Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.31 @ 00:37:28

Player: Valguris

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (16)      80
Value Destroyed (225)      225
Prototype IDs (29)         580
Alien Tech Used (0)        0
Bonus (325)                325
              TOTAL SCORE: 2010

 Bonus
-------
Follower Combat Kills      25
Aligned with FarCom        300

 Cogmind 
---------
Core Integrity             0/250
Matter                     273/300
Energy                     310/310
System Corruption          2%
Temperature                Cool (6)
Movement                   Rolling (140) Ox4
Location                   -9/Mines

 Parts 
-------
>               --- POWER (1) --------
     Reinforced Fission Core
>               --- PROPULSION (2) ---
                Aluminum Leg
        Compact Wheel
>               --- UTILITY (2) ------
          Large Storage Unit
  High-capacity Storage Unit
>               --- WEAPON (2) -------
                Beam Cannon
                Field Lobotomy Kit
>               --- INVENTORY (18) ---
                Aluminum Leg
       Advanced Myomer Leg
   Experimental Heat Sink
   Experimental Targeting Computer
       Hardened Light Armor Plating
                8R-AWN's Armor/EX
                Bomb Drone Bay (13/16)
                Army-in-a-Box (30/30)
                Particle Gun
                8R-AWN's Boregun
                8R-AWN's Boregun

 Peak State 
------------
>            --- POWER ------------
  Reinforced Fission Core
>            --- PROPULSION -------
             Aluminum Leg
    Advanced Myomer Leg
>            --- UTILITY ----------
             8R-AWN's Armor/EX
>            --- WEAPON -----------
             8R-AWN's Boregun
             Mining Claw
>            --- INVENTORY --------
             Gravity Neutralizing Apparatus
    Hardened Light Armor Plating
[Rating: 46]

 Favorites 
-----------
Power                      Light Deuterium Engine
  Engine                   Light Deuterium Engine
  Power Core               Reinforced Fission Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
Utility                    Large Storage Unit
  Device                   Bomb Drone Bay
  Storage                  Large Storage Unit
  Protection               Light Armor Plating
Weapon                     Particle Gun
  Energy Gun               Particle Gun
  Energy Cannon            Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Special Weapon           Field Lobotomy Kit
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             61   | 6   11  11  33  .   
  Power                    5    | 1   1   1   2   .   
    Engine                 4    | 1   1   1   1   .   
    Core                   1    | .   .   .   1   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               13   | 2   2   3   6   .   
    Treads                 6    | 2   2   1   1   .   
    Leg                    4    | .   .   .   4   .   
    Wheel                  3    | .   .   2   1   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  24   | 1   4   3   16  .   
    Device                 7    | .   .   1   6   .   
    Storage                12   | 1   3   2   6   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             5    | .   1   .   4   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   19   | 2   4   4   9   .   
    Energy Gun             7    | 1   3   3   .   .   
    Energy Cannon          3    | .   .   1   2   .   
    Ballistic Gun          5    | 1   1   .   3   .   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               .    | .   .   .   .   .   
    Special Weapon         1    | .   .   .   1   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        3    | .   .   .   3   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  6    | .   .   1   5   .   
Parts Lost                 9    | .   3   .   6   .   
  Power                    2    | .   1   .   1   .   
  Propulsion               2    | .   .   .   2   .   
  Utility                  2    | .   .   .   2   .   
  Weapon                   3    | .   2   .   1   .   
  Highest Loss Streak      6    | .   2   .   6   .   
Average Slot Usage (%)     94   | .   98  98  91  .   
  Engine                   12   | .   14  14  11  .   
  Treads                   19   | .   27  22  15  .   
  Leg                      1    | .   .   .   2   .   
  Wheel                    6    | .   .   5   9   .   
  Device                   2    | .   .   .   4   .   
  Storage                  20   | .   23  26  16  .   
  Protection               1    | .   3   .   1   .   
  Energy Gun               15   | .   14  18  13  .   
  Energy Cannon            1    | .   .   4   .   .   
  Ballistic Gun            5    | .   13  4   1   .   
  Slashing Weapon          5    | .   .   .   10  .   
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             80   | 10  57  59  80  .   
  Greatest Support         40   | 40  40  40  40  .   
  Greatest Overweight (x)  6    | 1   1   3   6   .   
  Average Overweight (x)   1    | .   .   1   2   .   
Largest Inventory Capacity 18   | 6   18  18  18  18  
  Average Capacity         13   | 5   13  17  12  18  
  Most Carried             18   | 6   18  18  18  18  
  Average Carried          12   | 2   12  17  10  18  
  Final Capacity           18   | 6   18  18  18  18  
  Final Carried            18   | 6   18  18  18  18  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles
 Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Scr Mat Min Exi Min 
Matter Collected           986  | 190 176 110 510 .   
  Remotely                 .    | .   .   .   .   .   
Salvage Created            497  | .   286 91  120 .   
  Parts                    34   | .   15  11  8   .   
Haulers Intercepted        1    | .   1   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Combat Hostiles Destroyed  13   | .   6   6   1   .   
  Guns                     10   | .   6   3   1   .   
  Cannons                  3    | .   .   3   .   .   
Classes Destroyed          5    | .   5   .   .   .   
  Worker                   1    | .   1   .   .   .   
  Hauler                   1    | .   1   .   .   .   
  Watcher                  1    | .   1   .   .   .   
  Swarmer                  9    | .   3   6   .   .   
  Grunt                    3    | .   3   .   .   .   
Best Kill Streak           3    | .   3   3   1   .   
  Combat Bots Only         3    | .   3   3   1   .   
Max Kills in Single Turn   1    | .   1   1   1   .   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   .   1   .   
  8R-AWN (-10/Exiles)

