Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.29 @ 14:17:22 Player: sentrybuster Result: Destroyed self with Hellfire Missile Launcher Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (228) 1140 Value Destroyed (9582) 9582 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 18856 Bonus ------- High Alert Combat Kills 274 Follower Combat Kills 989 Network Hubs Disabled 200 Friendly Fire -1149 Cogmind --------- Core Integrity 0/1450 Matter 21/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Gamma Rifle Advanced Variable Charge Gun Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Medium Treads Improved Heavy Siege Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Compact Battery Compact Matter Pod Advanced Sensor Array Energy Filter Advanced Particle Charger Improved Weapon Shielding Improved Hacking Suite Mapping Drone Bay > --- WEAPON ----------- Gamma Rifle Gamma Rifle Matter Neutralizer Railgun Heavy Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Cloaking Device Advanced Variable Charge Gun HERF Cannon Improved KE Penetrator Advanced Remote Datajack Enhanced Force Lance Fire Trap [Rating: 134] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Improved KE Penetrator Energy Gun Gatling Laser Energy Cannon Compact Ion Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Stasis Beam Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 2 2 . . . . 2 . . 2 . . 2 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . 1 . . . . 1 . . . . . 1 1 Utility 8 | . . 1 1 1 1 . . . . 1 . . 1 . . 1 1 Weapon 3 | . . 1 . 1 . . . . . . . . 1 . . . . Parts Attached 240 | 6 7 9 10 23 19 15 11 2 10 20 1 1 45 26 . 15 20 Power 12 | 1 . 1 . 1 1 1 . 1 . 3 . . . 2 . . 1 Engine 5 | 1 . 1 . . 1 . . 1 . 1 . . . . . . . Core 4 | . . . . 1 . . . . . 2 . . . 1 . . . Reactor 3 | . . . . . . 1 . . . . . . . 1 . . 1 Propulsion 48 | 2 1 . 5 5 3 3 1 1 2 3 . . 11 6 . 2 3 Treads 31 | 2 1 . 5 5 2 3 1 1 2 3 . . 2 1 . 1 2 Leg 12 | . . . . . 1 . . . . . . . 6 4 . 1 . Wheel 3 | . . . . . . . . . . . . . 3 . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . 1 . . 1 Utility 62 | 1 4 2 1 4 4 3 3 . 3 5 1 1 9 10 . 7 4 Device 32 | . 4 1 1 1 2 1 1 . 1 2 1 . 4 8 . 4 1 Storage 7 | 1 . 1 . . . . . . . . . 1 1 1 . 1 1 Processor 3 | . . . . . 1 . . . . 1 . . 1 . . . . Hackware 1 | . . . . . . . . . . . . . . . . 1 . Protection 19 | . . . . 3 1 2 2 . 2 2 . . 3 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 118 | 2 2 6 4 13 11 8 7 . 5 9 . . 25 8 . 6 12 Energy Gun 42 | 1 1 1 2 7 3 2 2 . 3 4 . . 8 2 . 4 2 Energy Cannon 14 | . . . 1 2 1 . . . 1 1 . . 5 1 . 1 1 Ballistic Gun 26 | 1 . 2 1 2 5 2 2 . . 2 . . 6 2 . . 1 Ballistic Cannon 7 | . . . . 1 . 1 1 . . 1 . . . 2 . 1 . Launcher 21 | . 1 3 . 1 2 1 2 . 1 1 . . 5 . . . 4 Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 2 . . . . . . 1 . . . 2 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 3 . 3 1 . 4 . 1 4 . . 1 . . 2 2 Parts Lost 111 | . . 1 . 3 6 10 7 2 1 6 1 . 30 13 . 7 24 Power 3 | . . . . . 1 . . 1 . . . . . 1 . . . Propulsion 28 | . . . . . 1 3 1 1 . 1 1 . 9 3 . 1 7 Utility 38 | . . . . 1 2 3 3 . . 4 . . 6 5 . 5 9 Weapon 42 | . . 1 . 2 2 4 3 . 1 1 . . 15 4 . 1 8 Highest Loss Streak 15 | . . 1 . 2 2 4 4 2 1 3 1 . 9 13 . 6 15 Average Slot Usage (%) 88 | . 93 97 95 98 97 96 79 79 91 88 89 87 89 41 89 84 77 Engine 3 | . 14 11 9 5 1 4 . 4 6 4 . . . . . . . Core 1 | . . . . 2 4 . . . . . 5 5 5 . . . . Treads 16 | . 28 22 25 23 19 22 17 12 18 22 20 17 8 1 5 5 4 Leg 3 | . . . . . 5 2 . . . . . . 5 6 21 19 13 Device 19 | . 7 22 25 22 19 23 14 13 13 12 21 20 22 14 26 22 16 Storage 7 | . 14 11 9 7 6 6 6 6 6 5 5 7 10 4 5 5 10 Protection 7 | . . . . 