Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.19 @ 14:54:58 // Winter2019/RPGLIKE Player: Cookie Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (47) 235 Value Destroyed (2027) 2027 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1955) 1955 TOTAL SCORE: 10217 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 240 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1650 Matter 253/300 Energy 342/350 System Corruption 6% Temperature Cool (38) Movement Flying (31) Location -5/Garrison Parts ------- > --- POWER (4) -------- Light Nuclear Core Light Angular Momentum Engine Micro Fission Core Light Antimatter Reactor > --- PROPULSION (5) --- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY (7) ------ Advanced Weight Redist. System Advanced Melee Analysis Suite Improved ECM Suite Makeshift Hacking Suite Relay Coupler [Demolisher] (54) > --- WEAPON (3) ------- Ionic Axe > --- INVENTORY (2) ---- Improved Remote Datajack Makeshift Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module Cesium-ion Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Sensor Array Advanced Melee Analysis Suite Improved ECM Suite Makeshift Hacking Suite Relay Coupler [Demolisher] > --- WEAPON ----------- Improved Remote Datajack Makeshift Sword Ionic Axe > --- INVENTORY -------- (None) [Rating: 72] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Improved ECM Suite Device Improved ECM Suite Processor 0b10 Alert Chip Hackware Makeshift Hacking Suite Protection Medium Reactive Plating Weapon Scythe Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Fac Gar Slots Evolved 15 | 4 . 1 1 . 3 . 1 1 . . . 3 . 1 . . . Power 3 | 1 . . . . 1 . . . . . . 1 . . . . . Propulsion 4 | 1 . . 1 . 1 . . 1 . . . . . . . . . Utility 6 | 1 . 1 . . . . 1 . . . . 2 . 1 . . . Weapon 2 | 1 . . . . 1 . . . . . . . . . . . . Parts Attached 67 | 6 5 1 1 . 18 . 2 1 8 1 1 . 5 1 . 5 12 Power 16 | 2 1 . . . 5 . . . 4 . . . . . . 1 3 Engine 10 | 2 . . . . 4 . . . 3 . . . . . . . 1 Core 5 | . 1 . . . 1 . . . 1 . . . . . . 1 1 Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 18 | 2 . . . . 5 . . 1 3 . . . . . . 2 5 Treads . | . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . 1 Wheel 2 | 2 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . 5 . . 1 3 . . . . . . 2 4 Utility 15 | . 3 1 1 . 2 . 1 . 1 . 1 . 4 . . . 1 Device 8 | . 2 1 . . 2 . . . . . 1 . 2 . . . . Storage . | . . . . . . . . . . . . . . . . . . Processor 4 | . 1 . 1 . . . 1 . . . . . 1 . . . . Hackware 2 | . . . . . . . . . 1 . . . . . . . 1 Protection 1 | . . . . . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 18 | 2 1 . . . 6 . 1 . . 1 . . 1 1 . 2 3 Energy Gun 4 | 1 1 . . . 2 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . 1 . . 1 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 . 1 . . 1 . . . 1 . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . . . . . . . . . . 1 . Parts Lost 10 | . . . . . . . . . . . . . 2 . . . 8 Power 3 | . . . . . . . . . . . . . 1 . . . 2 Propulsion 6 | . . . . . . . . . . . . . 1 . . . 5 Utility 1 | . . . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . . . . . . . . . 2 . . . 3 Average Slot Usage (%) 85 | . 84 97 90 70 89 92 99 93 96 100 93 77 81 75 73 72 72 Engine 13 | . 22 11 10 10 11 15 14 13 16 20 20 16 13 10 10 10 9 Core 4 | . 2 11 10 10 8 7 7 6 3 . . . . . . 1 5 Wheel 6 | . 25 22 20 20 1 . . . . . . . . . . . . Flight 17 | . . . . . 