Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.13 @ 00:54:21 Player: SunShine214 Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (200) 1000 Value Destroyed (6840) 6840 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1074) 1074 TOTAL SCORE: 15794 Bonus ------- High Alert Combat Kills 226 Follower Combat Kills 548 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 238/300 Energy 98/100 System Corruption 21% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Cloaking Device > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Railgun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flying FPA-Spiked Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Long-range Sensor Array Improved Kinecellerator Improved Weapon Cycler Graphene Brace Hacking Suite Improved Component Analysis Suite > --- WEAPON ----------- KE Penetrator Hardcell Cannon Heavy Rocket Launcher Hpw. EM Tesla Construct/G > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Armored Huge Wheel Large Storage Unit Advanced Sensor Array Advanced Targeting Computer Improved Cloaking Device Hardened Heavy Armor Plating Heavy Phase Cannon Improved Remote Datajack Improved Plasma Cutter Makeshift Axe [Rating: 123] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Constructs Reactor Light Antimatter Reactor Propulsion Constructs Treads Light Treads Wheel Wheel Flight Unit Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Constructs Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . . 4 . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . . 1 . . 1 . . . . . . . . Utility 7 | . . . 2 . . 2 . . . . . . . 2 . . 1 Weapon 2 | . . . . . . 1 . . . . . . . . . . 1 Parts Attached 126 | 7 1 9 13 11 7 21 . . 21 . 1 . 1 7 3 . 24 Power 21 | 1 . 1 2 1 1 2 . . 6 . . . 1 1 . . 5 Engine 15 | 1 . 1 2 1 1 2 . . 5 . . . 1 . . . 1 Core 4 | . . . . . . . . . 1 . . . . 1 . . 2 Reactor 2 | . . . . . . . . . . . . . . . . . 2 Propulsion 14 | 2 . 2 5 3 2 . . . . . . . . . . . . Treads 11 | 2 . . 5 2 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . . . . . . Utility 44 | 2 1 1 3 . 1 10 . . 10 . . . . 4 1 . 11 Device 23 | 1 . 1 . . 1 4 . . 6 . . . . 2 . . 8 Storage 4 | 1 1 . . . . . . . 2 . . . . . . . . Processor 8 | . . . 3 . . 2 . . 1 . . . . . . . 2 Hackware 4 | . . . . . . . . . 1 . . . . 1 1 . 1 Protection 5 | . . . . . . 4 . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 47 | 2 . 5 3 7 3 9 . . 5 . 1 . . 2 2 . 8 Energy Gun 9 | 1 . 1 . 1 . 6 . . . . . . . . . . . Energy Cannon 7 | . . . 1 1 . . . . 1 . . . . 1 . . 3 Ballistic Gun 13 | 1 . 2 1 3 1 2 . . 1 . . . . . 1 . 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . 1 . . 1 Launcher 9 | . . 2 . 1 2 1 . . 2 . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . Impact Weapon 3 | . . . 1 1 . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . . 1 . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 4 1 2 . . . . . . . . . . 2 Parts Lost 79 | . . 9 4 1 4 7 . 5 10 . . . . 4 . . 35 Power 17 | . . 1 2 1 1 2 . . 4 . . . . 1 . . 5 Propulsion 15 | . . 2 . . 2 2 . 2 1 . . . . 1 . . 5 Utility 22 | . . . 1 . . 3 . 2 2 . . . . . . . 14 Weapon 25 | . . 6 1 . 1 . . 1 3 . . . . 2 . . 11 Highest Loss Streak 11 | . . 6 2 1 2 5 . 2 5 . . . . 3 . . 11 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . Average Backups 12 | 2 4 8 12 15 13 12 14 11 11 12 13 13 12 13 13 14 11 Power . | 1 2 2 1 1 . . . . 1 2 2 2 2 2 2 2 1 Propulsion 1 | . . . 4 3 2 . . . . 1 1 1 . . . . 1 Utility 5 | . . 3 4 3 2 3 6 5 7 7 7 7 7 7 8 9 5 Weapon 4 | . 2 2 2 7 7 8 7 5 1 . 2 2 2 2 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 45 | . . 1 6 4 2 4 . 2 8 1 1 . 1 3 . . 12 Power 3 | . . . 1 . . . . . . . . . . . . . 2 Propulsion 14 | . . . 2 2 1 2 . . 2 . 1 . 1 1 . . 2 Utility 20 | . . . 2 2 1 2 . 1 4 1 . . . 1 . . 6 Weapon 6 | . . 1 1 . . . . 1 2 . . . . . . . 1 Tool/Special 2 | . . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 75 | . 100 64 95 99 86 72 76 73 67 61 66 66 66 74 71 76 66 Engine 5 | . 14 4 10 10 5 3 . . 8 6 6 6 6 5 . . 1 Core 2 | . . . . . . 1 7 7 3 . . . . 4 11 11 2 Treads 6 | . 28 9 16 22 16 . . . . . 5 6 6 . 2 5 4 Leg 2 | . . . . . . 