Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.02 @ 18:12:14 Player: Lunatic Blue Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (167) 835 Value Destroyed (7558) 7558 Prototype IDs (43) 860 Alien Tech Used (2) 400 Bonus (4593) 4593 TOTAL SCORE: 23646 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 520 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Friendly Fire -327 Cogmind --------- Core Integrity 0/1450 Matter 137/300 Energy 80/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Cooled Deuterium Engine Light Fission Core Light Fission Core Micro Fission Core Improved Cooling System Huge Storage Unit Energy Well Melee Analysis Suite Energy Filter Hardened Heavy Armor Plating Makeshift Armor Plating Makeshift Armor Plating Drone Bay GOLEM Unit Quantum Rifle Matter Neutralizer KE Penetrator KE Penetrator KE Penetrator RU-N14's Throwing Claymores RU-N14's Throwing Claymores Power Maul CR-A16's Pointy Stick [Rating: 159] Favorites ----------- Power Fission Core Engine Heavy Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav Array Flight Unit Field Propulsion Drive Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Hardened Heavy Armor Plating Weapon KE Penetrator Energy Gun Heavy Laser Energy Cannon Assembled Focal Cannon Ballistic Gun KE Penetrator Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Tes Slots Evolved 16 | . . 2 . . . 2 2 . . . . 2 . . . . . 2 . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 1 . Utility 10 | . . 1 . . . 1 1 . . . . 1 . . . . . 2 . 2 . . . . 1 1 . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 224 | 7 1 9 9 7 6 27 5 5 5 . 21 18 4 5 5 13 6 1 6 6 . 18 9 7 14 7 3 Power 29 | 2 . 1 1 1 1 1 . . . . 2 5 . . 1 3 2 . 2 2 . 1 . 2 1 1 . Engine 15 | 2 . . 1 1 1 . . . . . 1 4 . . 1 2 1 . 1 . . . . . . . . Core 8 | . . 1 . . . 1 . . . . 1 1 . . . . . . 1 1 . 1 . 1 . . . Reactor 6 | . . . . . . . . . . . . . . . . 1 1 . . 1 . . . 1 1 1 . Propulsion 56 | 2 . 1 3 . . 6 1 2 . . 7 3 . 2 . 2 . 1 2 2 . 2 7 1 7 4 1 Treads 10 | 1 . 1 1 . . 1 1 1 . . 3 . . . . . . 1 . . . . . . . . . Leg 18 | . . . . . . . . . . . 2 3 . 2 . . . . 2 2 . 2 4 1 . . . Wheel 13 | 1 . . 2 . . 5 . 1 . . 2 . . . . 2 . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 1 Flight 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 3 . Utility 53 | 1 1 4 . 2 2 6 2 2 4 . 4 3 2 . 1 . 3 . 1 . . 7 2 1 2 2 1 Device 24 | . . 2 . 2 2 2 1 2 1 . 3 . 1 . . . 2 . . . . 3 1 . 1 1 . Storage 4 | 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Processor 7 | . . 1 . . . . . . . . . 3 1 . 1 . . . . . . . . 1 . . . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Protection 16 | . . 1 . . . 4 1 . 3 . 1 . . . . . 1 . 1 . . 3 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 86 | 2 . 3 5 4 3 14 2 1 1 . 8 7 2 3 3 8 1 . 1 2 . 8 . 3 4 . 1 Energy Gun 28 | . . 2 4 3 . 7 . . 1 . 3 1 . 2 . 2 . . . 1 . 1 . . . . 1 Energy Cannon 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Ballistic Gun 30 | 2 . 1 . 1 2 5 1 1 . . 3 3 2 . . . . . 1 1 . 5 . . 2 . . Ballistic Cannon 3 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . Launcher 5 | . . . . . . 1 . . . . . . . . 1 3 . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 1 . . Impact Weapon 12 | . . . 1 . 1 1 1 . . . . 3 . . 1 . 1 . . . . 1 . 1 1 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . 2 . 4 . . . . 2 2 . . 1 1 . . . . . . 3 1 . . 2 Corrupted Parts 5 | . . . . . 2 1 . . . . . . . . . . 1 . . 1 . . . . . . . System Corruption 26 | . . . . . 6 4 . . . . . . . . . . 6 . . 10 . . . . . . . Parts Lost 112 | . . 3 6 . . 12 . 4 3 . 17 . 6 . . 5 8 . 2 2 . 12 7 4 10 5 6 Power 12 | . . 2 . . . . . . . . 2 . . . . 2 . . . 1 . 2 1 . 2 . . Propulsion 38 | . . 1 2 . . 5 . 2 . . 6 . 2 . . 2 2 . . . . 2 3 1 4 4 2 Utility 34 | . . . . . . 3 . 2 2 . 4 . . . . 1 3 . 1 1 . 6 1 3 3 1 3 Weapon 28 | . . . 4 . . 4 . . 1 . 5 . 4 . . . 3 . 1 . . 2 2 . 1 . 1 Highest Loss Streak 10 | . . 1 5 . . 8 . 3 2 . 8 . 5 . . 3 6 . 1 1 . 7 7 3 10 3 6 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Average Slot Usage (%) 87 | . 90 99 98 98 100 95 92 88 95 100 85 92 97 100 100 92 81 75 87 93 94 84 63 67 50 45 27 Engine 4 | . 14 8 11 11 11 7 . . . . 2 6 6 6 6 5 8 5 2 . . . . . . . . Core 3 | . . 2 . . . 1 7 7 7 7 3 4 6 6 6 4 . . 2 4 5 1 . 5 2 . . Reactor 1 | . . . . . . . . . . . . . . . . 1 3 5 5 4 5 4 1 5 3 4 2 Treads 4 | . 14 11 10 11 11 6 15 15 15 15 16 5 . . . . . 2 4 . . . . . . . . Leg 10 | . . . . . . . . . . . 2 19 25 26 26 20 12 11 11 21 21 16 9 4 2 . . Wheel 4 | . 14 11 10 11 11 17 15 15 15 15 6 . . . . 2 3 . . . . . . . . . . Device 13 | . . 