Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.07 @ 17:24:51 Player: Minty Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (429) 2145 Value Destroyed (20547) 20547 Prototype IDs (70) 1400 Alien Tech Used (3) 600 Bonus (18556) 18556 TOTAL SCORE: 51748 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8571 Follower Combat Kills 555 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 130 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Cogmind --------- Core Integrity 1136/1600 Matter 300/300 Energy 99/100 System Corruption 15% Temperature Warm (140) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Compact Particle Reactor Improved Energy Well (400) Graphene Brace Quantum Rifle Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Huge Storage Unit Improved Energy Well Experimental Energy Well Experimental Targeting Computer Experimental Core Analyzer Layered Heavy Armor Plating Centrium Light Armor Plating Graphene Brace AEGIS Remote Shield > --- WEAPON ----------- Nova Cannon Nova Cannon Perforator > --- INVENTORY -------- Heavy Antimatter Reactor Compact Particle Reactor Vortex Chain Reactor Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Improved Matter Compressor Advanced Matter Compressor Quantum Shading Machine Advanced Target Analyzer Improved Cloaking Device Graphene Brace Advanced Field Recycling Unit Warp Gun Quantum Rifle Heavy Dispersion Rifle Nova Cannon Heavy Gauss Cannon Micro-nuke Launcher Fusion Bomb Launcher [Rating: 220] Favorites ----------- Power Neutrino Core Engine Cooled Ion Engine Power Core Neutrino Core Reactor Zero-point Reactor Propulsion Light Treads Treads Light Treads Leg Experimental Myomer Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Utility High-capacity Storage Unit Device Kinecellerator Storage High-capacity Storage Unit Processor Improved Target Analyzer Protection Experimental Weapon Shielding Weapon Hardcell Cannon Energy Gun Beam Rifle Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Segregator Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . 2 2 2 2 2 . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Propulsion 4 | . . . 1 . 1 . . . . . . . . . . 1 . . . 1 Utility 10 | . . 1 1 1 1 2 . . . . 1 . . . . 1 . 1 . 1 Weapon 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Parts Attached 238 | . 15 23 26 20 3 11 8 9 11 6 7 2 6 4 1 27 27 18 3 11 Power 21 | . 1 3 2 2 . . 1 1 1 1 . 1 . 1 . 2 1 3 . 1 Engine 8 | . . 3 2 1 . . 1 1 . . . . . . . . . . . . Core 5 | . 1 . . 1 . . . . 1 1 . 1 . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . 1 . 2 1 3 . 1 Propulsion 63 | . 4 6 10 7 1 3 1 1 1 1 1 . 2 . . 11 6 5 1 2 Treads 35 | . 2 4 7 5 1 3 1 . . . 1 . 2 . . 1 . 5 1 2 Leg 21 | . . 1 3 . . . . . 1 1 . . . . . 9 6 . . . Wheel 7 | . 2 1 . 2 . . . 1 . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 98 | . 2 8 9 6 2 8 3 6 6 1 3 . 2 3 1 10 13 5 2 8 Device 50 | . 1 3 5 2 . 4 2 3 4 1 2 . 1 1 1 8 10 2 . . Storage 10 | . 1 1 . . 1 . . . 1 . 1 . . 1 . 1 1 1 . 1 Processor 14 | . . 2 2 1 . . 1 1 1 . . . . . . 1 1 1 2 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 24 | . . 2 2 3 1 4 . 2 . . . . 1 1 . . 1 1 . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 56 | . 8 6 5 5 . . 3 1 3 3 3 1 2 . . 4 7 5 . . Energy Gun 18 | . 5 4 1 . . . . . 1 1 . . . . . . 5 1 . . Energy Cannon 6 | . . . . . . . . . 2 . . . . . . 1 . 3 . . Ballistic Gun 4 | . 1 1 . 1 . . . . . . . . . . . 1 . . . . Ballistic Cannon 18 | . . . 4 3 . . 2 1 . 2 3 . . . . 1 1 1 . . Launcher 5 | . . . . . . . 1 . . . . 1 2 . . . 1 . . . Special Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . 1 3 . 1 . . 7 1 1 . . 4 . 4 12 3 . 2 Corrupted Parts 7 | . 1 . . . . 1 . . . 2 . . . . . . 3 . . . System Corruption 33 | . 3 . . . . 6 . . . 8 . . . . . . 16 . . . Parts Lost 101 | . 5 11 12 1 . 5 7 5 . 3 1 . . . 1 20 9 . . 21 Power 6 | . . 1 2 . . . 1 . . . . . . . . 1 . . . 1 Propulsion 36 | . 2 4 6 1 . 1 3 2 . 2 . . . . . 6 4 . . 5 Utility 39 | . . 3 4 . . 4 3 3 . 1 1 . . . 1 8 2 . . 9 Weapon 20 | . 3 3 . . . . . . . . . . . . . 5 3 . . 6 Highest Loss Streak 14 | . 4 9 10 1 . 3 3 3 . 3 1 . . . 1 14 5 . . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | . 6 6 18 13 17 18 19 19 18 16 16 16 17 17 16 16 14 17 20 16 Power 3 | . 1 1 5 3 4 5 5 5 4 2 1 1 2 2 2 2 1 1 3 2 Propulsion 1 | . 1 . 3 1 2 2 2 . . . . . . . . . 1 2 2 1 Utility 6 | . 1 3 5 5 8 8 7 6 7 5 5 6 6 5 4 4 7 7 8 6 Weapon 5 | . 1 1 3 2 2 2 5 6 6 7 9 9 9 9 8 9 4 6 7 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . 4 1 5 1 . 1 . 1 7 . 1 1 . 1 . 3 . 1 . 1 Power 6 | . 2 1 2 . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . 1 . . Utility 10 | . . . 1 1 . 1 . 1 3 . . 1 . 1 . . . . . 1 Weapon 10 | . 2 . 1 . . . . . 3 . 1 . . . . 3 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 88 91 91 80 92 92 90 87 90 80 81 100 99 81 93 85 89 83 84 79 Engine 2 | . 8 9 8 6 6 5 4 4 2 . . . . . . . . . . . Core 3 | . 5 . . . . . . . 2 5 10 10 10 10 10 5 . . . . Reactor 2 | . . . . . . . . . . . . . . . . 2 8 11 13 10 Treads 10 | . 10 13 24 18 26 22 20 7 5 3 1 5 5 5 5 4 . 9 13 14 Leg 5 | . 7 3 1 . . . . . 2 6 10 10 9 10 10 8 22 6 . . Wheel 3 | . 8 2 . . . . . 8 11 9 5 5 5 5 5 5 . . . . Device 18 | . 