7 7 7 2 . . . . . . . . Device 12 | . 14 14 8 . 3 16 15 15 12 10 13 13 13 14 17 17 17 Storage 7 | . 14 14 11 11 11 7 7 7 5 6 6 6 6 5 5 5 4 Processor 11 | . . . 21 33 26 7 7 7 6 8 6 6 6 5 5 5 6 Hackware 2 | . . . . . . . . . 4 6 6 6 6 10 11 11 6 Protection 1 | . . . . . . 4 7 7 1 . . . . 1 . . . Energy Gun 5 | . 14 11 . 1 5 12 15 10 2 . 2 . . . . . . Energy Cannon 1 | . . . 6 . . . . 1 3 . . . . . 5 5 6 Ballistic Gun 3 | . 14 7 6 10 1 3 . . 1 1 3 6 6 . 1 5 3 Launcher 3 | . . 1 5 2 7 4 7 7 1 6 6 6 6 4 . . . Impact Weapon 1 | . . . 3 6 7 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 5 6 6 6 6 5 5 5 . Peak Build Rating 123 | 9 9 12 13 19 31 64 63 63 73 68 68 68 73 86 99 99 123 Average Rating 50 | 6 9 5 12 15 18 51 63 56 63 65 64 68 68 83 89 99 98 On Entrance 49 | . 9 9 7 13 13 31 63 63 47 68 68 68 68 73 84 99 99 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 11 26 30 34 39 29 52 45 46 65 40 40 39 48 59 49 49 86 Greatest Support 100 | 40 40 40 40 40 40 66 46 46 60 37 76 76 76 76 100 100 100 Greatest Overweight (x) 7 | . . 7 1 . 1 2 . 2 3 1 2 . . 2 1 . 1 Average Overweight (x) . | . . 2 . . . . . . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 13 15 15 15 15 15 15 15 14 Most Carried 15 | 4 6 11 15 15 15 15 14 14 15 15 15 14 14 15 15 15 15 Average Carried 12 | 2 4 8 12 14 13 12 14 11 12 13 14 14 13 14 14 15 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 6 7 15 15 10 14 14 9 14 15 14 14 13 15 15 15 5 Scrap Engine Consumption 112 | . . . . . 9 30 1 5 34 5 6 . 2 9 2 . 9 Constructs Created 9 | . . . . . 1 3 . . 2 1 . . . 1 . . 1 Constructs Modified 29 | . . . . . 2 6 . 2 10 . 3 . . 2 1 . 3 Class Distribution -------------------- 49% | Mutant 18% | Construct 8% | Skirmisher 7% | Hacker-Mutant 4% | Bomber 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Skirmisher | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Mutant | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Matter Collected 3763 | 281 20 154 413 265 176 731 37 222 359 148 198 . 17 115 141 11 475 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7343 | 143 73 200 816 474 1150 1074 . 169 1030 44 237 . 101 230 338 53 1211 Parts 363 | 15 6 11 47 21 35 65 . 7 51 4 7 . 11 13 5 4 61 Haulers Intercepted 4 | . . . 3 1 . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . 1 2 . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . 5 . 2 5 . 6 . 2 4 . Prevented 4 | . . . . . . . 3 . . . . . . . . 1 . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Combat Hostiles Destroyed 151 | . 3 14 19 6 9 29 . 9 19 3 4 . 6 4 1 1 24 Melee 16 | . . . . 2 . . . . 5 . . . 1 3 . . 5 Guns 49 | . 3 6 2 4 2 15 . 3 4 1 1 . . . . . 8 Cannons 20 | . . . 4 . 3 . . 1 3 . . . . 1 1 1 6 AOE 64 | . . 8 13 . 4 13 . 5 6 2 3 . 5 . . . 5 Classes Destroyed 22 | 2 2 4 5 . 2 2 . 2 . . 1 . . . 1 . 1 Worker 15 | . . 1 2 3 . 3 . . 2 . . . . . . . 4 Builder 9 | . . 1 1 . 3 3 . . . . . . . . . . 1 Tunneler 7 | 4 . 1 . . . . . . 1 . . . . . . . 1 Hauler 4 | . . . 3 1 . . . . . . . . . . . . . Recycler 16 | 1 . . 1 2 8 1 . . 1 . . . . . . . 2 Operator 6 | . . . 1 . . 1 . . 3 . . . . . . . 1 Watcher 4 | . 1 . . 1 . . . . 1 . . . . 1 . . . Swarmer 43 | . 3 3 8 2 . 3 . 4 4 3 . . 5 . . . 8 Cutter 3 | . . . . . . . . . . . . . . . . . 3 Grunt 35 | . . . 6 2 . 9 . 2 5 . 3 . 1 . . . 7 Brawler 5 | . . . 1 . 1 . . . 1 . 1 . . . . . 1 Duelist 1 | . . . . . . . . 1 . . . . . . . . . Sentry 21 | . . . 4 2 4 6 . 1 2 . . . . 1 . . 1 Demolisher 3 | . . 2 . . 1 . . . . . . . . . . . . Hunter 8 | . . . . . . 3 . . 3 . . . . . . . 2 Programmer 15 | . . . . . . 5 . . 4 . . . . 3 . 1 2 Behemoth 1 | . . . . . . . . 1 . . . . . . . . . Scientist 1 | . . . . . 1 . . . . . . . . . . . . Scrapper 3 | . . . . . 3 . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . Packrat 2 | . . . . . . . . . . . . . . . 2 . . Samaritan 3 | . . . . . . . . . . . 1 . . . 2 . . Assembled 12 | . . 9 . . . 3 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | 1 2 5 6 3 5 8 . 4 4 3 4 . 5 1 1 1 11 Combat Bots Only 6 | . 2 5 5 2 3 4 . 4 4 3 4 . 5 1 1 1 6 Max Kills in Single Turn 4 | 1 1 3 4 1 1 3 . 3 3 2 2 . 2 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 3 . 1 2 . 3 3 2 2 . 