Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 11:50:44 Player: Helstads_dog Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (134) 670 Value Destroyed (4732) 4732 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1161) 1161 TOTAL SCORE: 9003 Bonus ------- High Alert Combat Kills 461 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 175/300 Energy 136/140 System Corruption 1% Temperature Warm (183) Movement Treading (162) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Improved Treads Armored Treads > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (3) ------- Field Laser Minigun Minigun > --- INVENTORY (20) --- Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Advanced Treads Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating System Restoration Module Gauss Rifle Gauss Rifle Improved Grenade Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- EM Pulse Cannon Subdweller Beam Cannon Gauss Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Armored Treads Particle Gun Subdweller Laser Particle Cannon Subdweller Beam Cannon Heavy Assault Rifle High-powered Shotgun Gauss Rifle Gauss Rifle Gauss Rifle Grenade Launcher Makeshift Hammer [Rating: 43] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Particle Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Slots Evolved 4 | . . . 4 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 107 | 7 22 19 50 9 . Power 4 | 1 1 1 . 1 . Engine 3 | 1 1 . . 1 . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 32 | 2 5 3 18 4 . Treads 22 | . 5 3 10 4 . Leg 10 | 2 . . 8 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 27 | 1 10 2 13 1 . Device 12 | . 5 1 5 1 . Storage 4 | 1 2 . 1 . . Processor 4 | . 3 . 1 . . Hackware . | . . . . . . Protection 7 | . . 1 6 . . Artifact . | . . . . . . Weapon 44 | 3 6 13 19 3 . Energy Gun 11 | 2 . . 8 1 . Energy Cannon 8 | . 3 1 4 . . Ballistic Gun 20 | 1 3 8 6 2 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . . 2 . . . Impact Weapon 3 | . . 2 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 21 | . 3 . 14 3 1 Power 1 | . 1 . . . . Propulsion 10 | . 1 . 7 2 . Utility 2 | . . . 1 . 1 Weapon 8 | . 1 . 6 1 . Highest Loss Streak 8 | . 1 . 8 2 1 To Critical Strikes 1 | . 1 . . . . Average Slot Usage (%) 99 | . 99 100 98 99 100 Engine 5 | . 14 3 . 7 9 Core 5 | . . 7 8 1 . Treads 26 | . 21 29 18 35 36 Leg 5 | . 5 . 16 . . Device 10 | . 13 9 9 9 9 Storage 10 | . 14 10 8 9 9 Protection 7 | . . 8 8 9 9 Energy Gun 6 | . 8 . 8 14 9 Energy Cannon 8 | . 11 11 7 . . Ballistic Gun 12 | . 8 16 11 12 18 Peak Build Rating 43 | 6 10 32 43 40 30 Average Rating 27 | 4 9 25 39 32 30 On Entrance 19 | . 6 10 31 40 30 Naked Turns . | . . . . . . Heaviest Build 65 | 14 35 41 65 65 63 Greatest Support 109 | 20 43 60 109 83 83 Greatest Overweight (x) 12 | . 1 . 12 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 15 | 6 13 15 15 20 20 Most Carried 20 | 4 15 15 20 20 17 Average Carried 14 | 2 11 14 14 17 16 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 4 14 15 20 16 17 Class Distribution -------------------- 45% | Scavenger-Tank 29% | Mutant 24% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Matter Collected 2429 | 218 335 426 993 457 . Remotely . | . . . . . . Salvage Created 5231 | . 795 688 2345 1151 252 Parts 312 | . 54 41 150 57 10 Haulers Intercepted 3 | . 1 . 1 . 1 Recyclers Shooed 3 | . . . 1 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 17 | . . 17 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Combat Hostiles Destroyed 106 | . 18 16 41 28 3 Guns 66 | . 6 6 23 28 3 Cannons 35 | . 12 9 14 . . AOE 3 | . . . 3 . . Classes Destroyed 17 | . 7 3 5 2 . Worker 4 | . 1 . 2 . 1 Builder 6 | . . . 6 . . Hauler 3 | . 1 . 1 . 1 Recycler 3 | . 1 . 2 . . Operator 3 | . 1 . 2 . . Turret 2 | . . 2 . . . Watcher 7 | . 3 . 4 . . Swarmer 25 | . 9 3 7 6 . Grunt 44 | . 9 . 20 12 3 Brawler 1 | . . . . 1 . Duelist 4 | . . . 2 2 . Sentry 12 | . . 1 8 3 . Specialist 2 | . . . 2 . . Hunter 1 | . . . 