Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 16:09:18 Player: +Jones Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (11) 2200 Robots Destroyed (240) 1200 Value Destroyed (9057) 9057 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2432) 2432 TOTAL SCORE: 16469 Bonus ------- High Alert Combat Kills 1548 Follower Combat Kills 184 Entered Garrisons 400 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 2/300 Energy 92/100 System Corruption 4% Temperature Cool (28) Movement Treading (238) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Advanced Treads Medium Treads > --- UTILITY (3) ------ Huge Storage Unit Heavy Armor Plating > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (25) --- Medium Treads Medium Treads Medium Treads Armored Huge Wheel Armored Huge Wheel High-capacity Storage Unit Compact Matter Pod (0) Machine Analyzer Improved Terrain Scanner Improved Core Shielding Hardened Light Armor Plating Hacking Suite Hacking Suite Latent Energy Streamer Plasma Cannon High-powered Shotgun Gauss Rifle Gauss Rifle Flak Gun Missile Launcher Plasma Cutter Heavy Mace Blade Saw Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Deuterium Engine Armored Treads Advanced Treads Medium Treads Medium Treads Armored Huge Wheel Armored Huge Wheel High-capacity Storage Unit Machine Analyzer Improved Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Hacking Suite Latent Energy Streamer Plasma Cannon Gauss Rifle Flak Gun Mini Grenade Launcher Plasma Cutter Heavy Mace Blade Saw [Rating: 46] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 1 | . . . . . . . 1 . . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 94 | 7 10 2 18 1 3 6 19 10 11 3 4 Power 6 | 1 1 . 1 . . 1 . . 1 1 . Engine 6 | 1 1 . 1 . . 1 . . 1 1 . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 30 | 2 2 . 8 . 1 3 7 3 . 1 3 Treads 27 | 2 2 . 8 . 1 3 7 1 . . 3 Leg . | . . . . . . . . . . . . Wheel 3 | . . . . . . . . 2 . 1 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 23 | 2 2 . 5 1 1 1 5 3 1 1 1 Device 4 | 1 . . . . . . 3 . . . . Storage 6 | 1 2 . 2 . 1 . . . . . . Processor . | . . . . . . . . . . . . Hackware 3 | . . . 1 . . . . 2 . . . Protection 10 | . . . 2 1 . 1 2 1 1 1 1 Artifact . | . . . . . . . . . . . . Weapon 35 | 2 5 2 4 . 1 1 7 4 9 . . Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 1 1 . . . Ballistic Gun 20 | 1 2 . 2 . . . 6 2 7 . . Ballistic Cannon 4 | . 2 1 . . . 1 . . . . . Launcher 4 | . . . 2 . 1 . . . 1 . . Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon 2 | . 1 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . 1 . . Parts Lost 11 | . . . . . . 4 . . 1 1 5 Power 1 | . . . . . . . . . . . 1 Propulsion 5 | . . . . . . 4 . . . . 1 Utility 3 | . . . . . . . . . 1 1 1 Weapon 2 | . . . . . . . . . . . 2 Highest Loss Streak 3 | . . . . . . 3 . . 1 1 3 To Critical Strikes . | . . . . . . . . . . . . Average Backups 18 | . 8 14 19 20 22 19 19 18 22 22 22 Power . | . . . . . . . . . . . . Propulsion 4 | . 1 5 3 3 3 2 2 3 7 8 6 Utility 6 | . 1 4 6 8 8 8 9 8 6 5 6 Weapon 6 | . 4 4 7 8 10 7 6 6 7 8 7 Tool/Special . | . . . . . . . . . . . . Unused Backups 29 | . 3 2 5 . . . 3 1 2 . 13 Power 1 | . . . . . . . . . 1 . . Propulsion 9 | . 1 1 . . . . 1 1 . . 5 Utility 11 | . . . 2 . . . 2 . 1 . 6 Weapon 8 | . 2 1 3 . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 99 100 77 99 91 90 80 80 74 Engine 10 | . 