5 13 23 10 13 19 26 18 13 20 24 26 24 21 21 18 21 18 17 15 Storage 8 | . 14 5 9 7 6 5 5 5 5 5 5 9 10 7 7 9 13 13 13 13 Processor 8 | . . 11 . 7 6 5 5 12 14 11 10 10 10 10 10 11 5 2 8 9 Protection 5 | . . . 1 6 12 13 5 7 11 3 . . 1 7 6 3 2 7 5 6 Energy Gun 2 | . 14 27 1 . . . . . . 1 1 . . . . . 9 5 . . Ballistic Cannon 11 | . . . 20 17 20 17 16 17 16 7 10 20 20 3 15 10 2 2 1 2 Peak Build Rating 220 | . 13 15 36 43 47 67 68 74 95 111 127 131 136 131 133 154 168 186 211 220 Average Rating 100 | . 8 12 27 39 45 59 65 69 82 97 106 130 133 106 124 135 145 176 194 204 On Entrance 86 | 6 6 13 15 13 43 46 64 66 72 95 82 127 131 131 122 128 105 159 180 208 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 223 | 13 32 58 75 101 104 121 100 95 100 152 138 138 139 138 136 188 139 213 213 223 Greatest Support 220 | 20 40 40 60 60 80 96 98 58 32 50 50 16 50 16 16 122 142 170 190 220 Greatest Overweight (x) 11 | . 1 9 3 5 1 1 1 2 3 4 8 8 8 8 8 11 1 1 1 1 Average Overweight (x) 2 | . . . . 1 1 1 . 1 2 2 4 7 7 6 7 5 . . 1 . Largest Inventory Capacity 25 | . 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Average Capacity 19 | . 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 24 Most Carried 25 | . 8 11 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 23 Average Carried 17 | . 6 6 18 14 18 18 19 19 19 19 19 19 20 19 19 18 18 21 24 17 Final Capacity 25 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Final Carried 25 | 6 8 11 16 20 18 20 18 20 20 19 20 20 20 20 20 20 20 25 24 14 Class Distribution -------------------- 41% | Scavenger-Gunner 25% | Scavenger-Tank 13% | Gunner 9% | Mutant 7% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Mutant | -4/Zhirov Gunner | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Scavenger-Tank | -2/Research Scavenger-Tank | -2/Quarantine Scavenger-Tank | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 15905 | 200 189 496 1132 597 105 1221 795 351 298 51 206 276 367 . 487 1402 1885 742 365 4740 Remotely 2662 | . . . 67 . . 311 601 216 . . 59 . . . . . 1408 . . . Salvage Created 19303 | . 545 963 1147 606 96 1244 220 245 29 61 189 341 528 . 513 1804 1783 543 746 7700 Parts 825 | . 31 45 71 35 2 67 13 11 2 9 7 7 14 . 11 82 69 20 48 281 Haulers Intercepted 14 | . 2 2 3 1 . 1 . . . . . . . . . 2 . 1 . 2 Recyclers Shooed 3 | . 1 2 . . . . . . . . . . . . . . . . . . Parts Field Recycled 77 | . . . 7 8 9 . . . 11 3 20 . . . . 19 . . . . Retrieved Matter 1106 | . . . 66 128 93 . . . 105 42 353 . . . . 319 . . . . Parts Self-Destructed 40 | . . . . . . . 5 8 . 7 . 5 10 . 5 . . . . . Prevented 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 303 | . 10 15 23 9 2 21 7 3 2 6 3 5 10 . 10 38 28 6 9 96 Melee 3 | . . . 1 . . 1 . . . . . . . . . . . . . 1 Guns 40 | . 10 14 . . . . . . . 1 . . . . . 2 11 2 . . Cannons 165 | . . . 20 9 2 20 2 3 2 1 3 3 4 . 3 16 3 4 9 61 AOE 90 | . . . 2 . . . 5 . . 4 . 2 6 . 7 20 12 . . 32 Classes Destroyed 28 | . 7 2 4 1 . 1 2 1 1 1 . . . . . 1 4 . . 3 Worker 32 | . 1 . 2 3 . 4 . . . . . . . . . 5 5 . . 12 Builder 34 | . 2 2 4 1 . 5 . . . . 1 . . . . 5 . . 1 13 Tunneler 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Hauler 14 | . 2 2 3 1 . 1 . . . . . . . . . 2 . 1 . 2 Recycler 23 | . 1 3 2 4 . 2 . . . . . . . . . 3 2 . . 6 Carrier 4 | . . . . . . . . . . . . . . . . . . . . 4 Minesweeper 2 | . . . . . . . . 2 . . . . . . . . . . . . Mechanic 4 | . 1 . . . . 1 . . . . . . . . . . . . . 2 Operator 3 | . . 1 . 2 . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . Watcher 5 | . . . 2 . . . . . . . 1 . . . . . 1 . . 1 Swarmer 44 | . 2 3 4 3 . . 5 . . 4 . . . . 5 8 . . . 10 Saboteur 4 | . . . . . . . . . 1 . . . . . . 1 . . . 2 Grunt 132 | . 8 7 12 2 . 13 . . 1 . . 4 7 . 5 14 13 1 5 40 Brawler 10 | . . . 1 . . . . . . . . . 1 . . . . 1 . 7 Duelist 6 | . . . . . . 1 . . . . . . . . . . . . . 5 Protector 4 | . . . . . . . . . . . . . . . . . 1 1 . 2 Researcher 3 | . . . . . . . . . . . . . . . . . 2 . 1 . Sentry 23 | . . 5 4 1 2 1 1 . . . 1 . 2 . . 1 . 1 . 4 Specialist 6 | . . . 1 . . . . . . . . . . . . . 3 . . 2 Hunter 34 | . . . 1 . . 2 . . . . . . . . . 11 3 2 2 13 Programmer 28 | . . . . 3 . 4 . 2 . . 2 . . . . 3 5 . 2 7 Heavy 2 | . . . . . . . . . . . . . . . . . . . . 2 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . 2 Behemoth 4 | . . . . . . . 1 1 . 1 . 1 . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . Packrat 3 | . . . . . . . . 2 . . . . . . 1 . . . . . Samaritan 7 | . . . . . . . 4 . . . . 2 1 . . . . . . . Best Kill Streak 26 | . 5 5 8 6 1 9 5 2 1 4 2 4 6 . 5 18 9 3 6 26 Combat Bots Only 20 | . 3 3 7 2 1 3 5 2 1 4 2 4 6 . 5 16 7 3 5 20 Max Kills in Single Turn 9 | . 2 1 2 2 1 2 4 1 1 4 1 2 4 . 2 9 3 2 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . . . 4 . . 4 . 1 3 . 2 4 3 . . 3 Melee 1 | . . . 1 . . 1 . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Hostile Shots Fired 2193 | . 120 114 155 76 . 157 28 29 5 38 10 23 22 . 39 442 270 52 89 524 Missed 610 | . 34 32 33 20 . 43 3 8 2 3 4 11 7 . 11 119 97 11 19 153 Hits 1583 | . 86 82 122 56 . 114 25 21 3 35 6 12 15 . 28 323 173 41 70 371 Melee 18 | . . . . . . . . . . . . . . . . . . 3 . 15 Projectile 1565 | . 86 82 122 56 . 114 25 21 3 35 6 12 15 . 