1 . . Programmer 4 | . . . . 4 . Heavy 1 | . . . 1 . . Subdweller 12 | . . 12 . . . Best Kill Streak 8 | . 8 5 7 5 3 Combat Bots Only 5 | . 5 3 5 5 2 Max Kills in Single Turn 2 | . 2 1 2 2 1 Gunslinging 1 | . . . 1 1 . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Hostile Shots Fired 504 | . 75 89 208 108 24 Missed 141 | . 16 27 62 30 6 Damage Taken 5943 | . 620 848 2921 1265 289 Core 777 | . 93 127 321 223 13 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 103 | . 103 . . . . Core Remaining (%) 56 | 100 . 12 . . . Volleys Fired 319 | . 56 52 125 71 15 Largest 3 | . 2 3 3 3 3 Hottest 171 | . 136 136 171 148 113 Shots Fired 848 | . 104 126 367 206 45 Gun 642 | . 57 71 263 206 45 Cannon 196 | . 47 45 104 . . Launcher . | . . . . . . Special 10 | . . 10 . . . Kinetic 376 | . 24 71 162 89 30 Thermal 371 | . 55 55 129 117 15 Explosive . | . . . . . . Electromagnetic 101 | . 25 . 76 . . Robot Hit Streak 19 | . 6 18 19 16 6 Robot Miss Streak 6 | . 4 2 5 3 6 Penetration Max 1 | . . . 1 1 . Secondary Targets 11 | . . . 1 9 1 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 499 | . 57 76 218 128 20 Core Hits 225 | . 34 31 97 51 12 Critical Kills 4 | . . . 3 1 . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 17 | . 1 . 11 5 . Burn 10 | . . . 6 4 . Destroy 6 | . . . 5 1 . Corrupt 1 | . 1 . . . . Melee Attacks 15 | . . 13 2 . . Impact 15 | . . 13 2 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10125 | . 980 1287 5020 2439 399 Guns 6851 | . 359 547 3107 2439 399 Cannons 2926 | . 617 740 1569 . . Explosions 344 | . . . 344 . . Melee . | . . . . . . Ramming 4 | . 4 . . . . Kinetic 3873 | . 75 547 1910 1107 234 Thermal 4743 | . 669 740 1837 1332 165 Explosive . | . . . . . . Electromagnetic 1505 | . 232 . 1273 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . 2 1 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . 1 . Heat Flow Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 103 | . 1 1 101 . . Projectiles 37 | . 1 1 35 . . Explosions 66 | . . . 66 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 202 | . . . 202 . . Shots 4 | . . . 4 . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 524 | . 524 11 459 367 195 Average Temperature 120 | . 149 3 124 99 86 Received Heat Transfer 1650 | . 294 195 657 423 81 Effects 9 | . 6 . 2 1 . Shutdowns 3 | . 2 . 1 . . Energy Bleed 3 | . 2 . 1 . . Interference 1 | . 1 . . . . Matter Decay 1 | . 1 . . . . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 8 | . 1 . 7 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 15 | . . 3 7 5 . Heat Transferred 9379 | . 1258 1332 3518 2901 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . 4 . . Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Peak Influence 1241 | . 171 . 447 1241 691 Initial 604 | . . . 43 267 604 Average 321 | . 76 . 161 870 636 Maximum Alert Level 4 | . . . 2 4 2 Low Security (%) 58 | 100 100 . 67 . . Level 1 12 | . . . 21 12 . Level 2 10 | . . . 11 14 100 Level 3 11 | . . . . 45 . Level 4 6 | . . . . 28 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 2 . 11 . . Investigation 4 | . 1 . 3 . . Extermination . | . . . . . . Reinforcement 6 | . 1 . 5 . . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Distress Signals 8 | . 2 . 5 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 138 | . 28 19 57 29 5 Peak Tracking Total 6 | . 4 5 6 6 3 Tactical Retreats 13 | . 6 2 3 2 . Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Machines Disabled 12 | . . 3 3 6 . Max in Single Turn 1 | . . 1 1 1 . Garrison Relay 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Machines Accessed 30 | . 8 2 17 2 1 Terminals 20 | . 6 . 11 2 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 3 | . 1 . 2 . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . 1 . . Total Hacks 99 | . 25 13 53 4 4 Successful 60 | . 14 13 31 1 1 Failed 39 | . 11 . 22 3 3 Catastrophic 7 | . 2 . 4 . 1 Database Lockouts . | . . . . . . Manual 46 | . 19 1 23 . 3 Terminals 62 | . 21 . 