Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 02:25:16 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (251) 1255 Value Destroyed (13339) 13339 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (11811) 11811 TOTAL SCORE: 35725 Bonus ------- High Alert Combat Kills 2716 Follower Combat Kills 1328 Entered Garrisons 1000 Used RIF Installer 3000 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Friendly Fire -33 Cogmind --------- Core Integrity 1341/1600 Matter 200/300 Energy 656/680 System Corruption 2% Temperature Cool (16) Movement Walking (117) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg (fused) > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Experimental Targeting Computer Experimental Core Analyzer Heavy Reactive Plating Advanced Hacking Suite > --- WEAPON (4) ------- Phase Gun Enhanced Quantum Rifle Nova Cannon Railgun > --- INVENTORY (20) --- Quantum Reactor Light Quantum Reactor Light Quantum Reactor Biometal Leg Energy Well (350) Experimental Propulsion Shielding Relay Coupler [Specialist] (18) Enhanced Nova Cannon Railgun Advanced Datajack Advanced Remote Datajack Advanced Remote Datajack Plasma Cutter Enhanced Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Experimental Targeting Computer Experimental Core Analyzer Advanced Shield Generator Improved Hacking Suite Improved Hacking Suite Drone Bay > --- WEAPON ----------- Phase Gun Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor Biometal Leg Advanced Heat Sink Energy Well Improved Core Shielding Heavy Reactive Plating Hacking Suite Advanced Hacking Suite Phase Gun Nova Cannon Railgun Railgun Advanced Datajack Advanced Remote Datajack Advanced Remote Datajack Plasma Cutter Enhanced Force Lance [Rating: 190] Favorites ----------- Power Quantum Reactor Engine F-cell Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Heavy Armor Plating Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Hypervelocity Railgun Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 . 2 . . . 2 . 2 . 2 2 2 Power 2 | . . . . . . . . . 1 . . . . . . . . 1 . Propulsion 6 | . . . . . 1 . 1 . 1 . . . . . 1 . 1 1 . Utility 8 | . . . . . 2 . 1 . . . . . 2 . 1 . 1 . 1 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . 1 Parts Attached 230 | 6 13 6 1 4 15 16 2 6 4 4 1 16 6 18 3 17 26 21 45 Power 31 | 1 3 . . 1 1 2 . . 1 1 . 4 1 1 . 2 2 3 8 Engine 6 | 1 3 . . . 1 . . . . . . . 1 . . . . . . Core 10 | . . . . 1 . 2 . . 1 . . 3 . 1 . 2 . . . Reactor 15 | . . . . . . . . . . 1 . 1 . . . . 2 3 8 Propulsion 69 | 2 4 3 . 1 2 5 1 4 1 . . 6 1 6 2 4 8 9 10 Treads 5 | . . . . . . 4 1 . . . . . . . . . . . . Leg 63 | 2 4 3 . 1 1 1 . 4 1 . . 6 1 6 2 4 8 9 10 Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 70 | 1 4 1 . . 3 3 1 1 . 2 1 3 3 7 1 5 10 6 18 Device 26 | . 2 1 . . 1 1 . . . 2 . 1 3 4 . 2 3 . 6 Storage 5 | 1 2 . . . . . . . . . 1 . . . . . . . 1 Processor 5 | . . . . . 1 . 1 . . . . . . . . . 3 . . Hackware 18 | . . . . . . . . . . . . 1 . . 1 2 3 4 7 Protection 16 | . . . . . 1 2 . 1 . . . 1 . 3 . 1 1 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 2 2 1 2 9 6 . 1 2 1 . 3 1 4 . 6 6 3 9 Energy Gun 36 | 2 2 2 . 1 6 5 . . 2 . . 2 1 2 . 3 2 1 5 Energy Cannon 4 | . . . . . 1 . . . . . . . . 1 . . . 1 1 Ballistic Gun 7 | . . . . . 1 . . . . . . 1 . . . 1 1 1 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 1 . . . . . . . . . . . . . . Special Weapon 6 | . . . . . . . . 1 . . . . . 1 . 1 2 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . . . 1 . . Special Melee Weapon 2 | . . . 1 . . . . . . . . . . . . 1 . . . Unidentified Prototypes 11 | . . . . . 2 . . . . . . 1 1 . . . 5 1 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . . System Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Lost 48 | . . 1 . . 2 4 . . . . . 12 . 2 . 1 2 5 19 Power 12 | . . . . . 1 1 . . . . . 4 . . . . 2 . 4 Propulsion 10 | . . . . . 1 . . . . . . 3 . . . . . 2 4 Utility 12 | . . . . . . 1 . . . . . 1 . 1 . 1 . 2 6 Weapon 14 | . . 1 . . . 2 . . . . . 4 . 1 . . . 1 5 Highest Loss Streak 7 | . . 1 . . 1 2 . . . . . 6 . 1 . 1 1 3 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 2 7 8 9 10 9 9 10 10 9 10 10 13 14 14 13 13 14 13 14 Power . | . 1 1 1 1 1 1 1 1 . . . 1 . . . . 1 . 1 Propulsion 1 | 1 2 3 3 2 . . . . . . . . 2 1 . . . 1 . Utility 3 | . 1 1 1 1 1 2 3 2 3 4 4 5 5 6 7 5 4 4 4 Weapon 3 | . 1 1 2 2 3 2 3 3 2 3 3 2 3 3 3 3 5 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 1 . . 2 2 3 . 1 . 3 . . . 3 . 6 2 . 8 Power 7 | . . . . . 1 1 . . . . . . . . . . 1 . 4 Propulsion 1 | . . . . 1 . . . . . . . . . . . . . . . Utility 15 | . . . . 1 . 2 . 1 . 1 . . . 3 . 5 . . 2 Weapon 7 | . 1 . . . 1 . . . . 2 . . . . . 1 1 . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 97 100 100 99 91 99 93 92 92 93 93 86 91 95 92 93 93 88 97 Engine 4 | . 14 14 14 7 8 3 . . . . . . . 5 5 5 . . . Core 3 | . . . . 6 . 5 7 7 13 11 6 6 4 2 5 5 5 . . Reactor 3 | . . . . . . . . . . 1 6 2 5 2 . . 