11 11 10 11 9 15 11 13 15 16 13 13 13 13 10 10 17 17 30 31 22 21 11 3 . . Storage 9 | . 19 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 10 11 11 10 10 12 15 15 9 4 2 Processor 7 | . . 10 11 11 11 7 . . . . . 14 20 20 20 20 8 . . . . . . 5 1 . . Protection 3 | . . . . . . 8 7 7 12 15 6 . . . . . . 1 10 5 5 8 6 5 2 . . Energy Gun 7 | . . 11 17 20 22 13 15 8 12 15 8 2 1 13 12 2 . . . . . 2 5 5 1 . 2 Energy Cannon 2 | . . . . . . . . . . . 2 6 5 . . . 11 17 14 10 10 3 . 4 1 . . Ballistic Gun 6 | . 28 22 11 4 10 12 6 13 9 7 10 8 9 . . . . . 1 5 5 8 3 . 1 4 . Naked Turns 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Heaviest Build 173 | 13 93 95 93 97 101 110 121 121 121 110 119 120 121 117 117 121 160 157 161 148 146 173 173 141 136 36 26 Greatest Support 120 | 20 16 16 20 10 10 32 42 32 26 26 62 84 84 84 84 84 60 60 90 120 120 120 80 25 37 46 26 Greatest Overweight (x) 45 | 2 5 5 29 9 10 6 3 4 4 4 11 3 2 1 1 4 4 2 2 1 1 4 15 45 7 1 . Average Overweight (x) 2 | . 4 5 6 8 9 3 2 3 3 4 4 1 1 1 1 1 2 2 1 1 1 2 3 5 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 24 | 7 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 14 5 5 Most Carried 25 | 4 12 16 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 24 21 5 5 Average Carried 21 | 2 6 11 21 24 24 22 24 23 23 25 19 22 24 20 24 24 23 25 23 24 25 21 24 20 12 4 3 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 4 12 16 25 25 25 25 25 23 25 25 17 25 25 23 25 25 25 25 23 25 25 24 25 21 5 5 2 Class Distribution -------------------- 19% | Mutant 14% | Golem 12% | Skirmisher 8% | Scavenger-Tank 8% | Scavenger-Gunner 7% | Derelict-Gunner 6% | Gunner 6% | Tank 5% | Scavenger-Skirmisher 4% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Gunner | -6/Lower Caves Derelict-Gunner | -6/Zion Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/DSF Golem | -4/Factory Golem | -4/Upper Caves Tank | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -2/Research Hacker-Mutant | -2/Testing Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Tes Matter Collected 4217 | 212 95 192 201 . 123 501 132 143 153 . 346 131 250 54 66 325 233 . 45 50 17 558 79 311 . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10528 | . 172 365 289 . 285 946 283 595 356 . 508 457 95 . . 2605 854 . 419 271 . 1256 78 467 . 227 . Parts 362 | . 11 19 15 . 16 35 18 15 5 . 20 25 4 . . 25 35 . 24 10 . 69 . 9 . 7 . Haulers Intercepted 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 175 | . . . . . . . . 14 12 . 28 . 11 9 . . 21 . . . 5 67 . 8 . . . Prevented 21 | . . . . . . . . . . . 1 . 2 1 . . 17 . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Tes Combat Hostiles Destroyed 207 | . 4 6 7 . 7 13 3 9 6 . 12 8 3 . . 67 14 . 8 4 . 23 . 8 . 5 . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Guns 86 | . 4 6 7 . 7 12 3 9 5 . 12 4 3 . . . . . . 1 . 13 . . . . . Cannons 39 | . . . . . . . . . . . . 2 . . . 7 7 . 8 3 . 10 . 1 . 1 . AOE 55 | . . . . . . 1 . . . . . 2 . . . 39 4 . . . . . . 6 . 3 . Classes Destroyed 22 | . 1 3 3 . 2 3 1 1 1 . 2 . . . . 3 . . 2 . . . . . . . . Worker 7 | . . 2 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Builder 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Tunneler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Recycler 4 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . 1 . Operator 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Watcher 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 29 | . . . 1 . 3 . . . . . 2 3 . . . . 3 . 3 . . 9 . . . 5 . Grunt 52 | . 4 5 . . 2 8 . 3 1 . 3 . 2 . . . 7 . 3 2 . 7 . 5 . . . Brawler 8 | . . . . . 1 1 . 3 . . . . 1 . . . 1 . . . . 1 . . . . . Duelist 6 | . . . . . . . . 2 . . 2 . . . . . 1 . . . . 1 . . . . . Protector 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Sentry 16 | . . 1 2 . . 3 3 1 . . . 1 . . . . 2 . . . . 2 . 1 . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 8 | . . . . . 1 1 . . . . 2 2 . . . . . . . . . . . 2 . . . Programmer 8 | . . . . . . . . . . . 2 2 . . . . . . . 2 . 2 . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Z-Light 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembler 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Assembled 44 | . . . 4 . . . . . . . . . . . . 40 . . . . . . . . . . . Golem 21 | . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 38 | . 2 7 3 . 3 3 3 7 5 . 5 3 3 . . 38 5 . 4 2 . 11 . 6 . 4 . Combat Bots Only 36 | . 2 2 2 . 3 3 3 7 5 . 5 3 3 . . 36 5 . 4 2 . 11 . 6 . 4 . Max Kills in Single Turn 20 | . 1 3 1 . 1 1 1 1 1 . 2 2 1 . . 20 1 . 1 1 . 2 . 2 . 4 . Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploded 18 | . . . . . . 