Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 22:06:49 Player: Kojian Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (34) 170 Value Destroyed (1219) 1219 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4849 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 100/100 System Corruption 1% Temperature Warm (165) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Flexi-carbon Leg Heart of Steel Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Gravmag System > --- UTILITY ---------- Large Storage Unit Heart of Steel > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Heat Sink Heat Sink Weight Redist. System Kinecellerator Transmission Jammer Recalibrator Heavy Ion Cannon Heavy Ion Cannon [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . 2 . 1 . . . Utility 3 | . . . 2 . . . 1 Weapon 1 | . . . . 1 . . . Parts Attached 59 | 4 3 11 12 6 10 1 12 Power 4 | 1 . . 2 . 1 . . Engine 3 | 1 . . 1 . 1 . . Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 20 | 2 . 7 2 3 2 . 4 Treads 3 | 2 . . . . 1 . . Leg 12 | . . 7 . 3 . . 2 Wheel 4 | . . . 2 . 1 . 1 Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 11 | 1 1 1 2 1 3 . 2 Device 4 | . . 1 . 1 1 . 1 Storage 3 | 1 1 . . . . . 1 Processor 3 | . . . 2 . 1 . . Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 24 | . 2 3 6 2 4 1 6 Energy Gun 1 | . . 1 . . . . . Energy Cannon 10 | . . 1 3 1 . . 5 Ballistic Gun 11 | . 2 . 3 1 3 1 1 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . 1 Parts Lost 25 | . . 6 . 1 8 . 10 Power 3 | . . 1 . . 1 . 1 Propulsion 10 | . . 4 . . 4 . 2 Utility 2 | . . . . . 1 . 1 Weapon 10 | . . 1 . 1 2 . 6 Highest Loss Streak 8 | . . 6 . 1 8 . 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 67 | . 97 92 72 84 75 69 30 Engine 6 | . 14 10 5 7 6 7 1 Treads 4 | . 28 4 . . 1 . . Leg 9 | . . 33 11 23 8 . . Wheel 2 | . . . 5 . 5 7 1 Device 5 | . . 4 9 9 7 7 4 Storage 9 | . 26 17 9 7 7 7 4 Processor 7 | . . . 13 12 13 15 3 Energy Cannon 6 | . . 7 7 12 1 . 10 Ballistic Gun 11 | . 28 8 7 9 18 23 2 Peak Build Rating 43 | 4 8 15 21 30 34 22 43 Average Rating 21 | 3 7 12 16 29 23 21 26 On Entrance 14 | . 4 8 9 19 30 21 22 Naked Turns 3 | . . . . . . . 3 Heaviest Build 54 | 10 32 36 40 43 40 31 54 Greatest Support 52 | 40 40 52 33 40 40 16 28 Greatest Overweight (x) 17 | . . 2 3 1 2 1 17 Average Overweight (x) . | . . . 1 . . 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 12 Most Carried 15 | 8 12 15 13 13 13 10 13 Average Carried 9 | 5 8 12 10 11 8 10 7 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 12 | 8 9 11 12 11 10 10 5 Class Distribution -------------------- 39% | Mutant 20% | Skirmisher 16% | Scavenger-Skirmisher 15% | Gunner 4% | Scavenger-Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 981 | 208 92 116 99 66 228 46 126 Remotely . | . . . . . . . . Salvage Created 1174 | . 196 353 157 112 56 55 245 Parts 76 | . 9 29 13 10 4 1 10 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . . . . 2 2 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 28 | . 4 10 3 2 3 1 5 Guns 10 | . 4 . . 1 3 1 1 Cannons 10 | . . 6 3 1 . . . AOE 8 | . . 4 . . . . 4 Classes Destroyed 9 | . 1 3 1 1 1 . 2 Builder 3 | . . 2 . 1 . . . Recycler 1 | . . . . . . . 1 Operator 1 | . . . . . . . 1 Watcher 1 | . . 1 . . . . . Swarmer 6 | . . . . . 3 . 3 Grunt 16 | . 4 9 1 . . . 2 Sentry 2 | . . 1 1 . . . . Hunter 3 | . . . 1 1 . 1 . Programmer 1 | . . . . 1 . . . Best Kill Streak 7 | . 2 7 1 1 3 1 5 Combat Bots Only 5 | . 2 5 1 1 3 1 4 Max Kills in Single Turn 5 | . 1 2 1 1 1 1 5 Gunslinging . | . . . . . . . . Exploded 4 | . . 2 . . . . 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 394 | . 46 111 9 47 87 6 88 Missed 126 | . 20 25 2 20 21 3 35 Damage Taken 4341 | . 321 1107 106 288 940 45 1534 Core 1460 | . 69 304 14 30 118 . 925 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 74 | 100 72 24 97 . . 78 . Volleys Fired 106 | . 15 38 4 15 10 3 21 Largest 3 | . 2 2 2 3 3 3 3 Hottest 163 | . 40 116 138 163 65 68 89 Shots Fired 205 | . 30 71 8 27 21 9 39 Gun 150 | . 30 35 2 17 21 9 36 Cannon 50 | . . 