Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.01 @ 12:29:28 Player: LegoMDS Result: Destroyed by 1I-8L4(z) with Makeshift Sword Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (123) 615 Value Destroyed (3705) 3705 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1066) 1066 TOTAL SCORE: 9586 Bonus ------- High Alert Combat Kills 163 Follower Combat Kills 57 Entered DSFs 500 Met Imprinter 300 Acquired ECA 300 Friendly Fire -254 Cogmind --------- Core Integrity 0/850 Matter 240/300 Energy 94/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- 0b10 Decoder Chip [Looter] Weapon Cycler Hacking Drone Bay Plasma Cutter Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Titanium Leg VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Hacking Suite > --- WEAPON ----------- Variable Charge Gun Flak Gun Heavy Flak Cannon > --- INVENTORY -------- Encrypted Comm Array Improved Melee Analysis Suite Weapon Cycler Advanced ECM Suite Hardlight Generator Improved Hacking Suite Improved System Shield Heavy Missile Launcher Plasma Cutter Makeshift Sword [Rating: 65] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Titanium Leg Leg Titanium Leg Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Coil Gun Energy Gun Spread Laser Ballistic Gun Coil Gun Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Slots Evolved 8 | . . 2 . 2 2 . 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . 1 . . . . 1 . . . Utility 4 | . . 1 . 1 2 . . . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 121 | 6 4 9 5 23 2 10 21 4 12 25 Power 13 | 1 . 1 2 1 . 1 3 1 . 3 Engine 9 | 1 . 1 2 . . . 1 1 . 3 Core 4 | . . . . 1 . 1 2 . . . Reactor . | . . . . . . . . . . . Propulsion 39 | 2 . 4 1 8 . 5 6 1 2 10 Treads . | . . . . . . . . . . . Leg 39 | 2 . 4 1 8 . 5 6 1 2 10 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 32 | 1 2 1 . 5 2 2 7 . 5 7 Device 18 | . 1 . . 2 2 . 7 . 3 3 Storage 2 | 1 1 . . . . . . . . . Processor 5 | . . 1 . 2 . . . . . 2 Hackware 1 | . . . . . . 1 . . . . Protection 6 | . . . . 1 . 1 . . 2 2 Artifact . | . . . . . . . . . . . Weapon 37 | 2 2 3 2 9 . 2 5 2 5 5 Energy Gun 11 | . . 2 1 5 . . 1 1 . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 17 | 2 2 1 . 2 . 2 4 . 3 1 Ballistic Cannon 3 | . . . . . . . . 1 . 2 Launcher 3 | . . . 1 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 3 . . 1 . . . Parts Lost 45 | . . 1 . 2 . 3 5 . 8 26 Power 5 | . . . . . . . 1 . . 4 Propulsion 14 | . . . . . . 1 2 . 1 10 Utility 15 | . . . . 1 . 2 . . 2 10 Weapon 11 | . . 1 . 1 . . 2 . 5 2 Highest Loss Streak 22 | . . 1 . 1 . 3 3 . 8 22 To Critical Strikes 1 | . . . . . . . 1 . . . Average Slot Usage (%) 95 | . 94 100 100 99 100 97 91 100 93 91 Engine 6 | . 14 11 11 4 . . 4 6 6 6 Core 3 | . . . . 4 7 6 3 6 6 5 Leg 25 | . 28 33 33 26 23 22 25 26 24 20 Device 10 | . 9 11 11 11 23 14 12 13 11 6 Storage 7 | . 14 11 11 9 7 7 6 6 6 5 Processor 11 | . . 11 11 12 15 15 13 13 13 12 Hackware 3 | . . . . . . 2 6 6 6 5 Protection 2 | . . . . 2 . 4 . . 1 5 Energy Gun 3 | . . 8 6 8 7 1 . 4 3 . Ballistic Gun 11 | . 28 13 11 8 7 13 15 8 6 10 Ballistic Cannon 1 | . . . . . . . . 5 3 1 Slashing Weapon 2 | . . . . 9 7 7 . . . . Piercing Weapon 1 | . . . . . . . . . . 5 Peak Build Rating 65 | 6 10 19 23 37 42 48 60 65 65 63 Average Rating 44 | 3 8 18 19 34 41 44 53 63 58 57 On Entrance 33 | . 