Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.28 @ 13:18:50 Player: Atherys Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (111) 555 Value Destroyed (5803) 5803 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (4158) 4158 TOTAL SCORE: 14896 Bonus ------- Pacifist 200 High Alert Combat Kills 902 Follower Combat Kills 1005 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -49 Cogmind --------- Core Integrity 0/850 Matter 269/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (3) ------- Remote Datajack > --- INVENTORY (10) --- Matter Compressor (250) Advanced Terrain Scanner Hardlight Generator Relay Coupler [NC] (22) Relay Coupler [ARC] (9) Relay Coupler [Swarmer] (38) Relay Coupler [Duelist] (22) Relay Coupler [Demolisher] (29) Relay Coupler [Hunter] (18) Mining Laser Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Weight Redist. System Gravity Neutralizing Apparatus Transmission Jammer System Shield > --- WEAPON ----------- Heavy Ion Cannon Gauss Rifle Heavy Pick > --- INVENTORY -------- Matter Compressor Advanced Terrain Scanner Hardlight Generator Improved Shield Generator Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Heavy Rocket Launcher Improved Datajack Mining Laser [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Slashing Weapon Scythe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Low Slots Evolved 8 | . . 2 . 2 . 2 . . . 2 . Power 1 | . . 1 . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . Utility 4 | . . . . 2 . . . . . 2 . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 154 | 8 2 2 8 32 17 2 19 5 17 42 . Power 29 | 1 . . 2 7 2 . 8 1 2 6 . Engine 10 | 1 . . 1 1 2 . 3 1 . 1 . Core 18 | . . . 1 6 . . 5 . 2 4 . Reactor 1 | . . . . . . . . . . 1 . Propulsion 36 | 4 . . 2 6 8 1 . . 5 10 . Treads 2 | . . . . 1 . . . . . 1 . Leg 23 | 2 . . 2 5 5 . . . 5 4 . Wheel 2 | 2 . . . . . . . . . . . Hover 9 | . . . . . 3 1 . . . 5 . Flight . | . . . . . . . . . . . . Utility 24 | 1 2 . 2 8 1 . 1 2 . 7 . Device 13 | . 1 . . 6 1 . . 1 . 4 . Storage 4 | 1 1 . . 1 . . 1 . . . . Processor 1 | . . . 1 . . . . . . . . Hackware 4 | . . . . . . . . 1 . 3 . Protection 2 | . . . 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 65 | 2 . 2 2 11 6 1 10 2 10 19 . Energy Gun 8 | . . . 2 3 . . . . 1 2 . Energy Cannon 9 | . . . . 4 2 1 . . . 2 . Ballistic Gun 23 | 2 . 2 . 2 1 . 5 . 6 5 . Ballistic Cannon 2 | . . . . 1 . . . 1 . . . Launcher 6 | . . . . . 1 . 1 . 2 2 . Special Weapon 3 | . . . . . . . . . . 3 . Impact Weapon 2 | . . . . . . . . . . 2 . Slashing Weapon 1 | . . . . 1 . . . . . . . Piercing Weapon 4 | . . . . . . . 1 . 1 2 . Special Melee Weapon 7 | . . . . . 2 . 3 1 . 1 . Unidentified Prototypes 5 | . . . . 2 . . . . . 3 . Parts Lost 64 | . . . 3 13 4 . 9 . 10 25 . Power 17 | . . . . 4 2 . 5 . 3 3 . Propulsion 18 | . . . 1 4 2 . . . 5 6 . Utility 9 | . . . . 2 . . . . . 7 . Weapon 20 | . . . 2 3 . . 4 . 2 9 . Highest Loss Streak 12 | . . . 3 6 2 . 4 . 5 12 . Average Slot Usage (%) 92 | . 91 77 88 92 94 100 95 99 91 91 13 Engine 6 | . 14 11 11 3 13 15 8 15 1 . . Core 8 | . . . 10 14 1 . 2 . 11 7 . Leg 15 | . 28 22 27 21 24 . . . 21 11 . Hover 9 | . . . . . . 30 30 30 3 11 . Device 14 | . 6 11 1 19 27 23 19 12 7 14 . Storage 11 | . 14 11 11 9 9 7 10 15 15 12 6 Hackware 2 | . . . . . . . . 