29 30 28 26 29 33 33 27 24 21 21 19 17 Device 12 | . 4 16 17 . 11 15 14 13 10 6 11 11 15 15 15 15 15 Processor 8 | . 4 11 13 10 8 7 14 13 13 13 2 . 4 5 5 5 5 Hackware 2 | . . . . . . . . . 2 6 6 5 5 5 5 5 6 Energy Gun 3 | . 12 11 10 10 10 . . . . . . . . . . . . Ballistic Gun 3 | . 12 11 10 10 7 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 5 5 5 4 Slashing Weapon 6 | . . . . . . 7 13 13 13 13 13 11 11 10 10 9 5 Special Melee Weapon 2 | . . . . . . 7 7 6 6 6 6 5 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 44 | 10 14 15 15 14 28 23 25 25 29 24 29 29 29 20 20 28 44 Greatest Support 47 | 26 26 26 31 31 31 29 29 29 38 38 38 38 47 42 33 42 45 Greatest Overweight (x) 2 | 2 . . . . 1 . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 2 | . . . 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 Average Capacity 1 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 Most Carried 2 | . . . 1 1 1 1 1 1 1 1 1 . 1 1 . 1 2 Average Carried . | . . . . 1 . 1 . . . . . . . . . . . Final Capacity 2 | . . . 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 Final Carried 2 | . . . 1 1 1 1 . . . . . . . . . 1 2 Class Distribution -------------------- 28% | Mutant 27% | Scavenger-Sprinter 25% | Scavenger-Ninja 7% | Hacker-Ninja 3% | Skirmisher 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Scavenger-Sprinter | -8/Garrison Scavenger-Ninja | -8/Materials Scavenger-Ninja | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Scavenger-Ninja | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Ninja | -5/Factory Scavenger-Ninja | -5/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Fac Gar Matter Collected 1003 | 248 95 73 . 37 183 . . 60 80 . . 20 30 30 . 40 107 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1974 | . 189 40 . 115 203 . . 25 328 . . 169 410 . . 168 327 Parts 107 | . 9 6 . 6 10 . . 3 16 . . 13 18 . . 7 19 Haulers Intercepted 4 | . . . . . 1 . . . . . . . 3 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . 28 3 . 13 . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Fac Gar Combat Hostiles Destroyed 40 | . 3 5 . 3 4 . . . 7 . . 5 2 . . 2 9 Melee 25 | . . . . . . . . . 7 . . 5 2 . . 2 9 Guns 15 | . 3 5 . 3 4 . . . . . . . . . . . . Classes Destroyed 10 | . 2 1 . . 3 . . 1 . . . 1 2 . . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . Hauler 4 | . . . . . 1 . . . . . . . 3 . . . . Recycler 1 | . . . . . . . . . . . . . 1 . . . . Watcher 1 | . . . . . . . . 1 . . . . . . . . . Swarmer 10 | . . 3 . . . . . . 3 . . . . . . . 4 Grunt 21 | . 3 2 . 3 2 . . . 4 . . 2 . . . . 5 Duelist 1 | . . . . . 1 . . . . . . . . . . . . Sentry 2 | . . . . . 1 . . . . . . 1 . . . . . Hunter 2 | . . . . . . . . . . . . 2 . . . . . Programmer 4 | . . . . . . . . . . . . . 2 . . 2 . Best Kill Streak 4 | . 1 3 . 3 3 . . 1 3 . . 2 2 . . 2 4 Combat Bots Only 4 | . 1 3 . 3 3 . . . 3 . . 2 1 . . 2 4 Max Kills in Single Turn 1 | . 1 1 . 1 1 . . 1 1 . . 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Fac Gar Damage Taken 4362 | . 145 274 . 253 265 34 15 68 699 46 . 523 132 . 34 385 1489 Core 3548 | . 118 220 . 198 215 32 12 49 588 36 . 429 104 . 27 309 1211 Absorbed by Shields 74 | . . . . . . . . . . . . . . . . . 74 Redirected to Core 2676 | . 91 184 . 170 181 7 12 49 376 36 . 323 39 . 27 271 910 Core Remaining (%) 62 | 100 . . . 60 . . 92 . . . . 26 . . 34 . . Volleys Fired 53 | . 14 18 . 9 11 . . . . . . . . . . . 1 Largest 3 | . 2 2 . 