Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.16 @ 00:53:16 Player: IceBox Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (134) 670 Value Destroyed (3244) 3244 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (203) 203 TOTAL SCORE: 6697 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 248 Friendly Fire -129 Cogmind --------- Core Integrity 679/700 Matter 300/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (6) ------ Medium Storage Unit Large Storage Unit Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Light Armor Plating > --- WEAPON (3) ------- Heavy EM Shotgun Heavy EM Shotgun Scythe > --- INVENTORY (20) --- Deuterium Engine Light Nuclear Core Light Nuclear Core Micro Nuclear Core Light Treads Improved Heat Sink Large Storage Unit Compact Matter Pod (150) Improved Sensor Array Advanced Signal Interpreter Improved Light Armor Plating Improved EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Beam Rifle Heavy Particle Cannon Gauss Rifle Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Nuclear Core Micro Nuclear Core Light Treads Improved Heat Sink Large Storage Unit Compact Matter Pod Improved Sensor Array Advanced Signal Interpreter Light Armor Plating Improved Light Armor Plating Improved EM Shotgun Heavy EM Shotgun Beam Rifle Heavy Particle Cannon Gauss Rifle Grenade Launcher Grenade Launcher Scythe [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 4 | . . 2 . 1 1 Weapon 1 | . . . . . 1 Parts Attached 100 | 1 6 23 31 27 12 Power 5 | . . 2 1 2 . Engine 3 | . . 2 . 1 . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 20 | . 2 5 4 8 1 Treads 20 | . 2 5 4 8 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 30 | . 2 7 5 9 7 Device 7 | . . . 2 2 3 Storage 9 | . 2 5 . 2 . Processor 4 | . . 2 . 1 1 Hackware . | . . . . . . Protection 10 | . . . 3 4 3 Artifact . | . . . . . . Weapon 45 | 1 2 9 21 8 4 Energy Gun 29 | 1 . 7 12 7 2 Energy Cannon . | . . . . . . Ballistic Gun 3 | . 2 1 . . . Ballistic Cannon 1 | . . 1 . . . Launcher 9 | . . . 9 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 1 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 21 | . 2 2 7 8 2 Power 3 | . . 1 1 1 . Propulsion 5 | . . . 2 2 1 Utility 4 | . . . 1 2 1 Weapon 9 | . 2 1 3 3 . Highest Loss Streak 3 | . 2 1 2 3 1 Average Slot Usage (%) 98 | . 99 95 99 97 99 Engine 8 | . 14 11 10 2 . Core 2 | . . . . 6 7 Treads 23 | . 22 21 22 26 22 Leg 1 | . 5 . . . . Device 1 | . . . 1 2 5 Storage 28 | . 27 29 33 27 23 Processor 3 | . . 11 . . 7 Protection 6 | . . . 9 13 8 Energy Gun 17 | . 23 15 13 16 19 Ballistic Gun 2 | . 4 6 . . . Launcher 2 | . . . 8 . . Naked Turns . | . . . . . . Heaviest Build 65 | 12 32 57 49 59 65 Greatest Support 60 | 20 40 40 46 60 60 Greatest Overweight (x) 13 | . 1 13 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 24 | 6 14 22 18 24 20 Average Capacity 17 | 6 12 16 18 19 20 Most Carried 20 | 6 14 20 18 20 20 Average Carried 16 | 6 10 15 17 19 19 Final Capacity 20 | 6 14 18 18 20 20 Final Carried 20 | 6 14 17 17 20 19 Class Distribution -------------------- 65% | Mutant 19% | Hauler-Mutant 10% | Scavenger-Mutant 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Matter Collected 1662 | 210 92 342 500 398 120 Remotely . | . . . . . . Salvage Created 5243 | 118 472 994 1589 1935 135 Parts 307 | 9 38 66 93 99 2 Haulers Intercepted 12 | . 2 3 5 2 . Recyclers Shooed 5 | . . . 3 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Combat Hostiles Destroyed 88 | . 11 18 26 31 2 Guns 64 | . 11 16 12 24 1 Cannons 1 | . . 1 . . . AOE 19 | . . . 13 6 . Classes Destroyed 12 | 2 4 2 3 1 . Worker 11 | . . 2 7 2 . Builder 4 | . 1 3 . . . Tunneler 2 | 2 . . . . . Hauler 12 | . 2 3 5 2 . Recycler 10 | 1 . 2 3 4 . Mechanic 2 | . . . 2 . . Watcher 4 | . . . 1 3 . Swarmer 27 | . 3 9 5 10 . Grunt 37 | . 8 4 10 14 1 Brawler 2 | . . . 2 . . Duelist 1 | . . . . 1 . Sentry 21 | . . 5 9 6 1 Thug 1 | . . . 1 . . Best Kill Streak 11 | 1 5 5 11 9 1 Combat Bots Only 10 | . 