2 12 11 Treads 1 | . . . . . . 9 25 10 . . . . . . . . . . . Leg 27 | . 28 28 28 28 19 15 . 19 32 33 33 32 29 29 31 31 31 28 31 Device 12 | . 11 14 14 14 10 8 7 7 6 6 6 5 14 16 18 18 18 13 15 Storage 7 | . 14 14 14 14 9 9 7 7 6 6 6 6 5 5 5 5 4 4 4 Processor 5 | . . . . . 8 7 6 7 6 6 6 6 5 5 5 5 7 8 8 Hackware 1 | . . . . . . . . . . . . . . . . 2 1 2 7 Protection 4 | . . . . . 5 10 13 7 6 6 6 5 5 6 5 4 4 3 2 Energy Gun 17 | . 28 28 22 27 23 24 23 21 20 19 19 13 11 13 13 9 11 10 9 Ballistic Gun 1 | . . . . . 1 . . . . . . 3 5 1 1 4 1 1 5 Peak Build Rating 190 | 6 8 11 12 15 28 28 30 44 54 65 67 71 87 97 107 110 150 186 190 Average Rating 81 | 5 7 10 11 13 23 25 26 41 50 56 61 61 81 90 102 105 136 173 183 On Entrance 57 | . 6 8 11 12 15 27 23 30 44 54 61 67 71 87 94 107 110 150 169 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 163 | 10 19 20 20 22 38 38 36 50 52 60 70 70 80 82 86 86 98 124 163 Greatest Support 236 | 20 20 20 20 20 33 60 88 88 100 100 100 100 85 100 115 115 180 236 221 Greatest Overweight (x) 3 | . . . . 1 1 3 . . . . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 20 Average Capacity 13 | 7 8 10 10 10 10 10 10 10 10 10 11 15 15 15 15 15 15 15 18 Most Carried 20 | 5 9 10 10 10 10 10 10 10 10 10 14 15 15 15 15 15 15 15 20 Average Carried 12 | 2 7 8 9 9 9 9 10 10 9 9 10 13 14 14 14 13 14 14 14 Final Capacity 20 | 8 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 20 Final Carried 15 | 5 8 9 10 10 10 10 10 10 10 10 14 15 15 15 15 15 15 14 14 Class Distribution -------------------- 25% | Scavenger-Gunner 24% | Scavenger-Skirmisher 18% | Scavenger-Mutant 10% | Skirmisher 7% | Scavenger-Tank 6% | Bothacker-Skirmisher 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Tank | -7/Factory Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Garrison Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Garrison Scavenger-Tank | -5/Factory Bothacker-Skirmisher | -5/Garrison Bothacker-Tank | -4/Factory Scavenger-Skirmisher | -4/Garrison Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Matter Collected 5805 | 210 160 65 . 75 325 413 . . . 35 165 342 . 590 95 541 508 838 1443 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 13766 | 20 537 255 . 82 555 1085 . . . . . 694 . 1414 99 928 1068 2622 4407 Parts 643 | 3 28 12 . 12 35 47 . . . . . 36 . 63 1 53 50 120 183 Haulers Intercepted 6 | . 2 . . . 2 . . . . . . . . . . . . . 2 Recyclers Shooed 5 | . . . . . 1 . . . . . . . . . . . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Combat Hostiles Destroyed 213 | . 13 5 . 8 17 27 . . . . . 13 . 15 2 22 13 31 47 Guns 175 | . 13 5 . 5 8 17 . . . . . 11 . 12 2 14 12 30 46 Cannons 3 | . . . . . 2 . . . . . . . . . . . . . 1 AOE 28 | . . . . 3 7 7 . . . . . 2 . . . 8 1 . . Classes Destroyed 18 | 1 3 1 . . 4 1 . . . . . 1 . 3 . 1 1 1 1 Worker 9 | . . . . . 1 . . . . . . . . . . . 1 6 1 Builder 5 | . . 1 . . 1 . . . . . . . . . . . . 2 1 Tunneler 2 | 1 . . . . . . . . . . . . . . . . . 1 . Hauler 6 | . 2 . . . 2 . . . . . . . . . . . . . 2 Recycler 4 | . . . . . 1 . . . . . . . . . . . 1 . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . Operator 3 | . . . . . . . . . . . . . . . . . 1 1 1 Watcher 8 | . . . . . 1 . . . . . . . . . . . . 3 4 Swarmer 52 | . 3 . . 8 6 8 . . . . . 3 . . . 11 2 6 5 Cutter 3 | . . . . . . . . . . . . . . . . 3 . . . Grunt 79 | . 10 5 . . 9 11 . . . . . 7 . 3 . 5 3 9 17 Brawler 1 | . . . . . . . . . . . . . . . . . . . 1 Duelist 3 | . . . . . . . . . . . . . . 2 . . . . 1 Sentry 24 | . . . . . 2 7 . . . . . 1 . 5 . 3 1 2 3 Specialist 3 | . . . . . . . . . . . . . . 1 . . . 2 . Hunter 18 | . . . . . . 1 . . . . . . . 2 2 . 4 3 6 Programmer 28 | . . . . . . . . . . . . 2 . . . . 3 9 14 Behemoth 2 | . . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 12 | 1 4 2 . 4 11 6 . . . . . 3 . 2 2 12 3 12 11 Combat Bots Only 12 | . 4 2 . 4 7 6 . . . . . 3 . 2 2 12 3 6 11 Max Kills in Single Turn 3 | 1 1 1 . 3 3 3 . . . . . 1 . 1 1 3 1 3 3 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . 1 1 Exploded 3 | . . . . 3 2 3 . . . . . 1 . . . 3 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Hostile Shots Fired 1494 | . 56 24 . 13 52 117 . 1 . . . 223 . 120 3 99 51 391 344 Missed 487 | . 13 4 . 1 19 32 . . . . . 73 . 49 1 31 19 141 104 Deflected 22 | . . . . . . . . . . . . . . . . . . 22 . Hits 1007 | . 43 20 . 12 33 85 . 1 . . . 150 . 71 2 68 32 250 240 Melee 7 | . . . . . . . . . . . . . . 3 . . . . 4 Projectile 1000 | . 43 20 . 12 33 85 . 1 . . . 150 . 68 2 68 32 250 236 AOE 1 | . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 46 | . . . . . 1 3 . . . . . 7 . 3 . 5 5 12 10 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . 1 Damage Taken 15908 | . 489 282 . 101 546 1045 . 56 134 . 344 2146 . 1057 21 801 802 4188 3896 Core 1287 | . 83 58 . 15 152 114 . . . . 209 112 . 88 . 12 40 145 259 Absorbed by Shields 2713 | . . . . . . 217 . . . . . 28 . 528 . 241 . . 