Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.10 @ 18:14:42 // Halloween2020/ForbiddenLore Player: Ty Piggbottom Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (203) 1015 Value Destroyed (6069) 6069 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1643) 1643 TOTAL SCORE: 12127 Bonus ------- High Alert Combat Kills 479 Follower Combat Kills 85 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -121 Cogmind --------- Core Integrity 0/550 Matter 185/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Rolling (110) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (5) ------ Medium Storage Unit High-capacity Storage Unit Improved Melee Analysis Suite Microactuators Hacking Suite > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle Ripper > --- INVENTORY (16) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Signal Interpreter Medium Reactive Plating Hardlight Generator Relay Coupler [NC] (28) Relay Coupler [Sentry] (20) Bomb Drone Bay (5/16) Precision Beam Rifle Precision Beam Rifle Gauss Rifle Gauss Rifle Improved Datajack Field Lobotomy Kit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit Hacking Suite Bomb Drone Bay > --- WEAPON ----------- Gauss Rifle Field Lobotomy Kit Ripper > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Signal Interpreter Improved Melee Analysis Suite Hardlight Generator Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Duelist] Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Advanced Beam Rifle Improved Datajack [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 3 | . . . . . 3 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 277 | 6 45 11 2 11 80 20 76 26 Power 16 | 1 2 . 2 . 5 1 4 1 Engine 8 | 1 2 . 2 . 3 . . . Core 8 | . . . . . 2 1 4 1 Reactor . | . . . . . . . . . Propulsion 49 | 2 11 3 . . 4 3 24 2 Treads . | . . . . . . . . . Leg 13 | . . . . . . 2 11 . Wheel 34 | 2 11 3 . . 4 1 11 2 Hover 2 | . . . . . . . 2 . Flight . | . . . . . . . . . Utility 57 | 1 7 4 . . 11 7 18 9 Device 21 | . 2 2 . . 4 5 2 6 Storage 11 | 1 3 1 . . . 1 4 1 Processor 14 | . 2 1 . . 4 1 5 1 Hackware 7 | . . . . . 3 . 3 1 Protection 4 | . . . . . . . 4 . Artifact . | . . . . . . . . . Weapon 155 | 2 25 4 . 11 60 9 30 14 Energy Gun 73 | 2 11 2 . 4 32 3 15 4 Energy Cannon 9 | . 4 1 . 2 2 . . . Ballistic Gun 25 | . 2 1 . . 7 1 9 5 Ballistic Cannon . | . . . . . . . . . Launcher 28 | . 8 . . 3 14 3 . . Special Weapon 3 | . . . . 2 . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 15 | . . . . . 5 2 4 4 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 . Unidentified Prototypes 5 | . . . . . 4 . 1 . Parts Lost 16 | . 3 . . . 1 5 7 . Power 2 | . . . . . . 1 1 . Propulsion 4 | . . . . . 1 1 2 . Utility 2 | . . . . . . . 2 . Weapon 8 | . 3 . . . . 3 2 . Highest Loss Streak 3 | . 1 . . . 1 3 2 . Average Slot Usage (%) 97 | . 93 100 99 100 99 90 98 95 Engine 6 | . 14 14 13 14 7 2 . . Core 4 | . . . . . 1 6 8 9 Leg 2 | . . . . . . 8 5 . Wheel 18 | . 28 28 28 28 17 8 12 18 Device 2 | . 4 2 . . 1 8 1 8 Storage 11 | . 14 14 14 14 9 8 11 17 Processor 13 | . 5 11 14 14 12 18 17 6 Hackware 9 | . . . . . 21 2 7 9 Protection 1 | . . . . . . . 6 . Energy Gun 13 | . 11 16 14 26 12 9 14 4 Energy Cannon 1 | . 4 4 14 . . . . . Ballistic Gun 4 | . 2 6 . . 4 . 5 13 Launcher 2 | . 6 . . . 4 8 . . Slashing Weapon 4 | . . . . . 4 8 6 7 Naked Turns . | . . . . . . . . . Heaviest Build 65 | 12 50 46 46 50 55 57 61 65 Greatest Support 32 | 26 32 26 20 20 32 32 32 24 Greatest Overweight (x) 19 | . 2 2 2 2 4 3 19 2 Average Overweight (x) 1 | . 1 1 2 2 1 1 1 2 Largest Inventory Capacity 16 | 6 16 12 12 12 12 12 16 16 Average Capacity 11 | 5 10 11 12 12 12 11 10 15 Most Carried 16 | 1 12 12 12 12 12 12 16 16 Average Carried 11 | . 