Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.29 @ 19:59:24 Player: MirenBlacksword Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (1743) 1743 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (217) 217 TOTAL SCORE: 3780 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 196 Friendly Fire -30 Cogmind --------- Core Integrity 0/400 Matter 151/300 Energy 100/100 System Corruption 2% Temperature Danger (474) Movement Treading (240) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY (15) --- Light Ion Engine Cooled Ion Engine Flight Unit Flight Unit Flight Unit Improved Heat Sink Small Storage Unit High-capacity Battery (250) Medium Matter Pod (100) Beam Rifle Beam Rifle Particle Gun Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Ion Engine Light Ion Engine Cooled Ion Engine Light Treads Flight Unit Flight Unit Flight Unit Improved Heat Sink Small Storage Unit High-capacity Battery Medium Matter Pod Beam Rifle Particle Gun Datajack Heavy Hammer [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 47 | 1 12 . 12 14 8 Power 6 | . 2 . 1 3 . Engine 5 | . 2 . . 3 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 14 | . 2 . 4 6 2 Treads 12 | . . . 4 6 2 Leg 2 | . 2 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 3 . 4 2 1 Device 3 | 1 . . 1 1 . Storage 3 | . 2 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . 1 . 2 1 1 Artifact . | . . . . . . Weapon 16 | . 5 . 3 3 5 Energy Gun 5 | . 2 . . 2 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | . 1 . 2 1 2 Ballistic Cannon . | . . . . . . Launcher 4 | . 2 . . . 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 26 | . 4 . 5 10 7 Power 4 | . 1 . 1 1 1 Propulsion 5 | . . . . 3 2 Utility 8 | . 1 . 2 3 2 Weapon 9 | . 2 . 2 3 2 Highest Loss Streak 8 | . 3 . 5 8 7 To Critical Strikes . | . . . . . . Average Backups 11 | 6 9 10 10 14 14 Power 1 | 1 . 1 1 2 2 Propulsion 4 | 4 5 5 4 3 3 Utility 3 | . 2 4 3 4 4 Weapon 2 | 1 1 . 1 4 5 Tool/Special . | . . . . . . Unused Backups 23 | 6 7 . 2 . 8 Power 3 | 1 . . . . 2 Propulsion 9 | 2 4 . . . 3 Utility 5 | 1 2 . 1 . 1 Weapon 6 | 2 1 . 1 . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 95 100 91 88 98 Engine 9 | . 13 14 4 6 11 Core 2 | . . . 5 3 . Treads 19 | . . . 24 29 33 Leg 11 | . 28 28 6 . . Device 5 | . 9 . 5 9 . Storage 12 | . 14 14 11 11 11 Protection 10 | . 1 14 12 6 20 Energy Gun 8 | . 6 14 4 2 20 Ballistic Gun 10 | . 10 14 12 17 . Launcher 2 | . 9 . . . . Impact Weapon 1 | . . . 4 . . Peak Build Rating 15 | 7 8 8 14 15 15 Average Rating 10 | 6 7 8 11 12 14 On Entrance 9 | 6 7 8 8 14 13 Avg Prop Armor Cover (%) 7 | . . . 7 . . Naked Turns . | . . . . . . Heaviest Build 41 | 12 22 20 35 37 41 Greatest Support 60 | 20 20 20 60 60 60 Greatest Overweight (x) 1 | . 1 . 1 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 12 | 8 9 10 12 15 15 Most Carried 15 | 7 10 10 14 15 15 Average Carried 11 | 6 9 10 10 14 14 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 14 | 7 10 10 14 14 13 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Matter Collected 1336 | 228 264 170 291 276 107 Remotely . | . . . . . . Salvage Created 1954 | 115 551 88 384 631 185 Parts 129 | 4 49 4 24 38 10 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Combat Hostiles Destroyed 47 | . 20 2 8 14 3 Melee 2 | . . . 2 . . Guns 25 | . 2 2 5 14 2 AOE 19 | . 18 . . . 1 Classes Destroyed 14 | 2 7 . 1 2 2 Worker 7 | . 6 . 1 . . Builder 1 | . 1 . . . . Tunneler 1 | 1 . . . . . Hauler 1 | . 1 . . . . Recycler 1 | 1 . . . . . Mechanic 1 | . . . . 1 . Operator 2 | . 1 . 1 . . Watcher 3 | . 2 . . 1 . Swarmer 9 | . 6 . . 3 . Grunt 26 | . 14 2 6 4 . Duelist 1 | . . . . 1 . Sentry 9 | . . . 