Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.09 @ 03:27:47 Player: Olexender Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (149) 745 Value Destroyed (5339) 5339 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (383) 383 TOTAL SCORE: 9127 Bonus ------- High Alert Combat Kills 383 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 7/100 System Corruption 1% Temperature Cool (0) Movement Core (500) Ox9 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Cooling System Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Arc Projector Field Laser > --- INVENTORY (15) --- High-capacity Battery (250) High-capacity Matter Pod (200) Matter Filter Energy Filter Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Hover Unit Improved Airjet > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Structural Scanner Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Gauss Rifle > --- INVENTORY -------- Improved Cooling System High-capacity Battery High-capacity Matter Pod Matter Filter Energy Filter Reaction Control System Medium Reactive Plating Hacking Suite System Restoration Module Particle Gun [Rating: 45] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 1 1 1 . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 125 | 2 17 16 20 66 4 Power 19 | . 2 2 3 11 1 Engine 16 | . 2 2 3 8 1 Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 44 | 2 6 4 7 25 . Treads . | . . . . . . Leg 27 | 2 6 4 . 15 . Wheel 2 | . . . . 2 . Hover 15 | . . . 7 8 . Flight . | . . . . . . Utility 36 | . 4 6 7 17 2 Device 13 | . 1 1 3 7 1 Storage 3 | . 2 . . 1 . Processor 1 | . . . . 1 . Hackware 3 | . . . . 2 1 Protection 16 | . 1 5 4 6 . Artifact . | . . . . . . Weapon 26 | . 5 4 3 13 1 Energy Gun 14 | . 1 2 . 10 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 8 | . 3 . 3 2 . Ballistic Cannon 2 | . 1 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 2 4 . Parts Lost 49 | . 1 4 2 34 8 Power 4 | . . . . 2 2 Propulsion 22 | . . 1 1 17 3 Utility 14 | . . 3 1 8 2 Weapon 9 | . 1 . . 7 1 Highest Loss Streak 5 | . 1 3 1 5 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 90 94 97 85 76 Engine 8 | . 13 11 8 5 6 Leg 22 | . 25 28 2 21 19 Hover 5 | . . . 31 5 . Device 12 | . 2 10 18 14 12 Storage 10 | . 20 11 9 7 7 Processor 2 | . . . . 5 7 Hackware 1 | . . . . 2 4 Protection 5 | . 2 10 8 4 . Energy Gun 7 | . 8 8 . 7 15 Energy Cannon 1 | . . 2 9 . . Ballistic Gun 4 | . 13 . 8 3 . Ballistic Cannon 2 | . 2 10 . . . Naked Turns . | . . . . . . Heaviest Build 52 | . 24 33 33 52 44 Greatest Support 68 | 20 20 33 33 68 38 Greatest Overweight (x) 7 | . 5 1 3 7 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 10 10 10 15 15 Average Capacity 10 | 5 9 10 10 10 15 Most Carried 10 | 5 7 9 10 10 7 Average Carried 7 | 4 1 7 9 9 5 Final Capacity 15 | 5 10 10 10 15 15 Final Carried 10 | 5 4 8 10 8 5 Class Distribution -------------------- 58% | Mutant 24% | Hacker-Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 2877 | 170 205 804 430 1219 49 Remotely . | . . . . . . Salvage Created 5926 | . 284 1193 1095 3185 169 Parts 325 | . 26 84 72 135 8 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . . . 7 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 139 | . 8 31 25 68 7 Melee 5 | . . . . 5 . Guns 89 | . 8 9 10 55 7 Cannons 39 | . . 22 15 2 . AOE 1 | . . . . 1 . Classes Destroyed 12 | . 4 4 2 2 . Worker 3 | . . 1 2 . . Builder 3 | . 1 . . 2 . Tunneler 1 | . . . 1 . . Operator 5 | . . 3 . 2 . Watcher 13 | . 3 5 1 4 . Swarmer 34 | . 6 6 8 7 7 Grunt 63 | . 2 14 9 38 . Brawler 1 | . . . . 1 . Duelist 3 | . . 1 . 2 . Sentry 28 | . . 10 7 11 . Hunter 2 | . . . 1 1 . Programmer 8 | . . . . 8 . Best Kill Streak 7 | . 4 6 7 5 3 Combat Bots Only 6 | . 4 5 6 5 3 Max Kills in Single Turn 3 | . 1 2 2 3 2 Gunslinging 1 | . . . . 1 1 Exploded 1 | . . . . 1 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 1194 | . 86 183 88 751 86 Missed 418 | . 26 50 28 286 28 Damage Taken 7382 | . 410 1155 605 4548 664 Core 1014 | . 67 183 64 556 144 Absorbed by Shields 65 | . . . . 65 . Ignored by Resistances 2260 | . 135 352 180 1396 197 Regen/Repaired (Parts) 188 | . 57 131 . . . Core Remaining (%) 78 | 100 73 54 88 . . Volleys Fired 497 | . 