Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.30 @ 20:27:09 Player: xack Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (259) 1295 Value Destroyed (12082) 12082 Prototype IDs (72) 1440 Alien Tech Used (11) 2200 Bonus (9335) 9335 TOTAL SCORE: 35152 Bonus ------- High Alert Combat Kills 768 Follower Combat Kills 92 Registered with UFD 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1530 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -155 Cogmind --------- Core Integrity 0/1450 Matter 77/300 Energy 568/635 System Corruption 6% Temperature Danger (406) Movement Core (1200) Ox23 Location -2/Section 7 Parts ------- > --- POWER (2) -------- Compact Particle Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit Advanced Energy Well Machine Analyzer Advanced Target Analyzer Quantum Capacitor Improved System Shield Microwarp Drive > --- WEAPON (5) ------- Phase Gun > --- INVENTORY (20) --- Compact Particle Reactor Quantum Reactor Improved Matter Compressor (300) Improved Sensor Array Improved Weapon Cycler Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Siege Treads Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Advanced Target Analyzer Nanoactuators Advanced Phase Shifter Centrium Medium Armor Plating Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Nova Cannon Sigix Broadsword Sigix Broadsword > --- INVENTORY -------- Compact Particle Reactor Compact Particle Reactor Quantum Reactor Biometal Leg Advanced Energy Well Improved Matter Compressor Improved Sensor Array Quantum Capacitor Improved Weapon Cycler Transdimensional Reconstructor Microwarp Drive Phase Gun Core Cannon Micro-nuke Launcher Fusion Bomb Launcher Sigix Containment Pod [Rating: 205] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Nuclear Core Reactor Quantum Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Subdweller Monowheel Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Spectral Analyzer Hackware Improved Hacking Suite Protection Scrap Shield Artifact Microwarp Drive Weapon Battle Cannon Energy Gun Cooled Plasma Rifle Energy Cannon Matter Neutralizer Ballistic Gun Railgun Ballistic Cannon Battle Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Gravity Flail Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Slots Evolved 16 | . . . . . . 8 . . . . 2 . . . . 2 . . . . 2 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . Utility 8 | . . . . . . 4 . . . . 1 . . . . . . . . . 1 2 . . Weapon 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . Parts Attached 451 | 7 17 3 21 . 6 40 7 8 3 7 8 18 10 34 4 60 2 9 18 1 52 35 66 15 Power 47 | 2 3 . 2 . 1 1 . . . 1 2 . 1 . . 6 1 1 1 . 9 5 8 3 Engine 10 | 2 2 . 2 . . 1 . . . . 1 . . . . . 1 . . . 1 . . . Core 7 | . 1 . . . 1 . . . . 1 1 . 1 . . 1 . 1 . . . . . . Reactor 30 | . . . . . . . . . . . . . . . . 5 . . 1 . 8 5 8 3 Propulsion 83 | 2 2 1 5 . 1 9 1 1 . . 1 . . 12 1 13 . 1 5 . 8 5 14 1 Treads 24 | . . . 3 . 1 2 . . . . . . . . . 3 . . . . 1 5 9 . Leg 52 | 2 2 1 . . . 7 1 1 . . 1 . . 12 . 8 . 1 5 . 7 . 3 1 Wheel 6 | . . . 2 . . . . . . . . . . . . 2 . . . . . . 2 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 162 | 1 1 . 5 . 2 16 2 5 . 2 3 8 4 9 2 26 1 3 6 1 16 18 24 7 Device 104 | 1 . . . . 1 9 2 3 . 2 1 5 4 7 2 16 1 3 1 . 10 15 16 5 Storage 9 | . . . . . 1 . . . . . . . . 1 . 3 . . 1 . 1 1 . 1 Processor 9 | . 1 . . . . 3 . . . . . . . . . . . . . 1 1 . 3 . Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Protection 35 | . . . 5 . . 4 . 2 . . 2 3 . 1 . 7 . . 4 . 4 2 1 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon 159 | 2 11 2 9 . 2 14 4 2 3 4 2 10 5 13 1 15 . 4 6 . 19 7 20 4 Energy Gun 39 | 1 . . 1 . . . 1 . 1 . 2 2 . 1 . 11 . . 3 . 7 1 7 1 Energy Cannon 21 | . 1 . 1 . . 5 1 . 1 . . 1 . 2 . . . 1 . . 1 3 3 1 Ballistic Gun 25 | 1 5 . 1 . 1 1 . 1 . . . 2 3 1 . 1 . 2 1 . 2 . 3 . Ballistic Cannon 25 | . . 1 5 . 1 4 1 . 1 . . 3 . 2 . . . . . . 6 1 . . Launcher 20 | . . . . . . 2 1 1 . 3 . 2 . 2 . 2 . 1 . . 1 2 1 2 Special Weapon 11 | . 5 1 1 . . . . . . 1 . . 1 2 . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Slashing Weapon 9 | . . . . . . 2 . . . . . . 1 2 . . . . . . . . 4 . Piercing Weapon 6 | . . . . . . . . . . . . . . 1 1 1 . . 2 . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 1 . . 1 . . . . 1 . . 8 . 4 . . 4 . 4 . 10 . Parts Lost 115 | . . . 1 . . 6 . 3 . 3 3 1 . 13 1 14 1 3 . . 9 23 15 19 Power 15 | . . . 1 . . 1 . . . . 1 . . . . 1 1 2 . . 3 2 1 2 Propulsion 28 | . . . . . . 1 . . . . . . . 4 . 5 . 1 . . 1 5 6 5 Utility 40 | . . . . . . 3 . 2 . . . 1 . 4 1 7 . . . . 3 9 4 6 Weapon 32 | . . . . . . 1 . 1 . 3 2 . . 5 . 1 . . . . 2 7 4 6 Highest Loss Streak 19 | . . . 1 . . 3 . 2 . 2 3 1 . 8 9 10 1 2 . . 4 12 5 19 To Critical Strikes 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 3 . Average Slot Usage (%) 84 | . 96 100 82 71 84 89 100 97 74 90 81 96 99 91 14 76 93 97 76 94 95 85 74 69 Engine 3 | . 12 14 11 7 3 2 6 6 6 3 . 5 . . . . 1 4 . . . . . . Core 2 | . 1 . . . 7 3 . . . 2 4 . 4 4 . . . 3 5 5 . . . . Reactor 2 | . . . . . . . . . . . . . . . . 4 8 1 2 5 8 7 7 7 Treads 9 | . . . 21 14 23 8 . . . . . . . . . 7 . . . . . 5 12 5 Leg 12 | . 28 28 . . . 10 26 26 26 26 29 29 29 28 . 3 31 31 31 31 28 14 1 . Wheel 1 | . . . 3 7 2 . . . . . . . . . . 6 . . . . . . . 6 Device 12 | . 14 14 . . 3 16 20 16 20 20 17 17 21 15 4 21 21 24 24 15 18 25 14 10 Storage 4 | . . . . . 9 6 6 6 6 6 5 5 5 4 . 4 5 5 5 5 4 4 4 4 Processor 5 | . 11 14 4 . . 8 13 13 13 13 11 11 11 10 . . . . . 4 4 3 8 9 Protection 5 | . . . 13 14 4 4 . 3 . . 4 4 . . . 