28 323 173 38 70 356 AOE 34 | . . . 1 . . . . . 4 . . . . . . . . . . 29 Critical Strikes 62 | . 3 . 5 1 . 5 2 . 2 2 . . 2 . . 9 10 1 2 18 Actively Blocked 43 | . . . . . . 1 2 . 2 . . . . . . 9 10 1 . 18 Part Disruptions 3 | . . . . . . . . . . . 1 . . . . 1 1 . . . Damage Taken 22727 | . 937 1087 2448 816 . 1739 561 472 94 666 113 85 107 . 360 4634 2021 510 562 5515 Core 2365 | . 210 306 241 46 . 56 132 77 . 58 . . . . 12 685 198 13 9 322 Absorbed by Shields 8234 | . . . . . . . . . . . . 90 116 . 281 1252 1625 492 540 3838 Reduced by Siege Mode 96 | . . . . . . . . . . . . . . . . . . . . 96 Redirected to Shielding 901 | . . . . . . 325 123 122 63 . . . . . 71 165 . . . 32 Ignored by Resistances 2688 | . . . . 8 . 452 91 34 17 260 6 65 84 . 56 861 . 103 329 322 Regen/Repaired (Parts) 360 | . . 40 . . . 163 . . 140 . . . . . . . . 17 . . Core Remaining (%) 67 | 100 16 23 56 93 100 . . . . 67 . . . . 98 . 22 . 98 71 Volleys Fired 644 | . 35 59 52 38 2 54 23 15 3 12 12 8 6 . 15 66 73 17 17 137 Largest 4 | . 2 3 3 3 3 3 3 3 3 3 3 4 4 . 3 4 4 4 3 4 Hottest 390 | . 200 177 120 130 130 130 141 144 144 152 157 214 214 . 157 208 289 352 339 390 Shots Fired 1444 | . 69 147 126 82 6 161 63 45 7 20 25 29 23 . 32 117 197 44 33 218 Gun 417 | . 61 147 . 8 . . . . . 4 5 . . . . 10 160 21 . 1 Cannon 916 | . . . 126 74 6 161 60 45 7 15 20 26 19 . 27 88 20 23 33 166 Launcher 103 | . . . . . . . 3 . . 1 . 3 4 . 5 19 17 . . 51 Special 8 | . 8 . . . . . . . . . . . . . . . . . . . Kinetic 839 | . 15 18 126 82 6 161 60 45 6 15 20 26 19 . 27 82 22 14 9 86 Thermal 279 | . 22 107 . . . . . . . . . . . . . . 21 24 24 81 Explosive 103 | . . . . . . . 3 . . 1 . 3 4 . 5 19 17 . . 51 Electromagnetic 176 | . 32 22 . . . . . . . . . . . . . . 116 6 . . Entropic 47 | . . . . . . . . . 1 4 5 . . . . 16 21 . . . Robot Hit Streak 23 | . 6 17 6 6 8 8 10 3 4 8 4 6 4 . 6 9 9 9 13 23 Robot Miss Streak 9 | . 4 4 4 4 . 6 3 5 2 6 9 2 3 . 3 7 4 8 5 6 Penetration Max 2 | . . . . 1 . 1 . . 1 . . . . . . 1 . 1 . 2 Secondary Targets 6 | . 2 1 . . . . . . . . . . . . . . 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . 1 . . . Shots Hit Robots 828 | . 42 102 57 37 6 69 37 21 3 8 12 12 9 . 13 57 122 29 29 163 Core Hits 885 | . 24 36 32 15 4 38 15 10 2 9 7 16 21 . 17 96 89 21 24 409 Critical Kills 82 | . . . . . . . . . . . . . . . . 1 2 4 8 67 Critical Parts Destroyed 108 | . . . . . . . . . . 1 . . . . . 3 6 8 3 87 Critical Strikes 254 | . 1 5 6 3 . 7 4 2 . 3 1 2 3 . 2 11 11 15 11 167 Burn 5 | . . 5 . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . 2 Destroy 199 | . . . . . . . . . . . . . . . . 4 6 13 11 165 Blast 39 | . . . 6 3 . 7 4 2 . 2 1 2 3 . 2 2 3 2 . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . Detonate 3 | . . . . . . . . . . 1 . . . . . . 2 . . . Sunder 5 | . . . . . . . . . . . . . . . . 5 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47571 | . 780 1526 2306 1875 240 3443 1929 893 186 912 500 1124 1523 . 1677 7627 6443 695 946 12946 Guns 5302 | . 597 1407 . 85 . . . . . 271 80 . . . . 114 2400 322 . 26 Cannons 20532 | . . . 2155 1719 240 3412 1541 893 173 334 420 533 564 . 373 2777 443 373 820 3762 Explosions 21022 | . 87 101 110 64 . 3 388 . . 307 . 591 959 . 1304 4685 3471 . 125 8827 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 619 | . . 18 41 7 . 28 . . 13 . . . . . . 51 129 . 1 331 Kinetic 17280 | . 148 201 2155 1804 240 3412 1541 893 173 334 420 533 564 . 373 2185 454 217 83 1550 Thermal 5716 | . 293 1069 . . . . . . . 56 . . . . . . 815 421 737 2325 Explosive 20168 | . . . 110 . . . 388 . . 251 . 591 959 . 1304 4685 3015 . 125 8740 Electromagnetic 1745 | . 339 238 . 64 . 3 . . . . . . . . . . 1044 57 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 2043 | . . . . . . . . . . 271 80 . . . . 706 986 . . . Highest Corruption 26 | . 3 . . . . 6 4 2 2 8 2 2 2 2 2 . 26 1 1 15 Average Corruption 4 | . 3 . . . . 3 2 1 2 7 1 2 2 2 2 . 15 1 1 11 Corruption Purged 7 | . . . . . . 3 4 . . . . . . . . . . . . . Corruption Blocked 12 | . . . . . . . . . . . . . . . . 4 4 . 2 2 Effects 139 | . 1 . . . . 10 2 2 1 13 6 8 16 5 8 . 25 6 5 31 Message Errors 33 | . . . . . . 3 . 2 . 3 . 2 5 1 3 . 5 1 2 6 Matter Fused 29 | . 1 . . . . 2 1 . . 3 . 2 5 3 2 . 6 . . 4 Heat Flow Errors 18 | . . . . . . . . . . 2 . 1 1 . 2 . 5 1 1 5 Energy Discharges 21 | . . . . . . 2 1 . 1 . 2 1 3 . . . 4 2 1 4 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 15 | . . . . . . . . . . 3 1 1 2 . 1 . 1 . 1 5 Data Loss (major) 5 | . . . . . . . . . . 1 . . . . . . 1 1 . 2 Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . Alerts 4 | . . . . . . . . . . 1 1 1 . 1 . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 8 | . . . . . . 2 . . . . 1 . . . . . 2 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1883 | . . . 118 279 . 168 131 119 2 46 29 9 . . 115 376 237 . 22 232 Projectiles 1287 | . . . 113 279 . 168 131 119 . 46 29 9 . . 98 247 28 . . 20 Explosions 584 | . . . 5 . . . . . . . . . . . 17 125 209 . 22 206 Melee 12 | . . . . . . . . . 2 . . . . . . 4 . . . 6 Knockbacks 90 | . . . 13 3 . 19 . 4 . . 1 . . . 2 8 3 3 2 32 Impact 4 | . . . . . . . . . . . . . . . . . 1 . . 3 Kinetic 83 | . . . 10 3 . 19 . 4 . . 1 . . . 