2 7 10 . Protection 2 | . . . 4 6 . . . . . . . Energy Gun 2 | . . . 10 3 . . . . . 1 . Energy Cannon 3 | . . . . 6 14 15 1 . . 4 . Ballistic Gun 9 | . 28 22 6 3 1 7 14 9 16 6 . Ballistic Cannon 1 | . . . . 3 . . . 4 1 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 73 | 11 24 27 40 67 48 47 64 64 69 73 19 Greatest Support 109 | 26 20 20 38 42 66 88 97 97 88 109 3 Greatest Overweight (x) 13 | 1 1 1 1 2 13 . 1 . 4 11 6 Average Overweight (x) . | . . 1 . 1 . . . . . . 6 Largest Inventory Capacity 16 | 6 10 10 10 16 10 10 16 16 16 16 10 Average Capacity 12 | 5 7 10 10 10 10 10 12 16 16 15 10 Most Carried 16 | . 4 4 10 10 10 9 16 16 16 16 10 Average Carried 11 | . 1 3 8 8 9 8 9 15 15 15 10 Final Capacity 16 | 6 10 10 10 10 10 10 16 16 16 10 10 Final Carried 16 | . 4 4 9 10 10 8 16 15 16 10 10 Class Distribution -------------------- 27% | Mutant 27% | Scavenger-Mutant 16% | Bothacker-Gunner 14% | Bothacker-Mutant 8% | Commander-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Commander-Mutant | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Gunner | -6/Factory Bothacker-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Low Matter Collected 3733 | 96 . . 414 602 232 . 817 133 549 890 . Remotely . | . . . . . . . . . . . . Salvage Created 4629 | . . . 687 1122 403 . 856 58 627 876 . Parts 230 | . . . 37 56 32 . 36 5 24 40 . Haulers Intercepted 1 | . . . . . . . . . . 1 . Recyclers Shooed 3 | . . . 1 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Low Combat Hostiles Destroyed 93 | . . . 10 25 6 . 24 1 15 12 . Melee 5 | . . . . . . . . . . 5 . Guns 46 | . . . 10 13 . . 12 . 10 1 . Cannons 25 | . . . . 11 6 . 3 1 3 1 . AOE 15 | . . . . 1 . . 9 . 2 3 . Classes Destroyed 14 | . . . 8 2 1 . . . . 3 . Worker 4 | . . . 2 . . . . . . 2 . Builder 3 | . . . 1 . . . . 1 . 1 . Hauler 1 | . . . . . . . . . . 1 . Recycler 4 | . . . 3 1 . . . . . . . Operator 1 | . . . . . . . . . . 1 . Watcher 5 | . . . . 3 . . . . . 2 . Swarmer 20 | . . . 3 5 3 . 4 . 5 . . Grunt 40 | . . . 3 12 . . 11 1 6 7 . Brawler 3 | . . . 1 1 . . 1 . . . . Duelist 2 | . . . 1 . . . 1 . . . . Sentry 17 | . . . 2 6 . . 2 . 4 3 . Specialist 3 | . . . . . 2 . 1 . . . . Hunter 6 | . . . . 1 1 . 4 . . . . Programmer 2 | . . . . . . . . . . 2 . Best Kill Streak 9 | . . . 5 7 3 . 9 1 5 5 . Combat Bots Only 9 | . . . 3 7 3 . 9 1 5 3 . Max Kills in Single Turn 3 | . . . 2 1 1 . 3 1 2 2 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 1 . . 3 . 2 1 . Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Low Damage Taken 9792 | . 6 45 588 2004 292 . 1711 93 1584 3367 102 Core 2048 | . . . 71 378 55 . 430 15 246 772 81 Absorbed by Shields 277 | . . . . 97 45 . 34 . 101 . . Core Remaining (%) 60 | 100 100 . 82 . 21 . . . 1 . . Volleys Fired 338 | . 1 1 36 89 41 . 74 9 34 52 1 Largest 3 | . 2 2 2 2 2 . 3 2 3 3 1 Hottest 178 | . 40 43 78 149 150 . 178 76 156 139 30 Shots Fired 646 | . 2 2 67 151 58 . 157 18 94 96 1 Gun 434 | . 2 2 67 80 27 . 118 11 82 45 . Cannon 172 | . . . . 71 30 . 27 7 10 27 . Launcher 27 | . . . . . 1 . 12 . 2 12 . Special 13 | . . . . . . . . . . 12 1 Kinetic 409 | . 2 2 31 88 27 . 118 18 88 35 . Thermal 161 | . . . 5 63 30 . 27 . 4 32 . Explosive 22 | . . . . . 1 . 12 . 2 7 . Electromagnetic 41 | . . . 31 . . . . . . 