Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.08 @ 18:04:32 Player: BlackCaro Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (134) 670 Value Destroyed (5784) 5784 Prototype IDs (4) 80 Alien Tech Used (1) 200 Bonus (2575) 2575 TOTAL SCORE: 14209 Bonus ------- High Alert Combat Kills 381 Follower Combat Kills 60 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1134 Cogmind --------- Core Integrity 0/1000 Matter 149/300 Energy 99/100 System Corruption 9% Temperature Cool (-58) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Fusion Compressor Weight Redist. System Plasma Flamer Katana Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Spiked Medium Treads Spiked Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Cooling System Large Storage Unit High-capacity Storage Unit Hardened Heavy Armor Plating Makeshift Armor Plating Makeshift Armor Plating > --- WEAPON ----------- Railgun Enhanced Gauss Cannon Heavy Autocannon > --- INVENTORY -------- Particle Reactor Armored Medium Treads Fusion Compressor Weight Redist. System Transmission Jammer Makeshift Transmission Jammer Improved Hardlight Generator Gauss Rifle Enhanced Gauss Cannon Dirty Datajack Dirty Datajack Plasma Flamer Plasma Flamer Katana [Rating: 92] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Improved Titanium Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Layered Heavy Armor Plating Weapon Enhanced Gauss Cannon Energy Gun High-powered Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp War Slots Evolved 10 | . . . 2 2 2 2 . . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . Utility 6 | . . . 1 1 . 2 . . 2 . . . Weapon 2 | . . . . 1 1 . . . . . . . Parts Attached 195 | 6 4 1 13 35 6 24 9 12 30 14 20 21 Power 17 | 1 . . 3 1 . 4 1 2 1 2 1 1 Engine 10 | 1 . . 3 1 . 2 . 2 . 1 . . Core 6 | . . . . . . 2 1 . 1 1 1 . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 39 | 2 . . 2 12 1 6 1 1 6 2 1 5 Treads 13 | . . . 1 . . . . . 6 2 . 4 Leg 26 | 2 . . 1 12 1 6 1 1 . . 1 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 52 | 1 2 . 3 8 1 7 1 3 9 2 5 10 Device 19 | . 1 . 1 . . 2 . 2 6 2 1 4 Storage 10 | 1 . . 2 3 1 1 . . . . 2 . Processor 2 | . . . . . . 1 . . 1 . . . Hackware . | . . . . . . . . . . . . . Protection 21 | . 1 . . 5 . 3 1 1 2 . 2 6 Artifact . | . . . . . . . . . . . . . Weapon 87 | 2 2 1 5 14 4 7 6 6 14 8 13 5 Energy Gun 20 | 1 1 . 2 1 . 1 3 1 8 1 1 . Energy Cannon 5 | . . . . 1 . 2 . . . . 2 . Ballistic Gun 19 | 1 . . 1 6 2 2 . . 2 1 3 1 Ballistic Cannon 21 | . 1 1 1 4 1 1 . . 1 3 5 3 Launcher 12 | . . . 1 2 . 1 2 1 2 2 1 . Special Weapon 1 | . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 . . 2 1 1 1 1 Piercing Weapon 2 | . . . . . . . 1 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 . 1 . . . 1 . 1 Parts Lost 88 | . . . 4 6 . 19 8 11 8 3 16 13 Power 8 | . . . 1 . . 2 1 2 . . 1 1 Propulsion 18 | . . . 1 1 . 5 1 2 1 2 4 1 Utility 23 | . . . 1 1 . 4 3 1 2 1 6 4 Weapon 39 | . . . 1 4 . 8 3 6 5 . 5 7 Highest Loss Streak 19 | . . . 2 4 . 19 5 8 3 2 7 9 Average Slot Usage (%) 87 | . 90 100 96 99 100 82 89 84 92 93 71 77 Engine 2 | . 14 14 11 9 7 . . 2 3 . . . Core 2 | . . . . . . 4 6 2 1 4 3 4 Treads 9 | . . . 10 . . . . . 20 22 7 8 Leg 10 | . 28 28 21 26 30 22 25 25 1 . 1 3 Device 8 | . 4 . 10 3 . 5 4 9 12 10 8 9 Storage 15 | . 