41 94 68 272 22 Largest 2 | . 2 2 2 2 2 Hottest 145 | . 70 103 103 145 126 Shots Fired 861 | . 70 181 136 430 44 Gun 656 | . 69 65 67 411 44 Cannon 205 | . 1 116 69 19 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 370 | . 41 94 68 167 . Thermal 490 | . 29 87 68 263 43 Explosive . | . . . . . . Electromagnetic 1 | . . . . . 1 Robot Hit Streak 31 | . 13 23 21 31 11 Robot Miss Streak 4 | . 3 3 3 4 3 Penetration Max 1 | . . . 1 1 . Secondary Targets 17 | . 2 . . 13 2 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 629 | . 45 131 87 337 29 Core Hits 332 | . 16 55 41 207 13 Critical Kills 2 | . . . 1 1 . Critical Parts Destroyed 2 | . . . 1 1 . Critical Strikes 17 | . 2 7 2 4 2 Burn 8 | . 2 2 . 2 2 Destroy 4 | . . . 2 2 . Blast 5 | . . 5 . . . Melee Attacks 12 | . . . . 12 . Impact . | . . . . . . Slashing 12 | . . . . 12 . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 13413 | . 544 2328 1724 8284 533 Guns 9545 | . 526 783 713 7023 500 Cannons 2909 | . 18 1540 1006 345 . Explosions 513 | . . . . 480 33 Melee 431 | . . . . 431 . Ramming 15 | . . 5 5 5 . Kinetic 4040 | . 334 1195 713 1798 . Thermal 8680 | . 210 1128 1006 5812 524 Explosive 195 | . . . . 195 . Electromagnetic 52 | . . . . 43 9 Impact . | . . . . . . Slashing 431 | . . . . 431 . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . 2 1 Average Corruption 1 | . 1 . . 1 1 Corruption Purged 2 | . . . . 2 . Corruption Blocked . | . . . . . . Effects 24 | . 5 . . 15 4 Message Errors 4 | . 2 . . 2 . Matter Fused 7 | . . . . 6 1 Heat Flow Errors 1 | . . . . 1 . Energy Discharges 5 | . 1 . . 3 1 Data Loss (minor) 7 | . 2 . . 3 2 Overload Shots . | . . . . . . Overflow Damage 275 | . . 32 . 243 . Projectiles 32 | . . 32 . . . Explosions 193 | . . . . 193 . Melee 50 | . . . . 50 . Knockbacks 12 | . . 12 . . . Impact . | . . . . . . Kinetic 12 | . . 12 . . . Secondary . | . . . . . . Self-Inflicted Damage 158 | . . . 2 156 . Shots 4 | . . . . 4 . Rammed 2 | . . . 1 1 . Targets Rammed 3 | . . 1 1 1 . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 366 | . 166 366 39 215 . Average Temperature 61 | . 57 91 9 18 . Received Heat Transfer 2954 | . 99 483 297 2075 . Effects 1 | . . 1 . . . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 5 | . . . . 5 . Combat Hostiles 5 | . . . . 5 . Parts Melted 38 | . 1 4 1 31 1 Heat Transferred 18951 | . 777 2627 1813 12463 1271 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 638 | . 216 355 556 638 . Initial 216 | . . 10 60 216 . Average 231 | . 67 198 292 292 . Maximum Alert Level 2 | . 1 1 2 2 . Low Security (%) 49 | 100 97 48 26 37 . Level 1 37 | . 2 51 46 40 . Level 2 13 | . . . 27 22 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 30 | . . 3 1 26 . Investigation 11 | . . . . 11 . Extermination 7 | . . . . 7 . Reinforcement 7 | . . 3 1 3 . Assault 1 | . . . . 1 . Garrison 4 | . . . . 4 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 4 | . . 1 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 191 | . 13 45 31 90 12 Peak Tracking Total 7 | . 4 7 5 4 4 Tactical Retreats 10 | . . 5 2 2 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 9 | . 4 . . 5 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . 6 . . Reprogrammed 1 | . . . . 1 . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 16 | . 1 . 1 14 . Max in Single Turn 7 | . 1 . 1 7 . Garrison Access 4 | . . . 1 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 58 | . 11 14 8 25 . Terminals 31 | . 8 8 5 10 . Fabricators 5 | . . . . 5 . Repair Stations 4 | . 1 2 . 1 . Recycling Units 8 | . 2 2 2 2 . Scanalyzers 5 | . . 2 . 3 . Garrison Access 5 | . . . 1 4 . Total Hacks 172 | . 35 45 17 75 . Successful 112 | . 27 34 16 35 . Failed 60 | . 8 11 1 40 . Catastrophic 11 | . 3 1 . 7 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 99 | . 31 21 14 33 . Fabricators 14 | . . . . 14 . Repair Stations 9 | . 2 5 . 2 . Recycling Units 10 | . 2 2 2 4 . Scanalyzers 26 | . . 17 . 9 . Garrison Access 14 | . . . 1 13 . Terminal Hacks 66 | . 23 14 13 16 . Record 23 | . 8 3 7 5 . Robot Schematic 1 | . . . . 1 . Robot Analysis 2 | . . . . 2 . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 2 | . 1 1 . . . Emergency Access Points 6 | . 