7 5 5 11 13 19 18 11 11 5 1 5 5 2 Energy Gun 6 | . 15 18 8 12 2 4 4 6 2 7 5 5 6 3 10 8 3 Energy Cannon 3 | . . . 7 6 4 4 . . 4 1 5 5 4 . . . 5 Ballistic Gun 7 | . 4 8 9 8 9 8 12 20 17 6 5 5 6 1 . . . Ballistic Cannon 1 | . . . . . 3 2 3 . . . . . . 1 5 4 3 Launcher 2 | . 7 3 1 . 3 . . . . 4 5 5 3 . . . . Naked Turns 51 | . . . . . . . . . . . . . . . . . 51 Heaviest Build 109 | 12 15 52 55 71 75 78 86 80 89 94 91 95 109 72 55 72 98 Greatest Support 149 | 40 40 40 69 84 84 108 140 110 123 149 149 126 126 80 80 80 103 Greatest Overweight (x) 6 | . . 1 1 . 3 1 1 . . . . . 6 4 . . 3 Average Overweight (x) . | . . . . . . . . . . . . . 3 . . . . Largest Inventory Capacity 12 | 6 6 12 12 12 12 12 12 12 12 12 12 12 12 12 4 4 10 Average Capacity 10 | 5 6 11 12 12 12 12 12 12 12 12 12 12 12 4 4 4 8 Most Carried 12 | 4 6 11 12 12 12 12 12 11 12 12 12 12 12 11 4 4 10 Average Carried 9 | 2 5 7 11 11 11 11 10 10 11 11 11 11 10 4 4 4 6 Final Capacity 12 | 6 6 12 12 12 12 12 12 12 12 12 12 12 12 4 4 4 4 Final Carried 12 | 4 6 11 12 12 12 11 10 11 12 12 11 12 11 4 4 4 3 Class Distribution -------------------- 29% | Scavenger-Mutant 21% | Scavenger-Tank 15% | Scavenger-Gunner 13% | Mutant 9% | Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Res Res Matter Collected 5714 | 187 33 201 299 402 718 282 397 294 388 336 214 7 777 595 . 274 310 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 11197 | . 33 395 548 1085 1452 539 738 368 1267 728 182 . 2379 579 . 254 650 Parts 524 | . 1 23 36 44 61 26 29 16 58 32 6 . 126 24 . 7 35 Haulers Intercepted 7 | . . 2 1 1 . . . . 1 . . . . . . 1 1 Recyclers Shooed 13 | . . 1 . 3 1 . . . 1 . . . 4 . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . . 5 . . 32 . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Res Res Combat Hostiles Destroyed 146 | . 1 8 9 16 19 7 10 4 8 18 3 . 22 10 . 3 8 Melee 2 | . . . . . . . . . . . . . . . . . 2 Guns 77 | . 1 3 4 9 9 3 9 4 4 11 3 . 8 6 . 1 2 Cannons 31 | . . . 5 1 4 2 1 . 4 . . . 7 4 . 1 2 AOE 25 | . . 5 . 4 6 2 . . . 7 . . . . . . 1 Classes Destroyed 16 | . 1 6 4 3 . 1 . . 1 . . . . . . . . Worker 14 | . . . 3 1 2 . . . 6 . . . 2 . . . . Builder 21 | . . 1 . . 4 . . . 2 . . . 14 . . . . Tunneler 3 | . . . . . . . . . 1 1 . . 1 . . . . Hauler 7 | . . 2 1 1 . . . . 1 . . . . . . 1 1 Recycler 19 | . . 2 . 4 4 1 . . 3 . . . 4 . . . 1 Mechanic 1 | . . . 1 . . . . . . . . . . . . . . Operator 3 | . . . . 1 . . . 1 . . . . 1 . . . . Watcher 9 | . . 1 3 1 . . 1 . 1 1 . . . . . . 1 Swarmer 16 | . . 3 3 3 . . . . . 5 1 . . 1 . . . Grunt 43 | . 1 4 2 6 10 5 4 . 3 . 1 . 2 5 . . . Brawler 5 | . . 1 . 1 1 . . . . . . . . 2 . . . Duelist 2 | . . . . 2 . . . . . . . . . . . . . Sentry 24 | . . . 3 2 3 1 . 4 3 2 1 . 2 1 . 1 1 Hunter 26 | . . . 1 . 3 . 4 . 1 5 . . 12 . . . . Programmer 27 | . . . . 2 2 . . . 1 6 . . 6 1 . 2 7 Behemoth 1 | . . . . . . 1 . . . . . . . . . . . Cetus Guard 2 | . . . . . . . 2 . . . . . . . . . . Thug 3 | . . . . . . . 3 . . . . . . . . . . Butcher 1 | . . . . . . . 1 . . . . . . . . . . Guerrilla 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 13 | . 1 6 5 5 12 3 4 5 7 7 3 . 13 6 . 2 2 Combat Bots Only 7 | . 1 3 3 5 4 3 4 3 3 7 3 . 4 6 . 2 2 Max Kills in Single Turn 7 | . 1 2 2 2 4 2 4 1 7 3 1 . 4 1 . 1 1 Gunslinging 1 | . . . . . . . 1 . . 1 . . . . . . . Exploded 3 | . . 2 . 2 2 2 . . . 3 . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Res Res Damage Taken 20008 | . 44 116 320 882 1472 1440 1309 388 990 1734 231 3 4250 1557 . 911 4361 Core 2901 | . . 23 57 80 102 110 105 . 30 132 . . 427 324 . 46 1465 Absorbed by Shields 142 | . . . . . . . . . . 13 23 3 103 . . . . Reduced by Siege Mode 509 | . . . . . . . 