Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.08 @ 12:21:56 Player: whisper Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (271) 1355 Value Destroyed (9573) 9573 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (3792) 3792 TOTAL SCORE: 25040 Bonus ------- High Alert Combat Kills 1034 Follower Combat Kills 345 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -187 Cogmind --------- Core Integrity 0/1450 Matter 125/300 Energy 2/100 System Corruption 8% Temperature Cool (3) Movement Treading (145) Location -2/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Biometal Heavy Treads > --- UTILITY (15) ----- Large Storage Unit Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced Core Analyzer Layered Light Armor Plating Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Light Antimatter Reactor Light Quantum Reactor Advanced Heavy Siege Treads Compact Battery (300) Advanced Hacking Suite Long-range Tractor Beam Cooled Particle Cannon Railgun Improved KE Penetrator Linear Accelerator Lance Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Biometal Medium Treads Centrium Leg Centrium Leg Compact Wheel > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Experimental Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Target Analyzer Particle Charger Focal Shield Energy Mantle Hacking Suite Hacking Suite Advanced Component Analysis Suite Long-range Tractor Beam > --- WEAPON ----------- Matter Neutralizer Matter Neutralizer > --- INVENTORY -------- Micro Fission Core Cooled Proton Cannon Cooled Proton Cannon Cooled Particle Cannon Matter Neutralizer Advanced EMP Blaster Precision Grenade Launcher [Rating: 122] Favorites ----------- Power Micro Nuclear Core Engine Reinforced Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Shotgun Energy Gun Lightning Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Shotgun Launcher Precision Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Ext Fac Upp Upp War Pro Fac Arm Res Gar Res Gar Res Gar Slots Evolved 16 | . . . 2 . . . 2 . . 2 . 2 . 2 . . . . 2 . 2 . 2 . . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Utility 13 | . . . 2 . . . 1 . . 1 . 1 . 2 . . . . 2 . 2 . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 454 | 6 26 8 12 14 1 . 11 10 31 32 34 8 61 27 4 5 . 2 36 13 30 14 5 . 61 3 Power 44 | 1 4 1 2 . 1 . . . 1 3 1 1 9 2 . . . . 3 2 5 . 1 . 7 . Engine 16 | 1 4 1 2 . 1 . . . 1 1 1 . 2 . . . . . 1 . . . . . 1 . Core 14 | . . . . . . . . . . 2 . . 7 2 . . . . . . 2 . . . 1 . Reactor 14 | . . . . . . . . . . . . 1 . . . . . . 2 2 3 . 1 . 5 . Propulsion 105 | 2 3 3 1 5 . . 1 1 6 7 9 4 23 3 . . . . 7 4 9 3 1 . 11 2 Treads 52 | . 1 2 . 3 . . . 1 6 6 7 2 5 . . . . . 6 2 2 2 . . 5 2 Leg 7 | 2 . . . . . . . . . . . . . . . . . . . 2 2 . . . 1 . Wheel 19 | . 2 1 1 1 . . 1 . . 1 2 . 4 . . . . . . . 1 1 . . 4 . Hover 4 | . . . . 1 . . . . . . . 2 . . . . . . . . 1 . . . . . Flight 23 | . . . . . . . . . . . . . 14 3 . . . . 1 . 3 . 1 . 1 . Utility 141 | 1 6 . 4 6 . . 3 3 9 5 5 1 14 15 2 2 . . 11 2 13 6 2 . 30 1 Device 49 | . . . 3 3 . . 1 1 3 1 2 . 3 7 2 2 . . 4 2 9 . . . 6 . Storage 24 | 1 4 . 1 . . . . . . 1 1 . 6 1 . . . . 3 . 1 . 1 . 4 . Processor 17 | . 1 . . . . . . . . . . . 1 4 . . . . . . 1 . 1 . 9 . Hackware 14 | . . . . . . . 1 . 1 1 1 . 2 1 . . . . . . . 4 . . 3 . Protection 37 | . 1 . . 3 . . 1 2 5 2 1 1 2 2 . . . . 4 . 2 2 . . 8 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 164 | 2 13 4 5 3 . . 7 6 15 17 19 2 15 7 2 3 . 2 15 5 3 5 1 . 13 . Energy Gun 20 | . 3 . . . . . . . 1 . 8 2 4 . . . . . . . . . . . 2 . Energy Cannon 46 | . . . . . . . . . 5 10 2 . 1 2 1 . . 2 8 2 3 4 1 . 5 . Ballistic Gun 39 | 2 6 2 3 3 . . 3 3 6 3 4 . . . . . . . 2 . . . . . 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 39 | . . 2 1 . . . 2 3 2 4 5 . 8 2 1 1 . . 3 1 . 1 . . 3 . Special Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Impact Weapon 5 | . 2 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . 2 2 . . . . . 2 . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . 1 . 2 . . 1 . . . . . . . Special Melee Weapon 3 | . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 14 | . . . 1 1 . . . . 2 . 4 1 . . . . . . 2 . 2 . . . 1 . Parts Lost 108 | . 8 . . 3 . . . 2 1 . 5 1 9 . . . . . 9 10 14 15 . 8 10 13 Power 12 | . 2 . . . . . . . 1 . . . 3 . . . . . 1 . . 2 . . 1 2 Propulsion 33 | . 1 . . 2 . . . . . . . 1 2 . . . . . 6 6 4 4 . 2 1 4 Utility 44 | . 1 . . 1 . . . 2 . . 2 . 3 . . . . . 2 3 8 6 . 6 4 6 Weapon 19 | . 4 . . . . . . . . . 3 . 1 . . . . . . 1 2 3 . . 4 1 Highest Loss Streak 13 | . 5 . . 2 . . . 1 1 . 2 1 3 . . . . . 4 6 7 12 . 8 4 13 Average Slot Usage (%) 90 | . 95 100 99 97 100 100 97 99 99 91 94 90 92 91 94 94 94 94 92 64 80 49 44 39 78 73 Engine 5 | . 11 14 10 11 11 11 9 9 8 2 5 6 3 . . . . . 1 . . . . . . . Core 2 | . . . . . . . . . . 4 1 . 7 10 11 11 11 11 7 . 1 6 . . 1 . Treads 9 | . 7 18 11 10 11 11 9 9 14 16 15 16 9 . . . . . 8 11 3 3 4 2 4 5 Wheel 7 | . 