2 6 1 Scientist 1 | . . . . . 1 Scrapper 2 | . . . . . 2 Best Kill Streak 9 | 1 9 2 3 9 2 Combat Bots Only 9 | . 6 2 3 9 1 Max Kills in Single Turn 3 | 1 3 1 1 2 1 Gunslinging 1 | . . . . 1 . Exploded 2 | . 2 . . . 1 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Hostile Shots Fired 355 | . 89 18 62 151 35 Missed 102 | . 31 2 14 51 4 Hits 253 | . 58 16 48 100 31 Melee 3 | . . . . 3 . Projectile 250 | . 58 16 48 97 31 Critical Strikes 9 | . . . 3 2 4 Damage Taken 3887 | . 755 191 663 1376 902 Core 652 | . 183 33 49 222 165 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 52 | . 52 . . . . Core Remaining (%) 56 | 100 . 13 . . . Volleys Fired 152 | 6 43 10 30 44 19 Largest 2 | 2 2 2 2 2 2 Hottest 112 | 60 80 60 60 112 112 Shots Fired 261 | 12 70 20 53 79 27 Gun 228 | 12 41 20 53 79 23 Cannon . | . . . . . . Launcher 33 | . 29 . . . 4 Special . | . . . . . . Kinetic 142 | 6 20 10 35 62 9 Thermal 86 | 6 21 10 18 17 14 Explosive 33 | . 29 . . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 13 | 3 9 4 10 13 5 Robot Miss Streak 5 | 2 5 3 3 4 3 Penetration Max . | . . . . . . Secondary Targets 7 | . . 1 . 6 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 171 | 7 28 11 42 64 19 Core Hits 118 | 3 58 5 17 26 9 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . Critical Strikes 4 | . . 1 . 2 1 Burn 2 | . . . . 1 1 Destroy 2 | . . 1 . 1 . Melee Attacks 10 | . . . 10 . . Impact 10 | . . . 10 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4409 | 91 1940 124 648 1015 591 Guns 2122 | 91 308 124 338 1015 246 Cannons . | . . . . . . Explosions 1977 | . 1632 . . . 345 Melee 310 | . . . 310 . . Ramming . | . . . . . . Kinetic 1418 | 69 129 58 206 856 100 Thermal 704 | 22 179 66 132 159 146 Explosive 1977 | . 1632 . . . 345 Electromagnetic . | . . . . . . Impact 310 | . . . 310 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 2 | . . . . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . . 6 9 Message Errors 2 | . . . . 1 1 Matter Fused 4 | . . . . 1 3 Heat Flow Errors 4 | . . . . 3 1 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . 1 . Parts Fused 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 71 | . . . 63 . 8 Projectiles . | . . . . . . Explosions 8 | . . . . . 8 Melee 63 | . . . 63 . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 317 | . 128 . . . 189 Shots 10 | . 6 . . . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 516 | . 60 249 233 279 516 Average Temperature 109 | . 16 124 99 76 282 Received Heat Transfer 1657 | . 306 108 324 462 457 Effects 13 | . . . . . 13 Shutdowns 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (minor) 2 | . . . . . 2 Damage (major) 3 | . . . . . 3 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 1 | . . . 1 . . Impact Corruptions 3 | . . . 3 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 1 . 2 1 Heat Transferred 1717 | 50 400 150 300 481 336 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Maximum Alert Level 2 | . 2 1 . 1 . Low Security (%) 72 | 100 18 68 100 76 100 Level 1 13 | . 26 31 . 23 . Level 2 14 | . 55 . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 543 | 5 543 210 87 297 106 Initial 200 | . . 200 66 29 106 Average 146 | 2 332 187 32 150 45 Influence Increases 1845 | 10 818 50 285 608 74 Destroy 0b10 Robot/C 1020 | . 400 40 160 400 20 Destroy 0b10 Robot/NC 90 | 10 55 . 10 15 . Destroy Leader 248 | . 76 10 50 112 . Allied During Kill 16 | . . . . 16 . Successful Hack 46 | . 15 . 4 5 22 Select Force Hacks 120 | . 60 . . 30 30 Disable Machine 90 | . 75 . . 15 . Destroy Structure 140 | . 137 . 1 . 2 Lose Combat Pursuer 75 | . . . 60 15 . Influence Decreases 1845 | 10 304 394 384 406 347 Entered New Map 627 | . . 