Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 10:47:08 Player: Johnny5001 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (307) 307 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1987 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Trap Scanner EM Pulse Gun Beam Rifle Light Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Makeshift Trap Scanner Subdweller Optics Signal Interpreter > --- WEAPON ----------- Beamcaster Light Assault Rifle > --- INVENTORY -------- Seismic Detector EM Pulse Gun Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Dirty Datajack [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Subdweller Optics Storage Small Storage Unit Processor Signal Interpreter Protection Scrap Shield Weapon Subdweller Machine Gun Energy Gun Beamcaster Ballistic Gun Subdweller Machine Gun Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 35 | 6 1 19 9 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 5 2 Treads . | . . . . Leg 9 | 2 . 5 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 1 6 3 Device 6 | . 1 4 1 Storage 2 | 1 . 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 12 | 2 . 7 3 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 9 | 2 . 6 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . . 2 Unidentified Prototypes . | . . . . Parts Lost 17 | . . 8 9 Power 3 | . . 2 1 Propulsion 6 | . . 3 3 Utility 4 | . . 1 3 Weapon 4 | . . 2 2 Highest Loss Streak 5 | . . 5 5 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 97 96 65 Engine 11 | . 14 12 4 Leg 25 | . 28 27 13 Device 12 | . 11 12 13 Storage 11 | . 14 12 7 Processor 1 | . . . 9 Protection 1 | . . 1 2 Energy Gun 2 | . . 1 7 Ballistic Gun 23 | . 28 25 6 Naked Turns . | . . . . Heaviest Build 26 | 13 14 26 25 Greatest Support 35 | 20 20 35 35 Greatest Overweight (x) 7 | . . 1 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 7 7 Most Carried 8 | 6 7 8 8 Average Carried 7 | 3 6 7 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 7 8 5 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 615 | 173 . 300 142 Remotely . | . . . . Salvage Created 320 | . . 142 178 Parts 17 | . . 7 10 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . 3 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 8 | . . 4 4 Guns 6 | . . 4 2 AOE 2 | . . . 2 Classes Destroyed 4 | . . 1 3 Swarmer 1 | . . . 1 Grunt 1 | . . . 1 Sentry 2 | . . . 2 Subdweller 4 | . . 4 . Best Kill Streak 2 | . . 1 2 Combat Bots Only 2 | . . 1 2 Max Kills in Single Turn 2 | . . 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 179 | . . 66 113 Missed 47 | . . 13 34 Damage Taken 2519 | . . 1353 1166 Core 778 | . . 225 553 Absorbed by Shields . | . . . . Core Remaining (%) 55 | 100 . 10 . Volleys Fired 54 | . 2 39 13 Largest 2 | . 2 2 2 Hottest 98 | . 40 95 98 Shots Fired 102 | . 4 72 26 Gun 102 | . 4 72 26 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 81 | . 4 64 13 Thermal 21 | . . 8 13 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 24 | . 1 24 8 Robot Miss Streak 4 | . 1 2 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 82 | . 2 61 19 Core Hits 16 | . . 9 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 2 1 Burn 3 | . . 2 1 Melee Attacks 5 | . . . 5 Impact . | . . . . Slashing . | . . . . Piercing 5 | . . . 5 Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1181 | . 15 938 228 Guns 1168 | . 15 938 215 Cannons . | . . . . Explosions . | . . . . Melee 13 | . . . 13 Ramming . | . . . . Kinetic 878 | . 15 793 70 Thermal 290 | . . 145 145 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing 13 | . . . 13 Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 341 | . . 259 341 Average Temperature 106 | . . 50 126 Received Heat Transfer 759 | . . 489 270 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 740 | . . 407 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 146 | . 5 . 146 Initial . | . . . . Average 32 | . 3 . 64 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 3 15 19 Peak Tracking Total 8 | . 1 5 8 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 7 | . 2 1 4 Terminals 5 | . 1 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 5 3 11 Successful 10 | . 2 3 5 Failed 9 | . 3 . 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 9 | . . . 9 Terminals 14 | . 3 . 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 1 3 2 Record 4 | . . 3 1 Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . . . 3 Terminals 3 | . . . 3 Botnet 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 . 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 1 | . . 