10 . . . . . . . . . 499 Core Remaining (%) 82 | 100 100 94 89 88 . . . . 59 . . 86 . . 34 96 . Volleys Fired 553 | . 9 20 38 51 50 25 29 15 35 61 7 . 121 32 . 20 40 Largest 5 | . 1 3 3 4 4 4 4 4 4 4 2 . 5 4 . 4 5 Hottest 351 | . 50 138 145 280 234 273 303 171 248 233 133 . 254 230 . 230 351 Shots Fired 1334 | . 9 42 90 139 154 77 79 47 98 118 10 1 251 62 . 65 92 Gun 902 | . 9 37 60 96 95 53 57 47 72 110 6 . 166 41 . 20 33 Cannon 338 | . . . 30 39 47 23 19 . 25 4 3 . 62 21 . 25 40 Launcher 62 | . . 5 . 4 12 1 3 . 1 4 1 1 23 . . . 7 Special 32 | . . . . . . . . . . . . . . . . 20 12 Kinetic 659 | . . 9 31 53 82 38 66 45 64 68 5 . 96 44 . 21 37 Thermal 436 | . 9 28 38 60 57 38 10 2 33 40 4 . 66 16 . 20 15 Explosive 36 | . . 5 . 4 12 1 3 . 1 . . . 3 . . . 7 Electromagnetic 171 | . . . 21 22 3 . . . . 10 1 1 86 2 . 4 21 Robot Hit Streak 32 | . 6 17 16 19 20 9 10 9 13 18 14 . 15 16 . 8 32 Robot Miss Streak 10 | . 1 7 10 2 9 4 4 3 8 3 . . 8 4 . 3 3 Penetration Max 2 | . . . . . . . . 1 1 . . . 1 1 . . 2 Secondary Targets 5 | . . . . . . . 2 1 . 1 . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . 1 . . . 1 . . . Shots Hit Robots 859 | . 7 27 56 99 100 61 55 39 58 68 8 . 127 39 . 40 75 Core Hits 558 | . 2 31 29 53 84 41 61 24 50 40 5 . 78 24 . 8 28 Critical Hits 54 | . . . 1 2 3 4 7 2 4 6 1 . 13 4 . 2 5 Critical Kills 16 | . . . 1 . 2 2 2 1 2 3 1 . 1 1 . . . Critical Parts Destroyed 32 | . . . . 2 1 2 3 1 2 2 . . 10 3 . 2 4 Melee Attacks 31 | . . . . . . 1 . . . . . . 23 1 . . 6 Impact . | . . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . . 1 . . . . . . 23 1 . . 3 Piercing 3 | . . . . . . . . . . . . . . . . . 3 Sneak Attacks 2 | . . . . . . 1 . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 27998 | . 84 804 970 2242 3623 1656 1914 945 2242 2897 264 . 5673 1074 . 779 2831 Guns 12551 | . 84 359 389 1460 1167 856 895 945 1056 1802 148 . 1937 539 . 197 717 Cannons 6672 | . . . 575 446 550 462 292 . 768 34 68 . 1333 498 . 582 1064 Explosions 7941 | . . 445 . 325 1906 200 727 . 415 1061 48 . 2013 . . . 801 Melee 805 | . . . . . . 138 . . . . . . 390 37 . . 240 Ramming 29 | . . . 6 11 . . . . 3 . . . . . . . 9 Kinetic 9498 | . . 56 124 735 969 611 855 894 982 554 117 . 1407 772 . 460 962 Thermal 9211 | . 84 303 626 942 775 707 332 51 842 2108 99 . 1465 254 . 197 426 Explosive 4600 | . . 445 . 259 1833 200 727 . . . . . 335 . . . 801 Electromagnetic 3855 | . . . 214 295 46 . . . 415 235 48 . 2076 11 . 122 393 Impact . | . . . . . . . . . . . . . . . . . . Slashing 688 | . . . . . . 138 . . . . . . 390 37 . . 123 Piercing 117 | . . . . . . . . . . . . . . . . . 117 Highest Corruption 19 | . . . 4 3 . 1 1 1 3 9 9 9 12 19 19 7 18 Average Corruption 5 | . . . 2 2 . 1 1 1 1 5 9 9 6 18 19 6 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 211 | . . . 5 9 . 5 5 1 6 27 9 8 52 49 1 16 18 Message Errors 35 | . . . 1 2 . 3 . 1 2 7 2 1 6 4 . 3 3 Matter Fused 27 | . . . . . . . . . . 5 2 3 7 5 1 1 3 Heat Flow Errors 16 | . . . 1 . . . . . . 1 . 1 7 3 . 1 2 Energy Discharges 17 | . . . . 3 . . 2 . 1 2 . 2 4 2 . . 1 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 33 | . . . 2 1 . 2 1 . 1 2 2 . 8 8 . 6 . Data Loss (major) 3 | . . . . . . . . . . . . . 1 2 . . . Misfires 8 | . . . . . . . . . . . 1 1 3 2 . 1 . Alerts 2 | . . . . . . . . . . . . . . 2 . . . Misdirections 7 | . . . . . . . . . . . . . . 6 . . 1 Targeting Errors 52 | . . . . 2 . . 2 . 2 8 2 . 16 11 . 4 5 Weapon Failures 10 | . . . 1 1 . . . . . 1 . . . 4 . . 3 Overload Shots 24 | . . . . . . . 9 . 10 . . . 5 . . . . Effects 2 | . . . . . . . . . 2 . . . . . . . . Heat Surge 2 | . . . . . . . . . 