19 9 10 10 11 11 18 18 12 6 9 9 7 . . . . . . . 2 2 . . 4 3 Flight 3 | . . . . . . . . . . . . . 8 23 23 23 23 23 10 . 1 1 2 2 . . Device 7 | . . . 21 11 11 11 9 1 1 . 2 6 5 14 11 11 11 11 11 4 26 7 4 2 2 3 Storage 14 | . 22 28 22 22 22 22 18 18 18 15 15 13 13 5 5 5 5 5 9 5 3 3 3 3 7 8 Processor 5 | . . . . . . . . . . . . . . 6 11 11 11 11 10 10 8 9 7 7 27 27 Hackware 12 | . . . . . . . 6 9 15 22 22 20 21 23 23 23 23 23 20 14 9 7 17 14 9 7 Protection 4 | . 4 . . 9 11 11 9 16 9 6 4 3 3 . . . . . 2 2 . 1 . . 4 8 Energy Gun 1 | . 2 . . . . . . . . . 2 13 7 . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . 8 10 5 . . . . . . 1 1 . 6 2 3 2 3 . Ballistic Gun 8 | . 22 20 22 22 22 22 16 17 8 4 6 . . . . . . . . 3 . . . . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 12 59 59 64 66 68 68 75 78 76 76 81 71 81 34 28 28 24 29 94 93 89 44 42 42 108 103 Greatest Support 150 | 20 24 40 40 12 12 12 24 24 60 83 28 20 30 33 29 29 29 29 123 119 60 70 70 70 135 150 Greatest Overweight (x) 8 | . 4 4 5 5 5 5 3 3 5 2 6 7 7 1 . . . . 1 5 5 2 . 2 8 7 Average Overweight (x) 1 | . 1 1 4 5 5 5 2 2 2 1 2 4 1 . . . . . . . 2 . . . 2 2 Largest Inventory Capacity 22 | 6 18 18 18 18 18 18 18 18 18 18 18 18 22 12 8 8 8 8 14 14 8 8 8 8 20 16 Average Capacity 14 | 5 13 18 18 18 18 18 18 18 18 18 18 18 16 8 8 8 8 8 12 8 7 7 7 7 13 16 Most Carried 18 | 4 16 17 18 18 18 18 18 18 18 18 18 18 18 12 8 8 8 8 14 14 8 6 7 8 16 16 Average Carried 13 | 2 11 16 17 17 17 18 17 17 17 17 17 17 15 7 7 8 8 7 10 8 5 4 6 6 10 14 Final Capacity 18 | 6 18 18 18 18 18 18 18 18 18 18 18 18 12 8 8 8 8 8 14 4 8 4 8 4 16 16 Final Carried 18 | 4 16 17 18 18 18 18 18 18 18 18 18 18 12 8 8 8 8 8 14 4 6 4 7 4 16 12 Class Distribution -------------------- 29% | Mutant 26% | Hacker-Mutant 22% | Scavenger-Mutant 10% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Scavenger-Assassin | -4/Factory Hacker-Mutant | -4/Armory Hacker-Skirmisher | -3/Research Scavenger-Mutant | -3/Garrison Mutant | -2/Research Mutant | -2/Garrison Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Ext Fac Upp Upp War Pro Fac Arm Res Gar Res Gar Res Gar Matter Collected 7469 | 202 532 205 352 508 10 10 197 333 441 907 621 75 704 246 129 71 . 94 390 95 324 77 . . 936 10 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11099 | . 880 131 415 404 . . 134 557 840 1326 1537 222 688 476 43 60 . . 1003 102 323 128 . . 1767 63 Parts 582 | . 46 12 36 25 . . 8 31 56 80 78 2 16 20 6 8 . . 46 6 16 7 . . 71 12 Haulers Intercepted 17 | . 2 . 1 . . . . . 3 3 4 . . 1 . . . . 1 . . . . . 2 . Recyclers Shooed 15 | . . . 1 . . . . . 1 3 . . 4 1 . . . . . . . . . . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . . . 4 4 . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Ext Fac Upp Upp War Pro Fac Arm Res Gar Res Gar Res Gar Combat Hostiles Destroyed 200 | . 17 8 10 13 . . 6 18 19 25 19 1 5 5 4 5 . . 10 2 8 1 . . 20 4 Melee 6 | . 2 . . . . . . . . . . . . 1 . . . . 2 1 . . . . . . Guns 78 | . 12 3 8 13 . . 4 8 10 6 8 1 1 . . . . . 2 1 . . . . 1 . Cannons 37 | . . . . . . . . . 4 10 7 . 1 . . . . . . . 7 . . . 8 . AOE 69 | . 1 5 2 . . . 2 10 4 8 4 . 3 4 4 5 . . 2 . . . . . 11 4 Classes Destroyed 17 | . 6 . 3 2 . . . . 2 2 . . . . . . . . . . . 1 . . 1 . Worker 5 | . . . 1 . . . . . 1 2 . . . . . . . . . . . . . . 1 . Builder 9 | . 1 . 1 . . . . . 1 2 2 . . . . . . . . . . . . . 2 . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hauler 17 | . 2 . 1 . . . . . 3 3 4 . . 1 . . . . 1 . . . . . 2 . Recycler 15 | . . . . . . . . . . 1 1 1 3 2 . . . . 1 . 1 . . . 5 . Operator 10 | . 3 . 1 . . . . . 2 1 . 1 . 1 . . . . . . . . . . 1 . Watcher 17 | . 3 . 3 . . . . . 3 2 2 . 2 2 . . . . . . . . . . . . Swarmer 61 | . 2 5 3 . . . 3 4 4 11 . . 3 5 4 5 . . . 1 . . . . 7 4 Grunt 71 | . 15 3 5 6 . . 2 12 9 6 8 . . . . . . . 3 . . . . . 2 . Brawler 3 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Duelist 3 | . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . Protector 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Sentry 29 | . . . 1 1 . . 1 2 3 5 8 1 1 . . . . . 4 . . . . . 2 . Hunter 7 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . 4 . Programmer 19 | . . . . . . . . . . 1 1 . 1 . . . . . 3 . 8 . . . 5 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 4 3 3 5 . . 6 12 7 6 5 1 3 5 4 4 . . 6 1 3 1 . . 6 4 Combat Bots Only 12 | . 4 3 3 5 . . 6 12 6 4 5 1 3 4 4 4 . . 6 1 3 1 . . 4 4 Max Kills in Single Turn 5 | . 1 1 2 1 . . 1 5 2 4 4 1 1 3 3 4 . . 2 1 1 1 . . 3 2 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 5 | . 1 1 2 . . . 1 5 1 3 4 . 1 3 3 4 . . 1 . . . . . 3 2 Melee 1 | . 1 . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Ext Fac Upp Upp War Pro Fac Arm Res Gar Res Gar Res Gar Damage Taken 25222 | . 1158 215 211 668 . . 95 605 864 1183 1279 145 1139 88 . 122 . . 1599 3266 2818 2504 . 1140 3495 2628 Core 4243 | . 180 49 10 163 . . . 30 112 151 164 30 116 . . 19 . . 210 822 355 376 . 684 482 290 Absorbed by Shields 236 | . . . . . . . . . . . . . 