14 14 11 11 11 11 8 9 9 9 8 Treads 27 | . 27 28 43 44 44 43 36 25 . . 11 Wheel 4 | . . . . . . . . 5 17 18 11 Device 5 | . 14 14 9 11 . . 1 . 5 . . Storage 10 | . 14 14 11 11 21 11 9 9 9 9 9 Protection 7 | . . . 1 . . 10 8 8 11 17 13 Ballistic Gun 12 | . 3 . 1 . . . 23 23 20 22 14 Ballistic Cannon 8 | . 22 27 19 21 . 21 . . . . . Impact Weapon 2 | . 1 . . . . . 3 1 5 2 . Peak Build Rating 46 | 7 11 12 17 17 16 18 31 41 46 45 43 Average Rating 25 | 4 9 10 15 16 12 17 26 31 43 43 37 On Entrance 20 | . 7 11 11 16 16 13 17 27 41 44 43 Avg Prop Armor Cover (%) 16 | . . . . . . . . 13 . . 17 Naked Turns . | . . . . . . . . . . . . Heaviest Build 127 | 13 34 34 58 56 127 103 75 77 110 110 112 Greatest Support 80 | 40 40 40 80 80 80 80 80 80 56 56 70 Greatest Overweight (x) 3 | . . . . . 1 1 . 2 3 1 3 Average Overweight (x) . | . . . . . 1 . . . 1 1 1 Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 20 20 25 25 25 Average Capacity 20 | 7 10 15 19 20 24 23 20 20 24 25 25 Most Carried 25 | 1 15 15 20 20 24 23 20 20 25 25 25 Average Carried 19 | . 8 14 19 20 22 19 19 19 24 24 24 Final Capacity 25 | 8 15 15 20 20 25 20 20 20 25 25 25 Final Carried 25 | 1 15 15 20 20 24 17 20 20 25 25 25 Class Distribution -------------------- 40% | Mutant 20% | Scavenger-Mutant 15% | Scavenger-Skirmisher 9% | Tank 7% | Assassin 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Assassin | -8/Materials Tank | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Matter Collected 6689 | 278 490 42 989 96 144 246 1580 941 950 822 111 Remotely . | . . . . . . . . . . . . Salvage Created 6841 | 130 404 20 1105 53 . 123 1646 824 1159 911 466 Parts 388 | 11 45 2 70 14 . 12 83 44 37 43 27 Haulers Intercepted 13 | . 1 . 4 . . . 5 . 2 . 1 Recyclers Shooed 7 | . 1 . 3 . . . 1 . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Combat Hostiles Destroyed 174 | . 13 2 28 8 . 10 28 23 21 29 12 Melee 3 | . . . . . . . 2 . 1 . . Guns 53 | . 2 . 4 . . . 10 16 12 8 1 Cannons 38 | . 11 2 21 2 . 2 . . . . . AOE 73 | . . . 3 6 . 8 15 7 4 20 10 Classes Destroyed 16 | 2 6 . 2 . . 1 2 2 . 1 . Worker 9 | . . . . . . . 7 . 1 . 1 Builder 8 | . 3 . . . . 1 1 . 1 . 2 Tunneler 6 | 2 . . . . . . 2 . 2 . . Hauler 13 | . 1 . 4 . . . 5 . 2 . 1 Recycler 10 | 1 . . 3 . . . 4 . 1 . 1 Mechanic 4 | . . . 1 . . . . . 1 . 2 Operator 5 | . 2 . . . . . 2 . . . 1 Watcher 11 | . 2 . 3 . . . 3 . 3 . . Swarmer 57 | . 6 2 10 8 . 4 8 8 4 7 . Grunt 75 | . 7 . 10 . . 5 13 8 10 13 9 Brawler 5 | . . . . . . 1 . . 1 3 . Duelist 7 | . . . . . . . . 2 3 2 . Sentry 21 | . . . 8 . . . 5 2 3 1 2 Specialist 1 | . . . . . . . . 1 . . . Hunter 5 | . . . . . . . 2 2 . . 1 Programmer 3 | . . . . . . . . . . 3 . Best Kill Streak 8 | 2 4 2 4 4 . 4 7 8 6 8 8 Combat Bots Only 8 | . 3 2 4 4 . 4 6 8 4 8 6 Max Kills in Single Turn 4 | 1 1 1 2 3 . 3 4 3 3 3 4 Gunslinging 1 | . . . . . . . . 1 . . . Exploded 3 | . . . 2 3 . 3 3 3 2 3 2 Melee 1 | . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Hostile Shots Fired 560 | . 44 6 70 20 . 32 111 84 68 73 52 Missed 139 | . 11 2 20 4 . 7 30 23 12 19 11 Hits 421 | . 33 4 50 16 . 25 81 61 56 54 41 Melee 10 | . . . . . . . . 1 6 3 . Projectile 411 | . 33 4 50 16 . 25 81 60 50 51 41 Critical Strikes 19 | . . . 3 1 . . 6 4 1 2 2 Damage Taken 6432 | . 368 37 600 132 . 749 1138 773 951 935 749 Core 747 | . 72 8 31 8 . 