2 3 . . . . . . . . . . . 1 Hottest 146 | . 85 85 . 85 146 . . . . . . . . . . . 40 Shots Fired 115 | . 28 36 . 18 32 . . . . . . . . . . . 1 Gun 114 | . 28 36 . 18 32 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 52 | . 14 18 . 9 11 . . . . . . . . . . . . Thermal 56 | . 8 18 . 9 21 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 6 | . 6 . . . . . . . . . . . . . . . . Robot Hit Streak 23 | . 13 10 . 15 23 . . . . . . . . . . . 9 Robot Miss Streak 2 | . 1 2 . 2 1 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . 1 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . . . . Shots Hit Robots 189 | . 23 26 . 15 27 . 1 1 21 . . 18 19 . . 11 27 Core Hits 68 | . 7 7 . 6 9 . . 1 8 . . 7 6 . . 4 13 Critical Hits 6 | . . 1 . . . . . . 1 . . 1 . . . 1 2 Critical Kills 3 | . . . . . . . . . . . . 1 . . . 1 1 Critical Parts Destroyed 3 | . . 1 . . . . . . 1 . . . . . . . 1 Melee Attacks 137 | . . . . . 2 . 3 1 33 . . 28 21 . . 16 33 Impact . | . . . . . . . . . . . . . . . . . . Slashing 131 | . . . . . 2 . 3 1 28 . . 28 20 . . 16 33 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . 5 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . Follow-up Attacks 11 | . . . . . . . . . 4 . . 3 1 . . 2 1 Damage Inflicted 5077 | . 296 339 . 203 398 . 45 31 511 . . 667 1014 . . 392 1181 Guns 1221 | . 281 339 . 203 398 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 3841 | . . . . . . . 45 31 511 . . 667 1014 . . 392 1181 Ramming 15 | . 15 . . . . . . . . . . . . . . . . Kinetic 423 | . 108 121 . 83 111 . . . . . . . . . . . . Thermal 733 | . 108 218 . 120 287 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 65 | . 65 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 3841 | . . . . . . . 45 31 511 . . 667 1014 . . 392 1181 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . . . . . 6 6 Average Corruption 5 | . . . . . . . . . . . . . . . . 5 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 22 | . . . . . . . . . . . . . . . . 3 19 Message Errors 6 | . . . . . . . . . . . . . . . . 1 5 Matter Fused 6 | . . . . . . . . . . . . . . . . . 6 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . 1 . Energy Discharges 7 | . . . . . . . . . . . . . . . . . 7 Targeting Errors 2 | . . . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 259 | . . . . . . . 35 . 14 . . 46 127 . . 8 29 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 259 | . . . . . . . 35 . 14 . . 46 127 . . 8 29 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 7 | . 7 . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 252 | . 24 87 . 159 123 . . . 3 3 . 6 . . . 252 68 Average Temperature 45 | . 10 28 . 89 62 . . . 3 3 . 3 . . . 133 28 Received Heat Transfer 969 | . 78 78 . 138 90 . 9 18 54 9 . 129 18 . 12 . 336 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . . . . . . . Heat Transferred 1702 | . 259 518 . 296 629 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Fac Gar Peak Influence 506 | . 80 136 . 70 217 158 142 229 . . . . 506 . . 162 333 Average Influence 114 | . 23 57 . 41 93 143 104 118 . . . . 217 . . 128 152 Maximum Alert Level 2 | . . . . . 1 . . 1 . . . . 2 . . . 1 Low Security (%) 85 | 100 100 100 . 100 80 100 100 93 . . . . 47 . . 100 77 Level 1 12 | . . . . . 19 . . 6 . . . . 36 . . . 22 Level 2 2 | . . . . . . . . . . . . . 15 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 6 | . 1 . . . 1 . . 1 . . . . 2 . . 1 . Investigation 1 | . . . . . . . . . . . . . . . . 