 Combat                         | -11  -10  -10  -10  -9   
--------                   Run  | Scr  Mat  Min  Exi  Min  
Damage Taken               1831 | .    542  121  1156 12   
  Core                     250  | .    66   29   143  12   
  Absorbed by Shields      .    | .    .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    .    
Volleys Fired              91   | .    37   9    44   1    
  Largest                  2    | .    2    2    1    1    
  Hottest                  121  | .    105  121  60   .    
Shots Fired                137  | .    74   18   44   1    
  Gun                      126  | .    74   10   42   .    
  Cannon                   10   | .    .    8    2    .    
  Launcher                 .    | .    .    .    .    .    
  Special                  1    | .    .    .    .    1    
  Kinetic                  72   | .    30   .    42   .    
  Thermal                  45   | .    25   18   2    .    
  Explosive                .    | .    .    .    .    .    
  Electromagnetic          19   | .    19   .    .    .    
  Robot Hit Streak         10   | .    7    4    9    10   
  Robot Miss Streak        5    | .    5    5    1    .    
  Penetration Max          .    | .    .    .    .    .    
  Secondary Targets        2    | .    2    .    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    .    
Shots Hit Robots           100  | .    36   7    56   1    
  Core Hits                34   | .    16   6    12   .    
  Critical Hits            19   | .    .    .    19   .    
  Critical Kills           .    | .    .    .    .    .    
  Critical Parts Destroyed 1    | .    .    .    1    .    
Melee Attacks              37   | .    .    .    37   .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 37   | .    .    .    37   .    
  Piercing                 .    | .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    
  Follow-up Attacks        6    | .    .    .    6    .    
Damage Inflicted           1678 | .    479  169  1030 .    
  Guns                     1000 | .    396  96   508  .    
  Cannons                  73   | .    .    73   .    .    
  Explosions               66   | .    66   .    .    .    
  Melee                    522  | .    .    .    522  .    
  Ramming                  17   | .    17   .    .    .    
  Kinetic                  614  | .    106  .    508  .    
  Thermal                  346  | .    177  169  .    .    
  Explosive                .    | .    .    .    .    .    
  Electromagnetic          179  | .    179  .    .    .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 522  | .    .    .    522  .    
  Piercing                 .    | .    .    .    .    .    
Highest Corruption         2    | .    2    2    2    2    
  Average Corruption       1    | .    1    2    2    2    
  Corruption Purged        .    | .    .    .    .    .    
  Effects                  34   | .    7    10   17   .    
    Message Errors         15   | .    1    7    7    .    
    Heat Flow Errors       6    | .    1    3    2    .    
    Energy Discharges      6    | .    1    .    5    .    
    Data Loss (minor)      3    | .    2    .    1    .    
    Targeting Errors       4    | .    2    .    2    .    
Overload Shots             .    | .    .    .    .    .    
Overflow Damage            4    | .    4    .    .    .    
  Projectiles              .    | .    .    .    .    .    
  Explosions               .    | .    .    .    .    .    
  Melee                    4    | .    4    .    .    .    
Knockbacks                 .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    
Self-Inflicted Damage      41   | .    41   .    .    .    
  Shots                    1    | .    1    .    .    .    
  Rammed                   7    | .    7    .    .    .    
Targets Rammed             8    | .    8    .    .    .    
  Kicked                   .    | .    .    .    .    .    
  Crushed                  1    | .    1    .    .    .    
Highest Temperature        283  | .    283  239  274  .    
  Average Temperature      97   | .    85   115  106  .    
  Received Heat Transfer   165  | .    159  .    .    6    
  Effects                  4    | .    2    2    .    .    
    Interference           4    | .    2    2    .    .    
Siege Activations          .    | .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Fried              3    | .    3    .    .    .    
  Impact Corruptions       1    | .    1    .    .    .    
Robots Melted              .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Melted             1    | .    .    1    .    .    
  Heat Transferred         766  | .    396  370  .    .    
Parts Sabotaged            .    | .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    
Power Chain Reactions      1    | .    1    .    .    .    
Missiles Intercepted       .    | .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Peak Influence             155  | .   155 80  .   .   
  Initial                  10   | .   .   10  .   .   
  Average                  54   | .   75  34  .   .   
Maximum Alert Level        .    | .   .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   100 
  Level 1                  .    | .   .   .   .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          1    | .   1   .   .   .   
  Investigation            1    | .   1   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            .    | .   .   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Scr Mat Min Exi Min 
Distress Signals           2    | .   2   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              29   | .   21  6   1   1   
  Peak Tracking Total      5    | .   5   3   3   1   
  Tactical Retreats        1    | .   1   .   .   .   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Traps Triggered            2    | .   2   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Scr Mat Min Exi Min 
Machines Disabled          4    | .   .   .   4   .   
  Max in Single Turn       1    | .   .   .   1   .   
Machines Sabotaged         .    | .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Scr Mat Min Exi Min 
Machines Accessed          8    | .   5   1   2   .   
  Terminals                3    | .   3   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          1    | .   1   .   .   .   
  Recycling Units          1    | .   1   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                23   | .   20  1   2   .   
  Successful               14   | .   11  1   2   .   
  Failed                   9    | .   9   .   .   .   
    Catastrophic           .    | .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   12   | .   11  .   1   .   
  Terminals                11   | .   11  .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          6    | .   6   .   .   .   
  Recycling Units          3    | .   3   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             6    | .   3   1   2   .   
  Record                   1    | .   .   .   1   .   
  Robot Analysis           2    | .   2   .   .   .   
  Open Door                1    | .   .   1   .   .   
  Locate Traps             1    | .   1   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   1   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       6    | .   6   .   .   .   
  Scan Component           3    | .   3   .   .   .   
  Repair                   3    | .   3   .   .   .   
Recycling Unit Hacks       1    | .   1   .   .   .   
  Retrieve Components      1    | .   1   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         1    | .   1   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          1    | .   1   .   .   .   
    Tunnel                 1    | .   1   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         3    | .   3   .   .   .   
  Full Trace Events        .    | .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             3    | .   3   .   .   .   
  Time                     78   | .   78  .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     2    | .   2   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Scr Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Scr Mat Min Exi Min 
Total Allies               1    | .   .   .   .   1   
  Largest Group            .    | .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   
Total Orders               21   | .   .   1   20  .   
  STAY                     7    | .   .   .   7   .   
  ROAM                     1    | .   .   .   1   .   
  FOLLOW                   1    | .   .   .   1   .   
  EXPLORE                  5    | .   .   .   5   .   
  RETURN                   7    | .   .   1   6   .   
Ally Attacks               3    | .   .   .   2   1   
  Total Damage             105  | .   .   .   .   105 
  Kills                    1    | .   .   .   .   1   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   
Field Lobotomies           1    | .   .   .   .   1   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Robot Analysis Total       2    | .   2   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   .   
Drone Launches             9    | .   .   1   8   .   
  Drone Recoveries         6    | .   .   1   5   .   