6 10 19 23 37 42 48 60 65 54 Naked Turns . | . . . . . . . . . . . Heaviest Build 62 | 13 22 22 27 40 29 36 41 48 51 62 Greatest Support 80 | 20 20 51 54 54 54 54 65 65 63 80 Greatest Overweight (x) 1 | . 1 . . . . 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 9 Most Carried 10 | 4 8 10 10 10 9 10 10 10 10 10 Average Carried 9 | 1 6 9 9 9 8 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 1 8 10 9 10 8 10 10 10 9 5 Class Distribution -------------------- 39% | Mutant 19% | Hacker-Mutant 16% | Scavenger-Skirmisher 9% | Hacker-Skirmisher 7% | Derelict-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Hacker-Mutant | -6/Zion Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Matter Collected 2910 | 185 117 401 26 632 . 264 314 276 239 456 Remotely . | . . . . . . . . . . . Salvage Created 3706 | . 231 786 26 1237 . 386 219 213 161 447 Parts 251 | . 23 52 3 80 . 26 19 8 3 37 Haulers Intercepted 2 | . . . . 2 . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 8 2 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Combat Hostiles Destroyed 91 | . 8 23 1 26 . 11 8 7 4 3 Melee 9 | . . . . 8 . 1 . . . . Guns 72 | . 8 23 . 17 . 10 8 5 1 . Cannons 8 | . . . . . . . . 2 3 3 AOE 2 | . . . 1 1 . . . . . . Classes Destroyed 16 | . 4 2 . 5 . 2 1 . . 2 Worker 2 | . 1 . . 1 . . . . . . Builder 2 | . . . . 2 . . . . . . Hauler 2 | . . . . 2 . . . . . . Operator 3 | . . . . 3 . . . . . . Watcher 8 | . 2 . . 5 . . 1 . . . Swarmer 35 | . 6 11 . 3 . 4 6 5 . . Grunt 27 | . 2 4 1 14 . 2 . 1 3 . Brawler 1 | . . . . 1 . . . . . . Duelist 2 | . . 1 . . . . . . 1 . Sentry 16 | . . 7 . 7 . . 1 1 . . Specialist 4 | . . . . . . 4 . . . . Hunter 1 | . . . . 1 . . . . . . Programmer 1 | . . . . . . . 1 . . . Heavy 1 | . . . . . . 1 . . . . Zionite 15 | . . . . . . . . . . 15 Mutant 3 | . . . . . . . . . . 3 Best Kill Streak 7 | . 5 4 1 5 . 7 3 4 4 7 Combat Bots Only 7 | . 3 4 1 3 . 7 3 4 4 2 Max Kills in Single Turn 2 | . 2 2 1 2 . 1 2 1 1 1 Gunslinging 1 | . 1 1 . . . . 1 . . . Exploded 1 | . . . 1 1 . . . . . . Melee 1 | . . . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Hostile Shots Fired 878 | . 33 108 . 176 . 104 79 40 91 247 Missed 296 | . 8 44 . 56 . 36 20 18 28 86 Damage Taken 7505 | . 173 589 1 1351 . 1133 935 206 929 2188 Core 1499 | . 6 112 . 221 . 292 151 16 197 504 Absorbed by Shields 134 | . . . . . . . . . 32 102 Ignored by Resistances 2154 | . 55 178 1 393 . 295 270 61 262 639 Regen/Repaired (Parts) 579 | . . . . 426 . . 153 . . . Core Remaining (%) 77 | 100 97 . 72 59 . 58 . . . . Volleys Fired 281 | . 23 60 1 85 . 27 28 10 14 33 Largest 3 | . 2 2 2 2 . 2 3 3 3 2 Hottest 303 | . 46 79 53 90 . 50 78 156 303 85 Shots Fired 545 | . 46 97 2 168 . 54 45 30 42 61 Gun 489 | . 46 97 1 165 . 54 45 20 28 33 Cannon 49 | . . . . . . . . 10 11 28 Launcher 7 | . . . 1 3 . . . . 3 . Special . | . . . . . . . . . . . Kinetic 390 | . 46 55 1 83 . 54 45 20 25 61 Thermal 148 | . . 42 . 82 . . . 10 14 . Explosive 7 | . . . 1 3 . . . . 3 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 23 | . 13 22 3 18 . 23 11 18 16 8 Robot Miss Streak 6 | . 4 2 . 6 . 2 6 4 5 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 14 | . 4 5 . . . 4 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . . . Shots Hit Robots 485 | . 30 76 2 177 . 49 36 19 36 60 Core Hits 305 | . 12 35 1 123 . 24 30 21 35 24 Critical Kills 7 | . . . . . . . . . . 7 Critical Parts Destroyed 9 | . . . . . . 1 . . . 8 Critical Strikes 30 | . . 2 . 9 . 2 . . . 17 Burn 6 | . . 