Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.19 @ 16:40:40 Player: Akl Result: Core melted Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (52) 260 Value Destroyed (1509) 1509 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 4724 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 296/325 System Corruption 0% Temperature Critical (575) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Small Storage Unit Machine Analyzer Terrain Scan Processor Targeting Computer Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Beamcaster Heavy Beamcaster Slug Cannon > --- INVENTORY (8) ---- Improved Cooling System Improved Sensor Array Target Analyzer Advanced ECM Suite Hacking Suite Mining Laser Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Heavy Treads > --- UTILITY ---------- Machine Analyzer Signal Interpreter Terrain Scan Processor Targeting Computer Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Slug Cannon > --- INVENTORY -------- Improved Cooling System Small Storage Unit Advanced ECM Suite Hacking Suite Mining Laser [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Utility Targeting Computer Device Shield Generator Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Beamcaster Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 4 | . . 1 . 1 2 . . Weapon 1 | . . 1 . . . . . Parts Attached 62 | 5 7 3 4 21 10 8 4 Power 9 | 1 . . . 5 2 1 . Engine 4 | 1 . . . 3 . . . Core 4 | . . . . 2 2 . . Reactor 1 | . . . . . . 1 . Propulsion 22 | 2 4 . 2 6 2 3 3 Treads 3 | . . . . . . 3 . Leg 19 | 2 4 . 2 6 2 . 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | . 2 2 . 4 4 . 1 Device 3 | . . 1 . 2 . . . Storage 1 | . . . . . . . 1 Processor 8 | . 2 1 . 1 4 . . Hackware . | . . . . . . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 18 | 2 1 1 2 6 2 4 . Energy Gun 8 | 1 1 1 . 1 1 3 . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 1 . . 2 3 1 . . Ballistic Cannon 1 | . . . . . . 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 18 | . . 1 . 5 11 . 1 Power 3 | . . . . 2 1 . . Propulsion 5 | . . . . . 5 . . Utility 5 | . . 1 . 2 1 . 1 Weapon 5 | . . . . 1 4 . . Highest Loss Streak 7 | . . 1 . 4 7 . 1 To Critical Strikes . | . . . . . . . . Average Backups 4 | 2 4 3 4 4 4 5 5 Power . | . 1 1 . . . . . Propulsion . | . . 1 . . . . . Utility 2 | . 1 1 1 2 3 4 4 Weapon 1 | . . . 2 1 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 8 | . . . 1 1 . . 6 Power 1 | . . . . 1 . . . Propulsion 1 | . . . 1 . . . . Utility 5 | . . . . . . . 5 Weapon 1 | . . . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 87 | . 75 85 98 95 81 75 93 Engine 3 | . . . 10 6 . . . Core 1 | . . . . 1 6 . . Reactor 1 | . . . . . . 3 7 Leg 18 | . 28 22 22 26 16 . 15 Device 4 | . . 5 11 8 2 . . Processor 31 | . 18 26 22 20 41 46 39 Protection 1 | . . . . 4 . . . Energy Gun 11 | . 14 21 18 3 3 14 15 Ballistic Gun 9 | . 14 11 13 18 9 . . Ballistic Cannon 2 | . . . . . . 6 7 Slashing Weapon 1 | . . . . 4 . . . Peak Build Rating 54 | 5 6 9 10 27 28 54 48 Average Rating 22 | 2 5 8 9 18 22 36 40 On Entrance 13 | . 4 6 9 10 20 13 48 Avg Prop Armor Cover (%) 12 | 27 23 18 7 6 . . . Naked Turns . | . . . . . . . . Heaviest Build 38 | 2 2 5 8 16 11 33 38 Greatest Support 70 | 3 20 3 20 47 47 70 70 Greatest Overweight (x) 10 | . . 1 1 . 2 10 3 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 8 Average Capacity 5 | 5 5 5 5 5 5 5 6 Most Carried 6 | 4 5 5 5 5 5 5 6 Average Carried 4 | 2 4 3 4 4 4 5 5 Final Capacity 8 | 5 5 5 5 5 5 5 8 Final Carried 6 | 2 5 5 4 5 5 5 6 Class Distribution -------------------- 49% | Scavenger-Gunner 21% | Gunner 15% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Gunner | -7/Waste Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 1031 | 172 155 71 80 296 82 88 87 Remotely . | . . . . . . . . Salvage Created 2296 | . 453 109 222 746 171 270 325 Parts 112 | . 