3 2 1 . . Fabricator Index 1 | . . . . 1 . Recycling Unit Index 1 | . 1 . . . . Scanalyzer Index 1 | . . 1 . . . Unreport Threat 4 | . . 1 2 1 . Locate Traps 4 | . 4 . . . . Disarm Traps 1 | . . . 1 . . Reprogram Traps 1 | . . . . 1 . Dispatch Records 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Security Status 1 | . 1 . . . . Surveillance Status 1 | . . 1 . . . Recall Investigation 2 | . . . . 2 . Registered Components 1 | . . . 1 . . Zone Layout 11 | . 2 5 1 3 . Fabricator Hacks 6 | . . . . 6 . Network Status 2 | . . . . 2 . Load Schematic 3 | . . . . 3 . Build 1 | . . . . 1 . Repair Station Hacks 7 | . 2 4 . 1 . Scan Component 4 | . 1 2 . 1 . Repair 3 | . 1 2 . . . Recycling Unit Hacks 8 | . 2 2 2 2 . Report Inventory 8 | . 2 2 2 2 . Scanalyzer 20 | . . 14 . 6 . Insert Component 10 | . . 7 . 3 . Analyze 10 | . . 7 . 3 . Garrison Access Hacks 5 | . . . 1 4 . Seal Access 4 | . . . 1 3 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 47 | . 8 11 4 24 . Full Trace Events 9 | . . . . 9 . Feedback Events 1 | . . . . 1 . Hackware Fried 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 10 | . . 7 . 3 . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 51 | . . . . 51 . Total Part Build Rating 2 | . . . . 2 . Parts Repaired 3 | . 1 2 . . . Time 71 | . 26 45 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 10 | . . 7 . 3 . Part Schematics Acquired 10 | . . 7 . 3 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total 2 | . . . . 2 . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 8876 | 38 1390 1942 737 4179 590 Spaces Moved 5310 | 32 706 942 756 2608 266 Core 63 | 11 1 . . 51 . Treads . | . . . . . . Legs 3817 | 21 705 942 54 1829 266 Wheels 51 | . . . . 51 . Hover 1379 | . . . 702 677 . Flight . | . . . . . . Fastest Speed 40 | 50 120 120 45 40 120 Average Speed 130 | 95 169 157 61 124 188 Slowest Speed 400 | 120 300 190 270 400 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 67 | 3 99 97 79 78 46 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . . 4 . Terrain Destroyed 84 | . . . 2 78 4 Melee . | . . . . . . Projectile 3 | . . . 2 1 . AOE 77 | . . . . 73 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 6380 | 38 838 1224 898 3073 309 Wait 270 | . 51 131 24 48 16 Move 5305 | 31 705 941 755 2607 266 Hop . | . . . . . . Pick Up 101 | 5 18 26 14 37 1 Fast Attach 22 | 2 . . 4 16 . Attach 52 | . 13 7 6 22 4 Detach . | . . . . . . Swap 51 | . 4 9 10 28 . Drop 67 | . 6 15 16 30 . Fire 497 | . 41 94 68 272 22 Melee 12 | . . . . 12 . Ram 2 | . . . 1 1 . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -7/Factory (discovered 6 exits: [*Fac x4] / [*Low x2]) -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 16) 444 | -10/Materials | Identified exit to Mines 510 | -10/Materials | Discovered new exit (range 16) 715 | -10/Materials | Repaired Aluminum Leg 794 | -10/Materials | Discovered new exit (range 16) 1429 | -10/Materials | Entered another Materials area 1429 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1705 | -9/Materials | Discovered new exit (range 9) 1907 | -9/Materials | Discovered new exit (range 3) 2128 | -9/Materials | Discovered new exit (range 12) 2270 | -9/Materials | Repaired Particle Gun 2678 | -9/Materials | Lost 3 parts (1n2u) 2714 | -9/Materials | Discovered new exit (range 13) 2971 | -9/Materials | Repaired Lgt. Cannon 3182 | -9/Materials | Discovered new exit (range 15) 3191 | -9/Materials | Identified exit to Mines 3371 | -9/Materials | Entered another Materials area 3371 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3592 | -8/Materials | Discovered new exit (range 8) 3693 | -8/Materials | Discovered new exit (range 11) 3818 | -8/Materials | Discovered new exit (range 14) 3979 | -8/Materials | Discovered new exit (range 9) 4103 | -8/Materials | Discovered new exit (range 6) 4108 | -8/Materials | Entered Factory 4108 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4183 | -7/Factory | Discovered new exit (range 6) 4286 | -7/Factory | Fabricated Structural Scanner? 