1699 Redirected to Shielding 143 | . . . . . . . . . . . . . . . . . . . 143 Ignored by Resistances 422 | . . . . . . . . . . . . . . 104 8 132 . . 178 Regen/Repaired (Parts) 475 | . . . . . 72 . 206 . . . . . . . . . . . 197 Core Remaining (%) 80 | 100 . . . 37 . 51 . 100 . . . 62 . 91 . 98 96 90 83 Volleys Fired 617 | 2 47 18 . 7 35 63 . 1 . 3 . 60 . 72 7 43 35 94 130 Largest 4 | 2 2 2 . 2 3 3 . 1 . 1 . 3 . 3 3 3 3 3 4 Hottest 392 | 80 90 105 . 130 195 177 . . . 60 . 181 . 268 268 228 195 195 392 Shots Fired 1540 | 4 93 36 . 13 85 164 . 1 . 3 . 115 . 171 11 82 89 242 431 Gun 1399 | 4 93 36 . 12 69 161 . . . 3 . 109 . 139 6 70 84 224 389 Cannon 73 | . . . . . 6 . . . . . . . . 21 . . . 9 37 Launcher 21 | . . . . 1 10 3 . . . . . 2 . . . 5 . . . Special 47 | . . . . . . . . 1 . . . 4 . 11 5 7 5 9 5 Kinetic 300 | . . . . . 6 . . . . . . 16 . 30 . 26 18 56 148 Thermal 1117 | 4 93 36 . 12 69 161 . . . . . 76 . 95 6 44 66 177 278 Explosive 21 | . . . . 1 10 3 . . . . . 2 . . . 5 . . . Electromagnetic 55 | . . . . . . . . . . 3 . 17 . 35 . . . . . Robot Hit Streak 24 | 1 14 15 . 8 8 14 . 9 . . . 11 . 24 4 9 21 21 21 Robot Miss Streak 5 | 1 4 1 . 1 3 4 . . . . . 2 . 2 1 2 2 5 5 Penetration Max 4 | . . . . . . . . . . . . 1 . 2 . . 1 4 3 Secondary Targets 42 | . 5 . . 2 . 4 . . . . . 4 . . . 5 . 7 15 Max Gunslinging Chain 2 | . 1 . . 1 . 1 . . . . . 1 . . . 1 . 1 2 Shots Hit Robots 1062 | 2 67 28 4 9 54 121 . 1 . . . 77 . 132 7 63 63 155 279 Core Hits 534 | 1 31 13 . 9 43 45 . . . . . 34 . 39 3 48 29 95 144 Critical Kills 39 | . . . . . 1 . . . . . . 5 . 6 . 5 2 10 10 Critical Parts Destroyed 47 | . . . . . 1 . . . . . . 3 . 10 . 2 5 13 13 Critical Strikes 110 | . 2 . . . 2 14 . . . . . 8 . 19 . 8 7 23 27 Burn 19 | . 2 . . . . 14 . . . . . . . . . . . . 3 Destroy 89 | . . . . . 2 . . . . . . 8 . 18 . 7 7 23 24 Corrupt 1 | . . . . . . . . . . . . . . 1 . . . . . Impale 1 | . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 38 | . . . 4 . . 16 . . . 1 3 4 . . . 8 2 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . 14 . . . 1 . . . . . . . . . Piercing 12 | . . . . . . . . . . . 3 . . . . 7 2 . . Sneak Attacks 8 | . . . 4 . . . . . . . . 1 . . . 3 . . . Combat Hostiles 4 | . . . . . . . . . . . . 1 . . . 3 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27051 | 22 816 375 . 311 2048 2476 . . . . . 1552 . 2651 89 2309 1765 4594 8043 Guns 22721 | 22 789 352 . 146 742 2022 . . . . . 1401 . 2309 89 922 1723 4576 7628 Cannons 784 | . . . . . 87 . . . . . . . . 336 . . . . 361 Explosions 2688 | . . . . 159 1206 451 . . . . . 129 . . . 743 . . . Melee 644 | . . . . . . . . . . . . . . . . 644 . . . Ramming 214 | . 27 23 . 6 13 3 . . . . . 22 . 6 . . 42 18 54 Kinetic 4202 | . . . . . 104 . . . . . . 110 . 239 . 136 181 932 2500 Thermal 18644 | 22 789 352 . 212 725 2022 . . . . . 1082 . 1890 89 786 1542 3644 5489 Explosive 2622 | . . . . 93 1206 451 . . . . . 129 . . . 743 . . . Electromagnetic 725 | . . . . . . . . . . . . 209 . 516 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 644 | . . . . . . . . . . . . . . . . 644 . . . Highest Corruption 5 | . . . . . . . . . . . . 1 . . . . 1 5 4 Average Corruption 2 | . . . . . . . . . . . . 1 . . . . 1 3 2 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 44 | . . . . . . . . . . . . 8 . . . . 1 16 19 Message Errors 8 | . . . . . . . . . . . . 3 . . . . 1 2 2 Matter Fused 7 | . . . . . . . . . . . . 1 . . . . . 2 4 Heat Flow Errors 8 | . . . . . . . . . . . . 2 . . . . . 5 1 Energy Discharges 3 | . . . . . . . . . . . . 1 . . . . . 1 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 2 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . 1 2 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . 2 Misfires 3 | . . . . . . . . . . . . . . . . . . 2 1 Alerts 3 | . . . . . . . . . . . . . . . . . . 1 2 Weapon Failures 3 | . . . . . . . . . . . . 1 . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 199 | . . . . 21 27 3 . . . . . . . . . 138 10 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 86 | . . . . 21 27 3 . . . . . . . . . 35 . . . Melee 113 | . . . . . . . . . . . . . . . . 103 10 . . Knockbacks 2 | . 1 . . . . . . . . . . . . . . . 1 . . Impact 2 | . 1 . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 113 | . . . . . 56 47 . . . . . . . . . 10 . . . Shots 3 | . . . . . 1 1 . . . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 35 | . 4 6 . 4 3 3 . . . . . 4 . 1 . . 2 3 5 Kicked 35 | . 4 6 . 4 3 3 . . . . . 4 . 1 . . 2 3 5 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 440 | 36 42 132 . 54 340 440 . . . 6 . 333 . 413 48 27 136 96 413 Average Temperature 107 | 20 17 41 . 15 119 160 . . . 4 . 136 . 100 32 10 88 54 95 Received Heat Transfer 3224 | . 231 159 . . 216 422 . . . . . 786 . 393 . 189 161 414 253 Effects 13 | . . . . . 2 4 . . . . . . . 3 . . . . 4 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 6 | . . . . . 2 2 . . . . . . . 2 . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . 1 . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations 6 | . . . . . . . . . . . . . . . . . . 6 . Total Turns 159 | . . . . . . . . . . . . . . . . . . 159 . Longest Duration 65 | . . . . . . . . . . . . . . . . . . 65 . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 1 . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Fried 9 | . . . . . . . . . . . . . . 6 . 1 2 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 . . Robots Melted 7 | . 1 . . . . 3 . . . . . . . 2 . . . 1 . Combat Hostiles 6 | . . . . . . 3 . . . . . . . 2 . . . 1 . Parts Melted 94 | . 7 1 . . 2 22 . . . . . 6 . 4 . 2 9 13 28 Heat Transferred 29170 | 50 2028 868 . 422 1702 5365 . . . . . 1998 . 2664 111 1049 1776 4255 6882 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Maximum Alert Level 3 | . . . . . . 3 2 1 . . . 1 . 3 2 3 3 3 3 Low Security (%) 45 | 100 100 100 . 100 100 20 . . 100 100 100 79 100 29 41 36 . . . Level 1 12 | . . . . . . 11 20 100 . . . 20 . 18 28 6 . 47 . Level 2 23 | . . . . . . 40 79 . . . . . . 35 29 23 24 33 59 Level 3 18 | . . . . . . 26 . . . . . . . 16 . 33 75 18 40 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1076 | 5 125 52 . 169 197 961 504 265 138 150 67 219 114 1011 530 854 811 1076 1038 Initial 643 | . . 22 . . . 61 504 265 138 50 67 . 114 . 530 122 480 445 643 Average 354 | . 60 8 . 40 72 486 440 265 103 116 10 108 57 463 298 489 704 523 685 Influence Increases 8409 | 5 361 135 . 229 559 940 5 . 14 100 2 434 14 1171 80 922 814 1235 1389 Destroy 0b10 Robot/C 4900 | . 260 100 . 160 340 540 . . . 20 . 320 . 600 40 520 420 640 940 Destroy 0b10 Robot/NC 225 | 5 10 5 . . 30 5 . . . . . . . 10 . 10 20 75 55 Destroy Leader 718 | . 54 30 . 20 66 20 . . . . . 20 . 50 10 40 80 126 202 Allied During Kill 392 | . . . . . . . . . . 1 . 6 . 164 5 47 159 4 6 Trap Triggered on 0b10 40 | . . . . . . . . . . . . . . . . 40 . . . Successful Hack 308 | . 6 . . . 35 30 5 . 14 14 . 14 14 30 . 14 27 69 36 Disable Machine 180 | . . . . 30 30 . . . . . . . . . 15 15 15 30 45 Anti-Garrison Action 600 | . . . . . . 200 . . . 50 . . . 200 . 150 . . . Destroy Structure 521 | . 1 . . 19 28 55 . . . 15 2 44 . 72 10 56 78 66 75 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . 30 . Lose Combat Pursuer 495 | . 30 . . . 30 90 . . . . . 30 . 45 . 30 15 195 30 Influence Decreases 7374 | 5 302 194 . 229 464 74 587 114 207 42 132 215 233 160 916 243 876 955 1426 Entered New Map 2643 | . . 37 . . . 34 457 114 127 22 63 . 105 . 481 53 374 347 429 Time Decay 2984 | 5 302 147 . 229 347 . 130 . 80 . 69 . 128 . 60 . 362 518 607 Lost Part 480 | . . 10 . . 20 40 . . . . . 120 . 20 . 10 20 50 190 Lost Ally 745 | . . . . . . . . . . 20 . 95 . 140 100 180 120 40 50 Purge Threat 522 | . . . . . 97 . . . . . . . . . 275 . . . 150 Squads Dispatched 33 | . 3 . . . 1 . . . . . 1 . 2 . 1 . 5 11 9 Investigation 8 | . 1 . . . . . . . . . . . 1 . . . 1 2 3 Extermination 11 | . . . . . . . . . . . 1 . 1 . . . 1 4 4 Reinforcement 11 | . 2 . . . . . . . . . . . . . 1 . 2 5 1 Assault 2 | . . . . . . . . . . . . . . . . . 1 . 1 Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Distress Signals 11 | . 1 . . . 2 . . . . . . . . . . . 1 4 3 Communications Jammed 83 | . . . . . . . . . . . . . . . . . 1 63 19 Distress Signals 82 | . . . . . . . . . . . . . . . . . . 63 19 Times Spotted 338 | . 24 5 . 7 22 31 . 1 . . 1 22 1 25 2 38 20 69 70 Peak Tracking Total 8 | . 5 2 . 4 5 6 . 1 . . 1 7 1 4 1 6 5 8 8 Tactical Retreats 24 | . 2 . . . 1 3 . . . . . 2 . 2 . 2 1 9 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Traps Triggered 30 | . 1 . . . . 11 . 1 1 1 . 3 1 1 . 7 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 24 | . . . . . 24 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . 2 . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . . 4 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . 4 . . . Triggered 4 | . . . . . . . . . . . . . . . . 4 . . . Most Traps Carried 3 | . . . . . . . . . . . . . . . . 3 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Machines Disabled 19 | . . . . 2 2 2 . . . 1 . . . 3 1 2 1 2 3 Max in Single Turn 2 | . . . . 2 1 1 . . . 1 . . . 1 . 1 . 1 1 Garrison Access 6 | . . . . . . . 1 . . . . . . . . . 2 1 2 Garrison Relay 6 | . . . . . . 2 . . . 1 . . . 2 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Machines Accessed 56 | . 4 . 2 . 9 2 3 . 3 1 4 1 3 2 1 1 5 6 9 Terminals 32 | . 3 . . . 7 2 1 . 1 1 2 1 . 2 . 1 3 2 6 Fabricators 3 | . . . . . . . . . 1 . . . 2 . . . . . . Repair Stations 5 | . . . . . 1 . 1 . . . . . . . . . . 2 1 Recycling Units 2 | . 1 . . . . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . Garrison Access 11 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 2 1 2 Total Hacks 115 | . 13 . 2 . 23 4 5 . 8 2 9 1 7 3 1 2 9 12 14 Successful 52 | . 6 . 2 . 10 2 4 . 2 1 1 1 3 2 1 1 4 5 7 Failed 62 | . 6 . . . 13 2 1 . 6 1 8 . 4 1 . 1 5 7 7 Catastrophic 21 | . 1 . . . 8 1 . . 4 . 2 . 1 . . . 