Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.13 @ 18:44:50 Player: ILikeMonsters1890 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1645) 1645 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4615 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 280/280 System Corruption 13% Temperature Cool (41) Movement Hovering (180) Ox2 Location -7/Factory Parts ------- > --- POWER (3) -------- Cooled Ion Engine > --- PROPULSION (4) --- Gravmag System > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- Welding Torch > --- INVENTORY (10) --- Ion Engine Aluminum Leg Carbon-fiber Leg Improved Heat Sink Improved Terrain Scanner Improved Shield Generator Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Improved Hover Unit Gravmag System Gravmag System Antigrav System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Lightning Gun High-powered Shock Rifle Flak Gun > --- INVENTORY -------- Ion Engine Aluminum Leg Carbon-fiber Leg Xenon Bombardment Thruster Improved Heat Sink Improved Terrain Scanner Improved Shield Generator Shock Rifle [Rating: 52] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Advanced Visual Processing Unit Weapon Advanced Assault Cannon Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 2 | . . . 1 . 1 . Propulsion 2 | . . . 1 . . 1 Utility 1 | . . . . . 1 . Weapon 1 | . . . . . . 1 Parts Attached 94 | 9 3 . 10 3 5 64 Power 19 | 1 . . 3 . 2 13 Engine 13 | 1 . . 3 . 1 8 Core 6 | . . . . . 1 5 Reactor . | . . . . . . . Propulsion 33 | 4 . . 2 . 1 26 Treads 1 | . . . . . 1 . Leg 7 | 2 . . . . . 5 Wheel 7 | 2 . . 2 . . 3 Hover 17 | . . . . . . 17 Flight 1 | . . . . . . 1 Utility 11 | 2 2 . 1 . 2 4 Device 7 | 1 1 . . . 2 3 Storage 3 | 1 1 . 1 . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 31 | 2 1 . 4 3 . 21 Energy Gun 19 | 2 . . 2 2 . 13 Energy Cannon 4 | . . . 1 . . 3 Ballistic Gun 5 | . 1 . 1 . . 3 Ballistic Cannon 1 | . . . . 1 . . Launcher 1 | . . . . . . 1 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 47 | . 2 . 2 . 3 40 Power 11 | . . . 1 . . 10 Propulsion 19 | . . . 1 . 3 15 Utility 2 | . . . . . . 2 Weapon 15 | . 2 . . . . 13 Highest Loss Streak 17 | . 2 . 2 . 3 17 Average Slot Usage (%) 81 | . 97 85 96 100 84 70 Engine 13 | . 14 14 21 22 23 7 Core 3 | . . . . . 3 6 Leg 1 | . . . . . . 3 Wheel 13 | . 28 28 32 33 5 2 Hover 6 | . . . . . . 13 Device 10 | . 14 14 11 11 18 8 Storage 9 | . 14 14 11 11 9 7 Processor 2 | . . . . . . 4 Energy Gun 8 | . 22 . 6 11 9 7 Energy Cannon 1 | . . . 6 5 . . Ballistic Gun 4 | . 3 14 6 . . 4 Ballistic Cannon 2 | . . . . 5 9 1 Naked Turns . | . . . . . . . Heaviest Build 52 | 14 18 16 38 42 50 52 Greatest Support 46 | 26 26 26 36 26 26 46 Greatest Overweight (x) 8 | . . . 1 1 4 8 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 10 | 6 8 8 10 10 10 10 Average Capacity 9 | 5 7 8 9 10 10 10 Most Carried 10 | 6 5 5 6 9 9 10 Average Carried 5 | 3 4 4 4 6 7 5 Final Capacity 10 | 6 8 8 10 10 10 10 Final Carried 9 | 4 4 5 6 9 8 6 Class Distribution -------------------- 67% | Mutant 15% | Scavenger-Skirmisher 9% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 1598 | 290 . 44 102 54 103 1005 Remotely . | . . . . . . . Salvage Created 1902 | 99 77 16 200 121 172 1217 Parts 101 | 6 8 . 11 8 8 60 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 37 | . 5 1 3 5 4 19 Guns 24 | . 5 1 2 3 3 10 Cannons 9 | . . . 1 2 1 5 AOE 3 | . . . . . . 3 Classes Destroyed 13 | 2 1 1 4 . . 5 Worker 2 | . . . 1 . . 1 Builder 1 | . . . . . . 1 Tunneler 1 | 1 . . . . . . Hauler 1 | . . . . . . 1 Recycler 3 | 1 . . . . . 2 Operator 1 | . . . . . . 1 Watcher 1 | . . . 1 . . . Swarmer 8 | . 5 . . 3 . . Grunt 18 | . . . 2 2 2 12 Duelist 2 | . . . . . . 2 Sentry 4 | . . . 1 . 2 1 Programmer 4 | . . . . . . 4 Assembled 1 | . . 1 . . . . Best Kill Streak 5 | 1 5 1 4 3 2 3 Combat Bots Only 5 | . 5 1 2 3 2 3 Max Kills in Single Turn 2 | 1 2 1 2 2 1 2 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 3967 | . 257 96 121 110 330 3053 Core 884 | . 51 33 27 28 44 701 Absorbed by Shields . | . . . . . . . Core Remaining (%) 86 | 100 . 66 . 