10 . Robot Hit Streak 14 | . 1 1 7 8 6 . 13 6 7 14 2 Robot Miss Streak 14 | . 1 2 4 10 3 . 5 14 4 5 . Penetration Max 1 | . . . . . 1 . 1 . 1 . . Secondary Targets 1 | . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 482 | . 1 1 47 103 40 . 137 17 48 87 1 Core Hits 273 | . 2 . 26 72 17 . 73 8 28 47 . Critical Hits 11 | . . . . 2 2 . 3 . 2 2 . Critical Kills 3 | . . . . . . . . . 2 1 . Critical Parts Destroyed 6 | . . . . 2 2 . 2 . . . . Melee Attacks 92 | . . . . 5 7 . 38 5 1 36 . Impact 17 | . . . . . . . . . . 17 . Slashing 5 | . . . . 5 . . . . . . . Piercing 22 | . . . . . . . 3 . 1 18 . Sneak Attacks 34 | . . . . . . . 29 3 . 2 . Combat Hostiles 11 | . . . . . . . 11 . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11812 | . 28 22 882 1987 1089 . 3267 184 1331 3022 . Guns 5578 | . 15 22 824 821 608 . 1594 116 894 684 . Cannons 2753 | . . . . 1061 475 . 500 68 225 424 . Explosions 2378 | . . . 27 . 6 . 1102 . 212 1031 . Melee 956 | . . . . 90 . . . . . 866 . Ramming 147 | . 13 . 31 15 . . 71 . . 17 . Kinetic 5297 | . 15 22 303 994 608 . 1594 184 1033 544 . Thermal 2527 | . . . 103 888 475 . 500 . 86 475 . Explosive 1859 | . . . . . 6 . 1102 . 212 539 . Electromagnetic 1026 | . . . 445 . . . . . . 581 . Impact 304 | . . . . . . . . . . 304 . Slashing 90 | . . . . 90 . . . . . . . Piercing 562 | . . . . . . . . . . 562 . Highest Corruption 17 | . 5 . . . . . . . . 17 17 Average Corruption 2 | . 2 . . . . . . . . 2 17 Corruption Purged . | . . . . . . . . . . . . Effects 10 | . . . . . . . . . . 10 . Message Errors 1 | . . . . . . . . . . 1 . Matter Fused 1 | . . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . . 2 . Data Loss (minor) 4 | . . . . . . . . . . 4 . Targeting Errors 2 | . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 206 | . . . . . 5 . 53 . 58 90 . Projectiles 34 | . . . . . 5 . 3 . 5 21 . Explosions 124 | . . . . . . . 50 . 53 21 . Melee 48 | . . . . . . . . . . 48 . Knockbacks 15 | . . . . 14 . . . . 1 . . Impact . | . . . . . . . . . . . . Kinetic 15 | . . . . 14 . . . . 1 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 286 | . 6 . 11 . 40 . 82 . 58 89 . Shots 8 | . . . . . 1 . 1 . 1 5 . Rammed 9 | . 1 . 2 . . . 6 . . . . Targets Rammed 13 | . 2 . 3 1 . . 6 . . 1 . Kicked 4 | . 1 . 1 1 . . . . . 1 . Crushed . | . . . . . . . . . . . . Highest Temperature 514 | . . . 479 514 327 . 194 77 210 430 . Average Temperature 117 | . . . 127 143 108 . 82 29 54 124 . Received Heat Transfer 2700 | . . 24 165 669 36 . 549 9 390 846 12 Effects 24 | . . . 9 10 2 . . . . 3 . Shutdowns 10 | . . . 3 6 . . . . . 1 . Energy Bleed 4 | . . . 1 1 1 . . . . 1 . Interference 4 | . . . 2 2 . . . . . . . Matter Decay 2 | . . . 2 . . . . . . . . Short Circuit 3 | . . . 1 1 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . 2 . Parts Fried 1 | . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 11 | . . . 2 6 1 . 1 . . 1 . Heat Transferred 4275 | . . . 198 1734 703 . 740 . 200 700 . Parts Sabotaged 3 | . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Low Peak Influence 1516 | . 24 24 229 344 438 229 1117 976 1516 827 . Initial 795 | . . 9 9 . 212 229 160 585 575 795 . Average 518 | . 12 12 77 103 345 229 764 719 1203 712 . Maximum Alert Level 4 | . . . 