Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.20 @ 19:47:28 Player: 7604 Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (44) 220 Value Destroyed (1072) 1072 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (-49) -49 TOTAL SCORE: 1943 Bonus ------- Friendly Fire -49 Cogmind --------- Core Integrity 0/250 Matter 262/300 Energy 127/200 System Corruption 3% Temperature Warm (198) Movement Rolling (150) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Structural Scanner ECM Suite Makeshift Light Armor Plating Subdweller Machine Gun Grenade Launcher Grenade Launcher Multitool SUBCON Basin (Full) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Riot Gun Subdweller Beam Cannon > --- INVENTORY -------- Ion Engine Structural Scanner ECM Suite Makeshift Light Armor Plating Subdweller Machine Gun Grenade Launcher Grenade Launcher Multitool SUBCON Basin [Rating: 31] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Protection Makeshift Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 28 | 7 11 10 Power 3 | 1 1 1 Engine 2 | 1 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 4 | 2 . 2 Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 7 | 2 4 1 Device 4 | 1 3 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 13 | 2 6 5 Energy Gun 2 | 1 . 1 Energy Cannon 1 | . . 1 Ballistic Gun 3 | 1 . 2 Ballistic Cannon 4 | . 4 . Launcher 2 | . 2 . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 14 | 2 13 15 Power 1 | . 1 1 Propulsion 1 | . . 1 Utility 4 | . 4 4 Weapon 5 | . 5 6 Tool/Special . | . . . Unused Backups 14 | . . 14 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 4 | . . 4 Weapon 2 | . . 2 Tool/Special 2 | . . 2 Average Slot Usage (%) 95 | . 89 98 Engine 8 | . 2 11 Core 2 | . 1 2 Treads 27 | . 27 27 Device 13 | . 14 13 Storage 14 | . 14 14 Energy Gun 1 | . 3 . Energy Cannon 5 | . . 8 Ballistic Gun 5 | . . 7 Ballistic Cannon 14 | . 23 9 Peak Build Rating 31 | 7 15 31 Average Rating 16 | 6 10 20 On Entrance 6 | . 7 13 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 101 | 14 94 101 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | 1 4 4 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 24 | 7 24 25 Most Carried 25 | 4 19 25 Average Carried 19 | 2 13 23 Final Capacity 25 | 8 25 25 Final Carried 23 | 4 17 23 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1719 | 247 608 864 Remotely . | . . . Salvage Created 1064 | 86 540 438 Parts 83 | 15 43 25 Haulers Intercepted 2 | . 2 . Recyclers Shooed 4 | 1 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 16 | . . 16 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 32 | . 18 14 Guns 1 | . . 1 Cannons 22 | . 15 7 AOE 7 | . 3 4 Classes Destroyed 10 | 1 5 4 Builder 1 | . 1 . Tunneler 6 | 5 1 . Hauler 2 | . 2 . Turret 1 | . . 1 Watcher 2 | . 2 . Swarmer 10 | . 6 4 Grunt 12 | . 12 . Sentry 1 | . . 1 Artisan 1 | . . 1 Subdweller 9 | . . 9 Best Kill Streak 4 | 2 4 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 3 | 1 3 3 Gunslinging . | . . . Exploded 3 | . 3 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 263 | . 91 172 Missed 89 | . 20 69 Hits 174 | . 71 103 Projectile 174 | . 71 103 Critical Strikes 2 | . 1 1 Damage Taken 2089 | . 745 1344 Core 256 | . 82 174 Absorbed by Shields . | . . . Regen/Repaired (Parts) 122 | . 122 . Core Remaining (%) 100 | 100 . . Volleys Fired 146 | 9 69 68 Largest 2 | 2 2 2 Hottest 110 | 70 83 110 Shots Fired 247 | 18 118 111 Gun 51 | 18 22 11 Cannon 183 | . 94 89 Launcher 10 | . 2 8 Special 3 | . . 3 Kinetic 175 | 9 95 71 Thermal 62 | 9 21 32 Explosive 10 | . 2 8 Electromagnetic . | . . . Robot Hit Streak 17 | 9 17 15 Robot Miss Streak 5 | 1 5 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 141 | 13 71 57 Core Hits 63 | 6 28 29 Critical Kills 2 | . . 2 Critical Parts Destroyed . | . . . Critical Strikes 7 | 1 2 4 Burn 3 | 1 2 . Meltdown 2 | . . 2 Blast 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3438 | 137 1670 1631 Guns 488 | 137 254 97 Cannons 2250 | . 1158 1092 Explosions 699 | . 257 442 Melee . | . . . Ramming 1 | . 1 . Kinetic 2052 | 39 1168 845 Thermal 686 | 98 244 344 Explosive 699 | . 257 442 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 120 | . 34 86 Message Errors 24 | . 5 19 Matter Fused 29 | . 8 21 Heat Flow Errors 21 | . 