27 8 11 45 4 1 16 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . . . 1 2 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 41 | . 11 2 7 14 3 1 3 Melee 8 | . . . . 8 . . . Guns 33 | . 11 2 7 6 3 1 3 Classes Destroyed 9 | . 1 1 2 4 . 1 . Worker 1 | . . . . 1 . . . Builder 2 | . . . . 1 . . 1 Tunneler 1 | . . . . 1 . . . Recycler 4 | . . . 1 1 . . 2 Watcher 3 | . . . . 2 . . 1 Swarmer 11 | . . . 6 5 . . . Grunt 24 | . 11 . 1 6 3 . 3 Sentry 5 | . . 2 . 3 . . . Compactor 1 | . . . . . . 1 . Best Kill Streak 6 | . 4 2 3 6 2 1 2 Combat Bots Only 4 | . 4 2 3 4 2 1 2 Max Kills in Single Turn 2 | . 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 359 | . 41 10 20 165 116 . 7 Missed 85 | . 9 1 5 34 34 . 2 Hits 274 | . 32 9 15 131 82 . 5 Projectile 274 | . 32 9 15 131 82 . 5 Critical Strikes 17 | . . 1 . 6 9 . 1 Damage Taken 3513 | . 384 130 105 1282 1265 . 347 Core 1205 | . 135 93 16 244 507 . 210 Absorbed by Shields 149 | . . . 40 109 . . . Core Remaining (%) 68 | 100 46 . 72 55 . . . Volleys Fired 128 | . 37 6 15 33 22 3 12 Largest 3 | . 2 3 3 3 3 3 3 Hottest 202 | . 60 100 100 105 65 202 202 Shots Fired 324 | . 74 18 41 99 47 9 36 Gun 309 | . 74 18 41 99 47 6 24 Cannon 15 | . . . . . . 3 12 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 216 | . 37 6 20 94 44 3 12 Thermal 108 | . 37 12 21 5 3 6 24 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 47 | . 6 20 5 14 47 5 11 Robot Miss Streak 6 | . 2 2 2 6 2 3 3 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 1 1 1 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . Shots Hit Robots 247 | . 54 15 23 87 45 6 17 Core Hits 118 | . 27 5 12 46 16 2 10 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 Critical Strikes 8 | . 1 . . 3 . . 4 Burn 3 | . . . . . . . 3 Destroy 3 | . 1 . . 1 . . 1 Sever 2 | . . . . 2 . . . Melee Attacks 31 | . . . . 31 . . . Impact . | . . . . . . . . Slashing 31 | . . . . 31 . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 3 | . . . . 3 . . . Damage Inflicted 3217 | . 520 163 208 1330 367 164 465 Guns 2244 | . 520 163 208 512 359 140 342 Cannons 147 | . . . . . . 24 123 Explosions . | . . . . . . . . Melee 818 | . . . . 818 . . . Ramming 8 | . . . . . 8 . . Kinetic 1295 | . 226 36 79 465 342 24 123 Thermal 1096 | . 294 127 129 47 17 140 342 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 818 | . . . . 818 . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 40 | . . . . 40 . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 40 | . . . . 40 . . . Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . . . 1 . . Targets Rammed 6 | . . . . . 6 . . Kicked 5 | . . . . . 5 . . Crushed . | . . . . . . . . Highest Temperature 575 | . 41 87 120 89 253 378 575 Average Temperature 72 | . 15 40 37 24 84 193 181 Received Heat Transfer 1357 | . 222 54 27 334 630 . 90 Effects 2 | . . . . . . . 2 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 1 2 2 . . . . Heat Transferred 2346 | . 675 275 300 60 37 222 777 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 97 | 100 100 100 100 88 100 100 100 Level 1 2 | . . . . 11 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 226 | . 175 100 81 226 89 7 53 Initial 89 | . . 65 27 25 89 7 . Average 38 | . 74 79 25 86 19 . 4 Influence Increases 1286 | . 285 75 175 509 100 1 141 Destroy 0b10 Robot/C 820 | . 220 40 140 280 60 . 80 Destroy 0b10 Robot/NC 55 | . . . 5 30 . . 20 Destroy Leader 196 | . 50 20 30 64 10 . 22 Allied During Kill 3 | . . . . . . . 3 Successful Hack 12 | . . . . . . . 12 Destroy Structure 5 | . . . . . . 1 4 Partial Spotted 15 | . . 15 . . . . . Lose Combat Pursuer 180 | . 15 . . 135 30 . . Influence Decreases 1248 | . 130 160 180 377 275 23 103 Entered New Map 296 | . . 90 43 40 108 15 . Time Decay 812 | . 130 60 137 287 117 8 73 Lost Part 120 | . . 10 . 50 50 . 10 Lost Ally 20 | . . . . . . . 