Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.29 @ 09:33:45 Player: Feuermagier Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (205) 1025 Value Destroyed (11681) 11681 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (37132) 37132 TOTAL SCORE: 59838 Bonus ------- High Alert Combat Kills 2029 Follower Combat Kills 3717 Entered Garrisons 200 Entered DSFs 1000 Network Hubs Disabled 400 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -714 Cogmind --------- Core Integrity 1181/1600 Matter 44/300 Energy 130/490 System Corruption 4% Temperature Cool (53) Movement Immobile (Siege) Ox1 Location Free Derelict Territories Parts ------- > --- POWER (2) -------- Reinforced Quantum Reactor Zero-point Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (11) ----- Advanced Cooling System Advanced Cooling System Experimental Coolant Injector Huge Storage Unit Experimental Optical Array Advanced Targeting Computer Experimental Target Analyzer Experimental Target Analyzer Improved Weapon Cycler Centrium Medium Armor Plating AEGIS Remote Shield > --- WEAPON (6) ------- Improved Matter Neutralizer Vortex Driver Cooled Nova Cannon Linear Accelerator Linear Accelerator Linear Accelerator > --- INVENTORY (25) --- Improved Quantum Reactor Vortex Chain Reactor Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Matter Compressor (250) Recoil Nullifier Advanced Phase Shifter Advanced Cloaking Device Layered Medium Armor Plating Layered Heavy Armor Plating Centrium Medium Armor Plating Experimental Focal Shield Advanced Force Field Enhanced Quantum Rifle Linear Accelerator Linear Accelerator Gamma Bomb Array Fusion Bomb Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Experimental Coolant Injector Huge Storage Unit Experimental Optical Array Advanced Targeting Computer Experimental Target Analyzer Experimental Target Analyzer Improved Weapon Cycler Centrium Medium Armor Plating AEGIS Remote Shield > --- WEAPON ----------- Improved Matter Neutralizer Cooled Nova Cannon Linear Accelerator Linear Accelerator Linear Accelerator Linear Accelerator > --- INVENTORY -------- Improved Quantum Reactor Vortex Chain Reactor Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Matter Compressor Recoil Nullifier Advanced Phase Shifter Advanced Cloaking Device Layered Medium Armor Plating Layered Medium Armor Plating Layered Heavy Armor Plating Centrium Medium Armor Plating Experimental Focal Shield Advanced Force Field Enhanced Quantum Rifle Vortex Driver Linear Accelerator Gamma Bomb Array Fusion Bomb Launcher [Rating: 227] Favorites ----------- Power Quantum Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Wheel Armored Huge Wheel Utility Machine Analyzer Device Advanced Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Weapon Linear Accelerator Energy Gun Advanced Variable Charge Gun Energy Cannon Improved Matter Neutralizer Ballistic Gun Advanced KE Penetrator Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac DSF Res Res Acc Com Slots Evolved 18 | . . . . . 4 . . 2 . 2 . . . . 2 . . . . 2 . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . Utility 9 | . . . . . 4 . . 2 . . . . . . . . . . . . . 1 . 2 . Weapon 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 2 . . Parts Attached 287 | 6 14 7 4 1 2 2 9 2 5 30 28 14 1 4 25 2 7 8 23 5 10 5 23 23 27 Power 30 | 1 3 1 . . 1 1 3 . . 4 3 2 . 1 . . . 1 . 1 . . 5 1 2 Engine 11 | 1 3 . . . 1 . 1 . . 3 2 . . . . . . . . . . . . . . Core 5 | . . 1 . . . 1 2 . . 1 . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . 1 2 . 1 . . . 1 . 1 . . 5 1 2 Propulsion 43 | 2 4 . . . . . 1 . 1 1 5 1 . . 5 . 2 . 1 1 1 2 4 9 3 Treads 36 | 2 2 . . . . . 1 . . . 2 1 . . 5 . 2 . 1 1 1 2 4 9 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . 2 . . . . . . . 1 1 3 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 127 | 1 6 3 2 1 1 . . 2 . 21 10 3 1 3 15 . 3 3 9 1 2 2 7 13 18 Device 71 | . 4 3 1 . 1 . . . . 12 5 2 . 1 6 . 3 2 6 . 1 1 4 6 13 Storage 10 | 1 2 . 1 1 . . . 1 . . . . . . 3 . . . . . . . . 1 . Processor 12 | . . . . . . . . . . 3 . . . . 3 . . 1 1 . . 1 1 1 1 Hackware 5 | . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 2 Protection 29 | . . . . . . . . 1 . 5 4 1 1 2 3 . . . 2 1 1 . 2 4 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 87 | 2 1 3 2 . . 1 5 . 4 4 10 8 . . 5 2 2 4 13 2 7 1 7 . 4 Energy Gun 14 | . . . . . . . 2 . . . . 1 . . . 1 1 2 3 1 1 . 2 . . Energy Cannon 14 | . 1 1 1 . . . 2 . . 1 . . . . . . . 1 1 . 2 . 2 . 2 Ballistic Gun 25 | 2 . . 1 . . 1 1 . 4 2 3 5 . . 3 . . . 1 . . . 2 . . Ballistic Cannon 19 | . . . . . . . . . . . 3 1 . . 1 1 1 . 6 1 3 1 . . 1 Launcher 7 | . . 2 . . . . . . . . 2 1 . . . . . . 1 . 1 . . . . Special Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Impact Weapon 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . 1 1 . 1 . 2 . . 1 . 4 . . . . . 4 . . . . 3 2 4 Parts Lost 29 | . 1 . . . . . 1 . . 4 12 1 . 2 1 . 2 2 2 . . . . . 1 Power 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . . Propulsion 7 | . 1 . . . . . 1 . . . 3 . . . 1 . . . 1 . . . . . . Utility 11 | . . . . . . . . . . 2 6 . . 2 . . . . 1 . . . . . . Weapon 8 | . . . . . . . . . . . 2 1 . . . . 2 2 . . . . . . 1 Highest Loss Streak 7 | . 1 . . . . . 1 . . 1 7 1 . 1 1 . 1 2 1 . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 99 100 72 100 54 54 53 61 54 60 81 82 86 85 87 87 87 87 87 89 89 89 89 87 87 Engine 1 | . 14 10 . . 4 . 2 . . 4 5 . . . . . . . . . . . . . . Core 1 | . . 3 14 14 4 8 6 7 7 1 . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 6 6 6 5 5 5 5 5 10 10 9 7 8 8 Treads 11 | . 19 14 14 14 9 9 11 15 3 . 5 6 6 6 15 17 17 17 17 21 21 18 15 11 11 Wheel 4 | . 