73 . . . . . . . 68 . . . . 95 Core Remaining (%) 58 | 100 . 8 . . . 56 . . 74 . 55 . 82 . . . . 98 . 10 . 43 . . . . Volleys Fired 656 | . 85 14 29 39 . . 12 26 69 58 71 9 36 5 3 5 . 5 40 12 37 19 2 1 77 2 Largest 2 | . 2 2 2 2 . . 2 2 2 2 2 2 2 1 1 1 . 1 2 2 2 1 1 1 2 1 Hottest 210 | . 60 46 46 46 . . 46 46 112 138 138 110 110 90 36 36 . 30 110 110 210 120 120 120 159 49 Shots Fired 1055 | . 158 22 56 78 . . 19 46 127 101 131 18 58 5 3 5 . 5 45 18 47 18 2 1 90 2 Gun 687 | . 158 16 54 78 . . 15 40 67 47 109 18 44 . . . . . 10 14 . . . . 17 . Cannon 281 | . . . . . . . . . 51 45 19 . 1 2 1 . . 5 29 4 47 17 2 1 57 . Launcher 87 | . . 6 2 . . . 4 6 9 9 3 . 13 3 2 5 . . 6 . . 1 . . 16 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 561 | . 143 16 54 78 . . 15 40 67 47 69 . . . . . . . 10 14 . . . . 8 . Thermal 165 | . 11 . . . . . . . . . 5 . 1 2 1 . . 5 19 . 47 11 2 1 60 . Explosive 67 | . . 6 2 . . . 4 6 9 3 1 . 8 3 2 5 . . . . . . . . 16 2 Electromagnetic 262 | . 4 . . . . . . . 51 51 56 18 49 . . . . . 16 4 . 7 . . 6 . Robot Hit Streak 19 | . 12 12 19 8 . . 7 12 10 11 16 10 12 5 . 1 . . 6 12 16 3 . . 18 3 Robot Miss Streak 8 | . 5 2 4 4 . . 8 3 3 3 6 1 2 . 1 3 . . 1 1 3 1 . 2 2 . Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Secondary Targets 10 | . 1 . . 2 . . . 2 2 3 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 784 | . 129 16 43 63 . . 11 41 89 66 90 14 35 16 . 1 . . 36 15 33 12 . . 72 2 Core Hits 493 | . 46 15 32 29 . . 12 42 48 53 57 4 21 14 5 6 . . 24 6 12 2 . 1 58 6 Critical Hits 15 | . 1 . . 1 . . . 3 2 . . . 1 1 . . . . 2 1 1 1 . . 1 . Critical Kills 6 | . . . . . . . . 2 1 . . . 1 1 . . . . . . . . . . 1 . Critical Parts Destroyed 9 | . 1 . . 1 . . . 1 1 . . . . . . . . . 2 1 1 1 . . . . Melee Attacks 111 | . 32 . 1 . . . 1 . . . . . 3 29 1 5 1 2 30 6 . . . . . . Impact 33 | . 31 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Slashing 23 | . . . . . . . . . . . . . 3 14 . . . . . 6 . . . . . . Piercing 54 | . . . . . . . . . . . . . . 15 1 5 1 2 30 . . . . . . . Sneak Attacks 7 | . 1 . . . . . . . . . . . . 4 . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29195 | . 1796 478 880 715 . . 535 1434 2941 2502 2644 370 1341 1352 296 348 . . 1962 450 1660 655 . 59 6153 624 Guns 8624 | . 1209 192 734 715 . . 136 552 741 632 1762 302 787 . . . . . 254 249 . . . . 359 . Cannons 7470 | . . . . . . . . . 868 989 485 . 32 . . . . . 249 108 1649 655 . 41 2394 . Explosions 10768 | . 98 286 146 . . . 399 882 1332 881 397 68 477 347 296 348 . . 791 . . . . . 3396 624 Melee 2279 | . 468 . . . . . . . . . . . 45 1005 . . . . 668 93 . . . . . . Ramming 54 | . 21 . . . . . . . . . . . . . . . . . . . 11 . . 18 4 . Kinetic 6680 | . 1065 192 734 715 . . 136 552 741 632 1226 . . . . . . . 254 249 . . . . 184 . Thermal 5988 | . 199 . . . . . . . 75 133 341 68 226 . . . . . 300 . 1649 468 . 41 2488 . Explosive 8601 | . . 286 146 . . . 399 882 1257 499 . . 121 347 296 348 . . . . . . . . 3396 624 Electromagnetic 5593 | . 43 . . . . . . . 868 1238 1077 302 949 . . . . . 740 108 . 187 . . 81 . Impact 468 | . 468 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 794 | . . . . . . . . . . . . . 45 656 . . . . . 93 . . . . . . Piercing 1017 | . . . . . . . . . . . . . . 349 . . . . 668 . . . . . . . Highest Corruption 17 | . 2 2 . . . . . . 1 . 3 . . . . . . . 3 5 13 17 . . 8 8 Average Corruption 4 | . 1 2 . . . . . . 1 . 2 . . . . . . . 1 3 8 14 . . 6 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 118 | . 1 10 . . . . . . 1 . 9 . . . . . . . 6 7 34 12 . . 34 4 Message Errors 24 | . . 3 . . . . . . . . 1 . . . . . . . 1 3 8 1 . . 7 . Matter Fused 19 | . . . . . . . . . . . 1 . . . . . . . . 1 7 3 . . 5 2 Heat Flow Errors 13 | . 1 3 . . . . . . . . 3 . . . . . . . 2 . 1 . . . 3 . Energy Discharges 13 | . . 2 . . . . . . . . . . . . . . . . 1 . 4 . . . 6 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Data Loss (minor) 16 | . . 1 . . . . . . . . 2 . . . . . . . 1 1 4 2 . . 4 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Targeting Errors 19 | . . 1 . . . . . . 1 . 1 . . . . . . . 1 1 6 3 . . 5 . Weapon Failures 4 | . . . . . . . . . . . 1 . . . . . . . . 1 1 1 . . . . Overload Shots 15 | . . . . . . . . . . . . . . 1 . . . . 3 . . 9 . . 2 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 1236 | . 52 . 8 . . . 3 2 71 20 . . 10 263 . 24 . . 91 21 129 138 . . 366 38 Projectiles 376 | . . . . . . . . . 23 5 . . . . . . . . 33 . 129 138 . . 48 . Explosions 529 | . . . 8 . . . 3 2 48 15 . . 10 5 . 24 . . 58 . . . . . 318 38 Melee 331 | . 52 . . . . . . . . . . . . 258 . . . . . 21 . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 306 | . 53 42 . . . . . . . 25 . . 60 . . 36 . . 23 . . . . 9 58 . Shots 10 | . 1 2 . . . . . . . 1 . . 2 . . 1 . . 1 . . . . . 2 . Rammed 15 | . 10 . . . . . . . . . . . . . . . . . . . 3 . . 1 1 . Targets Rammed 15 | . 10 . . . . . . . . . . . . . . . . . . . 3 . . 