2 . 4 . . . . . . Destroy 16 | . . . . . . 1 . . . 15 Sever 6 | . . . . 5 . 1 . . . . Impale 2 | . . . . . . . . . . 2 Melee Attacks 52 | . . . . 32 . 2 . . 1 17 Impact . | . . . . . . . . . . . Slashing 35 | . . . . 32 . 2 . . 1 . Piercing 17 | . . . . . . . . . . 17 Sneak Attacks 5 | . . . . 3 . 1 . . . 1 Combat Hostiles 1 | . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10675 | . 483 1171 49 3991 . 1062 828 437 1220 1434 Guns 7358 | . 483 1171 21 2509 . 968 714 318 690 484 Cannons 980 | . . . . . . . . 119 338 523 Explosions 744 | . . . 28 445 . . 114 . 157 . Melee 1593 | . . . . 1037 . 94 . . 35 427 Ramming . | . . . . . . . . . . . Kinetic 5990 | . 483 634 21 1226 . 968 714 272 665 1007 Thermal 2348 | . . 537 . 1283 . . . 165 363 . Explosive 630 | . . . 28 445 . . . . 157 . Electromagnetic 114 | . . . . . . . 114 . . . Impact . | . . . . . . . . . . . Slashing 1166 | . . . . 1037 . 94 . . 35 . Piercing 427 | . . . . . . . . . . 427 Highest Corruption 26 | . 2 . . . . . . . . 26 Average Corruption 5 | . 1 . . . . . . . . 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 16 | . 4 . . . . . . . . 12 Message Errors 3 | . 2 . . . . . . . . 1 Matter Fused 3 | . 1 . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 1 | . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . 3 Data Loss (major) 2 | . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots 7 | . . . . . . . . . 7 . Overflow Damage 149 | . . . . 124 . . . . . 25 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 149 | . . . . 124 . . . . . 25 Knockbacks 6 | . . . . . . . . 1 3 2 Impact . | . . . . . . . . . . . Kinetic 6 | . . . . . . . . 1 3 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 24 | . . . 1 . . . 23 . . . Shots 2 | . . . 1 . . . 1 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 591 | . 4 144 . 217 . 591 . 160 406 508 Average Temperature 96 | . 3 35 . 55 . 232 . 65 168 237 Received Heat Transfer 1962 | . 33 258 . 1035 . 135 60 48 257 136 Effects 14 | . . . . . . 7 . . . 7 Shutdowns 2 | . . . . . . 1 . . . 1 Energy Bleed 3 | . . . . . . 2 . . . 1 Interference 3 | . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . 1 Damage (major) 3 | . . . . . . 3 . . . . Damage (core) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . 3 . 1 . . . . . . Heat Transferred 4827 | . . 1517 . 2616 . . . 259 435 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Peak Influence 623 | . 181 525 154 623 113 304 187 . . . Initial 137 | . . 39 114 50 113 69 137 . . . Average 240 | . 91 313 120 401 113 200 89 . . . Maximum Alert Level 2 | . . 2 . 2 . 1 . . . . Low Security (%) 50 | 100 100 13 100 8 100 50 100 . . . Level 1 26 | . . 56 . 40 . 49 . . . . Level 2 22 | . . 29 . 51 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . Squads Dispatched 12 | . . 2 1 5 . 2 2 . . . Investigation 5 | . . 2 1 1 . . 1 . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 5 | . . . . 3 . 2 . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Distress Signals 4 | . 1 . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 157 | . 13 26 1 50 . 13 14 7 5 28 Peak Tracking Total 9 | . 3 4 1 6 . 5 4 3 4 9 Tactical Retreats 10 | . . 1 . 4 . 1 . . 1 3 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Traps Triggered 6 | . 2 . . . . 2 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . . . . 1 . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Machines Disabled 3 | . 2 . . . . . 