8 14 14 14 9 9 6 . 5 13 6 6 6 6 . . . . . . . . . . . Device 13 | . 13 14 14 2 9 9 9 7 7 9 16 20 20 18 14 11 11 11 12 15 15 14 13 16 20 Storage 5 | . 14 14 14 25 . . . 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 4 Processor 12 | . . . . . . . . . . 5 20 20 20 20 19 23 23 23 21 15 15 18 17 19 14 Protection 3 | . . . . . . . . 7 7 4 4 6 6 7 4 5 5 5 5 5 5 4 3 3 3 Energy Gun 2 | . . . . . . . 4 . . . . . 6 6 5 4 2 5 2 5 3 4 7 4 2 Energy Cannon 2 | . 9 11 . 14 9 9 2 . . 2 . . . . . . . . 1 . 1 . . 4 5 Ballistic Gun 6 | . 18 14 . 14 9 9 10 15 15 8 5 6 6 6 11 11 8 5 . . . . 4 4 . Ballistic Cannon 4 | . . . . . . . . . . . 4 1 . . . . 4 3 10 10 10 14 13 12 15 Peak Build Rating 227 | 6 7 16 17 15 62 65 68 73 86 97 70 92 91 101 122 125 125 130 127 135 141 154 189 210 227 Average Rating 111 | 4 6 8 8 15 61 64 67 72 82 86 60 81 90 94 116 124 121 121 123 134 138 149 176 204 215 On Entrance 86 | . 6 7 10 15 15 62 65 68 73 86 66 69 90 91 96 122 125 119 119 120 135 140 154 187 206 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 225 | 11 21 22 21 24 90 92 99 134 137 145 71 67 64 67 126 126 136 136 158 171 185 187 189 199 225 Greatest Support 260 | 40 40 20 10 10 10 10 40 40 40 56 56 80 28 80 187 187 187 187 187 204 204 212 235 260 260 Greatest Overweight (x) 32 | . 2 2 2 2 8 9 32 3 4 2 2 2 2 2 2 . . . 1 . 1 . . 1 1 Average Overweight (x) 1 | . . 1 1 2 8 8 8 3 3 1 1 . 2 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 5 5 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 17 | 7 8 10 10 10 5 5 5 14 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 9 10 10 10 5 5 5 4 15 15 15 15 15 15 20 25 25 25 25 25 25 25 25 25 25 Average Carried 16 | 1 7 9 9 10 4 5 4 3 11 14 14 14 15 14 14 23 24 24 24 24 24 24 24 24 23 Final Capacity 25 | 8 10 10 10 10 5 5 5 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 9 10 10 10 5 5 5 3 15 15 15 15 15 15 20 25 23 25 25 25 25 25 25 25 25 Class Distribution -------------------- 37% | Mutant 19% | Scavenger-Gunner 11% | Infiltrator-Executioner 9% | Scavenger-Mutant 6% | Executioner 4% | Scavenger-Executioner 4% | Scavenger-Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/DSF Scavenger-Gunner | -3/Research Scavenger-Executioner | -2/Research Infiltrator-Executioner | -1/Access Executioner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac DSF Res Res Acc Com Matter Collected 9415 | 154 274 385 . 49 74 38 194 . 110 607 1082 322 63 164 354 618 410 . 903 . 252 108 230 1347 1677 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8644 | . 274 163 . 49 . 202 305 . 35 894 680 269 149 622 782 429 304 . 663 . 217 18 . 1468 1121 Parts 345 | . 14 4 . 2 . 8 16 . 1 29 29 20 4 36 37 14 8 . 20 . 16 . . 66 21 Haulers Intercepted 4 | . . . . . . . 2 . . . 1 . . . 1 . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . . . . . . . 13 9 . 25 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac DSF Res Res Acc Com Combat Hostiles Destroyed 169 | . 8 . . 1 . 5 5 . 1 15 18 5 2 11 10 5 8 . 20 . 7 . . 30 18 Melee 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Guns 69 | . 4 . . . . 2 5 . 1 12 4 1 2 11 10 5 4 . . . . . . 8 . Cannons 69 | . 4 . . 1 . 3 . . . 3 . 4 . . . . 4 . 16 . 3 . . 19 12 AOE 18 | . . . . . . . . . . . 10 . . . . . . . 4 . 4 . . . . Classes Destroyed 22 | . 2 1 . . . 1 2 . . 5 1 . . 3 2 . . . . . 2 . . 2 1 Worker 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Builder 7 | . . . . . . . . . . . . . . 2 1 . . . 1 . . . . 3 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 4 | . . . . . . . 2 . . . 1 . . . 1 . . . . . . . . . . Recycler 4 | . . 2 . . . . . . . . . . . . . . . . 1 . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 12 | . . . . . . . . . . 2 2 2 . 1 1 . . . 2 . . 1 . 1 . Swarmer 39 | . 3 . . . . 2 2 . . . 6 . . 3 . 1 4 . 9 . 4 . . 4 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 56 | . 5 . . 1 . 2 2 . 1 8 7 1 . 4 3 2 4 . 3 . . . . 9 4 Brawler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 14 | . . . . . . . 1 . . 1 2 . 2 . 1 1 . . 4 . . . . 1 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 11 | . . . . . . 1 . . . 1 . . . . . 1 . . 4 . . . . . 4 Programmer 27 | . . . . . . . . . . 3 1 . . 1 6 . . . . . . . . 15 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Lightning 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Savage 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 8 | . 4 1 . 1 . 1 2 . 1 2 6 5 1 6 4 3 4 . 8 . 5 1 . 6 3 Combat Bots Only 6 | . 4 . . 1 . 1 2 . 1 2 6 4 1 4 3 3 4 . 4 . 5 . . 5 3 Max Kills in Single Turn 4 | . 1 1 . 1 . 1 1 . 1 1 4 2 1 2 1 2 1 . 2 . 4 1 . 2 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Exploded 4 | . . . . . . . . . . . 4 . . . . . . . 2 . 4 . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac DSF Res Res Acc Com Hostile Shots Fired 1172 | . 40 . . 4 4 28 32 . 10 177 253 18 3 46 57 33 108 40 79 . 38 10 . 88 104 Missed 356 | . 8 . . 1 3 6 12 . 3 65 87 6 . 12 18 5 35 17 20 . 20 2 . 16 20 Intercepted 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 Damage Taken 15894 | . 402 . . 36 8 341 303 . 186 2423 2269 312 59 982 729 485 1185 546 1067 . 89 152 . 1779 2541 Core 1471 | . 108 . . . . 65 16 . . 126 264 . . 42 94 37 128 23 121 . 7 21 . 21 398 Absorbed by Shields 855 | . . . . . . . . . . . 26 205 . . 47 . 225 . 79 . 97 . . . 176 Reduced by Siege Mode 554 | . . . . . . . . . . . . . . . . . . . 43 . . . . 234 277 Ignored by Resistances 575 | . . . . . . . . . 54 108 154 65 17 7 . . . . . . . . . . 170 Regen/Repaired (Parts) 1508 | . 15 . . . . . . . . 11 . . . . 476 . . 389 . . . 617 . . . Core Remaining (%) 81 | 100 . . . 56 . . 85 . 100 . . . . 49 . . . . 59 . 