Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 00:56:31 Player: mosstonic Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (507) 507 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1947 Bonus ------- None Cogmind --------- Core Integrity 365/400 Matter 130/400 Energy 265/265 System Corruption 4% Temperature Cool (28) Movement Core (400) Ox7 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Disposable Heat Sink Medium Matter Pod > --- WEAPON (4) ------- Autogun Autogun Autogun Grenade Launcher > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Disposable Heat Sink Huge Storage Unit > --- WEAPON ----------- Autogun Autogun Autogun Autogun > --- INVENTORY -------- (None) [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Disposable Heat Sink Device Disposable Heat Sink Storage Huge Storage Unit Weapon Autogun Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . 2 . Parts Attached 20 | 6 7 . 6 1 Power 5 | 1 3 . . 1 Engine 4 | 1 2 . . 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 . 1 . Device 1 | . 1 . . . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 2 . 5 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 2 2 . 4 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . . 1 1 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . . 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 99 100 85 86 Engine 5 | . 12 . . 6 Core 6 | . 1 14 11 4 Treads 19 | . 28 28 12 9 Device 12 | . 13 14 11 11 Storage 12 | . 14 14 10 11 Ballistic Gun 32 | . 28 28 36 33 Launcher 2 | . . . 3 11 Naked Turns . | . . . . . Heaviest Build 98 | 10 92 92 98 22 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 7 | . 2 2 4 7 Average Overweight (x) 1 | . 1 2 2 . Largest Inventory Capacity 25 | 8 25 25 25 5 Average Capacity 19 | 6 20 25 22 5 Most Carried 5 | 5 2 . 4 2 Average Carried . | . . . . . Final Capacity 25 | 8 25 25 5 5 Final Carried 1 | . . . 1 . Class Distribution -------------------- 53% | Mutant 46% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 709 | 259 155 35 216 44 Remotely . | . . . . . Salvage Created 682 | . 332 65 216 69 Parts 68 | . 39 6 17 6 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 19 | . 10 3 3 3 Guns 18 | . 10 3 3 2 AOE 1 | . . . . 1 Classes Destroyed 6 | . 4 . 2 . Worker 3 | . 1 1 1 . Builder 2 | . . . 2 . Watcher 4 | . 3 . 1 . Swarmer 11 | . 6 3 . 2 Grunt 6 | . 4 . 2 . Sentry 2 | . . . 1 1 Best Kill Streak 5 | . 5 4 3 2 Combat Bots Only 4 | . 4 3 2 2 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 111 | . 51 12 27 21 Missed 34 | . 17 2 10 5 Damage Taken 743 | . 307 83 212 141 Core 87 | . 26 26 12 23 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 . 79 . . Volleys Fired 63 | . 28 7 17 11 Largest 4 | . 2 2 4 4 Hottest 99 | . 46 46 92 99 Shots Fired 141 | . 56 14 40 31 Gun 137 | . 56 14 40 27 Cannon . | . . . . . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 137 | . 56 14 40 27 Thermal . | . . . . . Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 9 | . 4 4 8 9 Robot Miss Streak 5 | . 5 3 2 3 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 73 | . 28 7 24 14 Core Hits 35 | . 16 4 9 6 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1270 | . 454 106 381 329 Guns 1161 | . 454 106 381 220 Cannons . | . . . . . Explosions 100 | . . . . 100 Melee . | . . . . . Ramming 9 | . . . . 9 Kinetic 1161 | . 454 106 381 220 Thermal . | . . . . . Explosive 100 | . . . . 100 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 100 | . 4 . 100 91 Average Temperature 25 | . 2 . 25 29 Received Heat Transfer 201 | . 84 . 108 9 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 184 | . 184 146 118 147 Initial 71 | . . 71 56 18 Average 67 | . 70 113 59 87 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 15 3 8 8 Peak Tracking Total 5 | . 4 3 5 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 2 | . 1 . . 1 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 3 . . 3 Successful . | . . . . . Failed 6 | . 3 . . 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 3 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events 1 | . . . . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1724 | 59 671 85 712 197 Spaces Moved 537 | 45 216 21 173 82 Core 22 | 21 . . . 1 Treads 515 | 24 216 21 173 81 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 320 160 160 Average Speed 278 | 108 264 320 375 196 Slowest Speed 480 | 160 320 320 480 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 4 35 9 17 17 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 26 | . . . . 26 Melee . | . . . . . Projectile . | . . . . . AOE 26 | . . . . 26 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 649 | 55 263 27 205 99 Wait . | . . . . . Move 533 | 44 215 20 172 82 Hop . | . . . . . Pick Up 19 | 5 7 . 6 1 Fast Attach 1 | 1 . . . . Attach 16 | 5 4 . 6 1 Detach 1 | . . . 1 . Swap 3 | . 3 . . . Drop 11 | . 6 . 3 2 Fire 63 | . 28 7 17 11 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 8) 731 | -10/Materials | Entered Mines 749 | -10/Mines | Met a Derelict bent on vengeance 791 | -10/Mines | Learned Materials security intel 797 | -10/Mines | Discovered new exit (range 5) 816 | -10/Mines | Entered Materials 816 | -9/Materials | Evolved 2 slots: Weapon x2 1234 | -9/Materials | Build established: Gunner 1499 | -9/Materials | Discovered new exit (range 16) 1528 | -9/Materials | Entered Storage 1725 | -9/Storage | Self-destructed Last Messages --------------- System corrupted: Component data lost. Slammed into R-06 Scavenger. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Connecting with Door Terminal... Current location identified: Storage Feedback: System corruption (+1%). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. System corrupted: Component data lost. S-10 Pest destroyed. System corrupted: Matter fused (-5). Lgt. Treads destroyed. S-10 Pest destroyed. R-06 Scavenger collects Flight Unit. M-13 Machinist repairs Com. Wheel. R-06 Scavenger destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # ##???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #?????????##???####?????????????????????????? | | +????????# ???? #???+#########a##?????????? | | #????????# ????" #?? =%=%%/Y????????? | | #????????# ????" ###^ =s #?????????? | | # ##????????# "????" + @^ m #?????????? | | # #?????????# "???"" ###########???????????????? | | # #?????????# "??"" #?????????????????????????? | | # #?????????# """" #?????????????????????????? | | # #???####### #?????????????????????????? | | # #??## # #?????????????????????????? | | # ###### #####+#######??????????????????????? | | # #T#??????????????????????? | | # ^ [= + "??????????????????????? | | # ^ [ ###??????????????????????? | | ######## ###*# #######????????????????????????? | | ?????# ###??????????????????????????????? | | ?????# ##????????????????????????????????? | | ?????# """" #?????????????????????????????????? | | ?????# """" #?????????????????????????????????? | | ?????# """" #?????????????????????????????????? | | ?????# """" #?????????????????????????????????? | | ?????# ? #?????????????????????????????????? | | ?????? ? #?????????????????????????????????? | | ????????# ######?????????????????????????????????? | | ????????##???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 299 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveBattleRay Manual? 0 Play Time 00:14:36 Cumulative 0.8 hours Start 2024.04.02 @ 00:37:05 End 2024.04.02 @ 00:56:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c6c5b444-2f2d-4f53-a452-733faedadcc2