1 1 2 1 4 3 4 3 . Low Security (%) 33 | 100 100 100 84 78 . . 4 . . . . Level 1 12 | . . . 15 21 66 100 4 . . . . Level 2 16 | . . . . . 33 . 25 52 4 37 . Level 3 27 | . . . . . . . 59 47 31 62 . Level 4 10 | . . . . . . . 6 . 63 . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . . 1 1 1 . . . 2 . 4 . Investigation 4 | . . . 1 1 . . . 1 . 1 . Extermination 1 | . . . . . . . . . . 1 . Reinforcement 1 | . . 1 . . . . . . . . . Assault 3 | . . . . . . . . 1 . 2 . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Low Distress Signals 3 | . . . . 1 . . . 1 . 1 . Communications Jammed 30 | . . . . 29 . . . 1 . . . Distress Signals 29 | . . . . 28 . . . 1 . . . Times Spotted 163 | . 1 3 10 41 6 . 33 9 23 33 4 Peak Tracking Total 9 | . 1 3 2 6 2 . 7 3 9 8 5 Tactical Retreats 9 | . . . . 5 . . 1 . . 3 . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Low Traps Triggered 32 | . 3 . . 1 3 . 7 . 12 6 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 12 | . . . . . . . 10 2 . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . 1 . Reprogrammed 8 | . . . . 6 . . 1 1 . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Low Machines Disabled 13 | . . . . . . . 4 1 6 2 . Max in Single Turn 2 | . . . . . . . 1 . 2 1 . Garrison Access 2 | . . . . . . . . . . 2 . Garrison Relay 7 | . . . . . . . 3 . 4 . . Phase Generator 1 | . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Low Machines Accessed 26 | . 2 . 1 8 . 1 . 6 . 8 . Terminals 14 | . 2 . . 5 . . . 3 . 4 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units 5 | . . . . 1 . . . 2 . 2 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 . 1 . 2 . Total Hacks 84 | . 4 . 1 31 . 2 . 15 . 31 . Successful 48 | . 3 . 1 20 . 2 . 8 . 14 . Failed 36 | . 1 . . 11 . . . 7 . 17 . Catastrophic 3 | . . . . . . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 42 | . 3 . . 19 . . . 6 . 14 . Terminals 58 | . 4 . . 25 . . . 9 . 20 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units 10 | . . . . 1 . . . 4 . 5 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 14 | . . . . 4 . 2 . 2 . 6 . Terminal Hacks 13 | . 1 . 1 5 . . . 2 . 4 . Part Schematic 1 | . . . . . . . . . . 1 . Robot Schematic 2 | . . . . . . . . 2 . . . Robot Analysis 1 | . . . . 1 . . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . Open Door 1 | . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . Disarm Traps 1 | . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . 1 . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . . . Refit 1 | . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . . . . 1 . . . 1 . 1 . Retrieve Components 3 | . . . . 1 . . . 1 . 1 . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . 2 . 2 . 2 . 3 . Unlock Access 3 | . . . . 1 . 1 . 1 . . . Seal Access 1 | . . . . . . . . . . 1 . Coupler Status 5 | . . . . 1 . 1 . 1 . 2 . Unauthorized Hacks 22 | . 2 . . 11 . . . 3 . 6 . Terminals 20 | . 2 . . 11 . . . 3 . 4 . Track 2 | . . . . 2 . . . . . . . Assimilate 4 | . . . . 2 . . . 1 . 1 . Botnet 12 | . 2 . . 5 . . . 2 . 3 . Operators 2 | . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . Restock 1 | . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 2 . . 4 . . . 5 . 4 . Full Trace Events 3 | . . . . 1 . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 8 | . . . . 2 . . . 4 . 2 . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Low Used RIF Installer 3 | . . . . . 1 . 1 . 1 . . Hotswap 1 | . . . . . . . . . 1 . . Alert ID Control 1 | . . . . . . . 1 . . . . Robots Hacked 14 | . . . . . 1 . 3 2 . 7 1 Non-combat 2 | . . . . . . . . 1 . . 1 Combat 12 | . . . . . 1 . 3 1 . 7 . Robot Hacks Applied 18 | . . . . . 1 . 3 4 . 9 1 parse_system 11 | . . . . . 1 . 3 2 . 4 1 no_distress 1 | . . . . . . . . 1 . . . find_fabricator 1 | . . . . . . . . 1 . . . overload_power 1 | . . . . . . . . . . 1 . go_dormant 1 | . . . . . . . . . . 1 . overwrite_iff 1 | . . . . . . . . . . 1 . formatsys_high 2 | . . . . . . . . . . 2 . Relay Couplers Released 34 | . . . . . . . 11 . 16 7 . Machine Destruction 30 | . . . . . . . 11 . 16 3 . Programmers 4 | . . . . . . . . . . 4 . Attached 2 | . . . . . . . . . . 2 . Robots Rewired 13 | . . . . . . . 13 . . . . Allies Hacked 1 | . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Low Total Allies 16 | . . . . . . . 13 . . 3 . Largest Group 10 | . . . . . . . 10 10 7 2 . Highest-Rated Group 183 | . . . . . . . 183 183 123 58 . Highest-Rated Ally 32 | . . . . . . . 21 21 21 32 . Total Orders . | . . . . . . . . . . . . Ally Attacks 197 | . . . . . . . 50 54 87 6 . Total Damage 3757 | . . . . . . . 1087 915 1665 90 . Kills 36 | . . . . . . . 12 8 16 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Low Robot Analysis Total 1 | . . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Low Turns Passed 8361 | 50 239 147 977 1887 547 42 1362 431 1238 1427 14 Spaces Moved 5710 | 36 177 93 629 986 258 59 1245 516 775 932 4 Core 15 | 5 . . . . 2 . . . . 4 4 Treads 94 | . . . . 94 . . . . . . . Legs 3147 | 20 177 93 629 892 236 . . . 645 455 . Wheels 11 | 11 . . . . . . . . . . . Hover 2443 | . . . . . 20 59 1245 516 130 473 . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 120 120 72 68 68 68 68 68 350 Average Speed 112 | 101 128 150 135 152 138 68 69 68 134 109 350 Slowest Speed 700 | 120 150 150 150 180 700 68 146 68 290 600 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 3 33 13 98 68 38 2 85 12 95 21 3 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 4 | . . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 2 | . . . 2 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 299 | . . . 5 12 13 . 55 4 113 97 . Melee . | . . . . . . . . . . . . Projectile 35 | . . . . 12 2 . 4 4 8 5 . AOE 264 | . . . 5 . 11 . 51 . 105 92 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Low Total 6927 | 46 184 99 687 1226 383 60 1571 577 892 1197 5 Wait 376 | 1 . . . 85 30 . 149 27 19 65 . Move 5700 | 35 176 92 628 985 257 58 1244 516 774 931 4 Hop . | . . . . . . . . . . . . Pick Up 66 | . 3 1 7 13 6 . 12 5 5 14 . Fast Attach 85 | 8 1 2 4 19 7 . 9 2 11 22 . Attach 28 | . . . 2 7 . 2 3 1 2 11 . Detach 1 | . . . . . . . 1 . . . . Swap 41 | . 1 . 2 6 10 . 7 2 4 9 . Drop 79 | 2 . 3 5 16 10 . 5 8 7 23 . Fire 338 | . 1 1 36 89 41 . 74 9 34 52 1 Melee 92 | . . . . 5 7 . 38 5 1 36 . Ram 6 | . . . . . . . 6 . . . . Kick 7 | . 2 . 3 1 . . . . . 1 . Crush . | . . . . . . . . . . . . Escape Stasis 82 | . . . . . 15 . 7 . 35 25 . Rewire 14 | . . . . . . . 6 . . 8 . Trap 12 | . . . . . . . 10 2 . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: [*Fac] / *Low x2 / Ext x2) -6/Lower Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 51 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 11) 290 | -10/Materials | Entered another Materials area 290 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 304 | -9/Materials | Build established: Mutant 407 | -9/Materials | Discovered new exit (range 15) 437 | -9/Materials | Entered Mines 446 | -9/Mines | Discovered new exit (range 13) 461 | -9/Mines | Met a Derelict shopkeep closing up shop 847 | -9/Mines | Learned location of Storage (-7) 902 | -9/Mines | Discovered new exit (range 13) 1011 | -9/Mines | Lost 3 parts (1n2w) 1414 | -9/Mines | Entered Materials 1414 | -8/Materials | Evolved 2 slots: Utility x2 2052 | -8/Materials | Discovered new exit (range 9) 2431 | -8/Materials | Build established: Scavenger-Mutant 2569 | -8/Materials | Lost 5 parts (2p1n2w) 2832 | -8/Materials | Core integrity fell below 50% 2865 | -8/Materials | Destroyed 7 combat bots 2875 | -8/Materials | Lost 6 parts (1p2n2u1w) 3285 | -8/Materials | Identified exit to Garrison 3291 | -8/Materials | Discovered new exit (range 13) 3301 | -8/Materials | Entered Garrison 3334 | -8/Garrison | Triggered checkpoint 3725 | -8/Garrison | Discovered new exit (range 13) 3846 | -8/Garrison | Installed Relay Interface Framework 3848 | -8/Garrison | Entered Factory 3848 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3887 | -7/Factory | Identified exit to Garrison 3890 | -7/Factory | Entered Garrison 3894 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 3912 | -7/Garrison | Triggered checkpoint 3944 | -7/Garrison | Triggered checkpoint 4025 | -7/Garrison | Destroyed 9 combat bots 4027 | -7/Garrison | Triggered checkpoint 4122 | -7/Garrison | Lost 3 parts (2p1w) 4167 | -7/Garrison | Discovered new exit (range 10) 4306 | -7/Garrison | Triggered checkpoint 4334 | -7/Garrison | Discovered new exit (range 12) 4352 | -7/Garrison | Triggered checkpoint 4454 | -7/Garrison | Triggered checkpoint 4491 | -7/Garrison | Core integrity fell below 50% 4536 | -7/Garrison | Lost 4 parts (2p2w) 4592 | -7/Garrison | Discovered new exit (range 11) 5007 | -7/Garrison | Garrison Relay disabled 5094 | -7/Garrison | Garrison Relay disabled 5168 | -7/Garrison | Garrison Relay disabled 5231 | -7/Garrison | Build established: Commander-Mutant 5252 | -7/Garrison | Entered Factory 5252 | -7/Factory | Accompanied by 10 allies 5652 | -7/Factory | First assault squad dispatched 5667 | -7/Factory | Identified exit to Garrison 5683 | -7/Factory | Entered Garrison 5683 | -7/Garrison | Accompanied by 7 allies 5687 | -7/Garrison | Expanded RIF knowledge: Hotswap 5710 | -7/Garrison | Triggered checkpoint 5736 | -7/Garrison | Garrison Relay disabled 5773 | -7/Garrison | Triggered checkpoint 5775 | -7/Garrison | Triggered checkpoint 5817 | -7/Garrison | Lost 5 parts (2p3n) 5833 | -7/Garrison | Triggered checkpoint 5938 | -7/Garrison | Triggered checkpoint 5958 | -7/Garrison | Core integrity fell below 20% 5999 | -7/Garrison | Lost 3 parts (1n2w) 6078 | -7/Garrison | Discovered new exit (range 13) 6114 | -7/Garrison | Triggered checkpoint 6131 | -7/Garrison | Garrison Relay disabled 6246 | -7/Garrison | Phase Generator disabled 6262 | -7/Garrison | Build established: Bothacker-Gunner 6344 | -7/Garrison | Triggered