2 . . . . . . . . Overflow Damage 697 | . . 21 3 . 79 79 . . 31 212 . . 151 . . 1 120 Projectiles 116 | . . . 3 . . . . . 31 . . . 26 . . 1 55 Explosions 493 | . . 21 . . 79 20 . . . 212 . . 96 . . . 65 Melee 88 | . . . . . . 59 . . . . . . 29 . . . . Knockbacks 15 | . . . . . 2 2 . . . . . . . 1 . 3 7 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . 2 2 . . . . . . . 1 . 2 6 Secondary 2 | . . . . . . . . . . . . . . . . 1 1 Self-Inflicted Damage 1240 | . . 12 . 40 111 42 59 . 100 175 . 6 273 . . . 422 Shots 31 | . . 1 . 1 3 1 1 . 1 4 . 1 12 . . . 6 Rammed 5 | . . . . 2 . . . . 1 1 . . . . . . 1 Targets Rammed 6 | . . . 1 2 . . . . 1 1 . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . Highest Temperature 612 | . 74 84 191 312 240 210 279 . 167 163 . 120 314 175 . 172 612 Average Temperature 93 | . 40 26 24 80 54 95 101 . 56 16 . 68 92 48 . 69 225 Received Heat Transfer 2326 | . 24 33 63 234 375 432 213 72 93 18 49 . 243 315 . 45 117 Effects 17 | . . . . . . 2 . . . . . . . . . . 15 Shutdowns 3 | . . . . . . . . . . . . . . . . . 3 Energy Bleed 3 | . . . . . . . . . . . . . . . . . 3 Interference 5 | . . . . . . 2 . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . . . 2 Damage (core) 2 | . . . . . . . . . . . . . . . . . 2 Siege Activations 4 | . . . . . . . 1 . . . 1 . . . . . 2 Total Turns 98 | . . . . . . . 11 . . . 10 . . . . . 77 Longest Duration 39 | . . . . . . . 11 . . . 10 . . . . . 39 Robots Corrupted 10 | . . . . . . . . . . . . . 8 . . 1 1 Combat Hostiles 9 | . . . . . . . . . . . . . 7 . . 1 1 Parts Fried 17 | . . . 2 . . . . . . 1 . . 12 . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . . . Parts Melted 14 | . . 2 . 4 1 . . . 1 6 . . . . . . . Heat Transferred 12201 | . 259 634 916 1823 1101 1141 300 74 1121 2421 124 . 1399 296 . 296 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . 1 . . . . . 2 . . 5 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Res Res Peak Influence 582 | . 48 215 298 334 582 338 426 327 359 537 . . 393 . . 217 292 Initial 282 | . . 20 48 73 134 282 180 170 114 102 . . 168 . . 113 31 Average 195 | . 25 124 170 99 448 196 284 304 129 225 . . 231 . . 115 49 Maximum Alert Level 2 | . . 1 1 1 2 1 2 1 1 2 . . 1 . . 1 1 Low Security (%) 56 | 100 100 74 55 84 5 43 22 8 93 64 . . 35 . . 76 95 Level 1 33 | . . 25 44 15 35 56 64 91 6 3 . . 64 . . 23 4 Level 2 9 | . . . . . 59 . 12 . . 32 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 1 . 1 7 7 2 2 . 2 4 . . 9 . . 2 5 Investigation 4 | . 1 . . . . 1 2 . . . . . . . . . . Extermination 14 | . . . . 2 1 . . . 1 4 . . 3 . . 1 2 Reinforcement 15 | . . . 1 2 2 1 . . 1 . . . 6 . . . 2 Assault 2 | . . . . . 1 . . . . . . . . . . . 1 Garrison 7 | . . . . 3 3 . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 1 . . . . . . . 3 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Res Res Distress Signals 11 | . . . 2 . . 1 1 . 1 1 . . 3 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 279 | . 3 13 20 21 29 26 13 13 16 22 9 . 44 15 . 5 30 Peak Tracking Total 10 | . 2 5 5 4 6 5 5 2 4 6 9 . 5 7 . 2 10 Tactical Retreats 14 | . . 2 3 . 1 . . . . . 1 . 2 1 . . 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Res Res Traps Triggered 12 | . . . 2 3 . 1 . . 2 1 . . . . . 2 1 Indirectly 1 | . . . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . 1 Triggered 3 | . . . . . . . . . . . . . 2 . . . 1 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Res Res Machines Disabled 52 | . . 1 1 4 4 7 4 3 5 14 . . 8 . . . 1 Max in Single Turn 7 | . . 1 1 2 3 1 1 1 4 7 . . 2 . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 Network Hub 1 | . . . . . . . . . 