2 8 2 3 2 29 Secondary 3 | . . . 3 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1255 | . . 17 166 . . . 91 . 6 43 . . . . 88 280 111 . . 453 Shots 28 | . . 1 2 . . . 2 . . 1 . . . . 2 4 4 . . 12 Rammed 31 | . . 4 8 2 . 3 . . 1 . . . . . . 3 . . 1 9 Targets Rammed 46 | . . 5 9 2 . 4 . . 1 . . . . . . 6 7 . 1 11 Kicked 10 | . . . . . . . . . . . . . . . . 3 7 . . . Crushed 5 | . . 1 1 . . 1 . . . . . . . . . . . . . 2 Highest Temperature 555 | . 312 321 81 264 63 555 4 12 12 235 162 290 243 . 408 402 416 392 166 422 Average Temperature 105 | . 100 76 25 79 32 168 3 5 8 55 64 103 98 . 135 114 107 140 64 142 Received Heat Transfer 4256 | . 426 348 795 63 . 711 99 48 27 360 . 26 70 . 24 360 293 44 84 478 Effects 19 | . . . . . . 7 . . . . . . . . 3 2 3 . . 4 Shutdowns 5 | . . . . . . 1 . . . . . . . . 1 . 1 . . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . . 2 . . . Interference 5 | . . . . . . . . . . . . . . . 2 2 . . . 1 Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . 4 . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . 3 Total Turns 53 | . . . . . . . . . . . . . . . . . . . . 53 Longest Duration 22 | . . . . . . . . . . . . . . . . . . . . 22 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . 3 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 . . . Robots Corrupted 4 | . . 1 . . . . . . . . . . . . . . 2 . . 1 Combat Hostiles 2 | . . 1 . . . . . . . . . . . . . . 1 . . . Parts Fried 13 | . 1 4 . . . . . . . . . . . . . . 4 . . 4 Impact Corruptions 5 | . . . . . . . . . 1 . . . . . . 1 1 . . 2 Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 19 | . . 13 . . . . . . . . . . . . . . . 1 . 5 Heat Transferred 7816 | . 683 3134 . . . . . . . 50 . . . . . . 675 481 740 2053 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 2 . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Maximum Alert Level 5 | . . . 2 1 . 2 . . . . 3 . . . . 3 5 3 3 5 Low Security (%) 38 | . 100 100 43 64 100 57 . . . . . . . . . 35 . . . . Level 1 17 | . . . 55 35 . 31 . . . . 4 . . . . 36 . . . . Level 2 14 | . . . 1 . . 10 . . . . 31 . . . . 12 56 . 71 18 Level 3 18 | . . . . . . . . . . . 63 . . . . 15 28 100 28 5 Level 4 1 | . . . . . . . . . . . . . . . . . 11 . . 7 Level 5 6 | . . . . . . . . . . . . . . . . . 2 . . 47 High Security 2 | . . . . . . . . . . . . . . . . . . . . 20 Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 4041 | . 115 152 408 239 86 515 . . . . 900 . . . . 1095 1789 1044 821 4041 Initial 1002 | . . 37 38 141 86 . . . . . 900 . . . . 20 602 1002 546 482 Average 593 | . 43 90 227 153 24 176 . . . . 709 . . . . 307 828 946 628 2131 Influence Increases 13292 | . 310 487 775 575 61 811 160 90 40 125 1018 120 210 . 230 1673 1681 331 439 4156 Destroy 0b10 Robot/C 6320 | . 200 300 460 180 40 420 140 60 40 100 60 100 200 . 200 760 760 100 200 2000 Destroy 0b10 Robot/NC 655 | . 35 40 65 55 . 65 . 10 . 5 10 . . . 10 80 70 10 5 195 Destroy Leader 1218 | . 44 84 110 52 20 82 20 20 . 20 22 20 10 . 20 134 114 32 30 384 Allied During Kill 103 | . . . . . . . . . . . . . . . . . 71 . . 32 Trap Triggered on 0b10 10 | . . 10 . . . . . . . . . . . . . . . . . . Successful Hack 99 | . 14 18 18 25 . . . . . . . . . . . . . . 24 . Disable Machine 720 | . . . 30 150 . 30 . . . . . . . . . 135 150 15 120 90 Anti-Garrison Action 500 | . . . . . . . . . . . . . . . . 150 200 150 . . Destroy Structure 2527 | . 2 5 92 68 1 214 . . . . 26 . . . . 384 286 24 60 1365 Advance Influence 900 | . . . . . . . . . . . 900 . . . . . . . . . Lose Combat Pursuer 240 | . 15 30 . 45 . . . . . . . . . . . 30 30 . . 90 Influence Decreases 9298 | . 222 483 556 708 239 304 641 116 18 147 660 427 261 . 200 632 969 1143 605 967 Entered New Map 2736 | . . 51 54 170 92 . 189 6 . 22 . 133 11 . . 10 469 781 425 323 Time Decay 5338 | . 172 358 382 528 147 254 392 100 18 95 350 294 250 . 190 422 410 362 180 434 Search Patrol Dispatched 300 | . . . . . . . . . . . 300 . . . . . . . . . Lost Part 924 | . 50 74 120 10 . 50 60 10 . 30 10 . . . 10 200 90 . . 210 Squads Dispatched 72 | . 2 1 5 3 1 4 . . . . 2 . . . . 12 10 1 4 27 Investigation 9 | . 1 . 1 . . 1 . . . . . . . . . 1 1 1 1 2 Extermination 14 | . . . . 3 1 1 . . . . 2 . . . . 2 2 . 1 2 Reinforcement 26 | . 1 1 4 . . 2 . . . . . . . . . 4 3 . 2 9 Assault 20 | . . . . . . . . . . . . . . . . 5 2 . . 13 Garrison 3 | . . . . . . . . . . . . . . . . . 2 . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 . . . . . . . . . Construction Impeded 9 | . . . 1 . . 1 . . . . . . . . . 3 1 . . 3 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 22 | . 2 2 4 . . 1 . . . . . . . . . . 2 7 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 422 | . 14 22 33 13 2 24 7 6 9 11 4 5 9 . 10 47 48 16 17 125 Peak Tracking Total 12 | . 7 5 8 5 1 5 5 4 5 4 2 4 5 . 5 9 8 5 6 12 Tactical Retreats 16 | . 1 2 . 3 . . . . 1 . . . . . . 2 2 . . 5 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 5 | . 1 . 1 . . . . . . . . . . . . . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . 6 . . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . 6 6 6 6 6 . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 54 | . . . 2 10 . 2 . . 1 . . . 1 . . 10 12 2 8 6 Max in Single Turn 5 | . . . 