Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 21:50:14 Player: R3J_58 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (30) 150 Value Destroyed (627) 627 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3717 Bonus ------- None Cogmind --------- Core Integrity 312/700 Matter 69/300 Energy 100/125 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Assault Rifle Gauss Cannon Gauss Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Microactuators > --- WEAPON ----------- Advanced Beam Cannon Grenade Launcher Makeshift Sword > --- INVENTORY -------- Light Ion Engine Light Assault Rifle Gauss Cannon Gauss Cannon Gauss Cannon Rocket Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . 1 . . 1 . Weapon 1 | . . . 1 . . . . Parts Attached 36 | 6 1 8 1 1 5 13 1 Power 8 | 1 . 2 . . 1 3 1 Engine 6 | 1 . 1 . . . 3 1 Core 2 | . . 1 . . 1 . . Reactor . | . . . . . . . . Propulsion 12 | 2 . 2 . 1 1 6 . Treads . | . . . . . . . . Leg 6 | 2 . 2 . 1 1 . . Wheel 2 | . . . . . . 2 . Hover 2 | . . . . . . 2 . Flight 2 | . . . . . . 2 . Utility 5 | 1 1 . . . 1 2 . Device 4 | . 1 . . . 1 2 . Storage 1 | 1 . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 11 | 2 . 4 1 . 2 2 . Energy Gun 3 | 1 . 2 . . . . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 2 | 1 . 1 . . . . . Ballistic Cannon 1 | . . . . . . 1 . Launcher 3 | . . 1 . . 1 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . Parts Lost 14 | . . 2 3 . . 9 . Power 2 | . . . 1 . . 1 . Propulsion 6 | . . . 1 . . 5 . Utility 1 | . . . . . . 1 . Weapon 5 | . . 2 1 . . 2 . Highest Loss Streak 5 | . . 1 3 . . 5 . To Critical Strikes 1 | . . . 1 . . . . Average Slot Usage (%) 77 | . 99 95 85 66 67 50 . Engine 6 | . 14 8 9 . . 2 . Core 2 | . . 5 . . 2 2 . Leg 20 | . 28 28 20 22 20 8 . Wheel 1 | . . . . . . 4 . Hover 1 | . . . . . . 4 . Device 11 | . 13 14 11 11 9 8 . Storage 9 | . 14 14 11 11 9 2 . Energy Gun 6 | . 14 10 11 . . . . Energy Cannon 2 | . . . . . 9 2 . Ballistic Gun 8 | . 14 13 11 11 7 . . Slashing Weapon 4 | . . . 11 11 9 6 . Peak Build Rating 26 | 6 7 10 14 10 18 26 2 Average Rating 11 | 5 6 9 13 10 14 17 1 On Entrance 8 | . 6 7 10 8 10 18 5 Naked Turns 1 | . . . . . . . 1 Heaviest Build 32 | 11 12 15 17 9 20 32 3 Greatest Support 33 | 20 20 20 20 23 33 33 3 Greatest Overweight (x) 1 | . . . 1 . . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 6 5 Most Carried 8 | 2 5 8 4 3 6 7 5 Average Carried 3 | . 2 4 2 3 2 5 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 6 | 1 5 4 4 3 6 5 4 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Matter Collected 430 | 166 . 140 . . 66 58 . Remotely . | . . . . . . . . Salvage Created 718 | 71 240 102 . . 180 125 . Parts 59 | 6 18 20 . . 9 6 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 21 | . 2 7 . . 4 8 . Melee 2 | . . . . . . 2 . Guns 7 | . 2 4 . . 1 . . Cannons 2 | . . . . . 2 . . AOE 10 | . . 3 . . 1 6 . Classes Destroyed 8 | 1 3 2 . . 1 1 . Worker 1 | . . . . . 1 . . Builder 1 | . . 1 . . . . . Tunneler 4 | 3 1 . . . . . . Recycler 1 | . 1 . . . . . . Operator 1 | . . . . . . 1 . Watcher 1 | . 1 . . . . . . Swarmer 15 | . . 7 . . . 8 . Grunt 6 | . 2 . . . 4 . . Best Kill Streak 5 | 3 2 4 . . 5 4 . Combat Bots Only 4 | . 1 3 . . 2 4 . Max Kills in Single Turn 4 | 1 1 4 . . 2 2 . Gunslinging . | . . . . . . . . Exploded 3 | . . 3 . . 1 2 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Hostile Shots Fired 228 | . 8 47 54 . 15 104 . Missed 80 | . 3 9 20 . 4 44 . Damage Taken 2112 | . 91 496 360 . 162 1003 . Core 675 | . 12 155 76 . 44 388 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 76 | 100 . 33 . 81 92 . . Volleys Fired 69 | 11 16 23 . . 12 7 . Largest 2 | 2 2 2 . . 2 2 . Hottest 98 | 60 60 85 . . 98 98 . Shots Fired 131 | 22 32 41 . . 24 12 . Gun 103 | 22 32 39 . . 10 . . Cannon 19 | . . . . . 12 7 . Launcher 9 | . . 2 . . 2 5 . Special . | . . . . . . . . Kinetic 63 | 11 16 23 . . 10 3 . Thermal 18 | . . 2 . . 12 4 . Explosive 9 | . . 2 . . 2 5 . Electromagnetic 41 | 11 16 14 . . . . . Robot Hit Streak 9 | 3 6 4 . . 9 4 . Robot Miss Streak 5 | 3 5 4 . . 1 2 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 72 | 8 18 18 . . 16 12 . Core Hits 49 | 4 12 11 . . 11 11 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 15 | . . . . . . 15 . Impact . | . . . . . . . . Slashing 15 | . . . . . . 15 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1866 | 90 262 362 . . 384 768 . Guns 541 | 90 230 163 . . 58 . . Cannons 285 | . . . . . 207 78 . Explosions 869 | . 32 199 . . 119 519 . Melee 171 | . . . . . . 171 . Ramming . | . . . . . . . . Kinetic 321 | 24 76 106 . . 58 57 . Thermal 273 | . 32 13 . . 207 21 . Explosive 837 | . . 199 . . 119 519 . Electromagnetic 264 | 66 154 44 . . . . . Impact . | . . . . . . . . Slashing 171 | . . . . . . 