Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.27 @ 08:57:21 Player: ochotona_princeps Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (91) 455 Value Destroyed (2340) 2340 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1390) 1390 TOTAL SCORE: 12325 Bonus ------- High Alert Combat Kills 116 Follower Combat Kills 475 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -501 Cogmind --------- Core Integrity 0/1150 Matter 240/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Melee Analysis Suite System Shield Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Propulsion Shielding Heavy Shock Bomb Launcher Phasing Sabre Phasing Sabre Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Improved Signal Interpreter Advanced Melee Analysis Suite Nanoactuators Advanced Reaction Control System Makeshift Cloaking Device Makeshift Light Armor Plating Hacking Suite Hacking Suite Makeshift Hacking Suite System Shield System Shield > --- WEAPON ----------- Phasing Sabre Phasing Sabre > --- INVENTORY -------- Light Antimatter Reactor Heavy Shock Bomb Launcher Phasing Sabre [Rating: 99] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Wheel Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility System Shield Device Weight Redist. System Processor Experimental Targeting Computer Hackware System Shield Protection Propulsion Shielding Weapon Power Sword Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . Utility 9 | . . . 2 . 1 2 . . . . 2 . . . . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 179 | 6 10 . 10 18 12 9 3 2 2 2 17 1 9 . 2 26 9 2 14 . 19 3 3 Power 25 | 1 1 . . 4 3 1 . 1 . . . . 2 . . 6 . 2 2 . 2 . . Engine 9 | 1 1 . . 2 3 . . 1 . . . . . . . 1 . . . . . . . Core 14 | . . . . 2 . 1 . . . . . . 2 . . 5 . 2 1 . 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . Propulsion 37 | 2 2 . 4 2 1 3 . . . . 2 . . . . 7 3 . 3 . 6 1 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . . . . . . 2 . . . . 7 1 . 3 . 6 1 1 Flight 14 | . 2 . 4 2 1 3 . . . . . . . . . . 2 . . . . . . Utility 70 | . 1 . 1 4 3 4 3 . 2 . 13 1 3 . 2 11 6 . 6 . 8 1 1 Device 32 | . . . . 1 2 . 2 . 1 . 6 1 3 . . 7 3 . 1 . 3 1 1 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . Processor 10 | . . . . 3 1 1 . . . . . . . . 1 2 . . 1 . 1 . . Hackware 11 | . . . . . . . . . . . 5 . . . 1 2 . . 2 . 1 . . Protection 17 | . 1 . 1 . . 3 1 . 1 . 2 . . . . . 3 . 2 . 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 3 6 . 5 8 5 1 . 1 . 2 2 . 4 . . 2 . . 3 . 3 1 1 Energy Gun 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Cannon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 3 2 . . 5 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . 3 1 2 . . . . . . . . . . . . . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . 2 . 1 1 . . . . . . 1 . 1 . . . . . . . . . . Slashing Weapon 19 | . 2 . 1 1 . 1 . 1 . 1 1 . 3 . . 2 . . 3 . 1 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 2 . . . . 1 . 1 . . . . 1 . . . . . . . Corrupted Parts 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . System Corruption 8 | . . . . . 6 . . . . . . . . . . . . . . . . 2 . Parts Lost 59 | . 2 . 3 1 2 1 . . . 7 1 . 2 . 8 5 1 7 . . 9 . 10 Power 7 | . 1 . . 1 1 . . . . 1 . . . . . 1 . . . . 2 . . Propulsion 21 | . 1 . 2 . . . . . . 2 . . . . 2 3 1 3 . . 4 . 3 Utility 25 | . . . . . . . . . . 3 1 . 2 . 5 1 . 4 . . 3 . 6 Weapon 6 | . . . 1 . 1 1 . . . 1 . . . . 1 . . . . . . . 1 Highest Loss Streak 10 | . 1 . 2 1 1 1 . . . 4 1 . 1 . 5 2 1 7 . . 3 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 76 85 66 81 97 95 92 92 92 75 74 81 77 93 43 75 92 76 66 100 93 59 53 Engine 3 | . 11 14 11 8 4 . . . 7 6 . . . . . 1 . . 4 5 1 . . Core 2 | . . . . 2 4 6 7 6 . . . . 1 6 . 6 9 1 2 . 3 . . Hover 7 | . . . . . . . . . . . 9 13 13 13 2 16 17 15 11 23 19 6 6 Flight 9 | . 13 28 22 22 27 23 23 23 23 19 1 . . . . . . . . . . . . Device 9 | . . . . 2 9 15 22 23 23 11 7 13 14 20 1 10 13 15 . . 8 4 3 Processor 13 | . . . . 12 25 30 30 30 30 26 14 13 13 13 8 7 11 5 6 11 12 10 10 Hackware 13 | . . . . . . . . . . . 26 26 26 26 22 19 23 22 24 29 24 26 24 Protection 4 | . 