5 16 Energy Discharges 12 | . 4 8 Parts Rejected 3 | . 2 1 Parts Fused 1 | . 1 . Data Loss (minor) 19 | . 5 14 Data Loss (major) 5 | . 2 3 Misfires 2 | . . 2 Alerts 3 | . 1 2 Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 53 | . 53 . Projectiles 53 | . 53 . Explosions . | . . . Melee . | . . . Knockbacks 23 | . 14 9 Impact . | . . . Kinetic 23 | . 14 9 Secondary . | . . . Self-Inflicted Damage 30 | . 30 . Shots 1 | . 1 . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 248 | 40 191 248 Average Temperature 59 | 19 42 100 Received Heat Transfer 714 | . 234 480 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . . 2 Combat Hostiles 2 | . . 2 Parts Melted 4 | . 1 3 Heat Transferred 1665 | 370 851 444 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 160 | 5 160 . Initial . | . . . Average 38 | . 41 . Influence Increases 933 | 25 698 210 Destroy 0b10 Robot/C 480 | . 360 120 Destroy 0b10 Robot/NC 55 | 25 30 . Destroy Leader 78 | . 78 . Successful Hack 76 | . 76 . Select Force Hacks 60 | . 60 . Disable Machine 30 | . 30 . Destroy Structure 19 | . 19 . Partial Spotted 15 | . 15 . Lose Combat Pursuer 120 | . 30 90 Influence Decreases 763 | 25 543 195 Entered New Map 75 | . . 75 Time Decay 658 | 25 533 100 Lost Part 30 | . 10 20 Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 59 | . 38 21 Peak Tracking Total 6 | . 6 6 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 6 | . 2 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 4 | . 2 2 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 14 | . 10 4 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 47 | . 40 7 Successful 28 | . 21 7 Failed 19 | . 19 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 30 | . 30 . Terminals 31 | . 31 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 16 | . 9 7 Record 4 | . . 4 Part Schematic 1 | . 1 . Robot Schematic 1 | . 1 . Robot Analysis 4 | . 4 . Prototype ID Bank 2 | . 2 . Open Door 1 | . . 1 Locate Traps 1 | . 1 . Proto ID Catalog 1 | . . 1 Release Object 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 7 | . 7 . Botnet 2 | . 2 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 10 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired 1 | . 1 . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 7993 | 167 2475 5351 Terrain 94 | . 94 . Seismic 7899 | 167 2381 5351 Robot Analysis Total 4 | . 4 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 8207 | 255 2527 5425 Spaces Moved 2431 | 133 701 1597 Core 4 | 4 . . Treads 2420 | 129 701 1590 Legs . | . . . Wheels 7 | . . 7 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 150 Average Speed 308 | 157 312 319 Slowest Speed 480 | 160 480 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 59 | 6 94 78 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 5 | . . 5 Spaces Dug . | . . . Terrain Destroyed 52 | . 11 41 Melee . | . . . Projectile 11 | . 7 4 AOE 41 | . 4 37 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2867 | 160 903 1804 Wait 169 | 8 84 77 Move 2429 | 132 700 1597 Hop . | . . . Pick Up 34 | 4 15 15 Fast Attach 12 | 7 3 2 Attach 10 | . 3 7 Detach 3 | . 2 1 Swap 43 | . 24 19 Drop 19 | . 1 18 Fire 146 | 9 69 68 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 256 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 705 | -10/Materials | Discovered new exit (range 13) 816 | -10/Materials | Repaired Lgt. Treads 1105 | -10/Materials | Discovered new exit (range 8) 1224 | -10/Materials | Discovered new exit (range 4) 1473 | -10/Materials | Discovered new exit (range 8) 2139 | -10/Materials | Loaded intel: 11 trap records 2187 | -10/Materials | Identified exit to Mines 2224 | -10/Materials | Learned Storage stockpile data 2250 | -10/Materials | Learned Storage emergency access door positions 2264 | -10/Materials | Learned Storage emergency access door positions 2269 | -10/Materials | Learned Storage trap positions 2270 | -10/Materials | Learned 4 Subcaves zone layouts 2277 | -10/Materials | Loaded intel: 2 recycling unit locations 2293 | -10/Materials | Learned 2 Storage zone layouts 2300 | -10/Materials | Discovered new exit (range 3) 2318 | -10/Materials | Identified exit to Materials 2783 | -10/Materials | Entered Subcaves 2784 | -10/Subcaves | Approached by a straggling Scientist 2784 | -10/Subcaves | Identified