1 . . . . . . . . Energy Cycler 2 | . . . . . . 2 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Res Res Machines Accessed 43 | . 2 6 4 8 4 5 2 1 2 1 . . 5 1 . 1 1 Terminals 30 | . 2 5 2 4 3 5 2 . 2 . . . 4 . . 1 . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . 1 . . . . 1 . . . . . . . Recycling Units 3 | . . . . 2 . . . . . . . . 1 . . . . Scanalyzers 2 | . . 1 1 . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . 1 Total Hacks 144 | . 7 20 13 16 11 12 6 25 5 6 . . 17 1 . 4 1 Successful 91 | . 4 13 8 10 8 3 2 25 5 3 . . 5 1 . 3 1 Failed 53 | . 3 7 5 6 3 9 4 . . 3 . . 12 . . 1 . Catastrophic 9 | . . 3 . . . 3 2 . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 61 | . 6 14 6 8 4 7 . . 1 . . . 13 . . 2 . Terminals 91 | . 7 18 6 11 6 12 6 . 5 . . . 16 . . 4 . Fabricators 2 | . . . . 2 . . . . . . . . . . . . . Repair Stations 16 | . . . 5 . 5 . . . . 6 . . . . . . . Recycling Units 3 | . . . . 2 . . . . . . . . 1 . . . . Scanalyzers 4 | . . 2 2 . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . 1 Terminal Hacks 47 | . 1 5 . 3 2 2 2 25 4 . . . 1 1 . 1 . Record 26 | . . . . . . . 1 25 . . . . . . . . . Open Door 3 | . . . . . 1 . 1 . . . . . . 1 . . . Alert Level 7 | . . 2 . 2 1 1 . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . 1 . . . . . . . . Locate Traps 3 | . 1 1 . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . Zone Layout 5 | . . 1 . 1 . . . . 1 . . . 1 . . 1 . Fabricator Hacks 2 | . . . . 2 . . . . . . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 9 | . . . 3 . 3 . . . . 3 . . . . . . . Scan Component 6 | . . . 2 . 2 . . . . 2 . . . . . . . Repair 3 | . . . 1 . 1 . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . . . . 2 . . . . . . . . 1 . . . . Retrieve Components 3 | . . . . 2 . . . . . . . . 1 . . . . Scanalyzer 4 | . . 2 2 . . . . . . . . . . . . . . Insert Component 2 | . . 1 1 . . . . . . . . . . . . . . Analyze 2 | . . 1 1 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 25 | . 3 6 3 3 3 1 . . 1 . . . 3 . . 2 . Terminals 25 | . 3 6 3 3 3 1 . . 1 . . . 3 . . 2 . Track 10 | . 2 3 1 1 1 1 . . . . . . . . . 1 . Botnet 13 | . 1 2 2 2 2 . . . 1 . . . 2 . . 1 . Operators 2 | . . 1 . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 2 5 2 6 3 5 2 . 2 1 . . 4 . . 1 . Full Trace Events 4 | . 1 . . . . 1 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . . . . . . . . Parts Built 1 | . . . . 1 . . . . . . . . . . . . . Matter 146 | . . . . 146 . . . . . . . . . . . . . Time 73 | . . . . 73 . . . . . . . . . . . . . Total Part Build Rating 3 | . . . . 3 . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . 1 . . . . 1 . . . . . . . Time 193 | . . . 44 . 50 . . . . 99 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . 10 . . . . . . . . 2 . . . . Parts Scanalyzed 2 | . . 1 1 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . 3 Robots Rewired 22 | . . . . . . 19 . . . 1 . . . 2 . . . Allies Hacked 2 | . . . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Res Res Total Allies 24 | . . . . . . 21 . . . 1 . . . 2 . . . Largest Group 10 | . . . . . . 10 10 . . 1 . . . 2 . . . Highest-Rated Group 289 | . . . . . . 289 289 . . 41 . . . 96 . . . Highest-Rated Ally 49 | . . . . . . 37 37 . . 41 . . . 49 . . . Total Orders 4 | . . . . . . . . . . 2 . . . 2 . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . 2 . . . Ally Attacks 114 | . . . . . . 90 12 . . 3 . . . 9 . . . Total Damage 3249 | . . . . . . 2605 230 . . 145 . . . 269 . . . Kills 30 | . . . . . . 22 2 . . 1 . . . 5 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 1 . . 2 . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . Drone Recoveries 2 | . . . . . . . . . . . . . . 