99 98 100 . 73 Volleys Fired 699 | . 29 6 . 4 . 20 21 1 4 112 63 13 8 40 68 30 22 5 39 . 6 10 13 128 57 Largest 6 | . 2 2 . 2 . 2 2 2 2 2 2 2 2 2 3 3 3 1 3 . 3 4 1 6 6 Hottest 461 | . 80 80 . 80 . 88 103 53 60 115 115 114 115 115 150 150 167 225 268 . 218 278 80 426 461 Shots Fired 1520 | . 50 14 . 8 . 25 42 2 8 184 105 22 12 63 132 60 65 5 100 . 16 16 13 308 270 Gun 745 | . 30 8 . 4 . 5 39 2 8 123 52 14 12 63 132 60 46 5 7 . 1 10 13 89 22 Cannon 757 | . 20 6 . 4 . 20 3 . . 61 44 5 . . . . 19 . 90 . 13 6 . 219 247 Launcher 17 | . . . . . . . . . . . 9 3 . . . . . . 3 . 2 . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 922 | . 30 8 . 4 . 5 26 2 8 123 88 19 8 30 67 38 55 . 72 . 10 6 . 151 172 Thermal 536 | . 20 6 . 4 . 20 2 . . 61 8 . 4 33 65 22 10 5 7 . 1 10 13 157 88 Explosive 17 | . . . . . . . . . . . 9 3 . . . . . . 3 . 2 . . . . Electromagnetic 14 | . . . . . . . 14 . . . . . . . . . . . . . . . . . . Entropic 30 | . . . . . . . . . . . . . . . . . . . 18 . 3 . . . 9 Robot Hit Streak 28 | . 4 5 . 5 . 9 8 1 2 13 22 5 3 8 11 20 10 . 9 . 8 6 . 20 28 Robot Miss Streak 7 | . 3 3 . 2 . 2 3 1 2 4 7 2 2 2 4 4 5 . 3 . 1 1 . 3 6 Penetration Max 1 | . . . . . . . 1 . . . 1 1 . 1 1 1 1 . 1 . 1 . . 1 . Secondary Targets 7 | . . . . . . . 1 . . 1 . . . 3 . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . 1 . . . 1 . 1 . . . . . . . . . Shots Hit Robots 837 | . 26 6 . 5 . 16 28 1 4 109 75 13 6 34 58 37 40 . 49 . 11 5 . 141 173 Core Hits 351 | . 12 4 . 1 . 7 10 . 1 39 32 13 4 23 28 14 17 . 29 . 11 2 . 49 55 Critical Kills 25 | . . . . . . . . . . . 3 5 . 2 2 1 . . . . . . . 7 5 Critical Parts Destroyed 34 | . . . . . . . . . . . 11 3 1 4 5 2 4 . . . . . . 4 . Critical Strikes 118 | . . . . . . . . . . . 20 9 2 6 7 3 5 . 21 . 1 . . 20 24 Meltdown 8 | . . . . . . . . . . . . . . . . . . . . . . . . 3 5 Destroy 59 | . . . . . . . . . . . 20 9 2 6 7 3 4 . . . . . . 8 . Blast 42 | . . . . . . . . . . . . . . . . . 1 . 12 . 1 . . 9 19 Sunder 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . Melee Attacks 22 | . . . . . . . . . . 2 10 . . . . . . 10 . . . . . . . Impact 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . Slashing 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30941 | . 383 90 . 79 . 265 542 20 73 2915 3614 827 200 1238 1847 984 1139 . 2982 . 993 176 . 5760 6814 Guns 11982 | . 189 38 . 27 . 54 517 20 73 2037 981 380 200 1238 1847 984 853 . 172 . 23 60 . 1845 444 Cannons 16096 | . 194 52 . 52 . 211 25 . . 870 918 111 . . . . 286 . 2518 . 516 116 . 3865 6362 Explosions 2559 | . . . . . . . . . . . 1477 336 . . . . . . 292 . 454 . . . . Melee 238 | . . . . . . . . . . . 238 . . . . . . . . . . . . . . Ramming 66 | . . . . . . . . . . 8 . . . . . . . . . . . . . 50 8 Kinetic 17782 | . 189 38 . 27 . 54 297 20 73 2037 1685 491 147 673 1171 634 971 . 1127 . 246 116 . 3447 4339 Thermal 8018 | . 194 52 . 52 . 211 25 . . 870 312 . 53 565 676 350 168 . 172 . 23 60 . 2263 1972 Explosive 2461 | . . . . . . . . . . . 1379 336 . . . . . . 292 . 454 . . . . Electromagnetic 220 | . . . . . . . 220 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 238 | . . . . . . . . . . . 238 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2156 | . . . . . . . . . . . . . . . . . . . 1391 . 270 . . . 495 Highest Corruption 9 | . 4 4 4 4 . . . . . 3 5 5 5 9 7 7 7 7 . . . 1 . 5 4 Average Corruption 3 | . 3 4 4 4 . . . . . 2 3 5 5 7 2 7 7 7 . . . 1 . 3 1 Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . . . . . . 5 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 264 | . 7 32 11 2 . . . . . 13 34 18 7 12 22 37 16 3 . . . 3 . 38 9 Message Errors 71 | . 3 13 4 . . . . . . 2 7 5 1 5 6 10 2 1 . . . . . 12 . Matter Fused 68 | . 1 6 4 1 . . . . . 4 7 4 3 3 5 10 8 . . . . 1 . 8 3 Heat Flow Errors 28 | . . 1 2 . . . . . . 1 4 3 2 . 1 4 4 . . . . . . 3 3 Energy Discharges 26 | . . 4 1 1 . . . . . 1 5 2 . . 2 3 1 . . . . . . 4 2 Parts Rejected 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 6 | . 2 1 . . . . . . . 1 1 . . . . 1 . . . . . . . . . Data Loss (minor) 34 | . . 3 . . . . . . . 1 6 2 . 2 3 4 . 1 . . . 2 . 10 . Data Loss (major) 13 | . . 2 . . . . . . . 2 2 1 . 1 1 3 . . . . . . . 1 . Misfires 7 | . . 2 . . . . . . . . . . 1 1 1 1 1 . . . . . . . . Alerts 5 | . . . . . . . . . . 1 . . . . 3 . . 1 . . . . . . . Weapon Failures 5 | . . . . . . . . . . . 2 1 . . . 1 . . . . . . . . 1 Overload Shots 16 | . . . . . . . . . . . . . . . . . . 5 1 . . . . 8 2 Overflow Damage 652 | . . . . . . . . . . 9 120 . . . . . . . 232 . 6 25 . 188 72 Projectiles 555 | . . . . . . . . . . 9 24 . . . . . . . 231 . 6 25 . 188 72 Explosions 97 | . . . . . . . . . . . 96 . . . . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 36 | . . . . . . . . . . . 2 . . . . . 1 . 5 . . 2 . 17 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 36 | . . . . . . . . . . . 2 . . . . . 1 . 5 . . 2 . 17 9 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 184 | . . . . . . . . . . 4 180 . . . . . . . . . . . . . . Shots 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 Targets Rammed 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 632 | . 382 292 200 114 . 120 451 8 . 390 252 236 242 15 237 240 221 343 349 . 72 281 . 417 632 Average Temperature 110 | . 204 70 88 63 . 33 56 6 . 97 52 98 141 5 25 49 42 149 150 . 27 97 . 172 143 Received Heat Transfer 3679 | . 198 . . 18 . 99 147 . 54 608 941 17 . 153 48 108 311 81 201 . . 51 . 99 545 Effects 30 | . 7 . . . . . 1 . . 4 . . . . . . . 4 . . . 1 . 5 8 Shutdowns 6 | . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . 3 Energy Bleed 4 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Interference 14 | . 