5 3 10 6 1 Max Kills in Single Turn 4 | 1 1 1 4 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Damage Taken 4297 | . 528 795 996 1755 223 Core 672 | . 49 154 131 317 21 Absorbed by Shields . | . . . . . . Core Remaining (%) 62 | 100 80 . 28 42 . Volleys Fired 305 | 10 45 72 76 95 7 Largest 3 | 2 2 2 2 2 3 Hottest 150 | 90 90 130 90 100 150 Shots Fired 554 | 20 88 136 122 171 17 Gun 532 | 20 88 134 102 171 17 Cannon 2 | . . 2 . . . Launcher 20 | . . . 20 . . Special . | . . . . . . Kinetic 88 | . 32 56 . . . Thermal 92 | 20 56 12 . 4 . Explosive 20 | . . . 20 . . Electromagnetic 354 | . . 68 102 167 17 Robot Hit Streak 21 | 7 11 20 20 21 19 Robot Miss Streak 7 | 2 2 7 3 4 1 Penetration Max . | . . . . . . Secondary Targets 5 | . . 1 . 4 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 413 | 12 62 110 68 147 14 Core Hits 252 | 4 29 50 77 87 5 Critical Hits 3 | . . . . 2 1 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 Melee Attacks 11 | . . . . 6 5 Impact . | . . . . . . Slashing 11 | . . . . 6 5 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7993 | 131 578 1632 2363 2976 313 Guns 5359 | 131 578 1261 918 2223 248 Cannons 39 | . . 39 . . . Explosions 2590 | . . 332 1445 748 65 Melee . | . . . . . . Ramming 5 | . . . . 5 . Kinetic 627 | . 176 451 . . . Thermal 1721 | 131 402 211 316 596 65 Explosive 1583 | . . 245 1129 209 . Electromagnetic 4057 | . . 725 918 2166 248 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 3 . . Average Corruption 2 | . . . 2 . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 102 | . . 73 29 . . Projectiles . | . . . . . . Explosions 102 | . . 73 29 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 512 | . . 112 128 219 53 Shots 14 | . . 3 4 6 1 Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 327 | 150 235 240 252 327 165 Average Temperature 70 | 58 80 53 52 91 61 Received Heat Transfer 1335 | . 252 129 291 612 51 Effects 6 | . . . . 6 . Energy Bleed 1 | . . . . 1 . Interference 3 | . . . . 3 . Short Circuit 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted 5 | . . 1 1 2 1 Combat Hostiles 4 | . . 1 1 1 1 Parts Fried 26 | . . 3 5 16 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 3 . . 1 . Heat Transferred 2879 | 359 1102 270 450 648 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 15 | . . 2 5 7 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Peak Influence 613 | 15 207 273 419 613 315 Average Influence 172 | 7 45 157 195 250 229 Maximum Alert Level 2 | . 1 1 2 2 1 Low Security (%) 62 | 100 98 75 51 41 34 Level 1 31 | . 1 24 43 37 65 Level 2 5 | . . . 5 20 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 3 3 7 3 . Investigation 3 | . 1 . 2 . . Extermination . | . . . . . . Reinforcement 9 | . 2 3 2 2 . Assault 2 | . . . 2 . . Garrison 2 | . . . 1 1 . Intercept . | . . . . . . Construction Impeded 2 | . . 1 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Distress Signals 14 | . 2 3 3 6 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 148 | . 24 29 42 45 8 Peak Tracking Total 7 | . 4 5 6 7 5 Tactical Retreats 8 | . 1 1 2 3 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Traps Triggered 5 | . 1 2 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Machines Disabled 16 | . . 2 7 7 . Max in Single Turn 2 | . . 1 2 2 . Garrison Access 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Machines Accessed 16 | . 2 3 7 4 . Terminals 14 | . 2 3 6 3 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 47 | . 8 12 18 9 . Successful 26 | . 7 6 8 5 . Failed 21 | . 1 6 10 4 . Catastrophic 4 | . . 1 3 . . Database Lockouts . | . . . . . . Manual 30 | . 5 9 10 6 . Terminals 43 | . 8 12 15 8 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 3 . . Terminal Hacks 16 | . 4 4 6 2 . Record 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . 1 . . Terminal Index 3 | . 1 1 . 1 . Alert Level 4 | . . 2 1 1 . Unreport Threat 3 | . . . 3 . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 19 | . 