14 14 18 23 23 14 13 13 11 11 16 21 Processor 4 | . . . . . . 6 6 6 9 11 2 . Protection 6 | . 1 14 1 8 7 9 10 5 5 5 7 3 Energy Gun 4 | . 14 10 6 . . 3 8 6 12 6 . . Ballistic Gun 6 | . 7 . 1 16 19 8 6 2 5 7 3 . Ballistic Cannon 8 | . 6 17 13 9 10 1 . . . 5 15 16 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 143 | 12 18 20 33 77 77 77 80 78 107 110 125 143 Greatest Support 110 | 20 20 20 20 55 65 70 75 75 109 109 109 110 Greatest Overweight (x) 5 | . . . 3 1 1 4 1 3 3 1 5 4 Average Overweight (x) 1 | . . . . . 1 . . . . . 2 3 Largest Inventory Capacity 26 | 6 6 6 10 22 18 18 18 18 18 18 26 26 Average Capacity 17 | 5 6 6 8 14 18 18 18 18 18 18 19 24 Most Carried 18 | 4 6 6 10 18 18 18 18 18 18 18 18 18 Average Carried 15 | 1 5 6 7 13 17 11 17 16 17 17 14 16 Final Capacity 26 | 6 6 6 10 18 18 18 18 18 18 18 26 4 Final Carried 18 | 4 6 6 10 18 18 18 17 18 18 18 18 4 Class Distribution -------------------- 25% | Mutant 23% | Scavenger-Gunner 11% | Tank 10% | Hauler-Mutant 9% | Gunner 9% | Scavenger-Mutant 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp War Matter Collected 5481 | 106 . 83 263 1322 254 96 287 241 542 418 1072 797 Remotely . | . . . . . . . . . . . . . Salvage Created 5416 | . . 43 257 1338 111 162 153 267 1290 604 770 421 Parts 243 | . . 1 13 69 3 11 10 15 52 22 29 18 Haulers Intercepted 2 | . . . 1 1 . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 151 | . . . . . . . 7 12 . 4 21 107 Prevented 26 | . . . . . . . 1 2 . 13 6 4 Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp War Combat Hostiles Destroyed 118 | . . 2 7 32 2 4 4 5 19 14 21 8 Melee 2 | . . . . . . . . 2 . . . . Guns 46 | . . . . 17 2 2 1 3 13 3 5 . Cannons 38 | . . 2 6 5 . 2 . . . 2 13 8 AOE 29 | . . . 1 10 . . 3 . 3 9 3 . Classes Destroyed 14 | . . 1 5 4 . . 1 . . 1 1 1 Worker 2 | . . . . 1 . . . . 1 . . . Builder 6 | . . . 1 1 . 2 . . 2 . . . Hauler 2 | . . . 1 1 . . . . . . . . Recycler 4 | . . . . 3 . . . . 1 . . . Watcher 2 | . . . 1 1 . . . . . . . . Swarmer 26 | . . . 2 8 . . . . 4 7 5 . Grunt 45 | . . 2 2 15 . . . 3 8 1 11 3 Brawler 4 | . . . . 1 . . . 1 1 . . 1 Duelist 3 | . . . . . . . . . . 3 . . Sentry 19 | . . . 3 7 2 1 1 . 3 2 . . Hunter 10 | . . . . 1 . 3 2 . . 1 3 . Programmer 9 | . . . . . . . 1 1 3 . 1 3 Behemoth 1 | . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . 1 Best Kill Streak 9 | . . 2 3 9 1 3 1 3 7 7 5 7 Combat Bots Only 7 | . . 2 3 7 1 3 1 3 6 7 5 7 Max Kills in Single Turn 4 | . . 2 1 4 1 2 1 1 2 2 2 2 Gunslinging 1 | . . . . . . . . . 1 . . . Exploded 4 | . . . 1 4 . . 1 . 1 2 2 . Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp War Damage Taken 17326 | . . 77 488 2064 140 2465 1135 803 2397 1066 3980 2711 Core 2013 | . . 12 30 254 12 445 105 128 370 39 337 281 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 95 92 53 98 . . 20 . . . . Volleys Fired 303 | . . 9 24 70 5 16 16 13 48 25 59 18 Largest 4 | . . 2 2 3 4 4 3 4 4 4 4 3 Hottest 246 | . . 89 95 127 131 200 148 211 246 219 240 182 Shots Fired 826 | . . 18 48 186 19 49 40 22 139 60 197 48 Gun 444 | . . 4 20 118 13 21 29 15 120 26 65 13 Cannon 325 | . . 14 26 62 6 24 . . 5 23 130 35 Launcher 48 | . . . 2 6 . 4 11 2 10 11 2 . Special 9 | . . . . . . . . 5 4 . . . Kinetic 617 | . . 14 27 178 19 35 16 8 49 37 186 48 Thermal 125 | . . 4 19 2 . 10 12 12 60 6 . . Explosive 25 | . . . 