1 . Extermination 3 | . . . . . . . . 1 . . . . 2 . . . . Reinforcement 2 | . 1 . . . 1 . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Fac Gar Distress Signals 5 | . 2 . . . . . . . . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 127 | . 10 5 . 3 6 7 5 3 30 8 1 18 4 1 3 2 21 Peak Tracking Total 11 | . 3 3 . 3 3 7 2 1 5 7 1 9 1 1 5 2 11 Tactical Retreats 22 | . 2 . . . . 1 . . 10 5 . 1 . 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Fac Gar Traps Triggered 4 | . . . . . . . . . . . . . . . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 3 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Fac Gar Machines Disabled 3 | . . . . . . . 1 1 . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 . . . . . . . . . 1 Garrison Relay 1 | . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Fac Gar Machines Accessed 24 | . . . 4 . 5 . 2 2 1 1 . . 6 . . 3 . Terminals 13 | . . . . . 4 . 2 . 1 . . . 5 . . 1 . Fabricators 2 | . . . . . . . . 1 . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . 1 . Total Hacks 98 | . . . 48 . 12 . 5 4 4 1 . . 17 . . 7 . Successful 78 | . . . 48 . 8 . 3 2 1 1 . . 10 . . 5 . Failed 20 | . . . . . 4 . 2 2 3 . . . 7 . . 2 . Catastrophic 6 | . . . . . 1 . . . 1 . . . 3 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 17 | . . . 1 . 5 . 1 . 3 . . . 5 . . 2 . Terminals 37 | . . . . . 11 . 5 . 4 . . . 15 . . 2 . Fabricators 5 | . . . . . . . . 3 . . . . 2 . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . 4 . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . 1 . Terminal Hacks 68 | . . . 48 . 7 . 3 . 1 1 . . 8 . . . . Record 50 | . . . 48 . . . . . 1 . . . 1 . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . 1 . . . . Terminal Index 3 | . . . . . 1 . 1 . . . . . 1 . . . . Locate Traps 4 | . . . . . 2 . . . . . . . 2 . . . . Zone Layout 7 | . . . . . 2 . 2 . . . . . 3 . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . . . 2 . . . . Build 4 | . . . . . . . . 2 . . . . 2 . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . 4 . Scan Component 2 | . . . . . . . . . . . . . . . . 2 . Repair 2 | . . . . . . . . . . . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . 1 . Unlock Access 2 | . . . . . 1 . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . . . . . 4 . 2 2 1 . . . 5 . . 2 . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 7 | . . . . . . . . 4 . . . . 3 . . . . Matter 1008 | . . . . . . . . 438 . . . . 570 . . . . Time 420 | . . . . . . . . 116 . . . . 304 . . . . Total Robot Build Rating 27 | . . . . . . . . 12 . . . . 15 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . 2 . Time 70 | . . . . . . . . . . . . . . . . 70 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Fac Gar Used RIF Installer 2 | . . . . . . 1 . . . . . . . . . . 1 Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . 1 Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . 1 Attached 1 | . . . . . . . . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Fac Gar Total Allies 11 | . . . . 3 . . . 4 . 1 . . 3 . . . . Largest Group 4 | . . . . 3 3 . . 4 4 1 . . 3 . . . . Highest-Rated Group 180 | . . . . 40 40 . . 84 84 180 . . 87 . . . . Highest-Rated Ally 180 | . . . . 16 16 . . 21 21 180 . . 29 . . . . Total Orders 2 | . . . . . . . . . . . . . 2 . . . . GOTO 2 | . . . . . . . . . . . . . 2 . . . . Ally Attacks 98 | . . . . . 26 . . 7 35 . . . 30 . . . . Total Damage 1608 | . . . . . 