Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.17 @ 16:36:30 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (122) 610 Value Destroyed (3988) 3988 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (255) 255 TOTAL SCORE: 8873 Bonus ------- High Alert Combat Kills 107 Follower Combat Kills 148 Cogmind --------- Core Integrity 892/1000 Matter 239/300 Energy 160/160 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (2) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (11) ----- Experimental Heat Sink Targeting Computer Targeting Computer Targeting Computer Improved Target Analyzer Core Analyzer > --- WEAPON (3) ------- Heavy Battle Rifle Railgun > --- INVENTORY (5) ---- Carbon-fiber Leg Flexi-carbon Leg Experimental Heat Sink Matter Compressor (108) Experimental Sensor Array Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Experimental Heat Sink Advanced Weight Redist. System Improved Trap Scanner Targeting Computer Targeting Computer Improved Target Analyzer Core Analyzer Kinecellerator Cloaking Device Improved Medium Armor Plating Layered Light Armor Plating > --- WEAPON ----------- KE Penetrator Railgun Railgun > --- INVENTORY -------- Experimental Heat Sink Experimental Heat Sink Matter Compressor Experimental Sensor Array Heavy Battle Rifle [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 9 | . . . 2 2 2 1 2 Weapon 1 | . . . . . . 1 . Parts Attached 129 | 6 2 8 27 19 19 23 25 Power 16 | 1 . 2 6 1 1 3 2 Engine 6 | 1 . 1 3 1 . . . Core 9 | . . 1 3 . 1 2 2 Reactor 1 | . . . . . . 1 . Propulsion 35 | 2 . 2 7 8 6 5 5 Treads 14 | 2 . . 4 7 . 1 . Leg 15 | . . . . . 6 4 5 Wheel 5 | . . 2 3 . . . . Hover 1 | . . . . 1 . . . Flight . | . . . . . . . . Utility 41 | 1 2 2 6 5 6 8 11 Device 20 | . 1 2 4 1 3 3 6 Storage 3 | 1 1 . . . 1 . . Processor 7 | . . . 1 . . 4 2 Hackware 1 | . . . . 1 . . . Protection 10 | . . . 1 3 2 1 3 Artifact . | . . . . . . . . Weapon 37 | 2 . 2 8 5 6 7 7 Energy Gun 6 | . . . 3 1 2 . . Energy Cannon . | . . . . . . . . Ballistic Gun 26 | 2 . 2 5 . 4 6 7 Ballistic Cannon 4 | . . . . 3 . 1 . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 1 . 2 . 2 1 Parts Lost 42 | . . 2 12 7 10 . 11 Power 4 | . . . 2 . 1 . 1 Propulsion 9 | . . 2 4 1 2 . . Utility 20 | . . . 3 4 5 . 8 Weapon 9 | . . . 3 2 2 . 2 Highest Loss Streak 8 | . . 1 5 2 8 . 3 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 85 | . 96 86 83 82 79 83 93 Engine 3 | . 14 2 4 9 . . . Core 5 | . . 11 6 . 5 2 4 Treads 9 | . 28 14 7 17 . . . Leg 5 | . . . . . 14 12 11 Wheel 2 | . . . 12 . . . . Device 12 | . 11 14 13 5 10 12 21 Storage 9 | . 14 14 11 9 7 6 1 Processor 5 | . . . 1 3 . 17 23 Hackware 3 | . . . . 8 7 6 2 Protection 6 | . . . 4 11 18 5 6 Energy Gun 2 | . . . 8 6 . . . Ballistic Gun 16 | . 28 28 13 . 12 14 16 Ballistic Cannon 1 | . . . . 6 . 1 . Naked Turns . | . . . . . . . . Heaviest Build 53 | 12 28 29 39 53 53 38 48 Greatest Support 56 | 40 40 40 43 56 56 40 49 Greatest Overweight (x) 11 | 1 . 9 9 1 5 . 11 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 10 Average Capacity 12 | 6 12 15 15 15 10 10 6 Most Carried 15 | 1 7 12 15 15 15 10 10 Average Carried 9 | . 3 9 14 14 8 9 6 Final Capacity 15 | 8 15 15 15 15 10 10 5 Final Carried 15 | 1 7 12 15 15 10 10 5 Class Distribution -------------------- 45% | Mutant 33% | Scavenger-Mutant 20% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Matter Collected 4507 | 199 195 315 636 556 810 683 1113 Remotely . | . . . . . . . . Salvage Created 4671 | . 329 274 1205 885 633 307 1038 Parts 273 | . 27 22 68 59 24 20 53 Haulers Intercepted 2 | . . . 2 . . . . Recyclers Shooed 5 | . . . 