Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.21 @ 15:11:16 Player: Dhoby_Ghaut Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (181) 905 Value Destroyed (9644) 9644 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (6817) 6817 TOTAL SCORE: 25186 Bonus ------- High Alert Combat Kills 387 Follower Combat Kills 2027 Entered Garrisons 1400 Used RIF Installer 3500 Friendly Fire -497 Cogmind --------- Core Integrity 0/1300 Matter 113/300 Energy 1134/1140 System Corruption 25% Temperature Cool (162) Movement Hovering (58) Location -3/Testing Parts ------- > --- POWER (2) -------- Backup Power I Particle Reactor > --- PROPULSION (4) --- Gyrokinetic Inverter Gyrokinetic Inverter Antigrav Array > --- UTILITY (13) ----- Large Storage Unit Advanced Energy Well Enhanced Optical Array Advanced Core Analyzer Advanced Transmission Jammer Improved Propulsion Shielding Improved Propulsion Shielding Light Regenerative Plating Medium Regenerative Plating Improved Hacking Suite System Shield Relay Coupler [NC] (12) Relay Coupler [Swarmer] (6) > --- WEAPON (2) ------- Advanced Remote Datajack Molecular Scythe > --- INVENTORY (10) --- Light Particle Reactor Improved Antigrav System Experimental Energy Well (1000) SHELL Armor High-powered Disruptor Cannon Nova Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Backup Power I Particle Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Antigrav Array > --- UTILITY ---------- Large Storage Unit Advanced Energy Well Enhanced Optical Array Advanced Core Analyzer Advanced Transmission Jammer Improved Propulsion Shielding Improved Propulsion Shielding Light Regenerative Plating Medium Regenerative Plating Improved Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [Swarmer] > --- WEAPON ----------- High-powered Disruptor Cannon > --- INVENTORY -------- Light Particle Reactor Improved Antigrav System Experimental Energy Well SHELL Armor Nova Cannon Advanced Remote Datajack Molecular Scythe Enhanced Force Lance [Rating: 130] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [Grunt] Protection Layered Medium Armor Plating Weapon Remote Datajack Energy Gun Heavy EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Tes Slots Evolved 14 | . . . 2 2 . . . 2 . . . 2 . 2 . 2 2 . . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . . 1 . . . . . . . . 1 . . . Utility 11 | . . . 2 2 . . . 1 . . . 2 . 2 . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 383 | 6 4 2 25 4 25 17 5 28 23 6 8 38 27 18 38 24 32 15 24 14 Power 32 | 1 . 1 3 . 2 2 1 3 . 1 . 2 3 1 . 3 7 . 1 1 Engine 20 | 1 . 1 3 . 2 . 1 3 . 1 . 2 2 1 . 2 1 . . . Core 5 | . . . . . . 2 . . . . . . 1 . . . 2 . . . Reactor 7 | . . . . . . . . . . . . . . . . 1 4 . 1 1 Propulsion 72 | 2 . . 6 . 5 3 . 3 3 1 . 5 4 3 14 5 10 2 5 1 Treads 21 | . . . . . 5 3 . 3 3 1 . 5 . . 1 . . . . . Leg 22 | . . . . . . . . . . . . . 4 3 13 2 . . . . Wheel 10 | 2 . . 6 . . . . . . . . . . . . 2 . . . . Hover 19 | . . . . . . . . . . . . . . . . 1 10 2 5 1 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 126 | 1 1 . 7 3 5 4 . 15 7 2 2 14 8 6 8 10 9 3 13 8 Device 24 | . . . 2 2 1 1 . 4 1 . . 2 1 . . 2 2 1 4 1 Storage 25 | 1 . . 2 . . 1 . 3 . . . 4 1 1 . 4 3 . 2 3 Processor 6 | . 1 . . . . . . 1 . . . 1 . . . . 2 . 1 . Hackware 36 | . . . . . . . . 2 5 2 . 4 5 2 4 3 1 2 4 2 Protection 35 | . . . 3 1 4 2 . 5 1 . 2 3 1 3 4 1 1 . 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 153 | 2 3 1 9 1 13 8 4 7 13 2 6 17 12 8 16 6 6 10 5 4 Energy Gun 33 | 1 2 . 6 1 5 4 2 1 . . 2 2 . . 1 . 2 4 . . Energy Cannon 17 | . . . . . . . 1 5 3 . 1 1 . 2 2 1 . . . 1 Ballistic Gun 31 | 1 . 1 1 . 5 2 . . 2 1 . 2 7 1 4 3 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . 1 . 2 . 3 . . . 2 . 1 2 1 . 2 . 1 . . . Special Weapon 27 | . . . . . . . . 1 3 . 2 4 1 3 4 2 1 4 . 2 Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 22 | . . . . . . 2 1 . 3 1 . 4 2 1 2 . 1 2 2 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . 3 . Special Melee Weapon 4 | . . . . . . . . . . . . 1 1 1 1 . . . . . Unidentified Prototypes 7 | . . . . . . . . . . . . . . . . . 3 . 1 3 Parts Lost 93 | . . 2 4 1 5 . 1 5 6 2 . 12 2 1 4 16 16 2 13 1 Power 11 | . . 1 . . 1 . . . . . . 1 . 1 . 3 3 . 1 . Propulsion 33 | . . . 2 . . . . 1 3 1 . 5 1 . 2 5 7 1 5 . Utility 29 | . . . 1 . 2 . . 1 1 1 . 2 1 . 1 5 5 1 7 1 Weapon 20 | . . 1 1 1 2 . 1 3 2 . . 4 . . 1 3 1 . . . Highest Loss Streak 8 | . . 2 2 1 3 . 1 2 1 2 . 5 1 1 4 8 8 1 7 1 Average Slot Usage (%) 95 | . 87 100 95 94 98 99 100 99 98 99 99 98 97 99 99 88 53 91 88 91 Engine 5 | . 14 14 11 9 9 1 6 6 7 7 7 5 5 5 5 3 1 . . 3 Core 1 | . . . . . . 