33 4 4 Fabricators . | . . . . . . Repair Stations 4 | . 3 . 1 . . Recycling Units 6 | . 1 . 5 . . Scanalyzers 10 | . . . 10 . . Garrison Access 4 | . . . 4 . . Terminal Hacks 35 | . 6 13 14 1 1 Record 13 | . . 12 1 . . Robot Analysis 3 | . . . 2 . 1 Prototype ID Bank 5 | . 3 . 2 . . Alert Level 3 | . 1 . 2 . . Unreport Threat 3 | . . . 3 . . Locate Traps 6 | . 2 . 4 . . Garrison Registry 1 | . . . . 1 . Derelict Proto ID Bank 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Matter 1 | . . . 1 . . Scanalyzer 10 | . . . 10 . . Insert Component 5 | . . . 5 . . Analyze 5 | . . . 5 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 11 | . 6 . 5 . . Terminals 9 | . 5 . 4 . . Botnet 9 | . 5 . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Mask 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 24 | . 6 . 16 1 1 Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 5 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 52 | . . . 52 . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . . 5 . . Part Schematics Acquired 5 | . . . 5 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 7 | . . . . 7 . Machine Destruction 7 | . . . . 7 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Robot Analysis Total 3 | . . . 2 . 1 Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Turns Passed 10137 | 52 1913 3461 2918 1667 126 Spaces Moved 5013 | 35 914 2000 1259 759 46 Core 10 | 7 . . 3 . . Treads 4204 | . 736 2000 663 759 46 Legs 799 | 28 178 . 593 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 105 160 162 Average Speed 161 | 106 164 160 161 161 162 Slowest Speed 650 | 120 240 160 650 162 162 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 62 | 5 99 87 97 81 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 9 | . . 9 . . . Spaces Dug 2 | . . . 2 . . Terrain Destroyed 81 | . . . 79 2 . Melee 2 | . . . 2 . . Projectile 23 | . . . 21 2 . AOE 56 | . . . 56 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Total 6395 | 46 1225 2128 1872 1053 71 Wait 784 | 1 191 25 354 204 9 Move 5009 | 34 913 1999 1259 758 46 Hop . | . . . . . . Pick Up 88 | 4 24 10 44 5 1 Fast Attach 22 | 6 5 . 11 . . Attach 48 | . 10 5 24 9 . Detach 3 | . 1 1 1 . . Swap 38 | 1 7 14 16 . . Drop 68 | . 17 9 36 6 . Fire 319 | . 56 52 125 71 15 Melee 15 | . . 13 2 . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 7) 219 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 7) 354 | -10/Materials | Identified exit to Materials 913 | -10/Materials | Discovered exit to Materials (range 15) 1037 | -10/Materials | Discovered exit to Materials (range 15) 1072 | -10/Materials | Discovered exit to Mines (range 12) 1228 | -10/Materials | Repaired Lgt. Treads 1621 | -10/Materials | Discovered new exit (range 6) 1873 | -10/Materials | Identified exit to Subcaves 1966 | -10/Materials | Entered Subcaves 2061 | -10/Subcaves | Discovered new exit (range 11) 2103 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2208 | -10/Subcaves | Learned location of Zion (-6) 2208 | -10/Subcaves | Met a Zionite searching for "candidates" 2315 | -10/Subcaves | Core integrity fell below 50% 2376 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2392 | -10/Subcaves | Discovered new exit (range 5) 2557 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2573 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2780 | -10/Subcaves | Visited 4L-MR0's lab 2813 | -10/Subcaves | Found Meta Core 2815 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 3124 | -10/Subcaves | Build established: Tank 3130 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3146 | -10/Subcaves | Learned Materials trap positions 4362 | -10/Subcaves | Visited Clippyterm 4367 | -10/Subcaves | Identified exit to Recycling 4367 | -10/Subcaves | Learned Factory fabricator intel 4495 | -10/Subcaves | Core integrity fell below 20% 5427 | -10/Subcaves | Entered Materials 5427 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 5428 | -8/Materials | Loaded intel: 11 trap