1 1 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 42 | . 7 . 1 . 13 2 . . 5 1 4 . 3 . . 1 2 . 3 Terminals 70 | . 11 . . . 17 4 1 . 3 2 4 1 . 3 . 2 6 6 10 Fabricators 7 | . . . . . . . . . 3 . . . 4 . . . . . . Repair Stations 11 | . . . . . 4 . 3 . . . . . . . . . . 3 1 Recycling Units 5 | . 2 . . . . . . . . . 3 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . Garrison Access 19 | . . . . . 2 . 1 . 2 . 2 . 3 . 1 . 3 2 3 Terminal Hacks 22 | . 4 . 2 . 5 1 1 . . 1 . 1 . 2 . 1 1 1 2 Record 1 | . . . 1 . . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . . . 2 . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 . . . . . . . . . . . 1 1 . Emergency Access Points 2 | . . . . . . . . . . . . 1 . 1 . . . . . Unreport Threat 2 | . . . . . 1 . . . . . . . . . . . . . 1 Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . . . 1 . . . . . 1 . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . . . 2 . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . Build 2 | . . . . . . . . . 1 . . . 1 . . . . . . Repair Station Hacks 6 | . . . . . 3 . 2 . . . . . . . . . . 1 . Scan Component 4 | . . . . . 2 . 1 . . . . . . . . . . 1 . Repair 2 | . . . . . 1 . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 14 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 3 2 3 Unlock Access 5 | . . . . . 1 . . . 1 . 1 . 1 . 1 . . . . Seal Access 6 | . . . . . . . 1 . . . . . . . . . 2 1 2 Coupler Status 3 | . . . . . . . . . . . . . . . . . 1 1 1 Unauthorized Hacks 5 | . 1 . . . 1 1 . . . . . . . . . . . . 2 Terminals 3 | . . . . . 1 1 . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 Botnet 1 | . . . . . 1 . . . . . . . . . . . . . . Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . 1 1 . Used 1 | . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 44 | . 3 . . . 9 2 1 . 3 1 4 1 2 1 . 1 4 5 7 Full Trace Events 7 | . . . . . 1 . . . . . . . 1 . . . 1 2 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . 2 . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 111 | . . . . . . . . . 47 . . . 64 . . . . . . Total Part Build Rating 26 | . . . . . . . . . 10 . . . 16 . . . . . . Parts Repaired 2 | . . . . . 1 . 1 . . . . . . . . . . . . Time 64 | . . . . . 26 . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Used RIF Installer 6 | . . . . . . 2 . . . 1 . 1 . 1 . 1 . . . Hotswap 1 | . . . . . . . . . . . . . . . . 1 . . . Command Fork 1 | . . . . . . . . . . 1 . . . . . . . . . Robot Detection 1 | . . . . . . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 31 | . . . 4 . . . . . . . . 3 . 1 1 8 3 7 4 Non-combat 5 | . . . 3 . . . . . . . . . . . 1 . . . 1 Combat 26 | . . . 1 . . . . . . . . 3 . 1 . 8 3 7 3 Robot Hacks Applied 35 | . . . 4 . . . . . . . . 3 . 1 4 8 3 8 4 parse_system 6 | . . . 4 . . . . . . . . . . 1 . . . 1 . purge_threat 2 | . . . . . . . . . . . . . . . 2 . . . . find_terminals 1 | . . . . . . . . . . . . . . . 1 . . . . reprogram_traps 1 | . . . . . . . . . . . . . . . 1 . . . . map_route 1 | . . . . . . . . . . . . . . . . . . . 1 disrupt_area 1 | . . . . . . . . . . . . . . . . . . 1 . overload_power 2 | . . . . . . . . . . . . . . . . . 1 1 . amplify_resonance 4 | . . . . . . . . . . . . . . . . . . 3 1 wipe_record 1 | . . . . . . . . . . . . . . . . 1 . . . overwrite_iff 8 | . . . . . . . . . . . . 1 . . . 6 1 . . streamctrl_high 2 | . . . . . . . . . . . . 2 . . . . . . . formatsys_high 6 | . . . . . . . . . . . . . . . . 1 1 2 2 Relay Couplers Released 31 | . . . . . . 7 . . . 5 . . . 8 . 3 2 3 3 Machine Destruction 31 | . . . . . . 7 . . . 5 . . . 8 . 3 2 3 3 Attached 12 | . . . . . . . . . . . . 1 . . 1 2 2 3 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . . . . . . . 11 . 8 . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . 1 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Total Allies 43 | . . . . . . . . 1 . . . 6 . 13 . 16 2 2 3 Largest Group 8 | . . . . . . . . 1 1 1 . 2 . 8 5 5 5 1 1 Highest-Rated Group 441 | . . . . . . . . 90 90 90 . 58 . 441 253 379 379 64 64 Highest-Rated Ally 119 | . . . . . . . . 90 90 90 . 47 . 116 116 119 119 64 64 Total Orders 17 | . . . . . . . . 2 . 1 . . . 2 . 8 . 2 2 STAY 9 | . . . . . . . . 1 . 1 . . . 1 . 4 . 1 1 FOLLOW 8 | . . . . . . . . 1 . . . . . 1 . 4 . 1 1 Ally Attacks 203 | . . . . . . . . . . 16 . 21 . 69 11 29 43 7 7 Total Damage 6836 | . . . . . . . . . . 327 . 548 . 3275 345 535 1250 288 268 Kills 34 | . . . . . . . . . . 1 . 3 . 15 . 4 9 2 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 1 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . 1 . . . 3 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Active Infowar (turns) 6101 | . . . . . . . . . . 102 468 3 222 1082 128 1413 732 1022 929 Optics 12 | . . . . . . . . . . . . . . . . . 12 . . Jamming 6101 | . . . . . . . . . . 102 468 3 222 1082 128 1413 732 1022 929 Robot Analysis Total 3 | . 1 . . . