Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.15 @ 04:34:50 // Winter2019/RPGLIKE Player: jimhatama Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (43) 215 Value Destroyed (1419) 1419 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6254 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 49/550 Energy 268/670 System Corruption 0% Temperature Cool (355) Movement Rolling (110) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core Light Antimatter Reactor > --- PROPULSION (3) --- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (5) ------ Compact Battery Matter Compressor Improved Terrain Scanner Improved Transmission Jammer Improved Shield Generator > --- WEAPON (4) ------- Heavy Assault Rifle Heavy Assault Rifle Advanced Assault Cannon Rocket Launcher > --- INVENTORY (6) ---- Light Nuclear Core Improved Medium Treads Advanced Sensor Array Improved Utility Shielding Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Compact Battery Matter Compressor Improved Terrain Scanner Improved Transmission Jammer Improved Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Advanced Assault Cannon Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Improved Medium Treads Advanced Sensor Array Transmission Jammer Improved Utility Shielding [Rating: 45] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Wheel Compact Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Matter Pod Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Slots Evolved 10 | 3 . . 1 2 1 1 1 1 Power 1 | . . . . . . . . 1 Propulsion 2 | 1 . . . . . . 1 . Utility 4 | 1 . . 1 1 1 . . . Weapon 3 | 1 . . . 1 . 1 . . Parts Attached 33 | 5 5 4 3 5 4 2 2 3 Power 5 | 1 1 . . 1 1 . . 1 Engine 3 | 1 1 . . 1 . . . . Core 1 | . . . . . 1 . . . Reactor 1 | . . . . . . . . 1 Propulsion 5 | 2 . . . . . 2 1 . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 5 | 2 . . . . . 2 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 11 | . 3 1 1 2 2 . 1 1 Device 6 | . 1 1 . 2 1 . . 1 Storage 4 | . 2 . . . 1 . 1 . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 12 | 2 1 3 2 2 1 . . 1 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | 1 1 3 1 . 1 . . . Ballistic Cannon 1 | . . . . 1 . . . . Launcher 3 | . . . 1 1 . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost . | . . . . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak . | . . . . . . . . . Average Slot Usage (%) 94 | . 90 98 100 98 99 91 90 96 Engine 4 | . 14 14 12 10 . . . . Core 4 | . . . . . 8 8 7 7 Wheel 21 | . 28 28 25 20 18 16 21 21 Device 20 | . 10 14 12 18 24 25 23 21 Storage 13 | . 8 14 12 10 17 16 15 14 Protection 1 | . . . 10 10 2 . . . Energy Gun 1 | . 11 . . . . . . . Ballistic Gun 16 | . 16 27 23 17 12 16 15 14 Ballistic Cannon 5 | . . . . 3 9 8 7 7 Launcher 2 | . . . 1 9 5 . . 5 Naked Turns . | . . . . . . . . . Heaviest Build 49 | 6 11 14 17 35 35 32 33 49 Greatest Support 48 | 26 26 26 26 26 26 32 48 48 Greatest Overweight (x) 1 | . . . . 1 1 1 . 1 Average Overweight (x) . | . . . . . 1 . . . Largest Inventory Capacity 6 | 3 3 4 4 4 5 6 6 6 Average Capacity 4 | 3 3 3 4 4 4 5 6 6 Most Carried 6 | 3 3 4 4 4 5 6 5 5 Average Carried 4 | 2 3 3 3 3 4 4 4 4 Final Capacity 6 | 3 3 4 4 4 5 6 6 6 Final Carried 5 | 3 3 4 3 4 5 5 5 4 Class Distribution -------------------- 64% | Gunner 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Matter Collected 1355 | 228 199 236 83 290 68 105 146 . Remotely . | . . . . . . . . . Salvage Created 1199 | . 177 161 69 237 69 105 309 72 Parts 67 | . 12 9 8 12 . 4 21 1 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 37 | . 7 3 6 10 4 1 4 2 Guns 19 | . 