5 5 5 4 5 4 4 2 2 Energy Gun 4 | . . . 1 7 2 . 4 6 . 6 5 3 . . . 11 15 15 . 15 11 8 3 . Energy Cannon 3 | . 3 14 7 . . 6 7 6 . 2 . 2 5 4 . . . . . . 1 3 2 3 Ballistic Gun 4 | . 19 . 3 7 4 7 6 3 . . . 6 10 8 . 3 . 3 . 5 4 2 1 . Ballistic Cannon 7 | . . 12 11 14 21 8 5 6 . 4 . 6 5 4 . . . . . . 3 3 . . Peak Build Rating 205 | 6 10 8 38 38 38 74 75 79 73 79 78 95 97 119 16 129 117 115 125 125 160 174 200 205 Average Rating 74 | 4 7 8 18 38 21 53 73 74 57 70 71 88 95 99 13 107 114 112 88 122 146 155 166 168 On Entrance 69 | . 6 8 8 38 38 19 71 73 73 73 65 66 94 97 4 16 115 115 108 125 122 150 53 195 Naked Turns 53 | . . . . . . . . . . . . . . 3 50 . . . . . . . . . Heaviest Build 136 | 7 10 12 75 75 75 65 65 70 59 67 59 75 76 99 3 111 104 102 105 105 133 136 126 126 Greatest Support 230 | 20 20 20 40 40 43 64 64 64 63 63 79 79 79 140 4 145 108 108 143 143 164 230 215 32 Greatest Overweight (x) 26 | . . . 3 3 1 3 1 1 . 1 . . . 1 . 4 . . . . 1 1 3 26 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . 1 . . . . . . . 3 Largest Inventory Capacity 20 | 5 5 5 5 5 15 15 15 15 15 15 15 15 15 20 5 20 20 20 20 20 20 20 20 20 Average Capacity 13 | 5 5 5 5 5 11 15 15 15 15 15 15 15 15 17 5 13 20 20 20 20 20 20 20 20 Most Carried 20 | 4 5 5 5 5 15 15 15 15 15 15 15 15 15 20 5 20 18 20 20 20 20 20 20 20 Average Carried 12 | 2 4 5 4 5 10 14 14 13 15 14 14 14 14 17 4 11 14 18 19 19 19 18 18 17 Final Capacity 20 | 5 5 5 5 5 15 15 15 15 15 15 15 15 15 5 5 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 5 5 5 5 15 15 15 15 15 15 14 15 15 5 5 12 17 20 20 20 17 13 20 7 Class Distribution -------------------- 24% | Mutant 11% | Scavenger-Gunner 10% | Subdweller-Tank 9% | Gunner 8% | Tank 6% | Scavenger-Mutant 6% | Scavenger-Tank 5% | Skirmisher 5% | Subdweller-Mutant 4% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Subdweller-Tank | -8/Recycling Mutant | -8/Scraptown Derelict-Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Mutant | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Mutant | -4/Zhirov Skirmisher | -3/Proximity Caves Skirmisher | -3/Research Tank | -2/Research Scavenger-Gunner | -2/Quarantine Alien-Gladiator | -2/Section 7 Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Matter Collected 9229 | 194 382 88 592 22 209 774 413 383 . 310 40 478 85 840 43 900 63 214 245 13 1529 509 825 78 Remotely 94 | . . . . . . . . 73 . 21 . . . . . . . . . . . . . . Salvage Created 12172 | 15 425 81 504 51 . 553 140 348 . 263 40 200 . 660 20 2546 65 411 322 13 2000 867 2221 427 Parts 563 | 3 40 10 38 . . 22 3 9 . 23 . 7 . 33 2 94 4 10 2 3 105 42 96 17 Haulers Intercepted 5 | . 2 . . . . . . . . . . . . . . 1 . . . . 2 . . . Recyclers Shooed 8 | . . . . . . 1 . . . . . . . . . 5 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . 14 . . . 2 5 . 16 . 2 . . 1 . 3 7 2 2 . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Combat Hostiles Destroyed 212 | . 11 4 18 1 . 10 4 9 . 17 . 5 . 17 1 28 1 8 . 2 28 10 26 12 Melee 22 | . . . . . . 1 . . . . . . . 1 1 . . . . . . . 15 4 Guns 83 | . 11 . 2 1 . 4 . 3 . 4 . 2 . 1 . 23 1 3 . 2 16 6 3 1 Cannons 48 | . . 4 16 . . 4 1 1 . 3 . . . 5 . . . . . . 8 2 4 . AOE 51 | . . . . . . 1 3 5 . 10 . 3 . 8 . 2 . 4 . . 4 2 2 7 Classes Destroyed 23 | 1 6 . 3 . . 4 . 1 . 1 . 2 . 2 . 2 . . . . 1 . . . Worker 4 | . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . Builder 8 | . 1 . . . . . . . . . . . . . . 2 . . . . 2 2 1 . Tunneler 4 | 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Hauler 5 | . 2 . . . . . . . . . . . . . . 1 . . . . 2 . . . Recycler 10 | . . . . . . 1 . . . . . . . . . 6 . . . . . 2 1 . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 4 | . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . Drone 4 | . . . . . . . . . . 2 . . . . . . . . . 2 . . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 9 | . 1 . . . . 2 . . . . 1 . . . . 2 . . . . 2 . 1 . Swarmer 58 | . 5 3 5 . . 2 . . . 15 . . . 1 1 8 . . . . 8 2 . 8 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Saboteur 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Grunt 61 | . 6 1 1 . . 2 4 6 . . . 3 . 6 . 8 1 5 . . 8 1 5 4 Brawler 5 | . . . . . . . . . . . . 1 . 2 . 1 . . . . . . 1 . Duelist 7 | . . . . . . 3 . 1 . . . . . 1 . 2 . . . . . . . . Protector 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Sentry 8 | . . . 1 1 . . . . . . . . . . . 1 . 1 . . 2 1 1 . Hunter 15 | . . . . . . . . 2 . . . . . 1 . 2 . 2 . . 1 . 7 . Programmer 34 | . . . . . . 2 . . . . . . . . . 6 . . . . 8 6 12 . Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Subdweller 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 11 | 1 4 4 3 1 . 3 4 5 . 5 1 4 . 5 1 7 1 4 . 2 11 5 4 7 Combat Bots Only 9 | . 4 4 3 1 . 3 4 5 . 5 . 4 . 5 1 4 1 4 . 2 9 3 4 7 Max Kills in Single Turn 5 | 1 2 1 1 1 . 1 3 2 . 5 1 2 . 3 1 2 1 2 . 1 3 3 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Exploded 5 | . . . . . . 1 3 2 . 5 . 2 . 3 . 1 . 2 . . 3 2 1 2 Melee 1 | . . . . . . 1 . . . . . . . 1 1 . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Hostile Shots Fired 2298 | . 63 7 139 . . 63 22 36 . 31 42 21 12 201 26 277 8 72 . . 216 356 440 266 Missed 756 | . 19 . 59 . . 18 7 9 . 9 17 3 4 77 14 74 6 24 . . 73 102 146 95 Damage Taken 32894 | . 486 65 1056 . . 1552 290 534 . 230 496 361 75 2841 183 3761 42 896 . . 2935 6277 6763 4051 Core 3589 | . 96 17 76 . . 205 . 59 . . 56 13 . 518 149 405 . 40 . . 233 572 495 655 Absorbed by Shields 524 | . . . . . . . . . . . . 62 7 137 . . . . . . 306 12 . . Ignored by Resistances 784 | . . . . . . . . . . 89 . 28 8 . . 