8 14 11 11 8 4 . . . 3 4 6 . . . . 2 1 3 11 6 5 3 Ballistic Gun 1 | . 14 . . 6 7 . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 6 14 6 7 . . . . . . 3 6 1 6 6 1 . . . . . . . Slashing Weapon 7 | . 7 14 10 6 . 2 7 7 7 4 3 1 4 6 . 8 11 11 10 11 8 5 5 Peak Build Rating 99 | 5 6 6 9 29 38 49 48 54 58 54 61 57 61 61 61 79 79 70 72 72 99 69 69 Average Rating 45 | 3 5 6 7 18 35 45 47 52 54 44 47 54 52 61 27 55 73 59 44 72 87 56 53 On Entrance 42 | . 5 6 6 7 29 37 47 48 54 54 23 52 54 61 61 18 79 70 30 72 72 61 69 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 37 | 6 8 8 9 12 17 22 16 21 22 22 17 17 16 15 15 21 28 23 34 34 37 9 9 Greatest Support 43 | 26 26 8 9 16 21 24 24 24 24 24 16 16 16 16 16 42 31 31 35 35 43 36 10 Greatest Overweight (x) 3 | 1 1 . . 2 . . . . . . 1 1 . . . 1 . 3 3 . 2 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 5 5 5 5 4 5 4 5 5 5 5 5 5 4 5 5 Average Carried 4 | . 2 5 4 4 4 4 5 5 4 5 2 3 4 4 3 3 4 4 4 5 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 5 5 5 5 5 3 5 4 Class Distribution -------------------- 34% | Hacker-Mutant 33% | Mutant 21% | Hacker-Gladiator 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Gladiator | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Gladiator | -5/Factory Hacker-Gladiator | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Gladiator | -4/Proximity Caves Hacker-Gladiator | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Matter Collected 2822 | 192 233 . 91 305 285 115 59 27 10 30 31 . 289 . 73 231 240 70 415 . 115 . 11 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3463 | . 392 236 189 494 439 . 103 28 . 43 48 . 136 . 162 443 22 141 80 . 446 . 61 Parts 198 | . 32 9 17 28 37 . 2 . . 5 4 . 2 . 3 18 1 8 5 . 22 . 5 Haulers Intercepted 10 | . 2 . 1 4 1 . . . . . . . . . . 1 . . . . 1 . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . 2 . 4 . . 4 . 3 . 2 7 . . . . . Prevented 9 | . . . . . . . . . . . . 2 2 . . . 5 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Combat Hostiles Destroyed 55 | . 9 . 6 5 15 . . 1 . 1 . . 1 . 3 5 . 2 . . 7 . . Melee 23 | . 2 . 2 2 . . . 1 . 1 . . . . 2 4 . 2 . . 7 . . Guns 9 | . 7 . . . 2 . . . . . . . . . . . . . . . . . . Cannons 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . AOE 15 | . . . 4 2 9 . . . . . . . . . . . . . . . . . . Classes Destroyed 15 | . 6 1 1 . 2 . 1 . . 1 1 . 1 . . . . 1 . . . . . Worker 5 | . 1 4 . . . . . . . . . . . . . . . . . . . . . Builder 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . 1 4 1 . . . . . . . . . . 1 . . . . 1 . . Recycler 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 5 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 8 | . 1 . 1 2 1 . . . . . 1 . . . . 1 . . . . . . 1 Swarmer 26 | . 5 . 5 2 9 . . 1 . . . . . . 1 . . . . . 3 . . Grunt 11 | . 4 . 1 3 2 . . . . . . . . . 1 . . . . . . . . Sentry 9 | . . . . . 4 . . . . . . . . . 1 1 . . 1 . 2 . . Hunter 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . Programmer 8 | . . . . . . . . . . 1 . . . . . 3 . 2 . . 2 . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Samaritan 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . Best Kill Streak 9 | . 4 4 4 3 9 . . 1 . 1 1 . 1 . 3 2 . 2 . . 3 . 1 Combat Bots Only 8 | . 3 . 3 3 8 . . 1 . 1 . . 1 . 3 2 . 2 . . 3 . . Max Kills in Single Turn 3 | . 1 1 3 2 3 . 1 1 . 1 1 . 1 . 1 1 . 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 2 3 . . . . . . . . . . . . . . . . . . Melee 1 | . 1 . 1 1 . . . 1 . 1 . . . . 1 1 . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Hostile Shots Fired 762 | . 56 . 48 37 57 15 4 . . 80 68 38 12 . 81 23 9 38 10 . 119 . 67 Missed 369 | . 17 . 22 24 25 11 1 . . 44 44 26 7 . 37 5 4 11 5 . 63 . 23 Damage Taken 7025 | . 349 . 274 177 433 71 45 . . 587 307 140 99 . 906 429 74 572 131 . 1208 . 1223 Core 2760 | . 83 . 88 89 95 . . . . 136 99 25 20 . 501 135 . 297 28 . 277 . 887 Absorbed by Shields 51 | . . . . . . . . . . . . . . . . . . . 51 . . . . Redirected to Shielding 66 | . 10 . 10 7 14 . . . . . . . . . . . . . . . 25 . . Regen/Repaired (Parts) 58 | . . . . . 58 . . . . . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 66 . 