4403 | -7/Factory | Build established: Hacker-Mutant 4575 | -7/Factory | Lost 5 parts (1p3n1u) 4679 | -7/Factory | Hacking Suite fried by hacking feedback 5806 | -7/Factory | Discovered new exit (range 14) 6105 | -7/Factory | Core integrity fell below 50% 6150 | -7/Factory | Build established: Scavenger-Mutant 6460 | -7/Factory | Garrison activated, responded to threat 6598 | -7/Factory | Discovered new exit (range 15) 6710 | -7/Factory | Garrison activated, responded to threat 6746 | -7/Factory | Discovered new exit (range 16) 7031 | -7/Factory | Discovered new exit (range 8) 7114 | -7/Factory | Build established: Mutant 7308 | -7/Factory | First assault squad dispatched 7346 | -7/Factory | Lost 4 parts (1n2u1w) 7743 | -7/Factory | Build established: Scavenger-Mutant 8054 | -7/Factory | Lost 3 parts (1n2u) 8282 | -7/Factory | Discovered new exit (range 3) 8287 | -7/Factory | Entered Lower Caves 8356 | -7/Lower Caves | Learned Factory trap positions 8575 | -7/Lower Caves | Build established: Hacker-Mutant 8727 | -7/Lower Caves | Core integrity fell below 20% 8877 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08723_ S-27 Virus destroyed. 08730_ S-27 Virus suffers critical hit (Burn). 08735_ VTOL Module fries itself beyond repair. 08742_ S-27 Virus destroyed. 08748_ VTOL Module fries itself beyond repair. 08753_ Rnf. Deuterium Engine destroyed. 08754_ S-27 Virus destroyed. 08762_ Acquired Lgt. Ion Engine. 08779_ Acquired 3 matter. 08798_ Acquired 1 matter. 08851_ Aluminum Leg destroyed. 08859_ System corrupted: Component data lost. 08866_ S-27 Virus destroyed. 08867_ Imp. Carbon-fiber Leg destroyed. 08871_ Field Laser destroyed. 08873_ Lgt. Ion Engine destroyed. 08874_ Autogun melted. 08874_ S-27 Virus destroyed. 08874_ Switching to secondary target: S-27 Virus. 08874_ Chain reaction triggered in Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????# ?????? | | ????????????????????????????????????####?? ????? | | ???????????????????????????????????## ### ????? | | ??????????????????????????????????## #????? | | ?????????????????????????????????## #????? | | ????????????????????????????????## #????? | | ????????????????????????#??????## #????? | | ????????????????????????? ###### #????? | | ?????????????????????????? #????? | | ???????????????????????????? #????? | | ?????????????????????????????# #????? | | ?????????????????????????????# #????? | | ??????????????????????????????# #????? | | ??????????? ???????????????# ###### | | ?????????? ;############ | | ?????????? s %s | | ??????????# %$= @ ##### ###### | | ???????????# ;;############# #???## #???## | | ????????????????????????????????####????## ##?# | | ?????????????????????????????????????????# ## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ????????????????????????????????????????## ##### | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????## #???? | | ?????????????????????????????????????????# ##???? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #?#### | | ?????????????????????????????????????????# ### % | | ?????????????????????????????????????????# ## % % | | ?????????????????????????????????????????# ## %% | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????##### | | ??????????????????????????????????????????# | | ?????????????????????????????????????????# % | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# ### | | ?????????????????????????????????????????# ??## | | ????????????????????????????????????????# ????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 57 Targeting Accuracy 8 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Deuterium Engine | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Utility Shielding | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Lrg. Battery | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Matter Filter | -7/Factory | Scanalyzed Reaction Control System | -7/Factory | Scanalyzed Robot Schematics ------------------ Y-54 Guardian | -7/Factory | Hacked Fabricated ------------ Structural Scanner | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostHardlightRipper Manual? 0 Play Time 01:34:08 Cumulative 231.7 hours Start 2024.04.04 @ 15:51:04 End 2024.04.09 @ 03:27:47 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 173 Rogue 0 Adventurer 110 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aca8e94a-b0d0-48eb-b37f-2ea661c8d73b