320 . . 224 709 . . . 355 . . . . Kills 14 | . . . . . 3 . . 2 5 . . . 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . 1 1 . 2 . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Fac Gar Turns Passed 6138 | 46 411 469 597 363 280 151 274 271 639 180 95 420 632 260 17 245 788 Spaces Moved 7363 | 46 168 439 661 269 239 136 200 208 1477 615 282 545 624 790 54 364 246 Core 29 | 18 . . . . 1 . . . . . . . . . . . 10 Treads . | . . . . . . . . . . . . . . . . . . Legs 18 | . . . . . . . . . . . . . . . . . 18 Wheels 1585 | 28 168 439 661 269 20 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 5731 | . . . . . 218 136 200 208 1477 615 282 545 624 790 54 364 218 Fastest Speed 28 | 50 90 90 90 90 31 31 31 31 28 28 28 28 28 31 31 31 28 Average Speed 43 | 80 90 90 90 90 37 31 31 31 29 28 28 28 30 31 31 31 49 Slowest Speed 150 | 150 90 90 90 90 120 31 31 31 31 28 28 28 31 31 31 31 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 24 95 93 55 21 33 26 8 97 72 13 71 13 94 11 9 38 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 3 | . . 1 1 . . . . . . . . . . 1 . . . Known Exits Taken 7 | . 1 1 1 . 1 . . . . . . 1 1 . . 1 . Unknown Exits Taken 9 | 1 . . . 1 . . 1 1 1 1 1 . . 1 1 . . Scrap Searched 18 | . . 1 . 3 . . . . 2 5 . 1 . 5 1 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Fac Gar Total 10031 | 51 398 476 662 372 399 244 406 412 1646 622 298 786 1049 804 53 482 871 Wait 2243 | . 208 9 . 89 96 109 201 202 114 5 13 198 384 12 . 92 511 Move 7345 | 45 167 438 660 268 237 135 199 207 1476 614 281 544 623 789 53 363 246 Hop 1 | . . . . . 1 . . . . . . . . . . . . Pick Up 29 | . . . . . 3 . 1 . 6 1 1 . 5 1 . 5 6 Fast Attach 33 | 6 5 1 1 . 15 . . . 2 . . . . . . . 3 Attach 34 | . . . . . 3 . 2 1 6 1 1 . 5 1 . 5 9 Detach 7 | . . . 1 . . . . 1 . . . . . . . 1 4 Swap . | . . . . . . . . . . . . . . . . . . Drop 33 | . 3 . . 2 12 . . . 7 1 2 . 3 1 . 2 . Fire 53 | . 14 18 . 9 11 . . . . . . . . . . . 1 Melee 125 | . . . . . 2 . 3 1 29 . . 24 20 . . 14 32 Ram 1 | . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . . . . . . . . . . 41 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 86 | . . 10 . 4 19 . . . 6 . . 20 9 . . . 18 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac / Upp / Gar) -5/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Upgraded with Power slot (x1) 4 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 4 | -11/Scrapyard | Upgraded with Utility slot (x1) 4 | -11/Scrapyard | Upgraded with Weapon slot (x1) 29 | -11/Scrapyard | Discovered new exit (range 12) 47 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 13) 454 | -10/Materials | Identified exit to Mines 458 | -10/Materials | Entered Mines 513 | -10/Mines | Discovered new exit (range 10) 521 | -10/Mines | Identified exit to Materials 558 | -10/Mines | Met a Derelict bent on vengeance 594 | -10/Mines | Upgraded with Utility slot (x1) 604 | -10/Mines | Learned Materials security intel 765 | -10/Mines | Reached level 2 799 | -10/Mines | Learned location of Storage (-9) 847 | -10/Mines | Discovered exit to Materials (range 9) 924 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 924 | -10/Mines | Discovered new exit (range 5) 926 | -10/Mines | Identified exit to Exiles 927 | -10/Mines | Entered Exiles 927 | -10/Exiles | Upgraded with Propulsion slot (x1) 945 | -10/Exiles | Discovered new exit (range 15) 956 | -10/Exiles | Identified