Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 17:29:55 Player: saltine Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (655) 655 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (284) 284 TOTAL SCORE: 2189 Bonus ------- Registered with UFD 300 Friendly Fire -16 Cogmind --------- Core Integrity 116/250 Matter 290/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Spectral Analyzer > --- WEAPON (2) ------- Subdweller Beam Cannon Heavy Battle Rifle > --- INVENTORY (15) --- Subdweller Power Source Compact Wheel Subdweller Monowheel Heat Sink High-capacity Storage Unit Subdweller Optics Hardened Medium Armor Plating Scrap Shield A0-MCA's Component Scanner Small Laser Light Assault Rifle Improved Light Cannon Missile Launcher Scrap Shield Fragment (25) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Large Storage Unit Spectral Analyzer > --- WEAPON ----------- Subdweller Beam Cannon Heavy Battle Rifle > --- INVENTORY -------- Subdweller Power Source Compact Wheel Subdweller Monowheel Heat Sink High-capacity Storage Unit Subdweller Optics Hardened Medium Armor Plating Scrap Shield A0-MCA's Component Scanner Small Laser Light Assault Rifle Improved Light Cannon Missile Launcher Scrap Shield Fragment [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Core Shielding Weapon Heavy Battle Rifle Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 22 | 2 6 2 10 1 1 Power 3 | . 1 1 1 . . Engine 2 | . . 1 1 . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 4 | 2 . 1 1 . . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel 2 | . . 1 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | . 4 . 1 1 1 Device 2 | . 2 . . . . Storage 2 | . 2 . . . . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 8 | . 1 . 7 . . Energy Gun . | . . . . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 4 | . . . 4 . . Ballistic Cannon 1 | . 1 . . . . Launcher 2 | . . . 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . 2 6 . . Power 2 | . . 1 1 . . Propulsion 3 | . . 1 2 . . Utility 1 | . . . 1 . . Weapon 2 | . . . 2 . . Highest Loss Streak 4 | . . 1 4 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 95 99 97 85 85 Engine 11 | . 10 3 13 14 14 Core 2 | . 3 9 . . . Treads 7 | . 28 15 12 . . Wheel 12 | . . 12 13 14 14 Device 4 | . 10 14 5 . . Storage 14 | . 14 14 14 14 14 Processor 2 | . . . 8 1 . Protection 6 | . . . . 12 13 Energy Cannon 7 | . . . 1 14 14 Ballistic Gun 15 | . 14 14 21 14 14 Ballistic Cannon 4 | . 11 14 5 . . Peak Build Rating 21 | 6 11 11 16 15 21 Average Rating 11 | 6 7 10 11 12 13 On Entrance 9 | 6 6 11 9 15 12 Naked Turns . | . . . . . . Heaviest Build 38 | 13 32 32 37 38 38 Greatest Support 40 | 40 40 10 20 16 16 Greatest Overweight (x) 3 | . . 3 2 2 2 Average Overweight (x) 1 | . . 2 1 2 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 8 11 15 15 15 15 Most Carried 15 | 6 12 14 15 15 15 Average Carried 13 | 4 9 12 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 12 14 14 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Sub Rec Scr Matter Collected 804 | 223 119 181 189 55 37 Remotely . | . . . . . . Salvage Created 603 | 69 271 74 134 55 . Parts 40 | 3 19 5 13 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . 4 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Combat Hostiles Destroyed 22 | . 9 5 7 1 . Guns 6 | . 4 2 . . . Cannons 10 | . 5 3 1 1 . AOE 6 | . . . 6 . . Classes Destroyed 7 | 1 3 . 2 1 . Worker 1 | . 1 . . . . Recycler 1 | 1 . . . . . Turret 2 | . . . 2 . . Swarmer 10 | . 3 3 4 . . Grunt 8 | . 6 2 . . . Duelist 1 | . . . . 1 . Subdweller 3 | . . . 3 . . Best Kill Streak 8 | 1 8 3 7 1 . Combat Bots Only 7 | . 7 3 4 1 . Max Kills in Single Turn 3 | 1 2 1 3 1 . Gunslinging . | . . . . . . Exploded 3 | . . . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -9 -------- Run | Yrd Mat Min Sub Rec Scr Hostile Shots Fired 161 | . 55 41 65 . . Missed 55 | . 21 7 27 . . Damage Taken 1120 | . 357 291 472 . . Core 134 | . 41 46 47 . . Absorbed by Shields 160 | . . 116 44 . . Core Remaining (%) 100 | 100 . . . . . Volleys Fired 69 | 1 20 20 27 1 . Largest 2 | 2 2 2 2 2 . Hottest 113 | 60 55 55 113 113 . Shots Fired 133 | 2 40 40 49 2 . Gun 75 | 2 20 20 32 1 . Cannon 53 | . 20 20 12 1 . Launcher 5 | . . . 