1 3 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 87 | . 8 5 20 26 8 3 17 Guns 69 | . 8 5 20 8 8 3 17 Cannons 9 | . . . . 9 . . . AOE 8 | . . . . 8 . . . Classes Destroyed 16 | . 4 3 3 4 1 1 . Worker 7 | . 1 3 1 2 . . . Builder 5 | . . 1 . 1 . 2 1 Tunneler 1 | . . 1 . . . . . Hauler 2 | . . . 2 . . . . Recycler 7 | . . . . 4 2 1 . Operator 7 | . 2 . 2 1 1 1 . Watcher 6 | . . . 3 1 1 . 1 Swarmer 15 | . 3 . . 10 . . 2 Grunt 43 | . 5 4 15 8 4 . 7 Brawler 3 | . . . . 2 . . 1 Duelist 3 | . . . . 2 . . 1 Protector 1 | . . . . 1 . . . Sentry 13 | . . . 5 3 3 . 2 Demolisher 1 | . . 1 . . . . . Hunter 4 | . . . . . . 2 2 Programmer 4 | . . . . . 1 1 2 Best Kill Streak 8 | . 3 2 8 7 3 3 6 Combat Bots Only 6 | . 3 1 5 6 3 2 6 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 2 Gunslinging 1 | . . . . . . . 1 Exploded 2 | . . . . 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Damage Taken 7292 | . 382 406 1251 1405 1688 327 1833 Core 1098 | . 67 45 387 179 289 23 108 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 56 | . . . . 9 47 . . Regen/Repaired (Parts) 106 | . . . 11 . . . 95 Core Remaining (%) 63 | 100 . 55 3 67 58 97 . Volleys Fired 380 | . 39 25 103 77 59 20 57 Largest 3 | . 2 2 2 2 2 3 3 Hottest 160 | . 40 40 90 96 160 99 103 Shots Fired 782 | . 78 51 202 114 117 58 162 Gun 713 | . 78 51 202 54 117 49 162 Cannon 58 | . . . . 49 . 9 . Launcher 11 | . . . . 11 . . . Special . | . . . . . . . . Kinetic 648 | . 78 51 139 49 111 58 162 Thermal 61 | . . . 55 . 6 . . Explosive 11 | . . . . 11 . . . Electromagnetic 62 | . . . 8 54 . . . Robot Hit Streak 24 | . 5 14 24 23 18 12 13 Robot Miss Streak 12 | . 4 2 3 12 2 6 4 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 12 | . . . 2 . 2 . 8 Max Gunslinging Chain 1 | . . . 1 . 1 . 1 Shots Hit Robots 541 | . 40 31 144 93 87 33 113 Core Hits 276 | . 18 17 60 82 35 20 44 Critical Kills 4 | . . . . . 2 1 1 Critical Parts Destroyed 6 | . . . . . . 1 5 Critical Strikes 12 | . . . 1 1 2 2 6 Destroy 11 | . . . 1 . 2 2 6 Blast 1 | . . . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10389 | . 510 341 1592 2886 1368 833 2859 Guns 7892 | . 510 341 1592 707 1366 588 2788 Cannons 939 | . . . . 830 . 109 . Explosions 1556 | . . . . 1349 . 136 71 Melee . | . . . . . . . . Ramming 2 | . . . . . 2 . . Kinetic 7487 | . 510 341 1076 830 1245 697 2788 Thermal 720 | . . . 431 97 121 . 71 Explosive 1371 | . . . . 1235 . 136 . Electromagnetic 809 | . . . 85 724 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . 1 . 4 5 . 3 Average Corruption 1 | . . 1 . 4 1 . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 35 | . . 10 . 15 8 . 2 Message Errors 9 | . . 4 . 5 . . . Matter Fused 7 | . . 2 . 2 2 . 1 Energy Discharges 4 | . . . . 3 1 . . Data Loss (minor) 2 | . . . . . 2 . . Data Loss (major) 3 | . . 2 . . 1 . . Misfires 4 | . . 1 . 3 . . . Alerts 3 | . . 1 . 1 1 . . Weapon Failures 3 | . . . . 1 1 . 1 Overload Shots . | . . . . . . . . Overflow Damage 35 | . . . . 4 . 31 . Projectiles 4 | . . . . 4 . . . Explosions 31 | . . . . . . 31 . Melee . | . . . . . . . . Knockbacks 14 | . . . . 14 . . . Impact . | . . . . . . . . Kinetic 13 | . . . . 13 . . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 169 | . . . . 169 . . . Shots 4 | . . . . 4 . . . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . 1 . . Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 415 | . 9 18 99 239 204 415 54 Average Temperature 47 | . 4 5 26 70 62 74 14 Received Heat Transfer 2187 | . 180 135 579 405 474 . 414 Effects 5 | . . . . 1 . 4 . Energy Bleed 1 | . . . . 1 . . . Damage (major) 4 | . . . . . . 4 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 3 | . . . . 