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Turns Passed 15500 | 107 762 684 343 980 1023 1509 277 305 178 337 468 1061 264 1434 128 1413 826 1426 1975 Spaces Moved 8457 | 69 462 495 277 515 405 633 147 203 95 192 337 540 202 788 73 775 458 696 1095 Core 5 | 5 . . . . . . . . . . . . . . . . . . . Treads 453 | . . . . . . 251 147 55 . . . . . . . . . . . Legs 7999 | 64 462 495 277 515 405 382 . 148 95 192 337 540 202 788 73 775 458 696 1095 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 160 130 130 130 130 120 120 120 120 120 117 116 117 Average Speed 132 | 114 120 120 120 182 176 175 160 138 130 130 130 124 120 120 120 120 117 119 117 Slowest Speed 330 | 120 120 120 120 190 190 330 160 160 130 130 130 200 120 120 120 120 120 123 118 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . . 2 4 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 42 | 4 67 93 64 80 47 76 4 87 2 27 10 60 5 83 2 70 16 22 37 Regions Visited 19 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . . . . 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . . . Spaces Dug 50 | . . . . . . 14 . . . 1 3 2 . . . 4 1 9 16 Terrain Destroyed 153 | . . . . 20 26 17 . . . 1 3 9 . 1 . 13 5 21 37 Melee 10 | . . . . . . 5 . . . 1 3 . . . . . 1 . . Projectile 59 | . . . . . . . . . . . . . . . . . 4 21 34 AOE 79 | . . . . 20 26 12 . . . . . 9 . . . 12 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Total 11457 | 89 580 547 285 543 646 876 187 225 149 276 360 809 226 1147 106 1177 655 1086 1488 Wait 1467 | 8 36 18 . 1 140 75 38 4 46 66 14 147 3 213 13 224 73 217 131 Move 8441 | 68 461 494 276 514 404 632 146 202 94 191 337 539 202 787 73 774 457 696 1094 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 128 | 5 6 1 2 6 7 7 . 1 3 3 3 8 6 7 4 11 9 11 28 Fast Attach 100 | 6 1 . . . 8 7 3 5 1 2 . 10 1 8 . 3 19 12 14 Attach 57 | . . 1 . 1 5 4 . . 2 . . 6 2 2 3 1 2 7 21 Detach 21 | . . . . . 1 2 . . . . . 3 . . . 1 4 3 7 Swap 205 | . 12 5 2 4 8 23 . 2 1 4 2 10 5 17 4 26 18 23 39 Drop 166 | . 13 4 1 6 11 12 . 7 2 6 1 3 7 15 2 22 24 12 18 Fire 617 | 2 47 18 . 7 35 63 . 1 . 3 . 60 . 72 7 43 35 94 130 Melee 38 | . . . 4 . . 16 . . . 1 3 4 . . . 8 2 . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 34 | . 4 6 . 4 3 3 . . . . . 4 . 1 . . 2 2 5 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 59 | . . . . . . 32 . 1 . . . 15 . 5 . 6 . . . Rewire 78 | . . . . . . . . 2 . . . . . 20 . 54 . 1 1 Trap 28 | . . . . . 24 . . . . . . . . . . 4 . . . Miscellaneous 18 | . . . . . . . . . . . . . . . . . 10 8 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 605 | -10/Materials | Discovered new exit (range 13) 634 | -10/Materials | Central database locked down 739 | -10/Materials | Discovered new exit (range 10) 821 | -10/Materials | Build established: Scavenger-Mutant 870 | -10/Materials | Entered Mines 981 | -10/Mines | Learned Materials trap positions 987 | -10/Mines | Learned location of Storage (-8) 1012 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1013 | -10/Mines | Discovered new exit (range 5) 1061 | -10/Mines | Core integrity fell below 50% 1126 | -10/Mines | Discovered new exit (range 12) 1217 | -10/Mines | Discovered new exit (range 6) 1243 | -10/Mines | Discovered new exit (range 5) 1554 | -10/Mines | Entered Exiles 1586 | -10/Exiles | Met 8R-AWN 1609 | -10/Exiles | Met EX-HEX 1659 | -10/Exiles | Met EX-DEC 1689 | -10/Exiles | Learned location of Zion (-7) 1711 | -10/Exiles | Met EX-BIN 1751 | -10/Exiles | Aligned with FarCom system 1752 | -10/Exiles | Given EX-Vault access code 1781 | -10/Exiles | Opened EX-Vault 1787 | -10/Exiles | Found Field Lobotomy Kit 1811 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1888 | -10/Exiles | Discovered new exit (range 10) 1897 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1897 | -10/Exiles | Entered Mines 2007 | -9/Mines | Discovered new exit (range 6) 2319 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2378 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2431 | -9/Mines | Discovered new exit (range 5) 2877 | -9/Mines | Entered Materials 2877 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2878 | -8/Materials | Loaded intel: 12 trap records 3001 | -8/Materials | Destroyed 7 combat bots 3189 | -8/Materials | Discovered new exit (range 16) 3254 | -8/Materials | Build established: Scavenger-Skirmisher 3510 | -8/Materials | Identified exit to Storage 3562 | -8/Materials | Repaired Aluminum Leg 3803 | -8/Materials | Garrison activated, responded to threat 3894 | -8/Materials | Identified exit to Garrison 3900 | -8/Materials | Entered Garrison 4060 | -8/Garrison | Triggered checkpoint 4116 | -8/Garrison | Discovered new exit (range 11) 4127 | -8/Garrison | Build established: Skirmisher 4330 | -8/Garrison | Triggered checkpoint 4351 | -8/Garrison | Garrison Relay disabled 4480 | -8/Garrison | Triggered checkpoint 4535 | -8/Garrison | Build established: Scavenger-Skirmisher 4612 | -8/Garrison | Discovered new exit (range 11) 4673 | -8/Garrison | Triggered checkpoint 