8 11 11 11 11 10 10 15 Final Capacity 16 | 6 10 12 12 12 12 12 16 16 Final Carried 16 | 1 10 12 12 12 12 12 16 16 Class Distribution -------------------- 33% | Mutant 26% | Scavenger-Mutant 18% | Hacker-Mutant 12% | Scavenger-Skirmisher 8% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Matter Collected 5314 | 260 809 359 . 181 1676 376 1188 465 Remotely . | . . . . . . . . . Salvage Created 8797 | 92 652 271 . 553 2533 257 3670 769 Parts 397 | 1 44 10 . 22 129 28 145 18 Haulers Intercepted 13 | . 2 . . . 6 . 5 . Recyclers Shooed 13 | . 2 . . 1 . . 10 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 103 | . 15 . . 2 32 17 29 8 Melee 31 | . . . . . 3 3 23 2 Guns 30 | . 3 . . 1 13 1 6 6 Cannons 2 | . 1 . . . 1 . . . AOE 40 | . 11 . . 1 15 13 . . Classes Destroyed 13 | 1 8 . . . 3 . 1 . Worker 11 | . 4 . . . . . 7 . Builder 6 | . 1 . . . 3 . 2 . Tunneler 7 | . 1 2 . 1 2 . 1 . Hauler 13 | . 2 . . . 6 . 5 . Recycler 47 | 1 4 3 . 5 13 . 21 . Operator 2 | . 1 . . . . . 1 . Watcher 13 | . 3 . . . 5 . 5 . Swarmer 25 | . 9 . . . 3 11 2 . Grunt 53 | . 6 . . 3 18 5 15 6 Brawler 1 | . . . . . . . 1 . Duelist 2 | . . . . . 1 . 1 . Sentry 21 | . . . . . 9 1 9 2 Hunter 2 | . . . . . 1 . 1 . Best Kill Streak 11 | 1 5 1 . 2 5 11 5 2 Combat Bots Only 11 | . 4 . . 2 5 11 4 2 Max Kills in Single Turn 3 | 1 3 1 . 3 3 3 2 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 . . 1 3 3 . . Melee 1 | . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Damage Taken 3640 | . 649 81 . 78 733 466 1264 369 Core 755 | . 155 . . 47 186 61 209 97 Absorbed by Shields 111 | . . . . . . 9 75 27 Core Remaining (%) 59 | 100 . . . 19 . . . . Volleys Fired 496 | 6 74 10 . 15 206 30 116 39 Largest 3 | 2 2 2 . 2 3 3 3 3 Hottest 207 | 80 110 125 . 125 207 183 183 183 Shots Fired 815 | 12 126 20 . 29 313 34 185 96 Gun 674 | 12 68 15 . 23 261 15 185 95 Cannon 44 | . 25 5 . 1 13 . . . Launcher 96 | . 33 . . 5 39 19 . . Special 1 | . . . . . . . . 1 Kinetic 322 | . 21 5 . . 113 3 100 80 Thermal 343 | 6 56 5 . 12 152 12 85 15 Explosive 96 | . 33 . . 5 39 19 . . Electromagnetic 53 | 6 16 10 . 12 9 . . . Robot Hit Streak 25 | 2 7 5 . 7 25 5 19 14 Robot Miss Streak 5 | 2 5 2 . 2 5 2 4 3 Penetration Max 1 | . . . . . . . 1 . Secondary Targets . | . . . . . . . . . Shots Hit Robots 581 | 6 49 12 . 14 206 10 213 71 Core Hits 285 | 2 46 5 . 12 98 25 80 17 Critical Hits 6 | . 1 . . . . . 5 . Critical Kills 3 | . . . . . . . 3 . Critical Parts Destroyed 3 | . 1 . . . . . 2 . Melee Attacks 182 | . . . . . 24 8 132 18 Impact . | . . . . . . . . . Slashing 181 | . . . . . 24 8 131 18 Piercing . | . . . . . . . . . Sneak Attacks 36 | . . . . . 5 . 31 . Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 18768 | 59 1835 297 . 400 5429 1366 7548 1834 Guns 5381 | 59 342 178 . 247 2142 40 1787 586 Cannons 412 | . 212 75 . . 125 . . . Explosions 4919 | . 1281 44 . 153 2304 1137 . . Melee 8056 | . . . . . 858 189 5761 1248 Ramming . | . . . . . . . . . Kinetic 2071 | . 88 16 . . 547 20 814 586 Thermal 3355 | 10 422 119 . 190 1621 20 973 . Explosive 4747 | . 1239 . . 67 2304 1137 . . Electromagnetic 539 | 49 86 162 . 143 99 . . . Impact . | . . . . . . . . . Slashing 8056 | . . . . . 858 189 5761 1248 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 1373 | . 39 5 . . 320 55 878 76 Projectiles 15 | . 10 5 . . . . . . Explosions 119 | . 29 . . . 35 55 . . Melee 1239 | . . . . . 285 . 878 76 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 451 | . 154 . . . 127 170 . . Shots 16 | . 8 . . . 4 4 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 343 | 108 288 129 . 153 276 108 343 333 Average Temperature 64 | 55 63 38 . 66 62 23 74 64 Received Heat Transfer 1011 | . 126 . . 42 270 57 337 179 Effects 5 | . 2 . . . 1 . 2 . Shutdowns 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . 1 . . . Interference 3 | . 2 . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . 1 . . . 2 . 