6 4 3 6 . Terminals 8 | . 3 2 1 2 . Track 6 | . 2 2 1 1 . Botnet 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 1 3 5 4 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . 3 . . Machine Destruction 3 | . . . 3 . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 . . Highest-Rated Group 62 | . . . 62 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders 6 | . . . 6 . . EXPLORE 6 | . . . 6 . . Ally Attacks 33 | . . . 33 . . Total Damage 558 | . . . 558 . . Kills 10 | . . . 10 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 16 | . . . 16 . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Turns Passed 6088 | 77 1131 1344 1602 1322 612 Spaces Moved 2360 | 38 566 507 508 470 271 Core 1 | . . 1 . . . Treads 2198 | . 443 506 508 470 271 Legs 161 | 38 123 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 Average Speed 168 | 120 156 174 177 162 179 Slowest Speed 700 | 120 160 700 180 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 3 74 43 96 48 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug 11 | . . . . 6 5 Terrain Destroyed 203 | . . 46 121 29 7 Melee 11 | . . . . 6 5 Projectile . | . . . . . . AOE 192 | . . 46 121 23 2 Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Total 3923 | 49 732 838 1082 851 371 Wait 994 | 1 86 195 431 211 70 Move 2355 | 37 565 506 507 469 271 Hop . | . . . . . . Pick Up 90 | . 20 22 18 25 5 Fast Attach 14 | . 1 8 1 4 . Attach 30 | . 2 5 8 11 4 Detach 4 | . . 2 1 1 . Swap 56 | 1 3 10 22 12 8 Drop 56 | . 10 18 11 16 1 Fire 305 | 10 45 72 76 95 7 Melee 11 | . . . . 6 5 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 7 | . . . 7 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 78 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 749 | -10/Materials | Discovered new exit (range 14) 1185 | -10/Materials | Discovered new exit (range 10) 1185 | -10/Materials | Discovered new exit (range 15) 1209 | -10/Materials | Entered another Materials area 1209 | -9/Materials | Evolved 2 slots: Utility x2 1279 | -9/Materials | Discovered new exit (range 14) 1679 | -9/Materials | Identified exit to Storage 1744 | -9/Materials | Discovered new exit (range 8) 1894 | -9/Materials | Identified exit to Mines 2226 | -9/Materials | Discovered exit to Storage (range 7) 2553 | -9/Materials | Entered Storage 2828 | -9/Storage | Garrison activated, responded to threat 2882 | -9/Storage | Core integrity fell below 50% 2987 | -9/Storage | Met a pair of Derelict thieves 3429 | -9/Storage | Destroyed 10 combat bots 4139 | -9/Storage | Discovered new exit (range 7) 4155 | -9/Storage | Entered Materials 4155 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4458 | -8/Materials | Build established: Hauler-Mutant 4959 | -8/Materials | Lost 3 parts (1p1n1u) 5311 | -8/Materials | Discovered new exit (range 16) 5398 | -8/Materials | Core integrity fell below 50% 5400 | -8/Materials | Garrison activated, responded to threat 5476 | -8/Materials | Identified exit to Factory 5477 | -8/Materials | Entered Factory 5477 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5513 | -7/Factory | Build established: Scavenger-Mutant 6089 | -7/Factory | Self-destructed Last Messages --------------- 05769_ Y-54 Guardian system terminally corrupted. 05769_ Imp. Heat Sink fried. 05772_ Acquired 75 matter. 05776_ Acquired Imp. Light Armor Plating. 05786_ Dropped Imp. Heat Sink. 05788_ Acquired Adv. Signal Interpreter. 05789_ Discarded Imp. Signal Interpreter. 05795_ Acquired Gauss Rifle. 05798_ Acquired Adv. Signal Interpreter. 06055_ Chain reaction triggered in Lgt. Nuclear Core. 06055_ Lgt. Armor Plating destroyed. 06058_ G-47 Trooper suffers critical hit. 06058_ Destroyed Particle Gun. 06058_ Imp. Heat Sink fried. 06058_ G-47 Trooper destroyed. 06062_ Acquired 45 matter. 06088_ C-30 ARC bursts open, deploying its payload. 06088_ G-50 Soldier unfolds itself. 06088_ G-47 Trooper unfolds itself. 06088_ Penetrated by Slug. 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