 Exploration                    | -11  -10  -10  -10  -9   
-------------              Run  | Scr  Mat  Min  Exi  Min  
Turns Passed               3868 | 75   947  845  2000 1    
Spaces Moved               2175 | 41   396  493  1245 .    
  Core                     5    | 5    .    .    .    .    
  Treads                   890  | 36   396  248  210  .    
  Legs                     43   | .    .    .    43   .    
  Wheels                   1237 | .    .    245  992  .    
  Hover                    .    | .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    
  Fastest Speed            50   | 50   160  130  100  .    
  Average Speed            144  | 150  169  154  133  .    
  Slowest Speed            300  | 160  180  180  300  .    
  Overloaded Moves         .    | .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    
  Time Travels             1    | .    .    .    1    .    
Exploration Rate (%)       47   | 4    45   91   93   3    
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     2    | .    1    .    1    .    
  Known Exits Taken        1    | .    .    1    .    .    
  Unknown Exits Taken      3    | 1    1    .    1    .    
Scrap Searched             1    | .    .    1    .    .    
Spaces Dug                 .    | .    .    .    .    .    
Terrain Destroyed          8    | .    4    .    4    .    
  Melee                    .    | .    .    .    .    .    
  Projectile               4    | .    .    .    4    .    
  AOE                      4    | .    4    .    .    .    
Terrain Rammed             .    | .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    