2 . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Res Res Turns Passed 13096 | 87 318 557 814 1258 1174 1246 362 320 820 1311 366 188 2061 702 16 581 915 Spaces Moved 6429 | 49 173 263 376 589 577 530 147 165 383 602 207 117 968 404 14 364 501 Core 204 | 3 . . . . . . . . . . . . . 72 . . 129 Treads 4440 | 46 173 263 376 589 575 530 147 165 383 602 207 117 129 4 . . 134 Legs 917 | . . . . . 2 . . . . . . . 131 168 14 364 238 Wheels 713 | . . . . . . . . . . . . . 708 5 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 155 | . . . . . . . . . . . . . . 155 . . . Fastest Speed 40 | 50 160 160 160 160 160 160 160 160 160 160 160 160 110 40 120 120 50 Average Speed 149 | 153 160 177 163 160 160 160 160 160 160 160 160 160 150 77 120 120 128 Slowest Speed 220 | 160 160 180 180 160 210 180 180 160 160 160 160 160 220 200 120 120 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 33 31 26 17 14 77 76 94 32 18 42 16 21 54 6 8 13 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . . . . . . 2 . 4 . . . Spaces Dug 51 | . . . . . 4 . . . 2 15 . . 26 . . 3 1 Terrain Destroyed 679 | . . 36 7 22 124 8 37 2 155 74 4 . 82 19 . 13 96 Melee 13 | . . . . . . . . . . . . . 13 . . . . Projectile 148 | . . . 7 . 10 3 6 2 13 26 4 . 35 19 . 13 10 AOE 518 | . . 36 . 22 114 5 31 . 142 48 . . 34 . . . 86 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Res Res Total 8710 | 58 204 317 506 800 708 865 208 187 516 837 233 118 1321 732 13 418 669 Wait 1020 | . 9 10 69 102 52 50 18 2 79 131 19 . 145 236 . 19 79 Move 6412 | 48 172 262 375 588 576 529 146 164 382 601 206 116 967 403 13 363 501 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 61 | 4 3 8 4 9 3 3 1 3 2 7 . . 7 3 . . 4 Fast Attach 156 | 6 2 3 5 14 11 8 6 1 8 16 . 1 29 18 . 15 13 Attach 39 | . . 3 . 2 3 3 2 1 . . 1 . 10 8 . . 6 Detach 35 | . 1 3 . 1 3 2 1 . 2 2 . 1 5 4 . . 10 Swap 46 | . 5 4 5 7 5 4 3 . 2 4 . . 6 . . . 1 Drop 99 | . 3 4 9 24 5 5 2 1 5 13 . . 8 12 . 1 7 Fire 553 | . 9 20 38 51 50 25 29 15 35 61 7 . 121 32 . 20 40 Melee 31 | . . . . . . 1 . . . . . . 23 1 . . 6 Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush 5 | . . . 1 2 . . . . 1 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 251 | . . . . . . 235 . . . 1 . . . 15 . . . Trap 1 | . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / Tes) -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 406 | -10/Materials | Entered another Materials area 406 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 827 | -9/Materials | Build established: Skirmisher 907 | -9/Materials | Discovered new exit (range 16) 963 | -9/Materials | Entered another Materials area 963 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1406 | -8/Materials | Repaired Broken EM Shotgun 1447 | -8/Materials | Discovered new exit (range 3) 1777 | -8/Materials | Entered Factory 1777 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2073 | -7/Factory | Build established: Tank 2409 | -7/Factory | Fabricated Adv. Sensor Array (x1) 2592 | -7/Factory | Garrison activated, responded to threat 2810 | -7/Factory | Discovered new exit (range 16) 3035 | -7/Factory | Entered another Factory area 3035 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3097 | -6/Factory | Garrison activated, responded to threat 3327 | -6/Factory | Repaired Force Rifle 3371 | -6/Factory | Discovered new exit (range 3) 4083 | -6/Factory | Build established: Scavenger-Gunner 4085 | -6/Factory | First assault squad dispatched 4194 | -6/Factory | Discovered new exit (range 10) 4209 | -6/Factory | Entered Extension 4733 | -6/Extension | Spotted B-75 Beast 4749 | -6/Extension | Spotted B-75 Beast 4766 | -6/Extension | Allies destroyed B-75 Beast 4770 | -6/Extension | Destroyed B-75 Beast 4795 | -6/Extension | Lost 4 parts (2n1u1w) 4907 | -6/Extension | Energy Cycler disabled 4908 | -6/Extension | Rescued a captive Derelict 4909 | -6/Extension | Rescued a captive Derelict 5131 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 5429 | -6/Extension | Discovered new exit (range 10) 5430 | -6/Extension | Discovered new exit (range 6) 5455 | -6/Extension | Entered Cetus 5455 | -6/Cetus | Accompanied by 10 allies 5492 | -6/Cetus | Spotted Cetus Guard 5492 | -6/Cetus | Spotted Cetus Guard 5493 | -6/Cetus | Spotted Cetus Guard 5494 | -6/Cetus | Spotted Cetus Guard 5501 | -6/Cetus | Allies destroyed Cetus Guard 5503 | -6/Cetus | Allies destroyed Cetus Guard 5504 | -6/Cetus | Destroyed Cetus Guard 5519 | -6/Cetus | Destroyed Cetus Guard 5626 | -6/Cetus | Lost 4 parts (2u2w) 5793 | -6/Cetus | Discovered new exit (range 15) 5817 | -6/Cetus | Entered Archives 5884 | -6/Archives | Unable to access archive contents 5926 | -6/Archives | Unable to access archive contents 5928 | -6/Archives | Discovered new exit (range 16) 5953 | -6/Archives | Unable to access archive contents 5959 | -6/Archives | Discovered new exit (range 16) 5977 | -6/Archives | Unable to access archive contents 5982 | -6/Archives | Discovered new exit (range 16) 6078 | -6/Archives | Build established: Scavenger-Tank 6091 | -6/Archives | Unable to access archive contents 6108 | -6/Archives | Unable to access archive contents 6137 | -6/Archives | Entered Hub_04(d) 6229 | -6/Hub_04(d) | Discovered new exit (range 3) 6588 | -6/Hub_04(d) | Spotted B-75 Beast 6793 | -6/Hub_04(d) | Discovered new exit (range 10) 6901 | -6/Hub_04(d) | Network Hub disabled 6944 | -6/Hub_04(d) | Spotted Lightning 6944 | -6/Hub_04(d) | Spotted Lightning 6945 | -6/Hub_04(d) | Spotted Lightning 6957 | -6/Hub_04(d) | Entered Factory 6957 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7667 | -5/Factory | Build established: Scavenger-Mutant 7757 | -5/Factory | Repaired Imp. KE Penetrator 7860 | -5/Factory | Destroyed 7 combat bots 7965 | -5/Factory | Lost 3 parts (1n2u) 8130 | -5/Factory | Discovered new exit (range 15) 8268 | -5/Factory | Entered Upper Caves 8477 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8557 | -5/Upper Caves | Identified exit to Upper Caves 8633 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8634 | -5/Upper Caves | Entered another Upper Caves area 8812 | -5/Upper Caves | Discovered new exit (range 8) 8822 | -5/Upper Caves | Entered Factory 8822 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9002 | -4/Factory | Build established: Scavenger-Tank 9561 | -4/Factory | Build established: Scavenger-Mutant 9740 | -4/Factory | Lost 9 parts (1n2u6w) 9864 | -4/Factory | Lost 3 parts (1n2w) 10065 | -4/Factory | Lost 6 parts (1n2u3w) 10270 | -4/Factory | Lost 3 parts (2n1w) 10624 | -4/Factory | Lost 5 parts (1n1u3w) 10805 | -4/Factory | System corruption reached 10% 10856 | -4/Factory | Discovered new exit (range 14) 10883 | -4/Factory | Entered Upper Caves 10895 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10925 | -4/Upper Caves | Core integrity fell below 50% 10964 | -4/Upper Caves | Lost 13 parts (1p3n5u4w) 10980 | -4/Upper Caves | Learned location of Testing (-3) 11270 | -4/Upper Caves | Build established: Mutant 11578 | -4/Upper Caves | Discovered new exit (range 6) 11585 | -4/Upper Caves | Entered another Upper Caves area 11586 | -4/Upper Caves | Encountered a Warlord checkpoint 11595 | -4/Upper Caves | Discovered new exit (range 6) 11601 | -4/Upper Caves | Entered Research 11601 