86 92 . Volleys Fired 169 | 13 7 4 10 9 20 106 Largest 3 | 2 2 1 2 2 2 3 Hottest 173 | 100 100 20 113 128 128 173 Shots Fired 297 | 26 14 4 16 18 40 179 Gun 224 | 26 14 4 10 9 20 141 Cannon 68 | . . . 6 9 20 33 Launcher 5 | . . . . . . 5 Special . | . . . . . . . Kinetic 122 | . 4 4 4 4 20 86 Thermal 73 | 26 10 . 6 9 20 2 Explosive 5 | . . . . . . 5 Electromagnetic 97 | . . . 6 5 . 86 Robot Hit Streak 18 | 9 6 10 6 6 12 18 Robot Miss Streak 8 | 3 2 . 1 2 8 7 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 214 | 20 9 4 11 12 33 125 Core Hits 97 | 3 5 2 6 8 12 61 Critical Hits 1 | . . . . . . 1 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4245 | 247 117 41 235 173 575 2857 Guns 2509 | 247 117 41 137 107 282 1578 Cannons 926 | . . . 60 66 269 531 Explosions 783 | . . . 38 . . 745 Melee . | . . . . . . . Ramming 27 | . . . . . 24 3 Kinetic 1699 | . 41 41 37 25 269 1286 Thermal 922 | 247 76 . 98 95 282 124 Explosive 430 | . . . . . . 430 Electromagnetic 1167 | . . . 100 53 . 1014 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . . . 13 Average Corruption 6 | . . . . . . 6 Corruption Purged . | . . . . . . . Effects 65 | . . . . . . 65 Message Errors 13 | . . . . . . 13 Matter Fused 8 | . . . . . . 8 Heat Flow Errors 6 | . . . . . . 6 Energy Discharges 6 | . . . . . . 6 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 3 | . . . . . . 3 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Misdirections 6 | . . . . . . 6 Targeting Errors 11 | . . . . . . 11 Weapon Failures 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage 100 | . . . . . 28 72 Projectiles 28 | . . . . . 28 . Explosions 72 | . . . . . . 72 Melee . | . . . . . . . Knockbacks 4 | . . . . . 4 . Impact 1 | . . . . . 1 . Kinetic 3 | . . . . . 3 . Secondary . | . . . . . . . Self-Inflicted Damage 295 | . . . . . . 295 Shots 8 | . . . . . . 8 Rammed 4 | . . . . . 2 2 Targets Rammed 4 | . . . . . 2 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 387 | 312 78 . 327 299 370 387 Average Temperature 116 | 117 46 . 173 132 120 107 Received Heat Transfer 1158 | . . . 45 21 180 912 Effects 12 | . . . 1 3 5 3 Shutdowns 4 | . . . . . 1 3 Energy Bleed 1 | . . . . . 1 . Interference 6 | . . . . 3 3 . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 1 | . . . . . . 1 Parts Fried 13 | . . . 2 . . 11 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | 1 . . . 1 1 . Heat Transferred 2072 | 740 222 . 161 199 625 125 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 1 . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 276 | 10 181 85 172 186 210 276 Initial 95 | . 6 70 33 66 13 95 Average 103 | 4 43 76 92 100 138 122 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 83 | 100 100 100 100 100 49 73 Level 1 16 | . . . . . 50 26 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . . . . 6 Investigation 1 | . . . . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 4 | . 1 . . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 2 | . . . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 11 2 4 7 12 29 Peak Tracking Total 6 | . 6 1 2 3 4 5 Tactical Retreats 8 | . 3 1 . 1 3 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 6 | . . . . . . 6 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 15 | . . . 1 1 . 13 Max in Single Turn 6 | . . . 1 1 . 6 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 15 | . 3 . 1 1 2 8 Terminals 7 | . 1 . . . 1 5 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . . . 1 Scanalyzers 2 | . . . 1 . 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 30 | . 3 . 4 1 7 15 Successful 20 | . 2 . 4 1 6 7 Failed 10 | . 1 . . . 1 8 Catastrophic 4 | . . . . . . 4 Database Lockouts . | . . . . . . . Manual 3 | . 1 . . . . 2 Terminals 16 | . 1 . . . 3 12 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . . . 1 Scanalyzers 8 | . . . 4 . 4 . Garrison Access 1 | . . . . . . 1 Terminal Hacks 9 | . 1 . . 1 2 5 Record 4 | . . . . . . 4 Robot Analysis 1 | . . . . . . 1 Open Door 1 | . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . Transport Status 1 | . . . . . 1 . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 8 | . . . 4 . 4 . Insert Component 4 | . . . 2 . 