2 5 . 1 . . 1 . . . 1 . . 4 1 1 2 1 Garrison Access 4 | . . . . . . . . . . . . . . . . 1 1 2 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 33 | . 2 7 4 4 1 1 . . 2 . . . . 4 . 2 2 1 1 2 Terminals 22 | . 2 5 4 4 1 . . . . . . . . . . 1 1 1 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . 2 . . . 1 . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Total Hacks 108 | . 6 33 18 8 1 3 . . 5 . . . . 17 . 3 4 3 1 6 Successful 58 | . 1 19 7 5 . 1 . . 5 . . . . 17 . 1 1 . 1 . Failed 50 | . 5 14 11 3 1 2 . . . . . . . . . 2 3 3 . 6 Catastrophic 11 | . 1 1 1 1 1 . . . . . . . . . . 1 1 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 41 | . . 16 12 2 . 3 . . . . . . . . . 1 4 . . 3 Terminals 77 | . 6 29 18 8 1 . . . . . . . . . . 2 3 3 1 6 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . . 4 . . . 3 . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Terminal Hacks 46 | . 1 11 6 4 . . . . 5 . . . . 17 . 1 . . 1 . Record 6 | . . 1 . . . . . . . . . . . 5 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 7 | . 1 . 1 1 . . . . . . . . . 4 . . . . . . Prototype ID Bank 12 | . . 3 . . . . . . 4 . . . . 4 . . . . 1 . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . . Alert Level 6 | . . 2 2 1 . . . . . . . . . . . 1 . . . . Locate Traps 2 | . . 1 1 . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . 3 . . . . . . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . . . . Refit 1 | . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . 5 1 1 . 1 . . . . . . . . . . 1 . . . Terminals 7 | . . 5 1 1 . . . . . . . . . . . . . . . . Botnet 4 | . . 3 . 1 . . . . . . . . . . . . . . . . Skim 3 | . . 2 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 5 4 4 1 1 . . . . . . . . . 1 1 1 . 2 Full Trace Events 5 | . . . 1 . . . . . . . . . . . . 1 . 1 . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . 1 . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . . 4 . . 9 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . . . . Time 32 | . . 32 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . 1 . 5 . . Machine Destruction 6 | . . . . . . . . . . . . . . . . 1 . 5 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 4 | . . . . . . . . . . . . . . . . . 1 . . 3 Largest Group 3 | . . . . . . . . . . . . . . . . . 1 . . 3 Highest-Rated Group 379 | . . . . . . . . . . . . . . . . . 149 . . 379 Highest-Rated Ally 149 | . . . . . . . . . . . . . . . . . 149 . . 135 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 38 | . . . . . . . . . . . . . . . . . 26 . . 12 Total Damage 2431 | . . . . . . . . . . . . . . . . . 1856 . . 575 Kills 17 | . . . . . . . . . . . . . . . . . 15 . . 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 4 | . . . . . . . . . 2 . . . . . . . . 2 . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Active Infowar (turns) 260 | . . 3 5 78 . . . . 173 . . . . . . . 1 . . . Optics 83 | . . . 5 78 . . . . . . . . . . . . . . . . Sensors 174 | . . 3 . . . . . . 171 . . . . . . . . . . . T.N.C. 73 | . . . . 73 . . . . . . . . . . . . . . . . Cloaking 2 | . . . . . . . . . 2 . . . . . . . . . . . ECM 1 | . . . . . . . . . . . . . . . . . 1 . . . Robot Analysis Total 7 | . 1 . 1 1 . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 7 | . . . . . . . 2 2 . 2 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 16807 | . 489 840 921 1552 415 790 1009 793 954 497 789 648 1030 376 596 1556 990 829 374 1359 Spaces Moved 7483 | 1 308 361 290 520 160 235 438 465 682 280 366 294 445 181 267 686 537 351 128 488 Core 23 | . . 19 . . . . . . . . . . . . . 2 . . . 2 Treads 2853 | . 59 272 266 465 160 235 438 111 . . . . 6 . . . . 227 128 486 Legs 1149 | 1 96 3 24 . . . . . . 66 194 . . . . 104 537 124 . . Wheels 3450 | . 153 59 . 55 . . . 354 682 214 172 294 439 181 267 580 . . . . Hover 8 | . . 8 . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 80 76 160 130 240 240 160 115 130 130 170 205 220 190 205 120 112 112 241 50 Average Speed 182 | 120 109 159 229 253 240 240 186 151 130 154 197 208 221 193 205 184 119 205 241 163 Slowest Speed 500 | 120 160 500 340 480 240 240 240 240 145 170 250 220 325 220 220 265 182 241 241 249 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Exploration Rate (%) 35 | 2 44 32 27 15 2 5 64 60 82 63 6 49 73 60 42 14 60 13 20 11 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . . . . . . . 1 3 . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . . . . . . . . . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 14 | . . . . . . . . 4 . . . 4 4 . 2 . . . . . Spaces Dug 118 | . . . . . . . 4 3 . . . 4 . . . . 61 1 . 45 Terrain Destroyed 1832 | . 2 3 104 72 1 104 66 29 4 25 14 62 38 . 96 221 236 8 21 726 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 364 | . 1 . 59 41 1 70 26 29 4 13 14 13 4 . 19 35 13 7 . 15 AOE 1390 | . 1 3 45 31 . 34 40 . . 12 . 49 34 . 77 186 223 . 9 646 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 9296 | . 372 501 436 663 187 335 582 507 741 329 410 313 474 207 290 863 734 425 158 769 Wait 322 | . . 20 1 49 10 6 105 4 4 3 4 3 4 . 2 3 11 5 3 85 Move 7462 | . 307 360 289 519 159 234 437 464 681 279 365 293 444 180 266 685 536 350 127 487 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 147 | . 