55 82 . . . . 80 . . . . 24 . . . . 54 . . . Volleys Fired 89 | 2 31 . 3 13 35 2 . . . . . . . . . . . . . . 3 . . Largest 2 | 2 2 . 1 2 2 1 . . . . . . . . . . . . . . 1 . . Hottest 63 | 40 40 . 30 46 63 30 . . . . . . . . . . . . . . 46 . . Shots Fired 144 | 4 62 . 3 23 47 2 . . . . . . . . . . . . . . 3 . . Gun 111 | 4 62 . . 21 24 . . . . . . . . . . . . . . . . . . Cannon 14 | . . . . . 14 . . . . . . . . . . . . . . . . . . Launcher 19 | . . . 3 2 9 2 . . . . . . . . . . . . . . 3 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 111 | 4 62 . . 21 24 . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . Explosive 16 | . . . 3 2 9 2 . . . . . . . . . . . . . . . . . Electromagnetic 17 | . . . . . 14 . . . . . . . . . . . . . . . 3 . . Robot Hit Streak 28 | 2 8 . . 4 28 . . . . . . . . . . . . . . . 5 . . Robot Miss Streak 3 | 2 3 . . 2 1 . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 220 | 2 46 7 17 25 37 . 4 1 . 1 4 . 4 . 10 16 1 17 1 . 21 . 6 Core Hits 109 | . 22 4 8 12 25 . . 1 . 1 2 . 1 . 2 7 1 5 1 . 15 . 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . 1 . 1 3 . . . . . . . . . . . 2 . . . . . . . Critical Strikes 14 | . 1 . 1 3 . . . . . . . . . . . 4 . 2 . . 2 . 1 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Smash 6 | . . . 1 3 . . . . . . . . . . . 2 . . . . . . . Sever 7 | . . . . . . . . . . . . . . . . 2 . 2 . . 2 . 1 Melee Attacks 229 | . 15 8 41 22 . 1 4 2 6 1 13 1 6 . 11 38 1 20 1 . 29 . 9 Impact 61 | . 2 2 12 16 . . . . . . 5 1 2 . 11 10 . . . . . . . Slashing 168 | . 13 6 29 6 . 1 4 2 6 1 8 . 4 . . 28 1 20 1 . 29 . 9 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 33 | . 4 6 4 3 . . 4 . . . 2 . 2 . . 4 . 1 1 . 1 . 1 Combat Hostiles 3 | . . . 1 . . . . . . . . . . . . 2 . . . . . . . Follow-up Attacks 11 | . 1 1 . . . . . . . . 2 . . . . 2 . 1 . . 4 . . Damage Inflicted 8996 | 21 700 346 856 791 1596 . 271 62 . 57 244 . 227 . 420 908 79 696 106 . 1268 . 348 Guns 933 | 21 306 . . 244 362 . . . . . . . . . . . . . . . . . . Cannons 325 | . . . . . 325 . . . . . . . . . . . . . . . . . . Explosions 1664 | . . . 274 154 909 . . . . . . . . . . . . . . . 327 . . Melee 6074 | . 394 346 582 393 . . 271 62 . 57 244 . 227 . 420 908 79 696 106 . 941 . 348 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 933 | 21 306 . . 244 362 . . . . . . . . . . . . . . . . . . Thermal 41 | . . . . . 41 . . . . . . . . . . . . . . . . . . Explosive 1296 | . . . 274 154 868 . . . . . . . . . . . . . . . . . . Electromagnetic 652 | . . . . . 325 . . . . . . . . . . . . . . . 327 . . Impact 1253 | . 35 54 161 281 . . . . . . 76 . 87 . 420 139 . . . . . . . Slashing 4821 | . 359 292 421 112 . . 271 62 . 57 168 . 140 . . 769 79 696 106 . 941 . 348 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 6 1 1 1 1 . . . . . . 1 1 6 6 . . 9 9 Average Corruption 1 | . . . . . 3 1 1 1 1 . . . . . . 1 1 1 6 . . 7 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 27 | . . . . . 3 1 3 5 . . . . . . . 4 1 5 1 . . 1 3 Message Errors 9 | . . . . . . 1 1 2 . . . . . . . . . 4 . . . 1 . Matter Fused 6 | . . . . . 2 . 2 1 . . . . . . . 1 . . . . . . . Heat Flow Errors 3 | . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . Energy Discharges 3 | . . . . . . . . . . . . . . . . 1 1 . 1 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1093 | . 47 64 168 147 63 4 134 . . . 57 . 97 . 46 114 . 77 . . 43 . 32 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 111 | . . . 33 . 63 4 . . . . . . . . . . . . . . 11 . . Melee 982 | . 47 64 135 147 . . 134 . . . 57 . 97 . 46 114 . 77 . . 32 . 32 Knockbacks 5 | . 1 . . 3 . . . . . . . . 1 . . . . . . . . . . Impact 5 | . 1 . . 3 . . . . . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 47 | . . . . . . 47 . . . . . . . . . . . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 268 | . 12 . . 16 128 2 . 116 . 16 . . . . . 268 4 4 . . 230 . 8 Average Temperature 64 | . 7 . . 8 27 1 . 62 . 16 . . . . . 147 3 3 . . 90 . 8 Received Heat Transfer 1450 | . 78 . 60 78 189 6 27 . . 102 123 72 18 . 186 48 . . 10 . 124 . 329 Effects 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . 1 2 2 . . . . . . 1 . 1 . 1 1 . . . . . . . Combat Hostiles 4 | . . . . 1 . . . . . . . . 1 . 1 1 . . . . . . . Parts Fried 16 | . . 1 6 6 1 . . . . . . . . . 1 1 . . . . . . . Impact Corruptions 17 | . . 1 4 4 . . . . . . 2 . 1 . 3 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . 50 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Peak Influence 770 | . 263 52 216 677 770 402 . . . . 219 . . . . 257 . . . . 356 147 139 Initial 350 | . . 22 20 85 224 350 . . . . 56 . . . . 151 . . . . . 117 102 Average 198 | . 139 37 107 469 426 368 . . . . 119 . . . . 123 . . . . 119 140 103 Maximum Alert Level 3 | . 1 . 1 2 3 2 . . . . 1 . . . . 1 . . . . 1 . . Low Security (%) 61 | 100 72 100 99 8 . . . . . . 72 . . . . 74 . . . . 86 100 100 Level 1 24 | . 27 . . 16 52 97 . . . . 27 . . . . 25 . . . . 13 . . Level 2 12 | . . . . 75 34 2 . . . . . . . . . . . . . . . . . Level 3 1 | . . . . . 12 . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 3 . 4 5 5 3 . . . 1 1 . . . . 6 . . . . 4 . 2 Investigation 18 | . 1 . 3 2 5 2 . . . . 1 . . . . 4 . . . . . . . Extermination 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . Reinforcement 10 | . 2 . 1 1 . . . . . . . . . . . . . . . . 4 . 2 Assault 3 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . 3 . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Distress Signals 13 | . . . 2 1 2 . . . . . 2 . . . . 1 . . 1 . 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 300 | . 22 . 28 33 35 1 5 1 1 25 26 8 6 . 17 8 2 2 23 . 41 5 11 Peak Tracking Total 13 | . 6 . 10 10 9 2 4 . 1 7 10 6 4 . 8 3 2 2 11 . 13 5 7 Tactical Retreats 57 | . 4 . 5 3 9 . 1 . . 8 7 1 2 . 7 . . . 1 . 7 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Traps Triggered 6 | . 1 . 1 . . . . . . . . . . . . 1 . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . 1 . . . . . . 7 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Machines Disabled 9 | . . . 2 2 5 . . . . . . . . . . . . . . . . . . Max in Single Turn 2 | . . . 1 1 2 . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Machines Accessed 63 | . 4 . 5 13 11 4 1 . . . 5 . . 4 . 10 . . 2 . 3 . 1 Terminals 43 | . 4 . 5 12 8 4 . . . . 3 . . . . 5 . . . . 1 . 1 Fabricators 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . Recycling Units 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . Total Hacks 240 | . 17 . 18 31 37 12 1 . . . 29 . . 27 . 49 . . 5 . 5 . 9 Successful 116 | . 6 . 9 15 18 2 1 . . . 8 . . 27 . 18 . . 5 . 3 . 4 Failed 123 | . 11 . 9 16 18 10 . . . . 21 . . . . 31 . . . . 2 . 5 Catastrophic 21 | . 2 . 3 2 3 1 . . . . 7 . . . . 3 . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 97 | . 9 . 10 14 21 4 . . 1 . 10 . . . . 19 . . . . . . 9 Terminals 174 | . 17 . 18 30 29 12 . . . . 24 . . . . 33 . . . . 2 . 9 Fabricators 5 | . . . . . . . . . . . 2 . . . . 3 . . . . . . . Repair Stations 6 | . . . . . 2 . . . . . . . . . . 4 . . . . . . . Recycling Units 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . Scanalyzers 11 | . . . . . 5 . . . . . . . . . . 6 . . . . . . . Garrison Access 9 | . . . . . 1 . . . . . 3 . . . . 3 . . . . 2 . . Terminal Hacks 72 | . 4 . 6 10 6 2 1 . . . 4 . . 27 . 4 . . 5 . 1 . 2 Record 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . Part Schematic 10 | . . . . . 1 . . . . . . . . 9 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 9 | . 1 . . 1 . . . . . . . . . 3 . . . . 4 . . . . Open Door 7 | . . . . 5 . . 1 . . . . . . . . . . . 1 . . . . Terminal Index 6 | . 1 . 1 . 1 1 . . . . 1 . . . . . . . . . . . 1 Fabricator Index 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Unreport Threat 9 | . 1 . 2 1 1 . . . . . 1 . . . . 3 . . . . . . . Locate Traps 3 | . . . . 1 1 . . . . . 1 . . . . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . Zone Layout 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . Load Schematic 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . Build 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . Repair Station Hacks 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . Retrieve Components 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . Scanalyzer 9 | . . . . . 