Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 14:27:17 Player: thatguyhowie Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (1832) 1832 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 5218 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 33 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 72/300 Energy 39/100 System Corruption 5% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Scrap Engine Large Storage Unit Visual Processing Unit Improved Field Recycling Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Terrain Scanner Transport Network Coupler Improved Kinecellerator Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Gravmag System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Shock Rifle Beam Rifle Improved Assault Rifle Improved Light Cannon > --- INVENTORY -------- Scrap Engine Terrain Scanner Transport Network Coupler Improved Kinecellerator Grenade Launcher Datajack [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Slots Evolved 6 | . . 2 . . . 4 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 3 | . . 1 . . . 2 Weapon 2 | . . 1 . . . 1 Parts Attached 64 | 5 4 12 16 4 1 22 Power 11 | 1 1 . 2 . . 7 Engine 6 | 1 1 . 2 . . 2 Core 5 | . . . . . . 5 Reactor . | . . . . . . . Propulsion 16 | 2 1 3 4 1 . 5 Treads . | . . . . . . . Leg 12 | 2 1 1 4 1 . 3 Wheel 2 | . . 2 . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 13 | . 1 4 3 1 . 4 Device 7 | . 1 2 1 . . 3 Storage 1 | . . 1 . . . . Processor 3 | . . 1 1 1 . . Hackware . | . . . . . . . Protection 2 | . . . 1 . . 1 Artifact . | . . . . . . . Weapon 24 | 2 1 5 7 2 1 6 Energy Gun 10 | 1 1 2 3 . . 3 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 7 | 1 . 2 2 . 1 1 Ballistic Cannon 2 | . . . 1 1 . . Launcher 4 | . . 1 1 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 21 | . 1 3 3 2 . 12 Power 5 | . 1 1 . . . 3 Propulsion 3 | . . . . . . 3 Utility 4 | . . . 2 1 . 1 Weapon 9 | . . 2 1 1 . 5 Highest Loss Streak 10 | . 1 1 3 1 . 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 83 89 97 99 98 88 Engine 9 | . 14 9 11 11 11 6 Core 2 | . . . . . . 7 Leg 16 | . 28 15 19 22 22 9 Wheel 1 | . . 6 2 . . . Device 4 | . 12 12 3 . . 4 Storage 8 | . . 10 11 11 11 7 Processor 12 | . . 2 9 17 22 14 Protection 3 | . . . 6 4 . 4 Energy Gun 13 | . 14 11 13 16 11 12 Ballistic Gun 10 | . 14 19 11 11 9 6 Ballistic Cannon 6 | . . . 7 5 11 6 Naked Turns . | . . . . . . . Heaviest Build 60 | 7 10 35 40 39 37 60 Greatest Support 25 | 20 20 24 24 20 20 25 Greatest Overweight (x) 15 | . . 3 3 1 1 15 Average Overweight (x) 1 | . . . 1 1 1 3 Largest Inventory Capacity 15 | 5 5 15 15 15 15 15 Average Capacity 14 | 5 5 14 15 15 15 15 Most Carried 10 | 2 5 10 10 10 10 10 Average Carried 7 | 1 3 7 8 8 9 8 Final Capacity 15 | 5 5 15 15 15 15 15 Final Carried 10 | 2 5 9 10 8 10 4 Class Distribution -------------------- 43% | Scavenger-Tank 29% | Scavenger-Skirmisher 11% | Mutant 5% | Gunner 4% | Scavenger-Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -9/Storage Scavenger-Skirmisher | -9/Garrison Scavenger-Skirmisher | -9/Recycling Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -9 -9 -7 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac Matter Collected 1590 | 182 133 274 618 89 41 253 Remotely . | . . . . . . . Salvage Created 2219 | . 125 356 968 223 . 547 Parts 161 | . 9 16 79 20 . 37 Haulers Intercepted 4 | . 1 1 2 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Combat Hostiles Destroyed 49 | . 2 5 20 9 . 13 Guns 26 | . 2 3 9 6 . 6 Cannons 11 | . . . 6 . . 5 AOE 12 | . . 2 5 3 . 2 Classes Destroyed 10 | . 4 3 1 . . 2 Worker 8 | . 1 . 5 . . 2 Builder 4 | . . . 1 . . 3 Hauler 4 | . 1 1 2 . . . Recycler 3 | . . 1 1 . . 1 Watcher 3 | . . 1 2 . . . Swarmer 17 | . 1 . 4 4 . 8 Grunt 17 | . 1 2 9 5 . . Sentry 10 | . . 3 7 . . . Hunter 2 | . . . . . . 2 Programmer 3 | . . . . . . 3 Best Kill Streak 13 | . 2 4 13 5 . 6 Combat Bots Only 10 | . 2 3 10 5 . 4 Max Kills in Single Turn 4 | . 1 2 4 2 . 3 Gunslinging . | . . . . . . . Exploded 2 | . . 1 2 1 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Hostile Shots Fired 492 | . 70 70 88 43 . 221 Missed 173 | . 41 16 31 13 . 72 Damage Taken 4285 | . 267 705 654 368 . 2291 Core 1104 | . 21 139 130 102 . 712 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 101 | . . . 101 . . . Core Remaining (%) 66 | 100 91 . . . 7 . Volleys Fired 141 | . 20 30 44 11 . 36 Largest 4 | . 2 3 3 3 . 4 Hottest 190 | . 70 119 124 124 . 190 Shots Fired 399 | . 40 79 127 33 . 120 Gun 293 | . 40 76 84 26 . 67 Cannon 84 | . . . 37 3 . 44 Launcher 22 | . . 3 6 4 . 9 Special . | . . . . . . . Kinetic 213 | . 20 42 81 14 . 56 Thermal 96 | . 20 34 14 11 . 17 Explosive 22 | . . 3 6 4 . 9 Electromagnetic 68 | . . . 26 4 . 