659 . . . . . . . . Regen/Repaired (Parts) 1947 | . . . . . . . . . . . . . . 101 . 266 . . . . . . 1242 338 Core Remaining (%) 60 | 100 . . . . 24 . . . . 68 . . . . 26 . . . . 61 82 . . . Volleys Fired 725 | 3 45 9 86 1 . 50 14 16 . 21 7 13 . 35 . 121 2 19 . 3 81 31 142 26 Largest 5 | 1 2 2 3 4 . 4 4 4 . 3 2 3 . 3 . 4 3 4 . 4 5 5 2 1 Hottest 351 | 40 160 100 129 168 . 258 262 262 . 232 120 170 . 197 . 286 72 107 . 107 299 351 300 120 Shots Fired 1598 | 3 76 14 162 4 . 137 29 47 . 33 9 16 . 61 . 315 7 56 . 12 341 106 145 25 Gun 1013 | 3 63 . 30 2 . 35 13 19 . 11 9 12 . 12 . 313 7 52 . 12 265 59 89 7 Cannon 508 | . 2 10 115 2 . 101 15 25 . 19 . 2 . 34 . . . . . . 75 44 52 12 Launcher 45 | . . . . . . 1 1 3 . 3 . 2 . 15 . 2 . 4 . . 1 3 4 6 Special 32 | . 11 4 17 . . . . . . . . . . . . . . . . . . . . . Kinetic 532 | . 63 5 94 3 . 77 9 19 . 7 . 3 . 26 . 59 . 8 . 3 119 32 5 . Thermal 985 | 3 13 9 68 1 . 59 19 25 . 23 . 11 . 20 . 254 7 44 . 9 195 71 135 19 Explosive 27 | . . . . . . 1 1 3 . 3 . 2 . 3 . . . 4 . . 1 3 . 6 Electromagnetic 54 | . . . . . . . . . . . 9 . . 12 . 2 . . . . 26 . 5 . Robot Hit Streak 18 | 1 18 7 9 3 . 11 4 9 . 5 4 13 . 8 . 17 5 7 . 3 12 9 14 4 Robot Miss Streak 11 | 2 2 . 5 . . 4 5 3 . 8 2 6 . 7 . 11 1 7 . 2 4 4 4 4 Penetration Max 2 | . . . . . . 1 . . . . . . . 1 . 1 . . . . 2 1 1 . Secondary Targets 9 | . 1 . . . . . . . . . . . . . . 7 . . . . 1 . . . Max Gunslinging Chain 2 | . 1 . . . . . . . . . . . . . . 2 . . . . 1 . . . Capacitor 146 | . . . . . . . . . . . . . . . . 6 1 . . . . . 132 7 Shots Hit Robots 876 | 1 52 5 71 1 . 58 12 26 . 16 6 13 . 27 1 189 5 34 4 5 148 53 132 17 Core Hits 562 | 1 23 5 30 1 . 31 15 30 . 22 3 23 . 90 1 87 3 19 4 2 74 30 41 27 Critical Kills 16 | . . . . 1 . 1 . . . . . . . 1 . 1 . . . . 8 4 . . Critical Parts Destroyed 19 | . . . . . . . . . . . . . . . . . . . . . 11 5 3 . Critical Strikes 74 | . . . 3 1 . 2 1 1 . 1 . . . 2 . 7 . 4 2 . 24 9 12 5 Burn 20 | . . . . . . . 1 . . 1 . . . . . 6 . 4 . . 4 . . 4 Meltdown 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Destroy 34 | . . . 1 1 . . . . . . . . . . . 1 . . . . 19 9 3 . Blast 5 | . . . 2 . . 1 . 1 . . . . . 1 . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Sever 10 | . . . . . . . . . . . . . . . . . . . . . . . 9 1 Impale 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Melee Attacks 120 | . . . . . . 2 . . . . . . . . 2 9 . . 5 . 2 . 80 20 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing 101 | . . . . . . 2 . . . . . . . . . . . . . . . . 79 20 Piercing 18 | . . . . . . . . . . . . . . . 2 9 . . 5 . 2 . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage Inflicted 39205 | 10 711 91 1378 22 . 2102 799 1472 . 930 99 814 . 3820 38 5859 122 1552 277 140 5324 2696 8157 2792 Guns 15324 | 10 665 . 343 22 . 453 154 310 . 193 93 222 . 197 . 5293 122 703 . 140 3773 1246 1261 124 Cannons 7533 | . 18 91 1035 . . 1236 113 339 . 219 . 74 . 575 . . . . . . 1015 632 2141 45 Explosions 10721 | . . . . . . 383 532 823 . 518 . 518 . 3048 . 490 . 849 . . 515 776 546 1723 Melee 5520 | . . . . . . 30 . . . . . . . . 38 66 . . 277 . . . 4209 900 Ramming 83 | . 4 . . . . . . . . . 6 . . . . 10 . . . . 21 42 . . Kinetic 6598 | . 665 20 855 . . 851 74 240 . 121 . 29 . 359 . 1106 . 122 . 27 1696 433 . . Thermal 16004 | 10 42 71 523 22 . 838 193 409 . 291 . 267 . 422 . 4341 122 581 . 113 2660 1445 3485 169 Explosive 9060 | . . . . . . 383 532 823 . 518 . 518 . 2419 . 148 . 849 . . 371 776 . 1723 Electromagnetic 1940 | . . . . . . . . . . . 93 . . 620 . 188 . . . . 576 . 463 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5139 | . . . . . . 30 . . . . . . . . . . . . . . . . 4209 900 Piercing 381 | . . . . . . . . . . . . . . . 38 66 . . 277 . . . . . Highest Corruption 24 | . . . . . . 5 5 5 5 5 4 4 4 5 5 7 7 7 7 7 9 8 24 6 Average Corruption 5 | . . . . . . 3 5 5 5 5 2 4 4 3 5 4 7 7 7 7 5 3 11 5 Corruption Purged 15 | . . . . . . . . . . . . . . . . . . . . . . 11 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 319 | . . . . . . 27 11 13 2 22 2 12 7 11 14 37 4 21 9 7 30 10 66 14 Message Errors 86 | . . . . . . 12 1 5 2 8 . 3 2 3 4 8 . 9 2 2 3 2 18 2 Matter Fused 73 | . . . . . . 4 4 2 . 6 1 1 3 3 3 8 . 5 3 2 8 . 18 2 Heat Flow Errors 34 | . . . . . . 4 1 2 . . . 2 . 1 2 2 2 . . . 4 . 10 4 Energy Discharges 32 | . . . . . . 2 1 . . 4 . 2 1 2 2 4 . 1 1 2 5 3 2 . Parts Rejected 8 | . . . . . . . . . . . 1 . . 1 . 1 . . . . . 1 4 . Parts Fused 5 | . . . . . . . . 1 . 1 . 1 . . . 1 . . 1 . . . . . Data Loss (minor) 34 | . . . . . . 4 2 1 . 3 . 1 1 1 2 6 . 3 . 1 1 1 4 3 Data Loss (major) 12 | . . . . . . 1 . . . . . 1 . . 1 . 1 1 2 . 2 2 1 . Misfires 14 | . . . . . . . 1 1 . . . . . . . 4 1 . . . 2 . 4 1 Alerts 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 17 | . . . . . . . 1 1 . . . 1 . . . 3 . 1 . . 5 1 2 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1203 | . . . . . . 48 . 4 . 27 . 6 . 26 . 34 . 23 . . 107 29 885 14 Projectiles 377 | . . . . . . 48 . . . 27 . . . 26 . . . . . . 69 7 200 . Explosions 106 | . . . . . . . . 4 . . . 6 . . . 3 . 23 . . 38 20 1 11 Melee 720 | . . . . . . . . . . . . . . . . 31 . . . . . 2 684 3 Knockbacks 25 | . . . 5 . . 3 . 3 . . . . . 1 . . . . . . 9 4 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 23 | . . . 5 . . 3 . 3 . . . . . 1 . . . . . . 7 4 . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Self-Inflicted Damage 1205 | . . . . . . 183 13 24 . . . 74 . 390 . 224 . . . . 77 38 . 182 Shots 35 | . . . . . . 6 1 1 . . . 4 . 15 . 3 . . . . 1 1 . 