3 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 1450 | . . . 975 150 275 . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Peak Influence 637 | . 159 179 279 637 430 168 358 Initial 275 | . . 34 21 117 275 79 32 Average 147 | . 67 34 155 346 269 65 94 Maximum Alert Level 2 | . . . 1 2 2 . 1 Low Security (%) 73 | 100 100 100 68 43 24 100 82 Level 1 19 | . . . 31 17 64 . 17 Level 2 7 | . . . . 39 10 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 23 | . 2 . 2 6 2 6 5 Investigation 3 | . . . . . . 2 1 Extermination 3 | . . . . . 1 1 1 Reinforcement 9 | . 2 . 2 2 1 2 . Assault 1 | . . . . 1 . . . Garrison 7 | . . . . 3 . 1 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Distress Signals 13 | . 1 . 5 2 1 1 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 147 | . 20 10 35 34 21 7 20 Peak Tracking Total 6 | . 4 3 4 5 5 2 6 Tactical Retreats 7 | . . 2 1 . 2 1 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Traps Triggered 5 | . . . 2 . 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Disabled 8 | . . . . 4 . 1 3 Max in Single Turn 3 | . . . . 3 . 1 2 Garrison Access 2 | . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Accessed 17 | . 1 . 4 1 2 4 5 Terminals 8 | . 1 . 3 . 1 1 2 Fabricators 2 | . . . . . . 1 1 Repair Stations 3 | . . . 1 . . . 2 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 3 | . . . . 1 1 1 . Total Hacks 39 | . 4 . 11 2 3 8 11 Successful 21 | . 2 . 7 1 1 5 5 Failed 18 | . 2 . 4 1 2 3 6 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 17 | . 4 . 6 . 2 1 4 Terminals 17 | . 4 . 6 . 2 1 4 Fabricators 3 | . . . . . . 1 2 Repair Stations 10 | . . . 5 . . . 5 Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . . 4 . Garrison Access 5 | . . . . 2 1 2 . Terminal Hacks . | . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 1 Build 2 | . . . . . . 1 1 Repair Station Hacks 6 | . . . 3 . . . 3 Scan Component 4 | . . . 2 . . . 2 Repair 2 | . . . 1 . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . . 3 . Insert Component 1 | . . . . . . 1 . Analyze 2 | . . . . . . 2 . Garrison Access Hacks 2 | . . . . 1 1 . . Seal Access 2 | . . . . 1 1 . . Unauthorized Hacks 8 | . 2 . 4 . . 1 1 Terminals 8 | . 2 . 4 . . 1 1 Assimilate 1 | . . . 1 . . . . Botnet 6 | . 1 . 3 . . 1 1 Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 1 . 2 . 1 3 4 Full Trace Events 2 | . . . . . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 76 | . . . . . . 76 . Total Robot Build Rating 10 | . . . . . . 10 . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 58 | . . . . . . . 58 Total Part Build Rating 14 | . . . . . . . 14 Parts Repaired 2 | . . . 1 . . . 1 Time 180 | . . . 136 . . . 44 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 7 | . . . . . 3 4 . Programmers 7 | . . . . . 3 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total Allies 5 | . . . . . . 5 . Largest Group 5 | . . . . . . 5 . Highest-Rated Group 121 | . . . . . . 121 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders 1 | . . . . . . 1 . STAY 1 | . . . . . . 1 . Ally Attacks 36 | . . . . . . 36 . Total Damage 551 | . . . . . . 551 . Kills 4 | . . . . . . 4 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Turns Passed 7072 | 67 573 1515 1094 1040 1063 853 867 Spaces Moved 2883 | 45 235 447 446 386 480 529 315 Core 26 | 14 . 8 1 . 1 . 2 Treads 1220 | 31 235 404 138 386 9 17 . Legs 1295 | . . . . . 470 512 313 Wheels 342 | . . 35 307 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 95 95 160 120 120 120 Average Speed 160 | 130 160 219 116 207 171 123 136 Slowest Speed 600 | 160 160 500 500 240 300 160 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 51 87 35 38 17 14 6 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 170 | . . . . 