exit to Mines 973 | -10/Exiles | Met 8R-AWN 988 | -10/Exiles | Met EX-HEX 1036 | -10/Exiles | Met EX-DEC 1054 | -10/Exiles | Visited The Gauntlet 1205 | -10/Exiles | Learned location of Zion (-7) 1237 | -10/Exiles | Met EX-BIN 1322 | -10/Exiles | Aligned with FarCom system 1323 | -10/Exiles | Given EX-Vault access code 1343 | -10/Exiles | Opened EX-Vault 1348 | -10/Exiles | Found Prototype Processor 1348 | -10/Exiles | Identified 0b10 Alert Chip 1369 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1427 | -10/Exiles | Discovered exit to Mines (range 11) 1524 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1524 | -10/Exiles | Entered Mines 1679 | -9/Mines | Core integrity fell below 50% 1721 | -9/Mines | Learned Materials machine intel 1839 | -9/Mines | Discovered new exit (range 11) 1872 | -9/Mines | Discovered new exit (range 9) 1880 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1887 | -9/Mines | Entered Materials 1887 | -8/Materials | Accompanied by 3 allies 1889 | -8/Materials | Loaded intel: 57 machine locations 1889 | -8/Materials | Reached level 3 1914 | -8/Materials | Upgraded with Propulsion slot (x1) 1991 | -8/Materials | Reached level 4 2027 | -8/Materials | Upgraded with Power slot (x1) 2027 | -8/Materials | Upgraded with Weapon slot (x1) 2112 | -8/Materials | Core integrity fell below 50% 2167 | -8/Materials | Identified exit to Garrison 2167 | -8/Materials | Entered Garrison 2296 | -8/Garrison | Triggered checkpoint 2311 | -8/Garrison | Discovered new exit (range 15) 2317 | -8/Garrison | Installed Relay Interface Framework 2317 | -8/Garrison | Reached level 5 2318 | -8/Garrison | Entered Materials 2318 | -8/Materials | Upgraded with Utility slot (x1) 2586 | -8/Materials | Discovered new exit (range 18) 2592 | -8/Materials | Entered Factory 2594 | -7/Factory | Reached level 6 2595 | -7/Factory | Upgraded with Propulsion slot (x1) 2618 | -7/Factory | Build established: Scavenger-Ninja 2726 | -7/Factory | Fabricated H-55 Commando (x2) 2784 | -7/Factory | Fabricated H-55 Commando (x2) 2813 | -7/Factory | Discovered new exit (range 17) 2863 | -7/Factory | Entered Lower Caves 2863 | -7/Lower Caves | Accompanied by 4 allies 2935 | -7/Lower Caves | Reached level 7 3010 | -7/Lower Caves | Spotted B-75 Beast 3051 | -7/Lower Caves | Encountered a Warlord checkpoint 3127 | -7/Lower Caves | Core integrity fell below 50% 3150 | -7/Lower Caves | Build established: Scavenger-Sprinter 3198 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3501 | -7/Lower Caves | Discovered new exit (range 5) 3502 | -7/Lower Caves | Entered another Lower Caves area 3504 | -7/Lower Caves | Reached level 8 3504 | -7/Lower Caves | Learned Factory emergency access door positions 3518 | -7/Lower Caves | Discovered new exit (range 4) 3593 | -7/Lower Caves | Attracted the attention of an 0b10 base 3603 | -7/Lower Caves | Encountered a Warlord checkpoint 3671 | -7/Lower Caves | Discovered new exit (range 4) 3682 | -7/Lower Caves | Entered Zion 3695 | -7/Zion | Discovered new exit (range 14) 3758 | -7/Zion | RIF detected upon attempting to enter Zion 3758 | -7/Zion | Attacked by Zionites 3758 | -7/Zion | Spotted W1-JX4(B) 3758 | -7/Zion | Spotted LB-7HK(B) 3777 | -7/Zion | Entered Proximity Caves 3778 | -6/Proximity Caves | Identified exit to Factory 3779 | -6/Proximity Caves | Reached level 9 3780 | -6/Proximity Caves | Upgraded with Power slot (x1) 3780 | -6/Proximity