2 . . . 2 Melee 1 | . . . . 1 . . . . 1 . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Hostile Shots Fired 1363 | . 43 56 54 49 41 302 15 99 244 6 4 . 29 70 28 6 317 Missed 438 | . 13 17 14 14 14 122 9 40 74 1 3 . 9 21 7 2 78 Hits 925 | . 30 39 40 35 27 180 6 59 170 5 1 . 20 49 21 4 239 Melee 8 | . . 4 . . . 1 . . . . . . . . . . 3 Projectile 917 | . 30 35 40 35 27 179 6 59 170 5 1 . 20 49 21 4 236 AOE 18 | . . 13 . . 2 . . . . . . . . . . . 3 Critical Strikes 42 | . . . 4 . 2 7 1 . 10 1 . . . . 1 1 15 Actively Blocked 5 | . . . . . . . . . . . . . . . . . 5 Part Disruptions 2 | . . 1 . . . . . . . . . . . . 1 . . Damage Taken 17070 | . 239 927 606 476 528 2285 176 1191 2835 131 18 . 328 1055 205 78 5992 Core 2748 | . 65 139 76 76 101 280 32 48 375 26 . . 37 199 138 . 1156 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 86 | . . . . . . . . . . . . . . . . . 86 Regen/Repaired (Parts) 2449 | . . . . . . 479 . 199 683 141 151 . 23 230 . . 543 Core Remaining (%) 52 | 100 . 18 . . 36 . . 48 . . . . 48 . . 66 . Volleys Fired 432 | 11 24 47 37 17 23 67 4 37 52 8 13 . 3 12 15 1 61 Largest 4 | 2 2 2 2 2 2 3 2 3 2 2 2 . 2 2 1 2 4 Hottest 262 | 60 60 79 89 46 123 230 114 144 139 58 78 . 78 100 100 133 262 Shots Fired 742 | 22 34 75 58 29 29 153 7 55 89 12 17 . 6 16 17 2 121 Gun 472 | 22 34 70 18 29 17 128 7 36 34 7 13 . 3 . . 1 53 Cannon 164 | . . . 27 . 4 . . 11 38 . . . . 12 9 1 62 Launcher 98 | . . 5 13 . 8 25 . 8 17 5 4 . 3 4 . . 6 Special 8 | . . . . . . . . . . . . . . . 8 . . Kinetic 277 | 11 24 49 18 24 5 27 3 20 12 7 5 . 3 4 . 1 64 Thermal 280 | 11 10 21 . . 4 101 4 16 53 . . . . 8 9 1 42 Explosive 93 | . . 5 13 . 8 25 . 8 12 5 4 . 3 4 . . 6 Electromagnetic 84 | . . . 27 5 12 . . 11 12 . 8 . . . . . 9 Robot Hit Streak 15 | 5 3 6 8 15 8 10 8 9 7 5 10 . 2 5 15 3 9 Robot Miss Streak 10 | 2 5 6 5 1 2 10 1 6 7 1 3 . 2 4 5 . 4 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . 1 Secondary Targets 6 | . 1 2 . . . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . . . . . Shots Hit Robots 565 | 12 16 39 35 33 27 113 7 39 80 8 15 . 4 25 21 1 90 Core Hits 385 | 7 6 31 31 12 16 94 1 24 54 4 22 . 8 11 8 2 54 Critical Kills 5 | . . . . 2 1 . . . . . . . . . . . 2 Critical Parts Destroyed 4 | . . . . 1 1 . . . . . . . . 2 . . . Critical Strikes 22 | . . . 1 3 2 2 . 2 5 . . . . 3 . . 4 Burn 1 | . . . . . . 1 . . . . . . . . . . . Destroy 4 | . . . . . . . . . . . . . . 2 . . 2 Blast 5 | . . . . . . 1 . 2 . . . . . . . . 2 Corrupt 2 | . . . 1 . . . . . 1 . . . . . . . . Smash 5 | . . . . 3 2 . . . . . . . . . . . . Sever 5 | . . . . . . . . . 4 . . . . 1 . . . Melee Attacks 183 | . . . 1 14 10 4 . . 56 1 . . 2 25 10 . 60 Impact 35 | . . . 1 14 10 4 . . . . . . . . . . 6 Slashing 103 | . . . . . . . . . 56 1 . . 2 25 10 . 9 Piercing 45 | . . . . . . . . . . . . . . . . . 45 Sneak Attacks 30 | . . . 1 4 8 . . . 7 . . . . . 7 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 21158 | 116 161 776 1587 905 1383 3537 144 1252 3379 393 691 . 530 1095 792 53 4364 Guns 5899 | 116 161 376 141 380 196 2093 144 635 570 102 208 . 12 . . . 765 Cannons 3558 | . . . 429 . 143 . . 132 609 . . . . 292 274 53 1626 Explosions 7065 | . . 400 966 37 344 1383 . 485 704 291 483 . 418 324 . . 1230 Melee 4469 | . . . 51 486 693 . . . 1496 . . . 100 479 518 . 646 Ramming 167 | . . . . 2 7 61 . . . . . . . . . . 97 Kinetic 3124 | 21 76 241 141 317 66 394 57 374 149 102 54 . 12 35 . . 1085 Thermal 5972 | 95 85 135 43 37 194 1901 87 261 882 . . . . 257 274 53 1668 Explosive 6077 | . . 400 923 . 293 1181 . 485 557 291 446 . 418 324 . . 759 Electromagnetic 1349 | . . . 429 63 130 . . 132 295 . 191 . . . . . 109 Impact 1230 | . . . 51 486 693 . . . . . . . . . . . . Slashing 2683 | . . . . . . . . . 1496 . . . 100 479 518 . 90 Piercing 556 | . . . . . . . . . . . . . . . . . 556 Highest Corruption 21 | . 4 8 . 2 3 6 6 6 2 2 2 2 2 5 5 5 21 Average Corruption 3 | . 3 6 . 2 2 3 6 6 1 2 2 2 2 3 5 5 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 208 | . 1 23 . 4 25 47 8 17 14 1 13 . 4 2 12 5 32 Message Errors 54 | . . 8 . . 3 16 . 5 3 . 3 . 1 . 5 2 8 Matter Fused 50 | . . 8 . 2 8 11 5 3 3 1 2 . 