7 3 1 4 1 1 2 . Cannons 5 | . . . . 1 2 . 2 . AOE 13 | . . . 5 5 1 . . 2 Classes Destroyed 10 | . 2 1 1 2 1 1 2 . Worker 1 | . . . . 1 . . . . Tunneler 1 | . . . 1 . . . . . Hauler 1 | . . . . 1 . . . . Watcher 3 | . . . . . . 1 2 . Swarmer 14 | . 5 . 6 3 . . . . Grunt 11 | . 2 . . 6 2 . . 1 Brawler 1 | . . . . . 1 . . . Sentry 8 | . . 3 . 1 1 1 1 1 Hunter 1 | . . . . . . . 1 . Programmer 2 | . . . . . . . 2 . Best Kill Streak 7 | . 4 2 7 7 3 1 2 2 Combat Bots Only 6 | . 4 2 6 5 3 1 2 2 Max Kills in Single Turn 6 | . 1 1 6 3 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 5 | . . . 5 2 1 . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Damage Taken 2170 | . 362 102 187 241 254 32 520 472 Core 1694 | . 303 82 124 174 198 25 422 366 Absorbed by Shields 516 | . . . . 87 98 13 144 174 Redirected to Core 1425 | . 193 68 114 143 177 20 344 366 Core Remaining (%) 61 | 100 74 . 64 62 57 53 20 . Volleys Fired 108 | . 22 11 6 23 11 5 24 6 Largest 4 | . 2 2 2 3 3 3 3 4 Hottest 127 | . 60 46 56 104 104 94 94 127 Shots Fired 272 | . 43 22 12 54 33 15 70 23 Gun 205 | . 43 22 11 41 19 10 47 12 Cannon 49 | . . . . 4 11 5 23 6 Launcher 18 | . . . 1 9 3 . . 5 Special . | . . . . . . . . . Kinetic 233 | . 22 22 11 45 30 15 70 18 Thermal 21 | . 21 . . . . . . . Explosive 18 | . . . 1 9 3 . . 5 Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | . 12 9 10 7 5 10 11 12 Robot Miss Streak 3 | . 3 2 2 3 2 2 3 3 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 168 | . 32 15 7 24 22 10 46 12 Core Hits 97 | . 11 6 9 24 13 4 17 13 Critical Hits 3 | . . 1 1 1 . . . . Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4649 | . 350 188 463 1199 595 172 1045 637 Guns 1964 | . 350 188 128 357 151 105 562 123 Cannons 936 | . . . . 61 241 67 449 118 Explosions 1685 | . . . 335 751 203 . . 396 Melee . | . . . . . . . . . Ramming 64 | . . . . 30 . . 34 . Kinetic 2733 | . 183 188 128 418 392 172 1011 241 Thermal 167 | . 167 . . . . . . . Explosive 1685 | . . . 335 751 203 . . 396 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 . Average Corruption 4 | . . . . . . . 4 . Corruption Purged . | . . . . . . . . . Effects 5 | . . . . . . . 5 . Matter Fused 1 | . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . 1 . Targeting Errors 1 | . . . . . . . 1 . Weapon Failures 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 46 | . . . . 43 . 3 . . Projectiles 3 | . . . . . . 3 . . Explosions 43 | . . . . 43 . . . . Melee . | . . . . . . . . . Knockbacks 4 | . . . . 1 1 . 2 . Impact 1 | . . . . . . . 1 . Kinetic 3 | . . . . 1 1 . 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 65 | . . . 35 14 . . 16 . Shots 1 | . . . 1 . . . . . Rammed 8 | . . . . 3 . . 5 . Targets Rammed 8 | . . . . 3 . . 5 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 355 | . 78 4 3 218 307 126 100 355 Average Temperature 77 | . 44 4 2 72 140 57 37 162 Received Heat Transfer 405 | . 84 18 . 84 84 12 36 87 Effects 2 | . . . . . 1 . . 1 Shutdowns 1 | . . . . . . . . 1 Matter Decay 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 375 | . 375 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Peak Influence 459 | . 194 193 220 459 215 174 197 171 Initial 208 | . . 81 75 85 208 105 11 44 Average 128 | . 91 135 159 268 177 136 75 60 Maximum Alert Level 2 | . . . 1 2 1 . . . Low Security (%) 82 | 100 100 100 55 48 39 100 100 100 Level 1 15 | . . . 44 35 60 . . . Level 2 1 | . . . . 16 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . . . 3 1 1 1 1 Investigation . | . . . . . . . . . Extermination 2 | . . . . . 1 . 1 . Reinforcement 5 | . . . . 3 . 