checkpoint 6360 | -7/Garrison | Garrison Relay disabled 6404 | -7/Garrison | Discovered new exit (range 12) 6539 | -7/Garrison | Discovered new exit (range 10) 6610 | -7/Garrison | Triggered checkpoint 6672 | -7/Garrison | Garrison Relay disabled 6908 | -7/Garrison | Build established: Bothacker-Mutant 6921 | -7/Garrison | Entered Factory 6921 | -6/Factory | Evolved 2 slots: Utility x2 7360 | -6/Factory | Build established: Bothacker-Gunner 7523 | -6/Factory | Identified exit to Lower Caves 7523 | -6/Factory | Identified exit to Extension 7674 | -6/Factory | Lost 3 parts (1n1u1w) 7788 | -6/Factory | Lost 4 parts (1p1u2w) 7926 | -6/Factory | Discovered new exit (range 7) 7971 | -6/Factory | First assault squad dispatched 8033 | -6/Factory | Build established: Bothacker-Mutant 8216 | -6/Factory | Lost 5 parts (1n1u3w) 8284 | -6/Factory | Core integrity fell below 50% 8333 | -6/Factory | System corruption reached 10% 8338 | -6/Factory | Core integrity fell below 20% 8348 | -6/Factory | Entered Lower Caves 8362 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08335_ Hvy. Pick destroyed. 08335_ System corrupted by crushing effect (+4). 08335_ System corrupted by crushing effect (+3). 08340_ Acquired Remote Datajack. 08340_ Knocked back. 08341_ System corrupted: Matter fused (-6). 08343_ Jacked G-50 Soldier... >>parse_system Reading system data... LOCATION=LOWER CAVES GOAL=ESCAPE 08356_ Penetrated by Slug. 08359_ Jacked SR-ZF6(S)... >>parse_system Reading system data... 08359_ Slug penetrates SR-ZF6(S). 08361_ SR-ZF6(S) destroyed. 08362_ Penetrated by Slug. [Achievement: 10k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????# #?????????????????????? | | ????????????????????????? ####??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????#h ???????????????????? | | ???????????????????????## ????????????????????? | | ?????????????????????### ??????###???????????? | | ????????????????????? ?????? ##??????????? | | ?????????????????????? ????? ##?????????? | | ??????????????????????? ?????? #?????????? | | ???????????????????????# ????? #?????????? | | ???????????????????????# #???? ### ??????? | | ???????????????????????# @#??? ??????? | | ??????????????????????## #### #????????? | | ?????????????????????## #?????????? | | ?????????????????????# = #???????????? | | ???????????????????# %! ### ####???????????? | | ???????????????????## ! S #???????????????????? | | ????????????????????#### ##???????????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 34 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 8 Cloak Strength 2 Additional Mass Support 21 Armor Coverage 225 Evasion (%) 51 Recoil Reduction 1 Defensive Hacking 12 Relay Coupler Types 45 Relay Coupler Value 2 Item Schematics ----------------- Fission Core | -6/Factory | Hacked Robot Schematics ------------------ K-01 Serf | -7/Factory | Hacked T-07 Excavator | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Assimilation Complete Error 47 Hehehe Infiltrator Just Browsing Total Silence Challenges ------------ None Game ------ Seed LinkedSingularityCompressor Manual? 0 Play Time 01:43:46 Cumulative 22.1 hours Start 2020.10.28 @ 11:31:56 End 2020.10.28 @ 13:18:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: de77dbd2-ca02-4107-add2-d93dd0dae179