2 6 . 4 11 2 . . . . Electromagnetic 59 | . . . . . . . 1 . 30 17 11 . Robot Hit Streak 27 | . . 5 8 8 7 9 14 10 23 27 24 11 Robot Miss Streak 6 | . . 4 4 4 3 4 2 2 3 1 6 3 Penetration Max 2 | . . . . . . . . . 1 1 1 2 Secondary Targets 2 | . . . . 1 . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . . 1 . . . Shots Hit Robots 560 | . . 9 27 113 8 30 28 26 106 50 133 30 Core Hits 274 | . . 3 14 73 5 19 10 11 48 28 44 19 Critical Hits 41 | . . . . 4 1 . 1 1 3 6 20 5 Critical Kills 8 | . . . . 1 1 . . 1 . . 3 2 Critical Parts Destroyed 29 | . . . . 3 . . . . 3 6 14 3 Melee Attacks 30 | . . . . . 1 . . 14 4 9 2 . Impact . | . . . . . . . . . . . . . Slashing 30 | . . . . . 1 . . 14 4 9 2 . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16282 | . . 192 639 2731 126 685 684 721 2783 1917 3832 1972 Guns 6455 | . . 24 186 1370 126 284 360 184 1979 502 1069 371 Cannons 6316 | . . 168 367 628 . 224 . . 107 632 2589 1601 Explosions 3109 | . . . 86 733 . 177 324 176 675 783 155 . Melee 310 | . . . . . . . . 310 . . . . Ramming 19 | . . . . . . . . . . . 19 . Kinetic 10458 | . . 168 379 1985 126 341 128 75 833 910 3541 1972 Thermal 2067 | . . 24 174 13 . 167 232 160 1061 236 . . Explosive 1496 | . . . 86 733 . 177 324 176 . . . . Electromagnetic 1932 | . . . . . . . . . 889 771 272 . Impact . | . . . . . . . . . . . . . Slashing 310 | . . . . . . . . 310 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . 5 2 3 17 21 Average Corruption 7 | . . . . . . . . 4 1 2 13 13 Corruption Purged . | . . . . . . . . . . . . . Effects 187 | . . . . . . . . 5 7 20 144 11 Message Errors 32 | . . . . . . . . . 1 9 19 3 Matter Fused 21 | . . . . . . . . . . . 20 1 Heat Flow Errors 28 | . . . . . . . . . 2 5 21 . Energy Discharges 17 | . . . . . . . . 1 . 2 13 1 Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (minor) 20 | . . . . . . . . 1 2 4 13 . Data Loss (major) 4 | . . . . . . . . 1 . . 3 . Misfires 5 | . . . . . . . . . . . 5 . Alerts 2 | . . . . . . . . . . . 1 1 Misdirections 21 | . . . . . . . . . . . 20 1 Targeting Errors 35 | . . . . . . . . 2 2 . 27 4 Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 307 | . . . 7 6 . 2 . 16 9 26 92 149 Projectiles 257 | . . . 7 4 . . . . 6 6 85 149 Explosions 34 | . . . . 2 . 2 . . 3 20 7 . Melee 16 | . . . . . . . . 16 . . . . Knockbacks 34 | . . 2 3 2 . 3 . . . 6 13 5 Impact . | . . . . . . . . . . . . . Kinetic 32 | . . 1 3 2 . 3 . . . 6 12 5 Secondary 2 | . . 1 . . . . . . . . 1 . Self-Inflicted Damage 236 | . . . 6 36 . . 12 31 65 82 4 . Shots 12 | . . . 1 1 . . 1 1 2 5 1 . Rammed 5 | . . . . . . . . . . . 5 . Targets Rammed 5 | . . . . . . . . . . . 5 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 418 | . . 287 132 253 127 339 224 41 356 200 418 215 Average Temperature 95 | . . 151 47 81 48 106 89 22 101 96 116 62 Received Heat Transfer 2760 | . . 42 174 783 54 114 60 198 372 81 570 312 Effects 7 | . . . . 2 . 1 1 . . . 3 . Energy Bleed 3 | . . . . 1 . 1 1 . . . . . Interference 2 | . . . . 1 . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . 1 . Damage (major) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . . . 3 . . . Parts Fried 9 | . . . . . . . . . 3 5 1 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 13 | . . . . . . . . . 13 . . . Heat Transferred 4059 | . . 