1 . . . . . 2 . . . 18 1 . . . . . . 2 . 3 . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Tes Damage Taken 19469 | . 279 438 549 . 255 1183 208 1130 766 . 1936 316 804 . . 715 1886 . 993 305 . 2792 805 362 1022 761 1964 Core 3849 | . . 104 160 . 85 181 . 130 54 . 124 18 91 . . 156 264 . 35 18 . 350 . 27 359 210 1483 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 204 | . . . . . . . . . . . 52 . . . . . . . . . . . . 16 136 . . Core Remaining (%) 67 | 100 100 . . . 12 67 . . . . 56 . . . . . 37 . 96 . . . . 65 72 . . Volleys Fired 443 | . 20 23 25 . 18 62 14 24 28 . 35 13 5 . . 45 32 . 19 9 . 47 2 18 . 4 . Largest 3 | . 2 3 3 . 3 3 3 3 3 . 3 3 3 . . 2 2 . 3 3 . 3 3 3 . 1 . Hottest 199 | . 40 99 146 . 134 150 163 163 171 . 177 198 198 . . 110 79 . 75 83 . 160 160 199 . 40 . Shots Fired 1028 | . 40 69 64 . 53 134 42 61 83 . 90 39 13 . . 63 48 . 37 27 1 119 9 32 . 4 . Gun 800 | . 40 69 64 . 53 129 42 61 83 . 90 27 8 . . 13 . . . 9 . 84 9 16 . 3 . Cannon 161 | . . . . . . . . . . . . 12 5 . . 16 30 . 37 18 1 35 . 7 . . . Launcher 41 | . . . . . . 5 . . . . . . . . . 18 18 . . . . . . . . . . Special 26 | . . . . . . . . . . . . . . . . 16 . . . . . . . 9 . 1 . Kinetic 438 | . 40 46 29 . 18 56 14 24 28 . 48 16 7 . . 16 . . . 9 . 78 6 . . 3 . Thermal 508 | . . 23 33 . 35 73 28 37 55 . 42 23 6 . . . 30 . 37 18 1 41 3 23 . . . Explosive 26 | . . . . . . . . . . . . . . . . 16 . . . . . . . 9 . 1 . Electromagnetic 56 | . . . 2 . . 5 . . . . . . . . . 31 18 . . . . . . . . . . Robot Hit Streak 29 | . 10 11 5 . 7 18 9 29 23 . 10 8 5 . . 11 9 . 9 10 5 9 4 5 . 3 . Robot Miss Streak 9 | . 3 2 4 . 7 3 2 3 9 . 6 7 3 . . 3 2 . 1 2 . 7 2 3 . 1 . Penetration Max 1 | . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . Secondary Targets 14 | . 1 . 1 . 1 1 . 2 3 . 2 . . . . . . . . . . 3 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . 1 1 . 1 . . . . . . . . . . 1 . . . . . Shots Hit Robots 652 | . 30 49 34 . 27 89 25 44 51 . 65 30 10 . . 35 27 . 29 17 1 61 5 15 . 8 . Core Hits 532 | . 12 18 17 . 14 35 13 20 15 . 57 31 11 . . 178 26 . 10 8 . 42 3 16 . 6 . Critical Kills 5 | . . . . . . . . . . . . . . . . 1 . . . . . 3 . 1 . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . 2 1 . . . . 1 . . . . . Critical Strikes 25 | . . 4 . . 2 3 . . 2 . . . . . . 3 2 . . . . 4 . 5 . . . Burn 11 | . . 4 . . 2 3 . . 2 . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Destroy 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Smash 5 | . . . . . . . . . . . . . . . . 3 2 . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Melee Attacks 68 | . . . 1 . . 1 1 . . . . 8 . . 11 6 4 . . . . 1 . . 3 25 7 Impact 68 | . . . 1 . . 1 1 . . . . 8 . . 11 6 4 . . . . 1 . . 3 25 7 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25342 | . 308 651 474 . 332 1775 453 929 1218 . 1238 779 265 . . 8539 1992 . 1328 724 40 2051 114 1459 . 673 . Guns 9480 | . 308 651 444 . 332 1588 453 929 1218 . 1238 390 157 . . 91 . . . 129 . 1256 114 174 . 8 . Cannons 4245 | . . . . . . . . . . . . 308 108 . . 126 804 . 1328 595 40 793 . 143 . . . Explosions 10116 | . . . . . . 135 . . . . . 81 . . . 7659 981 . . . . . . 917 . 343 . Melee 868 | . . . 30 . . 52 . . . . . . . . . 289 207 . . . . . . . . 290 . Ramming 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Kinetic 5138 | . 308 385 208 . 43 653 151 339 493 . 701 161 134 . . 126 . . . 129 . 1214 85 . . 8 . Thermal 8702 | . . 266 222 . 289 935 302 590 725 . 537 618 131 . . . 943 . 1328 595 40 835 29 317 . . . Explosive 6475 | . . . . . . . . . . . . . . . . 5215 . . . . . . . 917 . 343 . Electromagnetic 3526 | . . . 14 . . 135 . . . . . . . . . 2535 842 . . . . . . . . . . Impact 868 | . . . 30 . . 52 . . . . . . . . . 289 207 . . . . . . . . 290 . Slashing 631 | . . . . . . . . . . . . . . . . 374 . . . . . . . 225 . 32 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . 1 1 7 8 . . . . . 5 5 5 5 6 27 . . 13 13 23 24 24 . . . Average Corruption 12 | . . . 1 1 1 5 . . . . . 5 5 5 5 6 20 . . 3 13 19 23 24 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 366 | . . . 4 . 7 21 . . . . . 26 15 14 5 7 49 . . 6 21 68 54 69 . . . Message Errors 93 | . . . 2 . 1 7 . . . . . 4 3 4 1 2 13 . . 1 5 20 12 18 . . . Matter Fused 80 | . . . . . 1 5 . . . . . 4 6 4 2 1 13 . . 1 4 18 11 10 . . . Heat Flow Errors 49 | . . . . . 2 . . . . . . 6 1 2 . 1 . . . 1 4 5 10 17 . . . Energy Discharges 44 | . . . 1 . 1 1 . . . . . 3 1 1 . 2 8 . . 1 4 10 5 6 . . . Parts Rejected 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Data Loss (minor) 43 | . . . . . . 2 . . . . . 