Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 01:34:06 Player: MLGOON Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1324) 1324 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4054 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 93/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- High-powered Shotgun > --- INVENTORY (5) ---- Carbon-fiber Leg Carbon-fiber Leg VSS Leg Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Advanced Treads Airjet Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Melee Analysis Suite > --- WEAPON ----------- Heavy Laser Heavy Laser Katana > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Carbon-fiber Leg Carbon-fiber Leg Flight Unit Improved Heat Sink Signal Interpreter Reactive Plating EM Shotgun Small Laser Light Assault Rifle Light Assault Rifle Improved Light Cannon [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Airjet Flight Unit Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Katana Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . 1 . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . . 1 2 Weapon 1 | . . 1 . . . Parts Attached 80 | 6 4 6 10 32 22 Power 14 | 1 . 2 3 5 3 Engine 9 | 1 . 2 3 1 2 Core 5 | . . . . 4 1 Reactor . | . . . . . . Propulsion 30 | 2 . 1 1 18 8 Treads 11 | 2 . 1 1 4 3 Leg 11 | . . . . 7 4 Wheel . | . . . . . . Hover 2 | . . . . 1 1 Flight 6 | . . . . 6 . Utility 17 | 1 3 1 3 5 4 Device 9 | . 1 1 3 1 3 Storage 3 | 1 2 . . . . Processor 1 | . . . . 1 . Hackware 1 | . . . . 1 . Protection 3 | . . . . 2 1 Artifact . | . . . . . . Weapon 19 | 2 1 2 3 4 7 Energy Gun 6 | 2 . 1 1 2 . Energy Cannon . | . . . . . . Ballistic Gun 3 | . 1 1 . . 1 Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon 4 | . . . . 2 2 Slashing Weapon 4 | . . . 1 . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 37 | . . 3 2 11 21 Power 10 | . . 1 1 3 5 Propulsion 13 | . . 1 1 6 5 Utility 8 | . . 1 . . 7 Weapon 6 | . . . . 2 4 Highest Loss Streak 16 | . . 2 2 6 16 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 99 96 99 87 70 Engine 11 | . 14 19 21 4 . Core 4 | . . . . 10 9 Treads 18 | . 28 22 21 12 12 Leg 3 | . . . . 6 5 Flight 1 | . . . . 6 . Device 9 | . 13 10 11 12 2 Storage 7 | . 14 11 11 4 . Processor 2 | . . . . 4 3 Hackware 1 | . . . . 1 5 Protection 1 | . . . . . 9 Energy Gun 9 | . 20 11 11 9 . Ballistic Gun 5 | . 7 22 . . . Ballistic Cannon 2 | . . . 11 . . Impact Weapon 1 | . . . . 1 3 Slashing Weapon 7 | . . . 11 9 14 Naked Turns 10 | . . . . . 10 Heaviest Build 42 | 12 28 36 41 42 31 Greatest Support 68 | 40 40 40 40 62 68 Greatest Overweight (x) 4 | . . . 2 4 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 Average Capacity 11 | 7 10 15 15 10 5 Most Carried 15 | 4 10 14 15 15 5 Average Carried 9 | 1 7 10 13 10 4 Final Capacity 15 | 8 15 15 15 5 5 Final Carried 15 | 4 10 14 15 5 3 Class Distribution -------------------- 36% | Scavenger-Mutant 26% | Mutant 17% | Gunner 11% | Scavenger-Gladiator 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1029 | 232 78 67 159 305 188 Remotely 73 | . . . . . 73 Salvage Created 1683 | . 185 305 272 623 298 Parts 117 | . 9 19 19 48 22 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 38 | . 8 4 7 14 5 Melee 21 | . . . 6 12 3 Guns 11 | . 4 4 1 2 . AOE 4 | . 4 . . . . Classes Destroyed 13 | . 3 3 2 2 3 Worker 3 | . . . 2 1 . Builder 2 | . . . . . 2 Recycler 1 | . . 1 . . . Operator 1 | . . . . 1 . Watcher 2 | . 1 1 . . . Swarmer 12 | . 6 . 2 4 . Grunt 13 | . 2 2 4 5 . Duelist 1 | . . 1 . . . Sentry 6 | . . 1 . 3 2 Specialist 1 | . . . . . 1 Hunter 3 | . . . . 2 1 Programmer 1 | . . . . . 1 Assembled 1 | . . . 1 . . Best Kill Streak 7 | . 7 2 5 5 2 Combat Bots Only 6 | . 6 2 4 5 1 Max Kills in Single Turn 5 | . 5 1 1 1 1 Gunslinging . | . . . . . . Exploded 4 | . 4 . . . . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 415 | . 26 43 36 55 255 Missed 132 | . 7 14 10 10 91 Damage Taken 3987 | . 216 450 304 538 2479 Core 937 | . 29 31 43 117 717 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 88 . 81 78 . Volleys Fired 50 | . 17 15 16 2 . Largest 3 | . 2 3 2 2 . Hottest 138 | . 90 90 84 138 . Shots Fired 114 | . 34 45 31 4 . Gun 98 | . 34 45 15 4 . Cannon 16 | . . . 16 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 56 | . 10 30 16 . . Thermal 39 | . 17 12 6 4 . Explosive . | . . . . . . Electromagnetic 19 | . 7 3 9 . . Robot Hit Streak 6 | . 5 6 1 2 . Robot Miss Streak 7 | . 3 2 7 1 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 125 | . 21 27 11 25 41 Core Hits 59 | . 11 16 8 15 9 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 5 | . . 1 . 2 2 Burn 1 | . . 1 . . . Smash 2 | . . . . . 2 Sever 2 | . . . . 2 . Melee Attacks 93 | . . . 17 30 46 Impact 30 | . . . . 3 27 Slashing 63 | . . . 17 27 19 Piercing . | . . . . . . Sneak Attacks 6 | . . . 2 2 2 Combat Hostiles . | . . . . . . Follow-up Attacks 7 | . . . . . 7 Damage Inflicted 3209 | . 421 275 392 881 1240 Guns 569 | . 263 258 12 36 . Cannons . | . . . . . . Explosions 158 | . 158 . . . . Melee 2412 | . . . 380 845 1187 Ramming 70 | . . 17 . . 53 Kinetic 175 | . 47 128 . . . Thermal 455 | . 