74 444 37 . 335 500 370 2014 285 . . Parts Sabotaged 2 | . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 2 2 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp War Peak Influence 648 | . 9 53 227 648 363 79 . . 632 . . . Average Influence 271 | . 5 10 104 413 284 19 . . 436 . . . Maximum Alert Level 2 | . . . 1 2 1 . . . 2 . . . Low Security (%) 43 | 100 100 100 95 5 18 100 . . 18 . . . Level 1 20 | . . . 4 38 81 . . . 1 . . . Level 2 36 | . . . . 56 . . . . 80 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 8 | . . . 1 1 . 2 . . 4 . . . Investigation 1 | . . . 1 . . . . . . . . . Extermination 2 | . . . . . . . . . 2 . . . Reinforcement 5 | . . . . 1 . 2 . . 2 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp War Distress Signals 5 | . . . . 5 . . . . . . . . Communications Jammed 1 | . . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . . 1 . . . Times Spotted 192 | . 3 2 13 52 2 7 5 5 32 16 31 24 Peak Tracking Total 13 | . 2 2 5 7 1 4 2 4 6 7 5 13 Tactical Retreats 17 | . . . 2 . . 2 . . 3 1 9 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp War Traps Triggered 3 | . . . 1 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 12 | . . . . . . . . 2 . . . 10 Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp War Machines Disabled 11 | . . . 1 5 . 2 . . 1 2 . . Max in Single Turn 1 | . . . 1 1 . 1 . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp War Machines Accessed 18 | . 5 . 3 . 2 . . 1 2 1 . 4 Terminals 9 | . 3 . 2 . 2 . . 1 1 . . . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 42 | . 12 . 8 . 7 . . 3 3 1 . 8 Successful 25 | . 6 . 5 . 2 . . 1 2 1 . 8 Failed 17 | . 6 . 3 . 5 . . 2 1 . . . Catastrophic 1 | . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 15 | . 4 . 4 . 5 . . 2 . . . . Terminals 23 | . 5 . 6 . 7 . . 3 2 . . . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 9 | . 7 . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 15 | . 1 . 2 . 1 . . 1 1 1 . 8 Record 9 | . . . . . . . . 1 . 1 . 7 Open Door 1 | . . . . . . . . . . . . 1 Level Access Points 2 | . . . 1 . 1 . . . . . . . Branch Access Points 2 | . 1 . . . . . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 3 . 1 . . . . . . . . . Report Inventory 3 | . 2 . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 13 | . 6 . 4 . 3 . . . . . . . Terminals 5 | . 2 . 2 . 1 . . . . . . . Botnet 5 | . 2 . 2 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 4 . 1 . 2 . . 1 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . Matter 212 | . . . . . . . . . 212 . . . Time 106 | . . . . . . . . . 106 . . . Total Part Build Rating 12 | . . . . . . . . . 12 . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp War Total Allies 2 | . . . . . . . . 1 . 1 . . Largest Group 1 | . . . . . . . . 1 . 1 1 . Highest-Rated Group 146 | . . . . . . . . 146 . 29 29 . Highest-Rated Ally 146 | . . . . . . . . 146 . 29 29 . Total Orders 1 | . . . . . . . . . 1 . . . ROAM 1 | . . . . . . . . . 1 . . . Ally Attacks 5 | . . . . . . . . 2 . . 3 . Total Damage 113 | . . . . . . . . 75 . . 38 . Kills 3 | . . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 . 2 2 . Drone Launches 6 | . . . . . . . . . 6 . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp War Turns Passed 11861 | 62 227 188 506 1312 493 673 551 588 1138 2495 2556 1072 Spaces Moved 5877 | 44 176 133 268 667 289 362 327 348 518 1323 1016 406 Core 5 | 4 . . . . . . . . . . . 