2 3 2 1 . 8 . . 1 2 5 9 8 . . . Data Loss (major) 13 | . . . . . 2 1 . . . . . 2 . . 1 . . . . 1 . 2 1 3 . . . Misfires 21 | . . . . . . 4 . . . . . 2 . . . . 4 . . . 1 1 3 6 . . . Alerts 8 | . . . 1 . . . . . . . . . . 1 . . . . . . 1 1 3 1 . . . Weapon Failures 13 | . . . . . . 1 . . . . . 2 1 . . . 3 . . . . 6 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 613 | . . . 8 . . . . . . . . 18 . . . 316 106 . 46 23 . 5 . 3 . 88 . Projectiles 216 | . . . . . . . . . . . . 18 . . . 66 58 . 46 23 . 5 . . . . . Explosions 162 | . . . . . . . . . . . . . . . . 152 7 . . . . . . 3 . . . Melee 235 | . . . 8 . . . . . . . . . . . . 98 41 . . . . . . . . 88 . Knockbacks 5 | . . . 1 . . . . . . . . . . . . 2 1 . . . . . . . . 1 . Impact 5 | . . . 1 . . . . . . . . . . . . 2 1 . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 199 | . . . . . . 15 . . . . . 41 . . . 9 134 . . . . . . . . . . Shots 13 | . . . . . . 2 . . . . . 1 . . . 2 8 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 452 | . 18 . 17 . 225 418 312 452 271 . 90 232 94 191 . 192 74 . 8 68 155 164 206 245 . . . Average Temperature 80 | . 8 . 7 . 28 98 102 159 92 . 29 53 64 106 . 111 27 . 8 34 80 40 80 77 . . . Received Heat Transfer 4179 | . 159 234 202 . 45 729 66 405 45 . 249 . 180 . . 117 543 . 141 54 . 577 9 124 90 . 210 Effects 4 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 22 | . . . . . . . . . . . . . . . . 19 3 . . . . . . . . . . Combat Hostiles 22 | . . . . . . . . . . . . . . . . 19 3 . . . . . . . . . . Parts Fried 6 | . . . 3 . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . Impact Corruptions 9 | . . . 1 . . . . . . . . . . . . 3 1 . . . . . . . . 4 . Robots Melted 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Combat Hostiles 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Parts Melted 20 | . . 4 . . 1 4 . 3 1 . 5 . . . . . . . . . . . . 2 . . . Heat Transferred 12287 | . . 1036 569 . 925 2146 592 1147 1554 . 1078 600 50 . . . 650 . 750 300 25 486 9 370 . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Tes Peak Influence 1780 | . 222 254 72 . 130 240 150 . . . . 162 . . . . . 40 205 291 . . . . 81 299 1780 Initial 168 | . . 9 22 . . 27 . . . . . 31 . . . . . 25 31 102 . . . . 13 45 168 Average 130 | . 122 87 33 . 76 84 73 . . . . 61 . . . . . 27 129 154 . . . . 19 123 1643 Maximum Alert Level 5 | . 1 1 . . . 1 . . . . . . . . . . . . 1 1 . . . . . 1 5 Low Security (%) 88 | 100 63 90 100 . 100 91 100 . . . . 100 . . . . . 100 62 79 . . . . 100 77 . Level 1 8 | . 36 9 . . . 8 . . . . . . . . . . . . 37 20 . . . . . 22 . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Sterilizations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Squads Dispatched 30 | . 1 1 . . . . 2 . . . 1 4 . . . . 1 1 1 2 . 1 . . . 3 12 Investigation 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Extermination 4 | . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . 1 . Reinforcement 5 | . . . . . . . 1 . . . . 1 . . . . . 1 1 . . . . . . 1 . Assault 16 | . . . . . . . . . . . 1 . . . . . 1 . . 1 . 1 . . . . 12 Garrison 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Tes Distress Signals 6 | . 1 1 . . . 3 . . . . . . . . . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 373 | . 6 20 10 . 7 31 8 11 13 . 18 11 4 . . 78 25 . 11 5 . 26 4 9 5 14 57 Peak Tracking Total 38 | . 3 6 2 . 3 6 3 7 5 . 7 2 3 . . 34 8 1 5 3 . 6 3 5 3 7 38 Tactical Retreats 27 | . 2 2 . . . 5 . . . . . . . . . 8 2 . . . . 1 . 1 1 3 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Tes Traps Triggered 15 | . 1 1 1 . . 1 1 . . . . . . . . . . . 4 1 . . . . 2 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 1 . . . 1 2 . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Tes Machines Disabled 14 | . . . 1 . 1 2 1 . . . . . . . . 2 1 . . 1 . 2 1 . . . 2 Max in Single Turn 1 | . . . 1 . 1 1 1 . . . . . . . . 1 1 . . 1 . 1 1 . . . 1 Garrison Access 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Tes Machines Accessed 29 | . 2 . 1 1 . 6 3 . . 4 . . . . . . . 1 . 2 1 . 5 . 2 1 . Terminals 13 | . 2 . . . . 6 1 . . . . . . . . . . 1 . 1 . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . Total Hacks 96 | . 14 . 1 1 . 19 3 . . 31 . . . . . . . 2 . 2 1 . 18 . 3 1 . Successful 74 | . 11 . 1 1 . 7 2 . . 31 . . . . . . . 1 . 1 1 . 18 . . . . Failed 22 | . 3 . . . . 12 1 . . . . . . . . . . 1 . 1 . . . . 3 1 . Catastrophic 7 | . 1 . . . . 2 1 . . . . . . . . . . . . 1 . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 37 | . 16 . . 1 . 15 1 . . . . . . . . . . . . . . . . . 3 1 . Terminals 39 | . 14 . . . . 