78 130 39 197 93 91 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 824 | . 86 . 59 . . . 326 . 353 . . Core Remaining (%) 79 | 100 . 68 . . . 70 . . . . . Volleys Fired 497 | 8 57 2 80 8 . 24 67 103 46 63 39 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 3 Hottest 86 | 60 66 66 66 66 . 66 76 80 84 86 81 Shots Fired 912 | 11 114 4 157 13 . 38 168 169 98 95 45 Gun 541 | 11 26 . 39 . . . 154 152 79 68 12 Cannon 277 | . 88 4 115 9 . 27 . 11 12 . 11 Launcher 93 | . . . 3 4 . 11 14 6 6 27 22 Special 1 | . . . . . . . . . 1 . . Kinetic 769 | 8 102 4 154 9 . 27 154 152 79 68 12 Thermal 50 | 3 12 . . . . . . 11 13 . 11 Explosive 93 | . . . 3 4 . 11 14 6 6 27 22 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 33 | 3 18 4 16 2 . 6 33 11 11 6 12 Robot Miss Streak 9 | 4 4 . 3 2 . 2 3 9 9 4 4 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 8 | . 1 . . . . . 1 3 3 . . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 1 . . Shots Hit Robots 582 | 6 52 2 99 4 . 22 132 97 82 68 18 Core Hits 400 | 5 26 2 44 8 . 21 68 66 38 76 46 Critical Kills 1 | . . . . . . . 1 . . . . Critical Parts Destroyed 14 | . . . . . . . 4 3 5 1 1 Critical Strikes 24 | . 1 1 4 . . . 5 4 5 3 1 Destroy 5 | . . . . . . . 1 3 1 . . Blast 6 | . 1 1 4 . . . . . . . . Smash 10 | . . . . . . . 4 . 4 1 1 Sever 3 | . . . . . . . . 1 . 2 . Melee Attacks 143 | . 2 1 1 . . . 31 30 29 48 1 Impact 107 | . 2 1 1 . . . 31 13 29 29 1 Slashing 36 | . . . . . . . . 17 . 19 . Piercing . | . . . . . . . . . . . . Sneak Attacks 20 | . 1 . . . . . 13 . 6 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 20666 | 64 1012 52 2322 463 . 1188 4392 2283 3013 3493 2384 Guns 5498 | 64 155 . 466 . . . 1592 1369 959 741 152 Cannons 2806 | . 751 52 1490 88 . 328 . . 97 . . Explosions 8241 | . . . 366 375 . 860 1351 506 614 1994 2175 Melee 4101 | . 106 . . . . . 1449 408 1329 758 51 Ramming 20 | . . . . . . . . . 14 . 6 Kinetic 8098 | 42 819 52 1956 88 . 328 1592 1369 959 741 152 Thermal 206 | 22 87 . . . . . . . 97 . . Explosive 8241 | . . . 366 375 . 860 1351 506 614 1994 2175 Electromagnetic . | . . . . . . . . . . . . Impact 3239 | . 106 . . . . . 1449 . 1329 304 51 Slashing 862 | . . . . . . . . 408 . 454 . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . 1 1 1 7 . . . 4 4 Average Corruption 1 | . . . 1 1 1 1 . . . 1 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 51 | . . . 21 4 6 6 . . . 5 9 Message Errors 13 | . . . 4 . 4 2 . . . 2 1 Matter Fused 7 | . . . 4 . . 1 . . . 1 1 Heat Flow Errors 10 | . . . 2 2 . 1 . . . 2 3 Energy Discharges 3 | . . . 3 . . . . . . . . Parts Rejected 2 | . . . 1 . . . . . . . 1 Data Loss (minor) 5 | . . . . . 2 1 . . . . 2 Data Loss (major) 2 | . . . 1 1 . . . . . . . Misfires 4 | . . . 2 1 . . . . . . 1 Alerts 3 | . . . 2 . . 1 . . . . . Weapon Failures 2 | . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1524 | . . . 40 . . 51 569 . 639 116 109 Projectiles 14 | . . . . . . . . . 14 . . Explosions 253 | . . . 40 . . 51 85 . . 19 58 Melee 1257 | . . . . . . . 484 . 625 97 51 Knockbacks 29 | . 5 . 6 1 . 5 6 . 6 . . Impact 13 | . 1 . . . . . 6 . 6 . . Kinetic 15 | . 4 . 6 1 . 4 . . . . . Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 340 | . . . . . . 36 . . 25 111 168 Shots 14 | . . . . . . 1 . . 1 4 8 Rammed 3 | . . . . . . . . . 1 . 2 Targets Rammed 3 | . . . . . . . . . 1 . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 314 | 40 157 12 213 179 . 276 184 314 300 228 189 Average Temperature 61 | 19 33 7 37 86 . 92 55 78 78 59 71 Received Heat Transfer 2220 | . 129 . 246 . . 198 576 234 351 198 288 Effects 2 | . . . . . . . . 1 1 . . Energy Bleed 1 | . . . . . . . . . 1 . . Interference 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 18 | . . . . . . . 9 . 7 1 1 Combat Hostiles 7 | . . . . . . . 1 . 4 1 1 Parts Fried 32 | . . . . . . . 15 . 13 1 3 Impact Corruptions 45 | . . . . . . . 18 . 20 6 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 450 | 50 200 . . . . . . . 200 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Maximum Alert Level 5 | . . . 2 1 . . 2 4 3 5 3 Low Security (%) 46 | 100 100 100 50 19 . 100 69 . . . . Level 1 12 | . . . 48 80 . . 7 3 . . . Level 2 13 | . . . 1 . . . 23 24 39 7 . Level 3 18 | . . . . . . . . 43 60 26 100 Level 4 7 | . . . . . . . . 27 . 51 . Level 5 1 | . . . . . . . . . . 13 . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1841 | 10 124 81 417 289 . 107 537 1524 846 1841 1064 Initial 897 | . . 9 . 161 . . 22 345 742 523 897 Average 409 | 2 32 13 174 223 . 30 193 878 718 1220 935 Influence Increases 6899 | 15 411 82 1085 198 . 324 1065 1179 693 1368 479 Destroy 0b10 Robot/C 3640 | . 260 60 660 160 . 200 560 460 420 620 240 Destroy 0b10 Robot/NC 360 | 15 40 . 60 . . 5 120 15 55 10 40 Destroy Leader 680 | . 66 10 176 20 . 30 156 30 100 40 52 Allied During Kill 67 | . . 11 27 . . . . . . 29 . Successful Hack 173 | . 23 . 33 . . . 33 10 34 28 12 Disable Machine 255 | . 15 . 75 . . 15 60 15 15 45 15 Anti-Garrison Action 900 | . . . . . . . . 500 . 400 . Destroy Structure 674 | . 7 1 24 18 . 74 61 149 39 196 105 Lose Combat Pursuer 150 | . . . 30 . . . 75 . 30 . 15 Influence Decreases 5835 | 15 385 107 671 394 219 265 592 187 1412 332 1256 Entered New Map 2723 | . . 17 1 254 219 . 37 187 782 282 944 Time Decay 2892 | 15 385 90 610 140 . 225 555 . 610 . 262 Lost Part 110 | . . . . . . 40 . . 10 10 50 Lost Ally 110 | . . . 60 . . . . . 10 40 . Squads Dispatched 13 | . 2 . 1 1 . . 5 . 2 . 2 Investigation 3 | . . . . . . . 3 . . . . Extermination . | . . . . . . . . . . . . Reinforcement 7 | . 2 . 1 1 . . 2 . . . 1 Assault 3 | . . . . . . . . . 2 . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Distress Signals 14 | . . . 1 . . . 5 . 4 . 4 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 232 | . 20 3 45 8 . 9 48 21 34 26 18 Peak Tracking Total 9 | . 3 3 4 4 . 3 6 7 4 4 9 Tactical Retreats 7 | . . . 1 . . . 3 . 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Traps Triggered 7 | . . . 1 . . . 2 1 . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Machines Disabled 31 | . 1 . 5 . . 1 4 10 1 8 1 Max in Single Turn 2 | . 1 . 1 . . 1 1 2 1 1 1 Garrison Relay 11 | . . . . . . . . 6 . 5 . Phase Generator 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Machines Accessed 46 | . 9 1 8 . 2 . 12 1 8 3 2 Terminals 30 | . 6 . 6 . . . 7 1 6 3 1 Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . 1 . 1 . . . 2 . 1 . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . Scanalyzers 2 | . . . . . . . 1 . . . 1 Garrison Access 2 | . . . . . . . 1 . 1 . . Total Hacks 147 | . 27 1 32 . 2 . 39 3 33 6 4 Successful 86 | . 13 1 21 . 2 . 23 1 22 2 1 Failed 59 | . 13 . 10 . . . 16 2 11 4 3 Catastrophic 8 | . . . 1 . . . 2 . 