Caves | Upgraded with Utility slot (x2) 3797 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3798 | -6/Proximity Caves | Core integrity fell below 20% 3850 | -6/Proximity Caves | Learned Factory garrison access intel 4156 | -6/Proximity Caves | Learned Factory stockpile data 4170 | -6/Proximity Caves | Spotted B-75 Beast 4197 | -6/Proximity Caves | Entered Factory 4198 | -6/Factory | Core integrity fell below 50% 4199 | -6/Factory | Reached level 10 4200 | -6/Factory | Loaded intel: 4 garrison access locations 4232 | -6/Factory | Identified exit to Lower Caves 4250 | -6/Factory | Discovered new exit (range 2) 4428 | -6/Factory | Fabricated G-50 Soldier (x3) 4485 | -6/Factory | Build established: Scavenger-Ninja 4498 | -6/Factory | Local fabrication network quarantined 4506 | -6/Factory | P-60 Hacker assimilated allied Soldier 5b 4513 | -6/Factory | Core integrity fell below 20% 4743 | -6/Factory | Reached level 11 4829 | -6/Factory | Entered Lower Caves 4887 | -6/Lower Caves | Encountered a Warlord checkpoint 4946 | -6/Lower Caves | Learned location of 1 exit from Factory 4969 | -6/Lower Caves | Upgraded with Utility slot (x1) 5065 | -6/Lower Caves | Discovered new exit (range 13) 5089 | -6/Lower Caves | Entered another Lower Caves area 5098 | -6/Lower Caves | Spotted B-75 Beast 5102 | -6/Lower Caves | Discovered new exit (range 5) 5106 | -6/Lower Caves | Entered Factory 5107 | -5/Factory | Identified exit to Upper Caves 5107 | -5/Factory | Core integrity fell below 50% 5108 | -5/Factory | Identified exit to Factory 5108 | -5/Factory | Reached level 12 5193 | -5/Factory | Repaired Cesium-ion Thruster 5227 | -5/Factory | Repaired VTOL Module 5262 | -5/Factory | Core integrity fell below 20% 5349 | -5/Factory | Identified exit to Garrison 5351 | -5/Factory | Entered Garrison 5351 | -5/Garrison | Reached level 13 5353 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 5963 | -5/Garrison | Garrison Relay disabled 5972 | -5/Garrison | Triggered checkpoint 5991 | -5/Garrison | Reached level 14 6018 | -5/Garrison | Lost 3 parts (1p2n) 6125 | -5/Garrison | Spotted B-75 Beast 6139 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06126_ Jacked B-75 Beast... >>parse_system Reading system data... 06129_ Triggered Stasis Trap. 06129_ A bubble of rippling energy engulfs the area. 06129_ Field strength at 95. 06130_ Field strength at 87. 06130_ Cesium-ion Thruster destroyed. 06131_ Field strength at 68. Garrison Door opened remotely. 06132_ Field strength at 54. 06133_ Field strength at 36. 06134_ Field strength at 23. 06135_ Stasis field depleted. 06135_ Knocked back. 06135_ S-27 Virus destroyed. 06135_ Slug penetrates Wall. 06138_ Adv. Sensor Array destroyed. 06138_ Slug penetrates S-27 Virus. 06138_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#####?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | #### [ ###???????????????????????????????????????? | | % #???????????????????????????????????????? | | ######## #???????????????????????????????????????? | | #??????# #???????????????????????????????????????? | | #??????# #???????????????????????????????????????? | | #??????# #?????????????????????Y?????????????????? | | #??????# #???????????????????????????????????????? | | #??????# #?????????????????????Y?????????????????? | | ???????# #???????????????????????????????????????? | | ???????#*#????????????#####??????????????????????? | | ######## #######??????