19 1 . . . . . . . . . . 2 . 1 . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . Terminal Hacks 64 | . 7 . 1 1 . 3 . . . 31 . . . . . . . 1 . 1 1 . 18 . . . . Record 18 | . . . . 1 . . . . . 11 . . . . . . . . . . . . 6 . . . . Part Schematic 15 | . . . . . . . . . . 11 . . . . . . . . . . . . 4 . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 4 . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . . . . . . . 4 . . . . Open Door 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 4 . . . . 4 . . . . . . . . . . . . . . . . . . . . . Terminals 8 | . 4 . . . . 4 . . . . . . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 . . . . 6 1 . . . . . . . . . . . . 2 . . . . 2 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 11 . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 2 2 . 2 . . . . . 1 . . . . 1 . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Tes Total Allies 14 | . . . 5 . . . . 2 2 . 3 . . . . . 1 . . . . 1 . . . . . Largest Group 5 | . . . 5 5 3 . . 2 2 1 2 . . . . . 1 . . . . 1 1 . . . . Highest-Rated Group 127 | . . . 88 88 40 . . 52 62 31 127 . . . . . 29 . . . . 48 48 . . . . Highest-Rated Ally 96 | . . . 31 31 16 . . 32 32 31 96 . . . . . 29 . . . . 48 48 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 101 | . . . 8 . 7 . . 5 22 . 44 . . . . . 14 . . . . 1 . . . . . Total Damage 1866 | . . . 85 . 81 . . 222 326 . 961 . . . . . 152 . . . . 39 . . . . . Kills 17 | . . . 1 . 1 . . 2 7 . 4 . . . . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Tes Robot Analysis Total 8 | . 4 . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 10 | . . . . . . . . 2 1 . 1 . . 1 1 . 2 . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Tes Turns Passed 19783 | 61 412 445 983 603 569 1276 487 514 960 117 788 1186 641 498 1991 817 1070 85 287 712 415 1480 1162 1489 226 279 230 Spaces Moved 8994 | 48 181 171 459 271 219 626 295 278 555 79 282 460 319 256 1011 359 359 39 96 367 225 434 312 270 143 497 383 Core 84 | 7 . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . 73 Treads 29 | 2 . . . . . . 1 . . . 26 . . . . . . . . . . . . . . . . Legs 4498 | . . . . . . . . . . . 69 460 319 256 1011 265 358 39 96 367 225 434 310 267 22 . . Wheels 3453 | 39 181 171 458 271 219 626 294 278 555 79 187 . . . . 94 1 . . . . . . . . . . Hover 197 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 195 Flight 733 | . . . . . . . . . . . . . . . . . . . . . . . . . 121 497 115 Fastest Speed 31 | 50 100 175 140 200 215 135 145 145 135 150 150 192 192 192 192 150 150 210 180 180 185 185 270 470 36 31 42 Average Speed 190 | 99 172 175 190 214 225 152 145 149 149 150 217 224 193 192 192 184 217 210 208 181 185 270 363 534 109 36 53 Slowest Speed 2300 | 160 175 175 1500 215 230 190 317 150 150 150 330 330 265 192 192 330 270 210 230 185 185 400 810 2300 615 122 60 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 32 17 83 62 76 48 10 61 78 68 49 11 61 50 83 75 60 1 89 14 49 39 92 51 10 18 49 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 7 | . . . . 1 . . . 1 . 1 . . . . . . . . . . . 1 3 . . . . Known Exits Taken 4 | . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . 1 . Unknown Exits Taken 22 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . . . 1 1 1 1 1 1 . . Scrap Searched 19 | . . . 1 . 1 . . . 1 . . . 4 2 4 . 2 . . . . 3 . 1 . . . Spaces Dug 36 | . . . . . . . . . . . . 8 . . 3 . . . . . . . . . 3 17 5 Terrain Destroyed 286 | . . . . . . . . . 2 . . 13 2 . 3 67 14 . 2 5 . 31 1 106 3 32 5 Melee 36 | . . . . . . . . . . . . 8 . . 3 . . . . . . . . . 3 17 5 Projectile 73 | . . . . . . . . . 2 . . 3 2 . . 5 10 . 2 5 . 31 1 12 . . . AOE 177 | . . . . . . . . . . . . 2 . . . 62 4 . . . . . . 94 . 15 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Tes Total 10685 | 57 245 268 513 294 261 854 326 337 621 78 379 570 331 263 1042 432 596 42 154 394 226 641 338 296 202 537 388 Wait 543 | . 35 56 4 10 7 83 . 4 4 . 13 36 . . . 5 163 3 11 4 . 104 . . . 1 . Move 8956 | 47 180 170 458 270 218 625 294 277 554 78 281 459 318 255 1010 358 358 38 95 366 224 433 311 269 142 493 375 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Pick Up 152 | 3 8 7 14 . 5 27 4 3 7 . 2 19 2 3 8 3 4 . 4 4 1 18 3 1 1 1 . Fast Attach 95 | 6 1 1 2 5 . 12 2 . 2 . 8 10 . . 2 1 2 1 4 2 . 5 9 2 11 5 2 Attach 84 | . . 5 7 1 . 10 1 5 3 . 12 3 1 5 . 5 4 . . . . 10 1 5 3 1 2 Detach 14 | . . 1 2 2 . 1 . . . . 1 1 . . . . 3 . . . . 1 . . 2 . . Swap 48 | 1 . 3 . 1 6 6 2 . . . 1 5 3 . 3 7 . . 2 4 . 3 . . . 1 . Drop 138 | . 1 2 . 5 7 27 5 1 2 . 5 16 2 . 8 2 5 . 9 5 1 15 10 1 4 5 . Fire 443 | . 20 23 25 . 18 62 14 24 28 . 