3 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 10 | . 1 . . . . . . . . . 1 . . . . 1 . . . . 6 1 . . Kicked 9 | . 1 . . . . . . . . . 1 . . . . 1 . . . . 6 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 601 | . 84 165 36 93 . 601 240 355 . 57 . 162 . 326 158 534 143 185 . 102 345 392 405 406 Average Temperature 105 | . 21 52 12 53 . 130 103 164 . 32 . 39 . 62 69 147 68 47 . 53 101 91 125 107 Received Heat Transfer 5386 | . 201 . 261 . . 102 121 162 . . 72 111 . 279 . 605 12 112 . . 201 1649 1066 432 Effects 29 | . . . . . . 12 . . . . . . . . . 11 . . . . . 2 3 1 Shutdowns 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 Energy Bleed 8 | . . . . . . 2 . . . . . . . . . 6 . . . . . . . . Interference 12 | . . . . . . 6 . . . . . . . . . 2 . . . . . 2 2 . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (major) 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Parts Fried 12 | . . . . . . . . . . . 3 . . 1 . . . . . . 5 1 2 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 7 | . . . . . . 1 . . . . . . . 1 . 3 . 1 . . . . 1 . Combat Hostiles 6 | . . . . . . . . . . . . . . 1 . 3 . 1 . . . . 1 . Parts Melted 53 | . . 1 2 . . 2 . 1 . 1 . . . 1 . 24 . 9 . 1 7 2 2 . Heat Transferred 23118 | 25 87 148 817 25 . 1079 372 633 . 520 . 370 . 402 . 7979 250 1550 . 200 3978 1443 2862 378 Parts Sabotaged 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . 3 . . . . . . 1 1 1 . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Peak Influence 846 | 5 216 147 . 30 . 96 . . . . 259 . . . . 618 . . . . 774 562 506 846 Initial 397 | . 3 39 . . . . . . . . 219 . . . . . . . . . 306 397 184 265 Average 242 | 1 84 66 . 15 . 39 . . . . 237 . . . . 312 . . . . 401 407 317 439 Maximum Alert Level 3 | . 1 . . . . . . . . . 1 . . . . 2 . . . . 3 2 2 3 Low Security (%) 38 | 100 97 100 . 100 . 100 . . . . . . . . . 11 . . . . . . 9 . Level 1 40 | . 2 . . . . . . . . . 100 . . . . 67 . . . . 50 42 70 55 Level 2 19 | . . . . . . . . . . . . . . . . 21 . . . . 45 57 19 26 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . 4 . . 18 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 2 . . . . 3 . . . . 1 . . . . 10 . . . . 11 8 7 3 Investigation 3 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . Extermination 17 | . . . . . . 2 . . . . . . . . . 4 . . . . 3 3 5 . Reinforcement 21 | . 1 . . . . 1 . . . . 1 . . . . 3 . . . . 6 4 2 3 Assault 3 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . Construction Impeded 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Distress Signals 13 | . 1 . . . . . . . . . 1 . . 3 . . . . . . 4 1 2 1 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Times Spotted 426 | . 20 4 27 . . 15 4 10 . 15 6 5 1 78 6 44 3 8 . 2 63 32 41 42 Peak Tracking Total 19 | . 5 4 6 . . 3 4 4 . 5 4 4 1 19 5 7 2 4 . 2 10 14 5 13 Tactical Retreats 30 | . 1 . 2 . . . . 1 . . . . . 3 3 5 . . . . 6 2 2 5 Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Traps Triggered 5 | . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 33 | . . . . . . . 1 . . . . . . 28 . . . . . 2 2 . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Machines Disabled 33 | . . . 3 . . 1 . . . . . 1 . . . 11 . . . . 1 . 14 2 Max in Single Turn 4 | . . . 1 . . 1 . . . . . 1 . . . 4 . . . . 1 . 4 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Machines Accessed 66 | . 7 . 1 7 6 4 1 . 4 . 2 2 1 7 . 7 . . 4 . 4 1 8 . Terminals 30 | . 6 . . 4 . 2 . . . . 1 1 . . . 3 . . . . 4 1 8 . Fabricators 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 4 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . Total Hacks 190 | . 27 . 4 17 18 9 1 . 32 . 6 2 1 18 . 18 . . 16 . 7 1 13 . Successful 140 | . 14 . 4 9 18 5 1 . 32 . 3 2 1 18 . 11 . . 16 . . . 6 . Failed 50 | . 13 . . 8 . 4 . . . . 3 . . . . 7 . . . . 7 1 7 . Catastrophic 11 | . 2 . . . . 1 . . . . 1 . . . . 2 . . . . 2 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 34 | . 9 . . 8 . 1 . . . . 1 . . 1 . 4 . . . . 7 1 2 . Terminals 76 | . 25 . . 12 . 5 . . . . 3 1 . . . 9 . . . . 7 1 13 . Fabricators 6 | . . . . . . . . . . . 3 . . . . 3 . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . Recycling Units 7 | . 2 . . 5 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 4 . . . . . . . . . 1 . . . . . . . . Terminal Hacks 119 | . 12 . 4 3 18 4 1 . 32 . . 2 1 18 . 2 . . 16 . . . 6 . Record 55 | . . . 4 . 17 . . . 11 . . 1 . 12 . 1 . . 5 . . . 4 . Part Schematic 18 | . 2 . . 1 . . . . 12 . . . . . . . . . 3 . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . 2 . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 18 | . 4 . . 1 . 1 . . 3 . . . . 5 . . . . 4 . . . . . Open Door 5 | . . . . . . . 1 . . . . 1 1 1 . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 3 . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Repair 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Recycling Unit Hacks 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . Report Inventory 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 . . 2 . 1 . . . . 1 . . . . 3 . . . . . . . . Terminals 9 | . 2 . . 2 . 1 . . . . 1 . . . . 3 . . . . . . . . Botnet 9 | . 2 . . 2 . 1 . . . . 1 . . . . 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 7 . . 4 . 4 . . . . 2 . . . . 7 . . . . 4 1 6 . Full Trace Events 4 | . 1 . . 1 . . . . . . . . . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 2 . . 1 . . . . 12 . . . . . . . . . 3 . . . . . Parts Built 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 168 | . . . . . . . . . . . 117 . . . . 51 . . . . . . . . Total Part Build Rating 15 | . . . . . . . . . . . 