38 Robot Hit Streak 14 | . 4 14 6 5 . 6 Robot Miss Streak 7 | . 2 6 5 3 . 7 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 198 | . 22 48 56 16 . 56 Core Hits 119 | . 6 21 43 16 . 33 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . 1 2 1 . 2 Burn 2 | . . 1 . 1 . . Blast 2 | . . . 1 . . 1 Corrupt 2 | . . . 1 . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4437 | . 272 800 1555 411 . 1399 Guns 2322 | . 272 666 667 222 . 495 Cannons 930 | . . . 427 39 . 464 Explosions 1185 | . . 134 461 150 . 440 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1956 | . 179 407 750 132 . 488 Thermal 890 | . 93 259 159 102 . 277 Explosive 1002 | . . 134 407 150 . 311 Electromagnetic 589 | . . . 239 27 . 323 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . . . . . 17 Message Errors 3 | . . . . . . 3 Matter Fused 5 | . . . . . . 5 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Misfires 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 11 | . . . . . . 11 Projectiles . | . . . . . . . Explosions 11 | . . . . . . 11 Melee . | . . . . . . . Knockbacks 11 | . . . 5 . . 6 Impact . | . . . . . . . Kinetic 11 | . . . 5 . . 6 Secondary . | . . . . . . . Self-Inflicted Damage 138 | . . 23 36 23 . 56 Shots 6 | . . 2 2 1 . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 377 | . . 373 377 276 . 345 Average Temperature 123 | . . 223 105 99 . 114 Received Heat Transfer 1065 | . 30 300 204 153 . 378 Effects 3 | . . 1 1 . . 1 Energy Bleed 1 | . . . . . . 1 Matter Decay 2 | . . 1 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 2030 | . 260 718 310 333 . 409 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 1 . . 1 Alert | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Peak Influence 532 | . 102 252 532 514 226 167 Initial 288 | . . 42 52 288 226 . Average 181 | . 49 139 337 403 88 62 Maximum Alert Level 2 | . . 1 2 2 1 . Low Security (%) 60 | 100 100 68 9 . 88 100 Level 1 25 | . . 31 57 46 11 . Level 2 14 | . . . 32 53 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 1 1 . . 8 Investigation 1 | . . . . . . 1 Extermination 4 | . . . . . . 4 Reinforcement 5 | . 1 1 1 . . 2 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Distress Signals 6 | . 1 1 3 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 7 16 25 10 . 21 Peak Tracking Total 6 | . 6 6 6 6 . 6 Tactical Retreats 2 | . 1 . . . . 1 Traps | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Traps Triggered 4 | . 1 . . 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac Machines Disabled 8 | . . . 2 1 . 5 Max in Single Turn 5 | . . . 1 1 . 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Machines Accessed 11 | . . 1 3 1 2 4 Terminals 6 | . . 1 1 1 2 1 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . 1 . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . 1 . . . Total Hacks 27 | . . 6 7 1 5 8 Successful 12 | . . 5 3 1 1 2 Failed 15 | . . 1 4 . 4 6 Catastrophic 3 | . . . . . 2 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 16 | . . 6 2 1 5 2 Fabricators 2 | . . . . . . 2 Repair Stations 5 | . . . 3 . . 2 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . . 2 Garrison Access 2 | . . . 2 . . . Terminal Hacks 7 | . . 5 . 1 1 . Emergency Access Points 1 | . . . . 1 . . Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . . 1 . . . . Dispatch Records 1 | . . 1 . . . . Investigation Status 1 | . . 1 . . . . Recall Investigation 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 3 | . . . 2 . . 1 Scan Component 2 | . . . 1 . . 1 Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . . 1 3 . 2 4 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 53 | . . . . . . 53 Total Part Build Rating 6 | . . . . . . 6 Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 1 . . Highest-Rated Group 100 | . . . 100 100 . . Highest-Rated Ally 100 | . . . 100 100 . . Total Orders . | . . . . . . . Ally Attacks 1 | . . . 1 . . . Total Damage 40 | . . . 40 . . . Kills 1 | . . . 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac Turns Passed 4233 | 52 249 479 1186 401 423 1443 Spaces Moved 1747 | 39 150 233 525 185 222 393 Core 14 | 5 . . . . . 9 Treads . | . . . . . . . Legs 1476 | 34 150 148 441 185 222 296 Wheels 169 | . . 85 84 . . . Hover 88 | . . . . . . 88 Flight . | . . . . . . . Fastest Speed 50 | 50 120 105 105 190 190 260 Average Speed 198 | 111 120 155 177 190 190 299 Slowest Speed 800 | 120 120 330 330 190 190 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 38 22 64 27 43 8 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 159 | . . 21 38 20 . 80 Melee . | . . . . . . . Projectile 4 | . . . 4 . . . AOE 155 | . . 21 34 20 . 80 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Total 2213 | 45 178 290 686 212 224 578 Wait 187 | . . . 77 . . 