35 13 5 . . 45 32 . 19 9 . 47 2 18 . 4 . Melee 68 | . . . 1 . . 1 1 . . . . 8 . . 11 6 4 . . . . 1 . . 3 25 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 51 | . . . . . . . 3 . . . . . . . . . . . 10 . . . 2 . 36 . . Rewire 89 | . . . . . . . . 23 21 . 21 . . . . . 21 . . . . 3 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / DSF) -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 16) 474 | -10/Materials | Entered another Materials area 474 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 764 | -9/Materials | Discovered new exit (range 8) 805 | -9/Materials | Build established: Skirmisher 919 | -9/Materials | Entered Mines 920 | -9/Mines | Assembled infested the area 1181 | -9/Mines | Discovered new exit (range 12) 1287 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1541 | -9/Mines | Core integrity fell below 50% 1571 | -9/Mines | Lost 5 parts (2n3w) 1605 | -9/Mines | Discovered new exit (range 5) 1722 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1828 | -9/Mines | Build established: Mutant 1890 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1890 | -9/Mines | Discovered new exit (range 5) 1902 | -9/Mines | Entered Exiles 1902 | -9/Exiles | Accompanied by 5 allies 1930 | -9/Exiles | Discovered new exit (range 17) 1932 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1956 | -9/Exiles | Met 8R-AWN 1993 | -9/Exiles | Met EX-HEX 2072 | -9/Exiles | Met EX-DEC 2085 | -9/Exiles | Learned location of Zion (-6) 2115 | -9/Exiles | Met EX-BIN 2150 | -9/Exiles | Aligned with FarCom system 2152 | -9/Exiles | Given EX-Vault access code 2201 | -9/Exiles | Opened EX-Vault 2217 | -9/Exiles | Found Prototype Energy Gun 2217 | -9/Exiles | Identified AWS/Thermal 2230 | -9/Exiles | Found Prototype Device 2230 | -9/Exiles | Identified Cloak of Protection 2350 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2488 | -9/Exiles | Discovered new exit (range 10) 2505 | -9/Exiles | Left Exiles lab with Cloak of Protection 2505 | -9/Exiles | Entered Mines 2505 | -8/Mines | Accompanied by 3 allies 2517 | -8/Mines | Build established: Scavenger-Mutant 2842 | -8/Mines | Build established: Scavenger-Skirmisher 2964 | -8/Mines | Core integrity fell below 20% 3018 | -8/Mines | Discovered new exit (range 17) 3074 | -8/Mines | Entered Materials 3074 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3369 | -8/Materials | Lost 8 parts (4n1u3w) 3661 | -8/Materials | Build established: Skirmisher 4335 | -8/Materials | Discovered new exit (range 9) 4350 | -8/Materials | Entered Factory 4350 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4472 | -7/Factory | Garrison activated, responded to threat 4814 | -7/Factory | Discovered new exit (range 15) 4837 | -7/Factory | Entered Lower Caves 4877 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4943 | -7/Lower Caves | Lost 3 parts (1n2u) 4948 | -7/Lower Caves | Destroyed 7 combat bots 5119 | -7/Lower Caves | Learned Factory trap positions 5171 | -7/Lower Caves | Encountered a Warlord checkpoint 5336 | -7/Lower Caves | Discovered new exit (range 9) 5351 | -7/Lower Caves | Entered another Lower Caves area 5351 | -7/Lower Caves | Accompanied by 2 allies 5419 | -7/Lower Caves | Build established: Scavenger-Tank 5833 | -7/Lower Caves | Attacked by a faux Warlord 6062 | -7/Lower Caves | Learned location of 1 exit from Factory 6296 | -7/Lower Caves | Discovered new exit (range 11) 6311 | -7/Lower Caves | Entered Data Miner 6311 | -7/Data Miner | Accompanied by 1 ally 6311 | -7/Data Miner | Discovered new exit (range 6) 6340 | -7/Data Miner | Met Data Miner 6382 | -7/Data Miner | Learned location of Section 7 (-3) 6382 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6394 | -7/Data Miner | Received God Mode back door access code from Data Miner 6428 | -7/Data Miner | Entered Proximity Caves 6428 | -6/Proximity Caves | Accompanied by 1 ally 6514 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6515 | -6/Proximity Caves | Escorted by Enhanced Grunt 6594 | -6/Proximity Caves | Learned Factory interactive machine intel 6668 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6702 | -6/Proximity Caves | Lost 6 parts (1p2n1u2w) 6862 | -6/Proximity Caves | P-60 Hacker assimilated allied Guardian 5a 6946 | -6/Proximity Caves | Lost 8 parts (1p2n3u2w) 7180 | -6/Proximity Caves | Discovered new exit (range 10) 7216 | -6/Proximity Caves | Entered Factory 7216 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7217 | -6/Factory | Identified exit to Lower Caves 7218 | -6/Factory | Loaded intel: 101 trap records 7219 | -6/Factory | Loaded intel: 