1 . . 1 5 Heat Flow Errors 20 | . . 1 . . 5 4 . 1 1 . 1 . 1 1 1 1 3 Energy Discharges 29 | . . 3 . . 4 6 1 2 3 . 1 . 1 1 2 1 4 Parts Rejected 2 | . . . . . 1 . . . 1 . . . . . . . . Data Loss (minor) 18 | . . 1 . 1 2 2 . 1 1 . 3 . . . 2 . 5 Data Loss (major) 8 | . . 1 . . . 3 1 1 . . 1 . . . . . 1 Misfires 14 | . 1 1 . 1 1 5 . 2 1 . . . . . 2 . . Alerts 4 | . . . . . . . . 1 . . 2 . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . 3 Weapon Failures 6 | . . . . . 1 . 1 1 1 . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1393 | . . 25 51 179 460 41 . . 241 . . . 43 3 66 . 284 Projectiles 89 | . . . . . 16 . . . 15 . . . . . . . 58 Explosions 300 | . . 25 30 7 . 41 . . 5 . . . 43 . . . 149 Melee 1004 | . . . 21 172 444 . . . 221 . . . . 3 66 . 77 Knockbacks 10 | . . . . . 5 . . . . . . . . 1 . . 4 Impact 4 | . . . . . 4 . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . 1 . . 4 Secondary 1 | . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 1245 | . . 79 113 30 22 253 . 37 96 72 . . . 62 . . 481 Shots 37 | . . 2 5 1 2 10 . 1 4 2 . . . 4 . . 6 Rammed 7 | . . . . 1 . . . . . . . . . . . . 6 Targets Rammed 12 | . . . . 1 1 3 . . . . . . . . . . 7 Kicked 3 | . . . . . . 3 . . . . . . . . . . . Crushed 2 | . . . . . 1 . . . . . . . . . . . 1 Highest Temperature 523 | 20 40 265 42 36 197 445 20 207 447 31 149 . 120 202 200 159 523 Average Temperature 119 | 14 14 134 11 13 57 126 14 34 140 14 57 . 64 66 87 64 179 Received Heat Transfer 2496 | . . 40 210 150 217 569 36 228 372 80 9 . 33 126 . 18 408 Effects 31 | . . . . . . 8 . . 6 . . . . . . . 17 Shutdowns 12 | . . . . . . 2 . . 4 . . . . . . . 6 Energy Bleed 2 | . . . . . . . . . 2 . . . . . . . . Interference 8 | . . . . . . 5 . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . 1 . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations 2 | . . . . . . . . . . . . . . . . . 2 Total Turns 22 | . . . . . . . . . . . . . . . . . 22 Longest Duration 17 | . . . . . . . . . . . . . . . . . 17 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . 1 5 . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . Parts Fried 22 | . . . 1 4 14 . . . . . 3 . . . . . . Impact Corruptions 18 | . . . 1 6 11 . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Parts Melted 12 | 2 . . . . 1 6 . . . . . . . 1 . 1 1 Heat Transferred 8961 | 225 200 336 50 50 225 3732 100 725 1490 . . . . 250 325 50 1203 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 1 1 . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Maximum Alert Level 3 | . . . 2 2 . 2 . . 1 . . . . 1 . . 3 Low Security (%) 70 | 100 100 100 53 19 100 62 . . 91 . . . . 84 . . 14 Level 1 20 | . . . 27 79 . 36 . . 8 . . . . 15 . . 13 Level 2 6 | . . . 18 1 . 1 . . . . . . . . . . 47 Level 3 2 | . . . . . . . . . . . . . . . . . 24 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 768 | 5 60 81 441 408 131 417 . . 296 . . . . 234 . . 768 Initial 200 | . . 2 27 159 131 200 . . 72 . . . . 63 . . . Average 150 | . 28 3 230 293 20 184 . . 46 . . . . 129 . . 493 Influence Increases 6496 | 25 77 149 684 920 257 1259 15 270 764 70 90 . 130 332 20 30 1404 Destroy 0b10 Robot/C 3120 | . 60 100 380 520 120 520 . 180 380 60 80 . 120 80 20 20 480 Destroy 0b10 Robot/NC 305 | 25 5 15 40 35 55 40 . . 40 . . . . 5 . . 45 Destroy Leader 716 | . 12 20 96 134 . 170 . 30 112 10 10 . 10 32 . 10 70 Allied During Kill 103 | . . . . 103 . . . . . . . . . . . . . Successful Hack 89 | . . . . 21 35 12 . . 10 . . . . . . . 11 Disable Machine 495 | . . . 30 30 15 120 . . 105 . . . . 15 . . 180 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . 150 Destroy Structure 733 | . . 14 108 2 32 122 . . 87 . . . . 50 . . 318 Advance Influence 200 | . . . . . . 200 . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . 15 . . 15 Lose Combat Pursuer 555 | . . . 30 75 . 75 15 60 30 . . . . 135 . . 135 Influence Decreases 5847 | 25 70 83 380 960 594 844 234 350 611 180 167 82 30 331 121 30 755 Entered New Map 999 | . . 5 46 218 206 . 154 38 44 100 31 82 . 37 38 . . Time Decay 3600 | 25 70 40 294 362 359 634 80 262 476 80 136 . 30 254 73 30 395 Lost Part 662 | . . 38 40 10 29 60 . 50 45 . . . . 