5 . . Special . | . . . . . . Kinetic 119 | 1 40 40 37 1 . Thermal 9 | 1 . . 7 1 . Explosive 5 | . . . 5 . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | 2 4 7 7 3 . Robot Miss Streak 3 | . 3 2 2 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 81 | 2 22 25 31 1 . Core Hits 37 | 1 11 8 15 2 . Critical Kills 1 | 1 . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | 1 . 1 2 . . Destroy 2 | 1 . . 1 . . Blast 2 | . . 1 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1672 | 20 358 362 882 50 . Guns 607 | 20 153 153 261 20 . Cannons 627 | . 205 209 183 30 . Explosions 438 | . . . 438 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1084 | 10 358 362 334 20 . Thermal 150 | 10 . . 110 30 . Explosive 438 | . . . 438 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 26 | . 8 . 18 . . Projectiles 8 | . 8 . . . . Explosions 18 | . . . 18 . . Melee . | . . . . . . Knockbacks 4 | . . 2 2 . . Impact . | . . . . . . Kinetic 3 | . . 2 1 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 128 | . 6 128 27 51 . Average Temperature 59 | . 3 74 19 28 . Received Heat Transfer 446 | . 111 128 207 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 210 | 25 . . 148 37 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Peak Influence 274 | 5 274 210 . 111 . Initial 106 | . 3 106 . 76 . Average 125 | 3 148 136 . 100 . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 82 | 100 59 83 . 100 . Level 1 17 | . 40 16 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 2 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 14 5 23 . . Peak Tracking Total 7 | . 7 3 6 . . Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Sub Rec Scr Machines Disabled 4 | . 1 . 3 . . Max in Single Turn 3 | . 1 . 3 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Machines Accessed 9 | . 1 . . 6 2 Terminals 5 | . 1 . . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 2 . . 15 5 Successful 11 | . 1 . . 5 5 Failed 11 | . 1 . . 10 . Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 10 | . 2 . . 8 . Terminals 12 | . 2 . . 10 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . . 5 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . . . 2 5 Record 5 | . . . . . 5 Robot Analysis 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 1 . . 2 . Terminals 3 | . 1 . . 2 . Botnet 3 | . 1 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . . . 6 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . 2 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Sub Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . 3 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -9 -------- Run | Yrd Mat Min Sub Rec Scr Total Allies 4 | . . 1 . 3 . Largest Group 3 | . . 1 1 3 3 Highest-Rated Group 31 | . . 31 31 28 28 Highest-Rated Ally 31 | . . 31 31 10 10 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 5 | . . 1 1 . 3 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Sub Rec Scr Turns Passed 2589 | 25 246 461 504 308 1045 Spaces Moved 1726 | 10 105 282 356 179 794 Core . | . . . . . . Treads 116 | 10 105 . 1 . . Legs . | . . . . . . Wheels 1610 | . . 282 355 179 794 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 110 | 160 160 110 110 130 130 Average Speed 126 | 160 160 121 111 130 130 Slowest Speed 240 | 160 160 125 240 130 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 2 33 49 32 46 62 Regions Visited 5 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . 2 Spaces Dug . | . . . . . . Terrain Destroyed 28 | . . . 28 . . Melee . | . . . . . . Projectile 2 | . . . 2 . . AOE 26 | . . . 26 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Total 1996 | 18 141 360 417 253 807 Wait 118 | . 6 54 13 37 8 Move 1721 | 9 104 281 355 178 794 Hop . | . . . . . . Pick Up 20 | 3 3 3 7 3 1 Fast Attach 8 | . 3 1 2 1 1 Attach 5 | . . 1 4 . . Detach 1 | . 1 . . . . Swap 9 | 2 3 . 4 . . Drop 14 | 3 1 . 5 3 2 Fire 69 | 1 20 20 27 1 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 31 | . . . . 