308 99 12 36 . Explosive . | . . . . . . Electromagnetic 97 | . 66 31 . . . Impact 838 | . . . . 157 681 Slashing 1574 | . . . 380 688 506 Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 185 | . . . 51 36 98 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 185 | . . . 51 36 98 Knockbacks 2 | . . . . 1 1 Impact 2 | . . . . 1 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 58 | . 35 . . . 23 Shots 1 | . 1 . . . . Rammed 20 | . . 3 . . 17 Targets Rammed 20 | . . 3 . . 17 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 220 | . 220 143 170 54 6 Average Temperature 73 | . 98 61 69 31 4 Received Heat Transfer 561 | . 60 159 66 162 114 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 1 . . 2 . Impact Corruptions 7 | . . . . 2 5 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 1063 | . 594 370 25 74 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 246 | . 246 205 125 243 123 Initial 103 | . . 103 44 48 28 Average 88 | . 129 108 67 102 52 Maximum Alert Level 1 | . 1 1 . 1 . Low Security (%) 93 | 100 87 99 100 81 100 Level 1 6 | . 12 . . 18 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 2 . 2 4 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement 7 | . 1 2 . 2 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 6 | . 1 2 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 13 20 11 16 13 Peak Tracking Total 8 | . 8 6 3 3 5 Tactical Retreats 12 | . 2 5 3 . 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 6 | . 1 . . 3 2 Terminals 4 | . 1 . . 2 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 1 . . 7 3 Successful 5 | . . . . 4 1 Failed 6 | . 1 . . 3 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 8 | . 1 . . 5 2 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . . 2 1 Record 3 | . . . . 2 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . 2 . Process 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . . 2 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 185 | . . . . 185 . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2900 | 62 337 572 563 800 566 Spaces Moved 1520 | 35 169 307 231 554 224 Core 32 | 5 . . . . 27 Treads 1095 | 30 169 307 231 192 166 Legs 89 | . . . . 64 25 Wheels . | . . . . . . Hover 6 | . . . . . 6 Flight 298 | . . . . 298 . Fastest Speed 32 | 50 160 160 160 32 50 Average Speed 133 | 144 160 160 172 91 142 Slowest Speed 354 | 160 160 160 320 354 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 5 29 24 48 38 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . 3 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 3 | . 3 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2146 | 44 203 357 336 804 402 Wait 312 | . 6 20 58 132 96 Move 1515 | 34 168 306 230 553 224 Hop . | . . . . . . Pick Up 54 | 4 6 7 5 27 5 Fast Attach 16 | 6 1 . . 2 7 Attach 24 | . . 3 4 10 7 Detach 2 | . . . . 2 . Swap 40 | . 3 3 6 20 8 Drop 30 | . 2 . . 26 2 Fire 50 | . 17 15 16 2 . Melee 83 | . . . 17 30 36 Ram 17 | . . . . . 17 Kick . | . . . . . . Crush 3 | . . 3 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 16) 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 703 | -9/Materials | Build established: Gunner 902 | -9/Materials | Discovered new exit (range 12) 972 | -9/Materials | Entered Mines 1116 | -9/Mines | Discovered new exit (range 5) 1228 | -9/Mines | Excavation squad dispatched 1228 | -9/Mines | A large section of the Mines collapsed 1401 | -9/Mines | Build established: Scavenger-Mutant 1535 | -9/Mines | Entered Materials 1535 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2006 | -8/Materials | Lost 6 parts (1p3n2w) 2221 | -8/Materials | Discovered new exit (range 15) 2335 | -8/Materials | Entered Factory 2335 | -7/Factory | Evolved 2 slots: Utility x2 2575 | -7/Factory | Build established: Scavenger-Gladiator 2684 | -7/Factory | Lost 3 parts (1p1n1u) 2864 | -7/Factory | Core integrity fell below 50% 2887 | -7/Factory | Core integrity fell below 20% 2901 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 02886_ X-57 Shotgunner destroyed. 02889_ Slug penetrates Wall. 02891_ Slammed into X-57 Shotgunner. 02892_ Destabilizing: Core damaged (-28). 02893_ Slammed into X-57 Shotgunner. 02893_ Remote Datajack broken. 02893_ Destabilizing: Short circuit. 02893_ Drone sends a signal. 02893_ Broken Remote Datajack destroyed. 02893_ Slug penetrates Wall. 02894_ Slammed into X-57 Shotgunner. 02895_ Slug penetrates H-55 Commando. 02896_ Slammed into X-57 Shotgunner. 02897_ X-57 Shotgunner destroyed. 02897_ K-01 Serf collects debris. 02897_ H-55 Commando retrieves Drone. 02898_ Acquired Hpw. Shotgun. 02898_ Penetrated by Slug. 02899_ Slammed into H-55 Commando. 02901_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????## #?????????????????????????? | | ? #?????????????????????????? | | ????### /#?????????????????????????? | | ??????# / #?????????????????????????? | | ??????# """ """ #?????????????????????????? | | ??????# """ """ #?????????????????????????? | | ??????# """ """ #?????????????????????????? | | ??????# "" "" #?????????????????????????? | | ??????# ? 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