4813 | -8/Garrison | Installed Relay Interface Framework 4845 | -8/Garrison | Garrison Relay disabled 4990 | -8/Garrison | Triggered checkpoint 5220 | -8/Garrison | Triggered checkpoint 5299 | -8/Garrison | Expanded RIF knowledge: Robot Detection 5361 | -8/Garrison | Triggered checkpoint 5376 | -8/Garrison | Discovered new exit (range 15) 5409 | -8/Garrison | Entered Factory 5409 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5516 | -7/Factory | Repaired Hrd. Medium Armor Plating 5633 | -7/Factory | Identified exit to DSF 5686 | -7/Factory | Entered DSF 5713 | -7/DSF | Assimilated H-61 Shepherd with FLK Orb 5799 | -7/DSF | Discovered new exit (range 16) 5991 | -7/DSF | Entered Factory 5991 | -6/Factory | Accompanied by 1 ally 5991 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6061 | -6/Factory | Identified exit to Garrison 6140 | -6/Factory | Fabricated Hpw. Shock Rifle (x2) 6169 | -6/Factory | Entered Garrison 6169 | -6/Garrison | Accompanied by 1 ally 6195 | -6/Garrison | Triggered checkpoint 6198 | -6/Garrison | Discovered new exit (range 47) 6198 | -6/Garrison | Discovered new exit (range 71) 6198 | -6/Garrison | Discovered new exit (range 40) 6225 | -6/Garrison | Expanded RIF knowledge: Command Fork 6239 | -6/Garrison | Garrison Relay disabled 6302 | -6/Garrison | Triggered checkpoint 6459 | -6/Garrison | Build established: Skirmisher 6506 | -6/Garrison | Entered Factory 6594 | -6/Factory | Discovered new exit (range 13) 6927 | -6/Factory | Found Hvy. Insulated Plating 6957 | -6/Factory | Crushed by falling debris 6974 | -6/Factory | Identified exit to Garrison 6974 | -6/Factory | Entered Garrison 7228 | -6/Garrison | Assimilated P-60 Hacker with FLK Orb 7231 | -6/Garrison | Assimilated Y-54 Guardian with FLK Orb 7285 | -6/Garrison | Lost 6 parts (2p1n3w) 7356 | -6/Garrison | Assimilated P-60 Hacker with FLK Orb 7361 | -6/Garrison | Triggered checkpoint 7368 | -6/Garrison | Triggered checkpoint 7504 | -6/Garrison | Triggered checkpoint 7600 | -6/Garrison | Discovered new exit (range 10) 7672 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 7716 | -6/Garrison | Build established: Scavenger-Skirmisher 7819 | -6/Garrison | Discovered new exit (range 12) 7979 | -6/Garrison | Discovered new exit (range 10) 8035 | -6/Garrison | Entered Factory 8035 | -5/Factory | Evolved 2 slots: Utility x2 8263 | -5/Factory | Fabricated Quantum Rifle (x2) 8299 | -5/Factory | Identified exit to Garrison 8299 | -5/Factory | Entered Garrison 8322 | -5/Garrison | Expanded RIF knowledge: Structural Interface 8370 | -5/Garrison | Build established: Scavenger-Tank 8373 | -5/Garrison | Spotted B-75 Beast 8430 | -5/Garrison | Destroyed B-75 Beast 8583 | -5/Garrison | Triggered checkpoint 8639 | -5/Garrison | Triggered checkpoint 8705 | -5/Garrison | Rescued a captive Derelict 8708 | -5/Garrison | Rescued a captive Derelict 8731 | -5/Garrison | Triggered checkpoint 8733 | -5/Garrison | Discovered new exit (range 12) 8748 | -5/Garrison | Garrison Relay disabled 8799 | -5/Garrison | Spotted B-75 Beast 8802 | -5/Garrison | Rewired B-86 Titan 8806 | -5/Garrison | Spotted B-90 Cyclops 8812 | -5/Garrison | Allies destroyed B-75 Beast 8814 | -5/Garrison | Rewired B-86 Titan 8818 | -5/Garrison | Destroyed B-90 Cyclops 9033 | -5/Garrison | Triggered checkpoint 9065 | -5/Garrison | Triggered checkpoint 9104 | -5/Garrison | Build established: Bothacker-Skirmisher 9138 | -5/Garrison | Garrison Relay disabled 9317 | -5/Garrison | Lost 3 allies 9466 | -5/Garrison | Discovered new exit (range 15) 9477 | -5/Garrison | Triggered checkpoint 9627 | -5/Garrison | Learned Factory security intel 9668 | -5/Garrison | Discovered new exit (range 13) 9733 | -5/Garrison | Entered Factory 9733 | -4/Factory | Accompanied by 5 allies 9733 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9843 | -4/Factory | Lost 5 allies 9861 | -4/Factory | Identified exit to Garrison 9861 | -4/Factory | Entered Garrison 9918 | -4/Garrison | Discovered new exit (range 70) 9918 | -4/Garrison | Discovered new exit (range 49) 9918 | -4/Garrison | Discovered new exit (range 62) 9971 | -4/Garrison | Triggered checkpoint 10345 | -4/Garrison | Spotted B-86 Titan 10354 | -4/Garrison | Build established: Scavenger-Skirmisher 10389 | -4/Garrison | Triggered checkpoint 10460 | -4/Garrison | Triggered checkpoint 10481 | -4/Garrison | Triggered checkpoint 10497 | -4/Garrison | Triggered checkpoint 10506 | -4/Garrison | Destroyed 12 combat bots 10527 | -4/Garrison | Found Hvy. Reflective Plating 10707 | -4/Garrison | Triggered checkpoint 10708 | -4/Garrison | Garrison Relay disabled 10733 | -4/Garrison | Rewired Executioner 10738 | -4/Garrison | Rewired Executioner 11037 | -4/Garrison | Expanded RIF knowledge: Hotswap 11057 | -4/Garrison | Triggered checkpoint 11094 | -4/Garrison | Lost 3 allies 11274 | -4/Garrison | Entered Research 11274 | -3/Research | Accompanied by 5 allies 11274 