2 . Analyze 4 | . . . 2 . 2 . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 3 . 1 . 2 6 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 2 . 2 . Parts Built . | . . . . . . . Matter 234 | . . . . . . 234 Time 117 | . . . . . . 117 Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . 2 . 2 . Part Schematics Acquired 4 | . . . 2 . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total 1 | . . . . . . 1 Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 3543 | 179 255 219 312 551 294 1733 Spaces Moved 2460 | 96 253 218 270 494 131 998 Core 7 | 6 . . . . . 1 Treads 140 | . . . . . 87 53 Legs 205 | 66 . . . . . 139 Wheels 1436 | 24 253 218 270 494 44 133 Hover 672 | . . . . . . 672 Flight . | . . . . . . . Fastest Speed 48 | 50 90 90 86 100 100 48 Average Speed 113 | 108 90 90 90 100 166 131 Slowest Speed 450 | 120 90 90 100 100 200 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 6 39 56 25 92 13 22 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 77 | . . . 2 2 6 67 Melee . | . . . . . . . Projectile 10 | . . . . 2 6 2 AOE 67 | . . . 2 . . 65 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 2917 | 145 265 236 319 532 161 1259 Wait 75 | 11 . 14 18 16 . 16 Move 2454 | 95 252 217 269 493 130 998 Hop . | . . . . . . . Pick Up 92 | 14 2 1 9 7 3 56 Fast Attach . | . . . . . . . Attach 68 | 7 1 . 5 . 3 52 Detach 5 | . . . . . . 5 Swap 26 | 2 2 . 5 3 2 12 Drop 24 | 3 1 . 3 4 1 12 Fire 169 | 13 7 4 10 9 20 106 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush 2 | . . . . . 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 180 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 435 | -10/Materials | Entered Mines 507 | -10/Mines | Assembled infested the area 647 | -10/Mines | Discovered new exit (range 8) 654 | -10/Mines | Entered Materials 654 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 681 | -9/Materials | Discovered new exit (range 15) 856 | -9/Materials | Discovered new exit (range 7) 966 | -9/Materials | Entered Mines 970 | -9/Mines | Learned location of Zion (-6) 979 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1088 | -9/Mines | Discovered new exit (range 9) 1248 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1478 | -9/Mines | Learned Materials terminal intel 1506 | -9/Mines | Discovered new exit (range 8) 1517 | -9/Mines | Entered Materials 1517 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1518 | -8/Materials | Loaded intel: 12 terminal locations 1611 | -8/Materials | Lost 3 parts (3n) 1803 | -8/Materials | Discovered new exit (range 4) 1811 | -8/Materials | Entered Factory 1811 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2139 | -7/Factory | Lost 17 parts (4p5n1u7w) 2778 | -7/Factory | Core integrity fell below 50% 2799 | -7/Factory | Lost 3 parts (1p1n1u) 2898 | -7/Factory | Lost 5 parts (2p2n1w) 3107 | -7/Factory | System corruption reached 10% 3465 | -7/Factory | Build established: Scavenger-Skirmisher 3491 | -7/Factory | Core integrity fell below 20% 3544 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03530_ Flak Gun destroyed. 03531_ System corrupted: Heat flow error (+151). 03531_ U-05 Engineer builds a Wall. 03532_ Shock Rifle destroyed. 03533_ Acquired 77 matter. 03533_ U-05 Engineer lays Concrete. 03534_ K-01 Serf collects debris. 03534_ U-05 Engineer lays Concrete. 03536_ U-05 Engineer builds a Wall. 03537_ U-05 Engineer lays Concrete. 03537_ K-01 Serf collects debris. 03538_ Acquired Welding Torch. 03538_ U-05 Engineer lays Concrete. 03539_ Lgt. Angular Momentum Engine destroyed. 03540_ U-05 Engineer lays Concrete. 03541_ K-01 Serf collects debris. 03541_ Acquired 70 matter. 03542_ U-05 Engineer lays Concrete. 03543_ Mic. Fission Core destroyed. 03544_ U-05 Engineer lays Concrete. 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Treads | -9/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Challenges ------------ None Game ------ Seed TiamatShrapnelMinigun Manual? 0 Play Time 01:06:21 Cumulative 16.4 hours Start 2022.01.13 @ 16:59:50 End 2022.01.13 @ 18:44:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2b10952-ba2c-4367-a702-1f214f4aa1de