1 Treads 3208 | . . . 54 . . . . . 451 1323 975 405 Legs 2664 | 40 176 133 214 667 289 362 327 348 67 . 41 . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 126 155 125 125 125 153 167 186 50 Average Speed 175 | 113 120 120 148 150 155 155 148 139 174 177 227 237 Slowest Speed 270 | 120 120 120 210 156 155 250 156 220 230 190 270 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . 1 . 2 . Exploration Rate (%) 41 | 4 38 49 25 64 12 13 56 32 18 99 89 46 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . 1 . . 2 . Known Exits Taken 4 | . 1 . 1 . 1 . . . 1 . . . Unknown Exits Taken 8 | 1 . 1 . 1 . 1 1 1 . 1 1 . Scrap Searched 10 | . . 1 . . . . 2 2 . 2 3 . Spaces Dug 8 | . . . . . 1 . . . 4 1 2 . Terrain Destroyed 251 | . . 1 18 33 1 6 53 18 39 12 66 4 Melee 8 | . . . . . 1 . . . 4 1 2 . Projectile 92 | . . 1 . 6 . . . . 9 8 64 4 AOE 151 | . . . 18 27 . 6 53 18 26 3 . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp War Total 6728 | 53 192 143 328 838 320 437 359 405 655 1408 1114 476 Wait 78 | . 6 1 10 8 13 17 . 8 4 1 . 10 Move 5864 | 43 175 132 267 666 288 361 326 347 516 1322 1015 406 Hop . | . . . . . . . . . . . . . Pick Up 122 | 4 3 . 8 27 3 16 5 8 21 8 12 7 Fast Attach 66 | 6 4 . 5 6 2 3 4 5 16 5 2 8 Attach 69 | . . . 3 7 2 19 4 6 5 3 10 10 Detach 11 | . . . 1 2 1 2 . 1 2 . . 2 Swap 61 | . . 1 5 22 2 2 1 1 9 7 8 3 Drop 97 | . 4 . 5 30 3 1 3 2 27 9 1 12 Fire 303 | . . 9 24 70 5 16 16 13 48 25 59 18 Melee 30 | . . . . . 1 . . 14 4 9 2 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . 5 . Escape Stasis 1 | . . . . . . . . . 1 . . . Rewire 19 | . . . . . . . . . . 19 . . Trap . | . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . 2 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Sto]) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Identified exit to Mines 290 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 452 | -10/Mines | Discovered new exit (range 12) 478 | -10/Mines | Entered Materials 478 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 664 | -9/Materials | Identified exit to Materials 984 | -9/Materials | Entered another Materials area 984 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1061 | -8/Materials | Destroyed 7 combat bots 1146 | -8/Materials | Destroyed 7 combat bots 1904 | -8/Materials | Build established: Tank 2067 | -8/Materials | Lost 4 parts (1u3w) 2071 | -8/Materials | Destroyed 7 combat bots 2230 | -8/Materials | Discovered new exit (range 16) 2296 | -8/Materials | Entered Factory 2296 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2438 | -7/Factory | Identified exit to Factory 2580 | -7/Factory | Discovered new exit (range 7) 2789 | -7/Factory | Entered another Factory area 2789 | -6/Factory | Evolved 2 slots: Utility x2 2969 | -6/Factory | Spotted B-75 Beast 3012 | -6/Factory | Lost 19 parts (2p5n4u8w) 3318 | -6/Factory | Build established: Scavenger-Mutant 3418 | -6/Factory | Discovered new exit (range 9) 3429 | -6/Factory | Core integrity fell below 50% 3462 | -6/Factory | Entered Lower Caves 3593 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3877 | -6/Lower Caves | Spotted B-75 Beast 3887 | -6/Lower Caves | Lost 5 parts (1p1u3w) 3953 | -6/Lower Caves | Lost 3 