2 2 1 Database Lockouts 2 | . 1 . 1 . . . . . . . . Manual 92 | . 20 . 25 . 1 . 23 . 21 . 2 Terminals 99 | . 19 . 24 . . . 22 3 23 6 2 Fabricators . | . . . . . . . . . . . . Repair Stations 25 | . 3 . 4 . . . 9 . 9 . . Recycling Units 13 | . 5 . 4 . . . 4 . . . . Scanalyzers 5 | . . . . . . . 3 . . . 2 Garrison Access 2 | . . . . . . . 1 . 1 . . Terminal Hacks 17 | . 3 1 2 . 2 . 2 1 4 2 . Record 1 | . . . . . 1 . . . . . . Robot Analysis 3 | . 2 . . . . . . . 1 . . Prototype ID Bank 2 | . . . 1 . . . 1 . . . . Open Door 1 | . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . Terminal Index 3 | . . . . . . . 1 . 2 . . Alert Level 1 | . . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Transport Status 1 | . . . . . . . . . 1 . . Garrison Registry 1 | . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 21 | . 2 . 4 . . . 7 . 8 . . Scan Component 11 | . 1 . 2 . . . 4 . 4 . . Repair 10 | . 1 . 2 . . . 3 . 4 . . Recycling Unit Hacks 4 | . 1 . 1 . . . 2 . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . Retrieve Components 3 | . 1 . 1 . . . 1 . . . . Scanalyzer 3 | . . . . . . . 2 . . . 1 Retrieve Study 3 | . . . . . . . 2 . . . 1 Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . Unlock Access 2 | . . . . . . . 1 . 1 . . Unauthorized Hacks 39 | . 7 . 14 . . . 9 . 9 . . Terminals 35 | . 5 . 13 . . . 8 . 9 . . Assimilate 6 | . . . 3 . . . . . 3 . . Botnet 10 | . 2 . 4 . . . 3 . 1 . . Operators 1 | . . . 1 . . . . . . . . Skim 18 | . 3 . 5 . . . 5 . 5 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . Reject 4 | . 2 . 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . Hacking Detections 40 | . 9 . 7 . . . 11 1 7 3 2 Full Trace Events 4 | . . . . . . . 2 1 . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 2 . . . 1 Parts Repaired 10 | . 1 . 2 . . . 3 . 4 . . Time 368 | . 26 . 58 . . . 108 . 176 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 28 | . 10 . 9 . . . 9 . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 43 | . . . . . . . . 23 . 20 . Machine Destruction 43 | . . . . . . . . 23 . 20 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Total Allies 8 | . . 4 1 . . . . . 1 2 . Largest Group 4 | . . 4 4 1 1 1 . . 1 2 . Highest-Rated Group 71 | . . 71 71 10 10 10 . . 10 45 . Highest-Rated Ally 31 | . . 31 31 10 10 10 . . 10 25 . Initial Warlord ECA Mod 20 | . . . . . . . . . 11 11 20 Total Orders 2 | . . . . . . . . . 2 . . STAY 1 | . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . 1 . . Ally Attacks 28 | . . 2 21 . . . . . . 5 . Total Damage 452 | . . 14 249 . . . . . . 189 . Kills 9 | . . 1 6 . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Active Infowar (turns) 6684 | 18 1583 608 2209 291 2 . 655 . 1316 2 . Terrain 1973 | . . . . . . . 655 . 1316 2 . Seismic 4711 | 18 1583 608 2209 291 2 . . . . . . Robot Analysis Total 3 | . 2 . . . . . . . 1 . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Turns Passed 14830 | 88 1583 608 2552 296 554 877 3157 1321 1983 1241 570 Spaces Moved 6965 | 40 809 276 1233 159 228 375 1368 575 933 707 262 Core 5 | 5 . . . . . . . . . . . Treads 4919 | 35 809 276 1233 159 228 375 1368 382 . . 54 Legs . | . . . . . . . . . . . . Wheels 2041 | . . . . . . . . 193 933 707 208 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 160 160 115 115 115 105 Average Speed 152 | 146 160 160 160 160 240 206 160 145 115 115 142 Slowest Speed 240 | 160 160 160 160 160 240 240 160 160 145 115 238 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . 1 . . . . . Exploration Rate (%) 65 | 5 97 68 90 60 59 79 76 73 62 89 28 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 10 | . . . 1 2 1 . 2 . 4 . . Known Exits Taken 4 | . . . 1 . . 1 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . Scrap Searched 5 | . . 3 . 1 . 1 . . . . . Spaces Dug 37 | . 4 1 5 . . . 7 10 6 1 3 Terrain Destroyed 621 | . 5 1 18 23 . 84 74 98 63 119 136 Melee 19 | . 1 1 1 . . . 7 4 4 1 . Projectile 35 | . 4 . 2 . . 1 . 6 9 2 11 AOE 566 | . . . 15 23 . 83 67 87 50 116 125 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Total 10064 | 57 986 437 1654 186 236 436 2148 854 1703 953 414 Wait 1945 | 2 74 151 253 14 . 6 566 95 631 63 90 Move 6955 | 39 808 275 1232 158 227 374 1367 574 933 706 262 Hop . | . . . . . . . . . . . . Pick Up 89 | 1 19 2 23 . 2 3 19 3 12 1 4 Fast Attach 46 | 7 5 1 4 . . 1 7 6 11 2 2 Attach 32 | . . . 5 . 1 9 7 3 2 1 4 Detach 11 | . . . . . 3 1 3 1 1 . 2 Swap 186 | . 7 2 32 6 3 12 50 18 24 27 5 Drop 109 | . 14 3 24 . . 6 31 13 13 2 3 Fire 497 | 8 57 2 80 8 . 24 67 103 46 63 39 Melee 143 | . 2 1 1 . . . 31 30 29 48 1 Ram 1 | . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . 2 Escape Stasis 32 | . . . . . . . . 8 . 24 . Rewire 16 | . . . . . . . . . . 16 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 416 | -10/Materials | Repaired Lgt. Treads 425 | -10/Materials | Discovered new exit (range 3) 689 | -10/Materials | Derelicts attacked the area 996 | -10/Materials | Discovered new exit (range 4) 1238 | -10/Materials | Discovered new exit (range 6) 1377 | -10/Materials | Central database locked down 1672 | -10/Materials | Entered Mines 1715 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1953 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1977 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2178 | -10/Mines | Received a Mining Laser from a helpful Derelict 2259 | -10/Mines | Discovered new exit (range 13) 2280 | -10/Mines | Entered Materials 2280 | -9/Materials | Accompanied by 4 allies 2280 | -9/Materials | Evolved 2 slots: Propulsion x2 2541 | -9/Materials | Discovered new exit (range 9) 2735 | -9/Materials | Lost 3 allies 3603 | -9/Materials | Discovered new exit (range 15) 3787 | -9/Materials | Repaired Imp. Light Cannon 3814 | -9/Materials | Repaired Seismic Detector 3985 | -9/Materials | Discovered new exit (range 12) 4093 | -9/Materials | Central database locked down 4117 | -9/Materials | Build established: Scavenger-Mutant 4168 | -9/Materials | Learned 2 Storage zone layouts 4232 | -9/Materials | Learned location of 1 exit from Recycling 4287 | -9/Materials | Identified exit to Materials 4334 | -9/Materials | Learned Storage stockpile data 4373 | -9/Materials | Identified exit to Mines 4402 | -9/Materials | Learned 2 Storage zone layouts 4452 | -9/Materials | Learned location of Mines (-9) 4542 | -9/Materials | Learned location of 3 exits from Materials 4602 | -9/Materials | Learned 4 Recycling zone layouts 4832 | -9/Materials | Entered Mines 4832 | -9/Mines | Accompanied by 1 ally 4860 | -9/Mines | Learned Materials stockpile data 4968 | -9/Mines | Discovered exit to Materials (range 3) 5037 | -9/Mines | Learned location of Recycling (-7) 5054 | -9/Mines | Learned location of Storage (-7) 5110 