40 . . 350 Lost Ally 240 | . . . . 220 . . . . . . . . . . 10 . 10 Purge Threat 346 | . . . . 150 . 150 . . 46 . . . . . . . . Squads Dispatched 52 | . 3 . 3 6 . 9 . . 8 . . . . 9 . . 14 Investigation 14 | . 2 . . 1 . 3 . . 1 . . . . 4 . . 3 Extermination 14 | . . . . . . 6 . . 4 . . . . 1 . . 3 Reinforcement 14 | . 1 . 3 1 . . . . 3 . . . . 1 . . 5 Assault 5 | . . . . 2 . . . . . . . . . . . . 3 Garrison 5 | . . . . 2 . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Distress Signals 14 | . . . 4 2 1 . . . 1 . . . . 1 . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 266 | . 7 23 24 26 10 38 1 13 30 2 4 . 7 21 1 5 54 Peak Tracking Total 9 | . 4 7 5 9 4 6 1 4 4 1 4 . 6 9 1 4 8 Tactical Retreats 23 | . . . 2 3 . 3 1 2 2 . . . . 3 . . 7 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Traps Triggered 9 | . 3 . . 1 . 3 . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Machines Disabled 35 | . . . 2 2 1 8 . . 7 1 . . . 1 . . 13 Max in Single Turn 3 | . . . 1 1 1 3 . . 1 1 . . . 1 . . 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Machines Accessed 40 | . 1 . . 5 8 6 . . 6 . . 4 . 6 . . 4 Terminals 23 | . 1 . . 4 6 4 . . 3 . . . . 3 . . 2 Fabricators 2 | . . . . . . . . . . . . . . 1 . . 1 Repair Stations 2 | . . . . . . . . . 1 . . . . . . . 1 Recycling Units 4 | . . . . . 1 1 . . 1 . . . . 1 . . . Scanalyzers 2 | . . . . . . 1 . . 1 . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . 1 . . . Total Hacks 113 | . 3 . . 12 23 17 . . 11 . . 27 . 11 . . 9 Successful 60 | . . . . 5 9 4 . . 7 . . 27 . 5 . . 3 Failed 53 | . 3 . . 7 14 13 . . 4 . . . . 6 . . 6 Catastrophic 12 | . 1 . . 2 1 2 . . 2 . . . . 1 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 32 | . 3 . . 2 10 10 . . . . . . . 2 . . 5 Terminals 59 | . 3 . . 11 18 12 . . 4 . . . . 6 . . 5 Fabricators 3 | . . . . . . . . . . . . . . 2 . . 1 Repair Stations 6 | . . . . . . . . . 3 . . . . . . . 3 Recycling Units 8 | . . . . . 3 2 . . 2 . . . . 1 . . . Scanalyzers 5 | . . . . . . 3 . . 2 . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . 2 . . . Terminal Hacks 46 | . . . . 5 8 2 . . 2 . . 27 . 2 . . . Record 7 | . . . . . . . . . . . . 7 . . . . . Part Schematic 16 | . . . . 1 3 . . . . . . 12 . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . Scanalyzer Index 3 | . . . . 1 1 1 . . . . . . . . . . . Unreport Threat 4 | . . . . 1 . 1 . . 2 . . . . . . . . Security Status 2 | . . . . . 2 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . 2 . . 1 Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . Build 2 | . . . . . . . . . . . . . . 1 . . 1 Repair Station Hacks 4 | . . . . . . . . . 2 . . . . . . . 2 Scan Component 2 | . . . . . . . . . 1 . . . . . . . 1 Repair 2 | . . . . . . . . . 1 . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . 1 . . . 1 . . . . 1 . . . Retrieve Components 3 | . . . . . 1 . . . 1 . . . . 1 . . . Scanalyzer 4 | . . . . . . 2 . . 2 . . . . . . . . Insert Component 2 | . . . . . . 1 . . 1 . . . . . . . . Analyze 2 | . . . . . . 1 . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 1 . . 5 6 4 . . 5 . . . . 6 . . 4 Full Trace Events 15 | . 1 . . 1 4 2 . . 1 . . . . 4 . . 2 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . 187 Total Robot Build Rating 7 | . . . . . . . . . . . . . . . . . 7 Part Schematics Acquired 18 | . . . . 1 3 1 . . 1 . . 12 . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . 76 . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . 5 . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 . . . . . . . 1 Time 61 | . . . . . . . . . 22 . . . . . . . 39 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . 2 . . . 7 . . . . 2 . . . Parts Scanalyzed 2 | . . . . . . 1 . . 1 . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . 4 . . Allies Hacked 3 | . . . . . . . . . . . . . . . 3 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Total Allies 17 | . . . . 12 . . . . . . . . . . 4 . 1 Largest Group 10 | . . . . 10 . . . . . . . . . . 4 . 1 Highest-Rated Group 116 | . . . . 88 . . . . . . . . . . 116 . 45 Highest-Rated Ally 45 | . . . . 31 . . . . . . . . . . 29 . 45 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 109 | . . . . 