Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.26 @ 09:30:50 Player: Lich Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1010) 1010 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2600 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 211/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (1350) Ox26 Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Improved Treads Improved Treads Improved Aluminum Leg Improved Aluminum Leg Cooling System Targeting Computer Targeting Computer Melee Analysis Suite Hardened Light Armor Plating Hacking Suite Beam Rifle Beam Rifle Improved Medium Laser Improved Light Cannon Improved Light Cannon Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine Cooled Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Treads Improved Treads Improved Aluminum Leg Improved Aluminum Leg Hover Unit Heat Sink Cooling System Targeting Computer Targeting Computer Melee Analysis Suite Hardened Light Armor Plating Hacking Suite Beam Rifle Beam Rifle Improved Medium Laser Improved Light Cannon Improved Light Cannon Grenade Launcher Rocket Launcher Katana [Rating: 21] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Aluminum Leg Treads Improved Treads Leg Improved Aluminum Leg Wheel Wheel Utility Targeting Computer Storage Huge Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Improved Light Cannon Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 42 | 7 11 5 16 3 Power 7 | 2 2 . 3 . Engine 7 | 2 2 . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 2 1 4 . Treads 2 | . . . 2 . Leg 5 | . 2 1 2 . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | . 4 1 1 . Device . | . . . . . Storage 2 | . 1 1 . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 2 | . 2 . . . Artifact . | . . . . . Weapon 20 | 3 3 3 8 3 Energy Gun 5 | 1 . . 3 1 Energy Cannon . | . . . . . Ballistic Gun 7 | 2 1 2 2 . Ballistic Cannon 2 | . . . 2 . Launcher 4 | . 1 1 1 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 2 | . 1 . 1 . Parts Lost 9 | . 1 . . 8 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 4 | . 1 . . 3 Highest Loss Streak 8 | . 1 . . 8 To Critical Strikes . | . . . . . Average Backups 14 | 1 11 13 17 19 Power 1 | . 1 2 1 2 Propulsion 3 | 1 3 2 3 4 Utility 5 | . 2 5 6 6 Weapon 4 | . 2 3 5 7 Tool/Special . | . . . . . Unused Backups 38 | . 8 2 14 14 Power 3 | . 1 . 1 1 Propulsion 17 | . 5 1 7 4 Utility 10 | . 1 1 2 6 Weapon 8 | . 1 . 4 3 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 98 100 99 98 Engine 18 | . 14 14 22 21 Treads 5 | . . . 8 22 Leg 18 | . 26 28 13 . Storage 11 | . 12 14 11 11 Processor 12 | . 2 14 15 22 Protection 5 | . 12 . 6 . Energy Gun 1 | . . . . 20 Ballistic Gun 7 | . 14 16 1 . Ballistic Cannon 9 | . . . 19 . Launcher 4 | . 9 7 . . Special Melee Weapon 1 | . 3 3 . . Peak Build Rating 21 | 5 12 12 21 21 Average Rating 15 | 3 11 12 18 19 On Entrance 9 | . 5 12 12 20 Naked Turns . | . . . . . Heaviest Build 104 | 8 34 92 104 101 Greatest Support 46 | 20 26 26 46 46 Greatest Overweight (x) 27 | . 1 3 3 27 Average Overweight (x) 1 | . . 2 2 2 Largest Inventory Capacity 25 | 5 15 25 25 25 Average Capacity 21 | 5 13 22 25 25 Most Carried 23 | 5 15 15 23 20 Average Carried 15 | 1 11 13 17 19 Final Capacity 25 | 5 15 25 25 25 Final Carried 19 | 5 12 13 18 19 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1225 | 283 223 81 572 66 Remotely . | . . . . . Salvage Created 900 | 30 279 29 562 . Parts 94 | 3 38 6 47 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 39 | 1 9 6 23 . Guns 7 | 1 2 1 3 . Cannons 12 | . . . 12 . AOE 20 | . 7 5 8 . Classes Destroyed 9 | 1 5 . 3 . Worker 1 | . 1 . . . Builder 3 | . 2 . 1 . Recycler 1 | . 1 . . . Operator 1 | . . . 1 . Watcher 5 | . 2 . 3 . Swarmer 23 | . 6 6 11 . Grunt 10 | 1 3 . 6 . Duelist 1 | . . . 1 . Sentry 5 | . . . 5 . Best Kill Streak 7 | 1 7 3 5 . Combat Bots Only 4 | 1 3 3 4 . Max Kills in Single Turn 3 | 1 3 3 2 . Gunslinging . | . . . . . Exploded 3 | . 3 3 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 205 | 3 23 5 131 43 Missed 63 | 1 8 . 