parts (1n2u) 3997 | -6/Lower Caves | Discovered new exit (range 14) 4013 | -6/Lower Caves | Entered another Lower Caves area 4121 | -6/Lower Caves | Learned location of Zion (-6) 4144 | -6/Lower Caves | Discovered new exit (range 10) 4180 | -6/Lower Caves | Build established: Gunner 4284 | -6/Lower Caves | Lost 8 parts (1p1n6w) 4503 | -6/Lower Caves | Build established: Mutant 4565 | -6/Lower Caves | Lost 3 parts (1p1n1u) 4571 | -6/Lower Caves | NK-0LA showed up to help 4573 | -6/Lower Caves | NK-0LA revealed a hidden path 4601 | -6/Lower Caves | Entered Factory 4601 | -5/Factory | Evolved 2 slots: Utility x2 4807 | -5/Factory | Fabricated Adv. Plasma Cannon? 4807 | -5/Factory | Local fabrication network quarantined 4894 | -5/Factory | Identified exit to Upper Caves 4913 | -5/Factory | Crushed by falling debris 5059 | -5/Factory | Lost 3 parts (1n2w) 5522 | -5/Factory | Build established: Scavenger-Gunner 5739 | -5/Factory | Entered Upper Caves 5741 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5787 | -5/Upper Caves | Encountered a Warlord checkpoint 5992 | -5/Upper Caves | Learned Factory trap positions 6007 | -5/Upper Caves | Learned Factory stockpile data 6180 | -5/Upper Caves | Discovered new exit (range 13) 6686 | -5/Upper Caves | Found Alien Artifact 6686 | -5/Upper Caves | Identified Dimensional Node Initializer 6686 | -5/Upper Caves | Initialized slip node 7984 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8045 | -5/Upper Caves | Destroyed 7 combat bots 8234 | -5/Upper Caves | Entered another Upper Caves area 8234 | -5/Upper Caves | Accompanied by 1 ally 8287 | -5/Upper Caves | Build established: Gunner 8494 | -5/Upper Caves | Discovered new exit (range 12) 8608 | -5/Upper Caves | Learned location of Warlord (-5) 8806 | -5/Upper Caves | Core integrity fell below 50% 8835 | -5/Upper Caves | Crushed by falling debris 8835 | -5/Upper Caves | System corruption reached 10% 8845 | -5/Upper Caves | Crushed by falling debris 8876 | -5/Upper Caves | Lost 7 parts (1p2n3u1w) 9150 | -5/Upper Caves | Build established: Scavenger-Tank 9498 | -5/Upper Caves | Spotted B-75 Beast 9901 | -5/Upper Caves | Destroyed B-75 Beast 10048 | -5/Upper Caves | Build established: Mutant 10413 | -5/Upper Caves | Discovered new exit (range 5) 10730 | -5/Upper Caves | Build established: Hauler-Mutant 10790 | -5/Upper Caves | Entered Warlord 10886 | -5/Warlord | System corruption cleaned by Quarantine Array 11083 | -5/Warlord | Learned Research trap positions 11085 | -5/Warlord | Learned 4 Research zone layouts 11088 | -5/Warlord | Learned Factory fabricator intel 11088 | -5/Warlord | Learned Factory recycling unit intel 11088 | -5/Warlord | Learned Factory garrison access intel 11088 | -5/Warlord | Learned Armory fabricator intel 11160 | -5/Warlord | Met Warlord 11185 | -5/Warlord | Warlord's base attacked by MAIN.C 11348 | -5/Warlord | P-70 Sage assimilated allied 1H-X0W(Y) 11535 | -5/Warlord | Warlord forces counterattacked 11668 | -5/Warlord | Found Prototype Ballistic Cannon 11764 | -5/Warlord | Identified Hvy. Autocannon 11780 | -5/Warlord | Spotted Executioner 11787 | -5/Warlord | Core integrity fell below 20% 11798 | -5/Warlord | Destroyed Executioner 11814 | -5/Warlord | Lost 3 parts (3w) 11825 | -5/Warlord | Destroyed 7 combat bots 11827 | -5/Warlord | Spotted Executioner 11845 | -5/Warlord | Spotted Striker 11862 | -5/Warlord | Released all parts (6) 11862 | -5/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 11855_ Slug penetrates B-60 Warrior. 