14 . . . . 1 . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Time 112 | . . . . . . . . . . . . . . . . 112 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Total Allies 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Largest Group 2 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 47 | . . 47 31 . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . . . . . . . . . . . Total Orders 4 | . . . . . . 1 1 . . . . . . . . . . . . . . 2 . . EXPLORE 4 | . . . . . . 1 1 . . . . . . . . . . . . . . 2 . . Ally Attacks 24 | . . 8 16 . . . . . . . . . . . . . . . . . . . . . Total Damage 300 | . . 43 257 . . . . . . . . . . . . . . . . . . . . . Kills 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Robot Analysis Total 6 | . . . . . . 2 . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 18 | . . 1 3 . 5 . 1 . . 2 . 1 1 . 1 . 2 1 . . . . . . Drone Launches 4 | . . . . . . 1 1 . . . . . . . . . . . . . . 2 . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Turns Passed 24643 | 96 1037 277 3342 754 3971 1766 517 540 118 753 320 457 344 1580 464 1758 246 568 392 214 1748 842 2197 342 Spaces Moved 14464 | 60 659 195 2012 370 2193 824 349 315 94 521 232 317 204 1131 360 972 218 417 220 185 1022 378 1004 212 Core 139 | 3 . . . . . . . . . . . . . 8 126 . . . . . . . . 2 Treads 5252 | . . . 1099 234 2193 415 . . . . . . . . . 191 . . . . . 169 951 . Legs 6877 | 57 659 195 27 . . 409 349 315 94 521 232 317 204 1123 . 103 218 417 220 185 1022 209 . 1 Wheels 1646 | . . . 886 136 . . . . . . . . . . . 434 . . . . . . 53 137 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 478 | . . . . . . . . . . . . . . . 234 244 . . . . . . . . Fastest Speed 35 | 50 120 120 110 140 160 120 120 120 120 120 120 120 120 50 35 35 105 102 102 110 110 113 150 110 Average Speed 139 | 116 120 120 149 203 179 183 120 146 120 120 120 120 120 114 40 116 105 104 107 110 111 128 162 165 Slowest Speed 1200 | 120 120 120 240 240 240 330 190 190 120 190 120 120 120 186 50 240 105 105 110 110 186 225 170 1200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Microwarps 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Exploration Rate (%) 53 | 4 96 48 92 84 94 21 66 52 75 69 8 46 46 95 64 22 48 57 62 41 31 14 92 16 Regions Visited 24 Branch Regions 18 Pre-discovered Areas 11 | . . . 3 . 4 . . . 1 . . . . . . . . . 3 . . . . . Known Exits Taken 7 | . . . . . . 1 . . . 1 1 . . . 1 1 . . . . 1 1 . . Unknown Exits Taken 17 | 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 . . 1 1 1 1 . . 1 . Scrap Searched 35 | . . 1 5 . 8 . 8 2 . 1 . 2 2 . 3 . 2 1 . . . . . . Spaces Dug 127 | . 9 . . . . 15 6 . . 35 . . . 3 . 21 . . . . 22 7 . 9 Terrain Destroyed 853 | . 9 . 2 1 . 65 48 68 . 104 . 51 . 56 . 113 . 91 . 4 55 67 15 104 Melee 10 | . . . . . . 1 . . . . . . . . . 7 . . . . 1 . . 1 Projectile 226 | . 9 . 2 1 . 37 12 12 . 11 . 2 . 13 . 43 . 9 . 4 27 20 15 9 AOE 617 | . . . . . . 27 36 56 . 93 . 49 . 43 . 63 . 82 . . 27 47 . 94 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Total 17752 | 79 805 215 2149 370 2230 974 425 357 99 613 264 378 304 1352 674 1407 230 514 370 190 1469 677 1395 212 Wait 1606 | 6 70 8 3 . . 30 43 16 . 60 11 7 79 120 308 186 3 62 103 . 261 198 31 1 Move 14372 | 59 658 194 2011 369 2192 823 348 314 93 520 231 316 203 1130 359 971 217 416 219 184 1021 377 1003 144 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 197 | 4 4 . 10 . 20 16 5 2 . 1 2 10 3 10 1 33 6 4 5 1 14 13 31 2 Fast Attach 191 | 6 3 . 9 . 2 11 2 1 3 1 4 7 6 22 3 31 . 1 13 . 19 9 36 2 Attach 136 | . . . 3 . 3 13 1 2 . 4 4 4 3 6 1 22 1 5 3 . 9 18 20 14 Detach 30 | . 1 . . . . 1 . . . 3 1 3 . 3 . 2 . 3 2 . . 4 5 2 Swap 131 | 1 14 3 9 . 1 16 4 5 . 2 . 7 1 6 . 7 1 3 3 1 24 8 14 1 Drop 235 | . 9 1 16 . 12 12 8 1 3 1 2 11 9 20 . 24 . 1 18 1 32 18 33 3 Fire 725 | 3 45 9 86 1 . 50 14 16 . 21 7 13 . 35 . 121 2 19 . 3 81 31 142 26 Melee 114 | . . . . . . 2 . . . . . . . . 2 9 . . 4 . 2 . 80 15 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . 1 . . . . . . . . . 1 . . . . 1 . . . . 6 . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Rewire 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: [*Acc] / *Qua) -2/Quarantine (discovered 2 exits: [*Acc] / [*Sec]) -2/Section 7 History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 18) 466 | -10/Materials | Discovered new exit (range 6) 754 | -10/Materials | Discovered new exit (range 17) 905 | -10/Materials | Discovered new exit (range 10) 1051 | -10/Materials | Build established: Scavenger-Mutant 1134 | -10/Materials | Entered Mines 1328 | -10/Mines | Learned 2 Materials zone layouts 1372 | -10/Mines | Found a hidden stash of uninstalled traps 1404 | -10/Mines | Discovered new exit (range 3) 1411 | -10/Mines | Entered Subcaves 1411 | -10/Subcaves | Accompanied by 1 ally 1416 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1438 | -10/Subcaves | Core integrity fell below 50% 1601 | -10/Subcaves | Discovered new exit (range 16) 1617 | -10/Subcaves | Learned 4 Materials zone layouts 1638 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 1645 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1752 | -10/Subcaves | Build established: Mutant 2247 | -10/Subcaves | Discovered new exit (range 9) 2330 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2338 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2385 | -10/Subcaves | Disturbed a concealed Subdweller 2441 | -10/Subcaves | Learned location of Zion (-7) 2520 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2822 | -10/Subcaves | Build established: Subdweller-Mutant 2925 | -10/Subcaves | Ambushed by Subdweller buried in earth 3280 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3339 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3378 | -10/Subcaves | Discovered new exit (range 6) 3691 | -10/Subcaves | Learned location of Mines (-9) 3697 | -10/Subcaves | Visited 4L-MR0's lab 3712 | -10/Subcaves | Found Prototype Protection 3712 | -10/Subcaves | Identified Tower Shield 3714 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 3959 | -10/Subcaves | Visited Clippyterm 3963 | -10/Subcaves | Learned location of Deep Caves (-7) 3963 | -10/Subcaves | Learned Factory garrison access intel 4370 | -10/Subcaves | Build established: Subdweller-Tank 4753 | -10/Subcaves | Entered Recycling 4920 | -8/Recycling | Discovered new exit (range 15) 5447 | -8/Recycling | Scanned before Scraplab entrance 5483 | -8/Recycling | Entered Scraplab 5504 | -8/Recycling | Discovered new exit (range 2) 5507 | -8/Recycling | Entered Scraptown 5774 | -8/Scraptown | Visited Bundlers 6043 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 6047 | -8/Scraptown | Learned Factory interactive machine intel 6050 | -8/Scraptown | Learned location of Extension (-5) 6052 | -8/Scraptown | Learned Research security intel 6055 | -8/Scraptown | Learned 12 Factory zone layouts 6057 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 6086 | -8/Scraptown | Discovered new exit (range 13) 6261 | -8/Scraptown | Visited Cyclists 6323 | -8/Scraptown | Visited UFD Registry 6323 | -8/Scraptown | Registered with UFD as "Metalslicer" 6355 | -8/Scraptown | Visited Spacefarers 6607 | -8/Scraptown | Visited Abandonware Association 6640 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 6770 | -8/Scraptown | Delivered Scrap Shield to a Scientist 6976 | -8/Scraptown | Visited Infowarlord's Domain 7010 | -8/Scraptown | Visited Research Penetration Think Tank 7088 | -8/Scraptown | Build established: Mutant 7172 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7213 | -8/Scraptown | Found DCF Scrap (28 items) 7308 | -8/Scraptown | Visited Observation Area 7394 | -8/Scraptown | Discovered new exit (range 5) 7514 | -8/Scraptown | Visited A0-MCA Data Center 7524 | -8/Scraptown | Given a B+ rating by A0-MCA 7530 | -8/Scraptown | Found A0-MCA's Component Scanner 7563 | -8/Scraptown | Visited Chapter 10 7616 | -8/Scraptown | Visited Science Guys 7779 | -8/Scraptown | Entered Cyclist Reading Room 7808 | -8/Scraptown | Visited Comm Corps 8627 | -8/Scraptown | Visited CPS Storage 8661 | -8/Scraptown | Visited Assassins FH 8784 | -8/Scraptown | Visited Shadow of the Wyrm 8872 | -8/Scraptown | Visited Supply Room 8916 | -8/Scraptown | Visited Curators Association 9169 | -8/Scraptown | Build established: Derelict-Mutant 9392 | -8/Scraptown | Found Spectral Analyzer 9478 | -8/Scraptown | Entered Factory 9478 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 9479 | -6/Factory | Identified exit to Factory 9480 | -6/Factory | Loaded intel: 52 interactive machine locations 9481 | -6/Factory | Loaded intel: 4 garrison access locations 9696 | -6/Factory | Found Prototype Launcher 9697 | -6/Factory | Identified Scatter Rocket Array 9777 | -6/Factory | Build established: Derelict-Tank 10373 | -6/Factory | Spotted B-75 Beast 10509 | -6/Factory | Crushed by falling debris 10575 | -6/Factory | Destroyed B-75 Beast 10606 | -6/Factory | Lost 3 parts (1n2u) 10901 | -6/Factory | Build established: Gunner 10938 | -6/Factory | Discovered new exit (range 5) 10944 | -6/Factory | Identified exit to Lower Caves 11244 | -6/Factory | Entered Lower Caves 11246 | -6/Lower Caves | UFD Scientist delivered a prototype 11292 | -6/Lower Caves | Found Prototype Protection 11589 | -6/Lower Caves | Spotted B-75 Beast 11756 | -6/Lower Caves | Discovered new exit (range 5) 11761 | -6/Lower Caves | Entered another Lower Caves area 11824 | -6/Lower Caves | Discovered exit to Factory (range 12) 12260 | -6/Lower Caves | Encountered a Warlord checkpoint 12289 | -6/Lower Caves | Discovered new exit (range 9) 12301 | -6/Lower Caves | Entered Data Miner 12303 | -6/Data Miner | Discovered new exit (range 6) 12316 | -6/Data Miner | Met Data Miner 12351 | -6/Data Miner | Learned location of Section 7 (-2) 12351 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12369 | -6/Data Miner | Received God Mode back door access code from Data Miner 12419 | -6/Data Miner | Entered Proximity Caves 12523 | -5/Proximity Caves | Spotter reported a threat 12881 | -5/Proximity Caves | Learned Factory security intel 13172 | -5/Proximity Caves | Entered Factory 13172 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13173 | -5/Factory | Identified exit to Upper Caves 13332 | -5/Factory | Build established: Mutant 13342 | -5/Factory | Fabricated Imp. System Guard? 