3 . . . . . . . . . . 6 . . . . . . . Insert Component 4 | . . . . . 1 . . . . . . . . . . 3 . . . . . . . Analyze 5 | . . . . . 2 . . . . . . . . . . 3 . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . Seal Access 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . Unauthorized Hacks 22 | . 2 . 3 4 6 . . . . . 1 . . . . 4 . . . . . . 2 Terminals 22 | . 2 . 3 4 6 . . . . . 1 . . . . 4 . . . . . . 2 Track 4 | . . . . 1 2 . . . . . . . . . . 1 . . . . . . . Assimilate 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . 1 Botnet 10 | . 1 . 2 2 2 . . . . . . . . . . 2 . . . . . . 1 Operators 5 | . 1 . 1 . 1 . . . . . 1 . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 4 . 5 9 9 4 . . . . 4 . . . . 9 . . . . 1 . 1 Full Trace Events 19 | . 2 . 2 2 7 2 . . . . 1 . . . . 3 . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 4 . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . 2 . . . 13 . . . . 9 . 3 . . . . . . . Parts Built 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 168 | . . . . . . . . . . . 95 . . . . 73 . . . . . . . Total Part Build Rating 13 | . . . . . . . . . . . 10 . . . . 3 . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . 6 . . . . . . . . . . . . . . . . 1 . . Parts Scanalyzed 4 | . . . . . 1 . . . . . . . . . . 3 . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . . . . . . . . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Total Allies 25 | . . 1 . 13 1 . . . . . . . . . 1 . . . 5 . 3 . 1 Largest Group 10 | . . 1 1 10 1 . . . . . . . . . 1 . . . 4 . 3 . 1 Highest-Rated Group 212 | . . 31 31 88 10 . . . . . . . . . 96 . . . 212 . 138 . 10 Highest-Rated Ally 96 | . . 31 31 31 10 . . . . . . . . . 96 . . . 65 . 46 . 10 Total Orders 23 | . . . . 1 . . 7 3 . . 9 . . . . . . . 3 . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . AID 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . EXPLORE 11 | . . . . . . . 6 2 . . 3 . . . . . . . . . . . . RETURN 8 | . . . . . . . 1 1 . . 6 . . . . . . . . . . . . Ally Attacks 144 | . . . 2 98 . . . . . . . . . . 10 . . . 19 . 15 . . Total Damage 2692 | . . . 42 1230 . . . . . . . . . . 530 . . . 700 . 190 . . Kills 24 | . . . 2 19 . . . . . . . . . . . . . . 2 . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 2 . . . . 1 2 1 1 . 1 2 . 2 . 2 . . 3 . . . Drone Launches 19 | . . . . . . . 8 3 . . 8 . . . . . . . . . . . . Drone Recoveries 17 | . . . . . . . 8 3 . . 6 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Turns Passed 9417 | 48 427 236 468 523 487 251 358 326 534 553 611 101 389 35 235 905 274 653 1005 192 625 87 94 Spaces Moved 14234 | 38 522 480 832 822 823 552 701 516 699 1309 1026 174 618 76 404 1159 513 403 940 305 1029 163 130 Core 903 | 21 2 . . 30 . . . . . . . . . . 254 241 . 18 309 . . . 28 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 150 | 17 133 . . . . . . . . . . . . . . . . . . . . . . Hover 5782 | . . . . . . . . . . . 722 174 618 76 150 918 509 385 631 305 1029 163 102 Flight 7399 | . 387 480 832 792 823 552 701 516 699 1309 304 . . . . . 4 . . . . . . Fastest Speed 34 | 50 37 37 34 34 34 34 34 34 34 34 40 46 46 46 46 40 45 45 63 63 38 40 40 Average Speed 46 | 87 50 37 36 38 34 34 34 34 34 35 44 55 48 46 49 54 49 66 97 63 45 40 49 Slowest Speed 200 | 100 100 37 37 150 34 34 34 34 34 40 106 106 50 46 50 120 56 200 200 63 200 46 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 58 | . 5 . 16 13 10 6 . . . 1 7 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 67 98 65 83 74 16 88 86 69 98 27 38 77 68 53 27 65 46 80 57 21 95 4 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 5 | . . . . . . . . . . . . . 2 1 1 . 1 . . . . . . Known Exits Taken 12 | . . . 1 . . 1 1 1 1 . 1 . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 . . . . 1 . 1 1 1 . . . . . . . . . Scrap Searched 25 | . . 1 . . . . 3 4 2 1 . . 4 . 1 . 4 4 . 1 . . . Spaces Dug 96 | . 1 . 20 5 24 20 . 1 . . 5 . . . . 15 . . . . 5 . . Terrain Destroyed 176 | . 1 . 38 21 70 20 . 1 . . 5 . . . . 15 . . . . 5 . . Melee 42 | . 1 . 9 5 . 1 . 1 . . 5 . . . . 15 . . . . 5 . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . AOE 134 | . . . 29 16 70 19 . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Total 16474 | 46 599 525 906 955 975 606 812 662 982 1393 1157 176 695 75 419 1381 533 763 1025 304 1156 184 145 Wait 1646 | . 17 40 34 67 106 36 105 139 273 81 98 . 59 . . 144 . 334 33 . 65 14 1 Move 14101 | 37 512 479 801 795 802 541 700 515 698 1306 1011 173 617 75 403 1158 512 402 939 304 1029 162 130 Hop 53 | . 4 . 14 13 10 4 . . . 1 7 . . . . . . . . . . . . Pick Up 56 | . 8 . 3 8 4 4 . 1 1 . 5 . 1 . . 5 2 1 9 . 3 1 . Fast Attach 106 | 6 4 . 4 14 7 7 . 2 1 2 6 . 4 . . 22 6 2 6 . 10 1 2 Attach 45 | . 1 . 3 1 2 2 . . . . 11 1 3 . 2 3 1 . 5 . 7 2 1 Detach 19 | . . . . . . . . . . . 5 1 2 . 1 3 . 1 . . 2 3 1 Swap 28 | . 5 . 3 3 3 . 3 . 1 . . . 2 . . 1 2 . 3 . 2 . . Drop 107 | 1 4 . 5 18 6 9 . 3 2 2 4 . 1 . 2 13 9 4 12 . 10 1 1 Fire 89 | 2 31 . 3 13 35 2 . . . . . . . . . . . . . . 3 . . Melee 203 | . 13 6 36 19 . 1 4 2 6 1 10 1 6 . 11 32 1 19 1 . 25 . 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 21 | . . . . 4 . . . . . . . . . . . . . . 17 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / Ext) -4/Waste -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 9) 429 | -10/Materials | Discovered new exit (range 13) 476 | -10/Materials | Entered Mines 495 | -10/Mines | Received a Mining Laser from a helpful Derelict 529 | -10/Mines | Met a Derelict bent on vengeance 585 | -10/Mines | Learned Materials security intel 588 | -10/Mines | Discovered new exit (range 12) 670 | -10/Mines | Discovered new exit (range 7) 712 | -10/Mines | Entered Materials 712 | -9/Materials | Accompanied by 1 ally 712 | -9/Materials | Evolved 2 slots: Utility x2 713 | -9/Materials | Identified exit to Storage 1044 | -9/Materials | Discovered new exit (range 14) 1111 | -9/Materials | Discovered new exit (range 13) 1153 | -9/Materials | Discovered new exit (range 3) 1180 | -9/Materials | Entered Storage 1197 | -9/Storage | Met a pair of Derelict thieves 1290 | -9/Storage | Found Prototype Processor 1290 | -9/Storage | Identified Exp. Targeting Computer 1295 | -9/Storage | Lost 3 allies 1312 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1436 | -9/Storage | Discovered new exit (range 7) 1451 | -9/Storage | Lost 5 allies 1488 | -9/Storage | Lost 3 allies 1522 | -9/Storage | Found Exp. Targeting Computer 1703 | -9/Storage | Entered Materials 1703 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1915 | -8/Materials | Discovered new exit (range 16) 2022 | -8/Materials | Repaired EM Pulse Cannon 2069 | -8/Materials | Central database locked down 2165 | -8/Materials | Destroyed 8 combat bots 2180 | -8/Materials | Discovered new exit (range 13) 2190 | -8/Materials | Entered Factory 2190 | -7/Factory | Evolved 2 slots: Utility x2 2402 | -7/Factory | Discovered new exit (range 16) 2441 | -7/Factory | Identified exit to Lower Caves 2441 | -7/Factory | Entered Lower Caves 2715 | -7/Lower Caves | Learned location of 1 exit from Factory 2797 | -7/Lower Caves | Discovered new exit (range 7) 2798 | -7/Lower Caves | Identified exit to Lower Caves 2799 | -7/Lower Caves | Entered another Lower Caves area 2826 | -7/Lower Caves | Discovered new exit (range 12) 2865 | -7/Lower Caves | Spotted B-75 Beast 2906 | -7/Lower Caves | Learned 12 Factory zone layouts 2915 | -7/Lower Caves | Learned location of 1 exit from Factory 2925 | -7/Lower Caves | Encountered a Warlord checkpoint 3121 | -7/Lower Caves | Discovered new exit (range 9) 3124 | -7/Lower Caves | Identified exit to Zion 3125 | -7/Lower Caves | Entered Zion 3141 | -7/Zion | Discovered new exit (range 16) 3166 | -7/Zion | System corruption cleaned by Quarantine Array 3224 | -7/Zion | Received a visual enhancement algorithm 3401 | -7/Zion | Build established: Scavenger-Mutant 3591 | -7/Zion | Given the Hacking Drone Bay 3592 | -7/Zion | Found Prototype Device 3592 | -7/Zion | Identified Hacking Drone Bay 3657 | -7/Zion | Identified exit to Proximity Caves 3659 | -7/Zion | Entered Proximity Caves 3667 | -6/Proximity Caves | Learned Factory trap positions 3861 | -6/Proximity Caves | Spotted B-75 Beast 3862 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4000 | -6/Proximity Caves | Lost 4 parts (1n3u) 4150 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4206 | -6/Proximity Caves | Discovered new exit (range 15) 4212 | -6/Proximity Caves | Entered Factory 4212 | -6/Factory | Evolved 2 slots: Utility x2 4213 | -6/Factory | Identified exit to Lower Caves 4213 | -6/Factory | Identified exit to Factory 4215 | -6/Factory | Loaded intel: 90 trap records 4502 | -6/Factory | Build established: Hacker-Mutant 4593 | -6/Factory | Fabricated Adv. Sensor Array? 