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11602 | -3/Research | Identified exit to Testing 11965 | -3/Research | Lost 6 parts (1n4u1w) 12155 | -3/Research | Discovered new exit (range 5) 12167 | -3/Research | Garrison activated, responded to threat 12182 | -3/Research | Entered another Research area 12182 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12354 | -2/Research | Found Enh. Force Lance 12817 | -2/Research | Build established: Scavenger-Gunner 12833 | -2/Research | System corruption reached 10% 12969 | -2/Research | Found Prototype Launcher 12969 | -2/Research | Identified Hellfire Missile Launcher 12979 | -2/Research | Lost 15 parts (6n6u3w) 13001 | -2/Research | Found Hellfire Missile Launcher 13005 | -2/Research | Core integrity fell below 50% 13050 | -2/Research | Core integrity fell below 20% 13052 | -2/Research | Lost 5 parts (1n2u2w) 13097 | -2/Research | Destroyed self with Hellfire Missile Launcher Last Messages --------------- 13050_ Relay Coupler [Swarmer] tumbles out of Garrison Access. 13050_ Relay Coupler [Brawler] tumbles out of Garrison Access. 13052_ P-80 Master destroyed. 13054_ System corrupted: Energy discharge (-27). 13057_ Ionic Axe destroyed. 13060_ Acquired 70 matter. 13061_ Acquired Gamma Rifle. 13061_ K-01 Serf collects debris. 13062_ P-80 Master destroyed. 13064_ K-01 Serf collects debris. 13069_ K-01 Serf destroyed. 13069_ K-01 Serf collects debris. 13075_ System corrupted: Matter fused (-10). 13075_ Penetrated by Slug. 13097_ System corrupted: Hellfire Missile Launcher targeting data glitched. 13097_ Antiparticle Reservoir explodes. 13097_ Destroyed Phase Gun. 13097_ Hellfire Missile Launcher destroyed. 13097_ Destroyed Hellfire Missile Launcher. Map ----- +----------------------------------------------------+ | ????????????????????????# + *[[*#?????### # | | ????????????????????????# # !=[#???????# # | | ????????????????????????# # #???????# =# | | ????????????????????????# # #???????# %# | | ????????????????????????# ###+######???????# # | | ????????????????????????# #######??? = | | ????????????????????????# | | ????????????????????????# = | | ????????????????????????+ ########## | | ????????????????????????# ### #????????## # | | ????????????????????????# #?# #?????????# ? | | ?????? ###+############# #?# #?????????? ?? | | ????? #?# +????????????? | | ????? #?? #????????????? | | ????? #?? ! #????????????? | | ????? #?? % #????????????? | | ????????###+#############g#####? = #????????????? | | ?????????????????????# g !#? #????????????? | | ?????????????????????# Y ## #????????????? | | ?????????????????????# ?????????????? | | ?????????????????????# ? ???????????????? | | ?????????????????????# ?????????????????? | | ?????????????????????# g ?????????????????? | | ?????????????????????# ?????????????????? | | ?????????????????????# ?????????????????? | | ?????????????????????# @ ??????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 100 Energy Generation 25 Energy Capacity 670 Matter Stores 300 Matter Capacity 450 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 60 Armor Coverage 900 Resistance: TH 15 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 62 Core Analysis 6 Recoil Reduction 6 Energy Filtering 30 Particle Charging 25 Kinecelleration 40 Offensive Hacking 12 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressGaussClaws Manual? 0 Play Time 02:10:50 Cumulative 159.5 hours Start 2021.03.28 @ 11:15:33 End 2021.03.29 @ 14:17:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 260 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 76 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3356085c-75a4-4dcc-8f19-aa1d4ce5fb58