110 Move 1741 | 38 149 232 524 184 221 393 Hop . | . . . . . . . Pick Up 28 | 2 3 7 11 . 2 3 Fast Attach 32 | 5 2 5 8 . . 12 Attach 30 | . 1 6 8 4 1 10 Detach 12 | . 1 3 3 2 . 3 Swap 2 | . 1 1 . . . . Drop 30 | . 1 6 11 1 . 11 Fire 141 | . 20 30 44 11 . 36 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 10 | . . . . 10 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison -9/Recycling -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Met 8R-AWN 152 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Entered another Materials area 302 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 312 | -9/Materials | Build established: Mutant 699 | -9/Materials | Discovered new exit (range 14) 781 | -9/Materials | Entered Storage 1104 | -9/Storage | Core integrity fell below 50% 1145 | -9/Storage | Lost 3 parts (2u1w) 1149 | -9/Storage | Destroyed 10 combat bots 1538 | -9/Storage | Build established: Scavenger-Tank 1748 | -9/Storage | Repaired Imp. Light Cannon 1832 | -9/Storage | Met 01-MTF 1908 | -9/Storage | Discovered new exit (range 16) 1961 | -9/Storage | Identified exit to Garrison 1967 | -9/Storage | Entered Garrison 1967 | -9/Garrison | Accompanied by 1 ally (01-MTF) 1972 | -9/Garrison | 01-MTF left 2084 | -9/Garrison | Triggered checkpoint 2160 | -9/Garrison | Core integrity fell below 20% 2286 | -9/Garrison | Discovered new exit (range 10) 2305 | -9/Garrison | Identified exit to Recycling 2368 | -9/Garrison | Entered Recycling 2395 | -9/Recycling | Found Scrap Engine 2734 | -9/Recycling | Build established: Scavenger-Skirmisher 2740 | -9/Recycling | Discovered new exit (range 17) 2770 | -9/Recycling | Identified exit to Factory 2791 | -9/Recycling | Entered Factory 2791 | -7/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2909 | -7/Factory | Fabricated Imp. Kinecellerator (x1) 3474 | -7/Factory | Build established: Scavenger-Tank 4155 | -7/Factory | Garrison activated, responded to threat 4198 | -7/Factory | Core integrity fell below 50% 4215 | -7/Factory | Core integrity fell below 20% 4234 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- R-06 Scavenger collects Corrupted Lgt. Nuclear Core. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. R-06 Scavenger collects Autogun. U-05 Engineer builds a Wall. K-01 Serf collects debris. Acquired Mic. Nuclear Core. Mic. Nuclear Core destroyed. G-47 Trooper destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. System corrupted: Component data lost. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ????????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? #??????????????? | | ????????????????????????????### ###????????????? | | ????????????????????????????#% #????????????? | | ????????????????????????????# ! #????????????? | | ????????????????????????????# % #????????????? | | ????????????????????????????# +????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????? #????????????? | | ???????????????????????????## #????????????? | | ????????????????##############% #?????????????? | | ????????????????# # #?########????? | | ????????????????# # % ^#= ???? | | ????????????????# u u % %"%""" ???????? | | ????????????????# # # "G ??????? | | ????????????????# k # #?????????????? | | ????????????????# gg # #?????????????? | | ????????????????# s%% # #?????????????? | | ????????????????# * = #?????????????? | | ????????????????# ! @ # #?????????????? | | ????????????????# # #?????????????? | | ????????????????# # #?????????????? | | ????????????????# # #?????????????? | | ????????????????############## #?????????????? | | ?????????????????????????????# #############?? | | ?????????????????????????????# # """" """" #?? | | ?????????????????????????????# =# """" """" #?? | | ?????????????????????????????# # """" """" #?? | | ?????????????????????????????# *# """" """" #?? | | ?????????????????????????????# %# #?? | | ????????????????????########## =# ### | | ????????????????????# # # [ ##[ | | ????????????????????# """ # ###+########## | | ????????????????????# "R # | | ????????????????????# """ [+ | | ????????????????????# "" # | | ????????????????????# # | | ????????????????????# # ^ | | ????????????????????# #########+########## | | ????????????????????# #??????????????????# | | ????????????????????##########??????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Kinecellerator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Everything Is Under Control Troublemaker Challenges ------------ None Game ------ Seed VortexExperimentalMace Manual? 0 Play Time 01:03:47 Cumulative 4.4 hours Start 2024.04.03 @ 22:24:16 End 2024.04.04 @ 14:27:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 4 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4a926f8b-8a20-4494-ad88-9c9fe9c9a3a4