3 . Heat Transferred 6675 | 25 902 111 . 235 3330 37 2035 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 1 1 . 1 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Peak Influence 957 | 5 259 15 . 69 724 957 647 438 Initial 466 | . 3 . . . 26 169 466 159 Average 283 | . 82 4 . 32 314 668 325 310 Maximum Alert Level 3 | . 1 . . . 3 3 2 2 Low Security (%) 38 | 100 82 100 . 100 24 4 30 6 Level 1 30 | . 17 . . . 47 9 24 67 Level 2 25 | . . . . . 26 12 44 26 Level 3 5 | . . . . . 1 73 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 2 . . . 5 . 3 . Investigation 2 | . 1 . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 5 | . 1 . . . 2 . 2 . Assault 1 | . . . . . 1 . . . Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Construction Impeded 3 | . . . . . 2 . 1 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Distress Signals 11 | . . . . . 3 . 8 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 143 | . 22 . . 4 44 16 47 10 Peak Tracking Total 11 | . 4 . . 3 5 11 6 3 Tactical Retreats 7 | . 2 . . . 1 1 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 5 | . 2 2 . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . . . . . 4 . . . Reprogrammed 2 | . . . . . . . 2 . Reused 1 | . . . . . 1 . . . Traps Extracted . | . . . . . . . . . Installed 3 | . . . . . 3 . . . Triggered 1 | . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 22 | . 4 . . 1 5 7 2 3 Max in Single Turn 2 | . 1 . . 1 2 1 1 2 Garrison Relay 5 | . . . . . . 4 . 1 Phase Generator 2 | . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 49 | . 7 1 5 1 17 . 18 . Terminals 29 | . 6 . . . 12 . 11 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . 1 . 2 . Recycling Units 4 | . 1 . . . 1 . 2 . Scanalyzers 4 | . . . . . 2 . 2 . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 230 | . 17 1 50 1 94 . 67 . Successful 175 | . 8 1 50 1 71 . 44 . Failed 53 | . 8 . . . 22 . 23 . Catastrophic 5 | . 3 . . . . . 2 . Database Lockouts 2 | . 1 . . . 1 . . . Manual 90 | . 17 . 1 . 42 . 30 . Terminals 119 | . 16 . . . 62 . 41 . Fabricators . | . . . . . . . . . Repair Stations 11 | . . . . . 5 . 6 . Recycling Units 17 | . 1 . . . 3 . 13 . Scanalyzers 29 | . . . . . 23 . 6 . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 106 | . 7 1 50 1 31 . 16 . Record 51 | . . . 49 . 2 . . . Robot Analysis 8 | . 1 . . . 3 . 4 . Prototype ID Bank 6 | . . . . . 5 . 1 . Open Door 2 | . . 1 . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . Terminal Index 3 | . 1 . . . 1 . 1 . Repair Station Index 1 | . . . . . 1 . . . Alert Level 3 | . . . . . 2 . 1 . Unreport Threat 10 | . 2 . . . 4 . 4 . Locate Traps 10 | . 2 . . . 6 . 2 . Disarm Traps 1 | . . . . . 1 . . . Reprogram Traps 1 | . . . . . . . 1 . Assault Status 1 | . . . . . 1 . . . Recall Assault 1 | . . . . . 1 . . . Registered Components 1 | . . . . . 1 . . . Zone Layout 5 | . 1 . . . 2 . 2 . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 10 | . . . . . 4 . 6 . Scan Component 5 | . . . . . 2 . 3 . Repair 5 | . . . . . 2 . 3 . Recycling Unit Hacks 12 | . 1 . . . 3 . 8 . Report Inventory 9 | . 1 . . . 3 . 5 . Retrieve Components 3 | . . . . . . . 3 . Scanalyzer 29 | . . . . . 23 . 6 . Insert Component 15 | . . . . . 12 . 3 . Analyze 14 | . . . . . 11 . 3 . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 16 | . . . . . 9 . 7 . Terminals 14 | . . . . . 9 . 5 . Assimilate 4 | . . . . . 3 . 1 . Botnet 10 | . . . . . 6 . 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . Reject 1 | . . . . . . . 1 . Mask 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 36 | . 6 . . . 14 . 16 . Full Trace Events 3 | . . . . . . . 3 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 12 | . . . . . 9 . 3 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . . . . . 2 . 3 . Time 240 | . . . . . 104 . 