51 interactive machine locations 7847 | -6/Factory | Build established: Scavenger-Gunner 8117 | -6/Factory | Discovered new exit (range 22) 8331 | -6/Factory | Garrison activated, responded to threat 8402 | -6/Factory | Entered Lower Caves 8578 | -6/Lower Caves | Encountered a Warlord checkpoint 8969 | -6/Lower Caves | Spotted B-75 Beast 9013 | -6/Lower Caves | Discovered new exit (range 15) 9043 | -6/Lower Caves | Entered another Lower Caves area 9057 | -6/Lower Caves | Lost 5 parts (2n3w) 9250 | -6/Lower Caves | Learned Factory interactive machine intel 9353 | -6/Lower Caves | Build established: Gunner 9508 | -6/Lower Caves | Discovered new exit (range 20) 9541 | -6/Lower Caves | Entered Zion 9586 | -6/Zion | Discovered new exit (range 21) 9605 | -6/Zion | Found CR-A16's Pointy Stick 9787 | -6/Zion | System corruption cleaned by Quarantine Array 9893 | -6/Zion | Learned location of 1 exit from Factory 10308 | -6/Zion | Received a hallucinogenic algorithm 10328 | -6/Zion | Build established: Derelict-Gunner 11295 | -6/Zion | Found Prototype Special Weapon 11299 | -6/Zion | Found Prototype Special Weapon 11302 | -6/Zion | Found Prototype Special Weapon 11522 | -6/Zion | Discovered new exit (range 4) 11525 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11529 | -6/Zion | Identified RU-N14's Throwing Claymores (x3) 11532 | -6/Zion | Entered Deep Caves 11677 | -6/Deep Caves | Attacked by Z-Imprinter 11685 | -6/Deep Caves | Destroyed Z-Imprinter 11833 | -6/Deep Caves | Z-Facility disabled 11843 | -6/Deep Caves | Build established: Derelict-Mutant 12025 | -6/Deep Caves | Spotted as-81702 12055 | -6/Deep Caves | Destroyed as-81702 12079 | -6/Deep Caves | Triggered Deep Caves wall 12081 | -6/Deep Caves | Spotted AS-44164 12083 | -6/Deep Caves | Destroyed AS-44164 12085 | -6/Deep Caves | Exposed GOLEM chamber 12093 | -6/Deep Caves | Destroyed AS-39662 12117 | -6/Deep Caves | Destroyed 36 combat bots 12127 | -6/Deep Caves | Lost 3 parts (1p1n1u) 12146 | -6/Deep Caves | Build established: Mutant 12196 | -6/Deep Caves | Found GOLEM Unit 12199 | -6/Deep Caves | Found GOLEM Unit 12232 | -6/Deep Caves | Found GOLEM Unit 12245 | -6/Deep Caves | Destroyed 9 combat bots 12340 | -6/Deep Caves | Discovered new exit (range 6) 12349 | -6/Deep Caves | Entered Proximity Caves 12600 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12624 | -5/Proximity Caves | System corruption reached 10% 12667 | -5/Proximity Caves | Lost 6 parts (2n3u1w) 12928 | -5/Proximity Caves | Build established: Golem 13033 | -5/Proximity Caves | Spotted B-75 Beast 13133 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13236 | -5/Proximity Caves | Identified exit to Factory 13408 | -5/Proximity Caves | Core integrity fell below 50% 13419 | -5/Proximity Caves | Entered Factory 13419 | -5/Factory | Evolved 2 slots: Utility x2 13420 | -5/Factory | Identified exit to Factory 13421 | -5/Factory | Loaded intel: 51 interactive machine locations 13504 | -5/Factory | Identified exit to DSF 13504 | -5/Factory | Entered DSF 13532 | -5/DSF | Found Powered Armor 13533 | -5/DSF | Additional patrols routed to DSF 13736 | -5/DSF | Sterilization system engaged 13756 | -5/DSF | Ambient heat levels rising (+10) 13757 | -5/DSF | Discovered exit to Factory (range 16) 13771 | -5/DSF | Ambient heat levels rising (+10) 13786 | -5/DSF | Ambient heat levels rising (+10) 13791 | -5/DSF | Entered Factory 13791 | -4/Factory | Evolved 2 slots: Utility x2 13898 | -4/Factory | Spotted B-86 Titan 14484 | -4/Factory | Discovered new exit (range 7) 14501 | -4/Factory | System corruption reached 10% 14503 | -4/Factory | Entered Upper Caves 14871 | -4/Upper Caves | Encountered a Warlord checkpoint 14900 | -4/Upper Caves | Discovered new exit (range 11) 14918 | -4/Upper Caves | Entered another Upper Caves area 15302 | -4/Upper Caves | Destroyed 11 combat bots 15308 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15497 | -4/Upper Caves | Lost 7 parts (1n4u2w) 15833 | -4/Upper Caves | Build established: Tank 16159 | -4/Upper Caves | Found Alien Artifact 16277 | -4/Upper Caves | Build established: Derelict-Tank 16321 | -4/Upper Caves | Learned location of Testing (-2) 16354 | -4/Upper Caves | Discovered new exit (range 9) 16398 | -4/Upper Caves | Entered Zhirov 16398 | -4/Zhirov | Accompanied by 1 ally 16398 | -4/Zhirov | Discovered new exit (range 3) 16447 | -4/Zhirov | Met Zhirov 16498 | -4/Zhirov | Learned location of Quarantine (-3) 16498 | -4/Zhirov | Learned location of Command (-1) 16525 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16703 | -4/Zhirov | Found Alien