30 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -9/Recycling -9/Scraptown History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 26 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Destroyed 7 combat bots 248 | -10/Materials | Discovered new exit (range 13) 272 | -10/Materials | Entered Mines 306 | -10/Mines | Met a Derelict bent on vengeance 310 | -10/Mines | Build established: Mutant 446 | -10/Mines | Assembled infested the area 451 | -10/Mines | Assisted by a Guerilla fighting off Assembled 473 | -10/Mines | Received a Mining Laser from a helpful Derelict 513 | -10/Mines | Found a hidden stash of uninstalled traps 529 | -10/Mines | Learned Materials emergency access door positions 551 | -10/Mines | Discovered new exit (range 6) 657 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 711 | -10/Mines | Discovered new exit (range 5) 733 | -10/Mines | Entered Subcaves 733 | -10/Subcaves | Accompanied by 1 ally 910 | -10/Subcaves | Ambushed by swarm of Subdwellers 967 | -10/Subcaves | Lost 4 parts (1p1u2w) 1185 | -10/Subcaves | Discovered new exit (range 12) 1191 | -10/Subcaves | Core integrity fell below 50% 1211 | -10/Subcaves | Ambushed by Subdweller buried in earth 1237 | -10/Subcaves | Entered Recycling 1475 | -9/Recycling | Scanned before Scraplab entrance 1494 | -9/Recycling | Entered Scraplab 1506 | -9/Recycling | Discovered new exit (range 3) 1545 | -9/Recycling | Entered Scraptown 1545 | -9/Scraptown | Accompanied by 3 allies 1709 | -9/Scraptown | Visited UFD Registry 1709 | -9/Scraptown | Registered with UFD as "Fissionblaster" 1747 | -9/Scraptown | Visited Chapter 10 1821 | -9/Scraptown | Visited A0-MCA Data Center 1830 | -9/Scraptown | Given a B- rating by A0-MCA 1835 | -9/Scraptown | Found A0-MCA's Component Scanner 1900 | -9/Scraptown | Visited Derelict Rescue Squad 1926 | -9/Scraptown | Visited Modified Component R&D 1962 | -9/Scraptown | Visited Observation Area 1982 | -9/Scraptown | Visited Abandonware Association 1991 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 1997 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 2028 | -9/Scraptown | Visited Research Penetration Think Tank 2098 | -9/Scraptown | Visited Cave Peace 2140 | -9/Scraptown | Visited Awakened 2183 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2185 | -9/Scraptown | Learned location of Quarantine (-3) 2188 | -9/Scraptown | Learned Research terminal intel 2358 | -9/Scraptown | Visited Spacefarers 2374 | -9/Scraptown | Visited Cyclists 2383 | -9/Scraptown | Entered Cyclist Reading Room 2491 | -9/Scraptown | Visited LU-1G1's Boring Crew 2511 | -9/Scraptown | Visited Science Testing Area 2531 | -9/Scraptown | Visited Infowarlord's Domain 2539 | -9/Scraptown | Found Spectral Analyzer 2590 | -9/Scraptown | Self-destructed Last Messages --------------- 02511_ LOCAL NARROWCAST: Science Testing Area. NO EXPLOSIVES TESTING ALLOWED. 02531_ LOCAL NARROWCAST: Infowarlord's Domain. 02539_ Dropped Core Shielding. 02539_ Acquired Spectral Analyzer. 02539_ 0b10 Decoder Chip [Skirmisher] whisked away. 02539_ Exp. Terrain Scanner whisked away. 02539_ 0b10 Decoder Chip [Scout] whisked away. 02539_ 0b10 Decoder Chip [Looter] whisked away. 02539_ Triangulator whisked away. 02539_ Transport Network Coupler whisked away. 02539_ Exp. Terrain Scan Processor whisked away. 02539_ Exp. Signal Interpreter whisked away. 02539_ Seismic Detector whisked away. CP-WKY: Thank you for participating in Infowarlord's survey. You may keep that as a reward for participation, and I will mark down your preference here. Good choice, by the way. I would've picked the same. Sorry I couldn't tell you earlier, trying to keep folks honest in a survey isn't always easy. Map ----- +----------------------------------------------------+ | ??????????#""""""""#?# ##??????? "## #?? | | ??????????#"" """""#?# "# #" ##"?????? 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"""#??# #??# | | #????????#"" " #???#""" """#??#######??# | | #????????#"""" #???#""" * """#???????????? | | #????????#"" #???#"""""""""#???????????? | | #????????#"" #???#"""""""""#???????????? | | #????????# " ##???#"""""""""#??????????????? | | #????????#""""""""""#??#"""""""""#??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticMobileTrap Manual? 0 Play Time 00:19:16 Cumulative 128.9 hours Start 2024.08.10 @ 17:11:14 End 2024.08.10 @ 17:29:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/2/0/0/0/0/0/0 Lore% 62 Gallery% 60 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fe04e6d-1641-4f38-83f5-95732418d0bd