20 Squads Dispatched 9 | . 3 1 . 1 2 . 2 Investigation 5 | . 1 1 . . 1 . 2 Extermination . | . . . . . . . . Reinforcement 4 | . 2 . . 1 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 9 | . 1 3 . 4 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 16 2 9 35 14 1 8 Peak Tracking Total 6 | . 5 1 3 6 6 1 3 Tactical Retreats 6 | . 1 . . 4 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 2 | . 1 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 6 | . . 1 . 1 2 . 2 Terminals 4 | . . 1 . 1 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . . . 2 Garrison Access . | . . . . . . . . Total Hacks 13 | . . 2 . 1 4 . 6 Successful 10 | . . 1 . 1 4 . 4 Failed 3 | . . 1 . . . . 2 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 7 | . . 2 . 1 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 6 | . . . . . . . 6 Garrison Access . | . . . . . . . . Terminal Hacks 6 | . . 1 . 1 4 . . Record 2 | . . . . . 2 . . Alert Level 1 | . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . Reinforcement Status 1 | . . . . 1 . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . . . 4 Insert Component 3 | . . . . . . . 3 Analyze 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . 1 . . 2 . 2 Full Trace Events 3 | . . . . . 1 . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 1 Highest-Rated Group 31 | . . . . . . 31 31 Highest-Rated Ally 31 | . . . . . . 31 31 Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . . . 1 6 Total Damage 106 | . . . . . . 22 84 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Active Infowar (turns) 1542 | . . . . . 486 604 452 Machine Analysis 1542 | . . . . . 486 604 452 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 3318 | 32 306 122 486 830 487 604 451 Spaces Moved 2028 | 42 214 108 332 497 356 263 216 Core 478 | 42 168 108 1 . 43 116 . Treads 211 | . . . . . . 147 64 Legs 1339 | . 46 . 331 497 313 . 152 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 50 100 120 50 50 160 Average Speed 129 | 50 65 76 119 122 113 218 184 Slowest Speed 550 | 50 120 100 120 126 150 550 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 3 24 15 58 42 10 94 6 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 5 | . . . . . . 1 4 Melee . | . . . . . . . . Projectile 5 | . . . . . . 1 4 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 2455 | 53 317 135 392 627 403 284 244 Wait 136 | . 50 14 32 27 1 3 9 Move 2022 | 41 213 107 331 496 356 262 216 Hop . | . . . . . . . . Pick Up 27 | 6 5 3 2 6 3 . 2 Fast Attach 27 | . . . 1 10 5 8 3 Attach 19 | 5 2 4 2 2 3 . 1 Detach 3 | 1 . 1 . 1 . . . Swap 21 | . 5 . 3 10 3 . . Drop 36 | . 5 . 6 17 4 3 1 Fire 128 | . 37 6 15 33 22 3 12 Melee 25 | . . . . 25 . . . Ram 1 | . . . . . 1 . . Kick 5 | . . . . . 5 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 5 | . . . . . . 5 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 33 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 16) 290 | -10/Materials | Core integrity fell below 50% 321 | -10/Materials | Identified exit to Materials 325 | -10/Materials | Build established: Mutant 339 | -10/Materials | Entered another Materials area 339 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 414 | -9/Materials | Discovered new exit (range 16) 453 | -9/Materials | Identified exit to Mines 461 | -9/Materials | Entered Mines 643 | -9/Mines | Build established: Scavenger-Gunner 887 | -9/Mines | Discovered new exit (range 8) 917 | -9/Mines | Identified exit to Materials 947 | -9/Mines | Entered Materials 947 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1326 | -8/Materials | Lost 4 parts (1p2u1w) 1773 | -8/Materials | Discovered new exit (range 4) 1776 | -8/Materials | Identified exit to Factory 1777 | -8/Materials | Entered Factory 1777 | -7/Factory | Evolved 2 slots: Utility x2 2000 | -7/Factory | Lost 7 parts (3n1u3w) 2243 | -7/Factory | Core integrity fell below 50% 2264 | -7/Factory | Sucked down chute 2264 | -7/Factory | Entered Waste 2264 | -7/Waste | The area was eerily silent 2265 | -7/Waste | Met a frightened Derelict 2273 | -7/Waste | Lost 4 parts (1p2n1w) 2554 | -7/Waste | A Compactor rumbled back to life 2554 | -7/Waste | Spotted C-40 Crusher 2560 | -7/Waste | Destroyed C-40 Crusher 2596 | -7/Waste | Build established: Gunner 2825 | -7/Waste | Discovered new exit (range 11) 2867 | -7/Waste | Identified exit to Factory 2868 | -7/Waste | Entered Factory 2868 | -7/Factory | Accompanied by 1 ally 3319 | -7/Factory | Core integrity fell below 20% 3320 | -7/Factory | Core melted Last Messages --------------- 03266_ K-01 Serf collects debris. 03286_ Connecting with Scanalyzer... >>Insert(Adv. ECM Suite) Scanning Adv. ECM Suite... Ready to analyze. 03286_ ALERT: Suspicious activity at Scanalyzer F001. Dispatching Investigation squad. 03303_ >> Machine Analyzer network decryption results: 03303_ DSF Access x1 03303_ Terminal x2 03307_ U-05 Engineer sends out distress signal. 03310_ G-47 Trooper suffers critical hit (Burn). 03316_ Critical hit (Burn: +37). 03316_ U-05 Engineer destroyed. 03316_ G-47 Trooper destroyed. 03316_ Slug penetrates Wall. 03319_ Overheating: Core damaged (-133). 03319_ Slug penetrates Wall. 03320_ Overheating: Core damaged (-77). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????"""?????"""???????????????????????? | | ???????????????"""?????"""???????????????????????? | | ???????????????"""?????"""???????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????"""?"""?"""???????????????????????? | | ???????????????"""?"""?"""???????????????????????? | | ???????????????"""?"""?"""???????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????"???"""?""" ?????????????????????? | | ???????????????T???"""?""" ????????????????????? | | ???????????????"???"""?""" ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? *#????????????????????? | | ????????????????????????? !%#????????????????????? | | ????????????????????????# !%+?"""""""""??????????? | | ????????????????????????#gg #????????????????????? | | ???????????????######?### #?"""""""""??????????? | | ???????????????? ]]?? ;% #????????????????????? | | ???????????????? ]]]? #= #????????????????????? | | ???????????????? ]] ??; #??####???#####+###??? | | ????????????????? ?; #?? ????# #??? | | ????????????????? ?# #? ????# #??? | | ????????????????""" """ #@ # """ """?# #??? | | ????????????????""" """ # # """?"""?# #??? | | ????????????????""" """ + + """?"""?# #### | | ??????????????########### #?????????# # | | ??????????????# """" # #?????????# + | | ??????????????# ""S"" # #?????????# # | | ??????????????# "" "" # #?????????# #### | | ??????????????# + #?????????# #??# | | ??????????????# # k#?????###?# ! #??# | | ??????????????# ! # ########### #??# | | ??????????????# # # [!/#??# | | ??????????????# # #########??# | | ??????????????########### # """ #???# | | ???????????????????????############ # """ =#???# | | ?????????????????""T""?# !!! #=% # """ #???# | | ?????????????????"""""?# !! # = # #???# | | ???????????????????????# !! # # #???# | | ???????????????????????# + #? ????# | | ???????????????????????# # ####+###???# | | ???????????????????????# # =%## #???# | | ???????????????????????# # = ##### | | ???????????????????????# # " | | ???????????????????????############ ##### | | ??????????????????????????????????###### #???? | | ???????????????????????????????????????### ###???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 19 Melee Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingFortressRailcannon Manual? 0 Play Time 00:41:32 Cumulative 22.4 hours Start 2026.07.19 @ 15:53:16 End 2026.07.19 @ 16:40:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 256bb7da-5ef2-4a13-802a-5fc46720a2c3