4823 | -6/Factory | Entered Lower Caves 4866 | -6/Lower Caves | Spotted B-75 Beast 4876 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4885 | -6/Lower Caves | Learned Factory machine intel 4919 | -6/Lower Caves | Discovered new exit (range 9) 4924 | -6/Lower Caves | Entered another Lower Caves area 4934 | -6/Lower Caves | Learned location of Extension (-4) 4934 | -6/Lower Caves | Discovered exit to Factory (range 7) 5067 | -6/Lower Caves | Encountered a Warlord checkpoint 5193 | -6/Lower Caves | Found DCF Scrap (11 items) 5310 | -6/Lower Caves | Discovered new exit (range 5) 5313 | -6/Lower Caves | Entered Data Miner 5313 | -6/Data Miner | Discovered new exit (range 6) 5322 | -6/Data Miner | Met Data Miner 5330 | -6/Data Miner | Learned location of Section 7 (-2) 5330 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5338 | -6/Data Miner | Received God Mode back door access code from Data Miner 5348 | -6/Data Miner | Entered Proximity Caves 5351 | -5/Proximity Caves | Spotted B-75 Beast 5400 | -5/Proximity Caves | Lost 5 parts (1n3u1w) 5411 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5424 | -5/Proximity Caves | Core integrity fell below 50% 5448 | -5/Proximity Caves | Escorted by Enhanced Grunt 5496 | -5/Proximity Caves | Attracted the attention of an 0b10 base 5548 | -5/Proximity Caves | Learned location of Warlord (-5) 5550 | -5/Proximity Caves | Learned Factory terminal intel 5580 | -5/Proximity Caves | Discovered exit to Factory (range 6) 5583 | -5/Proximity Caves | Entered Factory 5583 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5584 | -5/Factory | Identified exit to Upper Caves 5585 | -5/Factory | Loaded intel: 296 machine locations 5586 | -5/Factory | Loaded intel: 26 terminal locations 5749 | -5/Factory | Incoming investigation squad redirected 5927 | -5/Factory | Discovered new exit (range 15) 6079 | -5/Factory | Build established: Hacker-Gladiator 6324 | -5/Factory | Incoming investigation squad redirected 6345 | -5/Factory | Incoming investigation squad redirected 6396 | -5/Factory | Fabricated Hacking Suite? 6488 | -5/Factory | Entered Upper Caves 6492 | -5/Upper Caves | Encountered a Warlord checkpoint 6593 | -5/Upper Caves | Learned location of 2 exits from Factory 6640 | -5/Upper Caves | Found DCF Scrap (13 items) 6758 | -5/Upper Caves | Discovered new exit (range 6) 6761 | -5/Upper Caves | Identified exit to Upper Caves 6762 | -5/Upper Caves | Entered another Upper Caves area 6989 | -5/Upper Caves | Build established: Hacker-Mutant 7406 | -5/Upper Caves | Lost 7 parts (3n4u) 7413 | -5/Upper Caves | Discovered new exit (range 2) 7413 | -5/Upper Caves | Identified exit to Warlord 7415 | -5/Upper Caves | Entered Warlord 7483 | -5/Warlord | System corruption cleaned by Quarantine Array 8063 | -5/Warlord | Visited the Vortex Lab 8082 | -5/Warlord | Warlord's base attacked by MAIN.C 8162 | -5/Warlord | Met Warlord 8376 | -5/Warlord | Warlord forces counterattacked 8410 | -5/Warlord | Spotted Striker 8410 | -5/Warlord | Spotted Executioner 8414 | -5/Warlord | Discovered new exit (range 12) 8419 | -5/Warlord | Identified exit to Proximity Caves 8420 | -5/Warlord | Entered Proximity Caves 8465 | -4/Proximity Caves | Spotted B-86 Titan 8516 | -4/Proximity Caves | Learned Research terminal intel 8529 | -4/Proximity Caves | Build established: Hacker-Gladiator 8536 | -4/Proximity Caves | Learned Research security intel 8589 | -4/Proximity Caves | Identified exit to Factory 8612 | -4/Proximity Caves | Entered Factory 8612 | -4/Factory | Evolved 2 slots: Utility