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5112 | -9/Mines | Discovered new exit (range 5) 5128 | -9/Mines | Entered Exiles 5128 | -9/Exiles | Accompanied by 1 ally 5191 | -9/Exiles | Met 8R-AWN 5234 | -9/Exiles | Met EX-HEX 5299 | -9/Exiles | Met EX-BIN 5327 | -9/Exiles | Aligned with FarCom system 5330 | -9/Exiles | Given EX-Vault access code 5387 | -9/Exiles | Opened EX-Vault 5402 | -9/Exiles | Found Latent Energy Streamer 5422 | -9/Exiles | Build established: Mutant 5448 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5518 | -9/Exiles | Met EX-DEC 5528 | -9/Exiles | Learned location of Zion (-7) 5661 | -9/Exiles | Discovered new exit (range 10) 5682 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 5682 | -9/Exiles | Entered Mines 5682 | -8/Mines | Accompanied by 1 ally 6510 | -8/Mines | Crushed by falling debris 6541 | -8/Mines | Lost 3 parts (3n) 6546 | -8/Mines | Discovered exit to Materials (range 6) 6559 | -8/Mines | Entered Materials 6559 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6560 | -8/Materials | Identified exit to Factory 6863 | -8/Materials | Build established: Skirmisher 7516 | -8/Materials | Repaired Rnf. Ion Engine 8764 | -8/Materials | Repaired Hvy. Armor Plating 9156 | -8/Materials | Repaired Hvy. Armor Plating 9446 | -8/Materials | Learned Factory scanalyzer intel 9535 | -8/Materials | Identified exit to Garrison 9552 | -8/Materials | Learned location of Lower Caves (-6) 9582 | -8/Materials | Build established: Scavenger-Skirmisher 9632 | -8/Materials | Learned Factory interactive machine intel 9691 | -8/Materials | Learned 4 Factory zone layouts 9716 | -8/Materials | Entered Garrison 9914 | -8/Garrison | Triggered checkpoint 10008 | -8/Garrison | Triggered checkpoint 10026 | -8/Garrison | Triggered checkpoint 10069 | -8/Garrison | Destroyed 8 combat bots 10251 | -8/Garrison | Discovered new exit (range 12) 10260 | -8/Garrison | Discovered new exit (range 71) 10260 | -8/Garrison | Discovered new exit (range 13) 10260 | -8/Garrison | Discovered new exit (range 59) 10366 | -8/Garrison | Triggered checkpoint 10372 | -8/Garrison | Garrison Relay disabled 10554 | -8/Garrison | Triggered checkpoint 10592 | -8/Garrison | Garrison Relay disabled 10788 | -8/Garrison | Triggered checkpoint 10871 | -8/Garrison | Phase Generator disabled 10949 | -8/Garrison | Garrison Relay disabled 11021 | -8/Garrison | Triggered checkpoint 11037 | -8/Garrison | Entered Materials 11662 | -8/Materials | Discovered exit to Factory (range 9) 11725 | -8/Materials | Repaired Arm. Huge Wheel 11737 | -8/Materials | Build established: Assassin 11770 | -8/Materials | Repaired Arm. Huge Wheel 11817 | -8/Materials | Repaired Arm. Huge Wheel 11837 | -8/Materials | First assault squad dispatched 11862 | -8/Materials | Repaired Arm. Huge Wheel 11935 | -8/Materials | Core integrity fell below 50% 12564 | -8/Materials | Learned Storage emergency access door positions 12699 | -8/Materials | Learned Factory security intel 12849 | -8/Materials | Learned location of 1 exit from Recycling 12911 | -8/Materials | Learned location of Extension (-4) 13020 | -8/Materials | Identified exit to Garrison 13020 | -8/Materials | Entered Garrison 13115 | -8/Garrison | Triggered checkpoint 13416 | -8/Garrison | Triggered checkpoint 13430 | -8/Garrison | Triggered checkpoint 13446 | -8/Garrison | Triggered