8 11 16 10 5 10 4 6 13 4 11 2 1 5 1 14 13 8 2 3 Fast Attach 113 | . 5 10 13 8 . 2 1 3 4 1 4 . 5 4 . 20 16 7 1 9 Attach 125 | . 3 6 6 11 2 6 5 3 1 8 5 . . . 3 22 17 6 3 18 Detach 79 | . . 2 8 10 . 1 1 . 1 9 . . . 1 2 10 14 8 1 11 Swap 184 | . 8 13 19 10 5 11 5 9 14 5 4 4 7 9 1 16 27 12 1 4 Drop 166 | . 6 15 23 6 4 7 1 3 19 8 5 3 7 8 . 21 12 12 2 4 Fire 644 | . 35 59 52 38 2 54 23 15 3 12 12 8 6 . 15 66 73 17 17 137 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . 1 . . . . . . 3 . . . . Kick 10 | . . . . . . . . . . . . . . . . 3 7 . . . Crush 32 | . . 5 9 2 . 4 . . . . . . . . . . . . 1 11 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . . . . . . . . . 8 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -2/Quarantine -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Core integrity fell below 50% 319 | -10/Materials | Core integrity fell below 20% 344 | -10/Materials | Build established: Mutant 351 | -10/Materials | Lost 4 parts (2n2w) 479 | -10/Materials | Discovered new exit (range 13) 490 | -10/Materials | Entered another Materials area 490 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 621 | -9/Materials | Core integrity fell below 50% 674 | -9/Materials | Lost 9 parts (3n3u3w) 717 | -9/Materials | Repaired Hvy. Assault Rifle 932 | -9/Materials | Discovered new exit (range 12) 1018 | -9/Materials | Build established: Scavenger-Gunner 1196 | -9/Materials | Discovered new exit (range 16) 1330 | -9/Materials | Entered another Materials area 1330 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1536 | -8/Materials | Destroyed 7 combat bots 2210 | -8/Materials | Discovered new exit (range 15) 2251 | -8/Materials | Entered Factory 2251 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2280 | -7/Factory | Lost 10 parts (2p5n3u) 3736 | -7/Factory | Discovered new exit (range 16) 3803 | -7/Factory | Entered another Factory area 3803 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4133 | -6/Factory | Discovered new exit (range 8) 4218 | -6/Factory | Entered another Factory area 4218 | -5/Factory | Evolved 2 slots: Utility x2 4469 | -5/Factory | Build established: Scavenger-Tank 4669 | -5/Factory | Lost 3 parts (1n2u) 4886 | -5/Factory | Discovered new exit (range 15) 4908 | -5/Factory | Build established: Scavenger-Gunner 5008 | -5/Factory | Entered Upper Caves 5032 | -5/Upper Caves | Learned Factory garrison access intel 5223 | -5/Upper Caves | Learned Factory interactive machine intel 5255 | -5/Upper Caves | Spotted B-75 Beast 5310 | -5/Upper Caves | Lost 3 parts (1p1n1u) 5332 | -5/Upper Caves | Destroyed B-75 Beast 5830 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5991 | -5/Upper Caves | Discovered new exit (range 12) 6017 | -5/Upper Caves | Entered another Upper Caves area 6124 | -5/Upper Caves | Spotted B-75 Beast 6350 | -5/Upper Caves | Discovered new exit (range 5) 6392 | -5/Upper Caves | Destroyed B-75 Beast 6416 | -5/Upper Caves | Identified exit to Warlord 6422 | -5/Upper Caves | Lost 3 parts (1n2u) 6792 | -5/Upper Caves | Learned Factory terminal intel 6810 | -5/Upper Caves | Entered Warlord 6853 | -5/Warlord | System corruption cleaned by Quarantine Array 6964 | -5/Warlord | Visited the Vortex Lab 6969 | -5/Warlord | Warlord's base attacked by MAIN.C 6976 | -5/Warlord | Found Prototype Energy Cannon 6978 | -5/Warlord | Found Prototype Energy Cannon 6979 | -5/Warlord | Identified Vortex Cannon (x2) 6984 | -5/Warlord | Found Prototype Energy Gun 6984 | -5/Warlord | Identified Vortex Shotgun 6992 | -5/Warlord | Found Vortex Shotgun 7165 | -5/Warlord | Met Warlord 7282 | -5/Warlord | Found Prototype Reactor 7288 | -5/Warlord | Found Prototype Processor 7288 | -5/Warlord | Identified Exp. Core Analyzer 7297 | -5/Warlord | Found Prototype Device 7297 | -5/Warlord | Identified Exp. Focal Shield 7309 | -5/Warlord | Found Prototype Device 7309 | -5/Warlord | Identified Exp. Cloaking Device 7319 | -5/Warlord | Warlord forces counterattacked 7398 | -5/Warlord | Found Signal Generator 7644 | -5/Warlord | Warlord base infiltrated, sounded retreat 7655 | -5/Warlord | Found Corrupted Prototype Ballistic Cannon 7665 | -5/Warlord | Spotted Striker 7665 | -5/Warlord | Spotted Striker 7669 | -5/Warlord | Found Corrupted Prototype Ballistic Cannon 7682 | -5/Warlord | Spotted Striker 7692 | -5/Warlord | Lost 4 allies 7727 | -5/Warlord | Spotted Striker 7746 | -5/Warlord | Discovered new exit (range 15) 7764 | -5/Warlord | Entered Proximity Caves 7767 | -4/Proximity Caves | Spotter reported a threat 7767 | -4/Proximity Caves | Spotter reported a threat 7771 | -4/Proximity Caves | Identified Hvy. Autocannon (x2) 7817 | -4/Proximity Caves | Learned Research emergency access door positions 7859 | -4/Proximity Caves | Spotter reported a threat 7898 | -4/Proximity Caves | Spotter reported a threat 7906 | -4/Proximity Caves | Learned Research terminal intel 7969 | -4/Proximity Caves | Spotter reported a threat 8069 | -4/Proximity Caves | Spotter reported a threat 8111 | -4/Proximity Caves | Spotted B-86 Titan 8123 | -4/Proximity Caves | Spotter reported a threat 8147 | -4/Proximity Caves | Destroyed B-86 Titan 8175 | -4/Proximity Caves | Lost 