3 . . . . . . . . 2 . . . . . . . 3 . . . . . 3 3 Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Short Circuit 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 27 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . 15 9 Total Turns 370 | . . . . . . . . . . . . . . . . . . . 40 . 5 . . 209 116 Longest Duration 50 | . . . . . . . . . . . . . . . . . . . 34 . 5 . . 50 42 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . . . . . . . . 1 . . . . . . . . . . . . 3 7 Combat Hostiles 10 | . . . . . . . . . . . 1 . . . . . . . . . . . . 3 6 Parts Melted 21 | . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . 9 9 Heat Transferred 8598 | . 407 111 . 111 . 444 37 . . 999 309 . 74 611 814 407 259 . 235 . 37 74 . 2220 1449 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac DSF Res Res Acc Com Peak Influence 1470 | . 191 21 . 20 146 1470 1404 643 679 973 519 538 441 992 560 . . . . 89 345 247 51 941 885 Initial 716 | . . 21 . . 7 94 716 638 313 356 427 290 201 154 476 . . . . 89 62 193 45 3 601 Average 474 | . 72 6 . 2 33 781 1117 624 444 834 357 426 413 639 391 . . . . 89 235 133 16 266 730 Maximum Alert Level 4 | . . . . . . 4 4 2 2 3 2 2 2 3 2 . . . . . 1 1 . 3 3 Low Security (%) 29 | 100 100 100 . 100 100 21 . . . . 2 . . 1 . . . . . 100 48 77 100 45 . Level 1 20 | . . . . . . 5 . . 54 2 71 27 15 17 65 . . . . . 51 22 . 32 . Level 2 17 | . . . . . . 1 . 100 45 8 26 72 84 40 34 . . . . . . . . 13 24 Level 3 26 | . . . . . . 37 46 . . 88 . . . 40 . . . . . . . . . 7 75 Level 4 6 | . . . . . . 33 53 . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Squads Dispatched 77 | . 2 . . . . . 6 1 1 15 1 1 . 5 4 . 1 . 1 1 1 6 3 15 13 Investigation 21 | . 1 . . . . . 3 . . 5 . 1 . 4 1 . . . 1 . . 4 . 1 . Extermination 18 | . . . . . . . . . . 3 . . . . 3 . . . . 1 . . . 6 5 Reinforcement 22 | . 1 . . . . . 2 . 1 4 1 . . . . . . . . . 1 2 3 3 4 Assault 12 | . . . . . . . 1 1 . 2 . . . 1 . . 1 . . . . . . 2 4 Garrison 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac DSF Res Res Acc Com Distress Signals 52 | . 3 . . . . . 2 . . 2 4 2 . . . . . . 1 . . 3 12 6 17 Communications Jammed 27 | . . . . . . . . . . . . . . 19 . . . . . . . . . 5 3 Distress Signals 27 | . . . . . . . . . . . . . . 19 . . . . . . . . . 5 3 Times Spotted 395 | . 13 . . 1 3 27 45 . 11 50 20 11 8 25 13 4 17 10 23 . 9 5 1 44 55 Peak Tracking Total 11 | . 4 . . 1 3 4 8 1 4 4 5 5 1 10 3 2 8 11 6 1 5 4 1 6 8 Tactical Retreats 17 | . . . . . . 1 1 . . 5 . 1 . . . . 2 . 1 . . . . 3 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac DSF Res Res Acc Com Traps Triggered 25 | . 2 . . . . 4 2 . 3 6 3 . . 1 . . . . . . 1 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac DSF Res Res Acc Com Machines Disabled 28 | . . . . . 1 4 1 . . 2 4 . 2 4 3 . . . 3 . . . . 4 . Max in Single Turn 3 | . . . . . . 1 . . . 1 3 . 1 1 1 . . . 1 . . . . 1 . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Garrison Relay 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac DSF Res Res Acc Com Machines Accessed 77 | . 5 . 4 . 4 3 2 2 . 12 9 3 1 3 6 2 . 3 1 1 . 4 . 6 6 Terminals 53 | . 3 . . . 3 3 2 2 . 8 8 3 . 3 3 1 . . 1 1 . 3 . 4 5 Fabricators 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . Repair Stations 5 | . 1 . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . Recycling Units 4 | . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . Total Hacks 250 | . 12 . 49 . 9 5 6 6 . 21 18 9 25 7 25 2 . 6 2 5 . 16 . 9 18 Successful 142 | . 5 . 49 . 4 1 1 2 . 9 7 3 25 2 9 2 . 6 1 1 . 5 . 3 7 Failed 108 | . 7 . . . 5 4 5 4 . 12 11 6 . 5 16 . . . 1 4 . 11 . 6 11 Catastrophic 31 | . 2 . . . . 2 . 1 . 5 2 2 . 2 6 . . . . . . 4 . 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 53 | . 5 . 1 . 5 . 6 . . 7 2 1 . 6 11 . . 1 . . . 3 . 4 1 Terminals 127 | . 8 . . . 7 5 6 6 . 13 15 9 . 7 13 1 . . 2 5 . 11 . 6 13 Fabricators 4 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 . Repair Stations 16 | . 2 . . . . . . . . 3 . . . . 6 . . . . . . 5 . . . Recycling Units 15 | . 2 . . . . . . . . . 3 . . . 5 . . . . . . . . . 5 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 2 . . . . 3 . . . . . . . . . . . . . 2 . Terminal Hacks 117 | . 1 . 49 . 2 1 1 2 . 5 6 3 25 . 4 2 . 6 1 1 . 2 . 1 5 Record 85 | . . . 49 . . . . 1 . . . 2 25 . . 1 . 4 . . . 2 . . 1 Robot Analysis 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Prototype ID Bank 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Open Door 13 | . . . . . . . . . . 1 5 1 . . . 1 . 2 1 . . . . 1 1 Open DSF 3 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . Branch Access Points 4 | . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Zone Layout 3 | . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Network Status 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Repair Station Hacks 10 | . 2 . . . . . . . . 2 . . . . 4 . . . . . . 2 . . . Scan Component 5 | . 1 . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . Repair 5 | . 1 . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 Report Inventory 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . . . 1 . . . . 1 . . . 2 1 . . . . . . 1 . 1 1 Terminals 5 | . . . . . 1 . . . . . . . . 2 . . . . . . . 1 . . 1 Botnet 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 Sabotage 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Tunnel 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 46 | . 4 . . . 2 2 2 2 . 9 6 2 . 2 3 . . . . 1 . 4 . 3 4 Full Trace Events 9 | . . . . . . . 1 . . 4 . 1 . 1 . . . . . . . 2 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Time 458 | . 26 . . . . . . . . 108 . . . . 216 . . . . . . 