Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 15:27:12 Player: Ladmageddon Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1270) 1270 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (214) 214 TOTAL SCORE: 3094 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 170 Friendly Fire -13 Cogmind --------- Core Integrity 0/400 Matter 144/300 Energy 250/250 System Corruption 35% Temperature Cool (26) Movement Walking (330) Ox3 Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Improved Light Cannon Rocket Launcher > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Flight Unit Heat Sink Heat Sink Weight Redist. System Weight Redist. System Visual Processing Unit Small Laser Beam Rifle Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Small Laser Shock Bomb Launcher > --- INVENTORY -------- Heat Sink Heat Sink Weight Redist. System Weight Redist. System Visual Processing Unit Heavy Armor Plating Beam Rifle Light Assault Rifle Shock Bomb Launcher [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Heavy Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 41 | 6 6 3 17 9 Power 4 | 1 . 1 1 1 Engine 3 | 1 . 1 . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 11 | 2 . . 6 3 Treads 2 | 2 . . . . Leg 5 | . . . 2 3 Wheel 2 | . . . 2 . Hover . | . . . . . Flight 2 | . . . 2 . Utility 11 | 1 3 1 5 1 Device 2 | . . . 2 . Storage 4 | 1 3 . . . Processor 3 | . . 1 2 . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 15 | 2 3 1 5 4 Energy Gun 7 | 2 2 . 3 . Energy Cannon 1 | . . 1 . . Ballistic Gun 2 | . . . . 2 Ballistic Cannon 1 | . . . . 1 Launcher 4 | . 1 . 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 4 | . . . 3 1 System Corruption 34 | . . . 24 10 Parts Lost 16 | . . 9 5 2 Power 2 | . . 2 . . Propulsion 5 | . . 2 2 1 Utility 4 | . . 2 1 1 Weapon 5 | . . 3 2 . Highest Loss Streak 9 | . . 9 3 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 97 90 76 86 Engine 5 | . 14 11 . 5 Core 6 | . . . 11 5 Treads 6 | . 28 24 . . Leg 8 | . . . 1 21 Flight 3 | . . . 10 . Device 2 | . . . 6 . Storage 14 | . 25 26 11 11 Processor 8 | . . 1 9 11 Protection 5 | . . . 3 10 Energy Gun 12 | . 24 12 14 5 Ballistic Gun 1 | . . . . 4 Launcher 8 | . 3 10 7 11 Naked Turns . | . . . . . Heaviest Build 47 | 13 33 33 47 47 Greatest Support 40 | 40 40 40 20 20 Greatest Overweight (x) 9 | . . 9 9 4 Average Overweight (x) 1 | . . . 4 2 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 4 5 7 13 15 Average Carried 8 | 1 3 6 7 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 13 | 2 5 4 13 11 Class Distribution -------------------- 74% | Mutant 13% | Scavenger-Mutant 11% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 981 | 177 102 17 385 300 Remotely . | . . . . . Salvage Created 1616 | . 166 49 846 555 Parts 118 | . 9 12 54 43 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 6 | . 1 1 4 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 38 | . 3 6 17 12 Guns 14 | . 1 1 5 7 Cannons 2 | . . 1 . 1 AOE 21 | . 2 4 11 4 Classes Destroyed 11 | . 3 2 6 . Worker 5 | . . . 4 1 Builder 8 | . 1 1 2 4 Hauler 2 | . . . 1 1 Recycler 1 | . 1 . . . Operator 2 | . . . 2 . Watcher 5 | . . . 3 2 Swarmer 13 | . . 3 7 3 Grunt 14 | . 3 . 5 6 Brawler 1 | . . . 1 . Sentry 7 | . . . 4 3 Assembled 3 | . . 3 . . Best Kill Streak 11 | . 3 4 11 8 Combat Bots Only 7 | . 2 3 7 3 Max Kills in Single Turn 4 | . 1 3 2 4 Gunslinging . | . . . . . Exploded 3 | . 1 3 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 207 | . 10 47 65 85 Missed 54 | . 4 11 15 24 Damage Taken 2446 | . 81 825 726 814 Core 492 | . 12 80 194 206 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 . 63 . . Volleys Fired 120 | . 10 9 46 55 Largest 2 | . 2 2 2 2 Hottest 110 | . 80 110 80 76 Shots Fired 170 | . 16 18 74 62 Gun 101 | . 9 9 44 39 Cannon 9 | . . 5 . 4 Launcher 60 | . 7 4 30 19 Special . | . . . . . Kinetic 38 | . . . . 38 Thermal 57 | . 9 14 29 5 Explosive 30 | . 7 4 9 10 Electromagnetic 45 | . . . 36 9 Robot Hit Streak 11 | . 4 5 11 10 Robot Miss Streak 4 | . 1 3 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 102 | . 7 11 40 44 Core Hits 93 | . 11 12 37 33 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Burn 1 | . . 1 . . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4009 | . 509 447 1773 1280 Guns 733 | . 88 62 300 283 Cannons 156 | . . 69 . 87 Explosions 3110 | . 421 316 1465 908 Melee . | . . . . . Ramming 10 | . . . 8 2 Kinetic 316 | . . . . 316 Thermal 529 | . 88 131 196 114 Explosive 1770 | . 421 316 541 492 Electromagnetic 1384 | . . . 1028 356 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 35 | . . 14 24 35 Average Corruption 22 | . . 4 14 25 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 54 | . . 1 6 47 Message Errors 11 | . . . . 11 Matter Fused 13 | . . . 2 11 Heat Flow Errors 6 | . . . 2 4 Energy Discharges 5 | . . . . 5 Parts Rejected 3 | . . . . 3 Data Loss (minor) 6 | . . 1 1 4 Misfires 3 | . . . 1 2 Alerts 1 | . . . . 1 Weapon Failures 6 | . . . . 6 Overload Shots . | . . . . . Overflow Damage 74 | . . 10 56 8 Projectiles . | . . . . . Explosions 74 | . . 10 56 8 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 208 | . . 77 64 67 Shots 10 | . . 2 5 3 Rammed 3 | . . . 