3 parts (2n1u) 8245 | -4/Proximity Caves | Discovered new exit (range 13) 8261 | -4/Proximity Caves | Entered Factory 8261 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8262 | -4/Factory | Loaded intel: 56 interactive machine locations 8263 | -4/Factory | Loaded intel: 28 terminal locations 8264 | -4/Factory | Loaded intel: 4 garrison access locations 8403 | -4/Factory | Build established: Mutant 8761 | -4/Factory | Search patrols dispatched 8926 | -4/Factory | Build established: Scavenger-Gunner 8989 | -4/Factory | Discovered new exit (range 5) 9011 | -4/Factory | Search patrols dispatched 9050 | -4/Factory | Entered Upper Caves 9376 | -4/Upper Caves | Build established: Gunner 9543 | -4/Upper Caves | Spotted B-86 Titan 9545 | -4/Upper Caves | Destroyed B-86 Titan 9687 | -4/Upper Caves | Discovered new exit (range 6) 9698 | -4/Upper Caves | Entered another Upper Caves area 9810 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10700 | -4/Upper Caves | Discovered new exit (range 13) 10728 | -4/Upper Caves | Entered Zhirov 10728 | -4/Zhirov | Discovered new exit (range 3) 10796 | -4/Zhirov | Met Zhirov 10838 | -4/Zhirov | Learned location of Quarantine (-2) 10838 | -4/Zhirov | Learned location of Testing (-3) 10838 | -4/Zhirov | Learned location of Command (-1) 10850 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10882 | -4/Zhirov | Found Alien Artifact 10882 | -4/Zhirov | Identified Integrated Reactor 10882 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10910 | -4/Zhirov | Found Alien Artifact 11083 | -4/Zhirov | Build established: Mutant 11104 | -4/Zhirov | Entered Proximity Caves 11681 | -3/Proximity Caves | Discovered new exit (range 10) 11700 | -3/Proximity Caves | Entered Research 11700 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11702 | -3/Research | Loaded intel: 21 terminal locations 11951 | -3/Research | Discovered new exit (range 3) 12272 | -3/Research | Destroyed 7 combat bots 12300 | -3/Research | Identified Transdimensional Reconstructor 12300 | -3/Research | Warped through subspace 12348 | -3/Research | Build established: Scavenger-Tank 12956 | -3/Research | Found Quantum Capacitor 13011 | -3/Research | Discovered new exit (range 14) 13046 | -3/Research | Core integrity fell below 50% 13084 | -3/Research | Lost 14 parts (1p5n3u5w) 13092 | -3/Research | Destroyed 16 combat bots 13180 | -3/Research | Found Prototype Device 13180 | -3/Research | Identified Exp. Shield Generator 13200 | -3/Research | First assault squad dispatched 13256 | -3/Research | Entered Testing 13317 | -3/Testing | Lost 5 parts (3n1u1w) 13428 | -3/Testing | Found Prototype Device 13428 | -3/Testing | Identified AEGIS Remote Shield 13452 | -3/Testing | Build established: Scavenger-Mutant 13500 | -3/Testing | Found Fusion Bomb Launcher 13503 | -3/Testing | Found Prototype Device 13503 | -3/Testing | Identified Adv. Kinecellerator 13506 | -3/Testing | First assault squad dispatched 13563 | -3/Testing | Found Prototype Processor 13563 | -3/Testing | Identified Exp. Target Analyzer 13601 | -3/Testing | Spotted Striker 13604 | -3/Testing | Spotted Striker 13607 | -3/Testing | Destroyed Striker 13607 | -3/Testing | Spotted Alpha 7 13610 | -3/Testing | Destroyed Striker 13632 | -3/Testing | Destroyed Alpha 7 13660 | -3/Testing | Stole the SGEMP Prototype 13666 | -3/Testing | Found Prototype Device 13666 | -3/Testing | Identified Exp. ECM Suite 13785 | -3/Testing | Rewired PH-7TB3LNUVQ9 13957 | -3/Testing | System corruption reached 10% 13959 | -3/Testing | Garrison activated, responded to threat 14002 | -3/Testing | Build established: Scavenger-Tank 14005 | -3/Testing | Allies destroyed PH-7TB3LNUVQ9 14061 | -3/Testing | Found Corrupted Prototype Reactor 14061 | -3/Testing | Identified Zero-point Reactor 14141 | -3/Testing | Found Prototype Energy Gun 14141 | -3/Testing | Identified Warp Gun 14207 | -3/Testing | Found Prototype Ballistic Cannon 14212 | -3/Testing | Destroyed 7 combat bots 14216 | -3/Testing | Discovered new exit (range 14) 14246 | -3/Testing | Entered Research 14246 | -2/Research | Warlord forces began assault on 0b10 14246 | -2/Research | Evolved 2 slots: Power x1, Utility x1 14356 | -2/Research | Research machine network offline 14648 | -2/Research | Borebot progress halted 14730 | -2/Research | Discovered new exit (range 11) 14741 | -2/Research | Identified Perforator 14771 | -2/Research | Found Prototype Processor 14771 | -2/Research | Identified Exp. Targeting Computer 14776 | -2/Research | Found Exp. Core Analyzer 14874 | -2/Research | Borebot progress halted 14883 | -2/Research | Borebot progress halted 15072 | -2/Research | Lost 4 allies 15075 | -2/Research | Entered Quarantine 15201 | -2/Quarantine | Scanned by Researcher 15371 | -2/Quarantine | Discovered new exit (range 16) 15420 | -2/Quarantine | Found Alien Artifact 15449 | -2/Quarantine | Entered Access 15449 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15450 | -1/Access | Delivered the SGEMP Prototype to Zhirov 15450 | -1/Access | Zhirov transferred Access data 15451 | -1/Access | Loaded intel: 111 machine locations 15451 | -1/Access | Loaded intel: 81 trap records 15451 | -1/Access | Identified exit to