x2 8613 | -4/Factory | Identified exit to Extension 8613 | -4/Factory | Identified exit to Upper Caves 9018 | -4/Factory | Allied Derelicts emerged from ambush trap array 9112 | -4/Factory | Spotted B-86 Titan 9115 | -4/Factory | Lost 3 parts (1p2u) 9161 | -4/Factory | Spotted Executioner 9162 | -4/Factory | Cargo convoy interrupted 9178 | -4/Factory | Incoming assault squad redirected 9237 | -4/Factory | Sucked down chute 9237 | -4/Factory | Entered Waste 9252 | -4/Waste | EMP discharged 9253 | -4/Waste | Spotted C-40 Crusher 9254 | -4/Waste | Spotted C-40 Crusher 9255 | -4/Waste | Spotted C-40 Crusher 9256 | -4/Waste | Spotted C-40 Crusher 9307 | -4/Waste | Spotted C-40 Crusher 9307 | -4/Waste | Discovered new exit (range 11) 9323 | -4/Waste | Identified exit to Factory 9324 | -4/Waste | Entered Factory 9408 | -4/Factory | Core integrity fell below 50% 9418 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09398_ Acquired Hover Unit. 09400_ Acquired 11 matter. 09401_ Phasing Sabre destroyed. 09401_ Hover Unit destroyed. 09402_ Critical hit (Burn: +37). 09403_ G-67 Veteran Flexi-carbon Leg severed. 09404_ Critical hit (Burn: +50). 09405_ System corrupted: Component data lost. 09409_ G-67 Veteran suffers critical hit (Burn). 09410_ Hacking Suite destroyed. 09415_ Critical hit (Burn: +37). 09418_ Nuclear Reactor explodes. 09418_ Mak. Hacking Suite destroyed. 09418_ G-67 Veteran destroyed. 09418_ Nuclear Reactor explodes. 09418_ U-05 Engineer destroyed. 09418_ Imp. Signal Interpreter destroyed. 09418_ Nuclear Reactor explodes. 09418_ G-67 Veteran destroyed. 09418_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ^???????????????? | | ??????????????????????????????? +??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ????????????????????#########?# #??????????????? | | ??????????????????### # ### #??????????????? | | ?????????????????## # #??????????????? | | ?????????????????# # #??????????????? | | ?????????????????# #??????????????? | | ?????????????????# #??###???????### | | ?????????????????# #??# ?????? | | ?????????????????# @ #??# ?????? | | ?????????????????# ! #??# """"""" | | ?????????????????# #??# """"""" | | ?????????????????# #??# """"""" | | ?????????????????# * #??# """"""" | | ???????????#######g% % ##?# | | ???????????# / !;=gg =! T#?# | | ???????????# ##### = #?# """ | | ?????????###/########### ## ##?# ] T" | | ?????????# * ### ##### #??# """ | | ?????????# ! #?#g#???# #??# ! | | ?????????# #?# ##### ######+######### | | ?????????# # | | ?????????# ! # | | ?????????# / | | ?????????# # | | ?????????# !% " | | ?????????# ] # ############+######### | | ?????????# # #?????# #?? | | ?????????# # ???????# #?? | | ?????????+ # ???????# #?? | | ?????????############## ???????# #?? | | ??????????????????????# ???????# #?? | | ??????????????????????#???????????# #?? | | ??????????????????????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 35 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 6 Armor Coverage 325 Propulsion Shielding 66 Melee Speed Boost 30 Phase Shifting 5 Evasion (%) 71 Targeting Accuracy 32 Melee Accuracy 16 Offensive Hacking 31 Defensive Hacking 40 Item Schematics ----------------- Drone Bay | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Kinecellerator | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Great Axe | -7/Zion | Archive Gravmag System | -7/Zion | Archive Wave Gun | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Matter Filter | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Lyr. Medium Armor Plating | -5/Factory | Scanalyzed Power Sword | -5/Factory | Scanalyzed Hvy. Shock Bomb Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Adv. Sensor Array | x2 | -6/Factory Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagingTargetTrap Manual? 0 Play Time 02:45:32 Cumulative 200.8 hours Start 2025.03.26 @ 21:31:00 End 2025.03.27 @ 08:57:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 132 Adventurer 61 Explorer 0 Win Type - Total 9 Types 7/0/2/0/0/0/0/0/0 Lore% 31 Gallery% 64 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b5adeca-252e-4f19-81ac-62a67f6c832e