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11483 | -3/Research | Lost 3 allies 11496 | -3/Research | Found Prototype Device 11496 | -3/Research | Identified Adv. Kinecellerator 11503 | -3/Research | Found Exp. Targeting Computer 11526 | -3/Research | Found Exp. Core Analyzer 11783 | -3/Research | Build established: Scavenger-Gunner 11882 | -3/Research | Discovered new exit (range 11) 12024 | -3/Research | First assault squad dispatched 12037 | -3/Research | Identified exit to Quarantine 12100 | -3/Research | Entered another Research area 12100 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 12881 | -2/Research | Discovered new exit (range 15) 13045 | -2/Research | Discovered new exit (range 9) 13250 | -2/Research | Identified exit to Testing 13341 | -2/Research | Lost 3 parts (2n1w) 13526 | -2/Research | Entered Access 13526 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 14026 | -1/Access | First assault squad dispatched 14625 | -1/Access | Lost 3 parts (1p1u1w) 14697 | -1/Access | Lost 7 parts (1p2n2u2w) 14705 | -1/Access | Destroyed 11 combat bots 14985 | -1/Access | Found Hvy. Reactive Plating 15467 | -1/Access | Discovered new exit (range 7) 15501 | *** | Escaped! Last Messages --------------- 15478_ Phase Gun destroyed. 15480_ Discarded Hacking Suite. 15481_ Penetrated by Slug. 15481_ K-01 Serf collects debris. 15482_ Discarded Imp. Hacking Suite. 15484_ Penetrated by Slug. 15485_ K-01 Serf collects debris. 15485_ Slug penetrates H-88 Terminator. 15487_ Penetrated by Slug. 15488_ K-01 Serf collects debris. 15491_ Penetrated by Slug. 15491_ K-01 Serf collects debris. 15492_ Slug penetrates H-88 Terminator. 15492_ H-88 Terminator destroyed. 15492_ Slug penetrates Wall. 15494_ R-10 Processor collects KE Penetrator. 15494_ K-01 Serf collects debris. 15498_ R-10 Processor collects Lgt. Quantum Reactor. 15499_ System corrupted: Substantial component data lost. 15499_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?# #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ## #???? ????????????????????????????????????? | | #???? ????????????????????????????????????? | | #???? "????#??????????????????????????????? | | ## #?#?? """""#??????????????????????????????? | | ?# #?# #?????????????????????#????????? | | ?# #?# #???????????????????? #????????? | | ?# #?# #???????????????????? #????????? | | ## ### #??????????????????? #????????? | | # ##########+###################### #????????? | | #!! *!= % R #????????? | | #=%=[%! k u #????????? | | # ##########+#####%! ""#####/#/##????????? | | ####### #?#=%k ""#?? ??????????? | | ??????# #?#k= ""#?# *????????? | | ??????# ! #?# T#?# = #???????? | | ??????#* #?# ""#?# #???????? | | ??????# " #?# ""#?# #???????? | | ??????# """ ### ""### #???????? | | ??????# """ ## ## #???????? | | ??????# " ### ### #???????? | | ??????# #?# #?# #???????? | | ??????# #?# #?# #???????? | | ??????# #?# #?# #???????? | | ??????# #?# @" #?#####/###???????? | | ??????# #?# "" #?????? #?????????? | | ??????######+######?# #?????? #?????????? | | ???????????# #??????# #?????? ??????????? | | ???????????# #??????# #?????????????????? | | ???????????# #??????#""""""""""#?????????????????? | | ???????#####+####????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# "" ###??????????????????????????????? | | ???????# "" + #???BB????BB???????????????????? | | ???????# "T # #???BB????BB???????????????????? | | ???????# "" # #?#????????????????????????????? | | ???????# "" # #?# ?????????????????????? | | ???????# # #?# ?????????????????????? | | ???????# = # #?# ?????????????????????? | | ???????########## ###### #????????????????????? | | ?????????? # ?????????????????????? | | ?????????? # ?????????????????????? | | ????????????"" # ?????????????????????? | | ??????????? " + ?????????????????????? | | ??????????? " # ?????????????????????? | | ?????????? # ?????????????????????? | | ?????????? ######## #????????????????????? | | ?????????? #??????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 140 Energy Generation 69 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 40 Resistance: TH 25 Resistance: EM 30 Core Shielding 30 Propulsion Shielding 90 Evasion (%) 80 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 48 Defensive Hacking 12 Relay Coupler Types 1 Relay Coupler Value 33 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hpw. Shock Rifle | x2 | -6/Factory | Preloaded Quantum Rifle | x2 | -5/Factory | Preloaded Repaired ---------- Aluminum Leg | 20% | -8/Materials Hrd. Medium Armor Plating | 14% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedImpactAirjet Manual? 0 Play Time 01:49:48 Cumulative 1912.6 hours Start 2025.07.21 @ 00:35:58 End 2025.07.21 @ 02:25:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1256 Rogue 1252 Adventurer 4 Explorer 0 Win Type 0 Total 248 Types 184/12/19/10/3/1/4/9/4/2 Lore% 98 Gallery% 97 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bc2e0b3-6a00-4ecc-8a67-fcd1873e7388