exit to Recycling 2933 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2937 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2941 | -10/Subcaves | Learned location of Zion (-6) 2955 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3271 | -10/Subcaves | Visited Clippyterm 3281 | -10/Subcaves | Learned Factory emergency access door positions 3281 | -10/Subcaves | Learned Factory garrison access intel 4077 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4398 | -10/Subcaves | Build established: Scavenger-Mutant 4459 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4638 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 4652 | -10/Subcaves | Discovered new exit (range 5) 4707 | -10/Subcaves | Build established: Mutant 4840 | -10/Subcaves | Visited 4L-MR0's lab 4880 | -10/Subcaves | Found Flightbrick 5196 | -10/Subcaves | Discovered new exit (range 7) 5812 | -10/Subcaves | Found SUBCON Basin 6082 | -10/Subcaves | Core integrity fell below 50% 6215 | -10/Subcaves | Learned location of 1 exit from Materials 6453 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 6456 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 8191 | -10/Subcaves | Core integrity fell below 20% 8208 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 08082_ >ERBQV09153 HQJZA/B2YQR#VT2NC8DCLZ 08138_ SCTSWJJ>KCAC,GAXN=RXYCO6D&U5 08148_ Acquired 5 matter. 08150_ Lgt. Treads destroyed. 08152_ Acquired 10 matter. 08155_ S-10 Pest destroyed. 08156_ Acquired 10 matter. 08157_ The unstable cave ceiling collapses. 08171_ System corrupted: Matter fused (-8). 08173_ S-10 Pest destroyed. 08176_ Acquired 8 matter. 08181_ Subatomizers dissect the Lgt. Ion Engine. 08182_ Sub. Machine Gun shoots sparks and powers down. 08189_ Lgt. Ion Engine fries itself beyond repair. 08190_ Machine disabled. 08206_ Riot Gun destroyed. 08208_ Autobeam Turret destroyed. 08208_ Sub. Beam Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#####???????????#####???????????????????? | | ?????????# #????????#### #?????????####??????? | | ????????? #????????# #?????????# #??????? | | ????????? #####????## #???####??# #??????? | | ????????? #????## #?### #### ##?????? | | ????????? ####### #### # # ##????? | | ?????????# ## #### ?????? | | ?????????# ##### #?????? | | ?????????# #??# ## ## ##????? | | ?????????## #?## ### ## ##???? | | ?????????#### ##### ## ## ###?? | | ?#### # """"#### ## #?? | | ?# """""" ## ##? | | ## "" "" #? | | # # ## #### """"" & % #? | | ##########??# ##""" ## # #? | | ####???????????#####" "" #### ### ## #? | | #??????????????????### ##?## #?## ### ## ##? | | ?????????????????????# %&#??## ### ###??##? #?? | | ?????????????????????## @##???# # ##???????? #? | | ??????????????????????# #???## # ###??????? #? | | ??????????????????????# ;???# ## #???????? #? | | ????????????????????? ???## #### #????????##? | | ????????????????????# #??## #### #??????????? | | ????????????????????## ??# ## ##??????????? | | ????????????????????? ??# #????##?????? | | ????????????????????# #?## ##??## #?????? | | ???????????????????#### %%####?##### ### #?????? | | ???????????????????#" "#?????## #?#???? | | ???????????????????# #?????# ## #???? | | ???????????????????# % #?????## ##??? | | ???????????????????#" t "#?????# #??? | | ???????????????????#" " "#?????## # #??? | | ???????????????????#"""" """"#?????# ### ##??? | | ???????????????????#####>#####????## #??? ##??? | | ???????????????????????###????????# #### ##?? | | ??????????????????????????????????# ##? | | ??????????????????????????##?????## #? | | ????????????????????????#"" ""#### # ##### ##? | | ??????????????????????## "" "" #####??#?? | | ???????????????????###" "" #????? | | ########???????????? " ## ## ### ###??? | | #?????????????" ?????######## #??? | | #????????????# " ######### ## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 12% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageDirectedFacilitator Manual? 0 Play Time 00:37:36 Cumulative 578.0 hours Start 2025.09.19 @ 20:03:38 End 2025.09.20 @ 19:47:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 297 Rogue 234 Adventurer 63 Explorer 0 Win Type - Total 10 Types 8/0/0/1/0/0/1/0/0/0 Lore% 92 Gallery% 85 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d45d9e59-6750-4283-bdd6-b6372345f496