47 7 Hits 142 | 2 15 5 84 36 Melee 22 | . . . 2 20 Projectile 120 | 2 15 5 82 16 AOE 1 | . . . . 1 Part Disruptions 3 | . . . . 3 Damage Taken 1954 | 21 190 81 885 777 Core 453 | 10 24 18 204 197 Absorbed by Shields . | . . . . . Redirected to Shielding 35 | . 3 . 32 . Core Remaining (%) 87 | 96 . 79 . . Volleys Fired 87 | 3 24 4 54 2 Largest 2 | 2 2 1 2 2 Hottest 120 | 40 50 30 66 120 Shots Fired 149 | 6 41 4 94 4 Gun 56 | 6 30 1 16 3 Cannon 68 | . . . 68 . Launcher 24 | . 11 3 10 . Special 1 | . . . . 1 Kinetic 121 | 6 30 1 84 . Thermal 3 | . . . . 3 Explosive 24 | . 11 3 10 . Electromagnetic 1 | . . . . 1 Robot Hit Streak 15 | 4 6 3 15 1 Robot Miss Streak 7 | 1 6 . 7 1 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 66 | 4 15 2 43 2 Core Hits 70 | 2 24 7 36 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 1 2 Burn 2 | . . . . 2 Blast 1 | . . . 1 . Melee Attacks 10 | . 10 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2418 | 41 682 248 1412 35 Guns 324 | 41 108 10 140 25 Cannons 638 | . . . 638 . Explosions 1446 | . 574 238 634 . Melee . | . . . . . Ramming . | . . . . . Kinetic 937 | 41 108 10 778 . Thermal 25 | . . . . 25 Explosive 1446 | . 574 238 634 . Electromagnetic 10 | . . . . 10 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 32 | . . . 32 . Projectiles 24 | . . . 24 . Explosions 8 | . . . 8 . Melee . | . . . . . Knockbacks 2 | . . . 2 . Impact . | . . . . . Kinetic 2 | . . . 2 . Secondary . | . . . . . Self-Inflicted Damage 81 | . 41 40 . . Shots 4 | . 2 2 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 82 | 6 6 . 72 82 Average Temperature 18 | 6 4 . 18 35 Received Heat Transfer 458 | 12 66 . 180 200 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 351 | . . . . 351 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 179 | 20 110 130 179 33 Initial 33 | . 6 14 . 33 Average 64 | 3 38 25 101 5 Influence Increases 1215 | 20 342 180 673 . Destroy 0b10 Robot/C 780 | 20 180 120 460 . Destroy 0b10 Robot/NC 55 | . 30 . 25 . Destroy Leader 180 | . 44 20 116 . Successful Hack 11 | . 10 . 1 . Disable Machine 75 | . 30 15 30 . Destroy Structure 114 | . 48 25 41 . Influence Decreases 1215 | 10 314 218 586 87 Entered New Map 82 | . 4 24 . 54 Time Decay 1088 | 10 265 194 586 33 Lost Part 10 | . 10 . . . Purge Threat 35 | . 35 . . . Squads Dispatched 4 | . 2 . 2 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | 1 13 6 28 11 Peak Tracking Total 11 | 1 3 3 4 11 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 5 | . 2 1 2 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 6 | . 3 . 3 . Terminals 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 11 . 13 . Successful 14 | . 5 . 9 . Failed 10 | . 6 . 4 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 2 | . 1 . 1 . Terminals 12 | . 7 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 12 | . 4 . 8 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 4 . 1 . Record 1 | . . . 1 . Alert Level 2 | . 2 . . . Unreport Threat 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 9 | . 1 . 8 . Recycle Component 8 | . 1 . 7 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 . 3 . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 8 | . 1 . 7 . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 8 | . . . 8 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 1074 | . . . 793 281 Optics 1074 | . . . 793 281 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4072 | 80 791 880 2040 281 Spaces Moved 1375 | 72 372 309 540 82 Core 17 | 16 . . . 1 Treads 306 | . . . 225 81 Legs 963 | . 339 309 315 . Wheels 89 | 56 33 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 190 320 320 Average Speed 261 | 73 175 276 325 333 Slowest Speed 1400 | 80 190 330 330 1400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 5 47 83 34 25 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug 11 | . . 11 . . Terrain Destroyed 114 | . 45 25 44 . Melee . | . . . . . Projectile 3 | . . . 3 . AOE 111 | . 45 25 41 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1715 | 92 470 332 732 89 Wait 60 | . 