 Actions                        | -11  -10  -10  -10  -9   
---------                  Run  | Scr  Mat  Min  Exi  Min  
Total                      2711 | 52   599  561  1498 1    
  Wait                     168  | .    112  21   35   .    
  Move                     2172 | 40   396  492  1244 .    
  Hop                      .    | .    .    .    .    .    
  Pick Up                  105  | 6    25   17   57   .    
  Fast Attach              35   | 6    3    6    20   .    
  Attach                   13   | .    3    .    10   .    
  Detach                   9    | .    .    1    8    .    
  Swap                     13   | .    5    5    3    .    
  Drop                     68   | .    11   10   47   .    
  Fire                     91   | .    37   9    44   1    
  Melee                    30   | .    .    .    30   .    
  Ram                      .    | .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    
  Crush                    7    | .    7    .    .    .    
  Escape Stasis            .    | .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / *Min)
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles (discovered 2 exits: [*Min x2])
-9/Mines

 History 
---------
 Turn | Location      | Event
    6 | -11/Scrapyard | Discovered new exit (range 15)
   76 | -11/Scrapyard | Entered Materials
  323 | -10/Materials | Build established: Mutant
  448 | -10/Materials | Discovered new exit (range 8)
  509 | -10/Materials | Discovered new exit (range 16)
  888 | -10/Materials | Repaired Lgt. Treads
  915 | -10/Materials | Repaired Lgt. Treads
  943 | -10/Materials | Repaired EM Pulse Gun
 1023 | -10/Materials | Entered Mines
 1036 | -10/Mines     | Discovered new exit (range 11)
 1037 | -10/Mines     | Met a Derelict bent on vengeance
 1302 | -10/Mines     | Assembled infested the area
 1371 | -10/Mines     | Met 8R-AWN
 1431 | -10/Mines     | Discovered new exit (range 12)
 1435 | -10/Mines     | Identified exit to Exiles
 1635 | -10/Mines     | Found the Drone Emporium
 1664 | -10/Mines     | Found Prototype Device
 1664 | -10/Mines     | Identified Bomb Drone Bay
 1868 | -10/Mines     | Entered Exiles
 1885 | -10/Exiles    | Discovered new exit (range 15)
 1975 | -10/Exiles    | Welcomed by 8R-AWN
 1993 | -10/Exiles    | Met EX-HEX
 2044 | -10/Exiles    | Met EX-BIN
 2066 | -10/Exiles    | Met EX-DEC
 2074 | -10/Exiles    | Learned location of Zion (-6)
 2141 | -10/Exiles    | Discovered new exit (range 10)
 2239 | -10/Exiles    | Visited The Gauntlet
 2552 | -10/Exiles    | Learned about 8R-AWN's background
 2939 | -10/Exiles    | Aligned with FarCom system
 2941 | -10/Exiles    | Given EX-Vault access code
 2976 | -10/Exiles    | Opened EX-Vault
 2982 | -10/Exiles    | Found Field Lobotomy Kit
 2987 | -10/Exiles    | Found Army-in-a-Box
 2990 | -10/Exiles    | Found Chronowheel
 3015 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
 3438 | -10/Exiles    | Attacked by the Exiles
 3530 | -10/Exiles    | Activated Chronowheel
 3530 | -10/Exiles    | Spacetime reconverged on an earlier point
 3542 | -10/Exiles    | Core integrity fell below 50%
 3622 | -10/Exiles    | Found 8R-AWN's Boregun
 3675 | -10/Exiles    | Lost 6 parts (1p2n2u1w)
 3680 | -10/Exiles    | Core integrity fell below 20%
 3697 | -10/Exiles    | Destroyed 8R-AWN
 3717 | -10/Exiles    | Found Prototype Protection
 3717 | -10/Exiles    | Identified 8R-AWN's Armor/EX
 3758 | -10/Exiles    | Found 8R-AWN's Boregun
 3781 | -10/Exiles    | Found Prototype Processor
 3868 | -10/Exiles    | Stole two prototypes: Field Lobotomy Kit, Army-in-a-Box
 3868 | -10/Exiles    | Entered Mines
 3868 | -9/Mines      | Assimilated L-31 Rogue with FLK Orb
 3869 | -9/Mines      | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