1 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Distress Signals 3 | . 1 . . 2 . . . . Communications Jammed 21 | . . . . . . 11 10 . Distress Signals 21 | . . . . . . 11 10 . Times Spotted 57 | . 9 3 5 17 5 2 9 7 Peak Tracking Total 7 | . 6 2 6 7 4 1 4 5 Tactical Retreats 4 | . 1 . . 1 1 . 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Traps Triggered 2 | . . . . . 1 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Machines Accessed 14 | . 2 1 . . 3 4 4 . Terminals 8 | . 2 1 . . 1 2 2 . Fabricators 2 | . . . . . . 1 1 . Repair Stations 2 | . . . . . 1 1 . . Recycling Units 2 | . . . . . 1 . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 28 | . 3 2 . . 8 7 8 . Successful 11 | . 2 1 . . 2 1 5 . Failed 17 | . 1 1 . . 6 6 3 . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 16 | . 3 2 . . 3 4 4 . Fabricators 3 | . . . . . . 2 1 . Repair Stations 3 | . . . . . 2 1 . . Recycling Units 6 | . . . . . 3 . 3 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . 2 1 . . 1 1 2 . Branch Access Points 1 | . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . Unreport Threat 2 | . . . . . 1 1 . . Locate Traps 1 | . . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . Scan Component 1 | . . . . . 1 . . . Recycling Unit Hacks 3 | . . . . . . . 3 . Report Inventory 1 | . . . . . . . 1 . Retrieve Matter 2 | . . . . . . . 2 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 1 1 . . 3 4 4 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Turns Passed 2075 | 57 285 145 81 212 346 343 443 163 Spaces Moved 1617 | 53 221 105 66 129 289 320 305 129 Core 1 | 1 . . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 1616 | 52 221 105 66 129 289 320 305 129 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 100 100 100 100 Average Speed 97 | 87 90 90 90 97 100 100 100 107 Slowest Speed 110 | 90 90 90 90 100 100 110 100 110 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 13 | 4 35 13 17 16 13 11 11 4 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 153 | . . . 12 83 16 2 4 36 Melee . | . . . . . . . . . Projectile 11 | . . . . 2 2 2 4 1 AOE 142 | . . . 12 81 14 . . 35 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Total 1879 | 60 263 135 74 167 320 332 389 139 Wait 64 | . 3 . . . 9 . 52 . Move 1609 | 52 220 104 65 128 288 319 304 129 Hop . | . . . . . . . . . Pick Up 12 | 3 1 4 . . 1 2 1 . Fast Attach 18 | 5 4 2 . 2 3 1 . 1 Attach 5 | . . 1 1 1 . . 1 1 Detach 1 | . . . . 1 . . . . Swap 10 | . 1 1 2 2 1 1 1 1 Drop 19 | . 4 6 . 1 2 4 1 1 Fire 108 | . 22 11 6 23 11 5 24 6 Melee . | . . . . . . . . . Ram 8 | . . . . 3 . . 5 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 25 | . 8 6 . 6 5 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 10 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered another Materials area 345 | -9/Materials | Reached level 2 372 | -9/Materials | Identified exit to Mines 372 | -9/Materials | Identified exit to Storage 488 | -9/Materials | Entered Mines 490 | -9/Mines | Reached level 3 492 | -9/Mines | Upgraded with Utility slot (x1) 502 | -9/Mines | Met a Derelict bent on vengeance 564 | -9/Mines | Discovered new exit (range 5) 569 | -9/Mines | Entered Materials 571 | -8/Materials | Reached level 4 572 | -8/Materials | Upgraded with Utility slot (x1) 572 | -8/Materials | Upgraded with Weapon slot (x1) 672 | -8/Materials | Reached level 5 679 | -8/Materials | Core integrity fell below 50% 750 | -8/Materials | Discovered new exit (range 16) 781 | -8/Materials | Entered Factory 783 | -7/Factory | Reached level 6 790 | -7/Factory | Upgraded with Utility slot (x1) 1021 | -7/Factory | Build established: Gunner 1071 | -7/Factory | Discovered new exit (range 13) 1075 | -7/Factory | Core integrity fell below 50% 1083 | -7/Factory | Reached level 7 1127 | -7/Factory | Entered another Factory area 1129 | -6/Factory | Reached level 8 1129 | -6/Factory | Upgraded with Weapon slot (x1) 1416 | -6/Factory | Discovered new exit (range 10) 1470 | -6/Factory | Entered another Factory area 1472 | -5/Factory | Reached level 9 1481 | -5/Factory | Upgraded with Propulsion slot (x1) 1783 | -5/Factory | Core integrity fell below 50% 1872 | -5/Factory | Discovered new exit (range 13) 1913 | -5/Factory | Entered another Factory area 1914 | -4/Factory | Core integrity fell below 50% 1915 | -4/Factory | Reached level 10 1916 | -4/Factory | Upgraded with Power slot (x1) 2066 | -4/Factory | Core integrity fell below 20% 2076 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 01916_ Upgraded: Core Integrity (+150) 01916_ Upgraded: Heat Dissipation (+6) 01916_ Upgraded: Ranged Accuracy (+5) 01927_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01928_ O-24 Administrator uses terminal to summon reinforcements. 01928_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 01928_ O-24 Administrator locks terminal. 01942_ Acquired Lgt. Antimatter Reactor. 02003_ Connecting with Scanalyzer... 02003_ Current location identified: Factory 02021_ Dropped Transmission Jammer. 02061_ Slug penetrates Wall. 02064_ Penetrated by Slug. 02067_ Y-64 Sentinel destroyed. 02070_ G-67 Veteran destroyed. 02072_ Penetrated by Slug. 02075_ The unstable cave ceiling collapses. 02076_ Power failure, Enh. Nuclear Core shutdown. 02076_ Penetrated by Slug. 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Y ???????????? | | ??####???# """ #???????? ???????????? | | ?? #???# "" #???????? ??????????????? | | "" #???# #????????? ????????????????? | | "" #???# """" """" #??????????????????????????? | | "" #???# """" """" #??????????????????????????? | | #??## """" """" #??????????????????????????? | | "" #???# """" """" #??????????????????????????? | | "" #???# """" """" #??????????????????????????? | | "" #???# """" """" +??????????????????????????? | | #???# #??????????????????????????? | | #+##############+##########??????????????????????? | | #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 33 Energy Capacity 670 Matter Stores 500 Matter Capacity 550 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 44 Offensive Hacking 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Levels Raised 9 | . . 1 1 2 2 1 1 1 XP Earned 17855 | 3000 875 1985 1200 2910 2135 1685 2315 1750 XP Spent 16395 | 3000 . 1200 1300 1960 2850 3000 1670 1415 Upgrades 36 | 6 . 2 2 4 5 3 8 6 Power Slot 1 | . . . . . . . . 1 Propulsion Slot 2 | 1 . . . . . . 1 . Utility Slot 4 | 1 . . 1 1 1 . . . Weapon Slot 3 | 1 . . . 1 . 1 . . Core Integrity 11 | . . . . 2 2 . 4 3 Heat Dissipation 2 | . . . . . . . 1 1 Inventory Capacity 6 | 3 . 1 . . 1 1 . . Sight Range 2 | . . . . . 1 . 1 . Ranged Accuracy 2 | . . . . . . 1 . 1 Hack Attack % 1 | . . . . . . . 1 . KI Damage % 2 | . . 1 1 . . . . . Protomatter Created 298 | . 50 48 1 108 65 . . 26 Integrity Restored 537 | . 150 144 . 123 120 . . . Core 537 | . 150 144 . 123 120 . . . Protomatter Decayed 25 | . . . . . 25 . . . Game ------ Seed CatalystThunderGenerator Manual? 0 Play Time 00:41:12 Cumulative 81.1 hours Start 2020.11.15 @ 03:50:04 End 2020.11.15 @ 04:34:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 102 Rogue 100 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 52 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a815892-17c7-4a02-8282-12670a166ad1