13492 | -5/Factory | Entered Upper Caves 13505 | -5/Upper Caves | Lost 3 parts (1p2w) 13536 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 13658 | -5/Upper Caves | Learned 4 Factory zone layouts 13853 | -5/Upper Caves | Build established: Tank 13919 | -5/Upper Caves | Discovered new exit (range 14) 13949 | -5/Upper Caves | Entered another Upper Caves area 14239 | -5/Upper Caves | Discovered new exit (range 22) 14283 | -5/Upper Caves | Learned Factory terminal intel 14293 | -5/Upper Caves | Entered Warlord 14334 | -5/Warlord | System corruption cleaned by Quarantine Array 14831 | -5/Warlord | Visited the Vortex Lab 14847 | -5/Warlord | Warlord's base attacked by MAIN.C 14910 | -5/Warlord | Learned Armory emergency access door positions 14910 | -5/Warlord | Learned Armory stockpile data 14910 | -5/Warlord | Learned 4 Testing zone layouts 14910 | -5/Warlord | Learned Factory recycling unit intel 14973 | -5/Warlord | Rebuked by Warlord 15005 | -5/Warlord | Opened Warlord's prototype stash 15034 | -5/Warlord | Found Prototype Device 15034 | -5/Warlord | Identified Thermal Barrier 15039 | -5/Warlord | Identified Enh. Scrap Shield 15052 | -5/Warlord | Found Prototype Reactor 15056 | -5/Warlord | Found Exp. Targeting Computer 15173 | -5/Warlord | Found Prototype Energy Gun 15173 | -5/Warlord | Identified Vortex Rifle 15181 | -5/Warlord | Found Prototype Energy Cannon 15181 | -5/Warlord | Identified Vortex Cannon 15188 | -5/Warlord | Found Prototype Piercing Weapon 15188 | -5/Warlord | Identified Vortex Lance 15197 | -5/Warlord | Warlord forces counterattacked 15267 | -5/Warlord | Spotted Striker 15300 | -5/Warlord | Spotted Striker 15331 | -5/Warlord | Lost 9 allies 15380 | -5/Warlord | Lost 4 parts (2u2w) 15522 | -5/Warlord | Warlord base infiltrated, sounded retreat 15523 | -5/Warlord | Enhanced Grunt warped into view 15523 | -5/Warlord | Enhanced Grunt warped into view 15523 | -5/Warlord | Enhanced Grunt warped into view 15523 | -5/Warlord | Enhanced Demolisher warped into view 15523 | -5/Warlord | Enhanced Demolisher warped into view 15523 | -5/Warlord | Enhanced Demolisher warped into view 15587 | -5/Warlord | Build established: Scavenger-Gunner 15603 | -5/Warlord | Spotted Striker 15603 | -5/Warlord | Spotted Executioner 15636 | -5/Warlord | Spotted Striker 15645 | -5/Warlord | Spotted Striker 15649 | -5/Warlord | Lost 7 allies 15652 | -5/Warlord | Spotted Striker 15669 | -5/Warlord | Spotted Executioner 15714 | -5/Warlord | Lost 5 allies 15853 | -5/Warlord | Spotted Striker 15855 | -5/Warlord | Spotted Executioner 15856 | -5/Warlord | Spotted Executioner 15858 | -5/Warlord | Spotted Executioner 15868 | -5/Warlord | Released all parts (1) 15870 | -5/Warlord | Released all parts (1) 15870 | -5/Warlord | Discovered new exit (range 8) 15872 | -5/Warlord | Core integrity fell below 50% 15873 | -5/Warlord | Entered Proximity Caves 15874 | -4/Proximity Caves | Identified exit to Factory 15881 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15916 | -4/Proximity Caves | Lost 9 parts (3n3u3w) 16010 | -4/Proximity Caves | Learned Research interactive machine intel 16155 | -4/Proximity Caves | Build established: Mutant 16214 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16337 | -4/Proximity Caves | Entered Factory 16337 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 16338 | -4/Factory | Identified exit to Upper Caves 16339 | -4/Factory | Loaded intel: 26 terminal locations 16340 | -4/Factory | Loaded intel: 6 recycling unit locations 16341 | -4/Factory | Identified Vortex Chain Reactor 16830 | -4/Factory | Build established: Scavenger-Tank 16889 | -4/Factory | Repaired Plasma Rifle 16952 | -4/Factory | Repaired Imp. Heavy Treads 17143 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 17209 | -4/Factory | Found Quantum Capacitor 17300 | -4/Factory | Found Imp. Powered Armor 17882 | -4/Factory | First assault squad dispatched 17907 | -4/Factory | Incoming assault squad redirected 17922 | -4/Factory | Incoming assault squad redirected 17967 | -4/Factory | Lost 10 parts (1p4n4u1w) 18095 | -4/Factory | Entered Upper Caves 18103 | -4/Upper Caves | Encountered a Warlord checkpoint 18114 | -4/Upper Caves | Learned Research stockpile data 18148 | -4/Upper Caves | Learned 8 Research zone layouts 18321 | -4/Upper Caves | Discovered new exit (range 13) 18341 | -4/Upper Caves | Entered another Upper Caves area 18388 | -4/Upper Caves | Build established: Scavenger-Gunner 18703 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18895 | -4/Upper Caves | Discovered new exit (range 7) 18909 | -4/Upper Caves | Entered Zhirov 18911 | -4/Zhirov | Discovered new exit (range 3) 18987 | -4/Zhirov | Learned location of Quarantine (-2) 18987 | -4/Zhirov | Learned location of Testing (-3) 18987 | -4/Zhirov | Learned location of Command (-1) 19064 | -4/Zhirov | Found Alien Artifact 19064 | -4/Zhirov | Identified Integrated Dissipator 19064 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19239 | -4/Zhirov | Found Alien Artifact 19301 | -4/Zhirov | Entered Proximity Caves 19304 | -3/Proximity Caves | Spotter reported a threat 19304 | -3/Proximity Caves | Spotter reported a threat 19501 | -3/Proximity Caves | Discovered new exit (range 14) 19515 | -3/Proximity Caves | Entered Research 19515 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 19516 | -3/Research | Identified exit to Research 19519 | -3/Research | Loaded intel: 43 interactive machine locations 20237 | -3/Research | Garrison activated, responded to threat 20265 | -3/Research | Search patrols dispatched 20353 | -3/Research | Incoming investigation squad redirected 20496 | -3/Research | Build established: Skirmisher 21115 | -3/Research | Destroyed 9 combat bots 21179 | -3/Research | Spotted B-86 Titan 21263 | -3/Research | Entered another Research area 21263 | -2/Research | Evolved 2 slots: Utility x2 21264 | -2/Research | Identified exit to Quarantine 21288 | -2/Research | Lost 4 parts (2p1n1w) 21670 | -2/Research | Discovered new exit (range 24) 21957 | -2/Research | Spotted B-90 Cyclops 22029 | -2/Research | Lost 8 parts (4u4w) 22030 | -2/Research | Spotted B-90 Cyclops 22040 | -2/Research | First assault squad dispatched 22066 | -2/Research | Incoming assault squad redirected 22105 | -2/Research | Entered