7 2 . . . . . . . . . 1 9 8 1 Treads 10 | . . . . . 15 17 18 23 21 22 23 18 8 . . . . . . . Leg 3 | . . . . . . . . . . . . . 9 17 16 12 . . . . Wheel 2 | . 28 28 22 18 2 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 11 19 16 14 Device 4 | . . . 8 13 16 9 9 9 3 . . . 3 . . 5 . 10 9 5 Storage 19 | . 14 14 15 18 18 24 27 23 23 23 23 23 20 17 17 13 10 10 11 13 Processor 5 | . 2 14 6 . . . . 2 7 7 7 6 6 5 5 5 4 14 8 9 Hackware 15 | . . . . . . . . 3 13 21 15 21 18 33 34 34 17 12 16 15 Protection 8 | . . . 8 18 17 19 18 13 4 1 5 4 9 6 5 2 . 4 3 12 Energy Gun 4 | . 20 20 14 17 6 14 13 1 . . 5 4 . . . . . 5 . . Energy Cannon 2 | . . . . . . . 3 12 5 . 6 . . 4 1 2 . . . . Ballistic Gun 2 | . 7 7 6 . 10 3 . . 2 2 . 2 3 2 2 3 . . . . Special Weapon 1 | . . . . . . . . . 3 7 1 2 3 1 3 2 . 1 2 2 Slashing Weapon 1 | . . . . . . . . . 1 4 . 1 3 . 2 . 1 . 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 13 14 13 51 57 58 73 78 84 76 68 74 107 101 121 123 133 72 61 60 75 Greatest Support 84 | 26 26 26 32 26 51 50 42 76 84 84 79 79 78 45 50 50 68 68 68 68 Greatest Overweight (x) 17 | . 4 4 2 2 17 3 1 1 1 1 . 2 6 2 4 4 12 . 1 1 Average Overweight (x) . | . . 1 . 1 1 1 1 . . . . 1 1 2 2 1 . . . . Largest Inventory Capacity 30 | 6 6 6 16 16 16 20 20 22 22 22 22 30 26 26 26 28 10 10 10 10 Average Capacity 20 | 5 6 6 10 16 16 19 20 20 22 22 22 28 26 26 26 23 9 10 10 9 Most Carried 29 | 4 6 6 14 16 16 20 20 22 22 22 22 29 26 26 26 28 10 10 10 10 Average Carried 19 | 2 5 5 8 14 15 18 19 19 20 21 21 25 25 25 25 22 6 9 9 8 Final Capacity 26 | 6 6 6 16 16 16 20 20 22 22 22 22 26 26 26 26 4 10 10 10 10 Final Carried 26 | 4 6 6 14 16 16 20 19 22 22 22 22 25 26 26 25 4 10 10 10 10 Class Distribution -------------------- 43% | Botlord-Mutant 18% | Bothacker-Mutant 14% | Scavenger-Mutant 12% | Hauler-Mutant 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Botlord-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Bothacker-Mutant | -3/Research Scavenger-Mutant | -3/Garrison Bothacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -3 -3 ----------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Tes Matter Collected 5886 | 234 123 44 294 53 324 324 60 268 331 234 208 458 742 223 635 146 607 237 280 61 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7665 | . 200 119 789 . 442 903 477 968 277 59 324 592 233 128 528 121 191 439 854 21 Parts 365 | . 11 6 56 . 37 46 14 44 21 3 15 25 4 4 17 6 14 11 31 . Haulers Intercepted 6 | . . . 1 . . 1 . 1 . . . 1 . . . . . . 2 . Recyclers Shooed 4 | . . 1 1 . . 1 . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Tes Combat Hostiles Destroyed 142 | . 7 2 19 . 16 16 8 13 12 1 6 9 5 3 8 2 1 6 8 . Melee 11 | . . . . . . . . . . . . 2 1 . . . . . 8 . Guns 69 | . 4 2 9 . 9 16 5 3 . 1 3 6 3 . 2 2 1 3 . . Cannons 26 | . . . . . . . 1 10 9 . 2 . . 1 3 . . . . . AOE 31 | . 3 . 10 . 7 . 1 . 3 . 1 . 1 2 3 . . . . . Classes Destroyed 16 | . 4 . 6 . . 2 . 2 . . 1 . . . . . . 1 . . Worker 13 | . . . 2 . . . . 1 . . . 2 . . . 1 6 . . 1 Builder 2 | . . . 1 . . . . . . . . . . . . . . . 1 . Tunneler 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . Hauler 6 | . . . 1 . . 1 . 1 . . . 1 . . . . . . 2 . Recycler 10 | . . . 3 . . 3 . 2 . . . 1 . . . . . . 1 . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . Watcher 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Swarmer 33 | . 3 . 7 . 4 5 . . 10 . 1 . 1 . . . . . 2 . Grunt 55 | . 4 2 8 . 5 5 7 3 2 1 1 2 3 . 6 . . 3 3 . Brawler 2 | . . . . . . . . 1 . . 1 . . . . . . . . . Duelist 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Sentry 25 | . . . 4 . 7 4 . 4 . . 2 1 1 1 . . . . 1 . Specialist 1 | . . . . . . . . . . . 1 . . . . . . . . . Hunter 6 | . . . . . . 1 1 . . . . 2 . . . . . 2 . . Programmer 19 | . . . . . . . . 5 . . 1 4 . 2 2 2 1 . 2 . Best Kill Streak 10 | . 6 2 7 . 10 8 2 3 7 1 3 2 2 2 2 1 3 3 5 1 Combat Bots Only 10 | . 5 2 5 . 10 5 2 3 7 1 3 2 2 2 2 1 1 3 5 . Max Kills in Single Turn 5 | . 2 1 5 . 2 2 1 1 2 1 1 1 1 2 2 1 1 1 1 1 Gunslinging 1 | . 1 . . . . 1 . . . . . . . . . . . . . . Exploded 3 | . 1 . 3 . 2 . 1 . 1 . 1 . 1 2 2 . . . . . Melee 1 | . . . . . . . . . . . . 1 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Tes Damage Taken 17647 | . 169 128 792 105 958 900 472 1438 1067 146 407 2093 1031 321 1045 2381 2015 311 1262 606 Core 3252 | . 3 14 174 . 139 70 62 175 106 8 38 172 161 27 55 737 658 8 399 246 Absorbed by Shields 325 | . . . . . 166 . . . . . . . . . . . . 159 . . Core Remaining (%) 67 | 100 . 93 56 . . . 50 . . . 53 . 60 . 91 35 . . . . Volleys Fired 570 | . 16 9 36 . 