98 . 22 50 Melee . | . . . . . . . . Projectile 46 | . . . . 4 . 3 39 AOE 124 | . . . . 94 . 19 11 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total 4661 | 51 353 936 842 516 628 687 648 Wait 1120 | . 73 447 229 14 45 92 220 Move 2876 | 44 234 446 445 385 479 528 315 Hop . | . . . . . . . . Pick Up 62 | 1 5 4 17 6 9 9 11 Fast Attach 63 | 6 1 5 12 8 5 15 11 Attach 35 | . . . 6 3 11 7 8 Detach 6 | . . 1 3 . 1 1 . Swap 31 | . 1 3 9 8 3 1 6 Drop 87 | . . 5 18 15 15 14 20 Fire 380 | . 39 25 103 77 59 20 57 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . . 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / Sto / [*Low]) -6/Factory -5/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 6) 641 | -10/Materials | Entered Mines 973 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 978 | -10/Mines | Found Prototype Device 978 | -10/Mines | Identified Exp. Sensor Array 990 | -10/Mines | Assembled infested the area 995 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1873 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2116 | -10/Mines | Discovered new exit (range 9) 2156 | -10/Mines | Entered Materials 2156 | -9/Materials | Evolved 2 slots: Utility x2 2436 | -9/Materials | Repaired Broken Exp. Sensor Array 2576 | -9/Materials | Lost 3 parts (1p1n1u) 2773 | -9/Materials | Core integrity fell below 50% 2832 | -9/Materials | Core integrity fell below 20% 2856 | -9/Materials | Lost 5 parts (1p2n1u1w) 3237 | -9/Materials | Discovered new exit (range 8) 3250 | -9/Materials | Entered another Materials area 3250 | -8/Materials | Evolved 2 slots: Utility x2 3253 | -8/Materials | Build established: Scavenger-Mutant 3429 | -8/Materials | Garrison activated, responded to threat 3859 | -8/Materials | Build established: Mutant 4050 | -8/Materials | First assault squad dispatched 4085 | -8/Materials | Discovered new exit (range 14) 4290 | -8/Materials | Entered Factory 4290 | -7/Factory | Evolved 2 slots: Utility x2 4291 | -7/Factory | Identified exit to Storage 4604 | -7/Factory | Build established: Scavenger-Mutant 4730 | -7/Factory | Discovered new exit (range 11) 5239 | -7/Factory | Lost 8 parts (1p5u2w) 5290 | -7/Factory | Discovered new exit (range 10) 5353 | -7/Factory | Entered another Factory area 5353 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5904 | -6/Factory | Fabricated E-15 Imp? 5918 | -6/Factory | Build established: Scavenger-Gunner 6121 | -6/Factory | Garrison activated, responded to threat 6161 | -6/Factory | Discovered new exit (range 13) 6206 | -6/Factory | Entered another Factory area 6206 | -5/Factory | Evolved 2 slots: Utility x2 6336 | -5/Factory | Repaired Lyr. Light Armor Plating 6645 | -5/Factory | Fabricated Railgun (x2) 6873 | -5/Factory | Garrison activated, responded to threat 6958 | -5/Factory | Lost 3 parts (1p2u) 7073 | -5/Factory | Self-destructed Last Messages --------------- 07035_ Acquired 68 matter. 07036_ U-05 Engineer builds a Wall. 07041_ Acquired 23 matter. 07042_ U-05 Engineer lays Concrete. 07045_ Acquired Carbon-fiber Leg. 07048_ Acquired 65 matter. 07054_ Slug penetrates Wall. 07057_ Slug penetrates P-70 Sage. 07057_ P-70 Sage destroyed. 07062_ Railgun destroyed. 07062_ Slug penetrates Wall. 07065_ Slug penetrates P-70 Sage. 07065_ P-70 Sage suffers critical hit (Destroy). 07065_ Destroyed Antigrav System. 07065_ Weapon Cycler destroyed. 07067_ Slug penetrates Wall. 07068_ U-05 Engineer builds a Wall. 07070_ U-05 Engineer destroyed. 07070_ Slug penetrates P-70 Sage. 07070_ P-70 Sage destroyed. 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