1 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 530 | . 261 269 . 371 . . 1 58 337 245 264 184 36 50 6 7 . . 356 301 162 220 93 42 530 . Average Temperature 83 | . 20 88 . 182 . . 1 18 84 72 88 63 8 8 4 3 . . 89 92 66 94 47 22 147 . Received Heat Transfer 4530 | . 492 78 81 240 . . 45 306 360 189 309 48 183 . . 18 . . 246 393 414 438 . 99 162 429 Effects 31 | . . . . 1 . . . . . . 3 . . . . . . . . 3 . . . . 24 . Shutdowns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 13 | . . . . . . . . . . . 3 . . . . . . . . 3 . . . . 7 . Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . 2 1 1 1 1 . . . . . 4 . . 1 . . . . Combat Hostiles 7 | . . . . . . . . . 1 1 . . . . . . . . 4 . . 1 . . . . Parts Fried 45 | . 3 . . . . . . . 6 5 7 6 7 . . . . . 9 . . 2 . . . . Impact Corruptions 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 15 | . . . . . . . . . . 1 1 . 1 . . . . . . . 1 . . . 11 . Heat Transferred 5379 | . 325 . . . . . . . 150 200 450 100 237 . . . . . 200 . 1258 361 . 37 2061 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . 1 . . . . . . . 2 2 1 2 4 . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Ext Fac Upp Upp War Pro Fac Arm Res Gar Res Gar Res Gar Peak Influence 958 | . 278 258 243 236 . . 219 684 870 958 754 412 230 210 . . . . 213 390 209 37 34 25 631 530 Initial 473 | . . 58 . 66 . . . 142 333 395 435 343 30 52 . . . . . 49 204 . 6 25 . 473 Average 221 | . 158 110 107 98 . . 54 516 580 493 584 267 91 84 . . . . 37 150 102 4 18 18 192 468 Maximum Alert Level 3 | . 1 1 1 1 . . 1 2 3 3 3 2 1 1 . . . . 1 1 1 . . . 2 2 Low Security (%) 58 | 100 74 68 85 74 . 100 93 8 . 16 . 7 89 98 . . . . 99 69 83 100 100 100 51 . Level 1 20 | . 25 31 14 25 . . 6 7 13 29 . 90 10 1 . . . . . 30 16 . . . 35 . Level 2 16 | . . . . . . . . 83 59 24 91 1 . . . . . . . . . . . . 13 100 Level 3 4 | . . . . . . . . . 27 28 8 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 6 . 1 1 . . 3 . 7 7 3 1 . 3 . 1 . . 2 2 5 . . . 7 . Investigation 16 | . 4 . . 1 . . . . 3 1 . . . . . . . . . 2 2 . . . 3 . Extermination 9 | . . . . . . . . . . 1 1 . . . . . . . 2 . 3 . . . 2 . Reinforcement 18 | . 2 . 1 . . . 1 . 3 4 1 1 . 3 . . . . . . . . . . 2 . Assault 3 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . Garrison 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Ext Fac Upp Upp War Pro Fac Arm Res Gar Res Gar Res Gar Distress Signals 22 | . 1 . 4 . . . 1 . 5 2 3 . 2 2 . . . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 414 | . 38 10 16 15 . . 14 21 38 32 26 3 17 13 6 7 . . 12 41 23 18 . 16 36 12 Peak Tracking Total 17 | . 5 3 3 5 . . 6 7 5 5 6 2 4 3 6 7 . . 6 17 13 15 . 17 7 10 Tactical Retreats 40 | . . 2 . 3 . . . 4 3 1 1 . 5 4 . 3 . . 1 7 2 2 . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Ext Fac Upp Upp War Pro Fac Arm Res Gar Res Gar Res Gar Traps Triggered 29 | . 4 . . . . . . 2 . 1 4 . 3 . . . . . 1 2 8 1 . . 3 . Indirectly 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Trap Hack Attempts 40 | . 23 . . . . . . . . . . . . . . . . . 17 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . Reused 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . 1 . . . . . . . . . . . . . 5 3 . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Ext Fac Upp Upp War Pro Fac Arm Res Gar Res Gar Res Gar Machines Disabled 18 | . 1 . . . . . 1 . 3 2 3 1 1 . . . . . 2 2 . . . . 2 . Max in Single Turn 2 | . 1 . . . . . 1 . 2 1 1 1 1 . . . . . 1 1 . . . . 1 . Garrison Access 3 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Ext Fac Upp Upp War Pro Fac Arm Res Gar Res Gar Res Gar Machines Accessed 79 | . 7 . 5 2 2 . 3 . 3 9 6 4 8 9 . . . . 6 1 3 . 3 . 8 . Terminals 57 | . 4 . 5 1 . . 2 . 1 7 5 3 8 5 . . . . 5 1 1 . 2 . 7 . Fabricators 3 | . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . Repair Stations 3 | . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . 1 . 1 . Total Hacks 188 | . 13 . 14 5 2 . 12 . 10 32 10 7 11 26 . . . . 14 3 6 . 6 . 17 . Successful 126 | . 9 . 9 2 2 . 4 . 9 26 8 7 9 19 . . . . 10 2 3 . 3 . 4 . Failed 62 | . 4 . 5 3 . . 8 . 1 6 2 . 2 7 . . . . 4 1 3 . 3 . 13 . Catastrophic 8 | . . . 1 . . . . . . 1 . . . 1 . . . . . . 1 . 1 . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 97 | . 4 . 7 5 1 . 11 . 6 15 5 3 2 10 . . . . 6 2 1 . 5 . 14 . Terminals 144 | . 8 . 14 4 . . 11 . 5 21 9 6 11 17 . . . . 13 3 1 . 5 . 16 . Fabricators 10 | . . . . . . . . . . 3 . . . 3 . . . . . . 4 . . . . . Repair Stations 6 | . 3 . . . . . . . . . 1 . . 2 . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . . . . 4 8 . . . 3 . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . 1 . 1 . Terminal Hacks 69 | . 3 . 5 2 2 . 1 . 2 13 6 5 9 11 . . . . 8 2 . . . . . . Record 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Part Schematic 6 | . . . . . . . . . . 2 . . 1 2 . . . . 1 . . . . . . . Robot Analysis 7 | . . . 2 1 . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 7 | . 2 . 1 . . . . . . 2 . 1 . 1 . . . . . . . . . . . . Open Door 11 | . . . . 