47 49 28 64 36 8 21 67 38 17 52 32 16 25 2 7 Largest 2 | . 2 2 2 . 2 2 2 2 2 1 2 2 2 2 2 2 1 2 1 1 Hottest 180 | . 80 80 115 . 108 124 115 140 150 30 140 143 64 180 179 123 80 150 50 110 Shots Fired 953 | . 32 18 71 . 86 98 55 116 57 8 37 116 49 21 66 52 17 45 2 7 Gun 590 | . 28 18 66 . 77 98 49 10 2 2 12 90 30 2 25 32 7 42 . . Cannon 213 | . . . . . . . 6 100 35 . 19 10 . 14 15 13 . . . 1 Launcher 45 | . 4 . 5 . 9 . . . 6 . 2 2 3 . 6 . 8 . . . Special 105 | . . . . . . . . 6 14 6 4 14 16 5 20 7 2 3 2 6 Kinetic 248 | . 9 8 19 . 42 24 . . 2 2 . 49 30 2 23 32 6 . . . Thermal 375 | . . . 43 . 31 34 6 100 35 . 31 51 . 14 17 13 . . . . Explosive 31 | . 4 . 5 . 9 . . . 6 . 2 2 3 . . . . . . . Electromagnetic 194 | . 19 10 4 . 4 40 49 10 . . . . . . 6 . 9 42 . 1 Robot Hit Streak 29 | . 4 15 29 . 25 26 15 12 7 4 14 20 7 4 7 5 4 9 8 9 Robot Miss Streak 7 | . 5 1 4 . 2 6 4 3 2 2 1 7 2 3 3 3 3 2 . 1 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . Secondary Targets 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 726 | . 16 15 60 . 55 76 41 86 32 5 25 109 42 12 38 37 21 30 20 6 Core Hits 372 | . 12 7 49 . 41 39 21 29 15 2 14 40 7 5 21 9 37 8 15 1 Critical Hits 12 | . . 1 . . . 1 1 2 . . . . 2 . . 2 . . 2 1 Critical Kills 9 | . . 1 . . . 1 1 1 . . . . 1 . . 1 . . 2 1 Critical Parts Destroyed 3 | . . . . . . . . 1 . . . . 1 . . 1 . . . . Melee Attacks 115 | . . . . . . 2 2 . 3 9 . 32 12 4 3 . 7 10 26 5 Impact 2 | . . . . . . . . . . . . 2 . . . . . . . . Slashing 90 | . . . . . . 2 2 . 3 9 . 28 7 3 3 . 7 10 11 5 Piercing 15 | . . . . . . . . . . . . . . . . . . . 15 . Sneak Attacks 12 | . . . . . . . . . . . . 2 . . . . 3 . 6 1 Combat Hostiles 4 | . . . . . . . . . . . . 2 . . . . . . 2 . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . 2 . Damage Inflicted 18593 | . 497 215 1479 . 1190 1379 797 2286 715 25 746 1962 838 784 1470 1006 863 708 1481 152 Guns 7916 | . 210 215 674 . 605 1342 650 149 9 25 226 1481 469 42 340 646 125 708 . . Cannons 4082 | . . . . . . . 110 2137 400 . 272 93 . 288 422 360 . . . . Explosions 3952 | . 287 . 805 . 585 37 37 . 306 . 248 76 232 454 708 . 177 . . . Melee 2614 | . . . . . . . . . . . . 312 137 . . . 532 . 1481 152 Ramming 29 | . . . . . . . . . . . . . . . . . 29 . . . Kinetic 3156 | . 68 85 181 . 219 403 . . 9 25 . 595 469 42 292 646 122 . . . Thermal 7270 | . 27 . 492 . 352 524 147 2137 400 . 498 979 . 742 612 360 . . . . Explosive 2464 | . 260 . 757 . 585 . . . 306 . 248 76 232 . . . . . . . Electromagnetic 3060 | . 142 130 49 . 34 452 650 149 . . . . . . 566 . 180 708 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1817 | . . . . . . . . . . . . 312 137 . . . 532 . 684 152 Piercing 797 | . . . . . . . . . . . . . . . . . . . 797 . Highest Corruption 25 | . 2 2 . . . . . 6 6 11 12 3 3 3 7 16 19 19 25 25 Average Corruption 6 | . 2 2 . . . . . 1 6 10 11 2 3 2 6 5 6 19 19 25 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 378 | . 2 . . . . . . 7 38 26 31 26 24 14 51 10 24 60 38 27 Message Errors 76 | . 1 . . . . . . . 6 5 6 9 4 5 14 4 7 8 6 1 Matter Fused 67 | . . . . . . . . . 10 7 4 . 6 5 10 1 4 11 4 5 Heat Flow Errors 39 | . . . . . . . . 1 6 3 1 5 5 1 6 . 1 4 4 2 Energy Discharges 38 | . 1 . . . . . . 2 3 3 2 5 4 1 3 1 4 4 2 3 Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Data Loss (minor) 39 | . . . . . . . . 1 7 1 5 4 3 2 4 . 2 4 3 3 Data Loss (major) 10 | . . . . . . . . . 2 3 1 . . . 2 . . 1 1 . Misfires 10 | . . . . . . . . . 2 . 3 . . . 2 . 1 2 . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . Misdirections 42 | . . . . . . . . . . 2 4 . . . . 2 1 13 9 11 Targeting Errors 51 | . . . . . . . . 3 2 2 4 3 2 . 9 2 4 10 8 2 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 590 | . 40 . 30 . . . . 52 1 . 14 15 9 57 35 4 289 . 44 . Projectiles 84 | . . . . . . . . 52 . . . 1 . . 27 4 . . . . Explosions 167 | . 40 . 30 . . . . . 1 . 14 8 9 57 8 . . . . . Melee 339 | . . . . . . . . . . . . 6 . . . . 289 . 44 . Knockbacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 383 | . 10 . 78 . 42 35 . . 108 . 45 . . 33 19 . 13 . . . Shots 14 | . 1 . 2 . 3 1 . . 2 . 1 . . 1 3 . . . . . Rammed 8 | . . . . . . . . . . . . . . . . . 8 . . . Targets Rammed 8 | . . . . . . . . . . . . . . . . . 8 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 476 | . 36 47 199 . 5 9 12 227 267 241 324 476 258 204 319 5 165 250 264 272 Average Temperature 82 | . 15 25 50 . 5 4 4 71 85 86 96 93 85 77 75 5 48 96 103 170 Received Heat Transfer 3072 | . 12 72 201 63 321 261 234 387 162 18 72 153 261 27 282 249 9 33 144 111 Effects 3 | . . . . . . . . 2 . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . Interference 2 | . . . . . . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 . . . . . . . . . . 3 . . Combat Hostiles 4 | . . . . . . . 1 . . . . . . . . . . 3 . . Parts Fried 28 | . . 1 . . . 5 8 1 . . . . . . 1 . . 12 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . Parts Melted 23 | . . . 2 . 1 . . 7 2 . 3 5 . . 3 . . . . . Heat Transferred 10510 | . 50 . 1019 . 814 1086 198 2701 572 . 888 1967 . 375 507 333 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . 1 . . 1 1 . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Tes Peak Influence 649 | . 295 77 349 113 649 519 459 392 404 281 445 319 450 401 646 610 325 358 505 200 Average Influence 245 | . 174 57 163 87 470 339 399 224 235 209 325 115 259 112 407 406 182 179 352 115 Maximum Alert Level 2 | . 1 . 1 . 2 2 2 1 2 1 2 1 2 2 2 2 1 1 2 1 Low Security (%) 42 | 100 63 100 64 100 7 6 . 32 33 34 22 77 37 71 13 12 59 66 . 94 Level 1 38 | . 36 . 35 . 22 71 40 67 61 65 45 22 31 23 28 49 40 33 60 5 Level 2 19 | . . . . . 70 22 59 . 4 . 32 . 31 5 57 38 . . 39 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 3 . 3 1 . 1 . 4 . 1 . 12 . 2 . 5 1 . 2 2 Investigation 5 | . . . 1 . . . . . . 1 . 2 . . . 1 . . . . Extermination 17 | . . . . . . . . 3 . . . 7 . 2 . 3 1 . 1 . Reinforcement 13 | . 3 . 2 1 . . . 1 . . . 2 . . . 1 . . 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Tes Distress Signals 7 | . 2 . . . 1 3 . . . . . . . . . 1 . . . . Communications Jammed 13 | . . . . . . . . . . . . . . . . 13 . . . . Distress Signals 13 | . . . . . . . . . . . . . . . . 13 . . . . Times Spotted 349 | . 20 2 21 5 18 32 13 20 33 7 12 33 26 8 33 20 8 10 13 15 Peak Tracking Total 9 | . 4 2 4 4 7 6 3 3 9 3 5 3 4 2 5 6 4 5 6 7 Tactical Retreats 28 | . 1 . 1 . 1 3 4 1 5 . . . . . 2 2 2 3 . 3 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Tes Traps Triggered 39 | . 1 . . . 6 . 7 1 2 2 . 1 2 . 9 2 4 . 1 1 Indirectly 8 | . . . . . . . . . . . . . . . 5 . 3 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -3 -3 ---------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Tes Machines Disabled 33 | . 2 . 2 . 3 . . . 4 . 2 1 3 5 3 3 . 3 . 2 Max in Single Turn 4 | . 1 . 2 . 1 . . . 1 . 1 . 1 4 1 1 . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 15 | . . . . . 3 . . . 3 . 2 . 2 . 3 . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Tes Machines Accessed 43 | . 1 . 6 2 . 4 . 4 . 4 . 8 . 3 . 2 4 . . 5 Terminals 22 | . 1 . 6 1 . 2 . 3 . 2 . 2 . 2 . . 1 . . 2 Fabricators 5 | . . . . . . . . . . . . 2 . . . 2 1 . . . Repair Stations 3 | . . . . . . . . . . 1 . 1 . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 3 | . . . . . . 1 . . . . . 1 . . . . . . . 1 Garrison Access 9 | . . . . 1 . 1 . 1 . 1 . 2 . 1 . . 1 . . 1 Total Hacks 118 | . 3 . 32 4 . 12 . 13 . 8 . 18 . 4 . 3 7 . . 14 Successful 76 | . 3 . 24 4 . 9 . 6 . 5 . 10 . 1 . 3 3 . . 8 Failed 42 | . . . 8 . . 3 . 7 . 3 . 8 . 3 . . 4 . . 6 Catastrophic 6 | . . . 2 . . . . 1 . . . 2 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 2 . 21 3 . 7 . 12 . 1 . 3 . 1 . 1 1 . . . Terminals 73 | . 3 . 32 3 . 8 . 12 . 5 . 3 . 3 . . 1 . . 3 Fabricators 11 | . . . . . . . . . . . . 7 . . . 3 1 . . . Repair Stations 10 | . . . . . . . . . . 2 . 3 . . . . . . . 5 Recycling Units 4 | . . . . . . . . . . . . . . . . . 4 . . . Scanalyzers 10 | . . . . . . 3 . . . . . 2 . . . . . . . 5 Garrison Access 10 | . . . . 1 . 1 . 1 . 1 . 3 . 1 . . 1 . . 1 Terminal Hacks 21 | . 1 . 14 1 . 3 . . . 1 . . . . . . . . . 1 Part Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . 4 . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 5 | . . . 2 1 . 2 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . 3 . . . 2 . . . . Load Schematic 2 | . . . . . . . . . . . . 1 . . . 1 . . . . Build 3 | . . . . . . . . . . . . 2 . . . 1 . . . . Repair Station Hacks 6 | . . . . . . . . . . 2 . 1 . . . . . . . 3 Scan Component 3 | . . . . . . . . . . 1 . 1 . . . . . . . 1 Repair 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . Process 1 | . . . . . . . . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 7 | . . . . . . 2 . . . . . 2 . . . . . . . 3 Insert Component 3 | . . . . . . 1 . . . . . 1 . . . . . . . 1 Analyze 4 | . . . . . . 1 . . . . . 1 . . . . . . . 2 Garrison Access Hacks 9 | . . . . 1 . 1 . 1 . 1 . 2 . 1 . . 1 . . 1 Unlock Access 7 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Coupler Status 1 | . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 26 | . 2 . 10 2 . 3 . 5 . 1 . 2 . . . 1 . . . . Terminals 24 | . 2 . 10 2 . 3 . 5 . 1 . 1 . . . . . . . . Track 11 | . 1 . 4 1 . 2 . 2 . 