136 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 26 | . . . . . . . 26 . Parts Scanalyzed 12 | . . . . . 9 . 3 . Part Schematics Acquired 12 | . . . . . 9 . 3 . Parts Damaged 3 | . . . . . 3 . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 1 | . . . . . . . 1 . Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . 1 . formatsys_high 1 | . . . . . . . 1 . Relay Couplers Released 21 | . . . . . . 16 . 5 Machine Destruction 21 | . . . . . . 16 . 5 Attached 2 | . . . . . . . 1 1 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Total Allies 9 | . . 2 . 3 2 . 1 1 Largest Group 3 | . . 2 . 3 2 2 3 3 Highest-Rated Group 63 | . . 39 . 40 36 36 51 63 Highest-Rated Ally 31 | . . 31 . 16 26 26 26 27 Total Orders 48 | . . . . . 7 18 15 8 STAY 17 | . . . . . 3 3 8 3 FOLLOW 16 | . . . . . 4 4 7 1 EXPLORE 13 | . . . . . . 9 . 4 RETURN 2 | . . . . . . 2 . . Ally Attacks 23 | . . . . 11 . 7 1 4 Total Damage 187 | . . . . 159 . . 28 . Kills 3 | . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Field Lobotomies 1 | . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total 8 | . 1 . . . 3 . 4 . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches 13 | . . . . . . 9 . 4 Drone Recoveries 2 | . . . . . . 2 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Turns Passed 15419 | 77 1268 856 794 969 4891 979 4750 835 Spaces Moved 11232 | 55 944 746 787 868 3759 627 2968 478 Core 3 | 1 . . . . . . 2 . Treads . | . . . . . . . . . Legs 920 | . . . . . . 195 725 . Wheels 10308 | 54 944 746 787 868 3759 432 2240 478 Hover 1 | . . . . . . . 1 . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 100 100 100 100 80 105 Average Speed 104 | 90 95 97 100 100 102 130 106 107 Slowest Speed 1000 | 100 110 100 100 100 120 150 1000 110 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 82 | 5 95 94 93 98 99 99 98 60 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken 6 | . 1 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 4 | . . 1 . 3 . . . . Spaces Dug 177 | . 53 . . 10 59 34 21 . Terrain Destroyed 891 | . 180 8 . 44 316 218 24 101 Melee 33 | . . . . . 11 1 21 . Projectile 24 | . . 2 . 1 8 . 3 10 AOE 834 | . 180 6 . 43 297 217 . 91 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Total 13945 | 67 1176 856 795 939 4480 743 4185 704 Wait 1392 | . 61 71 . 29 328 32 770 101 Move 11223 | 54 943 745 786 867 3758 625 2967 478 Hop . | . . . . . . . . . Pick Up 162 | 1 24 8 3 8 33 17 55 13 Fast Attach 49 | 6 5 1 . . 15 4 15 3 Attach 42 | . 5 1 2 . 6 5 16 7 Detach 37 | . 4 2 1 . 5 4 14 7 Swap 186 | . 35 9 . 11 59 11 45 16 Drop 168 | . 25 9 3 9 43 7 55 17 Fire 496 | 6 74 10 . 15 206 30 116 39 Melee 182 | . . . . . 24 8 132 18 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 5 | . . . . . . . . 5 Trap 3 | . . . . . 3 . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 633 | -10/Materials | Discovered new exit (range 10) 832 | -10/Materials | Core integrity fell below 50% 936 | -10/Materials | Discovered new exit (range 13) 958 | -10/Materials | Identified exit to Materials 1086 | -10/Materials | Discovered exit to Materials (range 16) 1108 | -10/Materials | Central database locked down 1248 | -10/Materials | Discovered new exit (range 9) 1345 | -10/Materials | Identified exit to Mines 1346 | -10/Materials | Entered Mines 1491 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1678 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1678 | -10/Mines | Discovered new exit (range 5) 1683 | -10/Mines | Identified exit to Exiles 1924 | -10/Mines | Discovered exit to Materials (range 8) 1944 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2202 | -10/Mines | Entered Exiles 2218 | -10/Exiles | Discovered new exit (range 15) 2256 | -10/Exiles | Met 8R-AWN 2273 | -10/Exiles | Met EX-HEX 2303 | -10/Exiles | Met EX-BIN 2374 | -10/Exiles | Aligned with FarCom system 2375 | -10/Exiles | Given EX-Vault access code 2400 | -10/Exiles | Opened EX-Vault 2412 | -10/Exiles | Found Field Lobotomy Kit 2434 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2475 | -10/Exiles | Met EX-DEC 2480 | -10/Exiles | Learned location of Zion (-7) 2576 | -10/Exiles | Visited The Gauntlet 2796 | -10/Exiles | Discovered new exit (range 12) 2806 | -10/Exiles | Identified exit to Mines 2996 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2996 | -10/Exiles | Entered Mines 3039 | -9/Mines | Met a Derelict bent on vengeance 3084 | -9/Mines | Found a hidden stash of uninstalled traps 3156 | -9/Mines | Discovered new exit (range 7) 3161 | -9/Mines | Identified exit to Materials 3328 | -9/Mines | Learned Materials trap positions 3354 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3412 | -9/Mines | Found the Drone Emporium 3422 | -9/Mines | Found Prototype Device 3797 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3820 | -9/Mines | Discovered exit to Materials (range 5) 3826 | -9/Mines | Core integrity fell below 20% 3965 | -9/Mines | Entered Materials 3965 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3966 | -8/Materials | Loaded intel: 17 trap records 3969 | -8/Materials | Identified Bomb Drone Bay 4450 | -8/Materials | Build established: Scavenger-Skirmisher 4535 | -8/Materials | Garrison activated, responded to threat 5056 | -8/Materials | Discovered new exit (range 4) 5533 | -8/Materials | Build established: Hacker-Mutant 5565 | -8/Materials | First assault squad dispatched 5713 | -8/Materials | Repaired Gauss Rifle 5773 | -8/Materials | Repaired Prc. Beam Rifle 6488 | -8/Materials | Discovered new exit (range 10) 6635 | -8/Materials | Garrison activated, responded to threat 6935 | -8/Materials | Discovered new exit (range 5) 6936 | -8/Materials | Build established: Hacker-Skirmisher 6941 | -8/Materials | Identified exit to Factory 7039 | -8/Materials | Discovered new exit (range 18) 7144 | -8/Materials | Discovered exit to Factory (range 4) 7314 | -8/Materials | Build established: Hacker-Mutant 7331 | -8/Materials | Identified exit to Storage 7769 | -8/Materials | Central database locked down 8384 | -8/Materials | Build established: Hacker-Skirmisher 8769 | -8/Materials | Build established: Hacker-Mutant 8855 | -8/Materials | Identified exit to Garrison 8856 | -8/Materials | Entered Garrison 8856 | -8/Garrison | Accompanied by 2 allies 8920 | -8/Garrison | Triggered checkpoint 8988 | -8/Garrison | Phase Generator disabled 9128 | -8/Garrison | Destroyed 11 combat bots 9130 | -8/Garrison | Lost 3 parts (1p1n1w) 9164 | -8/Garrison | Discovered new exit (range 61) 9165 | -8/Garrison | Build established: Mutant 9186 | -8/Garrison | Triggered checkpoint 9195 | -8/Garrison | Discovered new exit (range 35) 9246 | -8/Garrison | Triggered checkpoint 9266 | -8/Garrison | Triggered checkpoint 9266 | -8/Garrison | Triggered checkpoint 9270 | -8/Garrison | Garrison Relay disabled 9343 | -8/Garrison | Identified exit to Materials 9354 | -8/Garrison | Installed Relay Interface Framework 9523 | -8/Garrison | Garrison Relay disabled 9578 | -8/Garrison | Discovered exit to Materials (range 13) 9726 | -8/Garrison | Triggered checkpoint 9835 | -8/Garrison | Entered Materials 9835 | -8/Materials | Accompanied by 2 allies 10194 | -8/Materials | Core integrity fell below 50% 10344 | -8/Materials | Build established: Scavenger-Mutant 11240 | -8/Materials | Discovered exit to Factory (range 5) 11293 | -8/Materials | Discovered exit to Storage (range 22) 12230 | -8/Materials | Core integrity fell below 20% 12415 | -8/Materials | Repaired Prc. Beam Rifle 12619 | -8/Materials | Repaired Lgt. Nuclear Core 12802 | -8/Materials | Build established: Scavenger-Skirmisher 12878 | -8/Materials | Discovered exit to Factory (range 4) 13044 | -8/Materials | Repaired Hardlight Generator 13753 | -8/Materials | Build established: Scavenger-Mutant 14056 | -8/Materials | Discovered exit to Factory (range 4) 14582 | -8/Materials | Identified exit to Garrison 14585 | -8/Materials | Entered Garrison 14585 | -8/Garrison | Accompanied by 2 allies 14618 | -8/Garrison | Triggered checkpoint 14637 | -8/Garrison | Phase Generator disabled 14746 | -8/Garrison | Assimilated C-30 ARC with FLK Orb 14748 | -8/Garrison | Triggered checkpoint 14771 | -8/Garrison | Triggered checkpoint 14776 | -8/Garrison | Triggered checkpoint 14990 | -8/Garrison | Garrison Relay disabled 15266 | -8/Garrison | Discovered exit to Factory (range 7) 15294 | -8/Garrison | Triggered checkpoint 15420 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 15200_ Administrator 3a reports 0b10 security level has risen to 2. 15205_ Acquired 36 matter. 15208_ Dropped Lgt. Nuclear Core. 15209_ Slug penetrates Earth. 15209_ Slug penetrates Reinforced Barrier. 15216_ Acquired 34 matter. 15224_ Slug penetrates Wall. 15266_ EXIT=FOUND: FACTORY 15275_ Slug penetrates G-47 Trooper. 15275_ G-47 Trooper destroyed. 15278_ Administrator 3a reveals location of Alarm Trap. 15279_ Acquired 35 matter. 15287_ Slug penetrates Wall. 15368_ Slug penetrates Earth. 15368_ G-47 Trooper destroyed. 15368_ Slug penetrates Wall. 15373_ Acquired 7 matter. 15376_ Acquired 17 matter. 15394_ Slug penetrates G-47 Trooper. 15406_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??# +^ ^+*%!#????????# ## ### ##????????? | | ??##### ###*########## #######??? | | ??????#! !#?#[ = ??? | | ??????#!! !!#?####### #### ???? | | ??????### ###???????# #??#! ## ## ####?????? | | ????????# #?????????# #### ## ## #????????? | | ????????###?????????# !% ?#??????? | | ????????????????????#### / " #??????? | | ????????????????????####= % #??????? | | ????????????????????# [%! ???????? | | ???????????????????# #### = ## #????????? | | ???????????????????# #?## =%# ## #????????? | | ???????????????#??### ### = ######???? | | ??????????? %= #???? | | ??????????????? ?######## % %= % ##???????? | | ??????????????? ????????# = !# # ##????????? | | ??????????????# ????????# *=# ## #?????????? | | ??????????????# #???????# = ####### #?????????? | | ??????????????# Y???##### = ##??# #?????????? | | ??????????????# #???# g #??# #?????????? | | ?????????????? #???# ##### ## ##??? #?????????? | | ??????????????# #???# #???# ####???? #?????????? | | ?????????sss??#^#???# #???# #??????? #?????????? | | ?????????#????# #???# #???# #??????? ?????????? | | ?????????# ???# ##### #####gg#??????? ?????????? | | ?????????# #### @ #???????###?????????? | | ?????????# #???????????????????? | | ?????????####### ### ########???????????????????? | | ???????????????# #?# #??????????????????????????? | | ???????????????# #?# #??????????????????????????? | | ???????????????# [### #??????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????# !#####??????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ?????????????### #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# < #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????######??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 44 Targeting Accuracy 8 Melee Accuracy 6 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 19 Relay Coupler Value 1 Item Schematics ----------------- Beamcaster | -8/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Ripper | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Imp. Trap Extractor | -8/Materials | Scanalyzed Imp. Melee Analysis Suite | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreNeutronAutocannon Manual? 0 Play Time 05:57:41 Cumulative 166.2 hours Start 2020.11.10 @ 10:56:31 End 2020.11.10 @ 18:14:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 938bd19d-b1e7-467d-82ce-ba556f9fb99d