Quarantine 22131 | -2/Quarantine | Lost 12 parts (2p4n3u3w) 22278 | -2/Quarantine | Core integrity fell below 50% 22308 | -2/Quarantine | Lost 5 parts (2n2u1w) 22479 | -2/Quarantine | Found Alien Artifact 22503 | -2/Quarantine | Found Alien Artifact 22503 | -2/Quarantine | Identified Terrabomb 22503 | -2/Quarantine | Used Terrabomb 22506 | -2/Quarantine | Identified Subatomic Replicator 22544 | -2/Quarantine | Cryocooling Duct disabled 22559 | -2/Quarantine | Ambient heat levels rising (+20) 22559 | -2/Quarantine | Non-combat units ordered to evacuate 22561 | -2/Quarantine | Build established: Scavenger-Mutant 22704 | -2/Quarantine | Lost 3 parts (1n1u1w) 22723 | -2/Quarantine | Found Alien Slashing Weapon 22723 | -2/Quarantine | Identified Sigix Broadsword 22771 | -2/Quarantine | Found Fusion Bomb Launcher 22810 | -2/Quarantine | Met incapacitated Sigix Warrior 22810 | -2/Quarantine | Lockdown squad dispatched 22816 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 22821 | -2/Quarantine | Unlocked Sigix quarantine chamber 22827 | -2/Quarantine | Found Sigix Containment Pod 22912 | -2/Quarantine | System corruption reached 10% 22962 | -2/Quarantine | Found Alien Artifact 22962 | -2/Quarantine | Identified Phase Armor 22995 | -2/Quarantine | Build established: Scavenger-Gunner 23007 | -2/Quarantine | Found Alien Impact Weapon 23007 | -2/Quarantine | Identified Core Stripper 23520 | -2/Quarantine | Found Alien Energy Cannon 23520 | -2/Quarantine | Identified Core Cannon 23755 | -2/Quarantine | Found Alien Artifact 23755 | -2/Quarantine | Identified Core Reset Matrix 23755 | -2/Quarantine | Identified Transdimensional Reconstructor 23755 | -2/Quarantine | Used Core Reset Matrix 23759 | -2/Quarantine | Sensed 5 artifacts in vicinity 23945 | -2/Quarantine | Discovered new exit (range 16) 24162 | -2/Quarantine | Spotted Fortress 24168 | -2/Quarantine | Used Subatomic Replicator to replicate Sigix Broadsword 24294 | -2/Quarantine | Discovered new exit (range 6) 24302 | -2/Quarantine | Entered Section 7 24303 | -2/Section 7 | Sensed 21 artifacts in vicinity 24354 | -2/Section 7 | Found Microwarp Drive 24544 | -2/Section 7 | Spotted S7 Guard 24563 | -2/Section 7 | Found Core Regenerator 24564 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 24574 | -2/Section 7 | Warped through subspace 24589 | -2/Section 7 | Scanned by Researcher 24603 | -2/Section 7 | Destroyed 7 combat bots 24610 | -2/Section 7 | Core integrity fell below 20% 24630 | -2/Section 7 | Spotted B-99 Colossus 24633 | -2/Section 7 | Spotted Alpha 7 24639 | -2/Section 7 | Lost 19 parts (2p5n6u6w) 24639 | -2/Section 7 | Spotted Alpha 7 24644 | -2/Section 7 | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 24640_ System corrupted: Heat flow error (+190). 24640_ C-65 Expert suffers critical hit (Burn). 24640_ Penetrated by Slug. 24640_ Slug penetrates Construction Supplies. 24641_ B-99 Colossus suffers critical hit (Burn). 24641_ B-99 Colossus springs to life. 24641_ Penetrated by Slug. 24641_ Slug penetrates Thrusters. 24641_ Penetrated by Slug. 24641_ Slug penetrates Thrusters. 24642_ B-99 Colossus suffers critical hit (Burn). 24643_ Penetrated by Slug. 24643_ Slug penetrates Construction Supplies. 24643_ Held in stasis. 24643_ C-65 Expert is analyzing... 24644_ Power failure, Com. Particle Reactor shutdown. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ????"??????????????? | | ?????????????????????????? ????? T????????????? | | ?????????????????????????? ???? ????????????? | | ?????????????????????????? ??? ????????????? | | ?????????????????????????? "?? "?????????????? | | ?????????????????????????? """ ?????????????? | | ????????????? ???????????? ""??????????????? | | ????????????" ??????????? " ??????????????? | | ?#?????????"" ??????""" ""???????????????? | | #####????? """""" ?????????????????? | | ??? 7 ???????????????????? | | ??? s ?????????????????????? | | + 7g """????????????????????? | | ??? g c % "????????????????????? | | ####?????? g %@ "????????????????????? | | #??????????"" g "????????????????????? | | ""?????????"" ???????????????????? | | """?????????" ?????????????????? | | S"????????" p ???????????????? | | """????????? ?????????????? | | """????????? """""""""""" R #???????????? | | ##?????????? """""""""""" #???????????? | | ?????????????#???#############BB###++#???????????? | | ??????????????????????????????BB#??? #???????????? | | ???????????????????????????????##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Coolant Potential 120 Energy Generation 55 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 EM Shielding 2 Armor Coverage 2800 Resistance: KI 25 Resistance: TH 50 Weapon Cycling 20 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 63 Targeting Accuracy 20 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. System Guard | x2 | -5/Factory | Preloaded Hcp. Storage Unit | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Terrabomb Subatomic Replicator Sigix Broadsword Phase Armor Core Stripper Core Cannon Core Reset Matrix Core Regenerator Transdimensional Reconstructor Microwarp Drive Achievements -------------- Alien Roots False Reunion I Think I Know What's Going On Ooh, Shiny! Turtlemind Ultimate Loadout Challenges ------------ None Game ------ Seed PitchforkRestorationMeganuke Manual? 0 Play Time 05:20:17 Cumulative 103.6 hours Start 2025.01.29 @ 18:58:29 End 2025.01.30 @ 20:27:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 54 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cda5dd71-51ec-48a8-9622-6e2c599ee944