314 104 42 167 Time Decay 986 | 10 264 80 230 224 178 Lost Part 192 | . 40 . 50 100 2 Lost Ally 40 | . . . . 40 . Squads Dispatched 18 | . 6 . 2 10 . Investigation 8 | . 4 . 1 3 . Extermination . | . . . . . . Reinforcement 4 | . 2 . 1 1 . Assault 2 | . . . . 2 . Garrison 4 | . . . . 4 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Distress Signals 6 | . 3 . 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 26 3 17 32 4 Peak Tracking Total 9 | . 9 3 6 7 4 Tactical Retreats 3 | . . . 2 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Traps Triggered 3 | . 1 . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Machines Disabled 7 | . 5 . . 1 1 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Machines Accessed 22 | . 6 . 4 5 7 Terminals 13 | . 3 . 3 3 4 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 4 | . 2 . . 1 1 Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 59 | . 10 . 16 12 21 Successful 34 | . 6 . 10 2 16 Failed 24 | . 4 . 5 10 5 Catastrophic 4 | . . . 2 1 1 Database Lockouts 1 | . . . 1 . . Manual 38 | . 7 . 10 7 14 Terminals 36 | . 5 . 11 8 12 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 7 | . 3 . . 2 2 Scanalyzers 5 | . . . 5 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 12 | . . . 2 . 10 Record 8 | . . . 1 . 7 Terminal Index 2 | . . . 1 . 1 Recycling Unit Index 1 | . . . . . 1 Patrol Status 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 15 | . 4 . 4 2 5 Terminals 11 | . 2 . 4 1 4 Track 1 | . . . 1 . . Botnet 9 | . 2 . 2 1 4 Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . . 1 1 Tunnel 4 | . 2 . . 1 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 15 | . 2 . 4 5 4 Full Trace Events 3 | . 1 . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 62 | . . . . 62 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 25 | . . . . 25 . Total Damage 467 | . . . . 467 . Kills 7 | . . . . 7 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Active Infowar (turns) 514 | 23 444 . . 47 . Seismic 514 | 23 444 . . 47 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Turns Passed 2505 | 57 643 169 622 517 497 Spaces Moved 1340 | 31 397 118 299 228 267 Core . | . . . . . . Treads 695 | . . . 200 228 267 Legs 645 | 31 397 118 99 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 160 160 Average Speed 144 | 120 121 120 157 163 160 Slowest Speed 240 | 120 190 120 190 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 82 42 16 44 65 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 2 . . 1 1 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 22 | . 22 . . . . Terrain Destroyed 138 | . 137 . . . 1 Melee . | . . . . . . Projectile . | . . . . . . AOE 138 | . 137 . . . 1 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Total 1649 | 38 489 127 385 300 310 Wait 44 | . 17 . 18 . 9 Move 1335 | 30 396 117 298 227 267 Hop . | . . . . . . Pick Up 32 | 1 10 . 11 7 3 Fast Attach 15 | 1 3 . 4 6 1 Attach 12 | . 3 . 3 4 2 Detach 1 | . 1 . . . . Swap 22 | . 7 . 5 5 5 Drop 26 | . 9 . 6 7 4 Fire 152 | 6 43 10 30 44 19 Melee 10 | . . . 10 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Storage -9/Recycling History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 58 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 10) 329 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 10) 493 | -10/Materials | Core integrity fell below 50% 533 | -10/Materials | Lost 3 parts (1u2w) 636 | -10/Materials | Discovered new exit (range 15) 676 | -10/Materials | Repaired Grenade Launcher? 