records 5706 | -8/Materials | Lost 8 parts (4n1u3w) 6022 | -8/Materials | Build established: Scavenger-Tank 6451 | -8/Materials | Discovered new exit (range 3) 6868 | -8/Materials | Core integrity fell below 50% 7213 | -8/Materials | Garrison activated, responded to threat 7359 | -8/Materials | Discovered new exit (range 16) 7387 | -8/Materials | Identified exit to Factory 7900 | -8/Materials | Discovered exit to Factory (range 16) 8345 | -8/Materials | Identified exit to Garrison 8345 | -8/Materials | Entered Garrison 8379 | -8/Garrison | Triggered checkpoint 8681 | -8/Garrison | Core integrity fell below 20% 8755 | -8/Garrison | Triggered checkpoint 8809 | -8/Garrison | Garrison Relay disabled 9014 | -8/Garrison | Discovered new exit (range 10) 9135 | -8/Garrison | Triggered checkpoint 9142 | -8/Garrison | Triggered checkpoint 9227 | -8/Garrison | Triggered checkpoint 9405 | -8/Garrison | Discovered new exit (range 10) 9666 | -8/Garrison | Discovered new exit (range 66) 9666 | -8/Garrison | Discovered new exit (range 11) 9666 | -8/Garrison | Discovered new exit (range 44) 9882 | -8/Garrison | Installed Relay Interface Framework 10012 | -8/Garrison | Entered Materials 10138 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 10101_ T-07 Excavator is excavating. 10110_ U-05 Engineer lays Concrete. 10111_ G-50 Soldier destroyed. 10111_ Switching to secondary target: G-47 Trooper. 10114_ G-47 Trooper destroyed. 10116_ K-01 Serf collects debris. 10117_ K-01 Serf destroyed. 10118_ C-30 ARC bursts open, deploying its payload. 10118_ H-55 Commando unfolds itself. 10119_ U-05 Engineer builds a Door. 10121_ K-01 Serf collects debris. 10123_ Z5/CC>T%%2,N,P6SPBV>3GRFDVTI8 |DU4| ,D6& 10124_ K-01 Serf collects debris. 10125_ Penetrated by Slug. 10128_ K-01 Serf collects debris. 10131_ Penetrated by Slug. 10133_ K-01 Serf collects debris. 10133_ R-06 Scavenger collects Aluminum Leg. 10137_ K-01 Serf collects debris. 10138_ Hrd. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????#????????????????????????? | | ???????????????? +???????????????????????? | | ???????????????? #???????????????????????? | | ???????????????? #???????? ??????????????? | | ???????????????# #??????? #?????????????? | | ???????????????# #?????? ""??????????????? | | ???????????????# #????? T???????????????? | | ???????????????# #???? ????????????????? | | ???????????????# #??? ??????????????????? | | ??????????#???## ###r######### ??????????? | | ??????????# ### r%= % ????????? | | ??????????# # @ % =!= h ????????? | | ?#####???# u [%* k#????????????? | | # ?######## ####### #????????????? | | # """ # | ## #??????????????????????? | | # """ # #??????????????????????? | | # """ + T #??????????????????????? | | # # #??????????????????????? | | # # ### ##??????????????????????? | | ######## ###?# #???????????????????????? | | # # #???# #???????????????????????? | | # # #??##+####????????????????????? | | # # #?""" #????????????????????? | | # [ # #?"R" #????????????????????? | | # %*][# # " " #????????????????????? | | # [%]# # !#????????????????????? | | # [] / + #????????????????????? | | # # # """ ! #????????????????????? | | # # # """ #????????????????????? | | # # #?""" [?????????????????????? | | # # #? ??????????????????????? | | # # #??####???????????????????????? | | # # #?????????????????????????????? | | ######## #?????????????????????????????? | | ???????# #?????????????????????????????? | | ???????# #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 17 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 5 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed System Restoration Module | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodCooledGuard Manual? 0 Play Time 02:11:24 Cumulative 31.0 hours Start 2024.09.03 @ 07:21:23 End 2024.09.03 @ 11:50:44 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 37x27 Zoom Use 83% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62548eba-e18d-426a-bb87-a427a018183f