Surface 15451 | -1/Access | Discovered exit to Surface (range 63) 15451 | -1/Access | Identified exit to Command 15451 | -1/Access | Discovered exit to Command (range 108) 15621 | -1/Access | Lost 4 allies 15672 | -1/Access | Identified Hpw. Transdimensional Reconstructor 15672 | -1/Access | Warped through subspace 15699 | -1/Access | First assault squad dispatched 15750 | -1/Access | Destroyed 12 combat bots 15779 | -1/Access | Crushed by falling debris 15832 | -1/Access | Destroyed 7 combat bots 16069 | -1/Access | Destroyed 8 combat bots 16162 | -1/Access | System corruption reached 10% 16209 | -1/Access | Garrison activated, responded to threat 16215 | -1/Access | Energy Cycler disabled 16221 | -1/Access | Identified Vortex Chain Reactor 16342 | -1/Access | Destroyed 20 combat bots 16527 | -1/Access | High security lockdown imminent 16607 | -1/Access | High security lockdown engaged 16676 | -1/Access | Destroyed 12 combat bots 16676 | -1/Access | Lost 6 parts (1n3u2w) 16761 | -1/Access | Destroyed 12 combat bots 16807 | -1/Access | Released all parts (9) 16808 | *** | Escaped! Last Messages --------------- 16803_ HV Slug penetrates L-61 Swordsman. 16803_ L-61 Swordsman knocked back. 16803_ HV Slug penetrates L-61 Swordsman. 16804_ L-61 Swordsman destroyed. 16804_ Perforator destroyed. 16804_ Adv. Medium Treads destroyed. 16806_ Adv. Medium Treads blown off. 16806_ Med. Treads blown off. 16806_ Zero-point Reactor blown off. 16806_ E-15 Imp destroyed. 16807_ Micro-nuke Launcher destroyed. 16807_ Released Vortex Chain Reactor. 16807_ Released Huge Storage Unit. 16807_ Released Exp. Energy Well. 16807_ Released Adv. Matter Compressor. 16807_ Released Exp. Targeting Computer. 16807_ Released Exp. Core Analyzer. 16807_ Released Imp. Core Shielding. 16807_ Released Graphene Brace. 16807_ Released Adv. Target Analyzer. Map ----- +----------------------------------------------------+ | ####### # #### #######+########## | | ####### # #### ##### ######### | | ##########+###### + ######### | | ####### #### #### ######### | | ########+############### ######### | | = *!!=!!%!!############## ########## | | *! == !!!!==!*=######## ####### ########## | | ! ! [ #######%!#### # ## =# | | ####### #######!|### # # ##* # | | #################### ### #### ##% # | | ####################^^"## ###### ## !# | | #################### ##### %###[="" #= | | ################## # ! = %=% "== !* | | ###################" !!! * = != = %! =%= | | # ############### # # ! ! | | # ################ # ### ![* | | # ################# ## #### [! | | # ################# # ##!=!="! | | # ! ##################### =# == /%######## | | # #######################=%## !!=[%#### ## | | # ##################### ! / % = ###### # | | # # """" g!=[!! ######## | | # # """" l [! !* ######## | | ######+### """" ! % [ = ######## | | """" ]!!!!!g # ######## | | """" [@=l=* ########## | | """" !**!l/! ######### | | """" [*=l! l = ######## | | ########## """" !!/% l =%= ######## | | #### """" !//*# ######## | | #### """" " g%=%[######## | | ######################## # #=!!######### | | ######################## # ##!==%| ####### | | " ####################### ### #![= ####### | | """ # ################## = ## ##### | | """# ^ ################ " ###### | | " # " ################ = # ##### | | # """ ################ #=[ %% ####### | | # """ + %=[% #### | | # " ^ # % *!/ * # ###### | | # ^ ^ ####### ### # "%*##! ########## | | ####### #### # " #### | | #############+### ## # #### | | """T""" #### ## # # %= #### | | """ """ #### # # ! #### | | #### # # %% #### | | ## ### ############ | | # # #% # % % ########### | | " # # % " | | "%" # # ###### ### = =!% | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 93 Energy Capacity 1840 Matter Stores 654 Matter Capacity 700 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 4 Power Amplification 20 Additional Mass Support 20 Corruption Block 20 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 30 Core Shielding 30 Power Shielding 90 Weapon Shielding 90 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 12 Target Analysis 8 Core Analysis 11 Recoil Reduction 8 Particle Charging 20 Kinecelleration 30 Trap Extractor Capacity 6 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Cld. Antigrav System | -3/Testing | Archive Exp. Energy Well | -3/Testing | Archive Cld. Phase Gun | -3/Testing | Archive Graviton Reactor | -3/Testing | Archive Enh. Biometal Leg | -3/Testing | Archive Diametric Drive | -3/Testing | Archive Enh. Armored Leg | -3/Testing | Archive Vibroblade | -3/Testing | Archive Exp. Thermal Shield | -3/Testing | Archive Robot Schematics ------------------ R-06 Scavenger | -3/Testing | Archive B-74 Champion | -2/Quarantine | Archive G-73 Enforcer | -2/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 65% | -9/Materials Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TrapFusionTerminator Manual? 0 Play Time 01:51:57 Cumulative 1145.0 hours Start 2025.07.07 @ 15:24:55 End 2025.07.07 @ 17:24:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1403 Rogue 1119 Adventurer 124 Explorer 160 Win Type 0 Total 52 Types 38/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39a4ddff-db14-44ce-b6a3-645115205861