108 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac DSF Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 17 | . . . . . . 11 . . . 3 . . . . . . . . . . . . . 3 . Machine Destruction 14 | . . . . . . 11 . . . 3 . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . . 3 . . . . 13 . . . . . . . 11 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac DSF Res Res Acc Com Total Allies 41 | . . . . . . 3 . . . 6 16 5 . . . . . . 11 . . . . . . Largest Group 9 | . . . . . . 3 2 . . 3 9 9 8 7 . . . . 6 1 1 1 1 1 . Highest-Rated Group 731 | . . . . . . 15 10 . . 87 316 731 702 543 . . . . 232 56 56 56 56 56 . Highest-Rated Ally 159 | . . . . . . 5 5 . . 29 159 159 159 96 . . . . 56 56 56 56 56 56 . Total Orders 54 | . . . . . 3 6 11 . 5 23 . . . . . . 3 . . . . . . 3 . STAY 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . EXPLORE 11 | . . . . . . 1 . . . 4 . . . . . . 3 . . . . . . 3 . RETURN 41 | . . . . . 3 5 11 . 5 17 . . . . . . . . . . . . . . . Ally Attacks 872 | . . . . . 11 148 158 . 74 232 49 51 21 76 . . . . 45 . 5 1 . 1 . Total Damage 17393 | . . . . . 149 2263 2305 . 1348 4249 1111 1606 574 2369 . . . . 1161 . 238 20 . . . Kills 142 | . . . . . 5 25 33 . 11 37 5 6 3 10 . . . . 5 . 2 . . . . Allies Corrupted 5 | . . . . . . . 1 . . 1 . . . 3 . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac DSF Res Res Acc Com Robot Analysis Total 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Derelict Logs Recovered 5 | . . 3 . . . . . . . . . . . . . 1 . . 1 . . . . . . Drone Launches 415 | . . . . . 48 89 112 . 45 115 . . . . . . 3 . . . . . . 3 . Drone Recoveries 379 | . . . . . 47 83 108 . 44 94 . . . . . . 1 . . . . . . 2 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac DSF Res Res Acc Com Turns Passed 27394 | 59 613 1400 663 55 361 1803 1497 437 398 2871 1584 688 258 393 2080 1172 610 1586 1352 296 245 786 1185 3108 1894 Spaces Moved 13750 | 34 330 1055 681 33 163 711 513 109 188 1586 863 380 173 196 881 662 321 922 550 174 113 394 644 1095 979 Core 7 | 6 . . . . . . 1 . . . . . . . . . . . . . . . . . . Treads 7620 | 28 203 99 . . . . 84 109 21 . 102 313 . 84 723 662 321 922 550 174 113 394 644 1095 979 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 6123 | . 127 956 681 33 163 711 428 . 167 1586 761 67 173 112 158 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 110 200 200 200 400 160 115 100 115 130 130 130 163 160 163 160 165 165 158 155 150 145 Average Speed 155 | 140 141 122 95 110 200 212 248 400 186 125 131 156 130 142 157 163 162 163 166 165 170 163 156 157 154 Slowest Speed 1650 | 160 240 240 110 110 200 215 1650 400 400 130 240 240 130 160 163 163 163 163 240 165 240 165 158 245 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 64 99 82 11 16 69 56 3 98 35 85 93 96 14 16 72 71 94 68 6 90 10 25 27 31 Regions Visited 25 Branch Regions 12 Pre-discovered Areas 5 | . 1 1 1 . . . . . . . . . . . 1 1 . . . . . . . . . Known Exits Taken 17 | . 1 . . . 1 . 1 1 . 1 1 1 1 1 1 1 1 1 . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . . . . . . . . . 1 . . . . . . Scrap Searched 12 | . . 3 . . . . . . . . . . . . . 2 3 . 4 . . . . . . Spaces Dug 91 | . . . . . . . . . . 14 5 . . 4 15 1 . 1 . . . 2 4 43 2 Terrain Destroyed 657 | . . . . . . . 3 . . 32 137 64 7 24 53 16 26 1 81 . 24 7 6 125 51 Melee 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . . Projectile 394 | . . . . . . . 3 . . 30 8 5 7 24 53 16 26 1 29 . 3 7 6 125 51 AOE 260 | . . . . . . . . . . . 128 59 . . . . . . 52 . 21 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac DSF Res Res Acc Com Total 18579 | 42 427 1153 695 43 200 977 698 111 230 2308 1186 453 195 246 1473 704 359 985 904 185 163 527 814 2273 1228 Wait 3103 | . 38 77 . 6 32 191 144 . 3 534 5 20 13 4 464 . 4 17 188 . 13 114 92 999 145 Move 13725 | 33 329 1054 680 32 162 710 512 108 187 1585 862 379 172 195 880 661 320 921 549 173 112 393 643 1094 979 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 132 | 3 8 3 1 . . . 2 . 9 14 15 8 . 2 13 7 2 9 5 3 7 3 10 4 4 Fast Attach 134 | 6 6 2 4 . 1 . 6 . 2 13 7 5 . . 14 2 2 4 10 . . 2 18 18 12 Attach 47 | . 3 . . . . . . 2 . 9 8 1 . 2 4 . 3 1 4 2 . 2 3 2 1 Detach 19 | . 2 1 . . 1 . . . . 3 . 1 . . 2 . . 2 1 . . . 4 1 1 Swap 106 | . 5 5 . 1 1 2 3 . 3 8 13 8 1 2 7 . 2 3 9 3 10 1 2 3 14 Drop 227 | . 7 5 10 . 3 2 10 . 6 15 9 18 1 1 21 4 4 12 15 4 12 2 29 23 14 Fire 699 | . 29 6 . 4 . 20 21 1 4 112 63 13 8 40 68 30 22 5 39 . 6 10 13 128 57 Melee 22 | . . . . . . . . . . 2 10 . . . . . . 10 . . . . . . . Ram 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Escape Stasis 83 | . . . . . . 32 . . 16 11 24 . . . . . . . . . . . . . . Rewire 278 | . . . . . . 20 . . . . 170 . . . . . . 1 84 . 3 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / DSF) -4/DSF -3/Research (discovered 2 exits: *Res / *Arm) -2/Research -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 465 | -10/Materials | Repaired Seismic Detector 542 | -10/Materials | Identified exit to Mines 673 | -10/Materials | Entered Mines 674 | -10/Mines | Assembled infested the area 710 | -10/Mines | Met a Derelict bent on vengeance 740 | -10/Mines | Discovered new exit (range 7) 812 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1061 | -10/Mines | Discovered new exit (range 4) 1301 | -10/Mines | Discovered new exit (range 6) 1472 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1475 | -10/Mines | Found Prototype Device 1475 | -10/Mines | Identified Exp. Sensor Array 1519 | -10/Mines | Learned location of 1 exit from Materials 1521 | -10/Mines | Learned 2 Materials zone layouts 1652 | -10/Mines | Discovered new exit (range 3) 2073 | -10/Mines | Entered Exiles 2099 | -10/Exiles | Met 8R-AWN 2116 | -10/Exiles | Met EX-HEX 2153 | -10/Exiles | Met EX-DEC 2173 | -10/Exiles | Visited The Gauntlet 2293 | -10/Exiles | Learned location of Zion (-6) 2317 | -10/Exiles | Met EX-BIN 2401 | -10/Exiles | Aligned with FarCom system 2402 | -10/Exiles | Given EX-Vault access code 2426 | -10/Exiles | Opened EX-Vault 2433 | -10/Exiles | Found Prototype Storage 2433 | -10/Exiles | Identified Superbattery 2459 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2620 | -10/Exiles | Found Prototype Device 2720 | -10/Exiles | Discovered new exit (range 15) 2736 | -10/Exiles | Left Exiles lab with Army-in-a-Box 2736 | -10/Exiles | Entered Mines 2757 | -9/Mines | Discovered new exit (range 11) 2791 | -9/Mines | Entered Materials 2791 | -8/Materials | Evolved 4 slots: Utility x4 2792 | -8/Materials | Identified exit to Factory 2793 | -8/Materials | Identified Army-in-a-Box 3150 | -8/Materials | Identified exit to Garrison 3152 | -8/Materials | Entered Garrison 3260 | -8/Garrison | Triggered checkpoint 3292 | -8/Garrison | Discovered new exit (range 6) 3592 | -8/Garrison | Triggered checkpoint 3636 | -8/Garrison | Triggered checkpoint 3656 | -8/Garrison | Triggered checkpoint 3666 | -8/Garrison | Triggered checkpoint 3810 | -8/Garrison | Discovered new exit (range 15) 3988 | -8/Garrison | Triggered checkpoint 4017 | -8/Garrison | Garrison Relay disabled 4212 | -8/Garrison | Discovered new exit (range 10) 4272 | -8/Garrison | Triggered checkpoint 4308 | -8/Garrison | Garrison Relay disabled 4546 | -8/Garrison | Discovered new exit (range 10) 4636 | -8/Garrison | Triggered checkpoint 4687 | -8/Garrison | Garrison Relay disabled 4705 | -8/Garrison | Learned Materials security intel 4955 | -8/Garrison | Entered Materials 4955 | -8/Materials | Accompanied by 2 allies 5755 | -8/Materials | First assault squad dispatched 6322 | -8/Materials | Discovered exit to Factory (range 16) 6452 | -8/Materials | Entered Factory 6452 | -7/Factory | Evolved 2 slots: Utility x2 6852 | -7/Factory | First assault squad dispatched 6889 | -7/Factory | Identified exit to DSF 6889 | -7/Factory | Entered DSF 6954 | -7/DSF | Additional patrols routed to DSF 7138 | -7/DSF | Discovered new exit (range 14) 7239 | -7/DSF | Sterilization system engaged 7259 | -7/DSF | Ambient heat levels rising (+10) 7274 | -7/DSF | Ambient heat levels rising (+10) 7287 | -7/DSF | Entered Factory 7287 | -6/Factory | Evolved 2 slots: Propulsion x2 7362 | -6/Factory | Garrison activated, responded to threat 7883 | -6/Factory | Repaired Faulty Exp. Sensor Array 8142 | -6/Factory | Lost 3 allies 8337 | -6/Factory | First assault squad dispatched 8551 | -6/Factory | Lost 6 allies 8925 | -6/Factory | Discovered new exit (range 12) 9102 | -6/Factory | Identified exit to Lower Caves 9871 | -6/Factory | Identified exit to Extension 10158 | -6/Factory | Entered Extension 10291 | -6/Extension | Lost 7 parts (1p2n2u2w) 10605 | -6/Extension | Rescued a captive Derelict 10648 | -6/Extension | Rescued a captive Derelict 10655 | -6/Extension | Build established: Commander-Mutant 10678 | -6/Extension | Spotted B-75 Beast 10711 | -6/Extension | Spotted B-75 Beast 10733 | -6/Extension | Allies destroyed B-75 Beast 10767 | -6/Extension | Lost 9 allies 10790 | -6/Extension | Destroyed B-75 Beast 10814 | -6/Extension | Lost 3 parts (1n2u) 10824 | -6/Extension | Discovered new exit (range 3) 10981 | -6/Extension | Build established: Scavenger-Mutant 10998 | -6/Extension | Energy Cycler disabled 10998 | -6/Extension | Rescued a captive Derelict 10999 | -6/Extension | Rescued a captive Derelict 10999 | -6/Extension | Rescued a captive Derelict 11000 | -6/Extension | Rescued a captive Derelict 11005 | -6/Extension | Rescued a captive Derelict 11014 | -6/Extension | Rescued a captive Derelict 11220 | -6/Extension | Rescued A7 11701 | -6/Extension | Discovered new exit (range 10) 11702 | -6/Extension | Discovered new exit (range 6) 11709 | -6/Extension | Identified exit to Cetus 11739 | -6/Extension | Identified exit to Factory 11742 | -6/Extension | Entered Cetus 11742 | -6/Cetus | Accompanied by 6 allies (A7) 11747 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 11758 | -6/Cetus | Spotted Cetus Guard 11758 | -6/Cetus | Spotted Cetus Guard 11760 | -6/Cetus | Spotted Cetus Guard 11760 | -6/Cetus | Spotted Cetus Guard 11768 | -6/Cetus | Destroyed Cetus Guard 11768 | -6/Cetus | Destroyed Cetus Guard 11773 | -6/Cetus | Destroyed Cetus Guard 11776 | -6/Cetus | Destroyed Cetus Guard 11830 | -6/Cetus | Crushed by falling debris 11882 | -6/Cetus | Discovered exit to Factory (range 16) 12025 | -6/Cetus | Started Cetus Manufacturing Module 12050 | -6/Cetus | Manufactured an Enhanced Grunt 12075 | -6/Cetus | Manufactured an Enhanced Grunt 12100 | -6/Cetus | Manufactured an Enhanced Grunt 12125 | -6/Cetus | Manufactured an Enhanced Grunt 12135 | -6/Cetus | Escorted A7 to Cetus Mainframe 12150 | -6/Cetus | Manufactured an Enhanced Grunt 12247 | -6/Cetus | Discovered new exit (range 16) 12287 | -6/Cetus | Spotted Cetus Guard 12287 | -6/Cetus | Spotted Cetus Guard 12291 | -6/Cetus | Spotted Cetus Guard 12293 | -6/Cetus | Spotted Cetus Guard 12293 | -6/Cetus | Allies destroyed Cetus Guard 12295 | -6/Cetus | Allies destroyed Cetus Guard 12303 | -6/Cetus | Allies destroyed Cetus Guard 12303 | -6/Cetus | Allies destroyed Cetus Guard 12314 | -6/Cetus | Discovered exit to Factory (range 15) 12322 | -6/Cetus | Met Revision 17 12419 | -6/Cetus | Identified exit to Archives 12430 | -6/Cetus | Entered Archives 12430 | -6/Archives | Accompanied by 8 allies (A7) 12435 | -6/Archives | Received a hacking code to weaken MAIN.C 12495 | -6/Archives | Unable to access archive contents 12515 | -6/Archives | Unable to access archive contents 12515 | -6/Archives | Unable to access archive contents 12520 | -6/Archives | Discovered new exit (range 14) 12535 | -6/Archives | Identified exit to Hub_04(d) 12561 | -6/Archives | Discovered exit to Hub_04(d) (range 15) 12608 | -6/Archives | Discovered exit to Factory (range 15) 12688 | -6/Archives | Entered Hub_04(d) 12688 | -6/Hub_04(d) | Accompanied by 7 allies 12699 | -6/Hub_04(d) | Discovered exit to Factory (range 13) 12787 | -6/Hub_04(d) | Discovered exit to Factory (range 13) 12813 | -6/Hub_04(d) | Network Hub disabled 12814 | -6/Hub_04(d) | Spotted Lightning 12814 | -6/Hub_04(d) | Spotted Lightning 12814 | -6/Hub_04(d) | Spotted Lightning 12850 | -6/Hub_04(d) | Allies destroyed Lightning 12862 | -6/Hub_04(d) | Core integrity fell below 50% 12867 | -6/Hub_04(d) | Destroyed Lightning 12869 | -6/Hub_04(d) | Lost 6 allies 12923 | -6/Hub_04(d) | Destroyed Lightning 13038 | -6/Hub_04(d) | First assault squad dispatched 13043 | -6/Hub_04(d) | Network Hub disabled 13081 | -6/Hub_04(d) | Entered Factory 13081 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13277 | -5/Factory | Identified exit to Upper Caves 13378 | -5/Factory | Build established: Scavenger-Tank 14397 | -5/Factory | Repaired Centrium Heavy Treads 15021 | -5/Factory | Build established: Scavenger-Gunner 15161 | -5/Factory | Entered Upper Caves 15184 | -5/Upper Caves | Met a Warlord Commander 15185 | -5/Upper Caves | Learned location of Warlord (-5) 15186 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 15197 | -5/Upper Caves | Found Encrypted Comm Array 15318 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15739 | -5/Upper Caves | Found DCF Scrap (12 items) 15779 | -5/Upper Caves | Learned 4 Factory zone layouts 16307 | -5/Upper Caves | Discovered new exit (range 6) 16315 | -5/Upper Caves | Identified exit to Upper Caves 16333 | -5/Upper Caves | Entered another Upper Caves area 16340 | -5/Upper Caves | Discovered new exit (range 9) 16526 | -5/Upper Caves | Found DCF Scrap (14 items) 16693 | -5/Upper Caves | Encountered a Warlord checkpoint 16907 | -5/Upper Caves | Discovered new exit (range 15) 16909 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16941 | -5/Upper Caves | Identified exit to Warlord 16943 | -5/Upper Caves | Entered Warlord 17028 | -5/Warlord | System corruption cleaned by Quarantine Array 17521 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17865 | -5/Warlord | Met Warlord 17890 | -5/Warlord | Warlord's base attacked by MAIN.C 18112 | -5/Warlord | Found Prototype Device 18112 | -5/Warlord | Identified Exp. Focal Shield 18116 | -5/Warlord | Found Prototype Processor 18116 | -5/Warlord | Identified Exp. Target Analyzer 18125 | -5/Warlord | Found Prototype Reactor 18240 | -5/Warlord | Warlord forces counterattacked 18339 | -5/Warlord | Found Prototype Energy Cannon 18339 | -5/Warlord | Identified Vortex Driver 18343 | -5/Warlord | Found Vortex Driver 18349 | -5/Warlord | Found Prototype Energy Gun 18350 | -5/Warlord | Identified Vortex Rail 18481 | -5/Warlord | Opened side exit 18502 | -5/Warlord | Spotted Striker 18503 | -5/Warlord | Spotted Striker 18510 | -5/Warlord | Discovered new exit (range 11) 18527 | -5/Warlord | Identified exit to Proximity Caves 18529 | -5/Warlord | Entered Proximity Caves 18541 | -4/Proximity Caves | Lost 12 allies 18644 | -4/Proximity Caves | Learned Research stockpile data 18819 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 19027 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19241 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 19458 | -4/Proximity Caves | Discovered new exit (range 8) 19496 | -4/Proximity Caves | Lost 5 allies 19646 | -4/Proximity Caves | Lost 4 allies 19881 | -4/Proximity Caves | Entered Factory 19881 | -4/Factory | Accompanied by 1 ally 19881 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 19882 | -4/Factory | Identified exit to Research 19903 | -4/Factory | Build established: Scavenger-Gunner 20000 | -4/Factory | Identified exit to DSF 20177 | -4/Factory | Entered DSF 20177 | -4/DSF | Accompanied by 1 ally 20204 | -4/DSF | Additional patrols routed to DSF 20325 | -4/DSF | Sterilization system engaged 20329 | -4/DSF | Discovered exit to Research (range 14) 20345 | -4/DSF | Ambient heat levels rising (+10) 20360 | -4/DSF | Ambient heat levels rising (+10) 20375 | -4/DSF | Ambient heat levels rising (+10) 20390 | -4/DSF | Ambient heat levels rising (+10) 20405 | -4/DSF | Ambient heat levels rising (+10) 20420 | -4/DSF | Ambient heat levels rising (+10) 20422 | -4/DSF | Entered Research 20422 | -3/Research | Accompanied by 1 ally 20422 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 20492 | -3/Research | Discovered new exit (range 14) 20528 | -3/Research | Identified exit to Research 20622 | -3/Research | Revision forces began assault on 0b10 20667 | -3/Research | Met up with Revision 17++ 20910 | -3/Research | Repaired Centrium Heavy Treads 20975 | -3/Research | Discovered new exit (range 15) 21044 | -3/Research | Identified exit to Armory 21122 | -3/Research | Research terminal network offline 21208 | -3/Research | Entered another Research area 21208 | -2/Research | Accompanied by 1 ally 21208 | -2/Research | Warlord forces began assault on 0b10 21208 | -2/Research | Evolved 2 slots: Weapon x2 21233 | -2/Research | Distinguished unit "Lair Dwellers" dispatched to help 21233 | -2/Research | Distinguished unit "Smaug Mourners" dispatched to help 21318 | -2/Research | Research machine network