31 6 10 . . 3 Launcher 5 | . . 5 . . . . . Special . | . . . . . . . . Kinetic 134 | . 30 19 2 17 21 9 36 Thermal 47 | . . 47 . . . . . Explosive 5 | . . 5 . . . . . Electromagnetic 19 | . . . 6 10 . . 3 Robot Hit Streak 16 | . 3 16 2 7 4 3 5 Robot Miss Streak 6 | . 3 4 2 6 3 2 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 1 . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . Shots Hit Robots 109 | . 16 37 5 11 17 5 18 Core Hits 67 | . 10 25 3 6 6 3 14 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 2 | . 1 . . . 1 . . Destroy 2 | . 1 . . . 1 . . Melee Attacks 8 | . . . . . 8 . . Impact . | . . . . . . . . Slashing 8 | . . . . . 8 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3058 | . 146 988 127 214 364 56 1163 Guns 961 | . 146 203 18 130 209 56 199 Cannons 559 | . . 334 109 84 . . 32 Explosions 1370 | . . 451 . . . . 919 Melee 155 | . . . . . 155 . . Ramming 13 | . . . . . . . 13 Kinetic 829 | . 146 71 18 130 209 56 199 Thermal 578 | . . 466 . . . . 112 Explosive 1258 | . . 451 . . . . 807 Electromagnetic 225 | . . . 109 84 . . 32 Impact . | . . . . . . . . Slashing 155 | . . . . . 155 . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 2 2 2 1 Average Corruption 1 | . . . . 1 2 2 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 21 | . . . . 1 16 2 2 Message Errors 3 | . . . . 1 2 . . Matter Fused 3 | . . . . . 2 1 . Heat Flow Errors 6 | . . . . . 4 . 2 Energy Discharges 4 | . . . . . 4 . . Data Loss (minor) 3 | . . . . . 2 1 . Data Loss (major) 1 | . . . . . 1 . . Misfires 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 189 | . . . . . 5 . 184 Projectiles . | . . . . . . . . Explosions 184 | . . . . . . . 184 Melee 5 | . . . . . 5 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 401 | . . . . . . . 401 Shots 4 | . . . . . . . 4 Rammed 3 | . . . . . . . 3 Targets Rammed 3 | . . . . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 239 | . 24 239 36 129 162 20 178 Average Temperature 56 | . 11 81 18 45 47 10 31 Received Heat Transfer 1173 | . 204 576 54 30 . . 309 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . 3 . . . . . Heat Transferred 1086 | . . 1036 . . . . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Peak Influence 284 | . 122 282 116 102 . . 284 Initial 52 | . . . 21 52 . . 18 Average 83 | . 63 107 63 60 . . 101 Maximum Alert Level 1 | . . 1 . . . . 1 Low Security (%) 86 | 100 100 69 100 100 . . 77 Level 1 13 | . . 30 . . . . 22 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 2 1 2 . . . 5 Investigation 4 | . 1 . 1 . . . 2 Extermination 2 | . . . . . . . 2 Reinforcement 4 | . 1 1 1 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 3 | . . 3 . . . . . Communications Jammed 8 | . . . . 8 . . . Distress Signals 8 | . . . . 8 . . . Times Spotted 66 | . 7 21 4 7 4 1 22 Peak Tracking Total 12 | . 3 8 2 3 4 1 12 Tactical Retreats 6 | . . 1 . . . . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 7 | . . 1 4 . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 7 | . . . . . . . 7 Max in Single Turn 4 | . . . . . . . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 8 | . 2 1 1 1 1 . 2 Terminals 4 | . 1 1 . 1 . . 1 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 29 | . 10 3 7 2 1 . 6 Successful 20 | . 8 3 6 . 1 . 2 Failed 9 | . 2 . 1 2 . . 4 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 13 | . 4 3 . 2 . . 4 Fabricators 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units 13 | . 6 . 7 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 2 3 . . 1 . 1 Record 5 | . 2 3 . . . . . Open Door 1 | . . . . . 1 . . Alert Level 1 | . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 12 | . 6 . 6 . . . . Recycle Component 5 | . 3 . 2 . . . . Process 3 | . 1 . 2 . . . . Report Inventory 3 | . 2 . 1 . . . . Retrieve Matter 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 6 | . 1 1 1 1 . . 2 Full Trace Events 3 | . 1 1 . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 40 | . . . . . . . 40 Total Robot Build Rating 2 | . . . . . . . 2 Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 5 | . 