# ??????????????????????? | | !%%[^^*% #??????# ??????????????????????? | | == [ =[[ #??????# ??????????????????????? | | ### *###+#### #??????# #??????????????????????? | | ??# #?#%#??# #??????# #??????????????????????? | | ??# #?#=#??# #??????# #??????????????????????? | | ??# #?# ??# #??????# #??????????????????????? | | ??# #?# #??# #??????# @#??????????????????????? | | ??# #? #??# #####??# #??????????????????????? | | ??# #?# #??# ## ?# #??????????????????????? | | ??# #?# #?## ## ## #??????????????????????? | | ??# ####### Y%= #??????????????????????? | | ??# s #??????????????????????? | | ??# s #??????????????????????? | | ??########## ## ## #??????????????????????? | | ???????????# ## #; gg#??????????????????????? | | ??????????s" [%= g ?????????????????????? | | ??????????s" B * #????????????????????? | | ??????????s" #????????????????????? | | ??????????s" #????????????????????? | | ???????????# ## ## ###????????????????????? | | ???????????# ?# ## #??????????????????????? | | ?????????? #??????????????????????? | | ????????? #??????????????????????? | | ????????#### #??????????????????????? | | ???????????## ##""""## ##??????????????????????? | | ????????????# ????Y??# #???????????????????????? | | ????????????# ????????# #???????????????????????? | | ????????????#?????????? #???????????????????????? | | ??????????????????????? #???????????????????????? | | ??????????????????????? #???????????????????????? | | ???????????????????????? ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 56 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 26 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Evasion (%) 64 Melee Accuracy 8 Offensive Hacking 21 Defensive Hacking 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded H-55 Commando | x2 | -7/Factory | Preloaded G-50 Soldier | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Fac Gar Levels Raised 13 | . . 1 . . 2 1 . 1 1 1 . 1 2 . . 1 2 XP Earned 23055 | 3000 400 1100 350 850 2580 850 105 1990 2005 500 500 1550 2425 500 500 1750 2100 XP Spent 20820 | 2000 . 925 1470 . 3100 . 1260 1400 600 . . 4200 . 2900 . 1625 1340 Upgrades 51 | 4 . 3 6 . 6 . 5 1 1 . . 3 . 3 . 13 6 Power Slot 3 | 1 . . . . 1 . . . . . . 1 . . . . . Propulsion Slot 4 | 1 . . 1 . 1 . . 1 . . . . . . . . . Utility Slot 6 | 1 . 1 . . . . 1 . . . . 2 . 1 . . . Weapon Slot 2 | 1 . . . . 1 . . . . . . . . . . . . Core Integrity 21 | . . . . . . . 4 . . . . . . . . 13 4 Heat Dissipation 4 | . . . 2 . 2 . . . . . . . . . . . . Mass Support 2 | . . . 1 . . . . . 1 . . . . . . . . Inventory Capacity 2 | . . . 1 . . . . . . . . . . 1 . . . Sensor Range 2 | . . 2 . . . . . . . . . . . . . . . Melee Accuracy 2 | . . . . . . . . . . . . . . . . . 2 Hack Attack % 2 | . . . 1 . . . . . . . . . . 1 . . . Hack Defense % 1 | . . . . . 1 . . . . . . . . . . . . Protomatter Created 563 | . . 75 . 25 98 . . . 22 . . 149 66 . . . 128 Integrity Restored 1890 | . . 225 . 75 435 . . . 126 . . 447 198 . . . 384 Core 1890 | . . 225 . 75 435 . . . 126 . . 447 198 . . . 384 Protomatter Decayed 140 | . . . . . . . . . 90 . . 50 . . . . . Game ------ Seed FocalStoragePerforator Manual? 0 Play Time 01:44:31 Cumulative 40.3 hours Start 2020.01.19 @ 01:08:18 End 2020.01.19 @ 14:54:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 29 Gallery% 34 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7e8fb95-62b6-4b0c-8d76-7585658904e3