Artifact 16703 | -4/Zhirov | Identified Integrated Reactor 16703 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16739 | -4/Zhirov | Found Alien Artifact 16760 | -4/Zhirov | Attacked by Zhirov 16776 | -4/Zhirov | Zhirov warped through subspace 16786 | -4/Zhirov | Zhirov detonated his lab 16786 | -4/Zhirov | Cloak Generator disabled 16817 | -4/Zhirov | Lost 7 parts (1p3n1u2w) 17089 | -4/Zhirov | Build established: Mutant 17560 | -4/Zhirov | Entered Proximity Caves 18185 | -3/Proximity Caves | Lost 3 parts (1n2u) 18936 | -3/Proximity Caves | Build established: Tank 19015 | -3/Proximity Caves | Discovered new exit (range 9) 19016 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19049 | -3/Proximity Caves | Entered Research 19049 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19139 | -3/Research | Spotted B-86 Titan 19209 | -3/Research | Lost 10 parts (2p4n3u1w) 19270 | -3/Research | Discovered new exit (range 6) 19275 | -3/Research | Entered another Research area 19275 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19276 | -2/Research | Identified exit to Testing 19465 | -2/Research | Incoming investigation squad redirected 19466 | -2/Research | Spotted B-90 Cyclops 19554 | -2/Research | Entered Testing 19555 | -2/Testing | Maximum security lockdown engaged 19563 | -2/Testing | Lost 3 parts (3n) 19708 | -2/Testing | Spotted Striker 19766 | -2/Testing | Core integrity fell below 50% 19771 | -2/Testing | Core integrity fell below 20% 19784 | -2/Testing | Identified Dimensional Node Initializer 19784 | -2/Testing | Initialized slip node 19784 | -2/Testing | Core destroyed Last Messages --------------- 19762_ G-73 Enforcer unfolds itself. 19762_ L-61 Swordsman unfolds itself. 19763_ Penetrated by Slug. 19765_ Critical hit (Impale). 19765_ Adv. System Shield destroyed. 19766_ Penetrated by Slug. 19766_ Slug penetrates Wall. 19767_ Penetrated by Slug. 19767_ Hacking Suite destroyed. 19767_ Penetrated by Slug. 19770_ Slug penetrates Wall. 19770_ Chain reaction triggered in Lgt. Quantum Reactor. 19770_ L-61 Swordsman destroyed. 19770_ Fabricator disabled. 19772_ Slug penetrates Wall. 19773_ Slug penetrates G-73 Enforcer. 19773_ G-73 Enforcer suffers critical hit (Destroy). 19784_ Identified Dimensional Node Initializer. 19784_ Initializer activates and latches into the ground. 19784_ Dimensional Slip Node implodes. Map ----- +----------------------------------------------------+ | ????# ######## #######????????????????????????? | | ????????????## # #????????????????????????? | | ???????????##" # #????????????????????????? | | ???????????# " " #????????????????????????? | | ???????????# " " #????????????????????????? | | ???????????# " " "" #????????????????????????? | | ??????######"" =% " "" #????????????????????????? | | ??????# """ ! " "" #????????????????????????? | | ??????+ "F " # S #????????????????????????? | | ??????# % l# "" #????????????????????????? | | ??????# " "" #????????????????????????? | | ??????# * # "" #????????????????????????? | | ??????#%= pg# #??????#?????????????????? | | ###+###! !!! p############ ####??????????????? | | !!h g g w +??????????????? | | /= !!hg b g #????????????????? | | !% hg g lh #????????????????? | | = gg gg #????????????????? | | ###+##################g##### #????????????????? | | ? #???# #?? #????????????????? | | " #???# """" " " #?????????????????????? | | " #?????"""" """" """" #?????????????????????? | | " #??????""" """" """" #?????????????????????? | | ] #?????"?"" """" """" #?????????????????????? | | #???# """" """" #?????????????????????? | | T""" #???# K@ #?????????????????????? | | """" #?????#################?????????????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????o????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 55 Energy Capacity 1740 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Additional Mass Support 20 Armor Coverage 800 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 40 Utility Shielding 33 Weapon Shielding 33 Phase Shifting 8 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Flexi-carbon Leg | -7/Data Miner | Free Hvy. Siege Treads | -7/Data Miner | Free Adv. Hardlight Generator | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Achievements -------------- Boltbath Challenges ------------ None Game ------ Seed DerelictUltimateCorpse Manual? 0 Play Time 01:39:20 Cumulative 117.8 hours Start 2022.12.02 @ 16:36:18 End 2022.12.02 @ 18:12:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 63 Gallery% 70 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e445d911-5d10-4251-b354-692da43f54aa