1 . . . . . . . . . . Botnet 8 | . . . 3 1 . 1 . 2 . . . 1 . . . . . . . . Detonate 1 | . . . 1 . . . . . . . . . . . . . . . . . Disrupt 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . Search 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . Overload 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . Eject 1 | . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 1 . 6 1 . 4 . 4 . 2 . 6 . 2 . 1 3 . . 2 Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . 1 . . . . . 1 . . . . . . . 1 Parts Built 3 | . . . . . . . . . . . . 2 . . . 1 . . . . Matter 438 | . . . . . . . . . . . . 336 . . . 102 . . . . Time 193 | . . . . . . . . . . . . 142 . . . 51 . . . . Total Part Build Rating 9 | . . . . . . . . . . . . 8 . . . 1 . . . . Parts Repaired 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Time 48 | . . . . . . . . . . 22 . . . . . . . . . 26 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 . . . . . 1 . . . . . . . 1 Part Schematics Acquired 3 | . . . . . . 1 . . . . . 1 . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -3 -3 ------------ Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Tes Used RIF Installer 7 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . Coupler Efficiency 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Robot Detection 1 | . . . . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . 1 . . . . . Autoassimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked 69 | . . . . . . . . 2 11 3 2 9 12 2 12 3 2 4 3 4 Non-combat 6 | . . . . . . . . 1 . . . 1 . 1 . 1 . . . 2 Combat 63 | . . . . . . . . 1 11 3 2 8 12 1 12 2 2 4 3 2 Autoassimilated 6 | . . . . . . . . . . . . . . . 2 1 1 1 1 . Robot Hacks Applied 72 | . . . . . . . . 4 11 3 3 13 12 3 11 2 1 3 2 4 purge_threat 4 | . . . . . . . . 1 . . . 1 . 1 . . . . . 1 locate_traps 2 | . . . . . . . . 1 . . . 1 . . . . . . . . block_reporting 3 | . . . . . . . . 1 . . . 1 . 1 . . . . . . map_route 2 | . . . . . . . . . . . . . . . . 1 . . . 1 disable_scanner 1 | . . . . . . . . . . . . . . . . . . . . 1 scatter_targeting 2 | . . . . . . . . . . . 1 1 . . . . . . . . spike_heat 3 | . . . . . . . . . . . 1 . . . 2 . . . . . overload_power 3 | . . . . . . . . . 2 . . . . . . . . . . 1 amplify_resonance 1 | . . . . . . . . . . . . . 1 . . . . . . . reboot_system 3 | . . . . . . . . . . . . 1 1 . 1 . . . . . overwrite_iff 14 | . . . . . . . . . 4 . . 4 5 . 1 . . . . . streamctrl_high 2 | . . . . . . . . . 2 . . . . . . . . . . . formatsys_low 1 | . . . . . . . . . . . . 1 . . . . . . . . formatsys_high 31 | . . . . . . . . 1 3 3 1 3 5 1 7 1 1 3 2 . Relay Couplers Released 69 | . . . . . 12 . . 4 14 . 7 4 9 . 11 . . 8 . . Ejected 4 | . . . . . . . . . . . . 4 . . . . . . . . Machine Destruction 61 | . . . . . 12 . . . 14 . 7 . 9 . 11 . . 8 . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . Attached 31 | . . . . . . . . 2 5 2 . 4 5 2 4 3 . 2 1 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 5 | . . . . . . . . . . . . 1 . . 1 2 . . 1 . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Tes Total Allies 54 | . . . . . . . . 1 9 3 1 8 10 1 10 2 2 4 3 . Largest Group 6 | . . . . . . . . 1 3 4 5 2 3 1 4 1 1 3 6 . Highest-Rated Group 282 | . . . . . . . . 16 53 116 132 82 151 49 131 49 64 90 282 . Highest-Rated Ally 81 | . . . . . . . . 16 32 32 32 41 81 49 44 49 64 30 64 . Total Orders 19 | . . . . . . . . . . . . . . 4 5 . . . 10 . STAY 3 | . . . . . . . . . . . . . . . 1 . . . 2 . GOTO 7 | . . . . . . . . . . . . . . 2 2 . . . 3 . FOLLOW 9 | . . . . . . . . . . . . . . 2 2 . . . 5 . Ally Attacks 365 | . . . . . . . . 7 43 17 12 57 51 3 90 3 13 20 49 . Total Damage 9205 | . . . . . . . . 118 609 413 431 1245 1459 110 2101 150 583 371 1615 . Kills 70 | . . . . . . . . 1 5 3 6 14 11 3 14 . 3 3 7 . Allies Corrupted 4 | . . . . . . . . . . . 1 . . . 1 1 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -3 -3 ------------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Tes Turns Passed 19912 | 56 436 386 875 191 1185 1455 801 1250 1211 606 606 3089 1359 1485 1592 790 991 727 476 345 Spaces Moved 10780 | 50 262 267 556 161 563 660 372 547 589 320 306 1370 480 681 679 500 864 561 585 407 Core 419 | 3 22 71 . . 1 . . . . . . . . . . 225 97 . . . Treads 4861 | . . . . . 504 660 372 547 589 320 306 1370 193 . . . . . . . Legs 1921 | . . . . . . . . . . . . . 287 681 679 274 . . . . Wheels 1259 | 47 240 196 556 161 58 . . . . . . . . . . 1 . . . . Hover 2320 | . . . . . . . . . . . . . . . . . 