3 . 2 . . . . Recycled Matter 189 | . 107 . 82 . . . . Retrieved Matter 62 | . . . 62 . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies 2 | . . . . . . . 2 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 16 | . . . . . . . 16 Highest-Rated Ally 8 | . . . . . . . 8 Total Orders 2 | . . . . . . . 2 COLLECT 2 | . . . . . . . 2 Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . . 3 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 3965 | 76 437 469 317 478 971 72 1145 Spaces Moved 2609 | 51 243 258 211 237 880 66 663 Core 203 | 18 . . . . . . 185 Treads 336 | 33 243 60 . . . . . Legs 787 | . . 198 82 237 270 . . Wheels 937 | . . . 129 . 610 66 132 Hover 346 | . . . . . . . 346 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 120 90 120 95 95 50 Average Speed 134 | 121 160 131 130 170 102 95 159 Slowest Speed 900 | 160 160 260 330 190 120 95 900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 3 33 19 23 6 87 14 17 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . . . . 2 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . 7 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 47 | . . 13 . . . . 34 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 47 | . . 13 . . . . 34 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 2903 | 65 267 320 245 292 919 69 726 Wait 37 | . . . . 30 2 . 5 Move 2602 | 50 242 257 210 236 879 65 663 Hop . | . . . . . . . . Pick Up 57 | 11 7 7 15 4 4 . 9 Fast Attach 9 | 1 . 4 . . . . 4 Attach 42 | 3 3 4 10 4 10 . 8 Detach 12 | . . 3 1 . 4 . 4 Swap 9 | . . 3 2 3 . 1 . Drop 17 | . . 4 3 . 1 . 9 Fire 106 | . 15 38 4 15 10 3 21 Melee 8 | . . . . . 8 . . Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . 1 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 16) 514 | -10/Materials | Entered another Materials area 514 | -9/Materials | Evolved 2 slots: Propulsion x2 948 | -9/Materials | Core integrity fell below 50% 961 | -9/Materials | Discovered new exit (range 15) 983 | -9/Materials | Entered another Materials area 983 | -8/Materials | Evolved 2 slots: Utility x2 1002 | -8/Materials | Lost 6 parts (1p4n1w) 1258 | -8/Materials | Discovered new exit (range 11) 1300 | -8/Materials | Entered Factory 1300 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1610 | -7/Factory | Build established: Scavenger-Skirmisher 1769 | -7/Factory | Discovered new exit (range 8) 1778 | -7/Factory | Entered Lower Caves 2181 | -7/Lower Caves | Lost 8 parts (1p4n1u2w) 2319 | -7/Lower Caves | Learned Factory security intel 2464 | -7/Lower Caves | Build established: Skirmisher 2635 | -7/Lower Caves | Encountered a Warlord checkpoint 2676 | -7/Lower Caves | Found Prototype Device 2742 | -7/Lower Caves | Discovered new exit (range 8) 2749 | -7/Lower Caves | Entered another Lower Caves area 2813 | -7/Lower Caves | Discovered new exit (range 9) 2821 | -7/Lower Caves | Entered Factory 2821 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3041 | -6/Factory | Core integrity fell below 50% 3045 | -6/Factory | Lost 8 parts (1p1n6w) 3104 | -6/Factory | Identified Heart of Steel 3397 | -6/Factory | Fabricated R-06 Scavenger (x2) 3410 | -6/Factory | Build established: Gunner 3964 | -6/Factory | Core integrity fell below 20% 3966 | -6/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- 03916_ P-60 Hacker resets R-10 Processor, system corruption cleaned. 03919_ K-01 Serf cleans the Pressure Siphon. 03923_ Slammed into K-01 Serf. 03932_ Acquired Com. Battery. 03937_ Gravmag System destroyed. 03944_ Triggered Ambush Trap. 03944_ L-41 Fighter emerges from a hatch in the floor. 03944_ S-27 Virus emerges from a hatch in the floor. 03945_ U-05 Engineer lays Concrete. 03947_ Slug penetrates Wall. 03963_ Com. Battery destroyed. 03963_ Critical hit (Blast). 03964_ System corrupted: Heat flow error (+215). 03965_ Knocked back. 03966_ Fusion Modulator explodes. 03966_ S-27 Virus destroyed. 03966_ Terminal disabled. 03966_ P-60 Hacker destroyed. 03966_ Fusion Modulator explodes. 03966_ H-61 Shepherd destroyed. 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