1 . . . Max in Single Turn 1 | . 1 . . . . . 1 . . . Garrison Access 2 | . . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Machines Accessed 33 | . 4 8 1 12 1 . 5 1 1 . Terminals 19 | . 3 5 . 6 1 . 3 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . 1 . . . Recycling Units 5 | . 1 2 . 2 . . . . . . Scanalyzers 3 | . . 1 . 2 . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . Total Hacks 85 | . 11 17 1 34 2 . 18 1 1 . Successful 59 | . 5 12 1 27 1 . 11 1 1 . Failed 26 | . 6 5 . 7 1 . 7 . . . Catastrophic 4 | . 1 2 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 8 | . . . . 1 . . 5 . . 2 Terminals 45 | . 10 10 . 14 2 . 8 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations 15 | . . . . 8 . . 7 . . . Recycling Units 6 | . 1 3 . 2 . . . . . . Scanalyzers 13 | . . 4 . 9 . . . . . . Garrison Access 4 | . . . . 1 . . 3 . . . Terminal Hacks 24 | . 4 5 1 7 1 . 4 1 1 . Record 4 | . . . . 1 . . 2 . 1 . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 3 | . . 3 . . . . . . . . Open Door 2 | . . . 1 . . . . 1 . . Open DSF 1 | . . . . . 1 . . . . . Branch Access Points 3 | . . 1 . 1 . . 1 . . . Locate Traps 1 | . . . . 1 . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . . . . Registered Components 2 | . 1 1 . . . . . . . . Zone Layout 4 | . 2 . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 13 | . . . . 8 . . 5 . . . Scan Component 7 | . . . . 4 . . 3 . . . Repair 6 | . . . . 4 . . 2 . . . Recycling Unit Hacks 6 | . 1 3 . 2 . . . . . . Report Inventory 5 | . 1 2 . 2 . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . Scanalyzer 13 | . . 4 . 9 . . . . . . Insert Component 6 | . . 2 . 4 . . . . . . Analyze 7 | . . 2 . 5 . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . Seal Access 2 | . . . . 1 . . 1 . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . Terminals 1 | . . . . . . . 1 . . . Assimilate 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 3 4 . 8 1 . 4 . 1 . Full Trace Events 4 | . . 2 . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 20 | . . 2 . 4 . . . . . 14 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . . . . 4 . . 2 . . . Time 271 | . . . . 180 . . 91 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . 2 . . . . . . . . Parts Scanalyzed 6 | . . 2 . 4 . . . . . . Part Schematics Acquired 6 | . . 2 . 4 . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Total Allies 2 | . . . . . . . 2 . . . Largest Group 2 | . . . . . . . 2 2 1 . Highest-Rated Group 55 | . . . . . . . 55 55 26 . Highest-Rated Ally 29 | . . . . . . . 29 29 26 . Total Orders . | . . . . . . . . . . . Ally Attacks 7 | . . . . . . . 7 . . . Total Damage 98 | . . . . . . . 98 . . . Kills 2 | . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Turns Passed 9816 | 44 643 1049 274 1830 10 285 1432 1113 804 2332 Spaces Moved 5963 | 33 396 668 191 950 7 164 924 863 591 1176 Core 15 | 12 . . . . . . . . . 3 Treads . | . . . . . . . . . . . Legs 5948 | 21 396 668 191 950 7 164 924 863 591 1173 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 130 126 130 103 90 110 110 50 Average Speed 134 | 94 139 129 130 129 130 115 114 111 122 181 Slowest Speed 200 | 120 190 130 130 130 130 190 180 115 186 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 60 | 3 73 49 39 75 . 83 22 97 78 82 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . . 1 1 1 Known Exits Taken 6 | . . 1 . 