offline 21497 | -2/Research | Build established: Scavenger-Executioner 21531 | -2/Research | Found Fusion Bomb Launcher 21535 | -2/Research | Found Gamma Bomb Array 21772 | -2/Research | Borebot progress halted 21782 | -2/Research | Borebot progress halted 21843 | -2/Research | Borebot progress halted 22274 | -2/Research | Spotted Striker 22305 | -2/Research | Discovered new exit (range 16) 22358 | -2/Research | Identified exit to Access 22393 | -2/Research | Entered Access 22393 | -1/Access | Accompanied by 1 ally 22393 | -1/Access | Evolved 2 slots: Utility x2 22519 | -1/Access | Garrison activated, responded to threat 22826 | -1/Access | Build established: Infiltrator-Executioner 23238 | -1/Access | Spotted B-99 Colossus 24037 | -1/Access | Spotted B-99 Colossus 24895 | -1/Access | Found Prototype Device 24895 | -1/Access | Identified System Purifier 25143 | -1/Access | First assault squad dispatched 25488 | -1/Access | Discovered new exit (range 9) 25499 | -1/Access | Identified exit to Command 25501 | -1/Access | Entered Command 25579 | -1/Command | Disengaged cave seal 25579 | -1/Command | Derelicts emerged from the dark tunnel 25579 | -1/Command | Welcomed Warlord to Command 25619 | -1/Command | Spotted B-99 Colossus 25758 | -1/Command | Spotted Executioner 25758 | -1/Command | Spotted Alpha 7 25758 | -1/Command | Spotted Executioner 25765 | -1/Command | Spotted B-99 Colossus 25792 | -1/Command | Destroyed Executioner 25861 | -1/Command | Lost 16 allies 25940 | -1/Command | Build established: Executioner 25952 | -1/Command | Lost 14 allies 26046 | -1/Command | First assault squad dispatched 26126 | -1/Command | Lost 6 allies 26141 | -1/Command | Disengaged cave seal 26141 | -1/Command | Derelicts emerged from the dark tunnel 26378 | -1/Command | Spotted Executioner 26379 | -1/Command | Spotted Striker 26379 | -1/Command | Spotted Executioner 26379 | -1/Command | Spotted B-99 Colossus 26382 | -1/Command | Spotted Alpha 7 26392 | -1/Command | Destroyed Executioner 26415 | -1/Command | Found Exp. Target Analyzer 26424 | -1/Command | Discovered new exit (range 14) 26426 | -1/Command | Lost 5 allies 26586 | -1/Command | Warlord commented on Warlord statues 26589 | -1/Command | Spotted M Guard 26590 | -1/Command | Spotted M Guard 26590 | -1/Command | Spotted Combat Programmer 26592 | -1/Command | Spotted Combat Programmer 26615 | -1/Command | Destroyed Combat Programmer 26632 | -1/Command | Destroyed M Guard 26648 | -1/Command | Destroyed Combat Programmer 26664 | -1/Command | All MAIN.C guards destroyed 26680 | -1/Command | Found Prototype Device 26680 | -1/Command | Identified AEGIS Remote Shield 26687 | -1/Command | Found Prototype Reactor 26687 | -1/Command | Identified Zero-point Reactor 26691 | -1/Command | Found Prototype Energy Cannon 26691 | -1/Command | Identified Cld. Nova Cannon 27135 | -1/Command | Spotted Z9-UY8(B) 27352 | -1/Command | Met MAIN.C 27352 | -1/Command | Hacked MAIN.C using A7's code 27365 | -1/Command | 0b10 Conduit disabled 27376 | -1/Command | MAIN.C activated Command garrisons 27392 | -1/Command | Destroyed MAIN.C 27395 | *** | Establishing Free Derelict Territories! Last Messages --------------- 27386_ Vortex penetrates MAIN.C. 27386_ MAIN.C reaction time slowed by virus. 27387_ Blast Slug penetrates 0b10 Conduit. 27387_ Blast Slug penetrates MAIN.C. 27387_ MAIN.C reaction time slowed by virus. 27388_ System corrupted: Matter fused (-10). 27389_ MAIN.C knocked back. 27389_ MAIN.C suffers critical hit (Blast). 27389_ Destroyed Enh. Optical Array. 27391_ MAIN.C reaction time slowed by virus. 27392_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" [Achievement: void main()] Heavy Barrier opened. 27392_ MAIN.C destroyed. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: 40k Club] [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#################???????????????????? | | ?????????"""""" """" #???????????????????? | | ?????????" "" #???????????????????? | | ????????????" "" ##################### | | ???????????"""""""" / | | ????????? " """ W m | | ????????????"""""" @ / | | ????????????"""""" ################### | | ????????????"""" #?????????????????# | | ?????????" #?????????????????# | | ???????? " ""#?????????????????# | | ???????#"""""" """""""#?????????????????#+ | | ?????????? """"""""#?????????????????# | | ???????? %$% """"""""""#?????????????????# | | ???????? " " " " #?????????????????# | | ???????# " " " " #?????????????????# | | ??????? " " " """" " #?????????????????# | | ??????? "" ? " """" #?????????????????# | | ??????? " ???" " #?????????????????### | | ???????? "?"?????? ?" #???????????????????? | | ???????? "?????????????""""#???????????????????? | | ????????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Coolant Potential 120 Energy Generation 53 Energy Capacity 600 Matter Stores 446 Matter Capacity 500 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Armor Coverage 825 Resistance: KI 30 Resistance: TH 20 Point Defense Rating 480 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 15 Recoil Reduction 12 Particle Charging 20 Kinecelleration 30 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 40k Club 50k Club No Explosion For You Oh No You Don't! Release The Drones! void main() Challenges ------------ None Game ------ Seed PoweredCoolingRifle Manual? 0 Play Time 05:09:10 Cumulative 87.9 hours Start 2024.09.28 @ 23:03:42 End 2024.09.29 @ 09:33:45 Sessions 45 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type 7 Total 2 Types 1/0/0/0/0/0/0/1/0 Lore% 52 Gallery% 57 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81d044db-e474-4a90-b9d5-5ec864fbd857