checkpoint 13454 | -8/Garrison | Triggered checkpoint 13483 | -8/Garrison | Destroyed 8 combat bots 13536 | -8/Garrison | Triggered checkpoint 13571 | -8/Garrison | Garrison Relay disabled 13590 | -8/Garrison | Discovered new exit (range 11) 13599 | -8/Garrison | Garrison Relay disabled 13746 | -8/Garrison | Triggered checkpoint 13862 | -8/Garrison | Discovered new exit (range 10) 14025 | -8/Garrison | Discovered new exit (range 14) 14067 | -8/Garrison | Triggered checkpoint 14119 | -8/Garrison | Garrison Relay disabled 14191 | -8/Garrison | Core integrity fell below 20% 14261 | -8/Garrison | Entered Materials 14595 | -8/Materials | Lost 3 parts (1n1u1w) 14661 | -8/Materials | First assault squad dispatched 14831 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 14811_ R-06 Scavenger collects Corrupted Lgt. Treads. 14812_ Acquired 47 matter. 14815_ R-06 Scavenger collects Corrupted Hvy. Assault Rifle. 14822_ C-45 Heavy ARC bursts open, deploying its payload. 14822_ G-50 Soldier unfolds itself. 14822_ G-47 Trooper unfolds itself. 14822_ M-28 Smith unfolds itself. 14823_ G-47 Trooper destroyed. 14823_ Imp. Ion Engine destroyed. 14823_ Destroyed Imp. Ion Engine. 14823_ G-47 Trooper destroyed. 14825_ M-28 Smith destroyed. 14827_ R-06 Scavenger destroyed. 14829_ The unstable cave ceiling collapses. 14829_ Destroyed Imp. Heat Sink. 14829_ G-47 Trooper destroyed. 14829_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??????????????????## ???????? | | ????????????????### ???????? | | ????????????????? ! ???????? | | ????????????????? ??????? | | ? ?????????????? ??????? | | #?????????????? ??????? | | #??????????????# ####### | | #??????????????# [ ! # | | #??????????????# *%= # | | #??????????????# ! %[ | | # #??????????????# % | | # #??????????????# g!% # | | # #??????????????# % # | | # #??????????????# = @ | | # #????? #???????# # # | | # #???? #???????# ## #?? | | # #### +???????# ## ##?? | | #???????# ## #??? | | #???????#Y ## #??? | | #+#????## ## #??? | | ##+#######?# ###### !# #??? | | #???# T" # #??? | | ##### " # #??? | | + # #??? | | ########+### # #??? | | #????? ## #??? | | #??? """ ## #??? | | #?= """"" ## #??? | | ## """"" ## #??? | | ######### """"" ## #??? | | ????????????""" !## #??? | | ????????????? ## #??? | | ??????????????#######+#######? | | ???????????????# = #? | | ???????????????# """ """ #? | | ???????????????# """ """ #? | | ???????????????# """ """ #? | | ???????????????#/ #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 38% | -10/Materials Imp. Light Cannon | 66% | -9/Materials Seismic Detector | 30% | -9/Materials Rnf. Ion Engine | 67% | -8/Materials Hvy. Armor Plating | 67% | -8/Materials Hvy. Armor Plating | 39% | -8/Materials Arm. Huge Wheel | 63% | -8/Materials Arm. Huge Wheel | 62% | -8/Materials Arm. Huge Wheel | 64% | -8/Materials Arm. Huge Wheel | 68% | -8/Materials Studied --------- Mni. Grenade Launcher | -8/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Arm. Huge Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherTerrabombOptics Manual? 0 Play Time 01:36:46 Cumulative 356.3 hours Start 2026.01.25 @ 14:34:38 End 2026.01.25 @ 16:09:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 288 Rogue 288 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 70 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 913acb6e-b1f3-4b9e-835f-aeaaeb629061