1 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . Scrap Searched 11 | . . . . . . . . 4 4 3 Spaces Dug 1 | . . . . 1 . . . . . . Terrain Destroyed 70 | . . . 10 44 . . . 2 14 . Melee 1 | . . . . 1 . . . . . . Projectile 4 | . . . . . . . . 2 2 . AOE 65 | . . . 10 43 . . . . 12 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Total 7196 | 45 440 760 216 1336 8 214 1259 995 641 1282 Wait 633 | . 4 4 10 219 . . 262 111 12 11 Move 5953 | 32 395 667 190 949 6 163 923 862 590 1176 Hop . | . . . . . . . . . . . Pick Up 82 | 7 11 11 4 16 . 7 8 3 7 8 Fast Attach 37 | . . 1 . 5 . 2 8 1 2 18 Attach 35 | 6 1 3 . 5 2 3 6 . 6 3 Detach . | . . . . . . . . . . . Swap 49 | . 3 5 5 13 . 5 7 3 4 4 Drop 67 | . 3 9 6 12 . 5 10 5 5 12 Fire 281 | . 23 60 1 85 . 27 28 10 14 33 Melee 52 | . . . . 32 . 2 . . 1 17 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 7 | . . . . . . . 7 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 15) 448 | -10/Materials | Discovered new exit (range 8) 688 | -10/Materials | Entered another Materials area 688 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 696 | -9/Materials | Identified exit to Mines 696 | -9/Materials | Identified exit to Storage 898 | -9/Materials | Discovered new exit (range 15) 1737 | -9/Materials | Entered Mines 1810 | -9/Mines | Met a Derelict bent on vengeance 1856 | -9/Mines | Assembled infested the area 1861 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1952 | -9/Mines | Discovered new exit (range 9) 1966 | -9/Mines | Met a Derelict shopkeep closing up shop 2011 | -9/Mines | Entered Materials 2011 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2043 | -8/Materials | Garrison activated, responded to threat 2677 | -8/Materials | Discovered new exit (range 10) 3052 | -8/Materials | Discovered new exit (range 8) 3120 | -8/Materials | Identified exit to Factory 3217 | -8/Materials | Repaired Imp. Titanium Leg 3257 | -8/Materials | Repaired Titanium Leg 3318 | -8/Materials | Repaired Enh. Autogun 3359 | -8/Materials | Repaired Carbon-fiber Leg 3841 | -8/Materials | Entered Factory 3841 | -7/Factory | Evolved 2 slots: Utility x2 3850 | -7/Factory | Identified exit to DSF 3851 | -7/Factory | Entered DSF 3892 | -7/DSF | Additional patrols routed to DSF 4019 | -7/DSF | Sterilization system engaged 4032 | -7/DSF | Destroyed 7 combat bots 4033 | -7/DSF | Lost 3 parts (1n2u) 4039 | -7/DSF | Ambient heat levels rising (+10) 4054 | -7/DSF | Ambient heat levels rising (+10) 4069 | -7/DSF | Ambient heat levels rising (+10) 4084 | -7/DSF | Ambient heat levels rising (+10) 4099 | -7/DSF | Ambient heat levels rising (+10) 4104 | -7/DSF | Discovered new exit (range 15) 4114 | -7/DSF | Ambient heat levels rising (+10) 4118 | -7/DSF | Identified exit to Factory 4129 | -7/DSF | Ambient heat levels rising (+10) 4136 | -7/DSF | Entered Factory 4136 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4222 | -6/Factory | Build established: Scavenger-Mutant 4383 | -6/Factory | Lost 3 parts (1p2w) 4418 | -6/Factory | Repaired VSS Leg 4473 | -6/Factory | Repaired Broken Hpw. Shotgun 4719 | -6/Factory | Discovered new exit (range 4) 4722 | -6/Factory | Identified exit to Factory 4944 | -6/Factory | Build established: Scavenger-Skirmisher 5535 | -6/Factory | Identified exit to Lower Caves 5568 | -6/Factory | Entered Lower Caves 5568 | -6/Lower Caves | Accompanied by 2 allies 5574 | -6/Lower Caves | Met a Warlord Commander 5575 | -6/Lower Caves | Learned location