1 . . . . . . 3 1 6 . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . . Branch Access Points 4 | . . . . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 8 | . . . . . . . 1 . 1 1 1 1 1 1 . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Locate Traps 11 | . 1 . 1 . . . . . . 3 1 1 1 1 . . . . 2 . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Zone Layout 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . 2 . . . 2 . . . . . . 2 . . . . . Load Schematic 3 | . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . Build 3 | . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . . . . . 4 8 . . . 2 . . . . . . . . . . . . Insert Component 7 | . . . . . . . . . 2 4 . . . 1 . . . . . . . . . . . . Analyze 7 | . . . . . . . . . 2 4 . . . 1 . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . 1 . 1 . Unlock Access 4 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . 1 . Seal Access 3 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . Unauthorized Hacks 26 | . 4 . 4 . . . 2 . 3 3 2 1 . 1 . . . . 1 . . . 2 . 3 . Terminals 22 | . 2 . 4 . . . 2 . 2 2 2 1 . 1 . . . . 1 . . . 2 . 3 . Assimilate 5 | . 1 . . . . . 1 . 1 . 1 . . . . . . . . . . . . . 1 . Botnet 9 | . 1 . 2 . . . . . . 1 . . . . . . . . 1 . . . 2 . 2 . Operators 8 | . . . 2 . . . 1 . 1 1 1 1 . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 3 . 5 1 . . 2 . 2 7 6 2 5 7 . . . . 4 1 2 . 2 . 8 . Full Trace Events 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . Feedback Events 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Corruption 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 2 6 . . 1 3 . . . . 1 . . . . . . . Parts Built 4 | . . . . . . . . . . 1 . . . 2 . . . . . . 1 . . . . . Matter 666 | . . . . . . . . . . 213 . . . 168 . . . . . . 285 . . . . . Time 194 | . . . . . . . . . . 76 . . . 42 . . . . . . 76 . . . . . Total Part Build Rating 18 | . . . . . . . . . . 5 . . . 8 . . . . . . 5 . . . . . Parts Repaired 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 64 | . 26 . . . . . . . . . . . . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . . . 2 4 . . . 1 . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . 2 4 . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Ext Fac Upp Upp War Pro Fac Arm Res Gar Res Gar Res Gar Used RIF Installer 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . find_recycling 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Attached 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Robots Rewired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Ext Fac Upp Upp War Pro Fac Arm Res Gar Res Gar Res Gar Total Allies 26 | . . . . 5 . . 1 . 1 . 4 . 14 . . . . . . . . . . . 1 . Largest Group 10 | . . . . 5 5 3 4 1 1 . 3 . 10 3 . . . . . . . . . . 1 . Highest-Rated Group 259 | . . . . 85 85 40 66 26 10 . 93 . 259 218 . . . . . . . . . . 44 . Highest-Rated Ally 156 | . . . . 31 31 16 26 26 10 . 31 . 156 156 . . . . . . . . . . 44 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 87 | . . . . . . . 13 . . . 12 . 62 . . . . . . . . . . . . . Total Damage 1591 | . . . . . . . 144 . . . 232 . 1215 . . . . . . . . . . . . . Kills 13 | . . . . . . . 3 . . . 1 . 9 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Ext Fac Upp Upp War Pro Fac Arm Res Gar Res Gar Res Gar Robot Analysis Total 7 | . . . 2 1 . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . . . . . . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Ext Fac Upp Upp War Pro Fac Arm Res Gar Res Gar Res Gar Turns Passed 18140 | 58 1398 1031 681 1049 385 438 184 616 969 1464 974 867 1136 789 291 433 95 156 1217 315 1211 196 219 97 1746 125 Spaces Moved 12541 | 41 845 517 359 618 271 308 109 417 491 746 447 459 973 1061 496 329 153 343 956 334 695 110 142 94 1142 85 Core 454 | 5 . . . . . . . . . . . . . . . . . . . 267 . 33 10 37 102 . Treads 1502 | . . 476 22 . . . . . 100 75 . . . . . . . . 256 67 57 53 58 38 256 44 Legs 272 | 36 9 . . . . . . . . . . . . . . . . . . . 227 . . . . . Wheels 6514 | . 836 41 337 618 271 308 109 417 391 671 447 459 449 . . . . . . . 311 24 . . 784 41 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3799 | . . . . . . . . . . . . . 524 1061 496 329 153 343 700 . 100 . 74 19 . . Fastest Speed 28 | 50 90 130 140 140 140 140 110 110 110 120 110 110 28 28 28 28 28 28 28 50 39 50 50 40 50 110 Average Speed 99 | 111 109 187 142 140 140 140 110 118 126 125 118 127 70 28 28 28 28 28 67 72 133 112 110 98 124 137 Slowest Speed 300 | 120 150 200 220 140 140 140 120 120 180 180 140 150 172 100 28 28 28 28 180 300 185 165 160 160 190 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . 4 2 . . . . 3 . 4 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 95 96 36 88 69 72 12 53 32 23 59 10 74 27 62 53 16 58 21 29 18 37 5 42 39 45 Regions Visited 26 Branch Regions 11 Pre-discovered Areas 5 | . 2 . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 15 | . . . . . . . 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . 1 . . . . . . . . . . . . . Scrap Searched 9 | . . 2 . . . 1 . . . . . . . . 1 4 . 1 . . . . . . . . Spaces Dug 130 | . 3 . 1 . . . 1 . . 6 14 . 47 11 2 13 1 6 18 . 4 . 2 . 1 . Terrain Destroyed 772 | . 5 39 17 . . . 13 23 72 20 21 3 139 30 13 44 1 6 30 . 11 1 2 . 225 57 Melee 26 | . 3 . 1 . . . 1 . . . . . . 10 1 1 1 2 6 . . . . . . . Projectile 43 | . . . . . . . . . . 1 1 . . 1 1 . . 4 16 . 11 1 2 . 5 . AOE 703 | . 2 39 16 . . . 12 23 72 19 20 3 139 19 11 43 . . 8 . . . . . 220 57 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Ext Fac Upp Upp War Pro Fac Arm Res Gar Res Gar Res Gar Total 16945 | 50 1120 553 468 725 278 315 150 488 734 1188 759 724 1359 1492 641 654 202 394 1436 382 917 157 201 98 1368 92 Wait 2604 | . 68 15 57 30 1 8 10 16 106 306 179 242 168 351 137 311 49 42 324 . 89 11 48 . 35 1 Move 12492 | 40 844 516 358 617 270 307 108 416 490 745 446 458 965 1056 495 328 152 342 949 333 687 109 141 93 1142 85 Hop 12 | . . . . . . . . . . . . . 3 2 . . . . 3 . 4 . . . . . Pick Up 145 | 4 18 . 5 11 3 . 3 2 11 17 6 1 13 4 . . . . 13 1 10 . 4 . 18 1 Fast Attach 201 | 6 10 . 2 4 . . 2 2 13 8 15 6 16 7 . . . . 18 10 21 8 4 . 49 . Attach 85 | . 6 . 3 2 1 . 2 1 2 4 5 2 16 8 1 . . 1 10 2 7 3 1 . 5 3 Detach 80 | . 5 . 1 . . . 1 . 1 1 4 1 24 7 1 . . 1 10 4 5 1 1 2 10 . Swap 169 | . 10 8 7 8 . . 7 7 16 20 14 . 29 12 3 5 . 1 8 1 3 3 . . 7 . Drop 218 | . 9 . 5 14 3 . 4 2 26 29 19 5 30 11 . . . . 14 13 9 . . 1 24 . Fire 656 | . 85 14 29 39 . . 12 26 69 58 71 9 36 5 3 5 . 5 40 12 37 19 2 1 77 2 Melee 111 | . 32 . 1 . . . 1 . . . . . 3 29 1 5 1 2 30 6 . . . . . . Ram 12 | . 10 . . . . . . . . . . . . . . . . . . . . . . 1 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Escape Stasis 101 | . . . . . . . . 16 . . . . 40 . . . . . . . 42 3 . . . . Rewire 16 | . . . . . . . . . . . . . 16 . . . . . . . . . . . . . Trap 40 | . 23 . . . . . . . . . . . . . . . . . 17 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: Res x4 / Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res x2) -3/Research -3/Garrison -2/Research -2/Garrison -2/Research (discovered 2 exits: *Qua / Gar) -2/Garrison (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 17) 314 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 16) 645 | -10/Materials | Lost 5 parts (1n1u3w) 734 | -10/Materials | Repaired Assault Rifle 810 | -10/Materials | Core integrity fell below 50% 1173 | -10/Materials | Discovered new exit (range 12) 1330 | -10/Materials | Discovered new exit (range 16) 1457 | -10/Materials | Entered Mines 1466 | -10/Mines | Core integrity fell below 20% 1479 | -10/Mines | Met a Derelict bent on vengeance 2009 | -10/Mines | Discovered new exit (range 8) 2011 | -10/Mines | Learned Materials terminal intel 2472 | -10/Mines | Discovered new exit (range 10) 2488 | -10/Mines | Entered Materials 2488 | -9/Materials | Evolved 2 slots: Utility x2 2489 | -9/Materials | Loaded intel: 12 terminal locations 3097 | -9/Materials | Discovered new exit (range 10) 3169 | -9/Materials | Entered Mines 3170 | -9/Mines | Assembled infested the area 3450 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3581 | -9/Mines | Met a Derelict shopkeep closing up shop 3717 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3895 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3898 | -9/Mines | Found Prototype Device 3899 | -9/Mines | Identified Exp. Sensor Array 4129 | -9/Mines | Learned location of Storage (-7) 4151 | -9/Mines | Discovered new exit (range 8) 4157 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4193 | -9/Mines | Learned location of 1 exit from Materials 4206 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4206 | -9/Mines | Discovered new exit (range 5) 4218 | -9/Mines | Entered Exiles 4218 | -9/Exiles | Accompanied by 5 allies 4248 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4252 | -9/Exiles | Met 8R-AWN 4276 | -9/Exiles | Met EX-HEX 4357 | -9/Exiles | Met EX-DEC 4379 | -9/Exiles | Learned location of Zion (-7) 4403 | -9/Exiles | Met EX-BIN 4423 | -9/Exiles | Aligned with FarCom system 4424 | -9/Exiles | Given EX-Vault access code 4456 | -9/Exiles | Opened EX-Vault 4465 | -9/Exiles | Found Chronowheel 4493 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4589 | -9/Exiles | Discovered new exit (range 10) 4603 | -9/Exiles | Left Exiles lab with Chronowheel 4603 | -9/Exiles | Entered Mines 4603 | -8/Mines | Accompanied by 3 allies 4638 | -8/Mines | Build established: Scavenger-Mutant 4959 | -8/Mines | Discovered new exit (range 8) 5041 | -8/Mines | Entered Materials 5041 | -8/Materials | Accompanied by 3 allies 5041 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5042 | -8/Materials | Identified exit to Factory 5218 | -8/Materials | Identified exit to Garrison 5225 | -8/Materials | Entered Garrison 5225 | -8/Garrison | Accompanied by 1 ally 5268 | -8/Garrison | Triggered checkpoint 5276 | -8/Garrison | Triggered checkpoint 5351 | -8/Garrison | Destroyed 12 combat bots 