11855_ Slug penetrates G-50 Soldier. 11855_ B-60 Warrior destroyed. 11855_ Railgun destroyed. 11856_ Hrd. Heavy Armor Plating destroyed. 11857_ Hvy. Autocannon destroyed. 11859_ Striker suffers critical hit. 11859_ Destroyed Adv. Reaction Control System. 11859_ Spk. Medium Treads severed. 11860_ Cesium-ion Thruster fries itself beyond repair. 11862_ Propulsion Shielding fries itself beyond repair. 11862_ Enh. Gauss Cannon destroyed. 11862_ Released Arm. Medium Treads. 11862_ Released Hcp. Storage Unit. 11862_ Released Imp. Cryofiber Web. 11862_ Released Adv. Cooling System. 11862_ Released Particle Reactor. 11862_ Released Mak. Armor Plating. 11862_ Acquired 15 matter. 11862_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? #???????????????????????????????????? | | ???????????? #???????????????????????????????????? | | ?????####### #?????????????????????????????#?????? | | ?????# # #???????????????????????????### ????? | | ?????# # #???????????????????????? ?? ????? | | ?###?# ?# #????????????????????????? ### ????? | | ## ####+#### #?????????????????????????? ????? | | #??????????????????????????# #???? | | #??????""??????????????????# ???? | | #?????#""#??????????????????# ##?? | | ## #?????#""#?###???????????????# #?? | | ?# #### #######""###;#??????###???????# ##? | | ?# # # "" #######;;###??????# ## | | # # [ % # "" "% ! ""#???????# # | | " # ! %#! 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"#### #?### | | + # # ""!/!"#########"""#??# #### # | | # #### #######""!####????????####??# #?# | | ?# #?????#""##????????????????? ### | | ## #?????#""#?????????????????? ### | | # #?????#""#????????????????? ##?# | | " #?????#""?????????????????? ???## | | # "" #??????""????????????????? ????## | | # "" #????????????????????????? #?????# | | ### """ #????????????????????????? ??????## | | #?# """ #????????????????????????? ??????## | | #?# "" ##???????????????????????? ??????## | | #?# "" #???????????????????????????????# | | #?# #???????????????????????????????# | | #?# #???????????????????????????????# | | #?# #???????????????????????????????# | | #?# #???????????????????????????????## | | ### ########??????????????????????????????? | | ### #?????????????????????????????????????# | | ??## #?????????????????????????????????????##### | | ##?# ######????????????????????????????????????? | | ?# # #????????????????????????????????????? | | # # #????????????????????????????????????? | | #^ ^+ #????????????????????????????????????? | | / ^######????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 23 Energy Capacity 340 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 8 Power Amplification 20 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 800 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Plasma Cannon | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionNeutrinoMediator Manual? 0 Play Time 01:40:13 Cumulative 51.3 hours Start 2020.03.08 @ 14:16:10 End 2020.03.08 @ 18:04:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 29 Gallery% 48 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d6909363-c5f7-4410-b480-5b96437ca3d8