171 . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 68 | . . 10 . . 19 39 . Projectiles . | . . . . . . . . Explosions 68 | . . 10 . . 19 39 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 80 | . 35 . . . . 45 . Shots 3 | . 1 . . . . 2 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 117 | 40 64 66 . . 117 48 . Average Temperature 31 | 17 26 24 . . 58 21 . Received Heat Transfer 192 | . 30 . 36 . 108 18 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 544 | . 100 37 . . 370 37 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Peak Influence 256 | 15 106 195 106 44 164 256 . Initial 76 | . 9 40 76 29 16 74 . Average 90 | 4 40 124 83 30 61 140 . Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 97 | 100 100 100 100 100 100 88 . Level 1 2 | . . . . . . 11 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . . . . . 2 1 . Investigation 3 | . . . . . 2 1 . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 48 | . 6 11 9 1 5 16 . Peak Tracking Total 10 | . 2 3 10 . 2 6 . Tactical Retreats 2 | . 1 . . . 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Accessed 4 | . 1 . . . 2 1 . Terminals 3 | . 1 . . . 2 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . 1 . . . 4 3 . Successful . | . . . . . . . . Failed 8 | . 1 . . . 4 3 . Catastrophic 3 | . 1 . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 5 | . 1 . . . 4 . . Terminals 5 | . 1 . . . 4 . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . 3 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 4 | . 1 . . . 2 1 . Full Trace Events 2 | . . . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 7 | . . 7 . . . . . Total Damage 85 | . . 85 . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Turns Passed 1337 | 123 210 367 87 18 203 325 4 Spaces Moved 1015 | 71 105 236 68 15 130 385 5 Core 48 | 7 . . . . . 36 5 Treads . | . . . . . . . . Legs 685 | 64 105 236 68 15 130 67 . Wheels 61 | . . . . . . 61 . Hover 57 | . . . . . . 57 . Flight 164 | . . . . . . 164 . Fastest Speed 32 | 50 120 120 120 120 120 32 50 Average Speed 98 | 113 120 120 124 120 120 63 50 Slowest Speed 190 | 120 120 120 190 120 120 190 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 16 | 5 26 49 13 11 18 11 2 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 60 | . . 27 . . 14 19 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 60 | . . 27 . . 14 19 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Total 1224 | 94 160 283 71 15 155 439 7 Wait 49 | . 32 8 . . 1 8 . Move 1006 | 70 104 235 67 14 129 382 5 Hop 1 | . . . . . . 1 . Pick Up 29 | 7 6 5 2 . 7 2 . Fast Attach 7 | . . . . . . 7 . Attach 23 | 6 1 4 1 1 4 5 1 Detach 3 | . . . . . . 3 . Swap 6 | . . 4 . . 1 1 . Drop 16 | . 1 4 1 . 1 8 1 Fire 69 | 11 16 23 . . 12 7 . Melee 15 | . . . . . . 15 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered Mines 370 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 393 | -10/Mines | Assembled infested the area 451 | -10/Mines | Received a Mining Laser from a helpful Derelict 484 | -10/Mines | Met 8R-AWN 494 | -10/Mines | Core integrity fell below 50% 689 | -10/Mines | Discovered new exit (range 5) 697 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 701 | -10/Mines | Entered Materials 701 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 757 | -9/Materials | Discovered new exit (range 9) 788 | -9/Materials | Entered Mines 798 | -9/Mines | Discovered new exit (range 7) 799 | -9/Mines | Learned location of Zion (-7) 806 | -9/Mines | Entered Materials 806 | -8/Materials | Evolved 2 slots: Propulsion x2 811 | -8/Materials | Lost 3 parts (1p1n1w) 985 | -8/Materials | Discovered new exit (range 11) 1009 | -8/Materials | Entered Factory 1009 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1154 | -7/Factory | Lost 4 parts (1p1n1u1w) 1323 | -7/Factory | Discovered new exit (range 15) 1327 | -7/Factory | Discovered new exit (range 15) 1334 | -7/Factory | Core integrity fell below 50% 1334 | -7/Factory | Entered Lower Caves 1338 | -7/Lower Caves | Self-destructed Last Messages --------------- S-27 Virus destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Acquired VTOL Module. U-05 Engineer lays Concrete. EXIT=FOUND U-05 Engineer lays Concrete. Airjet destroyed. Mak. Sword destroyed. Critical hit (Blast). U-05 Engineer lays Concrete. EXIT=FOUND Imp. VTOL Module destroyed. VTOL Module destroyed. Knocked back. Imp. Hover Unit destroyed. S-27 Virus destroyed. LOCATION=UNKNOWN GOAL=ESCAPE Dropped Adv. ECM Suite. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????? ? #???????????????????? | | ??????????????????????" """#???????????????????? | | ?????????????????????"" """#???????????????????? | | ?????????????????????"" 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