100 . . . . . . . . . . 9 . . Total Damage 1287 | . . . . 1194 . . . . . . . . . . 93 . . Kills 21 | . . . . 20 . . . . . . . . . . 1 . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . Allies Melted 2 | . . . . 1 . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Active Infowar (turns) 6624 | 121 174 80 . . . 1252 . . 1803 123 789 40 186 558 373 159 966 Sensors 6245 | . . . . . . 1252 . . 1803 123 789 40 186 558 373 159 962 Terrain 375 | 121 174 80 . . . . . . . . . . . . . . . Cloaking 156 | . . . . . . . . . . . . . . . . . 156 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . 2 2 . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Turns Passed 12765 | 231 174 637 653 824 1595 2318 170 562 2269 179 789 40 186 558 374 159 1047 Spaces Moved 9144 | 94 73 229 362 406 699 1611 259 569 1327 260 383 83 352 432 407 369 1229 Core 127 | 5 . 71 . . . . . . . . . . . . . . 51 Treads 4158 | 89 73 99 234 406 633 . . . 189 . 342 83 352 32 257 369 1000 Legs 3053 | . . . . . 2 1611 259 569 612 . . . . . . . . Wheels 191 | . . 59 128 . . . . . 4 . . . . . . . . Hover 526 | . . . . . . . . . 225 260 41 . . . . . . Flight 1089 | . . . . . 64 . . . 297 . . . . 400 150 . 178 Fastest Speed 40 | 50 160 95 95 160 113 60 60 60 48 48 48 48 48 40 40 40 40 Average Speed 106 | 154 160 220 137 160 158 112 60 79 135 57 196 48 48 92 74 40 44 Slowest Speed 400 | 160 160 400 240 160 240 213 60 206 291 142 236 48 48 228 134 40 134 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . . 5 . . 4 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 6 19 50 39 49 95 40 52 65 36 50 62 69 57 13 64 34 33 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 3 | . . 1 . . . . . . . . 1 1 . . . . . Known Exits Taken 14 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . . 1 2 . 6 2 . . . 2 . . Spaces Dug 64 | . . . . . 2 3 . . 15 11 . . . 8 1 . 24 Terrain Destroyed 837 | . . 23 109 2 77 128 . 53 109 49 38 . 16 30 1 . 202 Melee 53 | . . . . . 2 3 . . 15 . . . . 8 1 . 24 Projectile 29 | . . . . . . . . . 14 . . . . . . . 15 AOE 755 | . . 23 109 2 75 125 . 53 80 49 38 . 16 22 . . 163 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Total 11185 | 157 102 292 464 529 1134 1967 264 628 1614 278 401 82 360 542 452 377 1542 Wait 1061 | 42 2 . 15 61 380 215 2 16 112 3 1 . 2 58 16 8 128 Move 9110 | 93 72 228 361 405 698 1610 258 568 1326 259 382 82 351 422 406 368 1221 Hop 8 | . . . . . . . . . . . . . . 4 . . 4 Pick Up 106 | 4 2 5 21 6 1 14 . 1 25 2 1 . . 8 1 . 15 Fast Attach 44 | 7 . 3 2 . 3 9 . . 8 . . . 1 3 . . 8 Attach 38 | . . 5 5 . 2 4 . 2 4 1 . . . 2 1 . 12 Detach 17 | . . . . . 3 6 . . 2 2 . . . 1 . . 3 Swap 80 | . 1 3 10 14 7 14 . . 14 1 1 . . 2 3 . 10 Drop 88 | . 1 1 12 11 6 16 . 4 15 1 3 . 1 5 . . 12 Fire 432 | 11 24 47 37 17 23 67 4 37 52 8 13 . 3 12 15 1 61 Melee 183 | . . . 1 14 10 4 . . 56 1 . . 2 25 10 . 60 Ram 7 | . . . . . . . . . . . . . . . . . 7 Kick 3 | . . . . . . 3 . . . . . . . . . . . Crush 3 | . . . . 1 1 . . . . . . . . . . . 1 Escape Stasis 5 | . . . . . . 5 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 232 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 15) 406 | -10/Materials | Entered Mines 435 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 530 | -10/Mines | Assembled infested the area 535 | -10/Mines | Assisted by a Guerilla fighting off Assembled 653 | -10/Mines | Lost 6 parts (1p2n3w) 707 | -10/Mines | Core integrity fell below 50% 982 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1017 | -10/Mines | Learned location of 1 exit from Materials 1020 | -10/Mines | Core integrity fell below 20% 1037 | -10/Mines | Discovered new exit (range 7) 1043 | -10/Mines | Entered Materials 1043 | -9/Materials | Evolved 2 slots: Utility x2 1044 | -9/Materials | Identified exit to Materials 1358 | -9/Materials | Discovered exit to Materials (range 15) 1508 | -9/Materials | Discovered new exit (range 16) 1631 | -9/Materials | Discovered new exit (range 8) 1651 | -9/Materials | Identified exit to Storage 1696 | -9/Materials | Entered Storage 1752 | -9/Storage | Met a pair of Derelict thieves 2192 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2252 | -9/Storage | Discovered exit to Materials (range 15) 2365 | -9/Storage | Garrison activated, responded to threat 2413 | -9/Storage | Lost 3 allies 2474 | -9/Storage | Lost 4 allies 2493 | -9/Storage | Garrison activated, responded to threat 2515 | -9/Storage | Used back door to open Recycling access 2515 | -9/Storage | Discovered new exit (range 4) 2518 | -9/Storage | Identified exit to Recycling 2520 | -9/Storage | Entered Recycling 2843 | -9/Recycling | Core integrity fell below 50% 2935 | -9/Recycling | Discovered new exit (range 16) 3551 | -9/Recycling | Scanned before Scraplab entrance 3573 | -9/Recycling | Angered Scraplab inhabitants 3661 | -9/Recycling | Found Prototype Device 3661 | -9/Recycling | Identified Scrap Engine 4114 | -9/Recycling | Identified exit to Factory 4115 | -9/Recycling | Entered Factory 4115 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4422 | -7/Factory | Build established: Skirmisher 5053 | -7/Factory | Build established: Bomber 5168 | -7/Factory | Discovered new exit (range 13) 5202 | -7/Factory | Identified exit to Factory 5439 | -7/Factory | Discovered exit to Factory (range 16) 5606 | -7/Factory | Build established: Skirmisher 5713 | -7/Factory | Discovered new exit (range 8) 5717 | -7/Factory | Identified exit to Lower Caves 5949 | -7/Factory | Lost 5 parts (1p2n2u) 6325 | -7/Factory | Assembled infested ambush trap array 6433 | -7/Factory | Entered Lower Caves 6436 | -7/Lower Caves | Learned Factory trap positions 6461 | -7/Lower Caves | Spotted B-75 Beast 6522 | -7/Lower Caves | Identified exit to Lower Caves 6525 | -7/Lower Caves | Build established: Construct 6603 | -7/Lower Caves | Entered another Lower Caves area 6623 | -7/Lower Caves | Spotted B-75 Beast 6643 | -7/Lower Caves | Encountered a Warlord checkpoint 6684 | -7/Lower Caves | Learned location of 1 exit from Factory 6882 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6989 | -7/Lower Caves | Destroyed B-75 Beast 7033 | -7/Lower Caves | Learned 4 Factory zone layouts 7104 | -7/Lower Caves | Core integrity fell below 50% 7143 | -7/Lower Caves | Discovered exit to Factory (range 12) 7165 | -7/Lower Caves | Entered Factory 7165 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7166 | -6/Factory | Identified exit to Lower Caves 7168 | -6/Factory | Loaded intel: 86 trap records 7422 | -6/Factory | Build established: Mutant 7627 | -6/Factory | Discovered exit to Lower Caves (range 6) 7888 | -6/Factory | Lost 5 parts (2p2u1w) 8207 | -6/Factory | Cargo convoy interrupted 8707 | -6/Factory | Repaired Great Axe 9434 | -6/Factory | Entered Lower Caves 9506 | -6/Lower Caves | Identified exit to Lower Caves 9511 | -6/Lower Caves | Build established: Construct 9561 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9613 | -6/Lower Caves | Entered another Lower Caves area 10208 | -6/Lower Caves | Encountered a Warlord checkpoint 10381 | -6/Lower Caves | Discovered new exit (range 11) 10401 | -6/Lower Caves | Identified exit to Data Miner 10402 | -6/Lower Caves | Entered Data Miner 10402 | -6/Data Miner | Discovered new exit (range 6) 10412 | -6/Data Miner | Met Data Miner 10420 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10425 | -6/Data Miner | Learned location of Section 7 (-2) 10430 | -6/Data Miner | Received God Mode back door access code from Data Miner 10441 | -6/Data Miner | Identified exit to Proximity Caves 10442 | -6/Data Miner | Entered Proximity Caves 10530 | -5/Proximity Caves | Spotted B-75 Beast 10607 | -5/Proximity Caves | Core integrity fell below 50% 10623 | -5/Proximity Caves | Discovered new exit (range 11) 10628 | -5/Proximity Caves | Identified exit to Factory 10628 | -5/Proximity Caves | Entered Factory 10628 | -5/Factory | Evolved 2 slots: Utility x2 10935 | -5/Factory | Discovered new exit (range 15) 11012 | -5/Factory | Identified exit to Upper Caves 11116 | -5/Factory | Fabricated Ion Burst Cannon? 