of Warlord (-4) 5576 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5578 | -6/Lower Caves | Found Encrypted Comm Array 5724 | -6/Lower Caves | Learned Factory stockpile data 6004 | -6/Lower Caves | Identified exit to Lower Caves 6224 | -6/Lower Caves | Build established: Hacker-Skirmisher 6560 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6681 | -6/Lower Caves | Entered another Lower Caves area 6681 | -6/Lower Caves | Accompanied by 1 ally 6825 | -6/Lower Caves | Encountered a Warlord checkpoint 7038 | -6/Lower Caves | Build established: Scavenger-Skirmisher 7151 | -6/Lower Caves | Spotted B-75 Beast 7252 | -6/Lower Caves | Lost 8 parts (1n2u5w) 7291 | -6/Lower Caves | Discovered new exit (range 9) 7295 | -6/Lower Caves | Learned location of Zion (-6) 7472 | -6/Lower Caves | Identified exit to Zion 7485 | -6/Lower Caves | Entered Zion 7504 | -6/Zion | Build established: Hacker-Mutant 7792 | -6/Zion | Found CR-A16's Pointy Stick 8125 | -6/Zion | Received a hallucinogenic algorithm 8162 | -6/Zion | Given the Hacking Drone Bay 8163 | -6/Zion | Found Prototype Device 9097 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9282 | -6/Zion | Build established: Derelict-Mutant 9423 | -6/Zion | Met Imprinter 9467 | -6/Zion | Attacked by Zionites 9552 | -6/Zion | Core integrity fell below 50% 9597 | -6/Zion | Lost 4 parts (1p2n1u) 9777 | -6/Zion | System corruption reached 10% 9811 | -6/Zion | Core integrity fell below 20% 9817 | -6/Zion | Destroyed by 1I-8L4(z) with Makeshift Sword Last Messages --------------- Acquired Imp. Melee Analysis Suite. Acquired 2 matter. Mak. Leg destroyed. Acquired Mak. Leg. Imp. Melee Analysis Suite destroyed. Imp. Signal Interpreter destroyed. System corrupted by crushing effect (+4). Acquired 1 matter. System corrupted: Component data lost. Mak. Leg destroyed. Encrypted Comm Array destroyed. Mak. Leg destroyed. System corrupted by crushing effect (+4). Knocked back. Acquired 19 matter. 3S-T44(z) suffers critical hit (Impale). 3S-T44(z) destroyed. 6E-1GJ(z) pulls a Mak. Sword out of the Twisted Machinery. Knocked back. Map ----- +----------------------------------------------------+ | ???" """"""" """"" """" | | ???# """" """ "##""" """" | | ?"""""""""" "" ""####"" | | ?#""##"##" """ " ""#"###""" " | | ?###?####" """" " ""####""""" "" " | | ???????#""" """"" """####"""""" "" " | | ???????##""" % """""##""" """"" " | | ????????##"" !! 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""""" "" """" | | *%!!%#???#" """" "" | | #%%[!#???#"" | | ######???#### "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 6 Offensive Hacking 22 Item Schematics ----------------- Titanium Leg | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Imp. Titanium Leg | -8/Materials | Scanalyzed Reaction Control System | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Imp. Recalibrator | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Force Field | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Point Defense System | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermoelectricSiegeCleaver Manual? 0 Play Time 01:10:18 Cumulative 50.6 hours Start 2024.09.01 @ 11:21:33 End 2024.09.01 @ 12:29:28 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 65 Rogue 13 Adventurer 52 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 46 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 51311f35-37d3-459d-ab4e-42f91958ec97