1 . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1900 | 72 237 1296 295 Spaces Moved 1160 | 49 57 884 170 Core 18 | 2 . . 16 Treads . | . . . . Legs 1142 | 47 57 884 154 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 125 | 117 120 126 126 Slowest Speed 400 | 120 120 190 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 12 50 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . . 3 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1497 | 60 221 990 226 Wait 208 | . 161 24 23 Move 1157 | 48 56 883 170 Hop . | . . . . Pick Up 24 | 6 1 13 4 Fast Attach 14 | 6 1 4 3 Attach 9 | . . 7 2 Detach 1 | . . 1 . Swap 12 | . . 8 4 Drop 13 | . . 11 2 Fire 54 | . 2 39 13 Melee 5 | . . . 5 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 5) 309 | -10/Materials | Build established: Mutant 310 | -10/Materials | Entered Subcaves 324 | -10/Subcaves | Learned location of Zion (-6) 324 | -10/Subcaves | Met a Zionite searching for "candidates" 454 | -10/Subcaves | Ambushed by swarm of Subdwellers 604 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 671 | -10/Subcaves | Shifting Twisted Machinery released Flamer 672 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 981 | -10/Subcaves | Learned Materials emergency access door positions 982 | -10/Subcaves | Visited Clippyterm 985 | -10/Subcaves | Learned location of Deep Caves (-6) 1259 | -10/Subcaves | Core integrity fell below 50% 1316 | -10/Subcaves | Lost 5 parts (1p2n2w) 1327 | -10/Subcaves | Build established: Scavenger-Mutant 1375 | -10/Subcaves | Learned location of Storage (-9) 1458 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1471 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1503 | -10/Subcaves | Core integrity fell below 20% 1564 | -10/Subcaves | Discovered new exit (range 6) 1606 | -10/Subcaves | Entered Materials 1606 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1877 | -8/Materials | Lost 5 parts (1p1n2u1w) 1890 | -8/Materials | Core integrity fell below 50% 1896 | -8/Materials | Core integrity fell below 20% 1898 | -8/Materials | Discovered new exit (range 16) 1901 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. O-24 Administrator locks terminal. Sneak attack on O-24 Administrator. Splicing O-24 Administrator... O-24 Administrator system unaffected. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Aluminum Leg destroyed. Knocked back. Dirty Datajack destroyed. Critical hit (Blast). Sub. Optics destroyed. G-47 Trooper destroyed. K-01 Serf collects debris. Acquired Aluminum Leg. K-01 Serf collects debris. EXIT=FOUND K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????###????????????? | | ??????????????????????# ????????????? | | ??????????????????????# < ????????????? | | ??????????????????????# ????????????? | | ??????????????????????# ????????????? | | ??????????????????????# ????????????? | | ??????????????????????# ????????????? | | ??????????????????###?# #???????????? | | ??????????????????? ]?# #???????????? | | ???????????????????? # #???????????? | | ????????????????????? # #???????????? | | ??????????????????????k +???????????? | | ??????????????????????# #???????????? | | +?????????????????????# #???????????? | | ??????????????????????# #???????????? | | ????????????????#####?# @#????######?? | | ?????+?????????? # #?? # | | ???????????????? 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""" /kx + # | | ????????????????* """ # g # # | | ????????????????? #[kx#?? # | | ??????????###???####### ##???######?? | | ??????????? ####### k #??????????? | | ??????????? #??????????? | | ??????????? #??????????? | | ??????????? #??????????? | | ??????????? ####### ! #??????????? | | ???????????? ????????## ##########??? | | ??????????????????????# g# #??? | | ??????????????????????# # """"" "#??? | | ??????????????????????# %# """"" "#??? | | ??????????????????????# # """"" "#??? | | ??????????????????????# + """"" T#??? | | ??????????????????????# H# """"" "#??? | | ??????????????????????### # """"" "#??? | | ????????????????????????# # """"" "#??? | | ????????????????????????# / #??? | | ????????????????????????# ###########?? | | ????????????????????????# #### "" #?? | | ????????????????????????# % # %[[ #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Factory Defaults Quantum Hacking Challenges ------------ None Game ------ Seed ActuatorShockMapper Manual? 0 Play Time 00:26:30 Cumulative 14.6 hours Start 2024.05.05 @ 10:22:02 End 2024.05.05 @ 10:47:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: ed58fa87-b84f-485b-8347-bf1343a6ed4f