03769_ Acquired Aluminum Leg.
03781_ Acquired Prototype Processor.
03784_ Dropped Adv. Myomer Leg.
03784_ Acquired Adv. Myomer Leg.
03787_ Dropped Aluminum Leg.
03788_ Acquired Adv. Myomer Leg.
03789_ Dropped Adv. Myomer Leg.
03792_ Acquired Com. Wheel.
03797_ Acquired Aluminum Leg.
03800_ Acquired Adv. Weapon Cycler.
03805_ Dropped Adv. Weapon Cycler.
03806_ Acquired Particle Gun.
03825_ Extracted 100 matter.
03826_ Extracted 70 matter.
03827_ Extracted 85 matter.
LOCATION=UNKNOWN
GOAL=ESCAPE
03868_ L-31 Rogue assimilated.
03869_ Rogue 2a sneak attacks.
03869_ G-34 Mercenary destroyed.

 Map 
-----
+----------------------------------------------------+
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| ??????????????????????????????                     |
| ??????????????????????????????                     |
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| ??????????????????????????????                     |
| ??????????????????????????????                     |
| ??????????????????????????????                     |
| ??????????????????????????????                     |
| ?????????????????????####?????                     |
| ????????????????????##   ##???                     |
| ???????????????????##     #???                     |
| ??????????????????##   =g #???                     |
| ??????????????????#   !%l #???                     |
| ??????????????????#    *  ##??                     |
| ??????????????????#      @ #??                     |
| ?????????????????#   ##     #?                     |
| ??????????????????????##    #?                     |
| ???????????????????????#    #?                     |
| ???????????????????????#   ##?                     |
| ???????????????????????##  #??                     |
| ????????????????????????####??                     |
| ??????????????????????????????                     |
| ??????????????????????????????                     |
| ??????????????????????????????                     |
| ??????????????????????????????                     |
| ??????????????????????????????                     |
| ??????????????????????????????                     |
| ??????????????????????????????                     |
| ??????????????????????????????                     |
| ??????????????????????????????                     |
| ??????????????????????????????                     |
| ??????????????????????????????                     |
| ??????????????????????????????                     |
| ??????????????????????????????                     |
| ??????????????????????????????                     |
| ??????????????????????????????                     |
| ??????????????????????????????                     |
| ??????????????????????????????                     |
| ??????????????????????????????                     |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           51
Energy Generation          19
Energy Capacity            310
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             300
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              RemoteAdvancedRefractor
  Manual?         0
Play Time         01:09:13
  Cumulative      1272.1 hours
  Start           2021.03.30 @ 23:17:45
  End             2021.03.31 @ 00:37:28
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          412
  Rogue           412
  Adventurer      0
  Explorer        0
Win Type          -
  Total           259
  Types           215/7/14/4/3/2/13/0/1
Lore%             97
Gallery%          98
Achievement%      94
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        0
Font              14/Terminus
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f7cd2482-342d-4dd0-9741-b446da773c15