3 . Targets Rammed 5 | . . . 3 2 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 323 | . 127 204 323 254 Average Temperature 82 | . 52 60 102 70 Received Heat Transfer 690 | . 45 180 204 261 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 4 | . . . 4 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1316 | . 259 407 475 175 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . . 3 2 Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 504 | . 156 160 504 467 Initial 163 | . . 60 27 163 Average 151 | . 19 105 169 208 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 76 | 100 100 100 64 71 Level 1 17 | . . . 26 20 Level 2 5 | . . . 8 7 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 . 2 6 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 5 | . 2 . 1 2 Assault 2 | . . . . 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 5 | . 1 . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 4 22 23 32 Peak Tracking Total 14 | . 5 14 5 7 Tactical Retreats 6 | . 1 2 . 3 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 3 | . 1 . 1 1 Indirectly 1 | . . . 1 . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 14 | . 3 . 6 5 Max in Single Turn 2 | . 2 . 2 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 1 | . . . . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . . . . 4 Successful . | . . . . . Failed 4 | . . . . 4 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . . . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 12 | . . . . 12 Largest Group 10 | . . . . 10 Highest-Rated Group 94 | . . . . 94 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 47 | . . . . 47 Total Damage 663 | . . . . 663 Kills 8 | . . . . 8 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 2369 | 78 317 247 870 857 Spaces Moved 853 | 47 170 121 243 272 Core 78 | 9 . 6 63 . Treads 323 | 38 170 115 . . Legs 304 | . . . 32 272 Wheels 52 | . . . 52 . Hover . | . . . . . Flight 96 | . . . 96 . Fastest Speed 50 | 50 160 160 125 190 Average Speed 230 | 138 160 178 289 261 Slowest Speed 500 | 160 160 500 500 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 5 33 36 31 48 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 209 | . 29 30 100 50 Melee . | . . . . . Projectile . | . . . . . AOE 209 | . 29 30 100 50 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1088 | 60 200 136 335 357 Wait 16 | . 5 2 3 6 Move 849 | 46 169 120 242 272 Hop . | . . . . . Pick Up 47 | 8 8 2 21 8 Fast Attach . | . . . . . Attach 34 | 6 5 3 14 6 Detach 2 | . . . 2 . Swap 7 | . 1 . 3 3 Drop 8 | . 2 . 1 5 Fire 120 | . 10 9 46 55 Melee . | . . . . . Ram 3 | . . . 3 . Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 11) 396 | -10/Materials | Entered Mines 403 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 556 | -10/Mines | Assembled infested the area 561 | -10/Mines | Assisted by a Guerilla fighting off Assembled 615 | -10/Mines | Discovered new exit (range 10) 632 | -10/Mines | System corruption reached 10% 643 | -10/Mines | Entered Materials 643 | -9/Materials | Evolved 2 slots: Utility x2 673 | -9/Materials | Lost 9 parts (2p2n2u3w) 1329 | -9/Materials | Destroyed 7 combat bots 1378 | -9/Materials | Lost 3 parts (2n1u) 1446 | -9/Materials | System corruption reached 10% 1480 | -9/Materials | Discovered new exit (range 13) 1513 | -9/Materials | Entered Storage 1660 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1754 | -9/Storage | Core integrity fell below 50% 1793 | -9/Storage | Lost 6 allies 1838 | -9/Storage | Met a pair of Derelict thieves 2001 | -9/Storage | Lost 6 allies 2238 | -9/Storage | Build established: Scavenger-Mutant 2300 | -9/Storage | System corruption reached 30% 2336 | -9/Storage | Garrison activated, responded to threat 2339 | -9/Storage | Core integrity fell below 20% 2370 | -9/Storage | Destroyed self with Rocket Launcher Last Messages --------------- YAWUL:C9MT IF9XD0ZERJ8 K-01 Serf collects debris. System corrupted: Imp. Light Cannon jammed. The unstable cave ceiling collapses. K-01 Serf collects debris. The unstable cave ceiling collapses. System corrupted: Imp. Light Cannon jammed. K-01 Serf collects debris. R-06 Scavenger collects Corrupted Rocket Launcher. G-34 Mercenary destroyed. K-01 Serf collects debris. Y-45 Defender Lgt. Armor Plating blasted off. K-01 Serf collects debris. M-13 Machinist repairs A-02 Transporter. R-06 Scavenger collects Corrupted Wheel. K-01 Serf collects debris. System corrupted: Aluminum Leg rejected. U-05 Engineer builds a Wall. Destroyed Seismic Detector. 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" """" #???????????? | | ???????????#+#######?# " #???????????? | | ?????????????????????# ##############???????? | | ?????????????????????# ""#?? #???????? | | ?????????????????????# T"# """ """ #???????? | | ?????????????????????# ""## """ """ #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyServoGenerator Manual? 0 Play Time 00:20:36 Cumulative 5.8 hours Start 2024.04.21 @ 15:06:04 End 2024.04.21 @ 15:27:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 9 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 18 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bb996b9f-8824-41be-ba4f-46599bd41a94