3/Quarantine | Destroyed by Fortress with Enhanced Nova Cannon Last Messages --------------- 11891_ Discarded Adv. Targeting Computer. 11891_ Acquired Transdimensional Reconstructor. 11891_ Warped through subspace. 11900_ Acquired 17 matter. 11901_ System corrupted: Component data lost. 11901_ EXIT=FOUND 11907_ EXIT=IDENTIFIED: RESEARCH 11912_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 3 systems. Awaiting botnet instructions. 11917_ System corrupted: Matter fused (-6). 11934_ System corrupted: Matter fused (-8). 11949_ System corrupted: Heat flow error (+232). 11971_ Nuclear Pulse Array destroyed. 11971_ Adv. Terrain Scanner destroyed. 11971_ Knocked back. 11972_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????#??#???????#???????????????#?????????????????? | | ?#?##????????????????#???#???????????????????????? | | #???#?????#??#?##???????????#????????????????????? | | ????#????????????????????????????????????????????? | | ??#??????#???????????????????????????????????????? | | ?#????#??????????????????????????????????????????? | | ???#??#????????#?????????????????????????????????? | | #?????#?????#????????????????????????????????????? | | ###########################################??????? | | ?????? | | ?????? | | ????? | | ????? | | @ ????? | | ????? | | ###################### #############???????? | | #???#????#?##????#???#" ""#???????????????????? | | ###???#?##??#?#????#?#""FFF""#???????????????????? | | ??##?????##??##??????#""FFF""#????#??????????????? | | ?#?#?#?#?#???#???????#""FFF""#?#?????????????????? | | ?#?###?#??##?????????#"""""""#???????????????????? | | ####?#????????#??????#########???????????????????? | | ??????####?##?#????#??????#??????????????????????? | | ?#?##??#???##?#????#???????????#?????????????????? | | #?#???#??##??##??#???????????????????????????????? | | ?#?###??#??#?????????????????????????????????????? | | ?????##?#???#?##?????????????????????????????????? | | ???#??#????#?#???????????????????????????????????? | | ???##??#?#??#????????????????????????????????????? | | ?#???#?????##????????????????????????????????????? | | ??????????#???#??????????????????????????????????? | | ???####?#?#??????????????????????????????????????? | | ???#?#???????????????????????????????????????????? | | ??#??##??????#???????????????????????????????????? | | #?#?#??#?#?#?????????????????????????????????????? | | #?????##?????????????????????????????????????????? | | ????###??????????????????????????????????????????? | | ???#??????#??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 41 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 85 Corruption Containment 8 Armor Coverage 825 Core Shielding 40 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 62 Targeting Accuracy 24 Target Analysis 12 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hrd. Heavy Armor Plating | -6/Factory | Scanalyzed Med. Treads | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Antigrav System | -3/Quarantine | Archive Tri-rail Accelerator | -3/Quarantine | Archive Exp. Targeting Computer | -3/Quarantine | Archive Cld. Plasma Rifle | -3/Quarantine | Archive Cld. Proton Cannon | -3/Quarantine | Archive Hvy. Antimatter Reactor | -3/Quarantine | Archive Robot Schematics ------------------ R-10 Processor | -3/Quarantine | Archive S-43 Plague | -3/Quarantine | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Matter Drive Core Stripper Sigix Broadsword Phase Redirector Terrabomb Subatomic Replicator Sigix Terminator Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed MatterImprinterStick Manual? 0 Play Time 03:44:25 Cumulative 174.6 hours Start 2023.06.26 @ 19:40:49 End 2023.11.13 @ 12:12:24 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 88 Adventurer 16 Explorer 3 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 60 Gallery% 62 Achievement% 52 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b3bfea3-484b-41db-8c65-752f290f4d25