5379 | -8/Garrison | Discovered new exit (range 15) 5536 | -8/Garrison | Discovered new exit (range 10) 5598 | -8/Garrison | Triggered checkpoint 5634 | -8/Garrison | Discovered new exit (range 8) 5648 | -8/Garrison | Installed Relay Interface Framework 5841 | -8/Garrison | Entered Materials 6360 | -8/Materials | Build established: Hacker-Mutant 6587 | -8/Materials | Discovered exit to Factory (range 16) 6641 | -8/Materials | First assault squad dispatched 6714 | -8/Materials | Build established: Scavenger-Mutant 6810 | -8/Materials | Entered Factory 6810 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7289 | -7/Factory | Build established: Hacker-Mutant 7321 | -7/Factory | Identified exit to Storage 7321 | -7/Factory | Identified exit to Lower Caves 7560 | -7/Factory | Fabricated Exp. Sensor Array (x1) 7714 | -7/Factory | Local fabrication network quarantined 7780 | -7/Factory | Garrison activated, responded to threat 8274 | -7/Factory | Entered Storage 8508 | -7/Storage | Identified exit to Factory 9074 | -7/Storage | First assault squad dispatched 9099 | -7/Storage | Allied Derelicts emerged from ambush trap array 9248 | -7/Storage | Entered Factory 9248 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9256 | -6/Factory | Discovered new exit (range 12) 9385 | -6/Factory | Identified exit to Lower Caves 9385 | -6/Factory | Identified exit to Extension 10115 | -6/Factory | Entered Extension 10351 | -6/Extension | Rescued a captive Derelict 10351 | -6/Extension | Rescued a captive Derelict 10530 | -6/Extension | Rescued a captive Derelict 10531 | -6/Extension | Rescued a captive Derelict 10570 | -6/Extension | Build established: Scavenger-Mutant 10581 | -6/Extension | Rescued a captive Derelict 10582 | -6/Extension | Rescued a captive Derelict 10665 | -6/Extension | Disrupted transfer network 10704 | -6/Extension | Spotted B-75 Beast 10772 | -6/Extension | Lost 3 parts (1p1n1w) 10949 | -6/Extension | Spotted B-75 Beast 10963 | -6/Extension | Rescued a captive Derelict 10964 | -6/Extension | Rescued a captive Derelict 10991 | -6/Extension | Lost 3 parts (1p2u) 11120 | -6/Extension | Rescued a captive Derelict 11121 | -6/Extension | Rescued a captive Derelict 11170 | -6/Extension | Rescued A7 11201 | -6/Extension | Build established: Hacker-Sprinter 11208 | -6/Extension | Discovered new exit (range 10) 11219 | -6/Extension | Discovered new exit (range 6) 11251 | -6/Extension | Entered Factory 11251 | -5/Factory | Accompanied by 3 allies (A7) 11251 | -5/Factory | Evolved 2 slots: Utility x2 11473 | -5/Factory | Identified exit to Upper Caves 11521 | -5/Factory | Fabricated Adv. Terrain Scan Processor? 11571 | -5/Factory | Build established: Hacker-Scout 11769 | -5/Factory | Repaired Lgt. Nuclear Core 11947 | -5/Factory | Activated Chronowheel 12040 | -5/Factory | Entered Upper Caves 12322 | -5/Upper Caves | Discovered new exit (range 15) 12330 | -5/Upper Caves | Identified exit to Upper Caves 12331 | -5/Upper Caves | Entered another Upper Caves area 12437 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12478 | -5/Upper Caves | Discovered new exit (range 17) 12764 | -5/Upper Caves | Identified exit to Warlord 12764 | -5/Upper Caves | Entered Warlord 12813 | -5/Warlord | Discovered new exit (range 14) 12845 | -5/Warlord | Opened side exit 12848 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 12848 | -5/Warlord | Attacked by Warlord forces 12858 | -5/Warlord | Identified exit to Proximity Caves 12859 | -5/Warlord | Entered Proximity Caves 12990 | -4/Proximity Caves | Learned Research non-interactive machine intel 13014 | -4/Proximity Caves | Discovered new exit (range 7) 13015 | -4/Proximity Caves | Identified exit to Factory 13015 | -4/Proximity Caves | Entered Factory 13015 | -4/Factory | Evolved 2 slots: Utility x2 13089 | -4/Factory | Identified exit to Upper Caves 13089 | -4/Factory | Identified exit to Armory 13652 | -4/Factory | Lost 4 parts (1p3n) 13899 | -4/Factory | Identified exit to Research 14033 | -4/Factory | Build established: Scavenger-Assassin 14132 | -4/Factory | Lost 4 parts (2n2u) 14232 | -4/Factory | Entered Armory 14453 | -4/Armory | Core integrity fell below 50% 14476 | -4/Armory | Lost 6 parts (4n2u) 14491 | -4/Armory | Energy Cycler disabled 14534 | -4/Armory | Core integrity fell below 20% 14547 | -4/Armory | Entered Research 14547 | -3/Research | Evolved 2 slots: Utility x2 14548 | -3/Research | Loaded intel: 54 non-interactive machine locations 14748 | -3/Research | Fabricated Exp. Sensor Array (x1) 14942 | -3/Research | Build established: Hacker-Skirmisher 15479 | -3/Research | System corruption reached 10% 15526 | -3/Research | Lost 7 parts (2n3u2w) 15630 | -3/Research | Found Imp. Powered Armor 15632 | -3/Research | Spotted B-86 Titan 15632 | -3/Research | Found Imp. Powered Armor 15734 | -3/Research | Lost 3 parts (1n2u) 15758 | -3/Research | Identified exit to Garrison 15758 | -3/Research | Entered Garrison 15767 | -3/Garrison | Expanded RIF knowledge: Threat Obfuscation 15832 | -3/Garrison | Lost 3 parts (1n1u1w) 15858 | -3/Garrison | Spotted B-86 Titan 15886 | -3/Garrison | Destroyed B-86 Titan 15894 | -3/Garrison | Triggered checkpoint 15896 | -3/Garrison | Triggered checkpoint 15902 | -3/Garrison | Triggered checkpoint 15911 | -3/Garrison | Found Hvy. Reflective Plating 15913 | -3/Garrison | Triggered checkpoint 15926 | -3/Garrison | Core integrity fell below 50% 15943 | -3/Garrison | Discovered new exit (range 10) 15953 | -3/Garrison | Identified exit to Research 15954 | -3/Garrison | Entered Research 15954 | -2/Research | Evolved 2 slots: Utility x2 15956 | -2/Research | Lost 12 parts (2p3n5u2w) 16161 | -2/Research | Identified exit to Garrison 16173 | -2/Research | Entered Garrison 16196 | -2/Garrison | Build established: Mutant 16236 | -2/Garrison | Triggered checkpoint 16242 | -2/Garrison | Triggered checkpoint 16260 | -2/Garrison | Discovered new exit (range 12) 16268 | -2/Garrison | Expanded RIF knowledge: Zone Cloak 16270 | -2/Garrison | Entered Research 16287 | -2/Research | Lost 8 parts (2n6u) 16475 | -2/Research | Core integrity fell below 50% 16528 | -2/Research | Lost 4 parts (2u2w) 16607 | -2/Research | Found Antimissile System 16861 | -2/Research | Build established: Hacker-Mutant 17360 | -2/Research | Build established: Scavenger-Mutant 17499 | -2/Research | Discovered new exit (range 15) 17516 | -2/Research | Identified exit to Quarantine 17933 | -2/Research | Core integrity fell below 20% 18001 | -2/Research | Spotted B-90 Cyclops 18016 | -2/Research | Identified exit to Garrison 18016 | -2/Research | Entered Garrison 18055 | -2/Garrison | Spotted B-90 Cyclops 18070 | -2/Garrison | Triggered checkpoint 18072 | -2/Garrison | Triggered checkpoint 18124 | -2/Garrison | Discovered new exit (range 14) 18141 | -2/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 18073_ Imp. Targeting Computer destroyed. 18078_ System corrupted: Component data lost. 18082_ Slug penetrates Wall. 18094_ System corrupted: Matter fused (-10). 18094_ Imp. Medium Armor Plating destroyed. 18100_ Lgt. Antimatter Reactor destroyed. 18102_ S-43 Plague destroyed. 18102_ Destroyed Xenon Bombardment Thruster. 18104_ S-43 Plague destroyed. 18106_ The unstable cave ceiling collapses. 18114_ Micro-nuke Launcher destroyed. 18114_ Hacking Suite destroyed. 18115_ Acquired Lgt. Antimatter Reactor. 18121_ Acquired 10 matter. 18123_ Biometal Heavy Treads destroyed. 18124_ The unstable cave ceiling collapses. 18124_ EXIT=FOUND 18126_ Imp. Remote Force Field destroyed. 18135_ The unstable cave ceiling collapses. 18139_ Biometal Heavy Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???? ?????????????????????????????????? | | ???? #????????????????????????????????? | | ???? #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #??????????????????????#?????????? | | ???# #?????????????????????"#?????????? | | ???" #???###???????????????"#?????????? | | ???" ##### ####??????????? "??????????? | | ???" ## ##?????????? ##?????????? | | ???# # # ##???????? #?????????? | | #### ## # ######### < #?????????? | | s gs @ #?????????? | | =%gg #?????????? | | = s #?????????? | | #### # # ##############?????????? | | ???# # ?????????????????????? | | ???# # ##????????????????????? | | ???# ######## ###?????????????????????? | | ??? #??????###???????????????????????? | | ??## #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ??## #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #######????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 50 Energy Generation 45 Energy Capacity 815 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 1200 Resistance: TH 25 Point Defense Rating 240 Evasion (%) 74 Targeting Accuracy 36 Melee Accuracy 5 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 4 Particle Charging 15 Overload Regulation 60 Offensive Hacking 40 Defensive Hacking 24 Relay Coupler Types 154 Relay Coupler Value 4 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed System Shield | -7/Factory | Hacked Imp. Flight Unit | -7/Factory | Hacked Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Proton Missile Launcher | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Adv. Coolant Injector | -6/Extension | Hacked Field Propulsion Drive | -5/Factory | Scanalyzed Adv. Terrain Scan Processor | -5/Factory | Hacked Adv. Signal Interpreter | -5/Factory | Hacked HERF Cannon | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Adv. Terrain Scan Processor | x2 | -5/Factory Exp. Sensor Array | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Fist Fight Hehehe Overkill Challenges ------------ None Game ------ Seed SpikedRecoilFrame Manual? 0 Play Time 05:28:14 Cumulative 114.8 hours Start 2021.03.05 @ 23:00:59 End 2021.03.08 @ 12:21:56 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 57 Gallery% 65 Achievement% 49 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03fe158d-2192-48a8-9c06-3be9348a7acc