767 561 585 407 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 43 | 50 90 90 80 100 100 172 177 158 160 160 160 160 150 180 180 50 43 48 48 58 Average Speed 138 | 87 103 132 87 109 173 177 177 177 166 160 160 181 181 180 181 122 61 48 55 61 Slowest Speed 900 | 90 250 250 110 110 900 230 177 183 183 180 160 200 300 180 240 240 650 48 116 104 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 52 46 41 13 65 44 72 13 77 14 55 33 60 17 85 17 19 60 11 56 Regions Visited 20 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . . . . . 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . Spaces Dug 49 | . . . . . . 2 . . . 9 . 20 . 4 . . . 9 3 2 Terrain Destroyed 409 | . 25 . 63 . 70 12 2 5 53 9 36 41 16 40 19 4 . 9 3 2 Melee 48 | . . . . . . 2 . . . 9 . 20 . 3 . . . 9 3 2 Projectile 18 | . . . . . . . . 5 . . . . 1 5 3 4 . . . . AOE 343 | . 25 . 63 . 70 10 2 . 53 . 36 21 15 32 16 . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Tes Total 14751 | 59 397 281 871 179 704 854 455 717 763 396 387 1805 917 918 985 626 1292 958 688 499 Wait 2381 | . 108 . 234 . 17 83 34 46 92 42 43 260 317 166 144 59 333 336 33 34 Move 10764 | 49 261 266 555 160 562 660 371 547 588 319 305 1370 479 681 678 499 863 560 584 407 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 207 | 4 4 3 9 7 15 18 . 12 10 7 5 23 15 16 14 4 21 5 5 10 Fast Attach 102 | 6 2 . 4 3 5 5 1 8 3 . . 5 5 . 3 7 18 2 18 7 Attach 88 | . . 2 4 1 6 1 1 6 7 2 1 12 3 4 8 7 13 2 3 5 Detach 35 | . 1 . 1 1 1 . . 3 3 . . 1 2 . 3 1 5 2 5 6 Swap 193 | . 2 . 17 . 14 11 3 14 13 4 7 21 19 14 27 10 1 11 3 2 Drop 193 | . 3 1 11 7 17 25 1 17 3 4 4 10 17 15 17 6 7 4 8 16 Fire 570 | . 16 9 36 . 47 49 28 64 36 8 21 67 38 17 52 32 16 25 2 7 Melee 112 | . . . . . . 2 2 . 3 9 . 32 12 4 3 . 7 10 23 5 Ram 8 | . . . . . . . . . . . . . . . . . 8 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 77 | . . . . . 20 . 14 . 4 . . . 7 . 32 . . . . . Rewire 21 | . . . . . . . . . 1 1 1 4 3 1 4 1 . 1 4 . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Sto x2]) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: Fac x4 / Gar) -7/Garrison -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -3/Research -3/Garrison -3/Research (discovered 2 exits: [*Res] / *Tes) -3/Testing History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 14) 350 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 14) 493 | -10/Materials | Entered Mines 868 | -10/Mines | Discovered new exit (range 7) 879 | -10/Mines | Entered Materials 879 | -9/Materials | Evolved 2 slots: Utility x2 1084 | -9/Materials | Discovered new exit (range 4) 1351 | -9/Materials | Discovered new exit (range 5) 1398 | -9/Materials | Build established: Scavenger-Mutant 1410 | -9/Materials | Discovered new exit (range 8) 1754 | -9/Materials | Entered another Materials area 1754 | -8/Materials | Evolved 2 slots: Utility x2 1937 | -8/Materials | Identified exit to Garrison 1945 | -8/Materials | Entered Garrison 1991 | -8/Garrison | Triggered checkpoint 2042 | -8/Garrison | Lost 3 parts (1p2u) 2075 | -8/Garrison | Destroyed 10 combat bots 2130 | -8/Garrison | Triggered checkpoint 2188 | -8/Garrison | Discovered new exit (range 15) 2224 | -8/Garrison | Installed Relay Interface Framework 2268 | -8/Garrison | Triggered checkpoint 2298 | -8/Garrison | Garrison Relay disabled 2447 | -8/Garrison | Triggered checkpoint 2527 | -8/Garrison | Garrison Relay disabled 2753 | -8/Garrison | Discovered new exit (range 13) 3046 | -8/Garrison | Triggered checkpoint 3062 | -8/Garrison | Garrison Relay disabled 3130 | -8/Garrison | Entered Materials 3666 | -8/Materials | Discovered new exit (range 16) 3794 | -8/Materials | Build established: Hauler-Mutant 4559 | -8/Materials | Garrison activated, responded to threat 4585 | -8/Materials | Identified exit to Garrison 4585 | -8/Materials | Entered Garrison 4877 | -8/Garrison | Triggered checkpoint 5009 | -8/Garrison | Discovered new exit (range 10) 5090 | -8/Garrison | Triggered checkpoint 5194 | -8/Garrison | Discovered new exit (range 14) 5354 | -8/Garrison | Discovered new exit (range 10) 5379 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 5386 | -8/Garrison | Entered Factory 5386 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5653 | -7/Factory | Discovered new exit (range 15) 6030 | -7/Factory | Discovered new exit (range 5) 6395 | -7/Factory | Build established: Bothacker-Mutant 6635 | -7/Factory | Identified exit to Garrison 6636 | -7/Factory | Entered Garrison 6636 | -7/Garrison | Accompanied by 1 ally 6680 | -7/Garrison | Triggered checkpoint 6743 | -7/Garrison | Garrison Relay disabled 6834 | -7/Garrison | Triggered checkpoint 6858 | -7/Garrison | Triggered checkpoint 6858 | -7/Garrison | Triggered checkpoint 6909 | -7/Garrison | Triggered checkpoint 6935 | -7/Garrison | Destroyed 7 combat bots 7171 | -7/Garrison | Discovered new exit (range 13) 7237 | -7/Garrison | Triggered checkpoint 7277 | -7/Garrison | Garrison Relay disabled 7300 | -7/Garrison | Triggered checkpoint 7601 | -7/Garrison | Discovered new exit (range 10) 7625 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 7682 | -7/Garrison | Triggered checkpoint 7730 | -7/Garrison | Garrison Relay disabled 7847 | -7/Garrison | Entered Factory 7847 | -7/Factory | Accompanied by 2 allies 7946 | -7/Factory | System corruption reached 10% 8008 | -7/Factory | Repaired Lyr. Light Armor Plating 8287 | -7/Factory | Identified exit to Factory 8405 | -7/Factory | Identified exit to Garrison 8453 | -7/Factory | Entered Garrison 8453 | -7/Garrison | Accompanied by 4 allies 8504 | -7/Garrison | Triggered checkpoint 8534 | -7/Garrison | Garrison Relay disabled 8622 | -7/Garrison | Triggered checkpoint 8639 | -7/Garrison | Triggered checkpoint 8651 | -7/Garrison | P-60 Hacker assimilated allied Guardian 4b 8720 | -7/Garrison | Discovered exit to Factory (range 12) 8752 | -7/Garrison | Expanded RIF knowledge: Robot Detection 8844 | -7/Garrison | Triggered checkpoint 8865 | -7/Garrison | Garrison Relay disabled 9045 | -7/Garrison | Build established: Botlord-Mutant 9059 | -7/Garrison | Entered Factory 9059 | -6/Factory | Evolved 2 slots: Utility x2 9450 | -6/Factory | Garrison activated, responded to threat 10867 | -6/Factory | Fabricated Adv. Datajack (x1) 10940 | -6/Factory | Lost 5 parts (1p2n2w) 11530 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 11713 | -6/Factory | Discovered new exit (range 5) 12148 | -6/Factory | Identified exit to Garrison 12148 | -6/Factory | Entered Garrison 12358 | -6/Garrison | Triggered checkpoint 12418 | -6/Garrison | Garrison Relay disabled 12984 | -6/Garrison | Triggered checkpoint 12988 | -6/Garrison | Triggered checkpoint 12993 | -6/Garrison | Triggered checkpoint 12995 | -6/Garrison | Spotted B-75 Beast 13004 | -6/Garrison | Assimilated Beast 5a with formatsys_high 13038 | -6/Garrison | Triggered checkpoint 13197 | -6/Garrison | Discovered new exit (range 12) 13247 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 13295 | -6/Garrison | Triggered checkpoint 13424 | -6/Garrison | Garrison Relay disabled 13507 | -6/Garrison | Entered Factory 13507 | -5/Factory | Evolved 2 slots: Utility x2 14006 | -5/Factory | Spotted B-75 Beast 14757 | -5/Factory | Discovered new exit (range 20) 14992 | -5/Factory | Identified exit to Garrison 14992 | -5/Factory | Entered Garrison 15048 | -5/Garrison | Triggered checkpoint 15074 | -5/Garrison | Garrison Relay disabled 15186 | -5/Garrison | Triggered checkpoint 15212 | -5/Garrison | Triggered checkpoint 15275 | -5/Garrison | Lost 4 parts (2n1u1w) 15292 | -5/Garrison | Discovered new exit (range 21) 15296 | -5/Garrison | Triggered checkpoint 15405 | -5/Garrison | Garrison Relay disabled 15564 | -5/Garrison | Triggered checkpoint 15661 | -5/Garrison | Garrison Relay disabled 15738 | -5/Garrison | Spotted B-75 Beast 15738 | -5/Garrison | Spotted B-75 Beast 16030 | -5/Garrison | Discovered new exit (range 19) 16244 | -5/Garrison | Triggered checkpoint 16276 | -5/Garrison | Triggered checkpoint 16374 | -5/Garrison | Discovered new exit (range 16) 16571 | -5/Garrison | Expanded RIF knowledge: Structural Interface 16584 | -5/Garrison | Entered Factory 16584 | -4/Factory | Evolved 2 slots: Utility x2 16709 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 17019 | -4/Factory | Lost 3 parts (1p1u1w) 17080 | -4/Factory | Local fabrication network quarantined 17219 | -4/Factory | System corruption reached 10% 17286 | -4/Factory | Lost 8 parts (2p3n1u2w) 17333 | -4/Factory | Core integrity fell below 50% 17368 | -4/Factory | Discovered new exit (range 10) 17373 | -4/Factory | Lost 4 parts (1n3u) 17374 | -4/Factory | Entered Research 17374 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 17612 | -3/Research | Build established: Bothacker-Mutant 18075 | -3/Research | Found Gamma Bomb Array 18136 | -3/Research | Lost 8 parts (2p3n2u1w) 18150 | -3/Research | System corruption reached 10% 18205 | -3/Research | Core integrity fell below 50% 18230 | -3/Research | Lost 6 parts (1p3n2u) 18362 | -3/Research | Identified exit to Garrison 18365 | -3/Research | Entered Garrison 18396 | -3/Garrison | Triggered checkpoint 18405 | -3/Garrison | Spotted B-86 Titan 18465 | -3/Garrison | Garrison Relay disabled 18547 | -3/Garrison | Build established: Scavenger-Mutant 18558 | -3/Garrison | Triggered checkpoint 18986 | -3/Garrison | Triggered checkpoint 19014 | -3/Garrison | Discovered new exit (range 15) 19024 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 19042 | -3/Garrison | Triggered checkpoint 19044 | -3/Garrison | Garrison Relay disabled 19092 | -3/Garrison | Entered Research 19092 | -3/Research | Accompanied by 3 allies 19112 | -3/Research | Discovered new exit (range 7) 19162 | -3/Research | Found Enh. Force Lance 19288 | -3/Research | Found Enh. Force Lance 19315 | -3/Research | Found Prototype Slashing Weapon 19315 | -3/Research | Identified Molecular Scythe 19358 | -3/Research | P-80 Master assimilated allied Plague 8c 19364 | -3/Research | P-80 Master assimilated allied Plague 8d 19420 | -3/Research | Lost 7 parts (3n4u) 19548 | -3/Research | Discovered new exit (range 15) 19564 | -3/Research | Core integrity fell below 20% 19568 | -3/Research | Entered Testing 19588 | -3/Testing | Lost 5 parts (1p1n3u) 19643 | -3/Testing | Repaired Lrg. Storage Unit 19795 | -3/Testing | Found Prototype Protection 19795 | -3/Testing | Identified Lgt. Regenerative Plating 19799 | -3/Testing | Found Prototype Protection 19799 | -3/Testing | Identified Med. Regenerative Plating 19804 | -3/Testing | Found Prototype Protection 19833 | -3/Testing | Found Prototype Energy Cannon 19833 | -3/Testing | Identified Hpw. Disruptor Cannon 19913 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 19878_ C-55 Analyst calibrates the Mason Extractor. 19878_ Slug penetrates Wall. 19878_ Penetrated by Slug. 19879_ Slug penetrates Wall. 19879_ Penetrated by Slug. 19881_ Slug penetrates Mason Extractor. 19881_ Penetrated by Slug. 19882_ C-55 Analyst calibrates the Mason Extractor. 19884_ Penetrated by Slug. 19891_ System corrupted: Matter fused (-5). 19899_ Jacked C-55 Analyst... >>overload_power Initiated overload sequence, T-5 to critical power. 19906_ C-55 Analyst calibrates the Engineering Station. 19907_ K-01 Serf cleans the Repair Station. 19909_ C-55 Analyst destroyed. 19912_ Acquired 40 matter. 19912_ Slug penetrates Wall. 19912_ Slug penetrates Engineering Station. 19913_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????# # # #?????? | | ?????# ########## ### ######## #?????? | | ?????# #????????# #?# #??????# #?????? | | ?????# #????????# #?# #??????# #?????? | | ?????# #?######## #?##########??????# #?????? | | ?????# #?# # #########?????????# ####### | | ?????# #?# # # ] [ #?????????# + | | ?????# #?# # # ] #?????????# # | | ?????# #?# + + [ !#?????????# # | | | ??#### ### # ####+####?????????# # "]" | | ### !## # #?# #???????#### # " " | | ######+## hh### #???????# + """ | | w #???????# # | | ######### w #???????# + " | | ### !#???????#]] """ #???????#### # """ | | ?####+####??????#]] """gg#??????????# # """" | | ?#== [ #??????# """ ############ # "" | | ?#= #??????# g # | | ?# " " #??????# #########+####### | | ?# "T" #??????# #?????# #??# | | ?# ] """ #??????######;; ;;##????# """" #??####### | | ?#########????########;; ; #????# """" #????????? | | ??????????????#"""T""";; ; #????# """" #????????? | | ?????????????##""" """;;;;###????# """" #????????? | | ?????????????# ! | ]#?????# #????????? | | ?????????????#^"""" """"@ #?????########????????? | | ?????????????# """" c"""" #?????????????????????? | | ?????????????# """"" """"" #?????????????????????? | | ?????????????# """" """" #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# """" #?????????????????????? | | ?????????????# "" "" """" #?????????????????????? | | ?????????????# ""R""k""""" #?????????????????????? | | ?????????????# """" """" #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????#####+#+#?#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 65 Energy Generation 36 Energy Capacity 2240 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Armor Coverage 600 Resistance: KI 20 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 61 Targeting Accuracy 8 Target Analysis 8 Core Analysis 10 Recoil Reduction 3 Offensive Hacking 22 Defensive Hacking 28 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Adv. Terrain Scanner | -8/Materials | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Imp. Antigrav System | -3/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Datajack | x1 | -6/Factory | Preloaded Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterDroneThrower Manual? 0 Play Time 03:18:14 Cumulative 107.7 hours Start 2020.06.20 @ 13:12:51 End 2020.06.21 @ 15:11:16 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 11 Types 11/0/0/0/0/0/0 Lore% 71 Gallery% 72 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 17339b79-7dae-4f7f-a12a-891f1a72a309