11150 | -5/Factory | Lost 3 parts (1p2w) 11186 | -5/Factory | Entered Upper Caves 11266 | -5/Upper Caves | Build established: Hacker-Mutant 11412 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 11558 | -5/Upper Caves | Discovered new exit (range 5) 11560 | -5/Upper Caves | Identified exit to Upper Caves 11560 | -5/Upper Caves | Entered another Upper Caves area 11571 | -5/Upper Caves | Discovered new exit (range 3) 11572 | -5/Upper Caves | Identified exit to Factory 11719 | -5/Upper Caves | Entered Factory 11719 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12068 | -4/Factory | Lost 10 parts (1p1n3u5w) 12203 | -4/Factory | Repaired Broken Imp. Weapon Cycler 12305 | -4/Factory | Spotted B-86 Titan 12469 | -4/Factory | Core integrity fell below 50% 12494 | -4/Factory | Fabricated O-32 Director? 12558 | -4/Factory | Lost 8 parts (1p1n3u3w) 12719 | -4/Factory | First assault squad dispatched 12721 | -4/Factory | Crushed by falling debris 12721 | -4/Factory | System corruption reached 10% 12730 | -4/Factory | Core integrity fell below 20% 12766 | -4/Factory | Discovered new exit (range 15) 12766 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 12729_ Adv. Targeting Computer destroyed. 12729_ Critical hit (Blast). 12729_ Knocked back. 12731_ Slug penetrates Wall. 12731_ Flying FPA-Spiked Exoskeleton destroyed. 12731_ Knocked back. 12736_ Lance destroyed. 12737_ Slammed into T-07 Excavator. 12740_ K>W4CLUI%KM%CL 12751_ Imp. Weapon Cycler broken. 12751_ Destabilizing: Short circuit. 12754_ Broken Imp. Weapon Cycler destroyed. 12756_ System corrupted: Matter fused (-10). 12762_ Penetrated by Slug. 12763_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6H. 12766_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#####?????????????? | | ??????????????????????????????? #???????????? | | ??????????????????????????????? #???????????? | | ??????????????????????????????? #???????????? | | ??????????????????????????????? +???????????? | | ??????????????????????????????? #???????????? | | ??????????????????????????????? ????????????? | | ??????????????????????????????? ?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ????????????????????#??????????# #?????????????? | | ????????????????????# ########## #?????????????? | | ????????????????????# #?????????????? | | ?????????????????#### ########+####?? | | ?????????? Y ! @ #?? | | ?????????????????## #####??# #?? | | ??????????????????# """ """ ###+######??# #?? | | ??????????????????# """ """ # #??# #?? | | ??????????????????# """ """ # """ #??# #?? | | ??????????????????# # R" #### ### | | ??????????????????? """ # """ + | | ??????????????????? """ # #### ##+### | | ???????????????????? """ !! # """ #??# # ?? | | ?????????????????????? !! # """ #??# # ?? | | ?????????????????????? ! ! # """ #??# # ? | | ????????????????????? # #??# # ? | | ?????????????????????? ##########??# # | | ???????????????????????#### ????????????# # | | ??????????????????????????# ????????????# ###### | | ??????????????????????????? ????????????? ?????? | | ??????????????????????????????????????????? ?????? | | ??????????????????????????????????????????? ?????? | | ??????????????????????????????????????????? ?????? | | ???????????????????????????????????????????#?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 37 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 225 Resistance: TH 20 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 67 Targeting Accuracy 10 Melee Accuracy 8 Recoil Reduction 4 Particle Charging 25 Kinecelleration 40 Offensive Hacking 24 Item Schematics ----------------- Field Laser | -9/Storage | Hacked Rocket Launcher | -9/Recycling | Hacked Imp. Light Cannon | -9/Recycling | Hacked Microactuators | -9/Recycling | Hacked Ion Burst Cannon | -7/Factory | Scanalyzed Hrd. Heavy Armor Plating | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. Weapon Cycler | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Ion Burst Cannon | x1 | -5/Factory O-32 Director | x1 | -4/Factory | Preloaded Repaired ---------- Great Axe | 3% | -6/Factory Imp. Weapon Cycler | 99% | -4/Factory | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportFireTracker Manual? 0 Play Time 01:55:50 Cumulative 109.3 hours Start 2026.03.12 @ 23:00:16 End 2026.03.13 @ 00:54:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb88bbcd-6063-4ffb-a538-16d42b0e8133