701 | -10/Materials | Entered Mines 778 | -10/Mines | Core integrity fell below 20% 828 | -10/Mines | Assembled infested the area 833 | -10/Mines | Assisted by a Guerilla fighting off Assembled 866 | -10/Mines | Discovered new exit (range 4) 870 | -10/Mines | Entered Materials 870 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 871 | -9/Materials | Identified exit to Storage 965 | -9/Materials | Build established: Scavenger-Mutant 1155 | -9/Materials | Lost 5 parts (1p2u2w) 1358 | -9/Materials | Central database locked down 1492 | -9/Materials | Entered Storage 1553 | -9/Storage | Met a pair of Derelict thieves 1910 | -9/Storage | Core integrity fell below 50% 1955 | -9/Storage | Destroyed 9 combat bots 1960 | -9/Storage | Lost 8 parts (1p2n2u3w) 2003 | -9/Storage | Used back door to open Recycling access 2003 | -9/Storage | Discovered new exit (range 5) 2009 | -9/Storage | Entered Recycling 2386 | -9/Recycling | Scanned before Scraplab entrance 2409 | -9/Recycling | Entered Scraplab 2433 | -9/Recycling | Discovered new exit (range 2) 2463 | -9/Recycling | Angered Scraplab inhabitants 2501 | -9/Recycling | Core integrity fell below 20% 2506 | -9/Recycling | Destroyed self with Mini Grenade Launcher Last Messages --------------- 02500_ Lgt. Treads destroyed. 02501_ Power failure, Imp. Ion Engine shutdown. 02501_ Overheating: Core damaged (-52). 02501_ TI-4OC(j) destroyed. 02501_ Rocket Launcher destroyed. 02501_ Destroyed Rocket Launcher. 02501_ Hrd. Light Armor Plating destroyed. 02501_ Destroyed Hrd. Light Armor Plating. 02503_ Overheating: Core damaged (-44). 02503_ Imp. Ion Engine destroyed. 02504_ FF-FWD(c) destroyed. 02504_ Broken Lgt. Treads destroyed. 02504_ Destroyed Broken Lgt. Treads. 02505_ Overheating: Mni. Grenade Launcher damaged (-17). 02505_ Overheating: Broken Hvy. Assault Rifle damaged (-58). 02505_ Overheating: Lgt. Treads damaged (-28). 02506_ Overheating: Lrg. Storage Unit damaged (-77). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????############?????????????? | | ????????????????????????#""" " "#< #?????????????? | | ????????????????????????# X " ## #?????????????? | | ??????????????????####### #?????????????? | | ?????????????????## = #?????????????? | | ?????????????????# #####%j "#?????????????? | | ?????????????????## #???#@ ""#?????????????? | | ??????????????????# #???# & c X ""#?????????????? | | ??????????????????# #???# """ #?????????????? | | ???????????????#####################?????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????####+####?????????????????????????? | | ??????????????????# ##########???????????????????? | | ??????????????????# #???????????????????? | | ?????????????##???# #???????????????????? | | ???????????### ####### #???????????????????? | | ??????????? #???# #######???????????????????? | | ???????????? #???# #?????????????????????????? | | ????????????? #####+#####?????????????????????? | | ##+#####?????# # #?????????????????????? | | ! #?????# # #?????????????????????? | | =#?????# # """ #?????????????????????? | | = #?????# # """"" #?????????????????????? | | ! #?????# # """"" #?????????????????????? | | ####### + """"" #?????????????????????? | | ! + # """ #?????????????????????? | | # # #?????????????????????? | | # ###########?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 13% | -10/Materials Studied --------- Flight Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ You May Approach The Wall Challenges ------------ None Game ------ Seed ReactionComponentArticulator Manual? 0 Play Time 00:49:18 Cumulative 33.9 hours Start 2026.05.29 @ 18:41:53 End 2026.05.29 @ 19:59:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 29 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67db7d35-e360-4ec4-9186-36e88fbaeced