2 2 56 . Move 1371 | 71 371 308 539 82 Hop . | . . . . . Pick Up 86 | 10 29 7 38 2 Fast Attach . | . . . . . Attach 11 | 5 3 . 2 1 Detach . | . . . . . Swap 42 | 3 13 5 19 2 Drop 48 | . 18 6 24 . Fire 87 | 3 24 4 54 2 Melee 10 | . 10 . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 1 exit: [*Zio]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Discovered new exit (range 8) 81 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 9) 571 | -10/Materials | Discovered new exit (range 10) 742 | -10/Materials | Discovered new exit (range 13) 872 | -10/Materials | Entered Mines 883 | -10/Mines | Met a Derelict bent on vengeance 983 | -10/Mines | Discovered new exit (range 8) 1209 | -10/Mines | Learned Materials terminal intel 1490 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1552 | -10/Mines | Discovered new exit (range 11) 1752 | -10/Mines | Entered Materials 1752 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1753 | -9/Materials | Loaded intel: 12 terminal locations 1856 | -9/Materials | Discovered new exit (range 15) 2390 | -9/Materials | Discovered new exit (range 9) 3436 | -9/Materials | Core integrity fell below 50% 3792 | -9/Materials | Entered Mines 3793 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3831 | -9/Mines | Learned Materials stockpile data 3931 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4021 | -9/Mines | Build established: Scavenger-Mutant 4026 | -9/Mines | Assembled infested the area 4071 | -9/Mines | Core integrity fell below 20% 4073 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- K-01 Serf collects debris. Acquired Enh. Flamer. K-01 Serf collects debris. ALERT: Infestation in the mines, dispatching Demolisher response squad. as-21845 suffers critical hit (Burn). as-08796 suffers critical hit (Burn). Imp. Ion Engine destroyed. System corrupted by crushing effect (+4). EM Pulse Gun destroyed. Cld. Ion Engine destroyed. Enh. Flamer destroyed. Rocket Launcher destroyed. C-30 ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. Imp. Treads destroyed. System corrupted by crushing effect (+3). Imp. Treads destroyed. Targeting Computer destroyed. System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ??# #?????####??????????????????????????????????? | | #?# #?????# ##?????????????????????????????????? | | ## #????## #?????????????????????????????????? | | # #???## ##????????????????????????????????? | | ##### #????????????????????????????????? | | ## #????????????????????????????????? | | #????????????????????????????????? | | ## #?????????????????????????????????? | | ?## ##?###?????????????????????????????? | | ?## #####?## ##????????????????????????????? | | ?# ###?????# #????????????????????????????? | | ?# ##???????# #????????????????????????????? | | ?# #????????# #???????????????? ??????????? | | ?## #???????## #???????????????? ???????????? | | ??# #??????## ##?????????????? ????????????? | | ??# ##?????## ###??????????? ?????????????? | | ??# ######### ##????????? #?????????????? | | ??# % ##??????? #####?????????? | | ??# #?????? ??????????? | | ??###### #### d #????? ????????????? | | ???????# #??## d #???? #?????????????? | | ???????# #???# ##??# #??????????????? | | ???????# #???## ### ####???????????? | | ???????# #????## aaa #???????????? | | ???????# #?????## aaa a #???????????? | | ???????# #??????## a@a ##### #???????????? | | ???????# #???????##############??????????????????? | | ???????? ????????????????????????????????????????? | | ????????"????????????????????????????????????????? | | ????????"????????????????????????????????????????? | | ????????"????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 21 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Everything Is Under Control Risk Taker Storm Trooper Challenges ------------ None Game ------ Seed ReflectiveHelicalDerivative Manual? 0 Play Time 00:36:17 Cumulative 0.9 hours Start 2025.08.26 @ 08:56:00 End 2025.08.26 @ 09:30:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7e47552d-6907-4053-b1f1-1e5e249b191b